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* [NOD-1190] Move non-processBlock stuff out of process.go. * [NOD-1190] Move everything out of accept.go. * [NOD-1190] Move all processBlock functions to process.go. * [NOD-1190] Move orphan stuff to orphan.go. * [NOD-1190] Remove thresholdstate stuff. * [NOD-1190] Move isSynced to sync_rate.go. * [NOD-1190] Move delayed block stuff to delayed_blocks.go. * [NOD-1190] Rename orphans.go to orphaned_blocks.go. * [NOD-1190] Move non-BlockDAG structs out of dag.go. * [NOD-1190] Remove unused fields. * [NOD-1190] Fixup BlockDAG.New a bit. * [NOD-1190] Move sequence lock stuff to sequence_lock.go * [NOD-1190] Move some multiset stuff out of dag.go. * [NOD-1190] Move finality stuff out of dag.go. * [NOD-1190] Move blocklocator stuff out of dag.go. * [NOD-1190] Move confirmation stuff out of dag.go. * [NOD-1190] Move utxo and selected parent chain stuff out of dag.go. * [NOD-1190] Move BlockDAG lock functions to the beginning of dag.go. * [NOD-1190] Move verifyAndBuildUTXO out of process.go. * [NOD-1190] Extract handleProcessBlockError to a function. * [NOD-1190] Remove daglock unlock in notifyBlockAccepted. * [NOD-1190] Extract checkDuplicateBlock to a method. * [NOD-1190] Fix merge errors. * [NOD-1190] Remove unused parameter from CalcSequenceLock. * [NOD-1190] Extract processBlock contents into functions. * [NOD-1190] Fix parent delayed blocks not marking their children as delayed * [NOD-1190] Fix TestProcessDelayedBlocks. * [NOD-1190] Extract stuff in maybeAcceptBlock to separate functions. * [NOD-1190] Rename handleProcessBlockError to handleConnectBlockError. * [NOD-1190] Remove some comments. * [NOD-1190] Use lowercase in error messages. * [NOD-1190] Rename createNewBlockNode to createBlockNodeFromBlock. * [NOD-1190] Rename orphaned_blocks.go to orpan_blocks.go. * [NOD-1190] Extract validateUTXOCommitment to a separate function. * [NOD-1190] Fix a bug in validateUTXOCommitment. * [NOD-1190] Rename checkBlockTxsFinalized to checkBlockTransactionsFinalized. * [NOD-1190] Add a comment over createBlockNodeFromBlock. * [NOD-1190] Fold validateAllTxsFinalized into checkBlockTransactionsFinalized. * [NOD-1190] Return parents from checkBlockParents. * [NOD-1190] Remove the processBlock prefix from the functions that had it. * [NOD-1190] Begin extracting functions out of checkTransactionSanity. * [NOD-1190] Finish extracting functions out of checkTransactionSanity. * [NOD-1190] Remove an unused parameter. * [NOD-1190] Fix merge errors. * [NOD-1190] Added an explanation as to why we change the nonce in TestProcessDelayedBlocks. * [NOD-1190] Fix a comment. * [NOD-1190] Fix a comment. * [NOD-1190] Fix a typo. * [NOD-1190] Replace checkBlockParents with handleLookupParentNodesError.
45 lines
1.5 KiB
Go
45 lines
1.5 KiB
Go
package blockdag
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// BehaviorFlags is a bitmask defining tweaks to the normal behavior when
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// performing DAG processing and consensus rules checks.
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type BehaviorFlags uint32
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const (
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// BFFastAdd may be set to indicate that several checks can be avoided
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// for the block since it is already known to fit into the DAG due to
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// already proving it correct links into the DAG.
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BFFastAdd BehaviorFlags = 1 << iota
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// BFNoPoWCheck may be set to indicate the proof of work check which
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// ensures a block hashes to a value less than the required target will
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// not be performed.
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BFNoPoWCheck
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// BFWasUnorphaned may be set to indicate that a block was just now
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// unorphaned
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BFWasUnorphaned
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// BFAfterDelay may be set to indicate that a block had timestamp too far
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// in the future, just finished the delay
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BFAfterDelay
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// BFWasStored is set to indicate that the block was previously stored
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// in the block index but was never fully processed
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BFWasStored
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// BFDisallowDelay is set to indicate that a delayed block should be rejected.
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// This is used for the case where a block is submitted through RPC.
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BFDisallowDelay
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// BFDisallowOrphans is set to indicate that an orphan block should be rejected.
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// This is used for the case where a block is submitted through RPC.
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BFDisallowOrphans
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// BFNone is a convenience value to specifically indicate no flags.
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BFNone BehaviorFlags = 0
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)
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func isBehaviorFlagRaised(flags BehaviorFlags, flag BehaviorFlags) bool {
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return flags&flag == flag
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}
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