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https://github.com/kaspanet/kaspad.git
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* [DEV-379] Refactored checkBlockContext: Mainly extracted methods and re-organized variable use to minimize clutter * [DEV-379] Simplify the condition according to which we increment blockCount * [DEV-379] Move all logic to save new block data to separate method * [DEV-379] Refactored the checking of finality point * [DEV-379] Minor styling changes * [DEV-379] Extracted method in applyUTXOChanges subroutines * [NOD-41] Moved update of finality point to after block was validated + some minor style fixes * [NOD-41] call dag.checkFinalityRulesAndGetFinalityPoint(node) even if fastAdd * [NOD-41] Fix in a comment * [NOD-41] Some methods of dag that could have been just functions converted to function
273 lines
8.9 KiB
Go
273 lines
8.9 KiB
Go
// Copyright (c) 2015-2017 The btcsuite developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package blockdag
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import (
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"fmt"
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"math/big"
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"sort"
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"time"
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"github.com/daglabs/btcd/dagconfig/daghash"
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"github.com/daglabs/btcd/wire"
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)
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// blockStatus is a bit field representing the validation state of the block.
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type blockStatus byte
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const (
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// statusDataStored indicates that the block's payload is stored on disk.
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statusDataStored blockStatus = 1 << iota
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// statusValid indicates that the block has been fully validated.
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statusValid
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// statusValidateFailed indicates that the block has failed validation.
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statusValidateFailed
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// statusInvalidAncestor indicates that one of the block's ancestors has
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// has failed validation, thus the block is also invalid.
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statusInvalidAncestor
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// statusNone indicates that the block has no validation state flags set.
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//
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// NOTE: This must be defined last in order to avoid influencing iota.
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statusNone blockStatus = 0
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)
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// KnownValid returns whether the block is known to be valid. This will return
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// false for a valid block that has not been fully validated yet.
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func (status blockStatus) KnownValid() bool {
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return status&statusValid != 0
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}
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// KnownInvalid returns whether the block is known to be invalid. This may be
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// because the block itself failed validation or any of its ancestors is
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// invalid. This will return false for invalid blocks that have not been proven
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// invalid yet.
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func (status blockStatus) KnownInvalid() bool {
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return status&(statusValidateFailed|statusInvalidAncestor) != 0
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}
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// blockNode represents a block within the block DAG. The DAG is stored into
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// the block database.
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type blockNode struct {
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// NOTE: Additions, deletions, or modifications to the order of the
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// definitions in this struct should not be changed without considering
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// how it affects alignment on 64-bit platforms. The current order is
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// specifically crafted to result in minimal padding. There will be
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// hundreds of thousands of these in memory, so a few extra bytes of
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// padding adds up.
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// parents is the parent blocks for this node.
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parents blockSet
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// selectedParent is the selected parent for this node.
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// The selected parent is the parent that if chosen will maximize the blue score of this block
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selectedParent *blockNode
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// children are all the blocks that refer to this block as a parent
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children blockSet
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// blues are all blue blocks in this block's worldview that are in its selected parent anticone
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blues []*blockNode
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// blueScore is the count of all the blue blocks in this block's past
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blueScore uint64
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// diff is the UTXO representation of the block
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// A block's UTXO is reconstituted by applying diffWith on every block in the chain of diffChildren
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// from the virtual block down to the block. See diffChild
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diff *UTXODiff
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// diffChild is the child that diff will be built from. See diff
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diffChild *blockNode
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// hash is the double sha 256 of the block.
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hash daghash.Hash
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// workSum is the total amount of work in the DAG up to and including
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// this node.
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workSum *big.Int
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// height is the position in the block DAG.
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height int32
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// chainHeight is the number of hops you need to go down the selected parent chain in order to get to the genesis block.
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chainHeight uint32
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// Some fields from block headers to aid in best chain selection and
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// reconstructing headers from memory. These must be treated as
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// immutable and are intentionally ordered to avoid padding on 64-bit
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// platforms.
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version int32
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bits uint32
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nonce uint64
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timestamp int64
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hashMerkleRoot daghash.Hash
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idMerkleRoot daghash.Hash
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// status is a bitfield representing the validation state of the block. The
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// status field, unlike the other fields, may be written to and so should
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// only be accessed using the concurrent-safe NodeStatus method on
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// blockIndex once the node has been added to the global index.
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status blockStatus
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}
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// initBlockNode initializes a block node from the given header and parent nodes,
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// calculating the height and workSum from the respective fields on the first parent.
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// This function is NOT safe for concurrent access. It must only be called when
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// initially creating a node.
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func initBlockNode(node *blockNode, blockHeader *wire.BlockHeader, parents blockSet, phantomK uint32) {
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*node = blockNode{
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parents: parents,
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children: make(blockSet),
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workSum: big.NewInt(0),
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timestamp: time.Now().Unix(),
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}
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// blockHeader is nil only for the virtual block
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if blockHeader != nil {
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node.hash = blockHeader.BlockHash()
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node.workSum = CalcWork(blockHeader.Bits)
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node.version = blockHeader.Version
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node.bits = blockHeader.Bits
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node.nonce = blockHeader.Nonce
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node.timestamp = blockHeader.Timestamp.Unix()
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node.hashMerkleRoot = blockHeader.HashMerkleRoot
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node.idMerkleRoot = blockHeader.IDMerkleRoot
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// update parents to point to new node
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for _, p := range parents {
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p.children[node.hash] = node
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}
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}
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if len(parents) > 0 {
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node.blues, node.selectedParent, node.blueScore = phantom(node, phantomK)
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node.height = calculateNodeHeight(node)
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node.chainHeight = calculateChainHeight(node)
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node.workSum = node.workSum.Add(node.selectedParent.workSum, node.workSum)
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}
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}
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func calculateNodeHeight(node *blockNode) int32 {
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return node.parents.maxHeight() + 1
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}
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func calculateChainHeight(node *blockNode) uint32 {
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if node.isGenesis() {
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return 0
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}
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return node.selectedParent.chainHeight + 1
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}
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// newBlockNode returns a new block node for the given block header and parent
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// nodes, calculating the height and workSum from the respective fields on the
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// parent. This function is NOT safe for concurrent access.
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func newBlockNode(blockHeader *wire.BlockHeader, parents blockSet, phantomK uint32) *blockNode {
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var node blockNode
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initBlockNode(&node, blockHeader, parents, phantomK)
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return &node
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}
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// newBlockNode adds node into children maps of its parents. So it must be
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// removed in case of error.
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func (node *blockNode) detachFromParents() {
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// remove node from parents
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for _, p := range node.parents {
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delete(p.children, node.hash)
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}
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}
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// Header constructs a block header from the node and returns it.
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//
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// This function is safe for concurrent access.
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func (node *blockNode) Header() *wire.BlockHeader {
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// No lock is needed because all accessed fields are immutable.
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return &wire.BlockHeader{
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Version: node.version,
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ParentHashes: node.ParentHashes(),
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HashMerkleRoot: node.hashMerkleRoot,
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IDMerkleRoot: node.idMerkleRoot,
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Timestamp: time.Unix(node.timestamp, 0),
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Bits: node.bits,
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Nonce: node.nonce,
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}
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}
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// Ancestor returns the ancestor block node at the provided height by following
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// the chain backwards from this node. The returned block will be nil when a
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// height is requested that is after the height of the passed node or is less
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// than zero.
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//
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// This function is safe for concurrent access.
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func (node *blockNode) Ancestor(height int32) *blockNode {
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if height < 0 || height > node.height {
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return nil
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}
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n := node
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for ; n != nil && n.height != height; n = n.selectedParent {
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// Intentionally left blank
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}
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return n
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}
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// RelativeAncestor returns the ancestor block node a relative 'distance' blocks
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// before this node. This is equivalent to calling Ancestor with the node's
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// height minus provided distance.
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//
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// This function is safe for concurrent access.
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func (node *blockNode) RelativeAncestor(distance int32) *blockNode {
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return node.Ancestor(node.height - distance)
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}
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// PastMedianTime returns the median time of the previous few blocks
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// prior to, and including, the block node.
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//
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// This function is safe for concurrent access.
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func (node *blockNode) PastMedianTime() time.Time {
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// Create a slice of the previous few block timestamps used to calculate
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// the median per the number defined by the constant medianTimeBlocks.
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// If there aren't enough blocks yet - pad remaining with genesis block's timestamp.
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timestamps := make([]int64, medianTimeBlocks)
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iterNode := node
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for i := 0; i < medianTimeBlocks; i++ {
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timestamps[i] = iterNode.timestamp
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if !iterNode.isGenesis() {
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iterNode = iterNode.selectedParent
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}
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}
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sort.Sort(timeSorter(timestamps))
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// Note: This works when medianTimeBlockCount is an odd number.
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// If it is to be changed to an even number - must take avarage of two middle values
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// Since medianTimeBlockCount is a constant, we can skip the odd/even check
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medianTimestamp := timestamps[medianTimeBlocks/2]
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return time.Unix(medianTimestamp, 0)
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}
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func (node *blockNode) ParentHashes() []daghash.Hash {
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return node.parents.hashes()
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}
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// isGenesis returns if the current block is the genesis block
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func (node *blockNode) isGenesis() bool {
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return len(node.parents) == 0
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}
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func (node *blockNode) finalityScore() uint64 {
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return node.blueScore / FinalityInterval
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}
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// String returns a string that contains the block hash and height.
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func (node blockNode) String() string {
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return fmt.Sprintf("%s (%d)", node.hash, node.height)
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}
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