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* add names to nameless routes * Update router.go Co-authored-by: Ori Newman <orinewman1@gmail.com>
193 lines
5.4 KiB
Go
193 lines
5.4 KiB
Go
package netadapter
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import (
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"sync"
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"sync/atomic"
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"github.com/kaspanet/kaspad/app/appmessage"
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"github.com/kaspanet/kaspad/infrastructure/config"
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"github.com/kaspanet/kaspad/infrastructure/network/netadapter/id"
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routerpkg "github.com/kaspanet/kaspad/infrastructure/network/netadapter/router"
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"github.com/kaspanet/kaspad/infrastructure/network/netadapter/server"
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"github.com/kaspanet/kaspad/infrastructure/network/netadapter/server/grpcserver"
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"github.com/pkg/errors"
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)
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// RouterInitializer is a function that initializes a new
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// router to be used with a new connection
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type RouterInitializer func(*routerpkg.Router, *NetConnection)
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// NetAdapter is an abstraction layer over networking.
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// This type expects a RouteInitializer function. This
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// function weaves together the various "routes" (messages
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// and message handlers) without exposing anything related
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// to networking internals.
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type NetAdapter struct {
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cfg *config.Config
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id *id.ID
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p2pServer server.P2PServer
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p2pRouterInitializer RouterInitializer
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rpcServer server.Server
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rpcRouterInitializer RouterInitializer
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stop uint32
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p2pConnections map[*NetConnection]struct{}
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p2pConnectionsLock sync.RWMutex
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}
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// NewNetAdapter creates and starts a new NetAdapter on the
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// given listeningPort
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func NewNetAdapter(cfg *config.Config) (*NetAdapter, error) {
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netAdapterID, err := id.GenerateID()
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if err != nil {
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return nil, err
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}
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p2pServer, err := grpcserver.NewP2PServer(cfg.Listeners)
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if err != nil {
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return nil, err
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}
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rpcServer, err := grpcserver.NewRPCServer(cfg.RPCListeners)
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if err != nil {
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return nil, err
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}
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adapter := NetAdapter{
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cfg: cfg,
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id: netAdapterID,
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p2pServer: p2pServer,
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rpcServer: rpcServer,
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p2pConnections: make(map[*NetConnection]struct{}),
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}
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adapter.p2pServer.SetOnConnectedHandler(adapter.onP2PConnectedHandler)
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adapter.rpcServer.SetOnConnectedHandler(adapter.onRPCConnectedHandler)
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return &adapter, nil
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}
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// Start begins the operation of the NetAdapter
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func (na *NetAdapter) Start() error {
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if na.p2pRouterInitializer == nil {
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return errors.New("p2pRouterInitializer was not set")
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}
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if na.rpcRouterInitializer == nil {
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return errors.New("rpcRouterInitializer was not set")
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}
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err := na.p2pServer.Start()
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if err != nil {
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return err
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}
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err = na.rpcServer.Start()
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if err != nil {
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return err
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}
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return nil
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}
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// Stop safely closes the NetAdapter
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func (na *NetAdapter) Stop() error {
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if atomic.AddUint32(&na.stop, 1) != 1 {
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return errors.New("net adapter stopped more than once")
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}
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err := na.p2pServer.Stop()
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if err != nil {
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return err
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}
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return na.rpcServer.Stop()
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}
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// P2PConnect tells the NetAdapter's underlying p2p server to initiate a connection
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// to the given address
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func (na *NetAdapter) P2PConnect(address string) error {
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_, err := na.p2pServer.Connect(address)
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return err
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}
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// P2PConnections returns a list of p2p connections currently connected and active
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func (na *NetAdapter) P2PConnections() []*NetConnection {
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na.p2pConnectionsLock.RLock()
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defer na.p2pConnectionsLock.RUnlock()
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netConnections := make([]*NetConnection, 0, len(na.p2pConnections))
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for netConnection := range na.p2pConnections {
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netConnections = append(netConnections, netConnection)
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}
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return netConnections
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}
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// P2PConnectionCount returns the count of the connected p2p connections
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func (na *NetAdapter) P2PConnectionCount() int {
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na.p2pConnectionsLock.RLock()
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defer na.p2pConnectionsLock.RUnlock()
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return len(na.p2pConnections)
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}
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func (na *NetAdapter) onP2PConnectedHandler(connection server.Connection) error {
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netConnection := newNetConnection(connection, na.p2pRouterInitializer, "on P2P connected")
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na.p2pConnectionsLock.Lock()
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defer na.p2pConnectionsLock.Unlock()
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netConnection.setOnDisconnectedHandler(func() {
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na.p2pConnectionsLock.Lock()
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defer na.p2pConnectionsLock.Unlock()
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delete(na.p2pConnections, netConnection)
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})
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na.p2pConnections[netConnection] = struct{}{}
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netConnection.start()
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return nil
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}
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func (na *NetAdapter) onRPCConnectedHandler(connection server.Connection) error {
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netConnection := newNetConnection(connection, na.rpcRouterInitializer, "on RPC connected")
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netConnection.setOnDisconnectedHandler(func() {})
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netConnection.start()
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return nil
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}
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// SetP2PRouterInitializer sets the p2pRouterInitializer function
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// for the net adapter
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func (na *NetAdapter) SetP2PRouterInitializer(routerInitializer RouterInitializer) {
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na.p2pRouterInitializer = routerInitializer
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}
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// SetRPCRouterInitializer sets the rpcRouterInitializer function
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// for the net adapter
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func (na *NetAdapter) SetRPCRouterInitializer(routerInitializer RouterInitializer) {
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na.rpcRouterInitializer = routerInitializer
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}
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// ID returns this netAdapter's ID in the network
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func (na *NetAdapter) ID() *id.ID {
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return na.id
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}
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// P2PBroadcast sends the given `message` to every peer corresponding
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// to each NetConnection in the given netConnections
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func (na *NetAdapter) P2PBroadcast(netConnections []*NetConnection, message appmessage.Message) error {
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na.p2pConnectionsLock.RLock()
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defer na.p2pConnectionsLock.RUnlock()
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for _, netConnection := range netConnections {
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err := netConnection.router.OutgoingRoute().Enqueue(message)
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if err != nil {
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if errors.Is(err, routerpkg.ErrRouteClosed) {
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log.Debugf("Cannot enqueue message to %s: router is closed", netConnection)
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continue
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}
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return err
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}
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}
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return nil
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}
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