mirror of
https://github.com/kaspanet/kaspad.git
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* [NOD-1225] Rename wire to domainmessage * [NOD-1225] Get rid of references to package wire in the code, and get rid of InvType
1337 lines
42 KiB
Go
1337 lines
42 KiB
Go
// Copyright (c) 2013-2017 The btcsuite developers
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// Copyright (c) 2015-2017 The Decred developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package rpc
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import (
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"bytes"
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"container/list"
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"crypto/sha256"
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"crypto/subtle"
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"encoding/base64"
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"encoding/hex"
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"encoding/json"
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"io"
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"sync"
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"time"
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"github.com/pkg/errors"
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"github.com/kaspanet/kaspad/util/random"
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"github.com/kaspanet/kaspad/util/subnetworkid"
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"golang.org/x/crypto/ripemd160"
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"github.com/btcsuite/websocket"
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"github.com/kaspanet/kaspad/dagconfig"
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"github.com/kaspanet/kaspad/domainmessage"
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"github.com/kaspanet/kaspad/rpc/model"
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"github.com/kaspanet/kaspad/txscript"
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"github.com/kaspanet/kaspad/util"
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"github.com/kaspanet/kaspad/util/daghash"
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)
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const (
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// websocketSendBufferSize is the number of elements the send channel
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// can queue before blocking. Note that this only applies to requests
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// handled directly in the websocket client input handler or the async
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// handler since notifications have their own queuing mechanism
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// independent of the send channel buffer.
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websocketSendBufferSize = 50
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)
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type semaphore chan struct{}
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func makeSemaphore(n int) semaphore {
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return make(chan struct{}, n)
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}
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func (s semaphore) acquire() { s <- struct{}{} }
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func (s semaphore) release() { <-s }
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// timeZeroVal is simply the zero value for a time.Time and is used to avoid
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// creating multiple instances.
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var timeZeroVal time.Time
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// wsCommandHandler describes a callback function used to handle a specific
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// command.
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type wsCommandHandler func(*wsClient, interface{}) (interface{}, error)
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// wsHandlers maps RPC command strings to appropriate websocket handler
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// functions. This is set by init because help references wsHandlers and thus
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// causes a dependency loop.
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var wsHandlers map[string]wsCommandHandler
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var wsHandlersBeforeInit = map[string]wsCommandHandler{
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"loadTxFilter": handleLoadTxFilter,
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"help": handleWebsocketHelp,
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"notifyBlocks": handleNotifyBlocks,
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"notifyChainChanges": handleNotifyChainChanges,
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"notifyNewTransactions": handleNotifyNewTransactions,
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"session": handleSession,
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"stopNotifyBlocks": handleStopNotifyBlocks,
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"stopNotifyChainChanges": handleStopNotifyChainChanges,
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"stopNotifyNewTransactions": handleStopNotifyNewTransactions,
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"rescanBlocks": handleRescanBlocks,
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}
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// WebsocketHandler handles a new websocket client by creating a new wsClient,
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// starting it, and blocking until the connection closes. Since it blocks, it
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// must be run in a separate goroutine. It should be invoked from the websocket
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// server handler which runs each new connection in a new goroutine thereby
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// satisfying the requirement.
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func (s *Server) WebsocketHandler(conn *websocket.Conn, remoteAddr string,
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authenticated bool, isAdmin bool) {
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// Clear the read deadline that was set before the websocket hijacked
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// the connection.
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conn.SetReadDeadline(timeZeroVal)
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// Limit max number of websocket clients.
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log.Infof("New websocket client %s", remoteAddr)
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if s.ntfnMgr.NumClients()+1 > s.cfg.RPCMaxWebsockets {
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log.Infof("Max websocket clients exceeded [%d] - "+
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"disconnecting client %s", s.cfg.RPCMaxWebsockets,
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remoteAddr)
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conn.Close()
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return
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}
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// Create a new websocket client to handle the new websocket connection
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// and wait for it to shutdown. Once it has shutdown (and hence
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// disconnected), remove it and any notifications it registered for.
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client, err := newWebsocketClient(s, conn, remoteAddr, authenticated, isAdmin)
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if err != nil {
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log.Errorf("Failed to serve client %s: %s", remoteAddr, err)
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conn.Close()
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return
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}
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s.ntfnMgr.AddClient(client)
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client.Start()
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client.WaitForShutdown()
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s.ntfnMgr.RemoveClient(client)
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log.Infof("Disconnected websocket client %s", remoteAddr)
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}
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// wsNotificationManager is a connection and notification manager used for
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// websockets. It allows websocket clients to register for notifications they
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// are interested in. When an event happens elsewhere in the code such as
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// transactions being added to the memory pool or block connects/disconnects,
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// the notification manager is provided with the relevant details needed to
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// figure out which websocket clients need to be notified based on what they
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// have registered for and notifies them accordingly. It is also used to keep
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// track of all connected websocket clients.
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type wsNotificationManager struct {
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// server is the RPC server the notification manager is associated with.
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server *Server
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// queueNotification queues a notification for handling.
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queueNotification chan interface{}
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// notificationMsgs feeds notificationHandler with notifications
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// and client (un)registeration requests from a queue as well as
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// registeration and unregisteration requests from clients.
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notificationMsgs chan interface{}
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// Access channel for current number of connected clients.
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numClients chan int
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// Shutdown handling
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wg sync.WaitGroup
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quit chan struct{}
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}
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// queueHandler manages a queue of empty interfaces, reading from in and
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// sending the oldest unsent to out. This handler stops when either of the
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// in or quit channels are closed, and closes out before returning, without
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// waiting to send any variables still remaining in the queue.
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func queueHandler(in <-chan interface{}, out chan<- interface{}, quit <-chan struct{}) {
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var q []interface{}
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var dequeue chan<- interface{}
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skipQueue := out
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var next interface{}
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out:
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for {
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select {
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case n, ok := <-in:
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if !ok {
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// Sender closed input channel.
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break out
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}
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// Either send to out immediately if skipQueue is
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// non-nil (queue is empty) and reader is ready,
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// or append to the queue and send later.
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select {
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case skipQueue <- n:
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default:
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q = append(q, n)
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dequeue = out
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skipQueue = nil
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next = q[0]
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}
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case dequeue <- next:
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copy(q, q[1:])
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q[len(q)-1] = nil // avoid leak
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q = q[:len(q)-1]
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if len(q) == 0 {
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dequeue = nil
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skipQueue = out
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} else {
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next = q[0]
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}
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case <-quit:
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break out
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}
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}
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close(out)
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}
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// queueHandler maintains a queue of notifications and notification handler
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// control messages.
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func (m *wsNotificationManager) queueHandler() {
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queueHandler(m.queueNotification, m.notificationMsgs, m.quit)
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m.wg.Done()
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}
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// NotifyBlockAdded passes a block newly-added to the blockDAG
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// to the notification manager for block and transaction notification
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// processing.
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func (m *wsNotificationManager) NotifyBlockAdded(block *util.Block) {
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// As NotifyBlockAdded will be called by the block manager
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// and the RPC server may no longer be running, use a select
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// statement to unblock enqueuing the notification once the RPC
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// server has begun shutting down.
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select {
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case m.queueNotification <- (*notificationBlockAdded)(block):
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case <-m.quit:
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}
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}
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// NotifyChainChanged passes changes to the selected parent chain of
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// the blockDAG to the notification manager for processing.
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func (m *wsNotificationManager) NotifyChainChanged(removedChainBlockHashes []*daghash.Hash,
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addedChainBlockHashes []*daghash.Hash) {
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n := ¬ificationChainChanged{
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removedChainBlockHashes: removedChainBlockHashes,
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addedChainBlocksHashes: addedChainBlockHashes,
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}
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// As NotifyChainChanged will be called by the DAG manager
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// and the RPC server may no longer be running, use a select
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// statement to unblock enqueuing the notification once the RPC
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// server has begun shutting down.
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select {
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case m.queueNotification <- n:
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case <-m.quit:
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}
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}
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// NotifyMempoolTx passes a transaction accepted by mempool to the
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// notification manager for transaction notification processing. If
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// isNew is true, the tx is is a new transaction, rather than one
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// added to the mempool during a reorg.
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func (m *wsNotificationManager) NotifyMempoolTx(tx *util.Tx, isNew bool) {
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n := ¬ificationTxAcceptedByMempool{
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isNew: isNew,
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tx: tx,
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}
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// As NotifyMempoolTx will be called by mempool and the RPC server
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// may no longer be running, use a select statement to unblock
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// enqueuing the notification once the RPC server has begun
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// shutting down.
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select {
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case m.queueNotification <- n:
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case <-m.quit:
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}
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}
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// wsClientFilter tracks relevant addresses for each websocket client for
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// the `rescanBlocks` extension. It is modified by the `loadTxFilter` command.
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//
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// NOTE: This extension was ported from github.com/decred/dcrd
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type wsClientFilter struct {
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mu sync.Mutex
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// Implemented fast paths for address lookup.
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pubKeyHashes map[[ripemd160.Size]byte]struct{}
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scriptHashes map[[ripemd160.Size]byte]struct{}
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compressedPubKeys map[[33]byte]struct{}
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uncompressedPubKeys map[[65]byte]struct{}
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// A fallback address lookup map in case a fast path doesn't exist.
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// Only exists for completeness. If using this shows up in a profile,
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// there's a good chance a fast path should be added.
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otherAddresses map[string]struct{}
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// Outpoints of unspent outputs.
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unspent map[domainmessage.Outpoint]struct{}
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}
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// newWSClientFilter creates a new, empty wsClientFilter struct to be used
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// for a websocket client.
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//
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// NOTE: This extension was ported from github.com/decred/dcrd
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func newWSClientFilter(addresses []string, unspentOutpoints []domainmessage.Outpoint, params *dagconfig.Params) *wsClientFilter {
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filter := &wsClientFilter{
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pubKeyHashes: map[[ripemd160.Size]byte]struct{}{},
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scriptHashes: map[[ripemd160.Size]byte]struct{}{},
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compressedPubKeys: map[[33]byte]struct{}{},
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uncompressedPubKeys: map[[65]byte]struct{}{},
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otherAddresses: map[string]struct{}{},
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unspent: make(map[domainmessage.Outpoint]struct{}, len(unspentOutpoints)),
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}
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for _, s := range addresses {
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filter.addAddressStr(s, params)
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}
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for i := range unspentOutpoints {
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filter.addUnspentOutpoint(&unspentOutpoints[i])
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}
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return filter
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}
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// addAddress adds an address to a wsClientFilter, treating it correctly based
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// on the type of address passed as an argument.
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//
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// NOTE: This extension was ported from github.com/decred/dcrd
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func (f *wsClientFilter) addAddress(a util.Address) {
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switch a := a.(type) {
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case *util.AddressPubKeyHash:
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f.pubKeyHashes[*a.Hash160()] = struct{}{}
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return
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case *util.AddressScriptHash:
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f.scriptHashes[*a.Hash160()] = struct{}{}
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return
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}
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f.otherAddresses[a.EncodeAddress()] = struct{}{}
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}
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// addAddressStr parses an address from a string and then adds it to the
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// wsClientFilter using addAddress.
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//
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// NOTE: This extension was ported from github.com/decred/dcrd
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func (f *wsClientFilter) addAddressStr(s string, params *dagconfig.Params) {
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// If address can't be decoded, no point in saving it since it should also
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// impossible to create the address from an inspected transaction output
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// script.
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a, err := util.DecodeAddress(s, params.Prefix)
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if err != nil {
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return
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}
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f.addAddress(a)
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}
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// existsAddress returns true if the passed address has been added to the
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// wsClientFilter.
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//
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// NOTE: This extension was ported from github.com/decred/dcrd
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func (f *wsClientFilter) existsAddress(a util.Address) bool {
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switch a := a.(type) {
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case *util.AddressPubKeyHash:
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_, ok := f.pubKeyHashes[*a.Hash160()]
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return ok
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case *util.AddressScriptHash:
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_, ok := f.scriptHashes[*a.Hash160()]
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return ok
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}
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_, ok := f.otherAddresses[a.EncodeAddress()]
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return ok
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}
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// addUnspentOutpoint adds an outpoint to the wsClientFilter.
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//
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// NOTE: This extension was ported from github.com/decred/dcrd
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func (f *wsClientFilter) addUnspentOutpoint(op *domainmessage.Outpoint) {
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f.unspent[*op] = struct{}{}
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}
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// existsUnspentOutpointNoLock returns true if the passed outpoint has been added to
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// the wsClientFilter.
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//
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// NOTE: This extension was ported from github.com/decred/dcrd
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func (f *wsClientFilter) existsUnspentOutpointNoLock(op *domainmessage.Outpoint) bool {
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_, ok := f.unspent[*op]
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return ok
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}
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func (f *wsClientFilter) existsUnspentOutpoint(op *domainmessage.Outpoint) bool {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.existsUnspentOutpointNoLock(op)
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}
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// Notification types
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type notificationBlockAdded util.Block
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type notificationChainChanged struct {
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removedChainBlockHashes []*daghash.Hash
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addedChainBlocksHashes []*daghash.Hash
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}
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type notificationTxAcceptedByMempool struct {
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isNew bool
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tx *util.Tx
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}
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// Notification control requests
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type notificationRegisterClient wsClient
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type notificationUnregisterClient wsClient
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type notificationRegisterBlocks wsClient
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type notificationUnregisterBlocks wsClient
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type notificationRegisterChainChanges wsClient
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type notificationUnregisterChainChanges wsClient
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type notificationRegisterNewMempoolTxs wsClient
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type notificationUnregisterNewMempoolTxs wsClient
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// notificationHandler reads notifications and control messages from the queue
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// handler and processes one at a time.
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func (m *wsNotificationManager) notificationHandler() {
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// clients is a map of all currently connected websocket clients.
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clients := make(map[chan struct{}]*wsClient)
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// Maps used to hold lists of websocket clients to be notified on
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// certain events. Each websocket client also keeps maps for the events
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// which have multiple triggers to make removal from these lists on
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// connection close less horrendously expensive.
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//
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// Where possible, the quit channel is used as the unique id for a client
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// since it is quite a bit more efficient than using the entire struct.
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blockNotifications := make(map[chan struct{}]*wsClient)
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chainChangeNotifications := make(map[chan struct{}]*wsClient)
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txNotifications := make(map[chan struct{}]*wsClient)
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out:
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for {
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select {
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case n, ok := <-m.notificationMsgs:
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if !ok {
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// queueHandler quit.
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break out
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}
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switch n := n.(type) {
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case *notificationBlockAdded:
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block := (*util.Block)(n)
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if len(blockNotifications) != 0 {
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m.notifyFilteredBlockAdded(blockNotifications,
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block)
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}
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case *notificationChainChanged:
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m.notifyChainChanged(chainChangeNotifications,
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n.removedChainBlockHashes, n.addedChainBlocksHashes)
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case *notificationTxAcceptedByMempool:
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if n.isNew && len(txNotifications) != 0 {
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m.notifyForNewTx(txNotifications, n.tx)
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}
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m.notifyRelevantTxAccepted(n.tx, clients)
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case *notificationRegisterBlocks:
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wsc := (*wsClient)(n)
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blockNotifications[wsc.quit] = wsc
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case *notificationUnregisterBlocks:
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wsc := (*wsClient)(n)
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delete(blockNotifications, wsc.quit)
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case *notificationRegisterChainChanges:
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wsc := (*wsClient)(n)
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chainChangeNotifications[wsc.quit] = wsc
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case *notificationUnregisterChainChanges:
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wsc := (*wsClient)(n)
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delete(chainChangeNotifications, wsc.quit)
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case *notificationRegisterClient:
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wsc := (*wsClient)(n)
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clients[wsc.quit] = wsc
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case *notificationUnregisterClient:
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wsc := (*wsClient)(n)
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// Remove any requests made by the client as well as
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// the client itself.
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delete(blockNotifications, wsc.quit)
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delete(chainChangeNotifications, wsc.quit)
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delete(txNotifications, wsc.quit)
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delete(clients, wsc.quit)
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case *notificationRegisterNewMempoolTxs:
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wsc := (*wsClient)(n)
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txNotifications[wsc.quit] = wsc
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case *notificationUnregisterNewMempoolTxs:
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wsc := (*wsClient)(n)
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delete(txNotifications, wsc.quit)
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default:
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log.Warn("Unhandled notification type")
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}
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case m.numClients <- len(clients):
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case <-m.quit:
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// RPC server shutting down.
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break out
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}
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}
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for _, c := range clients {
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c.Disconnect()
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}
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m.wg.Done()
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}
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// NumClients returns the number of clients actively being served.
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func (m *wsNotificationManager) NumClients() (n int) {
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select {
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case n = <-m.numClients:
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case <-m.quit: // Use default n (0) if server has shut down.
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}
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return
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}
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// RegisterBlockUpdates requests block update notifications to the passed
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// websocket client.
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func (m *wsNotificationManager) RegisterBlockUpdates(wsc *wsClient) {
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m.queueNotification <- (*notificationRegisterBlocks)(wsc)
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}
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// UnregisterBlockUpdates removes block update notifications for the passed
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// websocket client.
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func (m *wsNotificationManager) UnregisterBlockUpdates(wsc *wsClient) {
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m.queueNotification <- (*notificationUnregisterBlocks)(wsc)
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}
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// RegisterChainChanges requests chain change notifications to the passed
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// websocket client.
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func (m *wsNotificationManager) RegisterChainChanges(wsc *wsClient) {
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m.queueNotification <- (*notificationRegisterChainChanges)(wsc)
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}
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|
|
// UnregisterChainChanges removes chain change notifications for the passed
|
|
// websocket client.
|
|
func (m *wsNotificationManager) UnregisterChainChanges(wsc *wsClient) {
|
|
m.queueNotification <- (*notificationUnregisterChainChanges)(wsc)
|
|
}
|
|
|
|
// notifyChainChanged notifies websocket clients that have registered for
|
|
// chain changes.
|
|
func (m *wsNotificationManager) notifyChainChanged(clients map[chan struct{}]*wsClient,
|
|
removedChainBlockHashes []*daghash.Hash, addedChainBlockHashes []*daghash.Hash) {
|
|
|
|
// Collect removed chain hashes.
|
|
removedChainHashesStrs := make([]string, len(removedChainBlockHashes))
|
|
for i, hash := range removedChainBlockHashes {
|
|
removedChainHashesStrs[i] = hash.String()
|
|
}
|
|
|
|
// Collect added chain blocks.
|
|
addedChainBlocks, err := collectChainBlocks(m.server, addedChainBlockHashes)
|
|
if err != nil {
|
|
log.Errorf("Failed to collect chain blocks: %s", err)
|
|
return
|
|
}
|
|
|
|
// Create the notification.
|
|
ntfn := model.NewChainChangedNtfn(removedChainHashesStrs, addedChainBlocks)
|
|
|
|
var marshalledJSON []byte
|
|
if len(clients) != 0 {
|
|
// Marshal notification
|
|
var err error
|
|
marshalledJSON, err = model.MarshalCommand(nil, ntfn)
|
|
if err != nil {
|
|
log.Errorf("Failed to marshal chain changed "+
|
|
"notification: %s", err)
|
|
return
|
|
}
|
|
}
|
|
|
|
for _, wsc := range clients {
|
|
// Queue notification.
|
|
wsc.QueueNotification(marshalledJSON)
|
|
}
|
|
}
|
|
|
|
// subscribedClients returns the set of all websocket client quit channels that
|
|
// are registered to receive notifications regarding tx, either due to tx
|
|
// spending a watched output or outputting to a watched address. Matching
|
|
// client's filters are updated based on this transaction's outputs and output
|
|
// addresses that may be relevant for a client.
|
|
func (m *wsNotificationManager) subscribedClients(tx *util.Tx,
|
|
clients map[chan struct{}]*wsClient) map[chan struct{}]struct{} {
|
|
|
|
// Use a map of client quit channels as keys to prevent duplicates when
|
|
// multiple inputs and/or outputs are relevant to the client.
|
|
subscribed := make(map[chan struct{}]struct{})
|
|
|
|
msgTx := tx.MsgTx()
|
|
for _, input := range msgTx.TxIn {
|
|
for quitChan, wsc := range clients {
|
|
filter := wsc.FilterData()
|
|
if filter == nil {
|
|
continue
|
|
}
|
|
if filter.existsUnspentOutpoint(&input.PreviousOutpoint) {
|
|
subscribed[quitChan] = struct{}{}
|
|
}
|
|
}
|
|
}
|
|
|
|
for i, output := range msgTx.TxOut {
|
|
_, addr, err := txscript.ExtractScriptPubKeyAddress(
|
|
output.ScriptPubKey, m.server.dag.Params)
|
|
if err != nil || addr == nil {
|
|
// Clients are not able to subscribe to
|
|
// nonstandard or non-address outputs.
|
|
continue
|
|
}
|
|
for quitChan, wsc := range clients {
|
|
filter := wsc.FilterData()
|
|
if filter == nil {
|
|
continue
|
|
}
|
|
func() {
|
|
filter.mu.Lock()
|
|
defer filter.mu.Unlock()
|
|
if filter.existsAddress(addr) {
|
|
subscribed[quitChan] = struct{}{}
|
|
op := domainmessage.Outpoint{
|
|
TxID: *tx.ID(),
|
|
Index: uint32(i),
|
|
}
|
|
filter.addUnspentOutpoint(&op)
|
|
}
|
|
}()
|
|
}
|
|
}
|
|
|
|
return subscribed
|
|
}
|
|
|
|
// notifyFilteredBlockAdded notifies websocket clients that have registered for
|
|
// block updates when a block is added to the blockDAG.
|
|
func (m *wsNotificationManager) notifyFilteredBlockAdded(clients map[chan struct{}]*wsClient,
|
|
block *util.Block) {
|
|
|
|
// Create the common portion of the notification that is the same for
|
|
// every client.
|
|
var w bytes.Buffer
|
|
err := block.MsgBlock().Header.Serialize(&w)
|
|
if err != nil {
|
|
log.Errorf("Failed to serialize header for filtered block "+
|
|
"added notification: %s", err)
|
|
return
|
|
}
|
|
blueScore, err := block.BlueScore()
|
|
if err != nil {
|
|
log.Errorf("Failed to deserialize blue score for filtered block "+
|
|
"added notification: %s", err)
|
|
return
|
|
}
|
|
ntfn := model.NewFilteredBlockAddedNtfn(blueScore, hex.EncodeToString(w.Bytes()), nil)
|
|
|
|
// Search for relevant transactions for each client and save them
|
|
// serialized in hex encoding for the notification.
|
|
subscribedTxs := make(map[chan struct{}][]string)
|
|
for _, tx := range block.Transactions() {
|
|
var txHex string
|
|
for quitChan := range m.subscribedClients(tx, clients) {
|
|
if txHex == "" {
|
|
txHex = txHexString(tx.MsgTx())
|
|
}
|
|
subscribedTxs[quitChan] = append(subscribedTxs[quitChan], txHex)
|
|
}
|
|
}
|
|
for quitChan, wsc := range clients {
|
|
// Add all discovered transactions for this client. For clients
|
|
// that have no new-style filter, add the empty string slice.
|
|
ntfn.SubscribedTxs = subscribedTxs[quitChan]
|
|
|
|
// Marshal and queue notification.
|
|
marshalledJSON, err := model.MarshalCommand(nil, ntfn)
|
|
if err != nil {
|
|
log.Errorf("Failed to marshal filtered block "+
|
|
"connected notification: %s", err)
|
|
return
|
|
}
|
|
wsc.QueueNotification(marshalledJSON)
|
|
}
|
|
}
|
|
|
|
// RegisterNewMempoolTxsUpdates requests notifications to the passed websocket
|
|
// client when new transactions are added to the memory pool.
|
|
func (m *wsNotificationManager) RegisterNewMempoolTxsUpdates(wsc *wsClient) {
|
|
m.queueNotification <- (*notificationRegisterNewMempoolTxs)(wsc)
|
|
}
|
|
|
|
// UnregisterNewMempoolTxsUpdates removes notifications to the passed websocket
|
|
// client when new transaction are added to the memory pool.
|
|
func (m *wsNotificationManager) UnregisterNewMempoolTxsUpdates(wsc *wsClient) {
|
|
m.queueNotification <- (*notificationUnregisterNewMempoolTxs)(wsc)
|
|
}
|
|
|
|
// notifyForNewTx notifies websocket clients that have registered for updates
|
|
// when a new transaction is added to the memory pool.
|
|
func (m *wsNotificationManager) notifyForNewTx(clients map[chan struct{}]*wsClient, tx *util.Tx) {
|
|
txIDStr := tx.ID().String()
|
|
mtx := tx.MsgTx()
|
|
|
|
var amount uint64
|
|
for _, txOut := range mtx.TxOut {
|
|
amount += txOut.Value
|
|
}
|
|
|
|
ntfn := model.NewTxAcceptedNtfn(txIDStr, util.Amount(amount).ToKAS())
|
|
marshalledJSON, err := model.MarshalCommand(nil, ntfn)
|
|
if err != nil {
|
|
log.Errorf("Failed to marshal tx notification: %s", err.Error())
|
|
return
|
|
}
|
|
|
|
// To avoid unnecessary marshalling of verbose transactions, only initialize
|
|
// marshalledJSONVerboseFull and marshalledJSONVerbosePartial if required.
|
|
// Note: both are initialized at the same time
|
|
// Note: for simplicity's sake, this operation modifies mtx in place
|
|
var marshalledJSONVerboseFull []byte
|
|
var marshalledJSONVerbosePartial []byte
|
|
initializeMarshalledJSONVerbose := func() bool {
|
|
net := m.server.dag.Params
|
|
build := func() ([]byte, bool) {
|
|
rawTx, err := createTxRawResult(net, mtx, txIDStr, nil, "", nil, true)
|
|
if err != nil {
|
|
return nil, false
|
|
}
|
|
verboseNtfn := model.NewTxAcceptedVerboseNtfn(*rawTx)
|
|
marshalledJSONVerbose, err := model.MarshalCommand(nil, verboseNtfn)
|
|
if err != nil {
|
|
log.Errorf("Failed to marshal verbose tx notification: %s", err.Error())
|
|
return nil, false
|
|
}
|
|
|
|
return marshalledJSONVerbose, true
|
|
}
|
|
|
|
// First, build the given mtx for a Full version of the transaction
|
|
var ok bool
|
|
marshalledJSONVerboseFull, ok = build()
|
|
if !ok {
|
|
return false
|
|
}
|
|
|
|
// Second, modify the given mtx to make it partial
|
|
mtx.Payload = []byte{}
|
|
|
|
// Third, build again, now with the modified mtx, for a Partial version
|
|
marshalledJSONVerbosePartial, ok = build()
|
|
return ok
|
|
}
|
|
|
|
for _, wsc := range clients {
|
|
if wsc.verboseTxUpdates {
|
|
if marshalledJSONVerboseFull == nil {
|
|
ok := initializeMarshalledJSONVerbose()
|
|
if !ok {
|
|
return
|
|
}
|
|
}
|
|
|
|
nodeSubnetworkID := m.server.dag.SubnetworkID()
|
|
if wsc.subnetworkIDForTxUpdates == nil || wsc.subnetworkIDForTxUpdates.IsEqual(nodeSubnetworkID) {
|
|
wsc.QueueNotification(marshalledJSONVerboseFull)
|
|
} else {
|
|
wsc.QueueNotification(marshalledJSONVerbosePartial)
|
|
}
|
|
} else {
|
|
wsc.QueueNotification(marshalledJSON)
|
|
}
|
|
}
|
|
}
|
|
|
|
// txHexString returns the serialized transaction encoded in hexadecimal.
|
|
func txHexString(tx *domainmessage.MsgTx) string {
|
|
buf := bytes.NewBuffer(make([]byte, 0, tx.SerializeSize()))
|
|
// Ignore Serialize's error, as writing to a bytes.buffer cannot fail.
|
|
tx.Serialize(buf)
|
|
return hex.EncodeToString(buf.Bytes())
|
|
}
|
|
|
|
// notifyRelevantTxAccepted examines the inputs and outputs of the passed
|
|
// transaction, notifying websocket clients of outputs spending to a watched
|
|
// address and inputs spending a watched outpoint. Any outputs paying to a
|
|
// watched address result in the output being watched as well for future
|
|
// notifications.
|
|
func (m *wsNotificationManager) notifyRelevantTxAccepted(tx *util.Tx,
|
|
clients map[chan struct{}]*wsClient) {
|
|
|
|
clientsToNotify := m.subscribedClients(tx, clients)
|
|
|
|
if len(clientsToNotify) != 0 {
|
|
n := model.NewRelevantTxAcceptedNtfn(txHexString(tx.MsgTx()))
|
|
marshalled, err := model.MarshalCommand(nil, n)
|
|
if err != nil {
|
|
log.Errorf("Failed to marshal notification: %s", err)
|
|
return
|
|
}
|
|
for quitChan := range clientsToNotify {
|
|
clients[quitChan].QueueNotification(marshalled)
|
|
}
|
|
}
|
|
}
|
|
|
|
// AddClient adds the passed websocket client to the notification manager.
|
|
func (m *wsNotificationManager) AddClient(wsc *wsClient) {
|
|
m.queueNotification <- (*notificationRegisterClient)(wsc)
|
|
}
|
|
|
|
// RemoveClient removes the passed websocket client and all notifications
|
|
// registered for it.
|
|
func (m *wsNotificationManager) RemoveClient(wsc *wsClient) {
|
|
select {
|
|
case m.queueNotification <- (*notificationUnregisterClient)(wsc):
|
|
case <-m.quit:
|
|
}
|
|
}
|
|
|
|
// Start starts the goroutines required for the manager to queue and process
|
|
// websocket client notifications.
|
|
func (m *wsNotificationManager) Start() {
|
|
m.wg.Add(2)
|
|
spawn("wsNotificationManager.queueHandler", m.queueHandler)
|
|
spawn("wsNotificationManager.notificationHandler", m.notificationHandler)
|
|
}
|
|
|
|
// WaitForShutdown blocks until all notification manager goroutines have
|
|
// finished.
|
|
func (m *wsNotificationManager) WaitForShutdown() {
|
|
m.wg.Wait()
|
|
}
|
|
|
|
// Shutdown shuts down the manager, stopping the notification queue and
|
|
// notification handler goroutines.
|
|
func (m *wsNotificationManager) Shutdown() {
|
|
close(m.quit)
|
|
}
|
|
|
|
// newWsNotificationManager returns a new notification manager ready for use.
|
|
// See wsNotificationManager for more details.
|
|
func newWsNotificationManager(server *Server) *wsNotificationManager {
|
|
return &wsNotificationManager{
|
|
server: server,
|
|
queueNotification: make(chan interface{}),
|
|
notificationMsgs: make(chan interface{}),
|
|
numClients: make(chan int),
|
|
quit: make(chan struct{}),
|
|
}
|
|
}
|
|
|
|
// wsResponse houses a message to send to a connected websocket client as
|
|
// well as a channel to reply on when the message is sent.
|
|
type wsResponse struct {
|
|
msg []byte
|
|
doneChan chan bool
|
|
}
|
|
|
|
// wsClient provides an abstraction for handling a websocket client. The
|
|
// overall data flow is split into 3 main goroutines, a possible 4th goroutine
|
|
// for long-running operations (only started if request is made), and a
|
|
// websocket manager which is used to allow things such as broadcasting
|
|
// requested notifications to all connected websocket clients. Inbound
|
|
// messages are read via the inHandler goroutine and generally dispatched to
|
|
// their own handler. However, certain potentially long-running operations such
|
|
// as rescans, are sent to the asyncHander goroutine and are limited to one at a
|
|
// time. There are two outbound message types - one for responding to client
|
|
// requests and another for async notifications. Responses to client requests
|
|
// use SendMessage which employs a buffered channel thereby limiting the number
|
|
// of outstanding requests that can be made. Notifications are sent via
|
|
// QueueNotification which implements a queue via notificationQueueHandler to
|
|
// ensure sending notifications from other subsystems can't block. Ultimately,
|
|
// all messages are sent via the outHandler.
|
|
type wsClient struct {
|
|
sync.Mutex
|
|
|
|
// server is the RPC server that is servicing the client.
|
|
server *Server
|
|
|
|
// conn is the underlying websocket connection.
|
|
conn *websocket.Conn
|
|
|
|
// disconnected indicated whether or not the websocket client is
|
|
// disconnected.
|
|
disconnected bool
|
|
|
|
// addr is the remote address of the client.
|
|
addr string
|
|
|
|
// authenticated specifies whether a client has been authenticated
|
|
// and therefore is allowed to communicated over the websocket.
|
|
authenticated bool
|
|
|
|
// isAdmin specifies whether a client may change the state of the server;
|
|
// false means its access is only to the limited set of RPC calls.
|
|
isAdmin bool
|
|
|
|
// sessionID is a random ID generated for each client when connected.
|
|
// These IDs may be queried by a client using the session RPC. A change
|
|
// to the session ID indicates that the client reconnected.
|
|
sessionID uint64
|
|
|
|
// verboseTxUpdates specifies whether a client has requested verbose
|
|
// information about all new transactions.
|
|
verboseTxUpdates bool
|
|
|
|
// subnetworkIDForTxUpdates specifies whether a client has requested to receive
|
|
// new transaction information from a specific subnetwork.
|
|
subnetworkIDForTxUpdates *subnetworkid.SubnetworkID
|
|
|
|
// filterData is the new generation transaction filter backported from
|
|
// github.com/decred/dcrd for the new backported `loadTxFilter` and
|
|
// `rescanBlocks` methods.
|
|
filterData *wsClientFilter
|
|
|
|
// Networking infrastructure.
|
|
serviceRequestSem semaphore
|
|
ntfnChan chan []byte
|
|
sendChan chan wsResponse
|
|
quit chan struct{}
|
|
wg sync.WaitGroup
|
|
}
|
|
|
|
// inHandler handles all incoming messages for the websocket connection. It
|
|
// must be run as a goroutine.
|
|
func (c *wsClient) inHandler() {
|
|
out:
|
|
for {
|
|
// Break out of the loop once the quit channel has been closed.
|
|
// Use a non-blocking select here so we fall through otherwise.
|
|
select {
|
|
case <-c.quit:
|
|
break out
|
|
default:
|
|
}
|
|
|
|
_, msg, err := c.conn.ReadMessage()
|
|
if err != nil {
|
|
// Log the error if it's not due to disconnecting.
|
|
if err != io.EOF {
|
|
log.Errorf("Websocket receive error from "+
|
|
"%s: %s", c.addr, err)
|
|
}
|
|
break out
|
|
}
|
|
|
|
var request model.Request
|
|
err = json.Unmarshal(msg, &request)
|
|
if err != nil {
|
|
if !c.authenticated {
|
|
break out
|
|
}
|
|
|
|
jsonErr := &model.RPCError{
|
|
Code: model.ErrRPCParse.Code,
|
|
Message: "Failed to parse request: " + err.Error(),
|
|
}
|
|
reply, err := createMarshalledReply(nil, nil, jsonErr)
|
|
if err != nil {
|
|
log.Errorf("Failed to marshal parse failure "+
|
|
"reply: %s", err)
|
|
continue
|
|
}
|
|
c.SendMessage(reply, nil)
|
|
continue
|
|
}
|
|
|
|
// The JSON-RPC 1.0 spec defines that notifications must have their "id"
|
|
// set to null and states that notifications do not have a response.
|
|
//
|
|
// A JSON-RPC 2.0 notification is a request with "json-rpc":"2.0", and
|
|
// without an "id" member. The specification states that notifications
|
|
// must not be responded to. JSON-RPC 2.0 permits the null value as a
|
|
// valid request id, therefore such requests are not notifications.
|
|
//
|
|
// Kaspad does not respond to any request without an "id" or "id":null,
|
|
// regardless the indicated JSON-RPC protocol version.
|
|
if request.ID == nil {
|
|
if !c.authenticated {
|
|
break out
|
|
}
|
|
continue
|
|
}
|
|
|
|
cmd := parseCmd(&request)
|
|
if cmd.err != nil {
|
|
if !c.authenticated {
|
|
break out
|
|
}
|
|
|
|
reply, err := createMarshalledReply(cmd.id, nil, cmd.err)
|
|
if err != nil {
|
|
log.Errorf("Failed to marshal parse failure "+
|
|
"reply: %s", err)
|
|
continue
|
|
}
|
|
c.SendMessage(reply, nil)
|
|
continue
|
|
}
|
|
log.Debugf("Websocket server received command <%s> from %s", cmd.method, c.addr)
|
|
|
|
// Check auth. The client is immediately disconnected if the
|
|
// first request of an unauthentiated websocket client is not
|
|
// the authenticate request, an authenticate request is received
|
|
// when the client is already authenticated, or incorrect
|
|
// authentication credentials are provided in the request.
|
|
switch authCmd, ok := cmd.cmd.(*model.AuthenticateCmd); {
|
|
case c.authenticated && ok:
|
|
log.Warnf("Websocket client %s is already authenticated",
|
|
c.addr)
|
|
break out
|
|
case !c.authenticated && !ok:
|
|
log.Warnf("Unauthenticated websocket message " +
|
|
"received")
|
|
break out
|
|
case !c.authenticated:
|
|
// Check credentials.
|
|
login := authCmd.Username + ":" + authCmd.Passphrase
|
|
auth := "Basic " + base64.StdEncoding.EncodeToString([]byte(login))
|
|
authSha := sha256.Sum256([]byte(auth))
|
|
cmp := subtle.ConstantTimeCompare(authSha[:], c.server.authsha[:])
|
|
limitcmp := subtle.ConstantTimeCompare(authSha[:], c.server.limitauthsha[:])
|
|
if cmp != 1 && limitcmp != 1 {
|
|
log.Warnf("Auth failure.")
|
|
break out
|
|
}
|
|
c.authenticated = true
|
|
c.isAdmin = cmp == 1
|
|
|
|
// Marshal and send response.
|
|
reply, err := createMarshalledReply(cmd.id, nil, nil)
|
|
if err != nil {
|
|
log.Errorf("Failed to marshal authenticate reply: "+
|
|
"%s", err.Error())
|
|
continue
|
|
}
|
|
c.SendMessage(reply, nil)
|
|
continue
|
|
}
|
|
|
|
// Check if the client is using limited RPC credentials and
|
|
// error when not authorized to call this RPC.
|
|
if !c.isAdmin {
|
|
if _, ok := rpcLimited[request.Method]; !ok {
|
|
jsonErr := &model.RPCError{
|
|
Code: model.ErrRPCInvalidParams.Code,
|
|
Message: "limited user not authorized for this method",
|
|
}
|
|
// Marshal and send response.
|
|
reply, err := createMarshalledReply(request.ID, nil, jsonErr)
|
|
if err != nil {
|
|
log.Errorf("Failed to marshal parse failure "+
|
|
"reply: %s", err)
|
|
continue
|
|
}
|
|
c.SendMessage(reply, nil)
|
|
continue
|
|
}
|
|
}
|
|
|
|
// Asynchronously handle the request. A semaphore is used to
|
|
// limit the number of concurrent requests currently being
|
|
// serviced. If the semaphore can not be acquired, simply wait
|
|
// until a request finished before reading the next RPC request
|
|
// from the websocket client.
|
|
//
|
|
// This could be a little fancier by timing out and erroring
|
|
// when it takes too long to service the request, but if that is
|
|
// done, the read of the next request should not be blocked by
|
|
// this semaphore, otherwise the next request will be read and
|
|
// will probably sit here for another few seconds before timing
|
|
// out as well. This will cause the total timeout duration for
|
|
// later requests to be much longer than the check here would
|
|
// imply.
|
|
//
|
|
// If a timeout is added, the semaphore acquiring should be
|
|
// moved inside of the new goroutine with a select statement
|
|
// that also reads a time.After channel. This will unblock the
|
|
// read of the next request from the websocket client and allow
|
|
// many requests to be waited on concurrently.
|
|
c.serviceRequestSem.acquire()
|
|
spawn("wsClient.inHandler-serviceRequest", func() {
|
|
c.serviceRequest(cmd)
|
|
c.serviceRequestSem.release()
|
|
})
|
|
}
|
|
|
|
// Ensure the connection is closed.
|
|
c.Disconnect()
|
|
c.wg.Done()
|
|
log.Tracef("Websocket client input handler done for %s", c.addr)
|
|
}
|
|
|
|
// serviceRequest services a parsed RPC request by looking up and executing the
|
|
// appropriate RPC handler. The response is marshalled and sent to the
|
|
// websocket client.
|
|
func (c *wsClient) serviceRequest(r *parsedRPCCmd) {
|
|
var (
|
|
result interface{}
|
|
err error
|
|
)
|
|
|
|
// Lookup the websocket extension for the command and if it doesn't
|
|
// exist fallback to handling the command as a standard command.
|
|
wsHandler, ok := wsHandlers[r.method]
|
|
if ok {
|
|
result, err = wsHandler(c, r.cmd)
|
|
} else {
|
|
result, err = c.server.standardCmdResult(r, nil)
|
|
}
|
|
reply, err := createMarshalledReply(r.id, result, err)
|
|
if err != nil {
|
|
log.Errorf("Failed to marshal reply for <%s> "+
|
|
"command: %s", r.method, err)
|
|
return
|
|
}
|
|
c.SendMessage(reply, nil)
|
|
}
|
|
|
|
// notificationQueueHandler handles the queuing of outgoing notifications for
|
|
// the websocket client. This runs as a muxer for various sources of input to
|
|
// ensure that queuing up notifications to be sent will not block. Otherwise,
|
|
// slow clients could bog down the other systems (such as the mempool or block
|
|
// manager) which are queuing the data. The data is passed on to outHandler to
|
|
// actually be written. It must be run as a goroutine.
|
|
func (c *wsClient) notificationQueueHandler() {
|
|
ntfnSentChan := make(chan bool, 1) // nonblocking sync
|
|
|
|
// pendingNtfns is used as a queue for notifications that are ready to
|
|
// be sent once there are no outstanding notifications currently being
|
|
// sent. The waiting flag is used over simply checking for items in the
|
|
// pending list to ensure cleanup knows what has and hasn't been sent
|
|
// to the outHandler. Currently no special cleanup is needed, however
|
|
// if something like a done channel is added to notifications in the
|
|
// future, not knowing what has and hasn't been sent to the outHandler
|
|
// (and thus who should respond to the done channel) would be
|
|
// problematic without using this approach.
|
|
pendingNtfns := list.New()
|
|
waiting := false
|
|
out:
|
|
for {
|
|
select {
|
|
// This channel is notified when a message is being queued to
|
|
// be sent across the network socket. It will either send the
|
|
// message immediately if a send is not already in progress, or
|
|
// queue the message to be sent once the other pending messages
|
|
// are sent.
|
|
case msg := <-c.ntfnChan:
|
|
if !waiting {
|
|
c.SendMessage(msg, ntfnSentChan)
|
|
} else {
|
|
pendingNtfns.PushBack(msg)
|
|
}
|
|
waiting = true
|
|
|
|
// This channel is notified when a notification has been sent
|
|
// across the network socket.
|
|
case <-ntfnSentChan:
|
|
// No longer waiting if there are no more messages in
|
|
// the pending messages queue.
|
|
next := pendingNtfns.Front()
|
|
if next == nil {
|
|
waiting = false
|
|
continue
|
|
}
|
|
|
|
// Notify the outHandler about the next item to
|
|
// asynchronously send.
|
|
msg := pendingNtfns.Remove(next).([]byte)
|
|
c.SendMessage(msg, ntfnSentChan)
|
|
|
|
case <-c.quit:
|
|
break out
|
|
}
|
|
}
|
|
|
|
// Drain any wait channels before exiting so nothing is left waiting
|
|
// around to send.
|
|
cleanup:
|
|
for {
|
|
select {
|
|
case <-c.ntfnChan:
|
|
case <-ntfnSentChan:
|
|
default:
|
|
break cleanup
|
|
}
|
|
}
|
|
c.wg.Done()
|
|
log.Tracef("Websocket client notification queue handler done "+
|
|
"for %s", c.addr)
|
|
}
|
|
|
|
// outHandler handles all outgoing messages for the websocket connection. It
|
|
// must be run as a goroutine. It uses a buffered channel to serialize output
|
|
// messages while allowing the sender to continue running asynchronously. It
|
|
// must be run as a goroutine.
|
|
func (c *wsClient) outHandler() {
|
|
out:
|
|
for {
|
|
// Send any messages ready for send until the quit channel is
|
|
// closed.
|
|
select {
|
|
case r := <-c.sendChan:
|
|
err := c.conn.WriteMessage(websocket.TextMessage, r.msg)
|
|
if err != nil {
|
|
c.Disconnect()
|
|
break out
|
|
}
|
|
if r.doneChan != nil {
|
|
r.doneChan <- true
|
|
}
|
|
|
|
case <-c.quit:
|
|
break out
|
|
}
|
|
}
|
|
|
|
// Drain any wait channels before exiting so nothing is left waiting
|
|
// around to send.
|
|
cleanup:
|
|
for {
|
|
select {
|
|
case r := <-c.sendChan:
|
|
if r.doneChan != nil {
|
|
r.doneChan <- false
|
|
}
|
|
default:
|
|
break cleanup
|
|
}
|
|
}
|
|
c.wg.Done()
|
|
log.Tracef("Websocket client output handler done for %s", c.addr)
|
|
}
|
|
|
|
// SendMessage sends the passed json to the websocket client. It is backed
|
|
// by a buffered channel, so it will not block until the send channel is full.
|
|
// Note however that QueueNotification must be used for sending async
|
|
// notifications instead of the this function. This approach allows a limit to
|
|
// the number of outstanding requests a client can make without preventing or
|
|
// blocking on async notifications.
|
|
func (c *wsClient) SendMessage(marshalledJSON []byte, doneChan chan bool) {
|
|
// Don't send the message if disconnected.
|
|
if c.Disconnected() {
|
|
if doneChan != nil {
|
|
doneChan <- false
|
|
}
|
|
return
|
|
}
|
|
|
|
c.sendChan <- wsResponse{msg: marshalledJSON, doneChan: doneChan}
|
|
}
|
|
|
|
// ErrClientQuit describes the error where a client send is not processed due
|
|
// to the client having already been disconnected or dropped.
|
|
var ErrClientQuit = errors.New("client quit")
|
|
|
|
// QueueNotification queues the passed notification to be sent to the websocket
|
|
// client. This function, as the name implies, is only intended for
|
|
// notifications since it has additional logic to prevent other subsystems, such
|
|
// as the memory pool and block manager, from blocking even when the send
|
|
// channel is full.
|
|
//
|
|
// If the client is in the process of shutting down, this function returns
|
|
// ErrClientQuit. This is intended to be checked by long-running notification
|
|
// handlers to stop processing if there is no more work needed to be done.
|
|
func (c *wsClient) QueueNotification(marshalledJSON []byte) error {
|
|
// Don't queue the message if disconnected.
|
|
if c.Disconnected() {
|
|
return ErrClientQuit
|
|
}
|
|
|
|
c.ntfnChan <- marshalledJSON
|
|
return nil
|
|
}
|
|
|
|
// Disconnected returns whether or not the websocket client is disconnected.
|
|
func (c *wsClient) Disconnected() bool {
|
|
c.Lock()
|
|
defer c.Unlock()
|
|
return c.disconnected
|
|
}
|
|
|
|
// Disconnect disconnects the websocket client.
|
|
func (c *wsClient) Disconnect() {
|
|
c.Lock()
|
|
defer c.Unlock()
|
|
|
|
// Nothing to do if already disconnected.
|
|
if c.disconnected {
|
|
return
|
|
}
|
|
|
|
log.Tracef("Disconnecting websocket client %s", c.addr)
|
|
close(c.quit)
|
|
c.conn.Close()
|
|
c.disconnected = true
|
|
}
|
|
|
|
// Start begins processing input and output messages.
|
|
func (c *wsClient) Start() {
|
|
log.Tracef("Starting websocket client %s", c.addr)
|
|
|
|
// Start processing input and output.
|
|
c.wg.Add(3)
|
|
spawn("wsClient.inHandler", c.inHandler)
|
|
spawn("wsClient.notificationQueueHandler", c.notificationQueueHandler)
|
|
spawn("wsClient.outHandler", c.outHandler)
|
|
}
|
|
|
|
// WaitForShutdown blocks until the websocket client goroutines are stopped
|
|
// and the connection is closed.
|
|
func (c *wsClient) WaitForShutdown() {
|
|
c.wg.Wait()
|
|
}
|
|
|
|
// FilterData returns the websocket client filter data.
|
|
func (c *wsClient) FilterData() *wsClientFilter {
|
|
c.Lock()
|
|
defer c.Unlock()
|
|
return c.filterData
|
|
}
|
|
|
|
// newWebsocketClient returns a new websocket client given the notification
|
|
// manager, websocket connection, remote address, and whether or not the client
|
|
// has already been authenticated (via HTTP Basic access authentication). The
|
|
// returned client is ready to start. Once started, the client will process
|
|
// incoming and outgoing messages in separate goroutines complete with queuing
|
|
// and asynchrous handling for long-running operations.
|
|
func newWebsocketClient(server *Server, conn *websocket.Conn,
|
|
remoteAddr string, authenticated bool, isAdmin bool) (*wsClient, error) {
|
|
|
|
sessionID, err := random.Uint64()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
client := &wsClient{
|
|
conn: conn,
|
|
addr: remoteAddr,
|
|
authenticated: authenticated,
|
|
isAdmin: isAdmin,
|
|
sessionID: sessionID,
|
|
server: server,
|
|
serviceRequestSem: makeSemaphore(server.cfg.RPCMaxConcurrentReqs),
|
|
ntfnChan: make(chan []byte, 1), // nonblocking sync
|
|
sendChan: make(chan wsResponse, websocketSendBufferSize),
|
|
quit: make(chan struct{}),
|
|
}
|
|
return client, nil
|
|
}
|
|
|
|
func init() {
|
|
wsHandlers = wsHandlersBeforeInit
|
|
}
|