160 lines
4.3 KiB
Go

package grpcserver
import (
"net"
"sync"
"sync/atomic"
"github.com/kaspanet/kaspad/infrastructure/network/netadapter/router"
"github.com/kaspanet/kaspad/infrastructure/network/netadapter/server/grpcserver/protowire"
"github.com/pkg/errors"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
"github.com/kaspanet/kaspad/infrastructure/network/netadapter/server"
"google.golang.org/grpc"
)
type gRPCConnection struct {
server *gRPCServer
address *net.TCPAddr
stream grpcStream
router *router.Router
lowLevelClientConnection *grpc.ClientConn
// streamLock protects concurrent access to stream.
// Note that it's an RWMutex. Despite what the name
// implies, we use it to RLock() send() and receive() because
// they can work perfectly fine in parallel, and Lock()
// closeSend() because it must run alone.
streamLock sync.RWMutex
stopChan chan struct{}
onDisconnectedHandler server.OnDisconnectedHandler
onInvalidMessageHandler server.OnInvalidMessageHandler
isConnected uint32
}
type grpcStream interface {
Send(*protowire.KaspadMessage) error
Recv() (*protowire.KaspadMessage, error)
}
func newConnection(server *gRPCServer, address *net.TCPAddr, stream grpcStream,
lowLevelClientConnection *grpc.ClientConn) *gRPCConnection {
connection := &gRPCConnection{
server: server,
address: address,
stream: stream,
stopChan: make(chan struct{}),
isConnected: 1,
lowLevelClientConnection: lowLevelClientConnection,
}
return connection
}
func (c *gRPCConnection) Start(router *router.Router) {
if c.onDisconnectedHandler == nil {
panic(errors.New("onDisconnectedHandler is nil"))
}
c.router = router
spawn("gRPCConnection.Start-connectionLoops", func() {
err := c.connectionLoops()
if err != nil {
status, isStatus := status.FromError(err)
if isStatus {
switch status.Code() {
case codes.Canceled:
log.Debugf("connectionLoop canceled connection for %s: %s", c.address, err)
default:
log.Errorf("status error from connectionLoops for %s: %s", c.address, err)
}
} else {
log.Errorf("unknown error from connectionLoops for %s: %s", c.address, err)
}
}
})
}
func (c *gRPCConnection) String() string {
return c.Address().String()
}
func (c *gRPCConnection) IsConnected() bool {
return atomic.LoadUint32(&c.isConnected) != 0
}
func (c *gRPCConnection) SetOnDisconnectedHandler(onDisconnectedHandler server.OnDisconnectedHandler) {
c.onDisconnectedHandler = onDisconnectedHandler
}
func (c *gRPCConnection) SetOnInvalidMessageHandler(onInvalidMessageHandler server.OnInvalidMessageHandler) {
c.onInvalidMessageHandler = onInvalidMessageHandler
}
func (c *gRPCConnection) IsOutbound() bool {
return c.lowLevelClientConnection != nil
}
// Disconnect disconnects the connection
// Calling this function a second time doesn't do anything
//
// This is part of the Connection interface
func (c *gRPCConnection) Disconnect() {
if !c.IsConnected() {
return
}
atomic.StoreUint32(&c.isConnected, 0)
close(c.stopChan)
if c.IsOutbound() {
c.closeSend()
log.Debugf("Disconnected from %s", c)
}
log.Debugf("Disconnecting from %s", c)
if c.onDisconnectedHandler != nil {
c.onDisconnectedHandler()
}
}
func (c *gRPCConnection) Address() *net.TCPAddr {
return c.address
}
func (c *gRPCConnection) receive() (*protowire.KaspadMessage, error) {
// We use RLock here and in send() because they can work
// in parallel. closeSend(), however, must not have either
// receive() nor send() running while it's running.
c.streamLock.RLock()
defer c.streamLock.RUnlock()
return c.stream.Recv()
}
func (c *gRPCConnection) send(message *protowire.KaspadMessage) error {
// We use RLock here and in receive() because they can work
// in parallel. closeSend(), however, must not have either
// receive() nor send() running while it's running.
c.streamLock.RLock()
defer c.streamLock.RUnlock()
return c.stream.Send(message)
}
func (c *gRPCConnection) closeSend() {
c.streamLock.Lock()
defer c.streamLock.Unlock()
clientStream := c.stream.(grpc.ClientStream)
// ignore error because we don't really know what's the status of the connection
_ = clientStream.CloseSend()
_ = c.lowLevelClientConnection.Close()
}