stasatdaglabs d14809694f
[NOD-1223] Reorganize directory structure (#874)
* [NOD-1223] Delete unused files/packages.

* [NOD-1223] Move signal and limits to the os package.

* [NOD-1223] Put database and dbaccess into the db package.

* [NOD-1223] Fold the logs package into the logger package.

* [NOD-1223] Rename domainmessage to appmessage.

* [NOD-1223] Rename to/from DomainMessage to AppMessage.

* [NOD-1223] Move appmessage to the app packge.

* [NOD-1223] Move protocol to the app packge.

* [NOD-1223] Move the network package to the infrastructure packge.

* [NOD-1223] Rename cmd to executables.

* [NOD-1223] Fix go.doc in the logger package.
2020-08-18 10:26:39 +03:00

146 lines
4.1 KiB
Go

package connmanager
import (
"sync"
"sync/atomic"
"time"
"github.com/kaspanet/kaspad/infrastructure/network/addressmanager"
"github.com/kaspanet/kaspad/infrastructure/network/netadapter"
"github.com/kaspanet/kaspad/infrastructure/config"
)
// connectionRequest represents a user request (either through CLI or RPC) to connect to a certain node
type connectionRequest struct {
address string
isPermanent bool
nextAttempt time.Time
retryDuration time.Duration
}
// ConnectionManager monitors that the current active connections satisfy the requirements of
// outgoing, requested and incoming connections
type ConnectionManager struct {
cfg *config.Config
netAdapter *netadapter.NetAdapter
addressManager *addressmanager.AddressManager
activeRequested map[string]*connectionRequest
pendingRequested map[string]*connectionRequest
activeOutgoing map[string]struct{}
targetOutgoing int
activeIncoming map[string]struct{}
maxIncoming int
stop uint32
connectionRequestsLock sync.Mutex
resetLoopChan chan struct{}
loopTicker *time.Ticker
}
// New instantiates a new instance of a ConnectionManager
func New(cfg *config.Config, netAdapter *netadapter.NetAdapter, addressManager *addressmanager.AddressManager) (*ConnectionManager, error) {
c := &ConnectionManager{
cfg: cfg,
netAdapter: netAdapter,
addressManager: addressManager,
activeRequested: map[string]*connectionRequest{},
pendingRequested: map[string]*connectionRequest{},
activeOutgoing: map[string]struct{}{},
activeIncoming: map[string]struct{}{},
resetLoopChan: make(chan struct{}),
loopTicker: time.NewTicker(connectionsLoopInterval),
}
connectPeers := cfg.AddPeers
if len(cfg.ConnectPeers) > 0 {
connectPeers = cfg.ConnectPeers
}
c.maxIncoming = cfg.MaxInboundPeers
c.targetOutgoing = cfg.TargetOutboundPeers
for _, connectPeer := range connectPeers {
c.pendingRequested[connectPeer] = &connectionRequest{
address: connectPeer,
isPermanent: true,
}
}
return c, nil
}
// Start begins the operation of the ConnectionManager
func (c *ConnectionManager) Start() {
spawn("ConnectionManager.connectionsLoop", c.connectionsLoop)
}
// Stop halts the operation of the ConnectionManager
func (c *ConnectionManager) Stop() {
atomic.StoreUint32(&c.stop, 1)
for _, connection := range c.netAdapter.Connections() {
connection.Disconnect()
}
c.loopTicker.Stop()
}
func (c *ConnectionManager) run() {
c.resetLoopChan <- struct{}{}
}
func (c *ConnectionManager) initiateConnection(address string) error {
log.Infof("Connecting to %s", address)
return c.netAdapter.Connect(address)
}
const connectionsLoopInterval = 30 * time.Second
func (c *ConnectionManager) connectionsLoop() {
for atomic.LoadUint32(&c.stop) == 0 {
connections := c.netAdapter.Connections()
// We convert the connections list to a set, so that connections can be found quickly
// Then we go over the set, classifying connection by category: requested, outgoing or incoming.
// Every step removes all matching connections so that once we get to checkIncomingConnections -
// the only connections left are the incoming ones
connSet := convertToSet(connections)
c.checkRequestedConnections(connSet)
c.checkOutgoingConnections(connSet)
c.checkIncomingConnections(connSet)
c.waitTillNextIteration()
}
}
// ConnectionCount returns the count of the connected connections
func (c *ConnectionManager) ConnectionCount() int {
return c.netAdapter.ConnectionCount()
}
// Ban marks the given netConnection as banned
func (c *ConnectionManager) Ban(netConnection *netadapter.NetConnection) error {
return c.addressManager.Ban(netConnection.NetAddress())
}
// IsBanned returns whether the given netConnection is banned
func (c *ConnectionManager) IsBanned(netConnection *netadapter.NetConnection) (bool, error) {
return c.addressManager.IsBanned(netConnection.NetAddress())
}
func (c *ConnectionManager) waitTillNextIteration() {
select {
case <-c.resetLoopChan:
c.loopTicker.Stop()
c.loopTicker = time.NewTicker(connectionsLoopInterval)
case <-c.loopTicker.C:
}
}