mirror of
https://github.com/kaspanet/kaspad.git
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145 lines
4.2 KiB
Go
145 lines
4.2 KiB
Go
// Copyright (c) 2015-2017 The btcsuite developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package blockdag
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import (
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"sync"
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"github.com/kaspanet/kaspad/dagconfig"
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"github.com/kaspanet/kaspad/database"
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"github.com/kaspanet/kaspad/util/daghash"
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)
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// blockIndex provides facilities for keeping track of an in-memory index of the
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// block chain. Although the name block chain suggests a single chain of
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// blocks, it is actually a tree-shaped structure where any node can have
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// multiple children. However, there can only be one active branch which does
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// indeed form a chain from the tip all the way back to the genesis block.
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type blockIndex struct {
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// The following fields are set when the instance is created and can't
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// be changed afterwards, so there is no need to protect them with a
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// separate mutex.
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db database.DB
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dagParams *dagconfig.Params
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sync.RWMutex
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index map[daghash.Hash]*blockNode
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dirty map[*blockNode]struct{}
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}
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// newBlockIndex returns a new empty instance of a block index. The index will
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// be dynamically populated as block nodes are loaded from the database and
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// manually added.
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func newBlockIndex(db database.DB, dagParams *dagconfig.Params) *blockIndex {
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return &blockIndex{
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db: db,
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dagParams: dagParams,
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index: make(map[daghash.Hash]*blockNode),
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dirty: make(map[*blockNode]struct{}),
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}
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}
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// HaveBlock returns whether or not the block index contains the provided hash.
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//
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// This function is safe for concurrent access.
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func (bi *blockIndex) HaveBlock(hash *daghash.Hash) bool {
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bi.RLock()
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_, hasBlock := bi.index[*hash]
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bi.RUnlock()
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return hasBlock
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}
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// LookupNode returns the block node identified by the provided hash. It will
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// return nil if there is no entry for the hash.
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//
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// This function is safe for concurrent access.
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func (bi *blockIndex) LookupNode(hash *daghash.Hash) *blockNode {
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bi.RLock()
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node := bi.index[*hash]
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bi.RUnlock()
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return node
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}
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// AddNode adds the provided node to the block index and marks it as dirty.
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// Duplicate entries are not checked so it is up to caller to avoid adding them.
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//
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// This function is safe for concurrent access.
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func (bi *blockIndex) AddNode(node *blockNode) {
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bi.Lock()
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bi.addNode(node)
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bi.dirty[node] = struct{}{}
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bi.Unlock()
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}
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// addNode adds the provided node to the block index, but does not mark it as
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// dirty. This can be used while initializing the block index.
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//
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// This function is NOT safe for concurrent access.
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func (bi *blockIndex) addNode(node *blockNode) {
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bi.index[*node.hash] = node
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}
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// NodeStatus provides concurrent-safe access to the status field of a node.
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//
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// This function is safe for concurrent access.
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func (bi *blockIndex) NodeStatus(node *blockNode) blockStatus {
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bi.RLock()
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status := node.status
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bi.RUnlock()
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return status
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}
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// SetStatusFlags flips the provided status flags on the block node to on,
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// regardless of whether they were on or off previously. This does not unset any
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// flags currently on.
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//
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// This function is safe for concurrent access.
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func (bi *blockIndex) SetStatusFlags(node *blockNode, flags blockStatus) {
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bi.Lock()
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node.status |= flags
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bi.dirty[node] = struct{}{}
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bi.Unlock()
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}
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// UnsetStatusFlags flips the provided status flags on the block node to off,
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// regardless of whether they were on or off previously.
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//
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// This function is safe for concurrent access.
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func (bi *blockIndex) UnsetStatusFlags(node *blockNode, flags blockStatus) {
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bi.Lock()
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node.status &^= flags
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bi.dirty[node] = struct{}{}
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bi.Unlock()
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}
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// flushToDB writes all dirty block nodes to the database. If all writes
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// succeed, this clears the dirty set.
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func (bi *blockIndex) flushToDB() error {
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return bi.db.Update(func(dbTx database.Tx) error {
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return bi.flushToDBWithTx(dbTx)
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})
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}
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// flushToDBWithTx writes all dirty block nodes to the database. If all
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// writes succeed, this clears the dirty set.
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func (bi *blockIndex) flushToDBWithTx(dbTx database.Tx) error {
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bi.Lock()
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defer bi.Unlock()
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if len(bi.dirty) == 0 {
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return nil
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}
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for node := range bi.dirty {
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err := dbStoreBlockNode(dbTx, node)
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if err != nil {
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return err
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}
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}
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// If write was successful, clear the dirty set.
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bi.dirty = make(map[*blockNode]struct{})
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return nil
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}
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