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* [NOD-700] Convert blockSet to map[*blockNode]struct{}. * [NOD-700] Rename bluestNode to bluestBlock in bluest(). * [NOD-700] Make IsInSelectedParentChain not use the now-slower containsHash. * [NOD-700] Rename block to node in blockset.go. * [NOD-700] Remove containsHash and hashesEqual. * [NOD-700] Add a comment to IsInSelectedParentChain about how it'll fail if the given blockHash is not within the block index.
238 lines
8.0 KiB
Go
238 lines
8.0 KiB
Go
// Copyright (c) 2015-2017 The btcsuite developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package blockdag
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import (
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"fmt"
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"github.com/kaspanet/kaspad/dagconfig"
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"github.com/pkg/errors"
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"math"
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"time"
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"github.com/kaspanet/kaspad/util/daghash"
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"github.com/kaspanet/kaspad/wire"
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)
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// blockStatus is a bit field representing the validation state of the block.
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type blockStatus byte
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const (
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// statusDataStored indicates that the block's payload is stored on disk.
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statusDataStored blockStatus = 1 << iota
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// statusValid indicates that the block has been fully validated.
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statusValid
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// statusValidateFailed indicates that the block has failed validation.
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statusValidateFailed
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// statusInvalidAncestor indicates that one of the block's ancestors has
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// has failed validation, thus the block is also invalid.
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statusInvalidAncestor
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// statusNone indicates that the block has no validation state flags set.
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//
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// NOTE: This must be defined last in order to avoid influencing iota.
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statusNone blockStatus = 0
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)
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// KnownValid returns whether the block is known to be valid. This will return
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// false for a valid block that has not been fully validated yet.
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func (status blockStatus) KnownValid() bool {
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return status&statusValid != 0
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}
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// KnownInvalid returns whether the block is known to be invalid. This may be
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// because the block itself failed validation or any of its ancestors is
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// invalid. This will return false for invalid blocks that have not been proven
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// invalid yet.
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func (status blockStatus) KnownInvalid() bool {
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return status&(statusValidateFailed|statusInvalidAncestor) != 0
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}
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// blockNode represents a block within the block DAG. The DAG is stored into
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// the block database.
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type blockNode struct {
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// NOTE: Additions, deletions, or modifications to the order of the
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// definitions in this struct should not be changed without considering
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// how it affects alignment on 64-bit platforms. The current order is
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// specifically crafted to result in minimal padding. There will be
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// hundreds of thousands of these in memory, so a few extra bytes of
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// padding adds up.
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// parents is the parent blocks for this node.
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parents blockSet
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// selectedParent is the selected parent for this node.
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// The selected parent is the parent that if chosen will maximize the blue score of this block
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selectedParent *blockNode
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// children are all the blocks that refer to this block as a parent
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children blockSet
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// blues are all blue blocks in this block's worldview that are in its selected parent anticone
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blues []*blockNode
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// blueScore is the count of all the blue blocks in this block's past
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blueScore uint64
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// bluesAnticoneSizes is a map holding the set of blues affected by this block and their
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// modified blue anticone size.
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bluesAnticoneSizes map[daghash.Hash]dagconfig.KType
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// hash is the double sha 256 of the block.
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hash *daghash.Hash
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// Some fields from block headers to aid in reconstructing headers
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// from memory. These must be treated as immutable and are intentionally
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// ordered to avoid padding on 64-bit platforms.
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version int32
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bits uint32
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nonce uint64
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timestamp int64
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hashMerkleRoot *daghash.Hash
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acceptedIDMerkleRoot *daghash.Hash
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utxoCommitment *daghash.Hash
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// status is a bitfield representing the validation state of the block. The
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// status field, unlike the other fields, may be written to and so should
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// only be accessed using the concurrent-safe NodeStatus method on
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// blockIndex once the node has been added to the global index.
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status blockStatus
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// isFinalized determines whether the node is below the finality point.
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isFinalized bool
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}
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// newBlockNode returns a new block node for the given block header and parents, and the
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// anticone of its selected parent (parent with highest blue score).
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// selectedParentAnticone is used to update reachability data we store for future reachability queries.
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// This function is NOT safe for concurrent access.
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func (dag *BlockDAG) newBlockNode(blockHeader *wire.BlockHeader, parents blockSet) (node *blockNode, selectedParentAnticone []*blockNode) {
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node = &blockNode{
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parents: parents,
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children: make(blockSet),
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blueScore: math.MaxUint64, // Initialized to the max value to avoid collisions with the genesis block
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timestamp: dag.AdjustedTime().Unix(),
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bluesAnticoneSizes: make(map[daghash.Hash]dagconfig.KType),
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}
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// blockHeader is nil only for the virtual block
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if blockHeader != nil {
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node.hash = blockHeader.BlockHash()
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node.version = blockHeader.Version
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node.bits = blockHeader.Bits
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node.nonce = blockHeader.Nonce
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node.timestamp = blockHeader.Timestamp.Unix()
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node.hashMerkleRoot = blockHeader.HashMerkleRoot
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node.acceptedIDMerkleRoot = blockHeader.AcceptedIDMerkleRoot
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node.utxoCommitment = blockHeader.UTXOCommitment
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} else {
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node.hash = &daghash.ZeroHash
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}
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if len(parents) == 0 {
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// The genesis block is defined to have a blueScore of 0
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node.blueScore = 0
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return node, nil
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}
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selectedParentAnticone, err := dag.ghostdag(node)
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if err != nil {
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panic(errors.Wrap(err, "unexpected error in GHOSTDAG"))
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}
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return node, selectedParentAnticone
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}
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// updateParentsChildren updates the node's parents to point to new node
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func (node *blockNode) updateParentsChildren() {
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for parent := range node.parents {
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parent.children.add(node)
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}
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}
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func (node *blockNode) less(other *blockNode) bool {
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if node.blueScore == other.blueScore {
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return daghash.Less(node.hash, other.hash)
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}
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return node.blueScore < other.blueScore
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}
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// Header constructs a block header from the node and returns it.
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//
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// This function is safe for concurrent access.
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func (node *blockNode) Header() *wire.BlockHeader {
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// No lock is needed because all accessed fields are immutable.
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return &wire.BlockHeader{
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Version: node.version,
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ParentHashes: node.ParentHashes(),
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HashMerkleRoot: node.hashMerkleRoot,
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AcceptedIDMerkleRoot: node.acceptedIDMerkleRoot,
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UTXOCommitment: node.utxoCommitment,
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Timestamp: time.Unix(node.timestamp, 0),
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Bits: node.bits,
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Nonce: node.nonce,
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}
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}
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// SelectedAncestor returns the ancestor block node at the provided blue score by following
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// the selected-parents chain backwards from this node. The returned block will be nil when a
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// blue score is requested that is higher than the blue score of the passed node.
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//
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// This function is safe for concurrent access.
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func (node *blockNode) SelectedAncestor(blueScore uint64) *blockNode {
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if blueScore < 0 || blueScore > node.blueScore {
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return nil
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}
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n := node
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for n != nil && n.blueScore > blueScore {
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n = n.selectedParent
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}
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return n
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}
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// RelativeAncestor returns the ancestor block node a relative 'distance' of
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// blue blocks before this node. This is equivalent to calling Ancestor with
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// the node's blue score minus provided distance.
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//
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// This function is safe for concurrent access.
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func (node *blockNode) RelativeAncestor(distance uint64) *blockNode {
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return node.SelectedAncestor(node.blueScore - distance)
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}
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// CalcPastMedianTime returns the median time of the previous few blocks
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// prior to, and including, the block node.
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//
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// This function is safe for concurrent access.
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func (node *blockNode) PastMedianTime(dag *BlockDAG) time.Time {
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window := blueBlockWindow(node, 2*dag.TimestampDeviationTolerance-1)
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medianTimestamp, err := window.medianTimestamp()
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if err != nil {
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panic(fmt.Sprintf("blueBlockWindow: %s", err))
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}
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return time.Unix(medianTimestamp, 0)
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}
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func (node *blockNode) ParentHashes() []*daghash.Hash {
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return node.parents.hashes()
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}
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// isGenesis returns if the current block is the genesis block
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func (node *blockNode) isGenesis() bool {
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return len(node.parents) == 0
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}
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func (node *blockNode) finalityScore(dag *BlockDAG) uint64 {
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return node.blueScore / uint64(dag.dagParams.FinalityInterval)
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}
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// String returns a string that contains the block hash.
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func (node blockNode) String() string {
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return node.hash.String()
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}
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