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* First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
186 lines
5.2 KiB
JavaScript
186 lines
5.2 KiB
JavaScript
import {
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CHAT_INITIAL_PLACEHOLDER_TEXT,
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CHAT_PLACEHOLDER_TEXT,
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CHAT_PLACEHOLDER_OFFLINE,
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} from './constants.js';
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// Taken from https://stackoverflow.com/questions/3972014/get-contenteditable-caret-index-position
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export function getCaretPosition(editableDiv) {
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var caretPos = 0,
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sel, range;
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if (window.getSelection) {
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sel = window.getSelection();
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if (sel.rangeCount) {
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range = sel.getRangeAt(0);
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if (range.commonAncestorContainer.parentNode == editableDiv) {
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caretPos = range.endOffset;
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}
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}
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} else if (document.selection && document.selection.createRange) {
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range = document.selection.createRange();
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if (range.parentElement() == editableDiv) {
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var tempEl = document.createElement("span");
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editableDiv.insertBefore(tempEl, editableDiv.firstChild);
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var tempRange = range.duplicate();
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tempRange.moveToElementText(tempEl);
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tempRange.setEndPoint("EndToEnd", range);
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caretPos = tempRange.text.length;
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}
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}
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return caretPos;
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}
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// Might not need this anymore
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// Pieced together from parts of https://stackoverflow.com/questions/6249095/how-to-set-caretcursor-position-in-contenteditable-element-div
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export function setCaretPosition(editableDiv, position) {
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var range = document.createRange();
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var sel = window.getSelection();
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range.selectNode(editableDiv);
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range.setStart(editableDiv.childNodes[0], position);
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range.collapse(true);
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sel.removeAllRanges();
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sel.addRange(range);
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}
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export function generatePlaceholderText(isEnabled, hasSentFirstChatMessage) {
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if (isEnabled) {
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return hasSentFirstChatMessage ? CHAT_PLACEHOLDER_TEXT : CHAT_INITIAL_PLACEHOLDER_TEXT;
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}
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return CHAT_PLACEHOLDER_OFFLINE;
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}
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export function extraUserNamesFromMessageHistory(messages) {
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const list = [];
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if (messages) {
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messages.forEach(function (message) {
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if (!list.includes(message.user.displayName)) {
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list.push(message.user.displayName);
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}
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});
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}
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return list;
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}
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// utils from https://gist.github.com/nathansmith/86b5d4b23ed968a92fd4
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/*
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You would call this after getting an element's
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`.innerHTML` value, while the user is typing.
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*/
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export function convertToText(str = '') {
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// Ensure string.
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let value = String(str);
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// Convert encoding.
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value = value.replace(/ /gi, ' ');
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value = value.replace(/&/gi, '&');
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// Replace `<br>`.
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value = value.replace(/<br>/gi, '\n');
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// Replace `<div>` (from Chrome).
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value = value.replace(/<div>/gi, '\n');
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// Replace `<p>` (from IE).
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value = value.replace(/<p>/gi, '\n');
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// Cleanup the emoji titles.
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value = value.replace(/\u200C{2}/gi, '');
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// Trim each line.
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value = value
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.split('\n')
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.map((line = '') => {
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return line.trim();
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})
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.join('\n');
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// No more than 2x newline, per "paragraph".
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value = value.replace(/\n\n+/g, '\n\n');
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// Clean up spaces.
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value = value.replace(/[ ]+/g, ' ');
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value = value.trim();
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// Expose string.
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return value;
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}
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/*
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You would call this when a user pastes from
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the clipboard into a `contenteditable` area.
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*/
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export function convertOnPaste(event = { preventDefault() { } }, emojiList) {
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// Prevent paste.
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event.preventDefault();
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// Set later.
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let value = '';
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// Does method exist?
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const hasEventClipboard = !!(
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event.clipboardData &&
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typeof event.clipboardData === 'object' &&
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typeof event.clipboardData.getData === 'function'
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);
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// Get clipboard data?
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if (hasEventClipboard) {
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value = event.clipboardData.getData('text/plain');
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}
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// Insert into temp `<textarea>`, read back out.
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const textarea = document.createElement('textarea');
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textarea.innerHTML = value;
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value = textarea.innerText;
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// Clean up text.
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value = convertToText(value);
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const HTML = emojify(value, emojiList);
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// Insert text.
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if (typeof document.execCommand === 'function') {
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document.execCommand('insertHTML', false, HTML);
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}
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}
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export function createEmojiMarkup(data, isCustom) {
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const emojiUrl = isCustom ? data.emoji : data.url;
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const emojiName = (isCustom ? data.name : data.url.split('\\').pop().split('/').pop().split('.').shift()).toLowerCase();
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return '<img class="emoji" alt=":' + emojiName + ':" title=":' + emojiName + ':" src="' + emojiUrl + '"/>';
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}
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// trim html white space characters from ends of messages for more accurate counting
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export function trimNbsp(html) {
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return html.replace(/^(?: |\s)+|(?: |\s)+$/ig,'');
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}
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export function emojify(HTML, emojiList) {
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const textValue = convertToText(HTML)
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for (var lastPos = textValue.length; lastPos >= 0; lastPos--) {
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const endPos = textValue.lastIndexOf(':', lastPos);
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if (endPos <= 0) {
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break;
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}
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const startPos = textValue.lastIndexOf(':', endPos - 1);
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if (startPos === -1) {
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break;
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}
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const typedEmoji = textValue.substring(startPos + 1, endPos).trim();
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const emojiIndex = emojiList.findIndex(function (emojiItem) {
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return emojiItem.name.toLowerCase() === typedEmoji.toLowerCase();
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});
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if (emojiIndex != -1) {
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const emojiImgElement = createEmojiMarkup(emojiList[emojiIndex], true)
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HTML = HTML.replace(":" + typedEmoji + ":", emojiImgElement)
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}
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}
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return HTML;
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}
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