Jürgen Eckel e99b614e4a
added connection loss handler, extended logging, mqtt msg updates (#400)
* added a bit of logging
* added update messages to mqtt (every second with a timestamp)
* added isConnectionOpen to the interface and analysis this during execution
* added connection loss handler and status check
* put some global objects into an objects to avoid inter service testing issues
* TestingLocker Mutex to RWMutex (increase performance)
* termintationMutex became a sync.RWMutex
* added logging to the mqtt mock client
* made monitor Mutex a RWMutex
* added Mutex protection to the numberOfElements varialbe
* added another Waiting block to the machine attestation methods (CI tests)
* had to adjust the test cases to the impact of that change.

Signed-off-by: Jürgen Eckel <juergen@riddleandcode.com>
2024-05-16 17:06:19 +02:00

140 lines
3.2 KiB
Go

package mocks
import (
"sync"
"time"
mqtt "github.com/eclipse/paho.mqtt.golang"
)
// MockMQTTClient is the mock mqtt client
type MockMQTTClient struct {
ConnectFunc func() mqtt.Token
DisconnectFunc func(quiesce uint)
PublishFunc func(topic string, qos byte, retained bool, payload interface{}) mqtt.Token
SubscribeFunc func(topic string, qos byte, callback mqtt.MessageHandler) mqtt.Token
UnsubscribeFunc func(topics ...string) mqtt.Token
IsConnectedFunc func() bool
IsConnectionOpenFunc func() bool
connected bool
connectedMutex sync.Mutex
}
// GetConnectFunc fetches the mock client's `Connect` func
func GetConnectFunc() mqtt.Token {
token := mqtt.DummyToken{}
return &token
}
// GetDisconnectFunc fetches the mock client's `Disconnect` func
func GetDisconnectFunc(_ uint) {
// not implemented at this point in time
}
// GetPublishFunc fetches the mock client's `Publish` func
func GetPublishFunc(_ string, _ byte, _ bool, _ interface{}) mqtt.Token {
token := mqtt.DummyToken{}
return &token
}
type message struct {
duplicate bool
qos byte
retained bool
topic string
messageID uint16
payload []byte
ack func()
once sync.Once
}
func (m *message) Duplicate() bool {
return m.duplicate
}
func (m *message) Qos() byte {
return m.qos
}
func (m *message) Retained() bool {
return m.retained
}
func (m *message) Topic() string {
return m.topic
}
func (m *message) MessageID() uint16 {
return m.messageID
}
func (m *message) Payload() []byte {
return m.payload
}
func (m *message) Ack() {
m.once.Do(m.ack)
}
func SendCallbackResponse(topic string, callback mqtt.MessageHandler) {
time.Sleep(100 * time.Millisecond)
var opt mqtt.ClientOptions
client := mqtt.NewClient(&opt)
var msg message
msg.topic = topic
var msgInter mqtt.Message = &msg
callback(client, msgInter)
}
func GetSubscribeFunc(topic string, _ byte, callback mqtt.MessageHandler) mqtt.Token {
go SendCallbackResponse(topic, callback)
token := mqtt.DummyToken{}
return &token
}
func GetUnsubscribeFunc(_ ...string) mqtt.Token {
token := mqtt.DummyToken{}
return &token
}
// Connect is the mock client's `Disconnect` func
func (m *MockMQTTClient) Connect() mqtt.Token {
m.connectedMutex.Lock()
m.connected = true
m.connectedMutex.Unlock()
return GetConnectFunc()
}
// Disconnect is the mock client's `Disconnect` func
func (m *MockMQTTClient) Disconnect(quiesce uint) {
GetDisconnectFunc(quiesce)
}
// Publish is the mock client's `Publish` func
func (m *MockMQTTClient) Publish(topic string, qos byte, retained bool, payload interface{}) mqtt.Token {
return GetPublishFunc(topic, qos, retained, payload)
}
func (m *MockMQTTClient) Subscribe(topic string, qos byte, callback mqtt.MessageHandler) mqtt.Token {
return GetSubscribeFunc(topic, qos, callback)
}
func (m *MockMQTTClient) Unsubscribe(topics ...string) mqtt.Token {
return GetUnsubscribeFunc(topics...)
}
func (m *MockMQTTClient) IsConnected() bool {
m.connectedMutex.Lock()
connected := m.connected
m.connectedMutex.Unlock()
return connected
}
func (m *MockMQTTClient) IsConnectionOpen() bool {
m.connectedMutex.Lock()
connected := m.connected
m.connectedMutex.Unlock()
return connected
}