From 008a2f9585a08b92e3bd7554a274a2ba48aa97a6 Mon Sep 17 00:00:00 2001 From: Aleos Date: Fri, 6 Nov 2020 14:32:10 -0500 Subject: [PATCH] Fixes Venom Pressure combo with Poisoning Weapon (#5343) * Resolves the poison from Poisoning Weapon not passing onto the target when using Venom Pressure. Thanks to @teededung! --- src/map/skill.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 0b6cd8926f..6d4b1b042a 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -3785,7 +3785,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * case GC_VENOMPRESSURE: { struct status_change *ssc = status_get_sc(src); if( ssc && ssc->data[SC_POISONINGWEAPON] && rnd()%100 < 70 + 5*skill_lv ) { - sc_start(src,bl,(enum sc_type)ssc->data[SC_POISONINGWEAPON]->val2,100,ssc->data[SC_POISONINGWEAPON]->val1,skill_get_time2(GC_POISONINGWEAPON, 1)); + sc_start4(src, bl, (sc_type)ssc->data[SC_POISONINGWEAPON]->val2, 100, ssc->data[SC_POISONINGWEAPON]->val1, 0, 1, 0, skill_get_time2(GC_POISONINGWEAPON, 1)); status_change_end(src,SC_POISONINGWEAPON,INVALID_TIMER); clif_skill_nodamage(src,bl,skill_id,skill_lv,1); }