file props
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@516 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
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01073deb62
@ -1,10 +1,10 @@
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Post any NPCs/DBs that need to be done or Fixed Here.
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Format is:
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Description - A description of the task
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Type - Whether DB, NPC or Both
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Status - The status of the task. The possible values are Pending and Completed
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Assignee - The nickname of the person whom is assigned the task
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Notes - Miscellaneous notes concerning the task
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Post any NPCs/DBs that need to be done or Fixed Here.
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Format is:
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Description - A description of the task
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Type - Whether DB, NPC or Both
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Status - The status of the task. The possible values are Pending and Completed
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Assignee - The nickname of the person whom is assigned the task
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Notes - Miscellaneous notes concerning the task
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--------------------------
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@ -1,30 +1,30 @@
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//===== eAthena Script =======================================
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//= Heal Npc
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//===== By: ==================================================
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//= MC Cameri
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= eAthena 0.1+;
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//===== Description: =========================================
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//= Poring Which Heals For Free
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//===== Additional Comments: =================================
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//= You can use this one if you want simple one-click healing
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//============================================================
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prontera.gat,150,184,5 script Healring::Healring0 1002,{
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npctalk "Booing!";
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emotion 21;
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percentheal 100,100;
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}
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morocc.gat,159,96,5 duplicate(Healring0) Healring 1002
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geffen.gat,121,61,5 duplicate(Healring0) Healring 1002
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payon.gat,180,105,5 duplicate(Healring0) Healring 1002
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alberta.gat,185,144,5 duplicate(Healring0) Healring 1002
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aldebaran.gat,134,123,5 duplicate(Healring0) Healring 1002
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izlude.gat,125,118,5 duplicate(Healring0) Healring 1002
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xmas.gat,149,136,5 duplicate(Healring0) Healring 1002
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comodo.gat,188,162,5 duplicate(Healring0) Healring 1002
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amatsu.gat,200,80,5 duplicate(Healring0) Healring 1002
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//===== eAthena Script =======================================
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//= Heal Npc
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//===== By: ==================================================
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//= MC Cameri
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= eAthena 0.1+;
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//===== Description: =========================================
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//= Poring Which Heals For Free
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//===== Additional Comments: =================================
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//= You can use this one if you want simple one-click healing
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//============================================================
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prontera.gat,150,184,5 script Healring::Healring0 1002,{
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npctalk "Booing!";
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emotion 21;
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percentheal 100,100;
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}
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morocc.gat,159,96,5 duplicate(Healring0) Healring 1002
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geffen.gat,121,61,5 duplicate(Healring0) Healring 1002
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payon.gat,180,105,5 duplicate(Healring0) Healring 1002
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alberta.gat,185,144,5 duplicate(Healring0) Healring 1002
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aldebaran.gat,134,123,5 duplicate(Healring0) Healring 1002
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izlude.gat,125,118,5 duplicate(Healring0) Healring 1002
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xmas.gat,149,136,5 duplicate(Healring0) Healring 1002
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comodo.gat,188,162,5 duplicate(Healring0) Healring 1002
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amatsu.gat,200,80,5 duplicate(Healring0) Healring 1002
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gonryun.gat,164,130,5 duplicate(Healring0) Healring 1002
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@ -1,57 +1,57 @@
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//===== eAthena Script =======================================
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//= Fox Mask Quest
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//===== By: ==================================================
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//= KitsuneStarWind (1.0)
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//= Mass Zero (1.1)
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//===== Current Version: =====================================
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//= 1.2
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//===== Compatible With: =====================================
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//= Any eAthena version.
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//===== Description: =========================================
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// Seperate quest for the Fox Mask.
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//===== Additional Comments: =================================
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// 1.2 optimized [Lupus]
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//============================================================
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pay_dun04.gat,204,152,2 script Nine Tail 1180,{
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mes "[Nine Tail]";
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mes "What do you want?";
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next;
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mes "[Nine Tail]";
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mes "Have you come here for a ^FF3300 Fox Mask^000000?";
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next;
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menu "Yeah, Sure.",-,"No",M_EXIT;
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mes "[Nine Tail]";
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mes "Fine then. If I make one for you, will you go away?";
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mes "You realize that it requires 999 Nine Tails to make, do you?";
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next;
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menu "Sure.",M_MAKE,"Nah.",-;
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mes "[Nine Tail]";
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mes "Grrrr... I'll make one anyway but I hope my master gets you.";
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next;
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M_MAKE:
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mes "[Nine Tail]";
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mes "Ok then, I shall make one for you.";
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next;
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if (countitem(1022) < 999) goto L_NOITEM;//Items: Nine Tails,
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delitem 1022,999;//Items: Nine Tails,
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getitem 5069,1;//Items: Fox Mask,
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next;
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mes "[Nine Tails]";
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mes "Have fun.";
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close;
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L_NOITEM:
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mes "[Nine Tail]";
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mes "You do not have have enough Nine Tails.";
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mes "You need 999 of them.";
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close;
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M_EXIT:
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mes "[Nine Tail]";
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mes "Then leave me alone... I am waiting for my master.";
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close;
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}
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//===== eAthena Script =======================================
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//= Fox Mask Quest
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//===== By: ==================================================
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//= KitsuneStarWind (1.0)
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//= Mass Zero (1.1)
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//===== Current Version: =====================================
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//= 1.2
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//===== Compatible With: =====================================
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//= Any eAthena version.
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//===== Description: =========================================
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// Seperate quest for the Fox Mask.
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//===== Additional Comments: =================================
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// 1.2 optimized [Lupus]
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//============================================================
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pay_dun04.gat,204,152,2 script Nine Tail 1180,{
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mes "[Nine Tail]";
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mes "What do you want?";
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next;
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mes "[Nine Tail]";
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mes "Have you come here for a ^FF3300 Fox Mask^000000?";
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next;
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menu "Yeah, Sure.",-,"No",M_EXIT;
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mes "[Nine Tail]";
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mes "Fine then. If I make one for you, will you go away?";
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mes "You realize that it requires 999 Nine Tails to make, do you?";
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next;
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menu "Sure.",M_MAKE,"Nah.",-;
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mes "[Nine Tail]";
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mes "Grrrr... I'll make one anyway but I hope my master gets you.";
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next;
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M_MAKE:
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mes "[Nine Tail]";
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mes "Ok then, I shall make one for you.";
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next;
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if (countitem(1022) < 999) goto L_NOITEM;//Items: Nine Tails,
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delitem 1022,999;//Items: Nine Tails,
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getitem 5069,1;//Items: Fox Mask,
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next;
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mes "[Nine Tails]";
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mes "Have fun.";
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close;
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L_NOITEM:
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mes "[Nine Tail]";
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mes "You do not have have enough Nine Tails.";
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mes "You need 999 of them.";
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close;
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M_EXIT:
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mes "[Nine Tail]";
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mes "Then leave me alone... I am waiting for my master.";
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close;
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}
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@ -1,3 +1,6 @@
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DROP DATABASE erag;
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CREATE DATABASE erag;
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USE erag;
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CREATE TABLE `item_db` (
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`id` smallint(5) unsigned NOT NULL default '0',
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`name_english` varchar(24) NOT NULL default '',
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@ -1515,7 +1518,7 @@ INSERT INTO `item_db` VALUES (7252, 'Unknown_Item', '???', 3, NULL, NULL, 10, NU
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INSERT INTO `item_db` VALUES (7253, 'Unknown_Item', '??????', 3, NULL, NULL, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
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INSERT INTO `item_db` VALUES (7254, 'Unknown_Item', '???????', 3, NULL, NULL, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
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INSERT INTO `item_db` VALUES (7262, 'Grave_Lump', 'Grave Lump', 3, 233, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
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INSERT INTO `item_db` VALUES (7263, 'Cat's_Eye', 'Cat's-Eye', 3, NULL, 477, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
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INSERT INTO `item_db` VALUES (7263, 'Cats_Eye', 'Cats-Eye', 3, NULL, 477, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
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INSERT INTO `item_db` VALUES (7264, 'Dried_Sand', 'Dried Sand', 3, NULL, 161, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
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INSERT INTO `item_db` VALUES (7265, 'Dragon_Horn', 'Dragon Horn', 3, NULL, 272, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
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INSERT INTO `item_db` VALUES (7266, 'Dragon_Teeth', 'Dragon Teeth', 3, 218, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
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@ -3426,9 +3426,20 @@ static struct Damage battle_calc_pc_weapon_attack(
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damage2 += damage2*(30*skill_lv)/100;
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break;
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case CG_ARROWVULCAN: /* アローバルカン */
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if(!sd->state.arrow_atk && sd->arrow_atk > 0) {
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int arr = rand()%(sd->arrow_atk+1);
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damage += arr;
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damage2 += arr;
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}
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damage = damage*(200+100*skill_lv)/100;
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damage2 = damage2*(200+100*skill_lv)/100;
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div_=9;
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if(sd->arrow_ele > 0) {
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s_ele = sd->arrow_ele;
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s_ele_ = sd->arrow_ele;
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}
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flag=(flag&~BF_RANGEMASK)|BF_LONG;
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sd->state.arrow_atk = 1;
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break;
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case AS_SPLASHER: /* ベナムスプラッシャー */
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damage = damage*(200+20*skill_lv+20*pc_checkskill(sd,AS_POISONREACT))/100;
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@ -980,17 +980,7 @@ int chrif_parse(int fd)
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if (fd == char_fd) {
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printf("Map-server can't connect to char-server (connection #%d).\n", fd);
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char_fd = -1;
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check_connect_char_server(0, 0, 0, 0);
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while (char_fd <= 0 || session[char_fd] == NULL) {
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struct map_session_data *sd;
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int idx;
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for (idx = 0; idx <fd_max; idx++)
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if ((session[idx] != NULL) && (sd = session[idx]->session_data) && sd && sd->state.auth)
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clif_displaymessage(idx, "Map server is paused waiting for char server to return..");
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flush_fifos();
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sleep(10);
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check_connect_char_server(0, 0, 0, 0);
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}
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// check_connect_char_server(0, 0, 0, 0);
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}
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close(fd);
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delete_session(fd);
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@ -54,10 +54,16 @@ extern int char_fd; // inter server
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//-----------------------------------------------------------------
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// inter serverへの送信
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int CheckForCharServer() {
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return ((char_fd == -1) || session[char_fd] == NULL || session[char_fd]->wdata == NULL);
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}
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// pet
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int intif_create_pet(int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id,
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short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name)
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{
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3080;
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WFIFOL(inter_fd,2) = account_id;
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WFIFOL(inter_fd,6) = char_id;
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@ -77,6 +83,8 @@ int intif_create_pet(int account_id,int char_id,short pet_class,short pet_lv,sho
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int intif_request_petdata(int account_id,int char_id,int pet_id)
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{
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3081;
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WFIFOL(inter_fd,2) = account_id;
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WFIFOL(inter_fd,6) = char_id;
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@ -88,6 +96,8 @@ int intif_request_petdata(int account_id,int char_id,int pet_id)
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int intif_save_petdata(int account_id,struct s_pet *p)
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{
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3082;
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WFIFOW(inter_fd,2) = sizeof(struct s_pet) + 8;
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WFIFOL(inter_fd,4) = account_id;
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@ -99,6 +109,8 @@ int intif_save_petdata(int account_id,struct s_pet *p)
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int intif_delete_petdata(int pet_id)
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{
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3083;
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WFIFOL(inter_fd,2) = pet_id;
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WFIFOSET(inter_fd,6);
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@ -110,6 +122,8 @@ int intif_delete_petdata(int pet_id)
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int intif_GMmessage(char* mes,int len,int flag)
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{
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int lp = (flag&0x10) ? 8 : 4;
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3000;
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WFIFOW(inter_fd,2) = lp + len;
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WFIFOL(inter_fd,4) = 0x65756c62;
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@ -122,6 +136,8 @@ int intif_GMmessage(char* mes,int len,int flag)
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// The transmission of Wisp/Page to inter-server (player not found on this server)
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int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int mes_len) {
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nullpo_retr(0, sd);
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3001;
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WFIFOW(inter_fd,2) = mes_len + 52;
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@ -138,6 +154,8 @@ int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int me
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// The reply of Wisp/page
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int intif_wis_replay(int id, int flag) {
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3002;
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WFIFOL(inter_fd,2) = id;
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WFIFOB(inter_fd,6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
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@ -151,6 +169,8 @@ int intif_wis_replay(int id, int flag) {
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// The transmission of GM only Wisp/Page from server to inter-server
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int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int mes_len) {
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3003;
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WFIFOW(inter_fd,2) = mes_len + 30;
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memcpy(WFIFOP(inter_fd,4), Wisp_name, 24);
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@ -167,6 +187,8 @@ int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int me
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// アカウント変数送信
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int intif_saveaccountreg(struct map_session_data *sd) {
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int j,p;
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if (CheckForCharServer())
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return 0;
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nullpo_retr(0, sd);
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@ -184,6 +206,8 @@ int intif_saveaccountreg(struct map_session_data *sd) {
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int intif_request_accountreg(struct map_session_data *sd)
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{
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nullpo_retr(0, sd);
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3005;
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WFIFOL(inter_fd,2) = sd->bl.id;
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@ -194,6 +218,8 @@ int intif_request_accountreg(struct map_session_data *sd)
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// 倉庫データ要求
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int intif_request_storage(int account_id)
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{
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3010;
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WFIFOL(inter_fd,2) = account_id;
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WFIFOSET(inter_fd,6);
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@ -202,6 +228,8 @@ int intif_request_storage(int account_id)
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// 倉庫データ送信
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int intif_send_storage(struct storage *stor)
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{
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if (CheckForCharServer())
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return 0;
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nullpo_retr(0, stor);
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WFIFOW(inter_fd,0) = 0x3011;
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WFIFOW(inter_fd,2) = sizeof(struct storage)+8;
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@ -213,6 +241,8 @@ int intif_send_storage(struct storage *stor)
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int intif_request_guild_storage(int account_id,int guild_id)
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{
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3018;
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WFIFOL(inter_fd,2) = account_id;
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WFIFOL(inter_fd,6) = guild_id;
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@ -221,6 +251,8 @@ int intif_request_guild_storage(int account_id,int guild_id)
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}
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int intif_send_guild_storage(int account_id,struct guild_storage *gstor)
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{
|
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if (CheckForCharServer())
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return 0;
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WFIFOW(inter_fd,0) = 0x3019;
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WFIFOW(inter_fd,2) = sizeof(struct guild_storage)+12;
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WFIFOL(inter_fd,4) = account_id;
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@ -233,6 +265,8 @@ int intif_send_guild_storage(int account_id,struct guild_storage *gstor)
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// パーティ作成要求
|
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int intif_create_party(struct map_session_data *sd,char *name)
|
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{
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if (CheckForCharServer())
|
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return 0;
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nullpo_retr(0, sd);
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||||
WFIFOW(inter_fd,0) = 0x3020;
|
||||
@ -249,6 +283,8 @@ int intif_create_party(struct map_session_data *sd,char *name)
|
||||
// パーティ情報要求
|
||||
int intif_request_partyinfo(int party_id)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0) = 0x3021;
|
||||
WFIFOL(inter_fd,2) = party_id;
|
||||
WFIFOSET(inter_fd,6);
|
||||
@ -260,6 +296,8 @@ int intif_request_partyinfo(int party_id)
|
||||
int intif_party_addmember(int party_id,int account_id)
|
||||
{
|
||||
struct map_session_data *sd;
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
sd=map_id2sd(account_id);
|
||||
// if(battle_config.etc_log)
|
||||
// printf("intif: party add member %d %d\n",party_id,account_id);
|
||||
@ -277,6 +315,8 @@ int intif_party_addmember(int party_id,int account_id)
|
||||
// パーティ設定変更
|
||||
int intif_party_changeoption(int party_id,int account_id,int exp,int item)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0)=0x3023;
|
||||
WFIFOL(inter_fd,2)=party_id;
|
||||
WFIFOL(inter_fd,6)=account_id;
|
||||
@ -288,6 +328,8 @@ int intif_party_changeoption(int party_id,int account_id,int exp,int item)
|
||||
// パーティ脱退要求
|
||||
int intif_party_leave(int party_id,int account_id)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
// if(battle_config.etc_log)
|
||||
// printf("intif: party leave %d %d\n",party_id,account_id);
|
||||
WFIFOW(inter_fd,0)=0x3024;
|
||||
@ -299,6 +341,8 @@ int intif_party_leave(int party_id,int account_id)
|
||||
// パーティ移動要求
|
||||
int intif_party_changemap(struct map_session_data *sd,int online)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
if(sd!=NULL){
|
||||
WFIFOW(inter_fd,0)=0x3025;
|
||||
WFIFOL(inter_fd,2)=sd->status.party_id;
|
||||
@ -315,6 +359,8 @@ int intif_party_changemap(struct map_session_data *sd,int online)
|
||||
// パーティー解散要求
|
||||
int intif_break_party(int party_id)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0)=0x3026;
|
||||
WFIFOL(inter_fd,2)=party_id;
|
||||
WFIFOSET(inter_fd,6);
|
||||
@ -323,6 +369,8 @@ int intif_break_party(int party_id)
|
||||
// パーティ会話送信
|
||||
int intif_party_message(int party_id,int account_id,char *mes,int len)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
// if(battle_config.etc_log)
|
||||
// printf("intif_party_message: %s\n",mes);
|
||||
WFIFOW(inter_fd,0)=0x3027;
|
||||
@ -336,6 +384,8 @@ int intif_party_message(int party_id,int account_id,char *mes,int len)
|
||||
// パーティ競合チェック要求
|
||||
int intif_party_checkconflict(int party_id,int account_id,char *nick)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0)=0x3028;
|
||||
WFIFOL(inter_fd,2)=party_id;
|
||||
WFIFOL(inter_fd,6)=account_id;
|
||||
@ -347,6 +397,8 @@ int intif_party_checkconflict(int party_id,int account_id,char *nick)
|
||||
// ギルド作成要求
|
||||
int intif_guild_create(const char *name,const struct guild_member *master)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
nullpo_retr(0, master);
|
||||
|
||||
WFIFOW(inter_fd,0)=0x3030;
|
||||
@ -360,6 +412,8 @@ int intif_guild_create(const char *name,const struct guild_member *master)
|
||||
// ギルド情報要求
|
||||
int intif_guild_request_info(int guild_id)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0) = 0x3031;
|
||||
WFIFOL(inter_fd,2) = guild_id;
|
||||
WFIFOSET(inter_fd,6);
|
||||
@ -368,6 +422,8 @@ int intif_guild_request_info(int guild_id)
|
||||
// ギルドメンバ追加要求
|
||||
int intif_guild_addmember(int guild_id,struct guild_member *m)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0) = 0x3032;
|
||||
WFIFOW(inter_fd,2) = sizeof(struct guild_member)+8;
|
||||
WFIFOL(inter_fd,4) = guild_id;
|
||||
@ -378,6 +434,8 @@ int intif_guild_addmember(int guild_id,struct guild_member *m)
|
||||
// ギルドメンバ脱退/追放要求
|
||||
int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const char *mes)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd, 0) = 0x3034;
|
||||
WFIFOL(inter_fd, 2) = guild_id;
|
||||
WFIFOL(inter_fd, 6) = account_id;
|
||||
@ -391,6 +449,8 @@ int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const cha
|
||||
int intif_guild_memberinfoshort(int guild_id,
|
||||
int account_id,int char_id,int online,int lv,int class)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd, 0) = 0x3035;
|
||||
WFIFOL(inter_fd, 2) = guild_id;
|
||||
WFIFOL(inter_fd, 6) = account_id;
|
||||
@ -404,6 +464,8 @@ int intif_guild_memberinfoshort(int guild_id,
|
||||
// ギルド解散通知
|
||||
int intif_guild_break(int guild_id)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd, 0) = 0x3036;
|
||||
WFIFOL(inter_fd, 2) = guild_id;
|
||||
WFIFOSET(inter_fd,6);
|
||||
@ -412,6 +474,8 @@ int intif_guild_break(int guild_id)
|
||||
// ギルド会話送信
|
||||
int intif_guild_message(int guild_id,int account_id,char *mes,int len)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0)=0x3037;
|
||||
WFIFOW(inter_fd,2)=len+12;
|
||||
WFIFOL(inter_fd,4)=guild_id;
|
||||
@ -423,6 +487,8 @@ int intif_guild_message(int guild_id,int account_id,char *mes,int len)
|
||||
// ギルド競合チェック要求
|
||||
int intif_guild_checkconflict(int guild_id,int account_id,int char_id)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd, 0)=0x3038;
|
||||
WFIFOL(inter_fd, 2)=guild_id;
|
||||
WFIFOL(inter_fd, 6)=account_id;
|
||||
@ -433,6 +499,8 @@ int intif_guild_checkconflict(int guild_id,int account_id,int char_id)
|
||||
// ギルド基本情報変更要求
|
||||
int intif_guild_change_basicinfo(int guild_id,int type,const void *data,int len)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0)=0x3039;
|
||||
WFIFOW(inter_fd,2)=len+10;
|
||||
WFIFOL(inter_fd,4)=guild_id;
|
||||
@ -445,6 +513,8 @@ int intif_guild_change_basicinfo(int guild_id,int type,const void *data,int len)
|
||||
int intif_guild_change_memberinfo(int guild_id,int account_id,int char_id,
|
||||
int type,const void *data,int len)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd, 0)=0x303a;
|
||||
WFIFOW(inter_fd, 2)=len+18;
|
||||
WFIFOL(inter_fd, 4)=guild_id;
|
||||
@ -458,6 +528,8 @@ int intif_guild_change_memberinfo(int guild_id,int account_id,int char_id,
|
||||
// ギルド役職変更要求
|
||||
int intif_guild_position(int guild_id,int idx,struct guild_position *p)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0)=0x303b;
|
||||
WFIFOW(inter_fd,2)=sizeof(struct guild_position)+12;
|
||||
WFIFOL(inter_fd,4)=guild_id;
|
||||
@ -469,6 +541,8 @@ int intif_guild_position(int guild_id,int idx,struct guild_position *p)
|
||||
// ギルドスキルアップ要求
|
||||
int intif_guild_skillup(int guild_id,int skill_num,int account_id,int flag)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd, 0)=0x303c;
|
||||
WFIFOL(inter_fd, 2)=guild_id;
|
||||
WFIFOL(inter_fd, 6)=skill_num;
|
||||
@ -480,6 +554,8 @@ int intif_guild_skillup(int guild_id,int skill_num,int account_id,int flag)
|
||||
// ギルド同盟/敵対要求
|
||||
int intif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd, 0)=0x303d;
|
||||
WFIFOL(inter_fd, 2)=guild_id1;
|
||||
WFIFOL(inter_fd, 6)=guild_id2;
|
||||
@ -492,6 +568,8 @@ int intif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account
|
||||
// ギルド告知変更要求
|
||||
int intif_guild_notice(int guild_id,const char *mes1,const char *mes2)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0)=0x303e;
|
||||
WFIFOL(inter_fd,2)=guild_id;
|
||||
memcpy(WFIFOP(inter_fd,6),mes1,60);
|
||||
@ -502,6 +580,8 @@ int intif_guild_notice(int guild_id,const char *mes1,const char *mes2)
|
||||
// ギルドエンブレム変更要求
|
||||
int intif_guild_emblem(int guild_id,int len,const char *data)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
if(guild_id<=0 || len<0 || len>2000)
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0)=0x303f;
|
||||
@ -515,6 +595,8 @@ int intif_guild_emblem(int guild_id,int len,const char *data)
|
||||
//現在のギルド城占領ギルドを調べる
|
||||
int intif_guild_castle_dataload(int castle_id,int index)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0)=0x3040;
|
||||
WFIFOW(inter_fd,2)=castle_id;
|
||||
WFIFOB(inter_fd,4)=index;
|
||||
@ -525,6 +607,8 @@ int intif_guild_castle_dataload(int castle_id,int index)
|
||||
//ギルド城占領ギルド変更要求
|
||||
int intif_guild_castle_datasave(int castle_id,int index, int value)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOW(inter_fd,0)=0x3041;
|
||||
WFIFOW(inter_fd,2)=castle_id;
|
||||
WFIFOB(inter_fd,4)=index;
|
||||
|
@ -547,8 +547,12 @@ void map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0,
|
||||
map_freeblock_lock(); // メモリからの解放を禁止する
|
||||
|
||||
for(i=blockcount;i<bl_list_count;i++)
|
||||
if(bl_list[i]->prev) // 有効かどうかチェック
|
||||
if(bl_list[i]->prev) { // 有効かどうかチェック
|
||||
if (bl_list[i]->type == BL_PC
|
||||
&& session[((struct map_session_data *) bl_list[i])->fd] == NULL)
|
||||
continue;
|
||||
func(bl_list[i],ap);
|
||||
}
|
||||
|
||||
map_freeblock_unlock(); // 解放を許可する
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user