file props

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@516 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
amber 2004-12-08 22:53:15 +00:00
parent 0e2dc649d9
commit 01073deb62
8 changed files with 200 additions and 108 deletions

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@ -1,3 +1,6 @@
DROP DATABASE erag;
CREATE DATABASE erag;
USE erag;
CREATE TABLE `item_db` ( CREATE TABLE `item_db` (
`id` smallint(5) unsigned NOT NULL default '0', `id` smallint(5) unsigned NOT NULL default '0',
`name_english` varchar(24) NOT NULL default '', `name_english` varchar(24) NOT NULL default '',
@ -1515,7 +1518,7 @@ INSERT INTO `item_db` VALUES (7252, 'Unknown_Item', '???', 3, NULL, NULL, 10, NU
INSERT INTO `item_db` VALUES (7253, 'Unknown_Item', '??????', 3, NULL, NULL, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `item_db` VALUES (7253, 'Unknown_Item', '??????', 3, NULL, NULL, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `item_db` VALUES (7254, 'Unknown_Item', '???????', 3, NULL, NULL, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `item_db` VALUES (7254, 'Unknown_Item', '???????', 3, NULL, NULL, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `item_db` VALUES (7262, 'Grave_Lump', 'Grave Lump', 3, 233, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `item_db` VALUES (7262, 'Grave_Lump', 'Grave Lump', 3, 233, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `item_db` VALUES (7263, 'Cat's_Eye', 'Cat's-Eye', 3, NULL, 477, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `item_db` VALUES (7263, 'Cats_Eye', 'Cats-Eye', 3, NULL, 477, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `item_db` VALUES (7264, 'Dried_Sand', 'Dried Sand', 3, NULL, 161, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `item_db` VALUES (7264, 'Dried_Sand', 'Dried Sand', 3, NULL, 161, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `item_db` VALUES (7265, 'Dragon_Horn', 'Dragon Horn', 3, NULL, 272, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `item_db` VALUES (7265, 'Dragon_Horn', 'Dragon Horn', 3, NULL, 272, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `item_db` VALUES (7266, 'Dragon_Teeth', 'Dragon Teeth', 3, 218, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); INSERT INTO `item_db` VALUES (7266, 'Dragon_Teeth', 'Dragon Teeth', 3, 218, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);

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@ -3426,9 +3426,20 @@ static struct Damage battle_calc_pc_weapon_attack(
damage2 += damage2*(30*skill_lv)/100; damage2 += damage2*(30*skill_lv)/100;
break; break;
case CG_ARROWVULCAN: /* アローバルカン */ case CG_ARROWVULCAN: /* アローバルカン */
if(!sd->state.arrow_atk && sd->arrow_atk > 0) {
int arr = rand()%(sd->arrow_atk+1);
damage += arr;
damage2 += arr;
}
damage = damage*(200+100*skill_lv)/100; damage = damage*(200+100*skill_lv)/100;
damage2 = damage2*(200+100*skill_lv)/100; damage2 = damage2*(200+100*skill_lv)/100;
div_=9; div_=9;
if(sd->arrow_ele > 0) {
s_ele = sd->arrow_ele;
s_ele_ = sd->arrow_ele;
}
flag=(flag&~BF_RANGEMASK)|BF_LONG;
sd->state.arrow_atk = 1;
break; break;
case AS_SPLASHER: /* ベナムスプラッシャー */ case AS_SPLASHER: /* ベナムスプラッシャー */
damage = damage*(200+20*skill_lv+20*pc_checkskill(sd,AS_POISONREACT))/100; damage = damage*(200+20*skill_lv+20*pc_checkskill(sd,AS_POISONREACT))/100;

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@ -980,17 +980,7 @@ int chrif_parse(int fd)
if (fd == char_fd) { if (fd == char_fd) {
printf("Map-server can't connect to char-server (connection #%d).\n", fd); printf("Map-server can't connect to char-server (connection #%d).\n", fd);
char_fd = -1; char_fd = -1;
check_connect_char_server(0, 0, 0, 0); // check_connect_char_server(0, 0, 0, 0);
while (char_fd <= 0 || session[char_fd] == NULL) {
struct map_session_data *sd;
int idx;
for (idx = 0; idx <fd_max; idx++)
if ((session[idx] != NULL) && (sd = session[idx]->session_data) && sd && sd->state.auth)
clif_displaymessage(idx, "Map server is paused waiting for char server to return..");
flush_fifos();
sleep(10);
check_connect_char_server(0, 0, 0, 0);
}
} }
close(fd); close(fd);
delete_session(fd); delete_session(fd);

View File

@ -54,10 +54,16 @@ extern int char_fd; // inter server
//----------------------------------------------------------------- //-----------------------------------------------------------------
// inter serverへの送信 // inter serverへの送信
int CheckForCharServer() {
return ((char_fd == -1) || session[char_fd] == NULL || session[char_fd]->wdata == NULL);
}
// pet // pet
int intif_create_pet(int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id, int intif_create_pet(int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id,
short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name) short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3080; WFIFOW(inter_fd,0) = 0x3080;
WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,2) = account_id;
WFIFOL(inter_fd,6) = char_id; WFIFOL(inter_fd,6) = char_id;
@ -77,6 +83,8 @@ int intif_create_pet(int account_id,int char_id,short pet_class,short pet_lv,sho
int intif_request_petdata(int account_id,int char_id,int pet_id) int intif_request_petdata(int account_id,int char_id,int pet_id)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3081; WFIFOW(inter_fd,0) = 0x3081;
WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,2) = account_id;
WFIFOL(inter_fd,6) = char_id; WFIFOL(inter_fd,6) = char_id;
@ -88,6 +96,8 @@ int intif_request_petdata(int account_id,int char_id,int pet_id)
int intif_save_petdata(int account_id,struct s_pet *p) int intif_save_petdata(int account_id,struct s_pet *p)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3082; WFIFOW(inter_fd,0) = 0x3082;
WFIFOW(inter_fd,2) = sizeof(struct s_pet) + 8; WFIFOW(inter_fd,2) = sizeof(struct s_pet) + 8;
WFIFOL(inter_fd,4) = account_id; WFIFOL(inter_fd,4) = account_id;
@ -99,6 +109,8 @@ int intif_save_petdata(int account_id,struct s_pet *p)
int intif_delete_petdata(int pet_id) int intif_delete_petdata(int pet_id)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3083; WFIFOW(inter_fd,0) = 0x3083;
WFIFOL(inter_fd,2) = pet_id; WFIFOL(inter_fd,2) = pet_id;
WFIFOSET(inter_fd,6); WFIFOSET(inter_fd,6);
@ -110,6 +122,8 @@ int intif_delete_petdata(int pet_id)
int intif_GMmessage(char* mes,int len,int flag) int intif_GMmessage(char* mes,int len,int flag)
{ {
int lp = (flag&0x10) ? 8 : 4; int lp = (flag&0x10) ? 8 : 4;
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3000; WFIFOW(inter_fd,0) = 0x3000;
WFIFOW(inter_fd,2) = lp + len; WFIFOW(inter_fd,2) = lp + len;
WFIFOL(inter_fd,4) = 0x65756c62; WFIFOL(inter_fd,4) = 0x65756c62;
@ -122,6 +136,8 @@ int intif_GMmessage(char* mes,int len,int flag)
// The transmission of Wisp/Page to inter-server (player not found on this server) // The transmission of Wisp/Page to inter-server (player not found on this server)
int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int mes_len) { int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int mes_len) {
nullpo_retr(0, sd); nullpo_retr(0, sd);
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3001; WFIFOW(inter_fd,0) = 0x3001;
WFIFOW(inter_fd,2) = mes_len + 52; WFIFOW(inter_fd,2) = mes_len + 52;
@ -138,6 +154,8 @@ int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int me
// The reply of Wisp/page // The reply of Wisp/page
int intif_wis_replay(int id, int flag) { int intif_wis_replay(int id, int flag) {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3002; WFIFOW(inter_fd,0) = 0x3002;
WFIFOL(inter_fd,2) = id; WFIFOL(inter_fd,2) = id;
WFIFOB(inter_fd,6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target WFIFOB(inter_fd,6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
@ -151,6 +169,8 @@ int intif_wis_replay(int id, int flag) {
// The transmission of GM only Wisp/Page from server to inter-server // The transmission of GM only Wisp/Page from server to inter-server
int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int mes_len) { int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int mes_len) {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3003; WFIFOW(inter_fd,0) = 0x3003;
WFIFOW(inter_fd,2) = mes_len + 30; WFIFOW(inter_fd,2) = mes_len + 30;
memcpy(WFIFOP(inter_fd,4), Wisp_name, 24); memcpy(WFIFOP(inter_fd,4), Wisp_name, 24);
@ -167,6 +187,8 @@ int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes, int me
// アカウント変数送信 // アカウント変数送信
int intif_saveaccountreg(struct map_session_data *sd) { int intif_saveaccountreg(struct map_session_data *sd) {
int j,p; int j,p;
if (CheckForCharServer())
return 0;
nullpo_retr(0, sd); nullpo_retr(0, sd);
@ -184,6 +206,8 @@ int intif_saveaccountreg(struct map_session_data *sd) {
int intif_request_accountreg(struct map_session_data *sd) int intif_request_accountreg(struct map_session_data *sd)
{ {
nullpo_retr(0, sd); nullpo_retr(0, sd);
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3005; WFIFOW(inter_fd,0) = 0x3005;
WFIFOL(inter_fd,2) = sd->bl.id; WFIFOL(inter_fd,2) = sd->bl.id;
@ -194,6 +218,8 @@ int intif_request_accountreg(struct map_session_data *sd)
// 倉庫データ要求 // 倉庫データ要求
int intif_request_storage(int account_id) int intif_request_storage(int account_id)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3010; WFIFOW(inter_fd,0) = 0x3010;
WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,2) = account_id;
WFIFOSET(inter_fd,6); WFIFOSET(inter_fd,6);
@ -202,6 +228,8 @@ int intif_request_storage(int account_id)
// 倉庫データ送信 // 倉庫データ送信
int intif_send_storage(struct storage *stor) int intif_send_storage(struct storage *stor)
{ {
if (CheckForCharServer())
return 0;
nullpo_retr(0, stor); nullpo_retr(0, stor);
WFIFOW(inter_fd,0) = 0x3011; WFIFOW(inter_fd,0) = 0x3011;
WFIFOW(inter_fd,2) = sizeof(struct storage)+8; WFIFOW(inter_fd,2) = sizeof(struct storage)+8;
@ -213,6 +241,8 @@ int intif_send_storage(struct storage *stor)
int intif_request_guild_storage(int account_id,int guild_id) int intif_request_guild_storage(int account_id,int guild_id)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3018; WFIFOW(inter_fd,0) = 0x3018;
WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,2) = account_id;
WFIFOL(inter_fd,6) = guild_id; WFIFOL(inter_fd,6) = guild_id;
@ -221,6 +251,8 @@ int intif_request_guild_storage(int account_id,int guild_id)
} }
int intif_send_guild_storage(int account_id,struct guild_storage *gstor) int intif_send_guild_storage(int account_id,struct guild_storage *gstor)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3019; WFIFOW(inter_fd,0) = 0x3019;
WFIFOW(inter_fd,2) = sizeof(struct guild_storage)+12; WFIFOW(inter_fd,2) = sizeof(struct guild_storage)+12;
WFIFOL(inter_fd,4) = account_id; WFIFOL(inter_fd,4) = account_id;
@ -233,6 +265,8 @@ int intif_send_guild_storage(int account_id,struct guild_storage *gstor)
// パーティ作成要求 // パーティ作成要求
int intif_create_party(struct map_session_data *sd,char *name) int intif_create_party(struct map_session_data *sd,char *name)
{ {
if (CheckForCharServer())
return 0;
nullpo_retr(0, sd); nullpo_retr(0, sd);
WFIFOW(inter_fd,0) = 0x3020; WFIFOW(inter_fd,0) = 0x3020;
@ -249,6 +283,8 @@ int intif_create_party(struct map_session_data *sd,char *name)
// パーティ情報要求 // パーティ情報要求
int intif_request_partyinfo(int party_id) int intif_request_partyinfo(int party_id)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3021; WFIFOW(inter_fd,0) = 0x3021;
WFIFOL(inter_fd,2) = party_id; WFIFOL(inter_fd,2) = party_id;
WFIFOSET(inter_fd,6); WFIFOSET(inter_fd,6);
@ -260,6 +296,8 @@ int intif_request_partyinfo(int party_id)
int intif_party_addmember(int party_id,int account_id) int intif_party_addmember(int party_id,int account_id)
{ {
struct map_session_data *sd; struct map_session_data *sd;
if (CheckForCharServer())
return 0;
sd=map_id2sd(account_id); sd=map_id2sd(account_id);
// if(battle_config.etc_log) // if(battle_config.etc_log)
// printf("intif: party add member %d %d\n",party_id,account_id); // printf("intif: party add member %d %d\n",party_id,account_id);
@ -277,6 +315,8 @@ int intif_party_addmember(int party_id,int account_id)
// パーティ設定変更 // パーティ設定変更
int intif_party_changeoption(int party_id,int account_id,int exp,int item) int intif_party_changeoption(int party_id,int account_id,int exp,int item)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0)=0x3023; WFIFOW(inter_fd,0)=0x3023;
WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,2)=party_id;
WFIFOL(inter_fd,6)=account_id; WFIFOL(inter_fd,6)=account_id;
@ -288,6 +328,8 @@ int intif_party_changeoption(int party_id,int account_id,int exp,int item)
// パーティ脱退要求 // パーティ脱退要求
int intif_party_leave(int party_id,int account_id) int intif_party_leave(int party_id,int account_id)
{ {
if (CheckForCharServer())
return 0;
// if(battle_config.etc_log) // if(battle_config.etc_log)
// printf("intif: party leave %d %d\n",party_id,account_id); // printf("intif: party leave %d %d\n",party_id,account_id);
WFIFOW(inter_fd,0)=0x3024; WFIFOW(inter_fd,0)=0x3024;
@ -299,6 +341,8 @@ int intif_party_leave(int party_id,int account_id)
// パーティ移動要求 // パーティ移動要求
int intif_party_changemap(struct map_session_data *sd,int online) int intif_party_changemap(struct map_session_data *sd,int online)
{ {
if (CheckForCharServer())
return 0;
if(sd!=NULL){ if(sd!=NULL){
WFIFOW(inter_fd,0)=0x3025; WFIFOW(inter_fd,0)=0x3025;
WFIFOL(inter_fd,2)=sd->status.party_id; WFIFOL(inter_fd,2)=sd->status.party_id;
@ -315,6 +359,8 @@ int intif_party_changemap(struct map_session_data *sd,int online)
// パーティー解散要求 // パーティー解散要求
int intif_break_party(int party_id) int intif_break_party(int party_id)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0)=0x3026; WFIFOW(inter_fd,0)=0x3026;
WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,2)=party_id;
WFIFOSET(inter_fd,6); WFIFOSET(inter_fd,6);
@ -323,6 +369,8 @@ int intif_break_party(int party_id)
// パーティ会話送信 // パーティ会話送信
int intif_party_message(int party_id,int account_id,char *mes,int len) int intif_party_message(int party_id,int account_id,char *mes,int len)
{ {
if (CheckForCharServer())
return 0;
// if(battle_config.etc_log) // if(battle_config.etc_log)
// printf("intif_party_message: %s\n",mes); // printf("intif_party_message: %s\n",mes);
WFIFOW(inter_fd,0)=0x3027; WFIFOW(inter_fd,0)=0x3027;
@ -336,6 +384,8 @@ int intif_party_message(int party_id,int account_id,char *mes,int len)
// パーティ競合チェック要求 // パーティ競合チェック要求
int intif_party_checkconflict(int party_id,int account_id,char *nick) int intif_party_checkconflict(int party_id,int account_id,char *nick)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0)=0x3028; WFIFOW(inter_fd,0)=0x3028;
WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,2)=party_id;
WFIFOL(inter_fd,6)=account_id; WFIFOL(inter_fd,6)=account_id;
@ -347,6 +397,8 @@ int intif_party_checkconflict(int party_id,int account_id,char *nick)
// ギルド作成要求 // ギルド作成要求
int intif_guild_create(const char *name,const struct guild_member *master) int intif_guild_create(const char *name,const struct guild_member *master)
{ {
if (CheckForCharServer())
return 0;
nullpo_retr(0, master); nullpo_retr(0, master);
WFIFOW(inter_fd,0)=0x3030; WFIFOW(inter_fd,0)=0x3030;
@ -360,6 +412,8 @@ int intif_guild_create(const char *name,const struct guild_member *master)
// ギルド情報要求 // ギルド情報要求
int intif_guild_request_info(int guild_id) int intif_guild_request_info(int guild_id)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3031; WFIFOW(inter_fd,0) = 0x3031;
WFIFOL(inter_fd,2) = guild_id; WFIFOL(inter_fd,2) = guild_id;
WFIFOSET(inter_fd,6); WFIFOSET(inter_fd,6);
@ -368,6 +422,8 @@ int intif_guild_request_info(int guild_id)
// ギルドメンバ追加要求 // ギルドメンバ追加要求
int intif_guild_addmember(int guild_id,struct guild_member *m) int intif_guild_addmember(int guild_id,struct guild_member *m)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0) = 0x3032; WFIFOW(inter_fd,0) = 0x3032;
WFIFOW(inter_fd,2) = sizeof(struct guild_member)+8; WFIFOW(inter_fd,2) = sizeof(struct guild_member)+8;
WFIFOL(inter_fd,4) = guild_id; WFIFOL(inter_fd,4) = guild_id;
@ -378,6 +434,8 @@ int intif_guild_addmember(int guild_id,struct guild_member *m)
// ギルドメンバ脱退/追放要求 // ギルドメンバ脱退/追放要求
int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const char *mes) int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const char *mes)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd, 0) = 0x3034; WFIFOW(inter_fd, 0) = 0x3034;
WFIFOL(inter_fd, 2) = guild_id; WFIFOL(inter_fd, 2) = guild_id;
WFIFOL(inter_fd, 6) = account_id; WFIFOL(inter_fd, 6) = account_id;
@ -391,6 +449,8 @@ int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const cha
int intif_guild_memberinfoshort(int guild_id, int intif_guild_memberinfoshort(int guild_id,
int account_id,int char_id,int online,int lv,int class) int account_id,int char_id,int online,int lv,int class)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd, 0) = 0x3035; WFIFOW(inter_fd, 0) = 0x3035;
WFIFOL(inter_fd, 2) = guild_id; WFIFOL(inter_fd, 2) = guild_id;
WFIFOL(inter_fd, 6) = account_id; WFIFOL(inter_fd, 6) = account_id;
@ -404,6 +464,8 @@ int intif_guild_memberinfoshort(int guild_id,
// ギルド解散通知 // ギルド解散通知
int intif_guild_break(int guild_id) int intif_guild_break(int guild_id)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd, 0) = 0x3036; WFIFOW(inter_fd, 0) = 0x3036;
WFIFOL(inter_fd, 2) = guild_id; WFIFOL(inter_fd, 2) = guild_id;
WFIFOSET(inter_fd,6); WFIFOSET(inter_fd,6);
@ -412,6 +474,8 @@ int intif_guild_break(int guild_id)
// ギルド会話送信 // ギルド会話送信
int intif_guild_message(int guild_id,int account_id,char *mes,int len) int intif_guild_message(int guild_id,int account_id,char *mes,int len)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0)=0x3037; WFIFOW(inter_fd,0)=0x3037;
WFIFOW(inter_fd,2)=len+12; WFIFOW(inter_fd,2)=len+12;
WFIFOL(inter_fd,4)=guild_id; WFIFOL(inter_fd,4)=guild_id;
@ -423,6 +487,8 @@ int intif_guild_message(int guild_id,int account_id,char *mes,int len)
// ギルド競合チェック要求 // ギルド競合チェック要求
int intif_guild_checkconflict(int guild_id,int account_id,int char_id) int intif_guild_checkconflict(int guild_id,int account_id,int char_id)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd, 0)=0x3038; WFIFOW(inter_fd, 0)=0x3038;
WFIFOL(inter_fd, 2)=guild_id; WFIFOL(inter_fd, 2)=guild_id;
WFIFOL(inter_fd, 6)=account_id; WFIFOL(inter_fd, 6)=account_id;
@ -433,6 +499,8 @@ int intif_guild_checkconflict(int guild_id,int account_id,int char_id)
// ギルド基本情報変更要求 // ギルド基本情報変更要求
int intif_guild_change_basicinfo(int guild_id,int type,const void *data,int len) int intif_guild_change_basicinfo(int guild_id,int type,const void *data,int len)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0)=0x3039; WFIFOW(inter_fd,0)=0x3039;
WFIFOW(inter_fd,2)=len+10; WFIFOW(inter_fd,2)=len+10;
WFIFOL(inter_fd,4)=guild_id; WFIFOL(inter_fd,4)=guild_id;
@ -445,6 +513,8 @@ int intif_guild_change_basicinfo(int guild_id,int type,const void *data,int len)
int intif_guild_change_memberinfo(int guild_id,int account_id,int char_id, int intif_guild_change_memberinfo(int guild_id,int account_id,int char_id,
int type,const void *data,int len) int type,const void *data,int len)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd, 0)=0x303a; WFIFOW(inter_fd, 0)=0x303a;
WFIFOW(inter_fd, 2)=len+18; WFIFOW(inter_fd, 2)=len+18;
WFIFOL(inter_fd, 4)=guild_id; WFIFOL(inter_fd, 4)=guild_id;
@ -458,6 +528,8 @@ int intif_guild_change_memberinfo(int guild_id,int account_id,int char_id,
// ギルド役職変更要求 // ギルド役職変更要求
int intif_guild_position(int guild_id,int idx,struct guild_position *p) int intif_guild_position(int guild_id,int idx,struct guild_position *p)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0)=0x303b; WFIFOW(inter_fd,0)=0x303b;
WFIFOW(inter_fd,2)=sizeof(struct guild_position)+12; WFIFOW(inter_fd,2)=sizeof(struct guild_position)+12;
WFIFOL(inter_fd,4)=guild_id; WFIFOL(inter_fd,4)=guild_id;
@ -469,6 +541,8 @@ int intif_guild_position(int guild_id,int idx,struct guild_position *p)
// ギルドスキルアップ要求 // ギルドスキルアップ要求
int intif_guild_skillup(int guild_id,int skill_num,int account_id,int flag) int intif_guild_skillup(int guild_id,int skill_num,int account_id,int flag)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd, 0)=0x303c; WFIFOW(inter_fd, 0)=0x303c;
WFIFOL(inter_fd, 2)=guild_id; WFIFOL(inter_fd, 2)=guild_id;
WFIFOL(inter_fd, 6)=skill_num; WFIFOL(inter_fd, 6)=skill_num;
@ -480,6 +554,8 @@ int intif_guild_skillup(int guild_id,int skill_num,int account_id,int flag)
// ギルド同盟/敵対要求 // ギルド同盟/敵対要求
int intif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) int intif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd, 0)=0x303d; WFIFOW(inter_fd, 0)=0x303d;
WFIFOL(inter_fd, 2)=guild_id1; WFIFOL(inter_fd, 2)=guild_id1;
WFIFOL(inter_fd, 6)=guild_id2; WFIFOL(inter_fd, 6)=guild_id2;
@ -492,6 +568,8 @@ int intif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account
// ギルド告知変更要求 // ギルド告知変更要求
int intif_guild_notice(int guild_id,const char *mes1,const char *mes2) int intif_guild_notice(int guild_id,const char *mes1,const char *mes2)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0)=0x303e; WFIFOW(inter_fd,0)=0x303e;
WFIFOL(inter_fd,2)=guild_id; WFIFOL(inter_fd,2)=guild_id;
memcpy(WFIFOP(inter_fd,6),mes1,60); memcpy(WFIFOP(inter_fd,6),mes1,60);
@ -502,6 +580,8 @@ int intif_guild_notice(int guild_id,const char *mes1,const char *mes2)
// ギルドエンブレム変更要求 // ギルドエンブレム変更要求
int intif_guild_emblem(int guild_id,int len,const char *data) int intif_guild_emblem(int guild_id,int len,const char *data)
{ {
if (CheckForCharServer())
return 0;
if(guild_id<=0 || len<0 || len>2000) if(guild_id<=0 || len<0 || len>2000)
return 0; return 0;
WFIFOW(inter_fd,0)=0x303f; WFIFOW(inter_fd,0)=0x303f;
@ -515,6 +595,8 @@ int intif_guild_emblem(int guild_id,int len,const char *data)
//現在のギルド城占領ギルドを調べる //現在のギルド城占領ギルドを調べる
int intif_guild_castle_dataload(int castle_id,int index) int intif_guild_castle_dataload(int castle_id,int index)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0)=0x3040; WFIFOW(inter_fd,0)=0x3040;
WFIFOW(inter_fd,2)=castle_id; WFIFOW(inter_fd,2)=castle_id;
WFIFOB(inter_fd,4)=index; WFIFOB(inter_fd,4)=index;
@ -525,6 +607,8 @@ int intif_guild_castle_dataload(int castle_id,int index)
//ギルド城占領ギルド変更要求 //ギルド城占領ギルド変更要求
int intif_guild_castle_datasave(int castle_id,int index, int value) int intif_guild_castle_datasave(int castle_id,int index, int value)
{ {
if (CheckForCharServer())
return 0;
WFIFOW(inter_fd,0)=0x3041; WFIFOW(inter_fd,0)=0x3041;
WFIFOW(inter_fd,2)=castle_id; WFIFOW(inter_fd,2)=castle_id;
WFIFOB(inter_fd,4)=index; WFIFOB(inter_fd,4)=index;

View File

@ -547,8 +547,12 @@ void map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0,
map_freeblock_lock(); // メモリからの解放を禁止する map_freeblock_lock(); // メモリからの解放を禁止する
for(i=blockcount;i<bl_list_count;i++) for(i=blockcount;i<bl_list_count;i++)
if(bl_list[i]->prev) // 有効かどうかチェック if(bl_list[i]->prev) { // 有効かどうかチェック
if (bl_list[i]->type == BL_PC
&& session[((struct map_session_data *) bl_list[i])->fd] == NULL)
continue;
func(bl_list[i],ap); func(bl_list[i],ap);
}
map_freeblock_unlock(); // 解放を許可する map_freeblock_unlock(); // 解放を許可する