* Completely rescripted the DTS warp service based on the aegis 11.3 file.
- Updated F_ClearGarbage to erase obsolete DTS player variables. - Moved Cool Corp. Staff NPCs to Lighthalzen (cities/lighthalzen.txt.) - Now everyone can enjoy the global broadcast "every-hour-nag" to vote! - Note: Upon loading ALL prior DTS global variables are erased. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13764 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,5 +1,11 @@
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Date Added
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======
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2009/05/12
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* Rev. 13764 Completely rescripted the DTS warp service based on the aegis 11.3 file. [L0ne_W0lf]
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- Updated F_ClearGarbage to erase obsolete DTS player variables.
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- Moved Cool Corp. Staff NPCs to Lighthalzen (cities/lighthalzen.txt.)
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- Now everyone can enjoy the global broadcast "every-hour-nag" to vote!
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- Note: Upon loading ALL prior DTS global variables are erased.
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2009/05/11
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- Fixed double-quotes not being escaped in the custom xmas_rings_event. (bugreport:2546) [brianluau]
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- Renamed an OnClock label in schg_cas01 so it's consistent with the other castles. (bugreport:2831)
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= erKURITA, Au{R}oN (Translated by Alan), $ephiroth
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//===== Current Version: =====================================
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//= 1.8
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//= 1.9
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -38,6 +38,7 @@
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//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf]
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//= 1.7b Another fix to Lucius (trivial). (bugreport:1125)
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//= 1.8 Replaced effect numerics with constants. [L0ne_W0lf]
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//= 1.9 Added Cool Corp. Event Staff, who oringialy resided in the DTS_warper script file. [L0ne_W0lf]
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//=============================================================
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lighthalzen,198,285,5 script Jiwon#zen5 862,{
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@ -2949,7 +2950,6 @@ OnTouch:
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end;
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}
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lhz_in01,139,48,7 script Leimi#mimir 73,{
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mes "[Leimi]";
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mes "...";
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@ -2998,6 +2998,146 @@ OnTouch:
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end;
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}
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lhz_in02,36,274,4 script Cool Event Staff#Saera 831,{
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mes "[Saera]";
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mes "Welcome to the";
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mes "temporary headquarters";
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mes "of Cool Event Corporation.";
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mes "How may I help you today?";
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next;
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switch(select("Temporary headquarters?:Voting:No, thanks.")) {
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case 1:
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mes "[Saera]";
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mes "Our headquarters building";
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mes "is currently undergoing";
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mes "reconstruction, so we are";
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mes "basing our operations in";
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mes "this place for the meantime.";
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close;
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case 2:
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if (lhz_boss < 17) {
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mes "[Saera]";
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mes "Currently, Kafra Corporation";
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mes "and Cool Event Corp are working";
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mes "on a collaborative program that";
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mes "will provide direct teleport";
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mes "services to dungeons.";
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next;
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mes "[Saera]";
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mes "Due to technical issues,";
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mes "both companies cannot provide";
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mes "teleport services to the same";
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mes "dungeon. Therefore, we will be";
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mes "selecting our valued customers to choose the company they want.";
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next;
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mes "[Saera]";
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mes "Only a limited number of";
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mes "voters will be chosen, so";
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mes "you can check your voting";
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mes "eligibility at the headquarters";
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mes "of both participating companies. Thank you for your patronage~";
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close;
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}
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else {
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mes "[Saera]";
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mes "Currently, Kafra Corporation";
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mes "and Cool Event Corp are working";
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mes "on a collaborative program that";
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mes "will provide direct teleport";
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mes "services to dungeons.";
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next;
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mes "[Saera]";
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mes "Due to technical issues,";
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mes "both companies cannot provide";
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mes "teleport services to the same";
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mes "dungeon. Therefore, we will be";
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mes "selecting a number of valued customers to vote for their choice.";
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next;
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mes "[Saera]";
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mes "I've just reviewed your";
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mes "information and would like";
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mes "to inform you that you are";
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mes "indeed eligible to vote.";
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mes "Your participation in this";
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mes "election is much appreciated.";
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next;
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mes "[Saera]";
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mes "Remember that the";
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mes "election polls can be";
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mes "found in either Prontera";
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mes "or Juno. Thank you very much.";
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close;
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}
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case 3:
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mes "[Saera]";
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mes "Thank you.";
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mes "Have a good day.";
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close;
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}
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}
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lhz_in02,40,280,6 script Event Planner 833,{
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mes "[Jellarin]";
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mes "I don't like this.";
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mes "But I don't like that";
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mes "idea either. What will";
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mes "I do for a new event, eh?";
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next;
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mes "[Jellarin]";
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mes "I need something";
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mes "major, something that'll";
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mes "really shake up the world,";
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mes "something epochal, but what?";
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mes "Hey, do you have any ideas?";
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close;
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}
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lhz_in02,110,286,5 script Cool Event Manager 853,{
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mes "[Baoto]";
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mes "Hmmm...";
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mes "The employees seem";
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mes "to be having too much";
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mes "fun amongst themselves";
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mes "recently. This does not";
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mes "bode well at all...";
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next;
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mes "[Baoto]";
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mes "It looks like I'm";
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mes "just going to have to";
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mes "start cracking that whip";
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mes "more often and much";
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mes "harder. Ha ha ha ha!";
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close;
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}
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lhz_in02,36,284,0 script Cool Event Staff#Cesuna 874,{
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mes "[Cesuna]";
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mes "Ack! I'm totally";
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mes "swamped with all this";
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mes "work! But I don't wanna";
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mes "do any of it. That's it!";
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mes "I totally need a break.";
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next;
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mes "[Cesuna]";
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mes "^333333*Sigh...*^000000";
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mes "I wonder if Saera";
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mes "would ever consider";
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mes "going out with me?";
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mes "That would be nice~";
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close;
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}
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lhz_in02,19,274,2 script Maintenance Guy#lhz 851,{
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mes "[Kudiuu]";
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mes "Holy...!";
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mes "Will this place";
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mes "ever get cleaned up?!";
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mes "^333333*Cough cough*^000000 There's";
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mes "so much dust here, it's";
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mes "almost a health hazard!";
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close;
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}
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// Lighthalzen Mushroom.
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// Don't really understand why it's there, but it's funny regardless.
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lhz_in01,157,54,0,0 monster Red Mushroom 1085,1,120000,100000,0
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File diff suppressed because it is too large
Load Diff
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//===== By: ==================================================
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//= Lupus, kobra_k88
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//===== Current Version: =====================================
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//= 2.13
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//= 2.15
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//===== Compatible With: =====================================
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//= eAthena 1.0
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//===== Description: =========================================
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@ -36,7 +36,8 @@
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//= 2.11 Updated function Job_Change to jobchange based on Upper value. [Paradox924X]
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//= 2.12 Added more unused vars to F_ClearGarbage [Lupus]
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//= 2.13 Added more unused vars to F_ClearGarbage [Lupus]
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//= 2,14 Added old novice variables to F_ClearGarbage. [L0ne_W0lf]
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//= 2.14 Added old novice variables to F_ClearGarbage. [L0ne_W0lf]
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//= 2.15 Added no unused DTS variables to F_ClearGarbage. [L0ne_W0lf]
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//============================================================
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@ -111,6 +112,10 @@ function script F_ClearGarbage {
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set NEW_LVUP1,0;
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set NEW_JOBLVUP,0;
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// Old DTS variables that are no longer used.
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set dtseligible,0;
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set MISC_QUEST,MISC_QUEST & ~128;
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return;
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}
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