- Added the required changes to support the 2008-09-10+ clients

- Cleaned around the char set offline function to properly avoid setting offline a character that had relogged faster than the map server's packet arrival to the char-server (I presume this was the bugfix that Kevin attempted a long time ago, but the current code for that causes a dangling pointer problem).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13293 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2008-10-15 12:31:16 +00:00
parent c0e0d9924a
commit 0167134620
4 changed files with 27 additions and 16 deletions

View File

@ -1202,6 +1202,12 @@ packet_ver: 22
0x035f,-1
0x0389,-1
//2008-09-10aSakexe
packet_ver: 23
0x0436,19,wanttoconnection,2:6:10:14:18
0x0437,7,actionrequest,2:6
0x0438,10,useskilltoid,2:4:6
0x0439,8,useitem,2:4
//Add new packets here
//packet_ver: 23
//packet_ver: 24

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@ -245,14 +245,16 @@ void set_char_offline(int char_id, int account_id)
character->waiting_disconnect = -1;
}
//If user is NOT at char screen, delete entry [Kevin]
if(character->char_id != -1)
if(character->char_id == char_id)
{
idb_remove(online_char_db, account_id);
character->char_id = -1;
character->server = -1;
}
//FIXME? Why Kevin free'd the online information when the char was effectively in the map-server?
}
if (login_fd > 0 && !session[login_fd]->flag.eof && (char_id == -1 || character == NULL || character->char_id != -1))
if (login_fd > 0 && !session[login_fd]->flag.eof && (char_id == -1 || character == NULL || character->fd == -1))
{
WFIFOHEAD(login_fd,6);
WFIFOW(login_fd,0) = 0x272c;
@ -3218,10 +3220,10 @@ int parse_char(int fd)
if( sd != NULL && sd->auth )
{
struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
set_char_offline(-1,sd->account_id);
if( data != NULL && data->fd == fd)
data->fd = -1;
if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
set_char_offline(-1,sd->account_id);
}
do_close(fd);
return 0;

View File

@ -309,14 +309,17 @@ void set_char_offline(int char_id, int account_id)
character->waiting_disconnect = -1;
}
//If user is NOT at char screen, delete entry [Kevin]
if(character->char_id != -1)
if(character->char_id == char_id)
{
idb_remove(online_char_db, account_id);
character->char_id = -1;
character->server = -1;
}
//FIXME? Why Kevin free'd the online information when the char was effectively in the map-server?
}
if (login_fd > 0 && !session[login_fd]->flag.eof && (char_id == -1 || character == NULL || character->char_id != -1))
//Remove char if 1- Set all offline, or 2- character is no longer connected to char-server.
if (login_fd > 0 && !session[login_fd]->flag.eof && (char_id == -1 || character == NULL || character->fd == -1))
{
WFIFOHEAD(login_fd,6);
WFIFOW(login_fd,0) = 0x272c;
@ -2870,10 +2873,10 @@ int parse_char(int fd)
if( sd != NULL && sd->auth )
{ // already authed client
struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
set_char_offline(-1,sd->account_id);
if( data != NULL && data->fd == fd)
data->fd = -1;
if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
set_char_offline(-1,sd->account_id);
}
do_close(fd);
return 0;

View File

@ -53,8 +53,8 @@ struct quest;
#endif
// packet DB
#define MAX_PACKET_DB 0x400
#define MAX_PACKET_VER 22
#define MAX_PACKET_DB 0x500
#define MAX_PACKET_VER 25
struct s_packet_db {
short len;