diff --git a/conf/battle/client.conf b/conf/battle/client.conf index 2e87c77a78..9833d04ab7 100644 --- a/conf/battle/client.conf +++ b/conf/battle/client.conf @@ -105,6 +105,10 @@ xmas_ignorepalette: no // Set this to yes if your cloth palettes pack doesn't has Summer palettes (or has less than the other jobs) summer_ignorepalette: no +// Do not display cloth colors for the Hanbok class? +// Set this to yes if your cloth palettes pack doesn't has Hanbok palettes (or has less than the other jobs) +hanbok_ignorepalette: no + // Set this to 1 if your clients have langtype problems and can't display motd properly motd_type: 0 diff --git a/conf/msg_conf/char_msg.conf b/conf/msg_conf/char_msg.conf index cc76cd1833..f313819f75 100644 --- a/conf/msg_conf/char_msg.conf +++ b/conf/msg_conf/char_msg.conf @@ -112,7 +112,8 @@ 102: Expanded Super Baby 103: Kagerou 104: Oboro -105: Unknown Job +105: Hanbok +106: Unknown Job //Auction 200: Auction Manager diff --git a/db/const.txt b/db/const.txt index 40ac9d23df..36ea711e98 100644 --- a/db/const.txt +++ b/db/const.txt @@ -304,6 +304,7 @@ Option_Summer 0x40000 Option_Wug 0x100000 Option_Wugrider 0x200000 Option_Hanbok 0x8000000 +Option_Mounting 0x10000000 bc_all 0 bc_map 1 @@ -1288,6 +1289,8 @@ SC_MAGMA_FLOW 548 SC_PYROCLASTIC 549 SC_PARALYSIS 550 SC_PAIN_KILLER 551 +SC_EXTREMITYFIST2 552 +SC_HANBOK 553 e_gasp 0 e_what 1 diff --git a/db/pre-re/skill_tree.txt b/db/pre-re/skill_tree.txt index f1954a2bc8..24fe730f75 100644 --- a/db/pre-re/skill_tree.txt +++ b/db/pre-re/skill_tree.txt @@ -4,7 +4,6 @@ 0,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# 0,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# 0,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -0,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Swordman 1,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 1,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -19,7 +18,6 @@ 1,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# 1,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# 1,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -1,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Magician 2,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 2,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -38,7 +36,6 @@ 2,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# 2,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# 2,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -2,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Archer 3,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 3,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -50,7 +47,6 @@ 3,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# 3,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# 3,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -3,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Acolyte 4,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -70,7 +66,6 @@ 4,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# 4,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# 4,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Merchant 5,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 5,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -85,8 +80,6 @@ 5,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# 5,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# 5,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -5,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -5,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Thief 6,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 6,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -101,7 +94,6 @@ 6,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# 6,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# 6,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -6,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Knight 7,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 7,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -128,7 +120,6 @@ 7,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 7,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 7,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -7,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Priest 8,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 8,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -167,7 +158,6 @@ 8,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# 8,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# 8,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -8,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Wizard 9,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 9,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -201,7 +191,6 @@ 9,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# 9,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# 9,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -9,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Blacksmith 10,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 10,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -240,8 +229,6 @@ 10,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 10,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 10,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -10,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -10,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Hunter 11,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 11,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -272,7 +259,6 @@ 11,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 11,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 11,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -11,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Assassin 12,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 12,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -299,7 +285,6 @@ 12,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# 12,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# 12,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -12,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Knight(Peco) 13,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 13,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -326,7 +311,6 @@ 13,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 13,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 13,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -13,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Crusader 14,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 14,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -360,7 +344,6 @@ 14,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 14,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# 14,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -14,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Monk 15,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 15,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -397,7 +380,6 @@ 15,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# 15,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# 15,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -15,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Sage 16,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 16,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -441,7 +423,6 @@ 16,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# 16,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# 16,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -16,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Rogue 17,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 17,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -477,7 +458,6 @@ 17,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# 17,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# 17,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -17,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Alchemist 18,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 18,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -512,8 +492,6 @@ 18,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 18,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 18,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -18,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -18,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Bard 19,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 19,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -544,7 +522,6 @@ 19,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 19,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# 19,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -19,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Dancer 20,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 20,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -575,7 +552,6 @@ 20,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 20,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# 20,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -20,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Crusader(Peco) 21,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 21,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -609,14 +585,12 @@ 21,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 21,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# 21,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -21,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //WeddingClass 22,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 22,334,1,0,0,0,0,0,0,0,0,0,0 //WE_MALE#I Will Protect You# 22,335,5,0,0,0,0,0,0,0,0,0,0 //WE_FEMALE#I Look up to You# 22,336,5,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARTNER#I miss You# 22,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -22,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //SuperNovice 23,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 23,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -670,8 +644,6 @@ 23,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# 23,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# 23,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -23,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -23,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Gunslinger 24,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 24,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -698,7 +670,6 @@ 24,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack# 24,521,10,520,7,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift# 24,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -24,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Ninja 25,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 25,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -726,13 +697,11 @@ 25,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# 25,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# 25,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -25,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //NoviceHigh 4001,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4001,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# 4001,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# 4001,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4001,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //SwordmanHigh 4002,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4002,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -747,7 +716,6 @@ 4002,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# 4002,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# 4002,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4002,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //MageHigh 4003,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4003,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -766,7 +734,6 @@ 4003,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# 4003,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# 4003,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4003,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //ArcherHigh 4004,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4004,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -778,7 +745,6 @@ 4004,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# 4004,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# 4004,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4004,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //AcolyteHigh 4005,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4005,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -798,7 +764,6 @@ 4005,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# 4005,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# 4005,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4005,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //MerchantHigh 4006,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4006,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -813,8 +778,6 @@ 4006,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# 4006,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# 4006,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4006,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4006,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //ThiefHigh 4007,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4007,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -829,7 +792,6 @@ 4007,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# 4007,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# 4007,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4007,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //LordKnight 4008,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4008,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -864,7 +826,6 @@ 4008,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# 4008,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4008,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4008,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //HighPriest 4009,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4009,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -907,7 +868,6 @@ 4009,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio# 4009,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge# 4009,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4009,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //HighWizard 4010,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4010,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -946,7 +906,6 @@ 4010,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein# 4010,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation# 4010,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4010,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Whitesmith 4011,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4011,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -993,8 +952,6 @@ 4011,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# 4011,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4011,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4011,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4011,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Sniper 4012,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4012,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1029,7 +986,6 @@ 4012,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# 4012,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4012,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4012,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //AssassinCross 4013,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4013,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1061,7 +1017,6 @@ 4013,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault# 4013,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison# 4013,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4013,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //LordKnight(Peco) 4014,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4014,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1096,7 +1051,6 @@ 4014,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# 4014,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4014,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4014,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Paladin 4015,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4015,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1134,7 +1088,6 @@ 4015,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# 4015,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# 4015,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4015,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Champion 4016,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4016,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1175,7 +1128,6 @@ 4016,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo# 4016,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# 4016,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4016,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Professor 4017,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4017,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1227,7 +1179,6 @@ 4017,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock# 4017,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting# 4017,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4017,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Stalker 4018,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4018,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1267,7 +1218,6 @@ 4018,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve# 4018,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All# 4018,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4018,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Creator 4019,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4019,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1308,8 +1258,6 @@ 4019,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 4019,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 4019,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4019,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4019,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Clown 4020,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4020,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1346,7 +1294,6 @@ 4020,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# 4020,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# 4020,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4020,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Gypsy 4021,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4021,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1383,7 +1330,6 @@ 4021,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# 4021,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# 4021,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4021,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Paladin(Peco) 4022,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4022,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1421,14 +1367,12 @@ 4022,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# 4022,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# 4022,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4022,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby (Novice) 4023,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4023,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# 4023,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# 4023,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4023,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4023,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Swordman 4024,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4024,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1444,7 +1388,6 @@ 4024,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# 4024,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4024,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4024,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Magician 4025,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4025,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1464,7 +1407,6 @@ 4025,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# 4025,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4025,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4025,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Archer 4026,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4026,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1477,7 +1419,6 @@ 4026,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# 4026,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4026,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4026,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Acolyte 4027,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4027,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1498,7 +1439,6 @@ 4027,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# 4027,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4027,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4027,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Merchant 4028,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4028,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1514,8 +1454,6 @@ 4028,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# 4028,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4028,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4028,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4028,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Thief 4029,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4029,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1531,7 +1469,6 @@ 4029,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# 4029,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4029,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4029,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Knight 4030,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4030,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1559,7 +1496,6 @@ 4030,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 4030,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4030,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4030,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Priest 4031,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4031,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1599,7 +1535,6 @@ 4031,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# 4031,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# 4031,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4031,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Wizard 4032,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4032,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1633,7 +1568,6 @@ 4032,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# 4032,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# 4032,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4032,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Blacksmith 4033,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4033,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1673,8 +1607,6 @@ 4033,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# 4033,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 4033,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4033,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4033,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Hunter 4034,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4034,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1706,7 +1638,6 @@ 4034,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# 4034,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 4034,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4034,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Assassin 4035,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4035,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1734,7 +1665,6 @@ 4035,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# 4035,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# 4035,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4035,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Knight(Peco) 4036,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4036,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1762,7 +1692,6 @@ 4036,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 4036,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4036,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4036,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Crusader 4037,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4037,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1797,7 +1726,6 @@ 4037,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# 4037,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4037,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4037,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Monk 4038,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4038,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1835,7 +1763,6 @@ 4038,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# 4038,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# 4038,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4038,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Sage 4039,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4039,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1880,7 +1807,6 @@ 4039,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# 4039,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# 4039,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4039,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Rogue 4040,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4040,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1917,7 +1843,6 @@ 4040,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# 4040,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# 4040,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4040,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Alchemist 4041,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4041,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1953,8 +1878,6 @@ 4041,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 4041,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 4041,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4041,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4041,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Bard 4042,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4042,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1986,7 +1909,6 @@ 4042,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# 4042,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4042,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4042,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Dancer 4043,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4043,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2018,7 +1940,6 @@ 4043,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# 4043,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4043,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4043,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Crusader(Peco) 4044,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4044,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2053,7 +1974,6 @@ 4044,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# 4044,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4044,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4044,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Super Baby 4045,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4045,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2108,8 +2028,6 @@ 4045,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# 4045,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4045,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4045,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4045,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Taekwon 4046,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4046,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2131,7 +2049,6 @@ 4046,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# 4046,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# 4046,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4046,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Star Gladiator 4047,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4047,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2171,7 +2088,6 @@ 4047,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# 4047,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# 4047,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4047,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Star Gladiator (Union) 4048,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4048,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2211,7 +2127,6 @@ 4048,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# 4048,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# 4048,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4048,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Soul Linker 4049,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4049,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2260,7 +2175,6 @@ 4049,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska# 4049,494,5,451,5,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth# 4049,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4049,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Gangsi (Bongun/Munak) 4050,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4050,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2292,7 +2206,6 @@ //4050,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION## //4050,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP## 4050,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4050,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Death Knight 4051,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4051,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2363,7 +2276,6 @@ //4051,617,10,0,0,0,0,0,0,0,0,0,0 //DE_WINDATTACK## //4051,618,10,0,0,0,0,0,0,0,0,0,0 //DE_WATERATTACK## 4051,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4051,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Dark Collector 4052,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4052,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2429,7 +2341,6 @@ //4052,651,1,0,0,0,0,0,0,0,0,0,0 //DA_ZENYRANK## //4052,652,1,0,0,0,0,0,0,0,0,0,0 //DA_ACCESSORYMIX## 4052,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4052,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //New Soul Linker And Soul Link Enabled Skills //4049,572,5,0,0,0,0,0,0,0,0,0,0 //SL_DEATHKNIGHT## //4049,573,5,0,0,0,0,0,0,0,0,0,0 //SL_COLLECTOR## @@ -2471,7 +2382,6 @@ 4054,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4054,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4054,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4054,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4054,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4054,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4054,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -2515,7 +2425,6 @@ 4055,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# 4055,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# 4055,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4055,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4055,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# 4055,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# 4055,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# @@ -2569,7 +2478,6 @@ 4056,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 4056,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4056,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4056,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4056,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4056,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4056,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -2630,7 +2538,6 @@ 4057,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# 4057,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# 4057,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4057,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4057,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# 4057,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# 4057,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# @@ -2688,7 +2595,6 @@ 4058,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 4058,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4058,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4058,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4058,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4058,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4058,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -2718,7 +2624,6 @@ 4058,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4058,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4058,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4058,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Guillotine Cross (Regular) 4059,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4059,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2745,7 +2650,6 @@ 4059,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# 4059,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# 4059,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4059,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4059,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# 4059,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# 4059,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# @@ -2797,7 +2701,6 @@ 4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# 4060,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4060,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4060,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4060,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4060,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4060,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -2847,7 +2750,6 @@ 4061,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein# 4061,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation# 4061,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4061,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4061,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# 4061,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# 4061,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# @@ -2905,7 +2807,6 @@ 4062,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# 4062,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4062,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4062,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4062,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4062,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4062,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -2970,7 +2871,6 @@ 4063,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio# 4063,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge# 4063,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4063,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4063,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# 4063,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# 4063,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# @@ -3033,7 +2933,6 @@ 4064,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# 4064,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4064,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4064,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4064,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4064,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4064,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -3063,7 +2962,6 @@ 4064,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4064,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4064,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4064,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Guillotine Cross (Trans) 4065,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4065,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -3095,7 +2993,6 @@ 4065,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault# 4065,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison# 4065,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4065,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4065,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# 4065,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# 4065,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# @@ -3146,7 +3043,6 @@ 4066,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4066,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# 4066,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4066,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4066,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4066,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4066,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -3209,7 +3105,6 @@ 4067,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# 4067,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# 4067,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4067,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4067,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# 4067,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# 4067,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# @@ -3266,7 +3161,6 @@ 4068,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4068,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# 4068,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4068,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4068,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# 4068,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4068,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# @@ -3321,7 +3215,6 @@ 4069,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4069,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# 4069,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4069,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4069,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# 4069,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4069,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# @@ -3382,7 +3275,6 @@ 4070,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# 4070,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# 4070,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4070,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4070,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# 4070,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# 4070,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# @@ -3439,7 +3331,6 @@ 4071,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 4071,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 4071,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4071,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4071,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# 4071,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# 4071,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# @@ -3459,7 +3350,6 @@ 4071,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# 4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4071,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4071,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Shadow Chaser (Regular) 4072,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4072,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -3495,7 +3385,6 @@ 4072,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# 4072,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# 4072,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4072,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4072,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# 4072,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# 4072,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# @@ -3554,7 +3443,6 @@ 4073,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# 4073,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# 4073,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4073,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4073,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4073,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4073,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -3625,7 +3513,6 @@ 4074,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock# 4074,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting# 4074,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4074,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4074,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# 4074,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# 4074,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# @@ -3688,7 +3575,6 @@ 4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# 4075,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# 4075,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4075,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4075,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# 4075,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4075,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# @@ -3749,7 +3635,6 @@ 4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# 4076,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# 4076,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4076,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4076,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# 4076,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4076,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# @@ -3814,7 +3699,6 @@ 4077,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo# 4077,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# 4077,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4077,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4077,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# 4077,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# 4077,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# @@ -3875,7 +3759,6 @@ 4078,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 4078,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 4078,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4078,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4078,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# 4078,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# 4078,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# @@ -3895,7 +3778,6 @@ 4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# 4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Shadow Chaser (Trans) 4079,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4079,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -3935,7 +3817,6 @@ 4079,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve# 4079,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All# 4079,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4079,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4079,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# 4079,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# 4079,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# @@ -3983,7 +3864,6 @@ 4080,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4080,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4080,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4080,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4080,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4080,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4080,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -4029,7 +3909,6 @@ 4081,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# 4081,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4081,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4081,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4081,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4081,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4081,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -4074,7 +3953,6 @@ 4082,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4082,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# 4082,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4082,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4082,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4082,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4082,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -4131,7 +4009,6 @@ 4083,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# 4083,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# 4083,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4083,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4083,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4083,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4083,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -4181,7 +4058,6 @@ 4084,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 4084,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4084,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4084,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4084,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4084,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4084,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -4238,7 +4114,6 @@ 4085,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# 4085,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4085,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4085,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4085,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4085,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4085,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -4299,7 +4174,6 @@ 4086,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 4086,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4086,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4086,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4086,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4086,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4086,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -4329,7 +4203,6 @@ 4086,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4086,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4086,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4086,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Mechanic (Mado) (Trans) 4087,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4087,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -4373,7 +4246,6 @@ 4087,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# 4087,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4087,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4087,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4087,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4087,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4087,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -4403,7 +4275,6 @@ 4087,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4087,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4087,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4087,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Rune Knight 4096,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4096,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -4431,7 +4302,6 @@ 4096,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 4096,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4096,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4096,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4096,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4096,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4096,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -4476,7 +4346,6 @@ 4097,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# 4097,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# 4097,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4097,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4097,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# 4097,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# 4097,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# @@ -4531,7 +4400,6 @@ 4098,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# 4098,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 4098,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4098,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4098,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4098,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4098,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -4593,7 +4461,6 @@ 4099,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# 4099,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# 4099,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4099,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4099,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# 4099,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# 4099,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# @@ -4652,7 +4519,6 @@ 4100,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# 4100,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 4100,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4100,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4100,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4100,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4100,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -4682,7 +4548,6 @@ 4100,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4100,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4100,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4100,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Guillotine Cross 4101,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4101,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -4710,7 +4575,6 @@ 4101,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# 4101,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# 4101,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4101,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4101,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# 4101,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# 4101,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# @@ -4762,7 +4626,6 @@ 4102,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# 4102,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4102,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4102,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4102,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4102,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4102,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -4826,7 +4689,6 @@ 4103,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# 4103,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# 4103,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4103,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4103,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# 4103,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# 4103,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# @@ -4884,7 +4746,6 @@ 4104,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# 4104,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4104,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4104,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4104,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# 4104,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4104,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# @@ -4940,7 +4801,6 @@ 4105,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# 4105,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4105,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4105,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4105,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# 4105,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4105,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# @@ -5002,7 +4862,6 @@ 4106,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# 4106,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# 4106,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4106,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4106,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# 4106,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# 4106,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# @@ -5060,7 +4919,6 @@ 4107,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 4107,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 4107,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4107,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4107,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# 4107,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# 4107,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# @@ -5080,7 +4938,6 @@ 4107,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# 4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4107,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4107,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Shadow Chaser 4108,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4108,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -5117,7 +4974,6 @@ 4108,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# 4108,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# 4108,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4108,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4108,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# 4108,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# 4108,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# @@ -5166,7 +5022,6 @@ 4109,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 4109,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4109,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4109,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4109,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4109,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4109,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -5212,7 +5067,6 @@ 4110,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# 4110,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4110,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4110,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4110,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4110,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4110,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -5263,7 +5117,6 @@ 4111,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# 4111,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 4111,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4111,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4111,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4111,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4111,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -5325,7 +5178,6 @@ 4112,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# 4112,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 4112,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4112,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4112,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4112,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4112,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -5355,7 +5207,6 @@ 4112,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4112,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4112,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4112,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Super Novice (Expanded) 4190,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4190,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -5409,7 +5260,6 @@ 4190,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# 4190,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# 4190,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4190,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4190,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# 4190,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# 4190,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# @@ -5439,7 +5289,6 @@ 4190,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# 4190,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# 4190,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4190,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Super Baby (Expanded) 4191,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4191,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -5494,7 +5343,6 @@ 4191,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# 4191,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4191,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4191,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4191,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# 4191,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# 4191,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# @@ -5524,7 +5372,6 @@ 4191,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# 4191,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# 4191,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4191,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Kagerou 4211,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4211,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -5552,7 +5399,6 @@ 4211,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# 4211,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# 4211,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4211,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4211,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## 4211,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## 4211,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## @@ -5605,7 +5451,6 @@ 4212,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# 4212,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# 4212,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4212,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4212,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## 4212,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## 4212,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## diff --git a/db/re/job_db1.txt b/db/re/job_db1.txt index ef035063af..40aa20188e 100644 --- a/db/re/job_db1.txt +++ b/db/re/job_db1.txt @@ -160,73 +160,73 @@ // Dark Collector 4052, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625, 0 // Rune Knight (Regular) -4054, 28000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 +4054, 35000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Warlock (Regular) -4055, 24000,55 ,500 ,900 ,490 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,540 +4055, 30000,55 ,500 ,900 ,490 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,540 // Ranger (Regular) -4056, 27000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 +4056, 32000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 // Arch Bishop (Regular) -4057, 26000,75 ,500 ,800 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,440 ,2000 ,640 ,2000 ,540 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,540 +4057, 30000,75 ,500 ,800 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,440 ,2000 ,640 ,2000 ,540 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,540 // Mechanic (Regular) -4058, 30000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 +4058, 38000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 // Guillotine Cross (Regular) -4059, 24000,110 ,500 ,400 ,440 ,460 ,690 ,2000 ,2000 ,2000 ,840 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,460 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 +4059, 32000,110 ,500 ,400 ,440 ,460 ,690 ,2000 ,2000 ,2000 ,840 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,460 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 // Rune Knight (Trans) -4060, 28000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 +4060, 35000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Warlock (Trans) -4061, 24000,55 ,500 ,900 ,490 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,540 +4061, 30000,55 ,500 ,900 ,490 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,540 // Ranger (Trans) -4062, 27000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 +4062, 32000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 // Arch Bishop (Trans) -4063, 26000,75 ,500 ,800 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,440 ,2000 ,640 ,2000 ,540 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,540 +4063, 30000,75 ,500 ,800 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,440 ,2000 ,640 ,2000 ,540 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,540 // Mechanic (Trans) -4064, 30000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 +4064, 38000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 // Guillotine Cross (Trans) -4065, 24000,110 ,500 ,400 ,440 ,460 ,690 ,2000 ,2000 ,2000 ,840 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,460 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 +4065, 32000,110 ,500 ,400 ,440 ,460 ,690 ,2000 ,2000 ,2000 ,840 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,460 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 // Royal Guard (Regular) -4066, 28000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 +4066, 35000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Sorcerer (Regular) -4067, 24000,75 ,500 ,700 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,490 +4067, 30000,75 ,500 ,700 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,490 // Minstrel (Regular) -4068, 27000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510 +4068, 32000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510 // Wanderer (Regular) -4069, 27000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510 +4069, 32000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510 // Sura (Regular) -4070, 26000,90 ,650 ,470 ,420 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,520 ,2000 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,470 +4070, 30000,90 ,650 ,470 ,420 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,520 ,2000 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,470 // Genetic (Regular) -4071, 30000,90 ,500 ,400 ,440 ,540 ,480 ,2000 ,2000 ,2000 ,550 ,550 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 +4071, 32000,90 ,500 ,400 ,440 ,540 ,480 ,2000 ,2000 ,2000 ,550 ,550 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 // Shadow Chaser (Regular) -4072, 24000,85 ,500 ,500 ,440 ,470 ,510 ,2000 ,2000 ,2000 ,2030 ,2000 ,2000 ,2000 ,2000 ,510 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 +4072, 28000,85 ,500 ,500 ,440 ,470 ,510 ,2000 ,2000 ,2000 ,2030 ,2000 ,2000 ,2000 ,2000 ,510 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Royal Guard (Trans) -4073, 28000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 +4073, 35000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Sorcerer (Trans) -4074, 24000,75 ,500 ,700 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,490 +4074, 30000,75 ,500 ,700 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,490 // Minstrel (Trans) -4075, 27000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510 +4075, 32000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510 // Wanderer (Trans) -4076, 27000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510 +4076, 32000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510 // Sura (Trans) -4077, 26000,90 ,650 ,470 ,420 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,520 ,2000 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,470 +4077, 30000,90 ,650 ,470 ,420 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,520 ,2000 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,470 // Genetic (Trans) -4078, 30000,90 ,500 ,400 ,440 ,540 ,480 ,2000 ,2000 ,2000 ,550 ,550 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 +4078, 32000,90 ,500 ,400 ,440 ,540 ,480 ,2000 ,2000 ,2000 ,550 ,550 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 // Shadow Chaser (Trans) -4079, 24000,85 ,500 ,500 ,440 ,470 ,510 ,2000 ,2000 ,2000 ,2030 ,2000 ,2000 ,2000 ,2000 ,510 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 +4079, 28000,85 ,500 ,500 ,440 ,470 ,510 ,2000 ,2000 ,2000 ,2030 ,2000 ,2000 ,2000 ,2000 ,510 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Rune Knight (Dragon) (Regular) -4080, 28000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 +4080, 35000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Rune Knight (Dragon) (Trans) -4081, 28000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 +4081, 35000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Royal Guard (Gryphon) (Regular) -4082, 28000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 +4082, 35000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Royal Guard (Gryphon) (Trans) -4083, 28000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 +4083, 35000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Ranger (Warg) (Regular) -4084, 27000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 +4084, 32000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 // Ranger (Warg) (Trans) -4085, 27000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 +4085, 32000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 // Mechanic (Mado) (Regular) -4086, 30000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 +4086, 38000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 // Mechanic (Mado) (Trans) -4087, 30000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 +4087, 38000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 // Baby Rune Knight 4096, 28000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 // Baby Warlock diff --git a/db/re/skill_tree.txt b/db/re/skill_tree.txt index b8b1cb86b6..9455cbccc1 100644 --- a/db/re/skill_tree.txt +++ b/db/re/skill_tree.txt @@ -4,7 +4,6 @@ 0,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# 0,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# 0,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -0,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Swordman 1,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 1,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -19,7 +18,6 @@ 1,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# 1,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# 1,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -1,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Magician 2,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 2,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -38,7 +36,6 @@ 2,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# 2,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# 2,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -2,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Archer 3,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 3,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -50,7 +47,6 @@ 3,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# 3,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# 3,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -3,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Acolyte 4,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -70,7 +66,6 @@ 4,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# 4,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# 4,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Merchant 5,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 5,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -85,8 +80,6 @@ 5,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# 5,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# 5,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -5,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -5,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Thief 6,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 6,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -101,7 +94,6 @@ 6,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# 6,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# 6,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -6,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Knight 7,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 7,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -128,7 +120,6 @@ 7,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 7,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 7,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -7,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Priest 8,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 8,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -167,7 +158,6 @@ 8,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# 8,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# 8,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -8,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Wizard 9,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 9,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -201,7 +191,6 @@ 9,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# 9,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# 9,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -9,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Blacksmith 10,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 10,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -240,8 +229,6 @@ 10,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 10,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 10,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -10,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -10,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Hunter 11,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 11,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -272,7 +259,6 @@ 11,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 11,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 11,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -11,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Assassin 12,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 12,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -299,7 +285,6 @@ 12,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# 12,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# 12,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -12,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Knight(Peco) 13,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 13,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -326,7 +311,6 @@ 13,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 13,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 13,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -13,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Crusader 14,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 14,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -360,7 +344,6 @@ 14,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 14,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# 14,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -14,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Monk 15,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 15,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -397,7 +380,6 @@ 15,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# 15,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# 15,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -15,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Sage 16,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 16,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -441,7 +423,6 @@ 16,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# 16,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# 16,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -16,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Rogue 17,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 17,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -477,7 +458,6 @@ 17,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# 17,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# 17,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -17,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Alchemist 18,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 18,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -512,8 +492,6 @@ 18,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 18,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 18,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -18,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -18,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Bard 19,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 19,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -544,7 +522,6 @@ 19,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 19,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# 19,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -19,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Dancer 20,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 20,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -575,7 +552,6 @@ 20,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 20,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# 20,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -20,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Crusader(Peco) 21,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 21,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -609,14 +585,12 @@ 21,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 21,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# 21,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -21,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //WeddingClass 22,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 22,334,1,0,0,0,0,0,0,0,0,0,0 //WE_MALE#I Will Protect You# 22,335,5,0,0,0,0,0,0,0,0,0,0 //WE_FEMALE#I Look up to You# 22,336,5,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARTNER#I miss You# 22,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -22,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //SuperNovice 23,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 23,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -670,8 +644,6 @@ 23,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# 23,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# 23,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -23,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -23,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Gunslinger 24,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 24,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -698,7 +670,6 @@ 24,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack# 24,521,10,520,7,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift# 24,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -24,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Ninja 25,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 25,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -726,13 +697,11 @@ 25,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# 25,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# 25,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -25,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //NoviceHigh 4001,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4001,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# 4001,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# 4001,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4001,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //SwordmanHigh 4002,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4002,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -747,7 +716,6 @@ 4002,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point# 4002,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# 4002,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4002,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //MageHigh 4003,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4003,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -766,7 +734,6 @@ 4003,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm# 4003,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# 4003,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4003,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //ArcherHigh 4004,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4004,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -778,7 +745,6 @@ 4004,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting# 4004,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# 4004,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4004,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //AcolyteHigh 4005,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4005,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -798,7 +764,6 @@ 4005,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure# 4005,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# 4005,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4005,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //MerchantHigh 4006,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4006,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -813,8 +778,6 @@ 4006,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart# 4006,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# 4006,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4006,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4006,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //ThiefHigh 4007,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4007,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -829,7 +792,6 @@ 4007,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone# 4007,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# 4007,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4007,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //LordKnight 4008,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4008,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -864,7 +826,6 @@ 4008,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# 4008,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4008,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4008,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //HighPriest 4009,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4009,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -907,7 +868,6 @@ 4009,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio# 4009,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge# 4009,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4009,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //HighWizard 4010,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4010,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -946,7 +906,6 @@ 4010,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein# 4010,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation# 4010,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4010,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Whitesmith 4011,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4011,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -993,8 +952,6 @@ 4011,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# 4011,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4011,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4011,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4011,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Sniper 4012,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4012,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1029,7 +986,6 @@ 4012,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# 4012,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4012,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4012,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //AssassinCross 4013,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4013,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1061,7 +1017,6 @@ 4013,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault# 4013,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison# 4013,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4013,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //LordKnight(Peco) 4014,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4014,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1096,7 +1051,6 @@ 4014,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# 4014,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4014,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4014,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Paladin 4015,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4015,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1134,7 +1088,6 @@ 4015,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# 4015,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# 4015,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4015,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Champion 4016,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4016,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1175,7 +1128,6 @@ 4016,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo# 4016,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# 4016,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4016,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Professor 4017,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4017,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1227,7 +1179,6 @@ 4017,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock# 4017,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting# 4017,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4017,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Stalker 4018,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4018,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1267,7 +1218,6 @@ 4018,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve# 4018,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All# 4018,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4018,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Creator 4019,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4019,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1308,8 +1258,6 @@ 4019,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 4019,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 4019,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4019,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4019,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Clown 4020,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4020,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1346,7 +1294,6 @@ 4020,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# 4020,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# 4020,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4020,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Gypsy 4021,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4021,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1383,7 +1330,6 @@ 4021,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# 4021,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# 4021,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4021,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Paladin(Peco) 4022,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4022,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1421,14 +1367,12 @@ 4022,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# 4022,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# 4022,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4022,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby (Novice) 4023,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4023,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# 4023,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead# 4023,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4023,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4023,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Swordman 4024,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4024,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1444,7 +1388,6 @@ 4024,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk# 4024,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4024,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4024,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Magician 4025,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4025,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1464,7 +1407,6 @@ 4025,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat# 4025,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4025,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4025,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Archer 4026,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4026,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1477,7 +1419,6 @@ 4026,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel# 4026,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4026,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4026,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Acolyte 4027,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4027,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1498,7 +1439,6 @@ 4027,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light# 4027,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4027,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4027,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Merchant 4028,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4028,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1514,8 +1454,6 @@ 4028,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar# 4028,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4028,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4028,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4028,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Thief 4029,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4029,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1531,7 +1469,6 @@ 4029,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling# 4029,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4029,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4029,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Knight 4030,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4030,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1559,7 +1496,6 @@ 4030,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 4030,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4030,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4030,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Priest 4031,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4031,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1599,7 +1535,6 @@ 4031,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# 4031,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# 4031,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4031,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Wizard 4032,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4032,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1633,7 +1568,6 @@ 4032,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# 4032,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# 4032,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4032,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Blacksmith 4033,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4033,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1673,8 +1607,6 @@ 4033,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# 4033,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 4033,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4033,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4033,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Hunter 4034,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4034,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1706,7 +1638,6 @@ 4034,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# 4034,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 4034,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4034,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Assassin 4035,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4035,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1734,7 +1665,6 @@ 4035,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# 4035,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# 4035,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4035,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Knight(Peco) 4036,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4036,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1762,7 +1692,6 @@ 4036,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 4036,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4036,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4036,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Crusader 4037,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4037,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1797,7 +1726,6 @@ 4037,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# 4037,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4037,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4037,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Monk 4038,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4038,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1835,7 +1763,6 @@ 4038,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# 4038,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# 4038,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4038,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Sage 4039,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4039,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1880,7 +1807,6 @@ 4039,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# 4039,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# 4039,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4039,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Rogue 4040,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4040,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1917,7 +1843,6 @@ 4040,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# 4040,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# 4040,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4040,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Alchemist 4041,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4041,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1953,8 +1878,6 @@ 4041,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 4041,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 4041,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4041,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4041,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Bard 4042,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4042,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -1986,7 +1909,6 @@ 4042,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# 4042,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4042,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4042,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Dancer 4043,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4043,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2018,7 +1940,6 @@ 4043,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# 4043,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4043,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4043,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Baby Crusader(Peco) 4044,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4044,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2053,7 +1974,6 @@ 4044,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# 4044,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4044,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4044,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Super Baby 4045,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4045,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2108,8 +2028,6 @@ 4045,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# 4045,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4045,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4045,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# -4045,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Taekwon 4046,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4046,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2131,7 +2049,6 @@ 4046,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump# 4046,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission# 4046,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4046,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Star Gladiator 4047,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4047,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2171,7 +2088,6 @@ 4047,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# 4047,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# 4047,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4047,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Star Gladiator (Union) 4048,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4048,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2211,7 +2127,6 @@ 4048,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars# 4048,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# 4048,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4048,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Soul Linker 4049,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4049,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2260,7 +2175,6 @@ 4049,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska# 4049,494,5,451,5,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth# 4049,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4049,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Gangsi (Bongun/Munak) 4050,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4050,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2292,7 +2206,6 @@ //4050,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION## //4050,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP## 4050,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4050,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Death Knight 4051,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4051,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2363,7 +2276,6 @@ //4051,617,10,0,0,0,0,0,0,0,0,0,0 //DE_WINDATTACK## //4051,618,10,0,0,0,0,0,0,0,0,0,0 //DE_WATERATTACK## 4051,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4051,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //Dark Collector 4052,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4052,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2429,7 +2341,6 @@ //4052,651,1,0,0,0,0,0,0,0,0,0,0 //DA_ZENYRANK## //4052,652,1,0,0,0,0,0,0,0,0,0,0 //DA_ACCESSORYMIX## 4052,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4052,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# //New Soul Linker And Soul Link Enabled Skills //4049,572,5,0,0,0,0,0,0,0,0,0,0 //SL_DEATHKNIGHT## //4049,573,5,0,0,0,0,0,0,0,0,0,0 //SL_COLLECTOR## @@ -2471,7 +2382,6 @@ 4054,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4054,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4054,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4054,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4054,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4054,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4054,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -2515,7 +2425,6 @@ 4055,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# 4055,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# 4055,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4055,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4055,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# 4055,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# 4055,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# @@ -2569,7 +2478,6 @@ 4056,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 4056,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4056,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4056,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4056,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4056,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4056,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -2630,7 +2538,6 @@ 4057,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# 4057,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# 4057,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4057,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4057,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# 4057,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# 4057,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# @@ -2688,7 +2595,6 @@ 4058,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 4058,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4058,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4058,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4058,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4058,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4058,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -2718,7 +2624,6 @@ 4058,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4058,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4058,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4058,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Guillotine Cross (Regular) 4059,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4059,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -2745,7 +2650,6 @@ 4059,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# 4059,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# 4059,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4059,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4059,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# 4059,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# 4059,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# @@ -2797,7 +2701,6 @@ 4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# 4060,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4060,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4060,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4060,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4060,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4060,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -2847,7 +2750,6 @@ 4061,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein# 4061,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation# 4061,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4061,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4061,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# 4061,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# 4061,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# @@ -2905,7 +2807,6 @@ 4062,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# 4062,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4062,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4062,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4062,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4062,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4062,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -2970,7 +2871,6 @@ 4063,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio# 4063,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge# 4063,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4063,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4063,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# 4063,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# 4063,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# @@ -3033,7 +2933,6 @@ 4064,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# 4064,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4064,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4064,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4064,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4064,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4064,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -3063,7 +2962,6 @@ 4064,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4064,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4064,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4064,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Guillotine Cross (Trans) 4065,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4065,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -3095,7 +2993,6 @@ 4065,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault# 4065,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison# 4065,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4065,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4065,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# 4065,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# 4065,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# @@ -3146,7 +3043,6 @@ 4066,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4066,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# 4066,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4066,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4066,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4066,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4066,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -3209,7 +3105,6 @@ 4067,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# 4067,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# 4067,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4067,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4067,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# 4067,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# 4067,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# @@ -3266,7 +3161,6 @@ 4068,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4068,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# 4068,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4068,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4068,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# 4068,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4068,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# @@ -3321,7 +3215,6 @@ 4069,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4069,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# 4069,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4069,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4069,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# 4069,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4069,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# @@ -3382,7 +3275,6 @@ 4070,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# 4070,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# 4070,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4070,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4070,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# 4070,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# 4070,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# @@ -3439,7 +3331,6 @@ 4071,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 4071,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 4071,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4071,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4071,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# 4071,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# 4071,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# @@ -3459,7 +3350,6 @@ 4071,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# 4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4071,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4071,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Shadow Chaser (Regular) 4072,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4072,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -3495,7 +3385,6 @@ 4072,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# 4072,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# 4072,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4072,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4072,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# 4072,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# 4072,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# @@ -3554,7 +3443,6 @@ 4073,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# 4073,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# 4073,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4073,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4073,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4073,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4073,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -3625,7 +3513,6 @@ 4074,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock# 4074,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting# 4074,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4074,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4074,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# 4074,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# 4074,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# @@ -3688,7 +3575,6 @@ 4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# 4075,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# 4075,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4075,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4075,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# 4075,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4075,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# @@ -3749,7 +3635,6 @@ 4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod# 4076,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate# 4076,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4076,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4076,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# 4076,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4076,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# @@ -3814,7 +3699,6 @@ 4077,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo# 4077,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# 4077,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4077,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4077,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# 4077,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# 4077,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# @@ -3875,7 +3759,6 @@ 4078,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 4078,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 4078,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4078,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4078,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# 4078,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# 4078,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# @@ -3895,7 +3778,6 @@ 4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# 4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Shadow Chaser (Trans) 4079,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4079,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -3935,7 +3817,6 @@ 4079,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve# 4079,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All# 4079,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4079,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4079,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# 4079,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# 4079,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# @@ -3983,7 +3864,6 @@ 4080,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4080,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4080,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4080,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4080,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4080,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4080,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -4029,7 +3909,6 @@ 4081,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# 4081,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4081,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4081,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4081,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4081,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4081,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -4074,7 +3953,6 @@ 4082,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4082,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# 4082,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4082,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4082,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4082,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4082,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -4131,7 +4009,6 @@ 4083,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant# 4083,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain# 4083,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4083,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4083,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4083,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4083,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -4181,7 +4058,6 @@ 4084,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 4084,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4084,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4084,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4084,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4084,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4084,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -4238,7 +4114,6 @@ 4085,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker# 4085,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4085,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4085,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4085,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4085,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4085,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -4299,7 +4174,6 @@ 4086,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 4086,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4086,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4086,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4086,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4086,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4086,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -4329,7 +4203,6 @@ 4086,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4086,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4086,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4086,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Mechanic (Mado) (Trans) 4087,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4087,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -4373,7 +4246,6 @@ 4087,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust# 4087,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4087,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4087,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4087,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4087,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4087,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -4403,7 +4275,6 @@ 4087,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4087,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4087,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4087,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Rune Knight 4096,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4096,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -4431,7 +4302,6 @@ 4096,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 4096,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4096,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4096,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4096,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4096,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4096,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -4476,7 +4346,6 @@ 4097,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# 4097,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# 4097,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster# -4097,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4097,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison# 4097,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion# 4097,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# @@ -4531,7 +4400,6 @@ 4098,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# 4098,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 4098,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4098,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4098,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4098,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4098,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -4593,7 +4461,6 @@ 4099,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna# 4099,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus# 4099,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio# -4099,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4099,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# 4099,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# 4099,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus# @@ -4652,7 +4519,6 @@ 4100,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# 4100,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 4100,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4100,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4100,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4100,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4100,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -4682,7 +4548,6 @@ 4100,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4100,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4100,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4100,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Guillotine Cross 4101,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4101,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -4710,7 +4575,6 @@ 4101,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# 4101,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration# 4101,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife# -4101,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4101,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# 4101,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# 4101,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# @@ -4762,7 +4626,6 @@ 4102,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# 4102,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4102,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4102,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4102,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4102,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4102,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -4826,7 +4689,6 @@ 4103,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth# 4103,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire# 4103,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind# -4103,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4103,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk# 4103,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk# 4103,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist# @@ -4884,7 +4746,6 @@ 4104,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# 4104,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4104,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice# -4104,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4104,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack# 4104,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4104,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# @@ -4940,7 +4801,6 @@ 4105,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord# 4105,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm# 4105,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm# -4105,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4105,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance# 4105,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4105,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# @@ -5002,7 +4862,6 @@ 4106,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust# 4106,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation# 4106,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion# -4106,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4106,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo# 4106,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow# 4106,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker# @@ -5060,7 +4919,6 @@ 4107,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# 4107,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2# 4107,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3# -4107,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4107,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training# 4107,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling# 4107,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# @@ -5080,7 +4938,6 @@ 4107,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# 4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4107,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4107,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Baby Shadow Chaser 4108,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4108,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -5117,7 +4974,6 @@ 4108,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle# 4108,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate# 4108,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine# -4108,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4108,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace# 4108,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# 4108,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# @@ -5166,7 +5022,6 @@ 4109,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery# 4109,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack# 4109,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken# -4109,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4109,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade# 4109,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave# 4109,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound# @@ -5212,7 +5067,6 @@ 4110,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura# 4110,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken# 4110,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink# -4110,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4110,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear# 4110,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 4110,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# @@ -5263,7 +5117,6 @@ 4111,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap# 4111,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow# 4111,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing# -4111,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4111,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# 4111,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 4111,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main# @@ -5325,7 +5178,6 @@ 4112,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick# 4112,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed# 4112,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush# -4112,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4112,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License# 4112,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 4112,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# @@ -5355,7 +5207,6 @@ 4112,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# 4112,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 4112,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# -4112,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Super Novice (Expanded) 4190,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4190,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -5409,7 +5260,6 @@ 4190,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom# 4190,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# 4190,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4190,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4190,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# 4190,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# 4190,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# @@ -5439,7 +5289,6 @@ 4190,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# 4190,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# 4190,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4190,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Super Baby (Expanded) 4191,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4191,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -5494,7 +5343,6 @@ 4191,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# 4191,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4191,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# -4191,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4191,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# 4191,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# 4191,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# @@ -5524,7 +5372,6 @@ 4191,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# 4191,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# 4191,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# -4191,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# //Kagerou 4211,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4211,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -5552,7 +5399,6 @@ 4211,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# 4211,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# 4211,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4211,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4211,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## 4211,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## 4211,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## @@ -5605,7 +5451,6 @@ 4212,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN# 4212,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN# 4212,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# -4212,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R# 4212,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## 4212,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## 4212,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## diff --git a/doc/atcommands.txt b/doc/atcommands.txt index d025f7379e..e8530b021f 100644 --- a/doc/atcommands.txt +++ b/doc/atcommands.txt @@ -833,7 +833,7 @@ Resets a Star Gladiator's marked maps. Changes your job. If no job is given, a list of all available jobs will be returned. -Note that jobs 22 (Wedding), 26 (Summer), and 27 (Christmas) are not available via @job. +Note that jobs 22 (Wedding), 26 (Summer), 27 (Christmas), and 28 (Hanbok) are not available via @job. --------------------------------------- diff --git a/npc/custom/etc/mvp_arena.txt b/npc/custom/etc/mvp_arena.txt index 277895d6c5..4a860e753d 100644 --- a/npc/custom/etc/mvp_arena.txt +++ b/npc/custom/etc/mvp_arena.txt @@ -76,14 +76,14 @@ function script Protector { switch(select(""+((getarg(0)=="")?"":"Harder Monsters")+":Heal:Exit")) { case 1: warp getarg(0),102,102; - close; + end; case 2: specialeffect2 313; percentheal 100,100; - close; + end; case 3: warp "prontera",156,179; - close; + end; } } pvp_n_1-2,100,100,4 script MVP-Protector#01 727,{ callfunc "Protector","pvp_n_2-2"; } diff --git a/src/char/inter.c b/src/char/inter.c index aae832f246..b7eda0fd29 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -111,6 +111,9 @@ const char* job_name(int class_) { case JOB_SUMMER: return msg_txt(71); + case JOB_HANBOK: + return msg_txt(105); + case JOB_NOVICE_HIGH: case JOB_SWORDMAN_HIGH: case JOB_MAGE_HIGH: @@ -277,7 +280,7 @@ const char* job_name(int class_) { return msg_txt(103 - JOB_KAGEROU+class_); default: - return msg_txt(105); + return msg_txt(106); } } diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 820c87c723..cd224fdd48 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -5598,7 +5598,6 @@ ACMD_FUNC(changelook) * Turns on/off Autotrade for a specific player *------------------------------------------*/ ACMD_FUNC(autotrade) { - int i; nullpo_retr(-1, sd); if( map[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) { @@ -8763,7 +8762,6 @@ ACMD_FUNC(cart) { /* Channel System [Ind] */ ACMD_FUNC(join){ - struct Channel *channel; char chname[CHAN_NAME_LENGTH], pass[CHAN_NAME_LENGTH]; if( !message || !*message || sscanf(message, "%s %s", chname, pass) < 1 ) { diff --git a/src/map/battle.c b/src/map/battle.c index e84e130775..3d237dd933 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -5677,6 +5677,7 @@ static const struct _battle_data { { "wedding_ignorepalette", &battle_config.wedding_ignorepalette, 0, 0, 1, }, { "xmas_ignorepalette", &battle_config.xmas_ignorepalette, 0, 0, 1, }, { "summer_ignorepalette", &battle_config.summer_ignorepalette, 0, 0, 1, }, + { "hanbok_ignorepalette", &battle_config.hanbok_ignorepalette, 0, 0, 1, }, { "natural_healhp_interval", &battle_config.natural_healhp_interval, 6000, NATURAL_HEAL_INTERVAL, INT_MAX, }, { "natural_healsp_interval", &battle_config.natural_healsp_interval, 8000, NATURAL_HEAL_INTERVAL, INT_MAX, }, { "natural_heal_skill_interval", &battle_config.natural_heal_skill_interval, 10000, NATURAL_HEAL_INTERVAL, INT_MAX, }, diff --git a/src/map/battle.h b/src/map/battle.h index 72cd87a9dd..8f6c68445e 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -220,6 +220,7 @@ extern struct Battle_Config int wedding_ignorepalette; //[Skotlex] int xmas_ignorepalette; // [Valaris] int summer_ignorepalette; // [Zephyrus] + int hanbok_ignorepalette; int natural_healhp_interval; int natural_healsp_interval; int natural_heal_skill_interval; diff --git a/src/map/channel.c b/src/map/channel.c index 2d55bd2f9b..553c0103ec 100644 --- a/src/map/channel.c +++ b/src/map/channel.c @@ -264,7 +264,7 @@ int channel_clean(struct Channel *channel, struct map_session_data *sd, int flag } idb_remove(channel->users,sd->status.char_id); //remove user for channel user list - if( !db_size(channel->users) && !(flag&1) ) + if( !db_size(channel->users) && !(flag&1) && channel->type != CHAN_TYPE_PUBLIC ) channel_delete(channel); return 0; @@ -1145,7 +1145,6 @@ int do_init_channel(void) { void do_final_channel(void) { DBIterator *iter; struct Channel *channel; - struct guild *g; int i=0; //delete all in remaining chan db diff --git a/src/map/clif.c b/src/map/clif.c index 3b8f5ee211..2a6b776d42 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -844,7 +844,7 @@ void clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int t void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand) { - if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER)) + if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER|OPTION_HANBOK)) { *rhand = *lhand = 0; return; @@ -2984,12 +2984,13 @@ void clif_changelook(struct block_list *bl,int type,int val) break; case LOOK_BASE: vd->class_ = val; - if (vd->class_ == JOB_WEDDING || vd->class_ == JOB_XMAS || vd->class_ == JOB_SUMMER) + if (vd->class_ == JOB_WEDDING || vd->class_ == JOB_XMAS || vd->class_ == JOB_SUMMER || vd->class_ == JOB_HANBOK) vd->weapon = vd->shield = 0; if (vd->cloth_color && ( (vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) || (vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette) || - (vd->class_ == JOB_SUMMER && battle_config.summer_ignorepalette) + (vd->class_ == JOB_SUMMER && battle_config.summer_ignorepalette) || + (vd->class_ == JOB_HANBOK && battle_config.hanbok_ignorepalette) )) clif_changelook(bl,LOOK_CLOTHES_COLOR,0); break; @@ -3012,7 +3013,8 @@ void clif_changelook(struct block_list *bl,int type,int val) if (val && ( (vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) || (vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette) || - (vd->class_ == JOB_SUMMER && battle_config.summer_ignorepalette) + (vd->class_ == JOB_SUMMER && battle_config.summer_ignorepalette) || + (vd->class_ == JOB_HANBOK && battle_config.hanbok_ignorepalette) )) val = 0; vd->cloth_color = val; @@ -9806,7 +9808,7 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, if( pc_cant_act(sd) || sd->sc.option&OPTION_HIDE ) return; - if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER) ) + if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER|OPTION_HANBOK) ) return; if( sd->sc.data[SC_BASILICA] || sd->sc.data[SC__SHADOWFORM] ) @@ -10799,7 +10801,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) } } - if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER) ) + if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER|OPTION_HANBOK) ) return; if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) ) @@ -10883,7 +10885,7 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin } } - if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER) ) + if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER|OPTION_HANBOK) ) return; if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) ) diff --git a/src/map/pc.c b/src/map/pc.c index 2ca7c2f10c..a292093311 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -7741,6 +7741,11 @@ int pc_setoption(struct map_session_data *sd,int type) else if (!(type&OPTION_SUMMER) && p_type&OPTION_SUMMER) new_look = -1; + if (type&OPTION_HANBOK && !(p_type&OPTION_HANBOK)) + new_look = JOB_HANBOK; + else if (!(type&OPTION_HANBOK) && p_type&OPTION_HANBOK) + new_look = -1; + if (sd->disguise || !new_look) return 0; //Disguises break sprite changes diff --git a/src/map/skill.c b/src/map/skill.c index 699516958a..7151c06749 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5939,6 +5939,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case LG_FORCEOFVANGUARD: case SC_REPRODUCE: case SC_INVISIBILITY: + case RA_CAMOUFLAGE: if (tsce) { i = status_change_end(bl, type, INVALID_TIMER); if( i ) @@ -5948,7 +5949,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui map_freeblock_unlock(); return 0; } - case RA_CAMOUFLAGE: i = sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv)); if( i ) clif_skill_nodamage(src,bl,skill_id,( skill_id == LG_FORCEOFVANGUARD ) ? skill_lv : -1,i); @@ -9989,13 +9989,13 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui flag|=1; break; case HP_BASILICA: - if( sc->data[SC_BASILICA] ) - status_change_end(src, SC_BASILICA, INVALID_TIMER); // Cancel Basilica - else { // Create Basilica. Start SC on caster. Unit timer start SC on others. - if( map_foreachinrange(skill_count_wos, src, 2, BL_MOB|BL_PC, src) ) { - if( sd ) - clif_skill_fail(sd,skill_id,USESKILL_FAIL,0); - return 1; + if( sc->data[SC_BASILICA] ) { + status_change_end(src, SC_BASILICA, INVALID_TIMER); // Cancel Basilica and return so requirement isn't consumed again + return 0; + } else { // Create Basilica. Start SC on caster. Unit timer start SC on others. + if( map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) { + clif_skill_fail(sd,skill_id,USESKILL_FAIL,0); + return 0; } skill_clear_unitgroup(src); if( skill_unitsetting(src,skill_id,skill_lv,x,y,0) ) @@ -11244,6 +11244,9 @@ static int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, un if( skill_get_type(sg->skill_id) == BF_MAGIC && map_getcell(bl->m, bl->x, bl->y, CELL_CHKLANDPROTECTOR) && sg->skill_id != SA_LANDPROTECTOR ) return 0; //AoE skills are ineffective. [Skotlex] + if( skill_get_inf2(sg->skill_id)&(INF2_SONG_DANCE|INF2_ENSEMBLE_SKILL) && map_getcell(bl->m, bl->x, bl->y, CELL_CHKBASILICA) ) + return 0; //Songs don't work in Basilica + sc = status_get_sc(bl); if (sc && sc->option&OPTION_HIDE && sg->skill_id != WZ_HEAVENDRIVE && sg->skill_id != WL_EARTHSTRAIN ) @@ -12706,14 +12709,9 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id if( sc && ( sc->data[SC__SHADOWFORM] || sc->data[SC__IGNORANCE] ) ) return 0; - switch( skill_id ) { // Turn off check. - case BS_MAXIMIZE: case NV_TRICKDEAD: case TF_HIDING: case AS_CLOAKING: case CR_AUTOGUARD: - case ML_AUTOGUARD: case CR_DEFENDER: case ML_DEFENDER: case ST_CHASEWALK: case PA_GOSPEL: - case CR_SHRINK: case TK_RUN: case GS_GATLINGFEVER: case TK_READYCOUNTER: case TK_READYDOWN: - case TK_READYSTORM: case TK_READYTURN: case SG_FUSION: case RA_WUGDASH: case KO_YAMIKUMO: - if( sc && sc->data[status_skill2sc(skill_id)] ) - return 1; - } + //Checks if disabling skill - in which case no SP requirements are necessary + if( sc && skill_disable_check(sc,skill_id)) + return 1; // Check the skills that can be used while mounted on a warg if( pc_isridingwug(sd) ) { @@ -12762,7 +12760,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id return 0; } } - else if(inf2&INF2_ENSEMBLE_SKILL){ + else if(inf2&INF2_ENSEMBLE_SKILL) { if (skill_check_pc_partner(sd, skill_id, &skill_lv, 1, 0) < 1) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; @@ -12771,7 +12769,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id // perform skill-specific checks (and actions) switch( skill_id ) { case SO_SPELLFIST: - if(sd->skill_id_old != MG_FIREBOLT && sd->skill_id_old != MG_COLDBOLT && sd->skill_id_old != MG_LIGHTNINGBOLT){ + if(sd->skill_id_old != MG_FIREBOLT && sd->skill_id_old != MG_COLDBOLT && sd->skill_id_old != MG_LIGHTNINGBOLT) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } @@ -12832,8 +12830,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id // return 0; if( sc && (sc->data[SC_BLADESTOP] || sc->data[SC_CURSEDCIRCLE_ATKER]) ) break; - if( sc && sc->data[SC_COMBO] ) - { + if( sc && sc->data[SC_COMBO] ) { switch(sc->data[SC_COMBO]->val1) { case MO_COMBOFINISH: case CH_TIGERFIST: @@ -12843,33 +12840,27 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id return 0; } } - else if( !unit_can_move(&sd->bl) ) - { //Placed here as ST_MOVE_ENABLE should not apply if rooted or on a combo. [Skotlex] + else if( !unit_can_move(&sd->bl) ) { //Placed here as ST_MOVE_ENABLE should not apply if rooted or on a combo. [Skotlex] clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } break; - case TK_MISSION: - if( (sd->class_&MAPID_UPPERMASK) != MAPID_TAEKWON ) - {// Cannot be used by Non-Taekwon classes + if( (sd->class_&MAPID_UPPERMASK) != MAPID_TAEKWON ) { // Cannot be used by Non-Taekwon classes clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } break; - case TK_READYCOUNTER: case TK_READYDOWN: case TK_READYSTORM: case TK_READYTURN: case TK_JUMPKICK: - if( (sd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER ) - {// Soul Linkers cannot use this skill + if( (sd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER ) { // Soul Linkers cannot use this skill clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } break; - case TK_TURNKICK: case TK_STORMKICK: case TK_DOWNKICK: @@ -12894,8 +12885,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id case BD_ADAPTATION: { int time; - if(!(sc && sc->data[SC_DANCING])) - { + if(!(sc && sc->data[SC_DANCING])) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } @@ -12910,28 +12900,22 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id } } break; - case PR_BENEDICTIO: - if (skill_check_pc_partner(sd, skill_id, &skill_lv, 1, 0) < 2) - { + if (skill_check_pc_partner(sd, skill_id, &skill_lv, 1, 0) < 2) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } break; - case SL_SMA: if(!(sc && sc->data[SC_SMA])) return 0; break; - case HT_POWER: if(!(sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == AC_DOUBLE)) return 0; break; - case CG_HERMODE: - if(!npc_check_areanpc(1,sd->bl.m,sd->bl.x,sd->bl.y,skill_get_splash(skill_id, skill_lv))) - { + if(!npc_check_areanpc(1,sd->bl.m,sd->bl.x,sd->bl.y,skill_get_splash(skill_id, skill_lv))) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } @@ -12960,10 +12944,29 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id } break; } + case HP_BASILICA: + if( !sc || (sc && !sc->data[SC_BASILICA])) { + if( sd ) { + int i,x,y,range = skill_get_unit_range(skill_id,skill_lv)+1; + int size = range*2+1; + for( i=0;ibl.x+(i%size-range); + y = sd->bl.y+(i/size-range); + if( map_getcell(sd->bl.m,x,y,CELL_CHKWALL) ) { + clif_skill_fail(sd,skill_id,USESKILL_FAIL,0); + return 0; + } + } + if( map_foreachinrange(skill_count_wos, &sd->bl, range, BL_ALL, &sd->bl) ) { + clif_skill_fail(sd,skill_id,USESKILL_FAIL,0); + return 0; + } + } + } + break; case AM_TWILIGHT2: case AM_TWILIGHT3: - if (!party_skill_check(sd, sd->status.party_id, skill_id, skill_lv)) - { + if (!party_skill_check(sd, sd->status.party_id, skill_id, skill_lv)) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } @@ -12995,8 +12998,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id break; //Auron insists we should implement SP consumption when you are not Soul Linked. [Skotlex] //Only invoke on skill begin cast (instant cast skill). [Kevin] - if( require.sp > 0 ) - { + if( require.sp > 0 ) { if (status->sp < (unsigned int)require.sp) clif_skill_fail(sd,skill_id,USESKILL_FAIL_SP_INSUFFICIENT,0); else @@ -13022,7 +13024,6 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id return 0; } break; - case NJ_ISSEN: #ifdef RENEWAL if (status->hp < (status->hp/100)) { @@ -13038,7 +13039,6 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id return 0; } break; - case NJ_ZENYNAGE: case KO_MUCHANAGE: if(sd->status.zeny < require.zeny) { @@ -13057,8 +13057,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id } break; case AM_REST: //Can't vapo homun if you don't have an active homunc or it's hp is < 80% - if (!merc_is_hom_active(sd->hd) || sd->hd->battle_status.hp < (sd->hd->battle_status.max_hp*80/100)) - { + if (!merc_is_hom_active(sd->hd) || sd->hd->battle_status.hp < (sd->hd->battle_status.max_hp*80/100)) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } @@ -13095,8 +13094,8 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id * Warlock **/ case WL_COMET: - if( skill_check_pc_partner(sd,skill_id,&skill_lv,1,0) <= 0 && ((i = pc_search_inventory(sd,require.itemid[0])) < 0 || sd->status.inventory[i].amount < require.amount[0]) ) - { + if( skill_check_pc_partner(sd,skill_id,&skill_lv,1,0) <= 0 + && ((i = pc_search_inventory(sd,require.itemid[0])) < 0 || sd->status.inventory[i].amount < require.amount[0]) ) { //clif_skill_fail(sd,skill_id,USESKILL_FAIL_NEED_ITEM,require.amount[0],require.itemid[0]); clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; @@ -13106,11 +13105,9 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id case WL_SUMMONBL: case WL_SUMMONWB: case WL_SUMMONSTONE: - if( sc ) - { + if( sc ) { ARR_FIND(SC_SPHERE_1,SC_SPHERE_5+1,i,!sc->data[i]); - if( i == SC_SPHERE_5+1 ) - { // No more free slots + if( i == SC_SPHERE_5+1 ) { // No more free slots clif_skill_fail(sd,skill_id,USESKILL_FAIL_SUMMON,0); return 0; } @@ -13279,7 +13276,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id { int ttype = skill_get_ele(skill_id, skill_lv); ARR_FIND(1, 5, i, sd->talisman[i] > 0 && i != ttype); - if( (i < 5 && i != ttype) || sd->talisman[ttype] >= 10 ){ + if( (i < 5 && i != ttype) || sd->talisman[ttype] >= 10 ) { clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); return 0; } @@ -13390,7 +13387,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id } break; case ST_RIDINGWUG: - if( !pc_isridingwug(sd) ){ + if( !pc_isridingwug(sd) ) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } @@ -13709,15 +13706,9 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16 if( !sc->count ) sc = NULL; - switch( skill_id ) - { // Turn off check. - case BS_MAXIMIZE: case NV_TRICKDEAD: case TF_HIDING: case AS_CLOAKING: case CR_AUTOGUARD: - case ML_AUTOGUARD: case CR_DEFENDER: case ML_DEFENDER: case ST_CHASEWALK: case PA_GOSPEL: - case CR_SHRINK: case TK_RUN: case GS_GATLINGFEVER: case TK_READYCOUNTER: case TK_READYDOWN: - case TK_READYSTORM: case TK_READYTURN: case SG_FUSION: case KO_YAMIKUMO: - if( sc && sc->data[status_skill2sc(skill_id)] ) - return req; - } + //Checks if disabling skill - in which case no SP requirements are necessary + if( sc && skill_disable_check(sc,skill_id) ) + return req; idx = skill_get_index(skill_id); if( idx == 0 ) // invalid skill id @@ -15197,13 +15188,10 @@ bool skill_check_camouflage(struct block_list *bl, struct status_change_entry *s if( sce ) { if( !wall ) { - if( sce->val1 < 3 ) //End camouflage. + if( sce->val1 == 1 ) //End camouflage. status_change_end(bl, SC_CAMOUFLAGE, INVALID_TIMER); - else if( sce->val3&1 ) { //Remove wall bonus - sce->val3&=~1; - status_calc_bl(bl,SCB_SPEED); - } } + status_calc_bl(bl,SCB_SPEED); } return wall; @@ -17658,6 +17646,41 @@ int skill_block_check(struct block_list *bl, sc_type type , uint16 skill_id) { return 0; } +/* Determines whether a skill is currently active or not + * Used for purposes of cancelling SP usage when disabling a skill + */ +int skill_disable_check(struct status_change *sc, uint16 skill_id) +{ + switch( skill_id ){ // HP & SP Consumption Check + case BS_MAXIMIZE: + case NV_TRICKDEAD: + case TF_HIDING: + case AS_CLOAKING: + case GC_CLOAKINGEXCEED: + case ST_CHASEWALK: + case CR_DEFENDER: + case CR_SHRINK: + case CR_AUTOGUARD: + case ML_DEFENDER: + case ML_AUTOGUARD: + case PA_GOSPEL: + case GS_GATLINGFEVER: + case TK_READYCOUNTER: + case TK_READYDOWN: + case TK_READYSTORM: + case TK_READYTURN: + case TK_RUN: + case SG_FUSION: + case KO_YAMIKUMO: + case RA_WUGDASH: + case RA_CAMOUFLAGE: + if( sc->data[status_skill2sc(skill_id)] ) + return 1; + } + + return 0; +} + int skill_get_elemental_type( uint16 skill_id , uint16 skill_lv ) { int type = 0; diff --git a/src/map/skill.h b/src/map/skill.h index c6583dae04..f076cca7ca 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -314,6 +314,7 @@ int skill_check_condition_castbegin(struct map_session_data *sd, uint16 skill_id int skill_check_condition_castend(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv); int skill_consume_requirement(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv, short type); struct skill_condition skill_get_requirement(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv); +int skill_disable_check(struct status_change *sc, uint16 skill_id); int skill_check_pc_partner(struct map_session_data *sd, uint16 skill_id, short* skill_lv, int range, int cast_flag); // -- moonsoul (added skill_check_unit_cell) diff --git a/src/map/status.c b/src/map/status.c index 5ec13d2e3b..b10aa2004c 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -598,7 +598,7 @@ void initChangeTables(void) { set_sc( RA_FEARBREEZE , SC_FEARBREEZE , SI_FEARBREEZE , SCB_NONE ); set_sc( RA_ELECTRICSHOCKER , SC_ELECTRICSHOCKER , SI_ELECTRICSHOCKER , SCB_NONE ); set_sc( RA_WUGDASH , SC_WUGDASH , SI_WUGDASH , SCB_SPEED ); - set_sc( RA_CAMOUFLAGE , SC_CAMOUFLAGE , SI_CAMOUFLAGE , SCB_SPEED ); + set_sc( RA_CAMOUFLAGE , SC_CAMOUFLAGE , SI_CAMOUFLAGE , SCB_CRI|SCB_SPEED|SCB_WATK|SCB_DEF ); add_sc( RA_MAGENTATRAP , SC_ELEMENTALCHANGE ); add_sc( RA_COBALTTRAP , SC_ELEMENTALCHANGE ); add_sc( RA_MAIZETRAP , SC_ELEMENTALCHANGE ); @@ -3574,8 +3574,7 @@ void status_calc_state( struct block_list *bl, struct status_change *sc, enum sc || (sc->data[SC_BASILICA] && sc->data[SC_BASILICA]->val4 == bl->id) // Basilica caster cannot move || (sc->data[SC_GRAVITATION] && sc->data[SC_GRAVITATION]->val3 == BCT_SELF) || (sc->data[SC_CRYSTALIZE] && bl->type != BL_MOB) - || (sc->data[SC_CAMOUFLAGE] && sc->data[SC_CAMOUFLAGE]->val1 < 3 - && !(sc->data[SC_CAMOUFLAGE]->val3&1)) + || (sc->data[SC_CAMOUFLAGE] && sc->data[SC_CAMOUFLAGE]->val1 < 3) ) { sc->cant.move += ( start ? 1 : -1 ); } @@ -5230,7 +5229,7 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha val = max( val, 70 ); if( sc->data[SC_MARSHOFABYSS] ) val = max( val, 40 + 10 * sc->data[SC_MARSHOFABYSS]->val1 ); - if( sc->data[SC_CAMOUFLAGE] && (sc->data[SC_CAMOUFLAGE]->val3&1) == 0 ) + if( sc->data[SC_CAMOUFLAGE] ) val = max( val, sc->data[SC_CAMOUFLAGE]->val1 < 3 ? 0 : 25 * (5 - sc->data[SC_CAMOUFLAGE]->val1) ); if( sc->data[SC__GROOMY] ) val = max( val, sc->data[SC__GROOMY]->val2); @@ -6104,6 +6103,8 @@ void status_set_viewdata(struct block_list *bl, int class_) class_ = JOB_SUMMER; else if (sd->sc.option&OPTION_XMAS) class_ = JOB_XMAS; + else if (sd->sc.option&OPTION_HANBOK) + class_ = JOB_HANBOK; else if (sd->sc.option&OPTION_RIDING) { switch (class_) { //Adapt class to a Mounted one. case JOB_KNIGHT: @@ -6209,6 +6210,7 @@ void status_set_viewdata(struct block_list *bl, int class_) (vd->class_==JOB_WEDDING && battle_config.wedding_ignorepalette) || (vd->class_==JOB_XMAS && battle_config.xmas_ignorepalette) || (vd->class_==JOB_SUMMER && battle_config.summer_ignorepalette) + || (vd->class_ == JOB_HANBOK && battle_config.hanbok_ignorepalette) )) vd->cloth_color = 0; } @@ -7544,6 +7546,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_WEDDING: case SC_XMAS: case SC_SUMMER: + case SC_HANBOK: if (!vd) return 0; //Store previous values as they could be removed. val1 = vd->class_; @@ -7553,7 +7556,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty unit_stop_attack(bl); clif_changelook(bl,LOOK_WEAPON,0); clif_changelook(bl,LOOK_SHIELD,0); - clif_changelook(bl,LOOK_BASE,type==SC_WEDDING?JOB_WEDDING:type==SC_XMAS?JOB_XMAS:JOB_SUMMER); + clif_changelook(bl,LOOK_BASE,type==SC_WEDDING?JOB_WEDDING:type==SC_XMAS?JOB_XMAS:type==SC_SUMMER?JOB_SUMMER:JOB_HANBOK); clif_changelook(bl,LOOK_CLOTHES_COLOR,vd->cloth_color); break; case SC_NOCHAT: @@ -8796,9 +8799,10 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_WEDDING: case SC_XMAS: case SC_SUMMER: + case SC_HANBOK: clif_changelook(bl,LOOK_WEAPON,0); clif_changelook(bl,LOOK_SHIELD,0); - clif_changelook(bl,LOOK_BASE,type==SC_WEDDING?JOB_WEDDING:type==SC_XMAS?JOB_XMAS:JOB_SUMMER); + clif_changelook(bl,LOOK_BASE,type==SC_WEDDING?JOB_WEDDING:type==SC_XMAS?JOB_XMAS:type==SC_SUMMER?JOB_SUMMER:JOB_HANBOK); clif_changelook(bl,LOOK_CLOTHES_COLOR,val4); break; case SC_KAAHI: @@ -9008,6 +9012,9 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_SUMMER: sc->option |= OPTION_SUMMER; break; + case SC_HANBOK: + sc->option |= OPTION_HANBOK; + break; case SC_ORCISH: sc->option |= OPTION_ORCISH; break; @@ -9170,6 +9177,7 @@ int status_change_clear(struct block_list* bl, int type) { case SC_MELTDOWN: case SC_XMAS: case SC_SUMMER: + case SC_HANBOK: case SC_NOCHAT: case SC_FUSION: case SC_EARTHSCROLL: @@ -9319,11 +9327,12 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_WEDDING: case SC_XMAS: case SC_SUMMER: + case SC_HANBOK: if (!vd) break; if (sd) { //Load data from sd->status.* as the stored values could have changed. //Must remove OPTION to prevent class being rechanged. - sc->option &= type==SC_WEDDING?~OPTION_WEDDING:type==SC_XMAS?~OPTION_XMAS:~OPTION_SUMMER; + sc->option &= type==SC_WEDDING?~OPTION_WEDDING:type==SC_XMAS?~OPTION_XMAS:type==SC_SUMMER?~OPTION_SUMMER:~OPTION_HANBOK; clif_changeoption(&sd->bl); status_set_viewdata(bl, sd->status.class_); } else { @@ -9772,6 +9781,9 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_SUMMER: sc->option &= ~OPTION_SUMMER; break; + case SC_HANBOK: + sc->option &= ~OPTION_HANBOK; + break; case SC_ORCISH: sc->option &= ~OPTION_ORCISH; break; @@ -10480,12 +10492,27 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) break; case SC_CAMOUFLAGE: - if(--(sce->val4) > 0){ - status_charge(bl,0,7 - sce->val1); - sc_timer_next(1000 + tick, status_change_timer, bl->id, data); - return 0; - } - break; + if (!status_charge(bl, 0, 7 - sce->val1)) + break; + if (sd && --sce->val4 >= 0) { + if (!(sce->val2 & 1)) { + status->cri += sd->base_status.cri * 1 / 10; //+10% per second + if (status->cri > 1000) { //max 100% + status->cri = 1000; + sce->val2 |= 1; + } + } + if (!(sce->val2 & 2)) { + status->def2 -= sd->base_status.def2 * 1 / 20; //-5% per second + if (status->def2 < 0) { //min 0 + status->def2 = 0; + sce->val2 |= 2; + } + } + status->rhw.atk += 30; //+30 per second + } + sc_timer_next(1000 + tick, status_change_timer, bl->id, data); + return 0; case SC__REPRODUCE: if(!status_charge(bl, 0, 1)) @@ -10925,6 +10952,7 @@ int status_change_clear_buffs (struct block_list* bl, int type) case SC_ABUNDANCE: case SC_CURSEDCIRCLE_ATKER: case SC_CURSEDCIRCLE_TARGET: + case SC_PUSH_CART: continue; //Debuffs that can be removed. diff --git a/src/map/status.h b/src/map/status.h index 9d092caf34..04e0f08303 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -649,11 +649,12 @@ typedef enum sc_type { SC_PARALYSIS, SC_PAIN_KILLER, - #ifdef RENEWAL SC_EXTREMITYFIST2, #endif + SC_HANBOK, + SC_MAX, //Automatically updated max, used in for's to check we are within bounds. } sc_type; @@ -1504,7 +1505,8 @@ enum { OPTION_DRAGON3 = 0x01000000, OPTION_DRAGON4 = 0x02000000, OPTION_DRAGON5 = 0x04000000, - OPTION_MOUNTING = 0x08000000, + OPTION_HANBOK = 0x08000000, + OPTION_MOUNTING = 0X10000000, #ifndef NEW_CARTS OPTION_CART1 = 0x00000008,