From 0281e5c41b1988bcf2726c8a594fd8c94284524c Mon Sep 17 00:00:00 2001 From: Lupus Date: Thu, 16 Nov 2006 19:42:46 +0000 Subject: [PATCH] Fixed wrong label name in adoption NPC git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9234 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/Changelog.txt | 1 + npc/custom/adoption.txt | 7 ++++--- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 9a1208828c..5724c5b0d6 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -34,6 +34,7 @@ KarLaeda Date Added ====== 11/16 + * Fixed wrong label name in adoption NPC [KarLaeda] * Added official Ninja Job quest! Thanks to Legionaire for translation [Lupus] Don't forget to update your other\Global_Functions.txt - Removed name duplicates diff --git a/npc/custom/adoption.txt b/npc/custom/adoption.txt index 828299cd0f..a027a437a7 100644 --- a/npc/custom/adoption.txt +++ b/npc/custom/adoption.txt @@ -3,6 +3,7 @@ //===== By ================================================ //= Fredzilla with help from Kamari,Acky //===== Version =========================================== +//= 1.6a Fixed wrong label name [KarLaeda] //= 1.6 Removed call to function Is_Taekwon_Class in favor of baseClass == Job_Taekwon [Silentdragon] //= 1.5 Added GM menu to reset current adoption [Lupus] //= 1.4 Got rid of useless "event_adoptXXX" variables [Lupus] @@ -332,7 +333,7 @@ A_CantBeAdopted: callfunc "AdoptReset","the person that would be adopted has a job that can't be adopted"; close; A_ParentOneEnd: - if (@regged>1) goto AlreadyReged; + if (@regged>1) goto A_AlreadyReged; if ($@ParentOne$==$@ParentTwo$) goto A_SameFail; mes "[Inanna]"; mes "Nice to talk to you again "+$@ParentOne$; @@ -364,7 +365,7 @@ A_FinalYesP: if ($@checkall==3) goto THEEND; close; A_ParentTwoEnd: - if (@regged>1) goto AlreadyReged; + if (@regged>1) goto A_AlreadyReged; mes "[Inanna]"; mes "Nice to talk to you again "+$@ParentTwo$; mes "This is you last chance to back out"; @@ -386,7 +387,7 @@ A_AlreadyReged: mes "Please wait for the others to talk to me"; close; A_BabyEnd: - if (@regged>1) goto AlreadyReged; + if (@regged>1) goto A_AlreadyReged; mes "[Inanna]"; mes "Nice to talk to you again "+$@Baby$; mes "This is you last chance to back out";