Player skills no longer proc equip break on mobs (#7005)
* Fixes #5906. * Player skills and items that have the ability to break a target's equipment will no longer "break" a non-player's equipment. * WS_MELTDOWN (Shattering Strike) is able to bypass the non-player check as it does affect all target types. * Adds a battle config to toggle the behavior. Thanks to @Tydus1, @Xelliekins, @Atemo, @Daegaladh, and @Lemongrass3110!
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@@ -10126,6 +10126,7 @@ static const struct _battle_data {
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{ "feature.barter", &battle_config.feature_barter, 1, 0, 1, },
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{ "feature.barter_extended", &battle_config.feature_barter_extended, 1, 0, 1, },
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{ "break_mob_equip", &battle_config.break_mob_equip, 0, 0, 1, },
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#include "../custom/battle_config_init.inc"
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};
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