- Removed CART_MASK as OPTION_CART can take care of that.

- Moved the OPTION_MASK define to status.h
- Reverted the knockback implementation to use clif_slide instead of clif_fixpos


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9469 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-12-12 13:53:36 +00:00
parent a0bad51812
commit 04b76739c4
6 changed files with 14 additions and 11 deletions

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@ -3,6 +3,11 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/12/12
* Removed CART_MASK as OPTION_CART can take care of that.
* Moved the OPTION_MASK define to status.h
* Reverted the knockback implementation to use clif_slide instead of
clif_fixpos [Skotlex]
2006/12/11
* Added various missing checks when parsing several guild actions.
* made @hominfo display the six basic stats.

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@ -2280,7 +2280,7 @@ int atcommand_option(
sd->sc.opt1 = param1;
sd->sc.opt2 = param2;
if (!(sd->sc.option & CART_MASK) && param3 & CART_MASK) {
if (!(sd->sc.option & OPTION_CART) && param3 & OPTION_CART) {
clif_cartlist(sd);
clif_updatestatus(sd, SP_CARTINFO);
}

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@ -3882,7 +3882,7 @@ void battle_set_defaults() {
battle_config.enable_critical=BL_PC;
battle_config.mob_critical_rate=100;
battle_config.critical_rate=100;
battle_config.enable_baseatk = BL_PC;
battle_config.enable_baseatk = BL_PC|BL_HOM;
battle_config.enable_perfect_flee = BL_PC|BL_PET;
battle_config.cast_rate=100;
battle_config.delay_rate=100;

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@ -1864,11 +1864,9 @@ int clif_changemapserver(struct map_session_data *sd, char *mapname, int x, int
}
int clif_blown(struct block_list *bl) {
//Previous Aegis versions simply used clif_fixpos, but it seems clif_slide works better on current clients.
// However, because of client desyncs, and because current Aegis captures show that they still use fixpos, keep using that for now.
return clif_fixpos(bl);
// return clif_slide(bl, bl->x, bl->y);
//Aegis packets says fixpos, but it's unsure whether slide works better or not.
// return clif_fixpos(bl);
return clif_slide(bl, bl->x, bl->y);
}
/*==========================================
*

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@ -6,9 +6,7 @@
#include "map.h"
#include "unit.h"
#define OPTION_MASK 0xd7b8
#define CART_MASK 0x788
#include "status.h"
//Update this max as necessary. 53 is the value needed for Super Baby currently
#define MAX_SKILL_TREE 53
@ -96,7 +94,7 @@ enum {
#define pc_ishiding(sd) ((sd)->sc.option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK))
#define pc_iscloaking(sd) (!((sd)->sc.option&OPTION_CHASEWALK) && ((sd)->sc.option&OPTION_CLOAK))
#define pc_ischasewalk(sd) ((sd)->sc.option&OPTION_CHASEWALK)
#define pc_iscarton(sd) ((sd)->sc.option&CART_MASK)
#define pc_iscarton(sd) ((sd)->sc.option&OPTION_CART)
#define pc_isfalcon(sd) ((sd)->sc.option&OPTION_FALCON)
#define pc_isriding(sd) ((sd)->sc.option&OPTION_RIDING)
#define pc_isinvisible(sd) ((sd)->sc.option&OPTION_INVISIBLE)

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@ -470,6 +470,8 @@ enum {
#define OPTION_CART (OPTION_CART1|OPTION_CART2|OPTION_CART3|OPTION_CART4|OPTION_CART5)
#define OPTION_MASK ~0x40
//Defines for the manner system [Skotlex]
#define MANNER_NOCHAT 0x01
#define MANNER_NOSKILL 0x02