fixed pollution quest
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8767 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -32,6 +32,8 @@ Playtester
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Date Added
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======
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09/15
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* Ein.Town Pollution fix [Lupus]
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09/14
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* Fixed Payon city. Bugs, missing text, etc [Lupus]
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* Massive Einbroch & Einbech bugfix. WIP [Lupus]
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@ -961,7 +961,7 @@ L_AskFuture:
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mes "[Lhimetorra]";
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mes "Future... the card that sees the future is beginning to speak...... Prepare yourself...";
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next;
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set @TEMP,,rand(2);
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set @TEMP,rand(2);
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mes "[Lhimetorra]";
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if(@TEMP == 0) mes "Jack says you may be frustrated in the future.";
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if(@TEMP == 1) mes "He says to overcome the frustration, it is necessary to think of happy thoughts.";
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= Evera and The eAthena Dev Team
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//===== Current Version: =====================================
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//= 1.4
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//= 1.4.1
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//===== Compatible With: =====================================
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//= eAthena 7.15 +
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//===== Description: =========================================
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@ -15,7 +15,7 @@
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//= 1.2 Added quest bits from Einbech and renamed file to
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//= quests_ein.txt [Evera]
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//= 1.3 Implemented the polution quest. [MasterOfMuppets]
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//= 1.4 Massive bugfix [Lupus]
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//= 1.4.1 Massive bugfix. Fixed Pollution exploit [Lupus]
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//============================================================
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@ -150,7 +150,7 @@ ein_in01.gat,231,163,1 script Sick Old Man 849,6,6,{
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mes "ore might be?";
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next;
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while(1){
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switch(select("Airport:Factory:Train Station:Airship Repairshop:Laboratory")) {
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switch(select("Airport:Factory:Train Station:Airship Repairshop:Laboratory")){
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case 1: //airport
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mes "[Shinokas]";
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mes "No...";
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@ -299,7 +299,7 @@ ein_in01.gat,231,163,1 script Sick Old Man 849,6,6,{
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mes "Excuse me...";
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next;
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while(1){
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switch(select("Remember the mine tunnel collapse?:Didn't you used to be a miner?:Have you lived in Einbroch all your life?")) {
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switch(select("Remember the mine tunnel collapse?:Didn't you used to be a miner?:Have you lived in Einbroch all your life?")){
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case 1: //remember
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if(@shinqst2 > 4 || @shinqst3 > 4) goto L_Cont;
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mes "[Sick Old Man]";
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@ -504,7 +504,7 @@ L_Cont:
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close;
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OnTouch:
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if (Shinokas_Quest != 8) end;
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if(Shinokas_Quest != 8) end;
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mes "^3131FFThe open window rattles";
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mes "as you enter the room and";
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mes "are welcomed by a sudden";
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@ -521,7 +521,7 @@ OnTouch:
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ein_in01.gat,32,133,6 script Maid 850,{
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mes "[Maid]";
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if (Shinokas_Quest != 4){
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if(Shinokas_Quest != 4){
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mes "There's no end";
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mes "to all these plates";
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mes "I have to clean...!";
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@ -561,7 +561,7 @@ einbroch.gat,51,52,1 script lab_warp 45,2,2{
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mes "Please identify yourself";
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mes "through the system.";
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next;
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switch(select("Identify.:Information:Cancel")) {
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switch(select("Identify.:Information:Cancel")){
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case 1: //Identify
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break; //continue after switch =\
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case 2: //information
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@ -603,82 +603,82 @@ einbroch.gat,51,52,1 script lab_warp 45,2,2{
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next;
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mes "[Security System]";
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set @startseconds,gettime(3)*60*60+gettime(2)*60+gettime(1);
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switch(rand(1,11)) {
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switch(rand(1,11)){
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case 1:
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mes "^00CCFFburrdingdingdilidingdingphoohudaamb";
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mes "^00CCFFandoora^0000FFbambarambambamburanbamding";
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input @str$;
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if (@str$ != "burrdindingdilidingdingphoohudaambandoorabambarambambamburanbamding") goto L_SCFail;
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if(@str$ != "burrdindingdilidingdingphoohudaambandoorabambarambambamburanbamding") goto L_SCFail;
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goto L_Suc;
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case 2:
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mes "^FF33CCbarapaphurarlandreamduranbatuhi^990066wooi";
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mes "^990066kabamturubamdingding";
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next;
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input @str$;
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if (@str$ != "barapaphurarlandreamduranbatuhiwooikabamturubamdingding") goto L_SCFail;
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if(@str$ != "barapaphurarlandreamduranbatuhiwooikabamturubamdingding") goto L_SCFail;
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goto L_Suc;
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case 3:
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mes "^00CCFFbelief love luck grimace sweat rush";
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mes "^00CCFFfolktale rodimus optimus burnblebe";
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input @str$;
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if (@str$ != "belief love luck grimace sweat rush folktale rodimus optimus burnblebe") goto L_SCFail;
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if(@str$ != "belief love luck grimace sweat rush folktale rodimus optimus burnblebe") goto L_SCFail;
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goto L_Suc;
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case 4:
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mes "^FF33CCLiGhTsPeEd RiGhT SPEed leFT TURn";
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mes "^FF33CCRiGhT BuRn OrIGInAL GaNgSteR SmACk";
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input @str$;
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if (@str$ != "LiGhTsPeEd RiGhT SPEed leFT TURn RiGhT BuRn OrIGInAL GaNgSteR SmACk") goto L_SCFail;
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if(@str$ != "LiGhTsPeEd RiGhT SPEed leFT TURn RiGhT BuRn OrIGInAL GaNgSteR SmACk") goto L_SCFail;
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goto L_Suc;
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case 5:
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mes "^00CCFFCoboman no chikara-yumei na";
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mes "^00CCFFchikara-daiookii na chikara da ze!";
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mes "^00CCFFCOBO ON";
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input @str$;
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if (@str$ != "Coboman no chikara-yumei na chikara-daiookii na chikara da ze! COBO ON") goto L_SCFail;
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if(@str$ != "Coboman no chikara-yumei na chikara-daiookii na chikara da ze! COBO ON") goto L_SCFail;
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goto L_Suc;
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case 6:
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mes "^FF33CChfjdkeldjs^990066hfjdjeiskdlefvbd";
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input @str$;
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if (@str$ != "hfjdkeldjshfjdjeiskdlefvbd") goto L_SCFail;
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if(@str$ != "hfjdkeldjshfjdjeiskdlefvbd") goto L_SCFail;
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goto L_Suc;
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case 7:
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mes "^00CCFFI'm the King of all Weirdos! Now";
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mes "^00CCFFyou know of my true power. Obey~!";
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input @str$;
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if (@str$ != "I'm the King of all Weirdos! Now you know of my true power. Obey~!") goto L_SCFail;
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if(@str$ != "I'm the King of all Weirdos! Now you know of my true power. Obey~!") goto L_SCFail;
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goto L_Suc;
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case 8:
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mes "^990066uNflAPPaBLe LoVaBLe SeCreTs AnD";
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mes "^990066BoWLiNg aGaINST tHe KarMA of YoUtH";
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input @str$;
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if (@str$ != "uNflAPPaBLe LoVaBLe SeCreTs AnD BoWLiNg aGaINST tHe KarMA if YoUtH") goto L_SCFail;
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if(@str$ != "uNflAPPaBLe LoVaBLe SeCreTs AnD BoWLiNg aGaINST tHe KarMA if YoUtH") goto L_SCFail;
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goto L_Suc;
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case 9:
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mes "^00CCFFBy the power of^000000";
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mes "^00CCFFp-po-poi-po-poi-poin-poing";
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mes "^00CCFFGOD-POING. I NEVER LOSE!";
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input @str$;
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if (@str$ != "By the power of p-po-poi-po-poi-poin-poing GOD-POING. I NEVER LOSE!") goto L_SCFail;
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if(@str$ != "By the power of p-po-poi-po-poi-poin-poing GOD-POING. I NEVER LOSE!") goto L_SCFail;
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goto L_Suc;
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case 10:
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mes "^00CCFF...silence. quiet benevolence...";
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mes "^00CCFFsoul mate... wonder. enigma...";
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mes "^00CCFFcloud.^000000";
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input @str$;
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if (@str$ != "...silence. quiet benevolence... soul mate... wonder. enigma... cloud") goto L_SCFail;
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if(@str$ != "...silence. quiet benevolence... soul mate... wonder. enigma... cloud") goto L_SCFail;
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goto L_Suc;
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case 11:
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mes "^FF33CCopeN,Open!op3n.openOpen0p3nOpEn0pen";
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mes "^FF33CC`open'0Pen open?open!111OPENSESAME";
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input @str$;
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if (@str$ != "opeN,Open!op3n.openOpenOp3nIoEnOpen`open'0Pen open?open!111OPENSESAME") goto L_SCFail;
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if(@str$ != "opeN,Open!op3n.openOpenOp3nIoEnOpen`open'0Pen open?open!111OPENSESAME") goto L_SCFail;
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goto L_Suc;
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}
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L_Suc:
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next;
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set @endtime,gettime(3)*60*60+gettime(2)*60+gettime(1);
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set @time,@endtime-@startseconds;
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if (@time > 60) goto L_SC60;
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if(@time > 60) goto L_SC60;
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mes "[Security System]";
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mes "It took ^FF0000"+@time+" seconds^000000";
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mes "for you to enter the";
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@ -743,7 +743,7 @@ ein_in01.gat,254,35,1 script Scientist 749,{
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mes "[Scientist]";
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mes "*Grumble grumble*";
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next;
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if (ein_scientist == 1) goto L_P2;
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if(ein_scientist == 1) goto L_P2;
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mes "[Scientist]";
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mes "Huh...?";
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mes "How did you";
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@ -761,7 +761,7 @@ ein_in01.gat,254,35,1 script Scientist 749,{
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mes "..............";
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mes "*Grumble grumble*";
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next;
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if(select("What's wrong?:Catch you later.")==2)
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if(select("What's wrong?:Catch you later.")==2){
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mes "[Scientist]";
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mes "Right.";
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mes "Yeah.";
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@ -810,7 +810,7 @@ ein_in01.gat,266,26,1 script Unknown Stuff 111,{
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}
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airplane.gat,31,77,4 script Drunken Man#03 853,{
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if (Shinokas_Quest >= 8){
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if(Shinokas_Quest >= 8){
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mes "[Drunken Man]";
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mes "Hahahahaha!";
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mes "You're great!";
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@ -852,7 +852,7 @@ airplane.gat,31,77,4 script Drunken Man#03 853,{
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mes "Waaaaaahhhhhhhhh!";
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mes "Apples! My apples!";
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mes "Apples, I need more...!";
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if (countitem(512) && ein_stuff && ein_scientist) goto L_Apples;
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if(countitem(512) && ein_stuff && ein_scientist) goto L_Apples;
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close;
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L_Apples:
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@ -861,7 +861,7 @@ L_Apples:
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mes "Do you want";
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mes "some of mine?";
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next;
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if (countitem(512) <100) {
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if(countitem(512) <100){
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mes "[Drunken Man]";
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mes "What...?";
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mes "I can't do anything";
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@ -889,25 +889,22 @@ L_Apples:
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set @kaci,rand(2,12);
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set @man,rand(2,12);
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if(@man == @kaci){
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switch(rand(1,2))
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{
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case 1:
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if(@man != 12)set @man,@man+1;
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else set @man,@man-1;
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break;
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case 2:
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if(@man != 2)set @man,@man-1;
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else set @man,@man+1;
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break;
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}
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if(rand(2)){
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if(@man != 12)
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set @man,@man+1;
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else
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set @man,@man-1;
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}else{
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if(@man != 2)
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set @man,@man-1;
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else
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set @man,@man+1;
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}
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mes "[Kaci]";
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mes "Oooh...";
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mes "I got a total of ^FF0000"+@kaci+"^000000,";
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mes "and you have a total of ^FF0000"+@man+"^000000.";
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if (@man < @kaci) {
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if(@man < @kaci){
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mes "I'm sorry, but you lose";
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mes "again. Better luck next time...";
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donpcevent "Kaci::OnLose";
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@ -1346,7 +1343,7 @@ L_P2:
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mes "^0000FFfrom the look of discomfort^000000";
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mes "^0000FFon his face, he seems to be^000000";
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mes "^0000FFhaving a nightmare.^000000";
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if (Shinokas_Quest == 10) close;
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if(Shinokas_Quest == 10) close;
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next;
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mes "["+strcharinfo(0)+"]";
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mes "Excuse me...";
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@ -2702,6 +2699,7 @@ s_Giveclothes:
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einbroch.gat,1,1,0 script #PolutionNPC -1,{
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OnPolution:
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set @AlrdEinPoll,1;
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donpcevent "Liotzburg::OnHide";
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donpcevent "Morei::OnHide";
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donpcevent "Mark::OnHide";
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@ -2849,6 +2847,7 @@ OnTimer600000:
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enablenpc "Paddler";
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enablenpc "Head Gear Dealer";
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set $EinPolution,0;
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set @AlrdEinPoll,0;
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end;
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}
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@ -2865,10 +2864,12 @@ sec_in02.gat,127,86,3 script Einbroch Polution 851,{
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s_0:
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mes "[Einbroch Polution Variable Management]";
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mes "$EinPolution has been reset to 0.";
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set $EinPolution,0;
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set @AlrdEinPoll,0;
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close;
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s_Input:
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mes "[Einbroch Polution Variable Management]";
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mes "Insert a number you want $EinFactory";
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mes "Insert a number you want $EinPollution";
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mes "to be replaced with. Type '0' to cancel.";
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input @temppol;
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if(@temppol == 0)close;
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@ -2904,7 +2905,7 @@ einbroch.gat,132,84,3 script Liotzburg 853,{
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mes "fix this! I gotta hide and find";
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mes "someplace safe!";
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close2;
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donpcevent "#PolutionNPC::OnPolution";
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if(!@AlrdEinPoll)donpcevent "#PolutionNPC::OnPolution";
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end;
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}
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if(EinFactory >= 13){
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@ -3482,27 +3483,26 @@ s_Switches:
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mes "be responsible?";
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set EinFactory,15;
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close;
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break;
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break;
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case 15:
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if(countitem(7325) > 19 && countitem(7317) > 9 && countitem(7319) > 9)goto s_Again;
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mes "[Zelmeto]";
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mes "We need";
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mes "at least";
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mes "20 ^FF0000Flexible Tube^000000,";
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mes "10 ^FF0000Rusty Screw^000000 and";
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mes "10 ^FF0000Used Iron Plate^000000,";
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mes "to repair this factory.";
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next;
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mes "[Zelmeto]";
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mes "^6A6A6A*Sigh*^000000";
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mes "But there's no way";
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mes "we can get all of those";
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mes "things. Our budget isn't";
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mes "big enough to cover it.";
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close;
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s_Again:
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mes "[Zelmeto]";
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if(countitem(7325) < 20 || countitem(7317) < 10 || countitem(7319) < 10){
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mes "We need";
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mes "at least";
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mes "20 ^FF0000Flexible Tube^000000,";
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mes "10 ^FF0000Rusty Screw^000000 and";
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mes "10 ^FF0000Used Iron Plate^000000,";
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mes "to repair this factory.";
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next;
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mes "[Zelmeto]";
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mes "^6A6A6A*Sigh*^000000";
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mes "But there's no way";
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mes "we can get all of those";
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mes "things. Our budget isn't";
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mes "big enough to cover it.";
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close;
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}
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mes "Ah, it's you again.";
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mes "It's shameful letting";
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mes "other people know about";
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@ -3540,13 +3540,13 @@ s_Switches:
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delitem 7319,10;
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set EinFactory,16;
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set $EinPolution,$EinPolution+1;
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if (BaseLevel < 41) set BaseExp,BaseExp+615;
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if ((BaseLevel >= 41) && (BaseLevel < 51)) set BaseExp,BaseExp+3075;
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if ((BaseLevel >= 51) && (BaseLevel < 61)) set BaseExp,BaseExp+6604;
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if ((BaseLevel >= 61) && (BaseLevel < 71)) set BaseExp,BaseExp+18508;
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if ((BaseLevel >= 71) && (BaseLevel < 81)) set BaseExp,BaseExp+32062;
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if ((BaseLevel >= 81) && (BaseLevel < 91)) set BaseExp,BaseExp+76026;
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if (BaseLevel >= 91) set BaseExp,BaseExp+290675;
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if(BaseLevel < 41) set BaseExp,BaseExp+615;
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if((BaseLevel >= 41) && (BaseLevel < 51)) set BaseExp,BaseExp+3075;
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if((BaseLevel >= 51) && (BaseLevel < 61)) set BaseExp,BaseExp+6604;
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if((BaseLevel >= 61) && (BaseLevel < 71)) set BaseExp,BaseExp+18508;
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if((BaseLevel >= 71) && (BaseLevel < 81)) set BaseExp,BaseExp+32062;
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if((BaseLevel >= 81) && (BaseLevel < 91)) set BaseExp,BaseExp+76026;
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if(BaseLevel >= 91) set BaseExp,BaseExp+290675;
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mes "[Zelmeto]";
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mes "I don't know how";
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mes "I can possible pay you";
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@ -3922,24 +3922,24 @@ s_Cont:
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menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Give him the Materials.",s_Material,"Cancel.",-;
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s_Material:
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if(countitem(7126) > 5)goto s_EnoughItems;
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mes "[Uwe]";
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mes "Huh...?";
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mes "You brought";
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if(countitem(7126))mes "only " + countitem(7126) + " of them?";
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if(!countitem(7126))mes "none at all...?";
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mes "Next time, be sure";
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mes "to bring 6 Large Jellopies,";
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mes "okay? Don't forget, cutie~";
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||||
close;
|
||||
|
||||
s_EnoughItems:
|
||||
mes "[Uwe]";
|
||||
mes "Thank you ^EFAEBDso^000000 much!";
|
||||
mes "Here's the Coal I promised~";
|
||||
if(countitem(7126) < 6){
|
||||
mes "Huh...?";
|
||||
mes "You brought";
|
||||
if(countitem(7126))
|
||||
mes "only " + countitem(7126) + " of them?";
|
||||
else
|
||||
mes "none at all...?";
|
||||
mes "Next time, be sure";
|
||||
mes "to bring 6 Large Jellopies,";
|
||||
mes "okay? Don't forget, cutie~";
|
||||
close;
|
||||
}
|
||||
delitem 7126,6;
|
||||
getitem 1003,1;
|
||||
set EinUwe,2;
|
||||
mes "Thank you ^EFAEBDso^000000 much!";
|
||||
mes "Here's the Coal I promised~";
|
||||
next;
|
||||
mes "[Uwe]";
|
||||
mes "Now, I can't teach you everything";
|
||||
|
Loading…
x
Reference in New Issue
Block a user