Added pk_min_level and modified cloaking checks a liiittle bit

git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@226 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
celest 2004-11-16 21:57:15 +00:00
parent 1ae0d8b1e1
commit 04f21a8fdf
5 changed files with 35 additions and 28 deletions

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@ -15,6 +15,10 @@ Date Added
* Added 'indoors' mapflag : When in-doors players will not be affected by Night [celest]
* Skill updates [celest]
- Assumptio is now disabled in GvG maps.
- Changed cloaking checks a bit.
- Tidied up some parts of skill.c abit. ;P
* Added pk_min_level option in battle_athena.conf. Change this to define the
minimum level players can attack others when pk_mode is on. [celest]
11/15
* Added a Database Changelog.txt File, use it for any changes inside the db folder. [shadowlady]

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@ -596,7 +596,7 @@ player_skill_partner_check: yes
// Is the character of a GM account set as the object of a display by @ command etc. or not?
hide_GM_session: no
// ユニット移動処-摯<EFBFBD>-@。0で-{鯖仕-l(回線負荷→重、鯖処-掾ィ軽)、1でAthena仕-l(回線負荷→軽、鯖処-掾ィ重)
// ユニット移動処-摯?@。0で-{鯖仕-l(回線負荷→重、鯖処-掾ィ軽)、1でAthena仕-l(回線負荷→軽、鯖処-掾ィ重)
// translation (babelfish):
// Unit portable place - ? @.
// With 0 - {mackerel SI -l (circuit load -> heavily, the mackerel place - the ? ? lightly),
@ -607,7 +607,7 @@ unit_movement_type: 0
// It does not accept by no accepted by yes.
invite_request_check: yes
// リムーブトラップの仕-l 0:-{鯖仕-l、罠1個 1:Athena仕-l、使ったアイテムを使った個数
// リ??ブトラップの仕-l 0:-{鯖仕-l、罠1個 1:Athena仕-l、使ったアイテ?を使った個数
// translation (babelfish):
// SI of ???????? -l
// 0: - {Mackerel SI -l, trap 1
@ -649,6 +649,9 @@ equipment_break_rate: 100
// Normal pvp counter and rank display are disabled as well.
pk_mode: no
// For PK Server Mode. Change this to define the minimum level players can start PK-ing
pk_min_level: 55
// Turn this on to allow a player to level up more than once from a kill. (Note 1)
multi_level_up: no

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@ -4810,7 +4810,10 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
if(map[ss->m].flag.pvp || pc_iskiller((struct map_session_data *)ss, (struct map_session_data*)target)) { // [MouseJstr]
if(su && su->group->target_flag==BCT_NOENEMY)
return 1;
else if(battle_config.pk_mode && (((struct map_session_data*)ss)->status.class==0 || ((struct map_session_data*)target)->status.class==0))
else if (battle_config.pk_mode &&
(((struct map_session_data*)ss)->status.class==0 || ((struct map_session_data*)target)->status.class==0 ||
((struct map_session_data*)ss)->status.base_level < battle_config.pk_min_level ||
((struct map_session_data*)target)->status.base_level < battle_config.pk_min_level))
return 1; // prevent novice engagement in pk_mode [Valaris]
else if(map[ss->m].flag.pvp_noparty && s_p > 0 && t_p > 0 && s_p == t_p)
return 1;
@ -5110,6 +5113,7 @@ static const struct {
{ "muting_players", &battle_config.muting_players}, // added by [Apple]
{ "zeny_from_mobs", &battle_config.zeny_from_mobs}, // [Valaris]
{ "mobs_level_up", &battle_config.mobs_level_up}, // [Valaris]
{ "pk_min_level", &battle_config.pk_min_level}, // [celest]
//SQL-only options start
#ifndef TXT_ONLY
{ "mail_system", &battle_config.mail_system }, // added by [Valaris]
@ -5331,6 +5335,7 @@ void battle_set_defaults() {
battle_config.max_cloth_color = 4;
battle_config.zeny_from_mobs = 0;
battle_config.mobs_level_up = 0;
battle_config.pk_min_level = 55;
battle_config.castrate_dex_scale = 150;

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@ -333,6 +333,7 @@ extern struct Battle_Config {
int zeny_from_mobs; // [Valaris]
int mobs_level_up; // [Valaris]
int pk_min_level; // [celest]
#ifndef TXT_ONLY /* SQL-only options */
int mail_system; // [Valaris]

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@ -2828,22 +2828,22 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int
}
break;
case SA_ABRACADABRA:
//require 1 yellow gemstone even with mistress card or Into the Abyss
if (pc_search_inventory(sd, 715) <= 0 ) {
clif_skill_fail(sd,sd->skillid,0,0);
//require 1 yellow gemstone even with mistress card or Into the Abyss
if (pc_search_inventory(sd, 715) <= 0 ) {
clif_skill_fail(sd,sd->skillid,0,0);
break;
}
pc_delitem(sd, pc_search_inventory(sd, 715), 1, 0);
//
do{
abra_skillid=skill_abra_dataset(skilllv);
}while(abra_skillid == 0);
abra_skilllv=skill_get_max(abra_skillid)>pc_checkskill(sd,SA_ABRACADABRA)?pc_checkskill(sd,SA_ABRACADABRA):skill_get_max(abra_skillid);
clif_skill_nodamage(src,bl,skillid,skilllv,1);
sd->skillitem=abra_skillid;
sd->skillitemlv=abra_skilllv;
clif_item_skill(sd,abra_skillid,abra_skilllv,"ƒAƒuƒ‰ƒJƒ_ƒuƒ‰");
break;
}
pc_delitem(sd, pc_search_inventory(sd, 715), 1, 0);
//
do{
abra_skillid=skill_abra_dataset(skilllv);
}while(abra_skillid == 0);
abra_skilllv=skill_get_max(abra_skillid)>pc_checkskill(sd,SA_ABRACADABRA)?pc_checkskill(sd,SA_ABRACADABRA):skill_get_max(abra_skillid);
clif_skill_nodamage(src,bl,skillid,skilllv,1);
sd->skillitem=abra_skillid;
sd->skillitemlv=abra_skilllv;
clif_item_skill(sd,abra_skillid,abra_skilllv,"ƒAƒuƒ‰ƒJƒ_ƒuƒ‰");
break;
case SA_COMA:
clif_skill_nodamage(src,bl,skillid,skilllv,1);
if( bl->type==BL_PC && ((struct map_session_data *)bl)->special_state.no_magic_damage )
@ -4240,11 +4240,6 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int
}
break;
case RG_CLEANER: //AppleGirl
clif_skill_nodamage(src,bl,skillid,skilllv,1);
{
@ -9245,17 +9240,16 @@ int skill_status_change_clear(struct block_list *bl, int type)
/* クロ?キング?査(周りに移動不可能地?があるか) */
int skill_check_cloaking(struct block_list *bl)
{
struct map_session_data *sd=NULL;
static int dx[]={-1, 0, 1,-1, 1,-1, 0, 1};
static int dy[]={-1,-1,-1, 0, 0, 1, 1, 1};
int end=1,i;
nullpo_retr(0, bl);
sd=(struct map_session_data *)bl; //missing sd [Found by Celest, commited by Aria]
//missing sd [Found by Celest, commited by Aria]
struct map_session_data *sd=(struct map_session_data *)bl;
if(pc_checkskill(sd,AS_CLOAKING)>2)
return 0;
if(bl->type == BL_PC && battle_config.pc_cloak_check_type&1)
if(bl->type == BL_PC &&
(battle_config.pc_cloak_check_type&1 || pc_checkskill(sd,AS_CLOAKING)>2))
return 0;
if(bl->type == BL_MOB && battle_config.monster_cloak_check_type&1)
return 0;