Renewal Mode DEF calc fixed (can go over 127 now), bugreport:5110
Fixed Logic Issues with r15039 script command set git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15051 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -94,7 +94,8 @@ max_third_parameter: 120
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// Same as max_parameter, but for baby classes.
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max_baby_parameter: 80
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// Max armor def/mdef
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// Max armor def/mdef
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// NOTE: This setting have no effect if server is run on Renewal Mode (RRMODE)
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// NOTE: does not affects skills and status effects like Mental Strength
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// If weapon_defense_type is non-zero, it won't apply to max def.
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// If magic_defense_type is non-zero, it won't apply to max mdef.
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@ -12777,7 +12777,7 @@ BUILDIN_FUNC(explode)
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const char delimiter = script_getstr(st, 4)[0];
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int32 id;
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size_t len = strlen(str);
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int i = 0, j = 0, k = 0;
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int i = 0, j = 0;
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int start;
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@ -12848,7 +12848,7 @@ BUILDIN_FUNC(explode)
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BUILDIN_FUNC(implode)
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{
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struct script_data* data = script_getdata(st, 2);
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const char *glue, *name, *temp;
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const char *glue = NULL, *name, *temp;
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int32 glue_len = 0, array_size, id;
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size_t len = 0;
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int i, k = 0;
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@ -13100,7 +13100,7 @@ BUILDIN_FUNC(sscanf){
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// Issue sscanf for each parameter
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*buf = 0;
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q = format;
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while(p = strchr(q, '%')){
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while((p = strchr(q, '%'))){
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if(p!=q){
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strncat(buf, q, (size_t)(p-q));
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q = p;
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@ -13290,7 +13290,7 @@ BUILDIN_FUNC(replacestr)
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break;
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}
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} else {
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if((i + f) > inputlen || input[i + f] != find[f] && TOUPPER(input[i+f]) != TOUPPER(find[f])) {
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if(((i + f) > inputlen || input[i + f] != find[f]) && TOUPPER(input[i+f]) != TOUPPER(find[f])) {
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StringBuf_Printf(&output, "%c", input[i]);
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break;
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}
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@ -13353,7 +13353,7 @@ BUILDIN_FUNC(countstr)
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break;
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}
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} else {
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if((i + f) > inputlen || input[i + f] != find[f] && TOUPPER(input[i+f]) != TOUPPER(find[f])) {
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if(((i + f) > inputlen || input[i + f] != find[f]) && TOUPPER(input[i+f]) != TOUPPER(find[f])) {
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break;
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}
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}
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@ -2604,15 +2604,22 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
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sd->def_rate = 0;
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if(sd->def_rate != 100) {
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i = status->def * sd->def_rate/100;
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#if RRMODE
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status->def = cap_value(i, SHRT_MIN, SHRT_MAX);
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#else
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status->def = cap_value(i, CHAR_MIN, CHAR_MAX);
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#endif
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}
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#if RRMODE == 0
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/**
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* The following setting does not affect Renewal Mode
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**/
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if (!battle_config.weapon_defense_type && status->def > battle_config.max_def)
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{
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status->def2 += battle_config.over_def_bonus*(status->def -battle_config.max_def);
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status->def = (unsigned char)battle_config.max_def;
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}
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#endif
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// ----- EQUIPMENT-MDEF CALCULATION -----
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// Apply relative modifiers from equipment
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@ -2620,15 +2627,22 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
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sd->mdef_rate = 0;
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if(sd->mdef_rate != 100) {
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i = status->mdef * sd->mdef_rate/100;
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#if RRMODE
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status->mdef = cap_value(i, SHRT_MIN, SHRT_MAX);
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#else
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status->mdef = cap_value(i, CHAR_MIN, CHAR_MAX);
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#endif
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}
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#if RRMODE == 0
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/**
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* The following setting does not affect Renewal Mode
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**/
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if (!battle_config.magic_defense_type && status->mdef > battle_config.max_def)
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{
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status->mdef2 += battle_config.over_def_bonus*(status->mdef -battle_config.max_def);
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status->mdef = (signed char)battle_config.max_def;
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}
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#endif
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// ----- ASPD CALCULATION -----
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// Unlike other stats, ASPD rate modifiers from skills/SCs/items/etc are first all added together, then the final modifier is applied
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@ -2884,9 +2898,17 @@ static signed short status_calc_hit(struct block_list *,struct status_change *,i
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static signed short status_calc_critical(struct block_list *,struct status_change *,int);
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static signed short status_calc_flee(struct block_list *,struct status_change *,int);
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static signed short status_calc_flee2(struct block_list *,struct status_change *,int);
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static signed char status_calc_def(struct block_list *,struct status_change *,int);
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#if RRMODE
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static short status_calc_def(struct block_list *bl, struct status_change *sc, int);
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#else
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static signed char status_calc_def(struct block_list *,struct status_change *,int);
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#endif
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static signed short status_calc_def2(struct block_list *,struct status_change *,int);
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static signed char status_calc_mdef(struct block_list *,struct status_change *,int);
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#if RRMODE
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static short status_calc_mdef(struct block_list *bl, struct status_change *sc, int);
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#else
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static signed char status_calc_mdef(struct block_list *,struct status_change *,int);
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#endif
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static signed short status_calc_mdef2(struct block_list *,struct status_change *,int);
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static unsigned short status_calc_speed(struct block_list *,struct status_change *,int);
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static short status_calc_aspd_rate(struct block_list *,struct status_change *,int);
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@ -4039,12 +4061,18 @@ static signed short status_calc_flee2(struct block_list *bl, struct status_chang
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return (short)cap_value(flee2,10,SHRT_MAX);
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}
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static signed char status_calc_def(struct block_list *bl, struct status_change *sc, int def)
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#if RRMODE
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static short status_calc_def(struct block_list *bl, struct status_change *sc, int def)
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#else
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static signed char status_calc_def(struct block_list *bl, struct status_change *sc, int def)
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#endif
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{
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if(!sc || !sc->count)
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#if RRMODE
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return (short)cap_value(def,SHRT_MIN,SHRT_MAX);
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#else
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return (signed char)cap_value(def,CHAR_MIN,CHAR_MAX);
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#endif
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if(sc->data[SC_BERSERK])
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return 0;
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if(sc->data[SC_SKA])
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@ -4099,8 +4127,11 @@ static signed char status_calc_def(struct block_list *bl, struct status_change *
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def -= def * sc->data[SC_ROCK_CRUSHER]->val2 / 100;
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if( sc->data[SC_POWER_OF_GAIA] )
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def += def * sc->data[SC_POWER_OF_GAIA]->val2 / 100;
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#if RRMODE
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return (short)cap_value(def,SHRT_MIN,SHRT_MAX);
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#else
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return (signed char)cap_value(def,CHAR_MIN,CHAR_MAX);
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#endif
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}
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static signed short status_calc_def2(struct block_list *bl, struct status_change *sc, int def2)
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@ -4149,10 +4180,18 @@ static signed short status_calc_def2(struct block_list *bl, struct status_change
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return (short)cap_value(def2,1,SHRT_MAX);
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}
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static signed char status_calc_mdef(struct block_list *bl, struct status_change *sc, int mdef)
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#if RRMODE
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static short status_calc_mdef(struct block_list *bl, struct status_change *sc, int mdef)
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#else
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static signed char status_calc_mdef(struct block_list *bl, struct status_change *sc, int mdef)
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#endif
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{
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if(!sc || !sc->count)
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#if RRMODE
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return (short)cap_value(mdef,SHRT_MIN,SHRT_MAX);
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#else
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return (signed char)cap_value(mdef,CHAR_MIN,CHAR_MAX);
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#endif
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if(sc->data[SC_BERSERK])
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return 0;
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@ -4183,7 +4222,11 @@ static signed char status_calc_mdef(struct block_list *bl, struct status_change
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if(sc->data[SC_WATER_BARRIER])
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mdef += sc->data[SC_WATER_BARRIER]->val2;
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#if RRMODE
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return (short)cap_value(mdef,SHRT_MIN,SHRT_MAX);
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#else
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return (signed char)cap_value(mdef,CHAR_MIN,CHAR_MAX);
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#endif
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}
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static signed short status_calc_mdef2(struct block_list *bl, struct status_change *sc, int mdef2)
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@ -4748,7 +4791,11 @@ signed char status_get_def(struct block_list *bl)
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ud = unit_bl2ud(bl);
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if (ud && ud->skilltimer != INVALID_TIMER)
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def -= def * skill_get_castdef(ud->skillid)/100;
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#if RRMODE
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return cap_value(def, SHRT_MIN, SHRT_MAX);
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#else
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return cap_value(def, CHAR_MIN, CHAR_MAX);
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#endif
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}
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unsigned short status_get_speed(struct block_list *bl)
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@ -1362,6 +1362,12 @@ struct status_data {
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short
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hit, flee, cri, flee2,
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def2, mdef2,
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#if RRMODE
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/**
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* In RE def and mdef can go over 127 (signed char) limit, so in RE mode we use short
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**/
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def,mdef,
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#endif
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aspd_rate;
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unsigned char
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def_ele, ele_lv,
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@ -1372,8 +1378,13 @@ struct status_data {
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wlv,
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#endif
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size, race;
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#if RRMODE == 0
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/**
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* In NON-RE def and mdef are not required to be short, so we keep it signed char (ancient-default)
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**/
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signed char
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def, mdef;
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#endif
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struct weapon_atk rhw, lhw; //Right Hand/Left Hand Weapon.
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};
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