* Added Nameless Island Dungeon quest. Please report bugs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12939 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
6eda4e104a
commit
065a617084
@ -1,5 +1,7 @@
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Date Added
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======
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2008/07/12
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* Rev. 12399 Added Nameless Island Dungeon quest. [L0ne_W0llf]
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2008/07/10
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* Fixed a sage job quest cutin not being removed as reported by jc1991, bugreport:1825 [Brainstorm]
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* Fixed a small bug on mid_camp warps by brianlew, bugreport:1824 [Brainstorm]
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2012
npc/quests/quests_nameless.txt
Normal file
2012
npc/quests/quests_nameless.txt
Normal file
File diff suppressed because it is too large
Load Diff
@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= kobra_k88; L0ne_W0lf
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//===== Current Version: =====================================
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//= 2.1
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//= 2.2
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -37,6 +37,7 @@
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//= 2.0a Corrected a Typo error ";;". [Samuray22]
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//= 2.0b Corrected a Typo error. (bugreport:950) [Samuray22]
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//= 2.1 Added missing checkweights. [L0ne_W0lf]
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//= 2.2 Added Nameless Island quest addition. [L0ne_W0lf]
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//============================================================
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// Prontera Culvert
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@ -2736,12 +2737,191 @@ prt_church,185,106,3 script Father Bamph 60,{
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close;
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}
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else {
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mes "[Father Bamph]";
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mes "I'm sorry, but would it";
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mes "be alright if we talked";
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mes "later? I have to handle";
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mes "a very important task now...";
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close;
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if (prt_curse == 61) {
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// Begin Nameless Island Access Quest Addition
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if (aru_monas == 1) {
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mes "[Father Bamph]";
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mes "Oh, I've been waiting for";
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mes "you, adventurer. I'm sorry";
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mes "for giving you such short";
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mes "notice, but it seems that";
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mes "you've grown much stronger";
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mes "since the last time we met.";
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next;
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mes "[Father Bamph]";
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mes "The Church has received";
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mes "a request from Prontera";
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mes "Palace, but we don't have";
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mes "the resources to handle it.";
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mes "I believe you'd be well suited";
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mes "to this task if you'll help us.";
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next;
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mes "[Father Bamph]";
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mes "A man of high rank suddenly";
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mes "disappeared a while ago.";
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mes "Although Prontera Palace";
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mes "asked us to find him, I can";
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mes "only tell you who he is later.";
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next;
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mes "[Father Bamph]";
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mes "All we know is that he was";
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mes "last seen in Comodo. Please";
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mes "speak to our informant, ^6B8E23Larjes^000000,";
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mes "and he will assist you in your";
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mes "search for the lost official.";
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set aru_monas,2;
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close;
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}
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else if (aru_monas == 2 || aru_monas == 3) {
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mes "[Father Bamph]";
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mes "Please go to Comodo and";
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mes "find our informant, ^6B8E23Larjes^000000,";
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mes "in the Casino. He will help";
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mes "you in your search for the";
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mes "official who disappeared.";
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close;
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}
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else if (aru_monas == 4) {
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mes "[Father Bamph]";
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mes "Ah, so you found Larjes?";
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mes "How has your investigation of";
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mes "that official's disappearance";
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mes "progressing? I hope that he";
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mes "is still safe and sound";
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mes "when you find him.";
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next;
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select("Tell him what Larjes said.");
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mes "[Father Bamph]";
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mes "I see. We've detected some";
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mes "disquieting activity from";
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mes "Arunafeltz lately, but I didn't";
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mes "think they would make";
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mes "their move so soon. Hmm...";
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mes "Give me a moment to think.";
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set aru_monas,5;
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close;
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}
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else if (aru_monas == 5) {
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if (rand(1,10) == 10) {
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mes "[Father Bamph]";
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mes "Well, I've considered all";
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mes "possible scenarios. I think";
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mes "it would work best if you";
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mes "continue your investigation";
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mes "on our behalf. That is, if";
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mes "you're willing to do it.";
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next;
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mes "[Father Bamph]";
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mes "We don't want to provoke";
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mes "an international conflict";
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mes "with our official involvement,";
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mes "but I also can't force you to";
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mes "work for us. Whether you";
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mes "can help is your choice.";
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next;
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if (select("Let me think about it.:Of course, I'll help.") == 1) {
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mes "[Father Bamph]";
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mes "I hope that you decide";
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mes "to help us. The safety of";
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mes "our nation depends on the";
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mes "success of this investigation.";
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mes "We could really use your help.";
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close;
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}
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mes "[Father Bamph]";
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mes "Thank you. I'm glad to hear";
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mes "that you'll help us. You may";
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mes "take the airship in Izlude to";
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mes "travel to Arunafeltz, where you";
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mes "must continue your investigation.";
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next;
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mes "[Father Bamph]";
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mes "I believe that you should";
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mes "be able to learn more if you";
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mes "investigate the city of ^9370DBRachel^000000.";
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mes "Please accept this money";
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mes "to cover your Airship fee.";
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mes "Thank you, and good luck.";
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set zeny,zeny+1500;
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set aru_monas,6;
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close;
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}
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else {
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mes "[Father Bamph]";
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mes "Hmm... What's the best way";
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mes "for us to handle this? Let";
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mes "me think about our options.";
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mes "We can--no. That wouldn't";
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mes "work. This will be difficult.";
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close;
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}
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}
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else if (aru_monas == 6) {
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// Anyone else see the irony in this?
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mes "[Father Bamph]";
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mes "You might have problems";
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mes "in Rachel since the culture";
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mes "there is much different than";
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mes "our own. Their ways of doing";
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mes "things, their government...";
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mes "Everything is tied to religion.";
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close;
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}
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else if (aru_monas > 6 && aru_monas < 24) {
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mes "[Father Bamph]";
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mes "Thank you so much for all";
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mes "of your hard work. Our agents";
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mes "will contact you whenever they";
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mes "uncover any new information.";
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mes "Remember that no one can";
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mes "know what we've been doing.";
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close;
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}
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else if (aru_monas == 24) {
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mes "[Father Bamph]";
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mes "Thank you for bring us such";
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mes "important information. With";
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mes "your help, we were able to";
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mes "clear a few unsolved cases.";
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mes "We expected something like";
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mes "this, but not this soon.";
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next;
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mes "[Father Bamph]";
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mes "I fear that the Royal Court";
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mes "has been bickering over their";
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mes "own selfish needs. I pray that";
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mes "it does not grow worse, devolve";
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mes "into chaos. ^666666*Sigh*^000000 We'll see...";
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set aru_monas,25;
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close;
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}
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else if (aru_monas >= 25) {
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mes "[Father Bamph]";
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mes "Thank you for bring us such";
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mes "important information. With";
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mes "your help, we were able to";
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mes "clear a few unsolved cases.";
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mes "We expected something like";
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mes "this, but not this soon.";
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next;
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mes "[Father Bamph]";
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mes "I fear that the Royal Court";
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mes "has been bickering over their";
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mes "own selfish needs. I pray that";
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mes "it does not grow worse, devolve";
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mes "into chaos. ^666666*Sigh*^000000 We'll see...";
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close;
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}
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// End Nameless Island Access Quest Addition
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else {
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mes "[Father Bamph]";
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mes "I'm sorry, but would it";
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mes "be alright if we talked";
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mes "later? I have to handle";
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mes "a very important task now...";
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close;
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}
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}
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}
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}
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|
@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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||||
//= 2.4a
|
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//= 2.5
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -50,6 +50,7 @@
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//= 2.3 Added Zhed's portion of Thor Volcano Base Quest. (euRO) [L0ne_W0lf]
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//= 2.4 Updated Zhed's Thor Vol. Base addition dialog to iRO's. [L0ne_W0lf]
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//= 2.4a Further updates to Zhed's Veins addition. [L0ne_W0lf]
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//= 2.5 Added Nameless Island quest addition. [L0ne_W0lf]
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//============================================================
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// Lost Child Quest (Prerequisite to High Priest quest)
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@ -4923,6 +4924,78 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{
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if (MISC_QUEST & 8192) {
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// Start Veins "Thor Volcano Base" Quest Addition
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if (rachel_camel == 25) {
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// Start Nameless Island Access Quest Addition
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if (aru_monas == 11) {
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mes "[High Priest Zhed]";
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mes "Ah, it's been a while,";
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mes "hasn't it? You look well,";
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mes "and I'm doing fine as you";
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mes "can see. What can I do";
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mes "for you today, "+strcharinfo(0)+"?";
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next;
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if (select("I just wanted to say hi.:Ask About Veins Incident") == 1) {
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mes "[High Priest Zhed]";
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mes "As you well know, I'm only";
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mes "a High Priest in title, and";
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mes "lost much of my influence";
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mes "amongst many of the other";
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mes "priests for my views.";
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next;
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mes "[High Priest Zhed]";
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mes "Still, I have faith that";
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mes "justice and good will";
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mes "prevail over the corruption";
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mes "that plagues our priests,";
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mes "so long as good people";
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mes "are willing to act.";
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close2;
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cutin "ra_gman",255;
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end;
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}
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mes "[High Priest Zhed]";
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mes "Veins incident?";
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mes "I haven't heard of";
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mes "anything... Well, perhaps";
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mes "if you'd elaborate, then";
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mes "I'd understand a bit more.";
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next;
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mes "^3355FFYou told High Priest";
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mes "Zhed about the group of";
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mes "smugglers arrested in Veins.^000000";
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next;
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mes "[High Priest Zhed]";
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mes "Oh, I think I did hear";
|
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mes "something about that earlier";
|
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mes "Let's see now... Ah, right";
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mes "Niren mentioned something";
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mes "strange about them.";
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next;
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mes "[High Priest Zhed]";
|
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mes "The smugglers were with";
|
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mes "a high ranking official from";
|
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mes "the Rune-Midgarts Kingdom,";
|
||||
mes "which is why Niren was so";
|
||||
mes "hesitant to take any action";
|
||||
mes "against them for a while.";
|
||||
next;
|
||||
mes "[High Priest Zhed]";
|
||||
mes "I was too preoccupied with";
|
||||
mes "other matters, and I didn't";
|
||||
mes "think much of it at the time.";
|
||||
mes "Why don't you speak to Niren?";
|
||||
mes "I'm sure that she can tell you";
|
||||
mes "more about what happened.";
|
||||
next;
|
||||
mes "[High Priest Zhed]";
|
||||
mes "If you do decide to";
|
||||
mes "visit Niren, please";
|
||||
mes "send her my regards.";
|
||||
set aru_monas,12;
|
||||
close2;
|
||||
cutin "ra_gman",255;
|
||||
end;
|
||||
}
|
||||
// End Nameless Island Access Quest Addition.
|
||||
if (aru_vol == 0) {
|
||||
cutin "ra_gman",2;
|
||||
mes "[High Priest Zhed]";
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
//= 1.4a
|
||||
//= 1.5
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -35,6 +35,7 @@
|
||||
//= 1.3a More fixes to some of the Base quest NPCs. [L0ne_W0lf]
|
||||
//= 1.4 Added missing checkweights. [L0ne_W0lf]
|
||||
//= 1.4a Corrected a typo error ";;". [Toms]
|
||||
//= 1.5 Added Nameless Island quest addition. [L0ne_W0lf]
|
||||
//============================================================
|
||||
|
||||
// Stone Quest
|
||||
@ -3033,6 +3034,86 @@ veins,327,185,3 script Kid#camelcamel 944,{
|
||||
close;
|
||||
}
|
||||
else {
|
||||
// Start Nameless Island Access Quest Addition
|
||||
if (aru_monas == 15) {
|
||||
mes "[Kid Karyn]";
|
||||
mes "Hi! It's good to see";
|
||||
mes "you again! Kurdi just came";
|
||||
mes "back home from the hospital,";
|
||||
mes "and is getting better everyday!";
|
||||
mes "Ah, and I've been taking care";
|
||||
mes "of her, just like I promised~";
|
||||
next;
|
||||
mes "["+strcharinfo(0)+"";
|
||||
mes "Really? That's good";
|
||||
mes "You should be proud~";
|
||||
next;
|
||||
mes "[Kid Karyn]";
|
||||
mes "^666666*Blush*^000000 Heh heh!";
|
||||
next;
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
mes "Anyway, I was wondering";
|
||||
mes "if you could help me.";
|
||||
mes "Your dad's a fisherman,";
|
||||
mes "right? Would you mind";
|
||||
mes "asking him if I could";
|
||||
mes "borrow his boat?";
|
||||
next;
|
||||
mes "[Kid Karyn]";
|
||||
mes "Well... Actually...";
|
||||
mes "The pope said that my";
|
||||
mes "dad isn't allowed to use";
|
||||
mes "his boat for a while...";
|
||||
mes "I'm not sure why...";
|
||||
next;
|
||||
mes "[Kid Karyn]";
|
||||
mes "So yeah. Dad's not allowed";
|
||||
mes "to go out to sea right now.";
|
||||
mes "But it should be okay if it's";
|
||||
mes "you, right? Hey, you helped";
|
||||
mes "me, so I hafta help you, right?";
|
||||
next;
|
||||
mes "[Kid Karyn]";
|
||||
mes "My dad is really mad that";
|
||||
mes "he can't use his boat so";
|
||||
mes "maybe we better not tell";
|
||||
mes "him you want to use it. Let's";
|
||||
mes "keep it our secret, okay?";
|
||||
next;
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
mes "S-sure thing!";
|
||||
next;
|
||||
mes "[Kid Karyn]";
|
||||
mes "Anyway, his boat is the";
|
||||
mes "only one on the south beach";
|
||||
mes "since all the other fishermen";
|
||||
mes "dock theirs boats in other";
|
||||
mes "places. Also, my dad's boat";
|
||||
mes "will rust if no one uses it.";
|
||||
next;
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
mes "Great! Thanks so much";
|
||||
mes "for your help, Karyn~";
|
||||
mes "I'll be sure to take";
|
||||
mes "good care of your dad's";
|
||||
mes "boat. I only need it for";
|
||||
mes "a little while, anyway.";
|
||||
next;
|
||||
mes "[Kid Karyn]";
|
||||
mes "Heh heh! Thanks!";
|
||||
mes "I'm happy that";
|
||||
mes "I can help you too!";
|
||||
set aru_monas,16;
|
||||
close;
|
||||
}
|
||||
else if (aru_monas > 15) {
|
||||
mes "[Kid Karyn]";
|
||||
mes "Hi! How do you like";
|
||||
mes "fishing on my dad's boat?";
|
||||
mes "Oh, and Kurdi says hi!";
|
||||
close;
|
||||
}
|
||||
// End Nameless Island Access Quest Addition.
|
||||
mes "[Kid Karyn]";
|
||||
mes "Hello, hello!";
|
||||
mes "Hey, did you need";
|
||||
|
@ -78,6 +78,7 @@ npc: npc/quests/quests_louyang.txt
|
||||
npc: npc/quests/quests_lutie.txt
|
||||
npc: npc/quests/quests_morocc.txt
|
||||
//npc: npc/quests/quests_moscovia.txt
|
||||
npc: npc/quests/quests_nameless.txt
|
||||
npc: npc/quests/quests_niflheim.txt
|
||||
npc: npc/quests/quests_payon.txt
|
||||
npc: npc/quests/quests_prontera.txt
|
||||
@ -240,3 +241,7 @@ npc: npc/other/arena/arena_lvl80.txt
|
||||
npc: npc/other/arena/arena_party.txt
|
||||
npc: npc/other/arena/arena_point.txt
|
||||
// --------------------------------------------------------------
|
||||
// --------------------Hugel Monster Races ----------------------
|
||||
// CURRENTLY NOT IMPLEMENTED. DO NOT ENABLE.
|
||||
//npc: npc/other/Monster_race.txt
|
||||
// --------------------------------------------------------------
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= $ephiroth
|
||||
//===== Current Version: =====================================
|
||||
//= 1.2
|
||||
//= 1.3
|
||||
//===== Compatible With: =====================================
|
||||
//= Any Athena Version
|
||||
//===== Description: =========================================
|
||||
@ -12,108 +12,13 @@
|
||||
//= 1.0 Initial version [$ephiroth]
|
||||
//= 1.1 Added SinSloth's warper to this file [Playtester]
|
||||
//= 1.2 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
|
||||
//= 1.3 Removed SinSloth's warper from this file [L0ne_W0lf]
|
||||
//============================================================
|
||||
|
||||
nameless_n,157,184,0 warp namelesswarp0401 1,1,abbey01,51,12
|
||||
nameless_i,168,257,0 warp namelesswarp1001 1,1,nameless_in,12,43
|
||||
nameless_in,12,40,0 warp namelesswarp1002 1,1,nameless_i,168,254
|
||||
nameless_i,252,130,0 warp namelesswarp1003 1,1,nameless_in,26,128
|
||||
nameless_in,23,128,0 warp namelesswarp1004 1,1,nameless_i,249,130
|
||||
nameless_i,79,256,0 warp namelesswarp1005 1,1,nameless_in,12,172
|
||||
nameless_in,12,169,0 warp namelesswarp1006 1,1,nameless_i,82,256
|
||||
nameless_i,78,94,0 warp namelesswarp1007 1,1,nameless_in,96,180
|
||||
nameless_in,96,177,0 warp namelesswarp1008 1,1,nameless_i,81,96
|
||||
|
||||
ve_fild07,128,131,3 script Desert Coast Man#na 943,{
|
||||
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "Hey you! Yes, you!";
|
||||
mes "Have you ever heard";
|
||||
mes "about Nameless Island?...";
|
||||
next;
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "Shh! Not that loudly!";
|
||||
mes "Rumors say there is an";
|
||||
mes "old monastery... you might";
|
||||
mes "want to take a look at it...";
|
||||
next;
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "But you know... It is kind";
|
||||
mes "of forbidden to talk about";
|
||||
mes "this place... Sure, going";
|
||||
mes "there is somewhat impossible.";
|
||||
mes "I can lead you there.";
|
||||
next;
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "10.000 zenys.";
|
||||
mes "And I'll make sure nobody";
|
||||
mes "knows you went there. It looks";
|
||||
mes "like a fair trade, doesn't it?";
|
||||
next;
|
||||
switch( select( "Sure.","Forget it." ) )
|
||||
{
|
||||
case 1:
|
||||
if(Zeny < 10000)
|
||||
{
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "Did you really think I would";
|
||||
mes "take that much risk for free?";
|
||||
mes "No money, no travel, understood?";
|
||||
close;
|
||||
}
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "Haha! I knew you truly were";
|
||||
mes "an adventurer! Let's go!";
|
||||
mes "I hope you didn't forget";
|
||||
mes "anything...";
|
||||
set Zeny,Zeny-10000;
|
||||
close2;
|
||||
warp "nameless_n",254,231;
|
||||
end;
|
||||
|
||||
case 2:
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "Fine, as you wish.";
|
||||
mes "Remember, don't talk to";
|
||||
mes "anyone about that place,";
|
||||
mes "or you might have problems...";
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
nameless_n,251,236,3 script Desert Coast Man 943,{
|
||||
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "It's not like I care";
|
||||
mes "about you... But please,";
|
||||
mes "be careful, I heard some";
|
||||
mes "screams from the center of";
|
||||
mes "the island...";
|
||||
next;
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "I'm going back to Veins,";
|
||||
mes "I don't like that place";
|
||||
mes "at all. Do you want to return";
|
||||
mes "with me?";
|
||||
next;
|
||||
switch( select( "Take me far away.","I'll be fine by myself." ) )
|
||||
{
|
||||
case 1:
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "Okay. I see you are an";
|
||||
mes "adventurer, but at least";
|
||||
mes "you're a wise one.";
|
||||
mes "I don't want to stay here.";
|
||||
close2;
|
||||
warp "ve_fild07",127,135;
|
||||
end;
|
||||
|
||||
case 2:
|
||||
mes "[Desert Coast Sailor]";
|
||||
mes "That's your problem now.";
|
||||
mes "I don't want to be part";
|
||||
mes "of this expedition.";
|
||||
mes "Take care.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user