Refactored Instances to utilize C++ features (#3163)

* Fixes #3087 and fixes #3095.
* Converts database file to YAML.
* Converts static array to unordered_map which frees up pre-allocated memory that may never be fully used.
* Got rid of all DBMap/ERS features.
* Removes MAX_INSTANCE_DATA in favor of INT_MAX.
* Includes TXT converter.
Thanks to @Lemongrass3110, @secretdataz, @Atemo, @lighta, @InusualZ, @Angelic234, @Normynator, @cydh, and @ecdarreola!
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Aleos 2020-04-08 12:52:45 -04:00 committed by GitHub
parent 7507065885
commit 06c159c405
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22 changed files with 1367 additions and 891 deletions

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@ -1,6 +0,0 @@
// Instance Database
//
// Structure of Database:
// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
//
// EnterMap is considered as Map1

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@ -0,0 +1,38 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Instance Database
###########################################################################
#
# Instance Settings
#
###########################################################################
# - Id Instance ID.
# Name Instance Name.
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
# Enter: Instance entrance coordinates.
# Map Map Name where players start.
# X X Coordinate where players start.
# Y Y Coordinate where players start.
# AdditionalMaps: List of maps that are part of an instance. (Optional)
###########################################################################
Header:
Type: INSTANCE_DB
Version: 1

46
db/instance_db.yml Normal file
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@ -0,0 +1,46 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Instance Database
###########################################################################
#
# Instance Settings
#
###########################################################################
# - Id Instance ID.
# Name Instance Name.
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
# Enter: Instance entrance coordinates.
# Map Map Name where players start.
# X X Coordinate where players start.
# Y Y Coordinate where players start.
# AdditionalMaps: List of maps that are part of an instance. (Optional)
###########################################################################
Header:
Type: INSTANCE_DB
Version: 1
Footer:
Imports:
- Path: db/pre-re/instance_db.yml
Mode: Prerenewal
- Path: db/re/instance_db.yml
Mode: Renewal
- Path: db/import/instance_db.yml

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@ -1,11 +0,0 @@
// Instance Database
//
// Structure of Database:
// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
//
// EnterMap is considered as Map1
1,Endless Tower,14400,300,1@tower,50,355,2@tower,3@tower,4@tower,5@tower,6@tower
2,Sealed Catacomb,7200,300,1@cata,100,224,2@cata
3,Orc's Memory,3600,300,1@orcs,179,15,2@orcs
4,Nidhoggur's Nest,14400,300,1@nyd,32,36,2@nyd

79
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@ -0,0 +1,79 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Instance Database
###########################################################################
#
# Instance Settings
#
###########################################################################
# - Id Instance ID.
# Name Instance Name.
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
# Enter: Instance entrance coordinates.
# Map Map Name where players start.
# X X Coordinate where players start.
# Y Y Coordinate where players start.
# AdditionalMaps: List of maps that are part of an instance. (Optional)
###########################################################################
Header:
Type: INSTANCE_DB
Version: 1
Body:
- Id: 1
Name: Endless Tower
TimeLimit: 14400
Enter:
Map: 1@tower
X: 50
Y: 355
AdditionalMaps:
2@tower: true
3@tower: true
4@tower: true
5@tower: true
6@tower: true
- Id: 2
Name: Sealed Catacomb
TimeLimit: 7200
Enter:
Map: 1@cata
X: 100
Y: 224
AdditionalMaps:
2@cata: true
- Id: 3
Name: Orc's Memory
Enter:
Map: 1@orcs
X: 179
Y: 15
AdditionalMaps:
2@orcs: true
- Id: 4
Name: Nidhoggur's Nest
TimeLimit: 14400
Enter:
Map: 1@nyd
X: 32
Y: 36
AdditionalMaps:
2@nyd: true

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@ -1,40 +0,0 @@
// Instance Database
//
// Structure of Database:
// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,...,Map255
//
// EnterMap is considered as Map1
1,Endless Tower,14400,300,1@tower,50,355,2@tower,3@tower,4@tower,5@tower,6@tower
2,Sealed Catacomb,7200,300,1@cata,100,224,2@cata
3,Orc's Memory,3600,300,1@orcs,179,15,2@orcs
4,Nidhoggur's Nest,14400,300,1@nyd,32,36,2@nyd
5,Mistwood Maze,7200,300,1@mist,89,29
6,Culvert,3600,300,1@pump,63,98,2@pump
7,Octopus Cave,3600,300,1@cash,199,99
8,Bangungot Hospital 2F,3600,300,1@ma_h,40,157
9,Buwaya Cave,3600,300,1@ma_c,35,57
10,Bakonawa Lake,7200,300,1@ma_b,64,51
11,Wolfchev's Laboratory,14400,300,1@lhz,45,148
12,Old Glast Heim,3600,300,1@gl_k,150,20,2@gl_k
13,Eclage Interior,1200,300,1@ecl,60,50
14,Sara's Memories,3600,300,1@sara,250,155
15,Geffen Magic Tournament,7200,300,1@gef,119,209,1@gef_in,1@ge_st
16,Horror Toy Factory,3600,300,1@xm_d,111,22
17,Faceworm's Nest,3600,300,1@face,112,370
18,Ghost Palace,3600,300,1@spa,42,196
19,Devil's Tower,3600,300,1@tnm1,50,104,1@tnm2,1@tnm3
20,Assault on the Airship,3600,300,1@air1,244,73,1@air2
21,Fenrir and Sarah,3600,300,1@glast,367,304
// 22,Wave Mode - Forest,3600,300,1@def01,50,21
// 23,Wave Mode - Sky,3600,300,1@def02,29,35
24,Nightmarish Jitterbug,3600,300,1@jtb,16,17
25,Isle of Bios,3600,300,1@dth1,17,93,1@dth2,1@dth3
26,Morse's Cave,3600,300,1@rev,26,181
// 27,Temple of the Demon God,3600,300,1@eom,101,16
28,Central Laboratory,3600,300,1@lab,120,30
29,Last room,3600,300,1@uns,145,35
// 30,Charleston in Distress,3600,300,1@mcd,127,282
31,Ritual of Blessing,3600,300,2@mir,101,12
32,Room of Consciousness,3600,300,1@mir,101,10
// 33,Sky Fortress Invasion,3600,300,1@sthb,54,67,1@sthc,1@sthd

276
db/re/instance_db.yml Normal file
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@ -0,0 +1,276 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Instance Database
###########################################################################
#
# Instance Settings
#
###########################################################################
# - Id Instance ID.
# Name Instance Name.
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
# Enter: Instance entrance coordinates.
# Map Map Name where players start.
# X X Coordinate where players start.
# Y Y Coordinate where players start.
# AdditionalMaps: List of maps that are part of an instance. (Optional)
###########################################################################
Header:
Type: INSTANCE_DB
Version: 1
Body:
- Id: 1
Name: Endless Tower
TimeLimit: 14400
Enter:
Map: 1@tower
X: 50
Y: 355
AdditionalMaps:
2@tower: true
3@tower: true
4@tower: true
5@tower: true
6@tower: true
- Id: 2
Name: Sealed Catacomb
TimeLimit: 7200
Enter:
Map: 1@cata
X: 100
Y: 224
AdditionalMaps:
2@cata: true
- Id: 3
Name: Orc's Memory
Enter:
Map: 1@orcs
X: 179
Y: 15
AdditionalMaps:
2@orcs: true
- Id: 4
Name: Nidhoggur's Nest
TimeLimit: 14400
Enter:
Map: 1@nyd
X: 32
Y: 36
AdditionalMaps:
2@nyd: true
- Id: 5
Name: Mistwood Maze
TimeLimit: 7200
Enter:
Map: 1@mist
X: 89
Y: 29
- Id: 6
Name: Culvert
Enter:
Map: 1@pump
X: 63
Y: 98
AdditionalMaps:
2@pump: true
- Id: 7
Name: Octopus Cave
Enter:
Map: 1@cash
X: 199
Y: 99
- Id: 8
Name: Bangungot Hospital 2F
Enter:
Map: 1@ma_h
X: 40
Y: 157
- Id: 9
Name: Buwaya Cave
Enter:
Map: 1@ma_c
X: 35
Y: 57
- Id: 10
Name: Bakonawa Lake
TimeLimit: 7200
Enter:
Map: 1@ma_b
X: 64
Y: 51
- Id: 11
Name: Wolfchev's Laboratory
TimeLimit: 14400
Enter:
Map: 1@lhz
X: 45
Y: 148
- Id: 12
Name: Old Glast Heim
Enter:
Map: 1@gl_k
X: 150
Y: 20
AdditionalMaps:
2@gl_k: true
- Id: 13
Name: Eclage Interior
TimeLimit: 1200
Enter:
Map: 1@ecl
X: 60
Y: 50
- Id: 14
Name: Sara's Memories
Enter:
Map: 1@sara
X: 250
Y: 155
- Id: 15
Name: Geffen Magic Tournament
TimeLimit: 7200
Enter:
Map: 1@gef
X: 119
Y: 209
AdditionalMaps:
1@gef_in: true
1@ge_st: true
- Id: 16
Name: Horror Toy Factory
Enter:
Map: 1@xm_d
X: 111
Y: 22
- Id: 17
Name: Faceworm's Nest
Enter:
Map: 1@face
X: 112
Y: 370
- Id: 18
Name: Ghost Palace
Enter:
Map: 1@spa
X: 42
Y: 196
- Id: 19
Name: Devil's Tower
Enter:
Map: 1@tnm1
X: 50
Y: 104
AdditionalMaps:
1@tnm2: true
1@tnm3: true
- Id: 20
Name: Assault on the Airship
Enter:
Map: 1@air1
X: 244
Y: 73
AdditionalMaps:
1@air2: true
- Id: 21
Name: Fenrir and Sarah
Enter:
Map: 1@glast
X: 367
Y: 304
# - Id: 22
# Name: Wave Mode - Forest
# Enter:
# Map: 1@def01
# X: 50
# Y: 21
# - Id: 23
# Name: Wave Mode - Sky
# Enter:
# Map: 1@def02
# X: 29
# Y: 35
- Id: 24
Name: Nightmarish Jitterbug
Enter:
Map: 1@jtb
X: 16
Y: 17
- Id: 25
Name: Isle of Bios
Enter:
Map: 1@dth1
X: 17
Y: 93
AdditionalMaps:
1@dth2: true
1@dth3: true
- Id: 26
Name: Morse's Cave
Enter:
Map: 1@rev
X: 26
Y: 181
# - Id: 27
# Name: Temple of the Demon God
# Enter:
# Map: 1@eom
# X: 101
# Y: 16
- Id: 28
Name: Central Laboratory
Enter:
Map: 1@lab
X: 120
Y: 30
- Id: 29
Name: Last room
Enter:
Map: 1@uns
X: 145
Y: 35
# - Id: 30
# Name: Charleston in Distress
# Enter:
# Map: 1@mcd
# X: 127
# Y: 282
- Id: 31
Name: Ritual of Blessing
Enter:
Map: 2@mir
X: 101
Y: 12
- Id: 32
Name: Room of Consciousness
Enter:
Map: 1@mir
X: 101
Y: 10
# - Id: 33
# Name: Sky Fortress Invasion
# Enter:
# Map: 1@sthb
# X: 54
# Y: 67
# AdditionalMaps:
# 1@sthc: true
# 1@sthd: true

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@ -38,10 +38,18 @@ We want to add our own custom achievement that can be given to a player via an N
---
We want to add our own customized Housing Instance.
#### /db/import/instance_db.txt
#### /db/import/instance_db.yml
// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
35,Home,3600,900,1@home,24,6,2@home,3@home
- Id: 35
Name: Home
IdleTimeOut: 900
Enter:
Map: 1@home
X: 24
Y: 6
AdditionalMaps:
- Map: 2@home
- Map: 3@home
### Mob Alias

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@ -8938,7 +8938,7 @@ with the given character id.
*instance_create("<instance name>"{,<instance mode>{,<owner id>}});
Creates an instance for the <owner id> of <mode>. The instance name, along with
all other instance data, is read from 'db/(pre-)re/instance_db.txt'. Upon success,
all other instance data, is read from 'db/(pre-)re/instance_db.yml'. Upon success,
the command generates a unique instance ID, duplicates all listed maps and NPCs,
sets the alive time, and triggers the "OnInstanceInit" label in all NPCs inside
the instance.
@ -8971,7 +8971,7 @@ This will also trigger the "OnInstanceDestroy" label in all NPCs inside the inst
Warps the attached player to the specified <instance id>. If no ID is specified,
the IM_PARTY instance the invoking player is attached to is used.
The map and coordinates are located in 'db/(pre-)re/instance_db.txt'.
The map and coordinates are located in 'db/(pre-)re/instance_db.yml'.
The command returns IE_OK upon success, and these values upon failure:
IE_NOMEMBER: Party/Guild/Clan not found (for party/guild/clan modes).

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@ -0,0 +1,17 @@
###########################################################################
# Instance Database
###########################################################################
#
# Instance Settings
#
###########################################################################
# - Id Instance ID.
# Name Instance Name.
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
# Enter: Instance entrance coordinates.
# Map Map Name where players start.
# X X Coordinate where players start.
# Y Y Coordinate where players start.
# AdditionalMaps: List of maps that are part of an instance. (Optional)
###########################################################################

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@ -175,6 +175,23 @@ namespace rathena {
vector.erase(vector.begin() + index);
}
/**
* Determine if a value exists in the vector and then erase it
* @param vector: Vector to erase value from
* @param value: Value to remove
*/
template <typename K, typename V> void vector_erase_if_exists(std::vector<K> &vector, V value) {
auto it = std::find(vector.begin(), vector.end(), value);
if (it != vector.end()) {
if (vector.size() == 1) {
vector.clear();
vector.shrink_to_fit();
} else
vector.erase(it);
}
}
bool safe_addition( int64 a, int64 b, int64& result );
bool safe_substraction( int64 a, int64 b, int64& result );
bool safe_multiplication( int64 a, int64 b, int64& result );

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@ -4030,8 +4030,8 @@ ACMD_FUNC(reload) {
if (quest_db.reload())
clif_displaymessage(fd, msg_txt(sd,1377)); // Quest database has been reloaded.
} else if (strstr(command, "instancedb") || strncmp(message, "instancedb", 4) == 0) {
instance_reload();
clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded.
if (instance_db.reload())
clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded.
} else if (strstr(command, "achievementdb") || strncmp(message, "achievementdb", 4) == 0) {
achievement_db_reload();
clif_displaymessage(fd, msg_txt(sd,771)); // Achievement database has been reloaded.

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@ -17793,26 +17793,25 @@ void clif_font(struct map_session_data *sd)
/// Required to start the instancing information window on Client
/// This window re-appears each "refresh" of client automatically until the keep_limit reaches 0.
/// S 0x2cb <Instance name>.61B <Standby Position>.W
void clif_instance_create(unsigned short instance_id, int num)
void clif_instance_create(int instance_id, int num)
{
#if PACKETVER >= 20071128
struct instance_db *db = NULL;
struct map_session_data *sd = NULL;
enum send_target target = PARTY;
unsigned char buf[65];
instance_getsd(instance_id, &sd, &target);
instance_getsd(instance_id, sd, &target);
if (!sd)
return;
db = instance_searchtype_db(instance_data[instance_id].type);
std::shared_ptr<s_instance_db> db = instance_db.find(util::umap_find(instances, instance_id)->id);
if (!db)
return;
WBUFW(buf,0) = 0x2cb;
safestrncpy(WBUFCP(buf,2), StringBuf_Value(db->name), INSTANCE_NAME_LENGTH);
safestrncpy(WBUFCP(buf,2), db->name.c_str(), INSTANCE_NAME_LENGTH);
WBUFW(buf,63) = num;
clif_send(buf,packet_len(0x2cb),&sd->bl,target);
#endif
@ -17822,14 +17821,14 @@ void clif_instance_create(unsigned short instance_id, int num)
/// To announce Instancing queue creation if no maps available
/// S 0x2cc <Standby Position>.W
void clif_instance_changewait(unsigned short instance_id, int num)
void clif_instance_changewait(int instance_id, int num)
{
#if PACKETVER >= 20071128
struct map_session_data *sd = NULL;
enum send_target target = PARTY;
unsigned char buf[4];
instance_getsd(instance_id, &sd, &target);
instance_getsd(instance_id, sd, &target);
if (!sd)
return;
@ -17844,26 +17843,25 @@ void clif_instance_changewait(unsigned short instance_id, int num)
/// Notify the current status to members
/// S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L
void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsigned int limit2)
void clif_instance_status(int instance_id, unsigned int limit1, unsigned int limit2)
{
#if PACKETVER >= 20071128
struct instance_db *db = NULL;
struct map_session_data *sd = NULL;
enum send_target target = PARTY;
unsigned char buf[71];
instance_getsd(instance_id, &sd, &target);
instance_getsd(instance_id, sd, &target);
if (!sd)
return;
db = instance_searchtype_db(instance_data[instance_id].type);
std::shared_ptr<s_instance_db> db = instance_db.find(util::umap_find(instances, instance_id)->id);
if (!db)
return;
WBUFW(buf,0) = 0x2cd;
safestrncpy(WBUFCP(buf,2), StringBuf_Value(db->name), INSTANCE_NAME_LENGTH);
safestrncpy(WBUFCP(buf,2), db->name.c_str(), INSTANCE_NAME_LENGTH);
WBUFL(buf,63) = limit1;
WBUFL(buf,67) = limit2;
clif_send(buf,packet_len(0x2cd),&sd->bl,target);
@ -17879,14 +17877,14 @@ void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsig
/// 2 = The Memorial Dungeon's entry time limit expired; it has been destroyed
/// 3 = The Memorial Dungeon has been removed.
/// 4 = Create failure (removes the instance window)
void clif_instance_changestatus(unsigned int instance_id, int type, unsigned int limit)
void clif_instance_changestatus(int instance_id, e_instance_notify type, unsigned int limit)
{
#if PACKETVER >= 20071128
struct map_session_data *sd = NULL;
enum send_target target = PARTY;
unsigned char buf[10];
instance_getsd(instance_id, &sd, &target);
instance_getsd(instance_id, sd, &target);
if (!sd)
return;

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@ -43,6 +43,7 @@ struct achievement;
struct guild_log_entry;
enum e_guild_storage_log : uint16;
enum e_bg_queue_apply_ack : uint16;
enum e_instance_notify : uint8;
enum e_PacketDBVersion { // packet DB
MIN_PACKET_DB = 0x064,
@ -835,10 +836,10 @@ void clif_bg_queue_lobby_notify(const char *name, struct map_session_data *sd);
void clig_bg_queue_ack_lobby(bool result, const char *name, const char *lobbyname, struct map_session_data *sd);
// Instancing
void clif_instance_create(unsigned short instance_id, int num);
void clif_instance_changewait(unsigned short instance_id, int num);
void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsigned int limit2);
void clif_instance_changestatus(unsigned int instance_id, int type, unsigned int limit);
void clif_instance_create(int instance_id, int num);
void clif_instance_changewait(int instance_id, int num);
void clif_instance_status(int instance_id, unsigned int limit1, unsigned int limit2);
void clif_instance_changestatus(int instance_id, e_instance_notify type, unsigned int limit);
// Custom Fonts
void clif_font(struct map_session_data *sd);

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@ -4,29 +4,32 @@
#ifndef INSTANCE_HPP
#define INSTANCE_HPP
#include "../common/cbasetypes.hpp"
#include "../common/mmo.hpp" // struct point
#include "../common/strlib.hpp"
#include <deque>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "script.hpp" // struct reg_db
#include "../common/cbasetypes.hpp"
#include "../common/database.hpp"
#include "../common/mmo.hpp"
#include "script.hpp"
enum send_target : uint8;
struct block_list;
extern int16 instance_start;
#define MAX_INSTANCE_DATA 300 // Essentially how many instances we can create, but instance creation is primarily decided by MAX_MAP_PER_SERVER
#define MAX_MAP_PER_INSTANCE 255 // Max number of maps per instance (Enter map is counted as one) - Supports up to 255 maps
extern int instance_count;
#define INSTANCE_NAME_LENGTH (60+1)
enum instance_state {
INSTANCE_FREE,
enum e_instance_state : uint8 {
INSTANCE_IDLE,
INSTANCE_BUSY
};
enum instance_mode {
enum e_instance_mode : uint8 {
IM_NONE,
IM_CHAR,
IM_PARTY,
@ -35,69 +38,92 @@ enum instance_mode {
IM_MAX,
};
enum e_instance_enter {
IE_OK = 0,
enum e_instance_enter : uint8 {
IE_OK,
IE_NOMEMBER,
IE_NOINSTANCE,
IE_OTHER
};
enum e_instance_notify : uint8 {
IN_NOTIFY = 0,
IN_DESTROY_LIVE_TIMEOUT,
IN_DESTROY_ENTER_TIMEOUT,
IN_DESTROY_USER_REQUEST,
IN_CREATE_FAIL,
};
struct s_instance_map {
int16 m, src_m;
};
struct instance_data {
unsigned short type; ///< Instance DB ID
enum instance_state state; ///< State of instance
enum instance_mode mode; ///< Mode of instance
/// Instance data
struct s_instance_data {
int id; ///< Instance DB ID
e_instance_state state; ///< State of instance
e_instance_mode mode; ///< Mode of instance
int owner_id; ///< Owner ID of instance
unsigned int keep_limit; ///< Life time of instance
int keep_timer; ///< Remaining life time of instance
int keep_timer; ///< Life time ID
unsigned int idle_limit; ///< Idle time of instance
int idle_timer; ///< Remaining idle time of instance
int idle_timer; ///< Idle timer ID
struct reg_db regs; ///< Instance variables for scripts
struct s_instance_map **map; ///< Dynamic array of maps in instance
uint8 cnt_map; ///< Number of maps in an instance
std::vector<s_instance_map> map; ///< Array of maps in instance
s_instance_data() :
id(0),
state(INSTANCE_IDLE),
mode(IM_PARTY),
owner_id(0),
keep_limit(0),
keep_timer(INVALID_TIMER),
idle_limit(0),
idle_timer(INVALID_TIMER),
regs(),
map() { }
};
/// Instance DB entry struct
struct instance_db {
unsigned short id; ///< Instance ID
StringBuf *name; ///< Instance name
unsigned int limit, ///< Duration limit
/// Instance DB entry
struct s_instance_db {
int id; ///< Instance DB ID
std::string name; ///< Instance name
uint32 limit, ///< Duration limit
timeout; ///< Timeout limit
struct s_MapInfo {
StringBuf *mapname; ///< Mapname, the limit should be MAP_NAME_LENGTH_EXT
short x, y; ///< Map coordinates
} enter;
StringBuf **maplist; ///< Used maps in instance, the limit should be MAP_NAME_LENGTH_EXT
uint8 maplist_count; ///< Number of used maps
//bool destroyable; ///< Destroyable flag
struct point enter; ///< Instance entry point
std::vector<int16> maplist; ///< Maps in instance
};
extern struct instance_data instance_data[MAX_INSTANCE_DATA];
class InstanceDatabase : public TypesafeYamlDatabase<int32, s_instance_db> {
public:
InstanceDatabase() : TypesafeYamlDatabase("INSTANCE_DB", 1) {
struct instance_db *instance_searchtype_db(unsigned short instance_id);
struct instance_db *instance_searchname_db(const char* name);
void instance_getsd(unsigned short instance_id, struct map_session_data **sd, enum send_target *target);
}
int instance_create(int owner_id, const char *name, enum instance_mode mode);
int instance_destroy(unsigned short instance_id);
enum e_instance_enter instance_enter(struct map_session_data *sd, unsigned short instance_id, const char *name, short x, short y);
int instance_reqinfo(struct map_session_data *sd, unsigned short instance_id);
int instance_addusers(unsigned short instance_id);
int instance_delusers(unsigned short instance_id);
int16 instance_mapname2mapid(const char *name, unsigned short instance_id);
int instance_addmap(unsigned short instance_id);
const std::string getDefaultLocation();
uint64 parseBodyNode(const YAML::Node &node);
};
extern InstanceDatabase instance_db;
extern std::unordered_map<int, std::shared_ptr<s_instance_data>> instances;
std::shared_ptr<s_instance_db> instance_search_db_name(const char* name);
void instance_getsd(int instance_id, struct map_session_data *&sd, enum send_target *target);
int instance_create(int owner_id, const char *name, e_instance_mode mode);
bool instance_destroy(int instance_id);
e_instance_enter instance_enter(struct map_session_data *sd, int instance_id, const char *name, short x, short y);
bool instance_reqinfo(struct map_session_data *sd, int instance_id);
bool instance_addusers(int instance_id);
bool instance_delusers(int instance_id);
int16 instance_mapid(int16 m, int instance_id);
int instance_addmap(int instance_id);
void instance_addnpc(std::shared_ptr<s_instance_data> idata);
void instance_addnpc(struct instance_data *im);
void instance_readdb(void);
void instance_reload(void);
void do_reload_instance(void);
void do_init_instance(void);
void do_final_instance(void);
#if MAX_MAP_PER_INSTANCE > 255
#error Too many maps per instance defined! Please adjust MAX_MAP_PER_INSTANCE to a lower value.
#endif
#endif /* INSTANCE_HPP */

View File

@ -308,7 +308,7 @@
<Copy SourceFiles="$(SolutionDir)db\import-tmpl\homun_skill_tree.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\homun_skill_tree.txt')" />
<Copy SourceFiles="$(SolutionDir)db\import-tmpl\homunculus_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\homunculus_db.txt')" />
<Copy SourceFiles="$(SolutionDir)db\import-tmpl\improvise_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\improvise_db.yml')" />
<Copy SourceFiles="$(SolutionDir)db\import-tmpl\instance_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\instance_db.txt')" />
<Copy SourceFiles="$(SolutionDir)db\import-tmpl\instance_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\instance_db.yml')" />
<Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_avail.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_avail.txt')" />
<Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_bluebox.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_bluebox.txt')" />
<Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_buyingstore.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_buyingstore.txt')" />

View File

@ -2171,12 +2171,12 @@ int map_quit(struct map_session_data *sd) {
struct map_data *mapdata = map_getmapdata(sd->bl.m);
if( mapdata->instance_id )
if( mapdata->instance_id > 0 )
instance_delusers(mapdata->instance_id);
unit_remove_map_pc(sd,CLR_RESPAWN);
if( mapdata->instance_id ) { // Avoid map conflicts and warnings on next login
if( mapdata->instance_id > 0 ) { // Avoid map conflicts and warnings on next login
int16 m;
struct point *pt;
if( mapdata->save.map )
@ -2694,18 +2694,16 @@ bool map_addnpc(int16 m,struct npc_data *nd)
/*==========================================
* Add an instance map
*------------------------------------------*/
int map_addinstancemap(const char *name, unsigned short instance_id)
int map_addinstancemap(int src_m, int instance_id)
{
int16 src_m = map_mapname2mapid(name);
char iname[MAP_NAME_LENGTH];
size_t num_cell, size;
if(src_m < 0)
return -1;
const char *name = map_mapid2mapname(src_m);
if(strlen(name) > 20) {
// against buffer overflow
ShowError("map_addisntancemap: can't add long map name \"%s\"\n", name);
ShowError("map_addinstancemap: can't add long map name \"%s\"\n", name);
return -2;
}
@ -2727,18 +2725,19 @@ int map_addinstancemap(const char *name, unsigned short instance_id)
struct map_data *src_map = map_getmapdata(src_m);
struct map_data *dst_map = map_getmapdata(dst_m);
char iname[MAP_NAME_LENGTH];
strcpy(iname, name);
// Alter the name
// Due to this being custom we only worry about preserving as many characters as necessary for accurate map distinguishing
// This also allows us to maintain complete independence with main map functions
if((strchr(iname,'@') == NULL) && strlen(iname) > 8) {
memmove(iname, iname+(strlen(iname)-9), strlen(iname));
snprintf(dst_map->name, sizeof(dst_map->name),"%hu#%s", instance_id, iname);
if ((strchr(iname, '@') == NULL) && strlen(iname) > 8) {
memmove(iname, iname + (strlen(iname) - 9), strlen(iname));
snprintf(dst_map->name, sizeof(dst_map->name), "%d#%s", (instance_id % 1000), iname);
} else
snprintf(dst_map->name, sizeof(dst_map->name),"%.3hu%s", instance_id, iname);
dst_map->name[MAP_NAME_LENGTH-1] = '\0';
snprintf(dst_map->name, sizeof(dst_map->name), "%.3d%s", (instance_id % 1000), iname);
dst_map->name[MAP_NAME_LENGTH - 1] = '\0';
dst_map->m = dst_m;
dst_map->instance_id = instance_id;
@ -2756,11 +2755,13 @@ int map_addinstancemap(const char *name, unsigned short instance_id)
dst_map->npc_num_warp = 0;
// Reallocate cells
num_cell = dst_map->xs * dst_map->ys;
size_t num_cell = dst_map->xs * dst_map->ys;
CREATE( dst_map->cell, struct mapcell, num_cell );
memcpy( dst_map->cell, src_map->cell, num_cell * sizeof(struct mapcell) );
size = dst_map->bxs * dst_map->bys * sizeof(struct block_list*);
size_t size = dst_map->bxs * dst_map->bys * sizeof(struct block_list*);
dst_map->block = (struct block_list **)aCalloc(1,size);
dst_map->block_mob = (struct block_list **)aCalloc(1,size);
@ -2829,7 +2830,7 @@ int map_delinstancemap(int m)
{
struct map_data *mapdata = map_getmapdata(m);
if(m < 0 || !mapdata->instance_id)
if(m < 0 || mapdata->instance_id <= 0)
return 0;
// Kick everyone out
@ -2972,7 +2973,7 @@ void map_removemobs(int16 m)
return; //Mobs are already scheduled for removal
// Don't remove mobs on instance map
if (mapdata->instance_id)
if (mapdata->instance_id > 0)
return;
mapdata->mob_delete_timer = add_timer(gettick()+battle_config.mob_remove_delay, map_removemobs_timer, m, 0);
@ -2991,17 +2992,15 @@ const char* map_mapid2mapname(int m)
if (!mapdata)
return "";
if (mapdata->instance_id) { // Instance map check
struct instance_data *im = &instance_data[mapdata->instance_id];
if (mapdata->instance_id > 0) { // Instance map check
std::shared_ptr<s_instance_data> idata = util::umap_find(instances, map[m].instance_id);
if (!im) // This shouldn't happen but if it does give them the map we intended to give
if (!idata) // This shouldn't happen but if it does give them the map we intended to give
return mapdata->name;
else {
uint8 i;
for (i = 0; i < im->cnt_map; i++) { // Loop to find the src map we want
if (im->map[i]->m == m)
return map[im->map[i]->src_m].name;
for (const auto &it : idata->map) { // Loop to find the src map we want
if (it.m == m)
return map_getmapdata(it.src_m)->name;
}
}
}

View File

@ -748,7 +748,7 @@ struct map_data {
int mob_delete_timer; // Timer ID for map_removemobs_timer [Skotlex]
// Instance Variables
unsigned short instance_id;
int instance_id;
int instance_src_map;
/* rAthena Local Chat */
@ -1035,7 +1035,7 @@ void map_clearflooritem(struct block_list* bl);
int map_addflooritem(struct item *item, int amount, int16 m, int16 x, int16 y, int first_charid, int second_charid, int third_charid, int flags, unsigned short mob_id, bool canShowEffect = false);
// instances
int map_addinstancemap(const char *name, unsigned short instance_id);
int map_addinstancemap(int src_m, int instance_id);
int map_delinstancemap(int m);
void map_data_copyall(void);
void map_data_copy(struct map_data *dst_map, struct map_data *src_map);

View File

@ -16,6 +16,7 @@
#include "../common/showmsg.hpp"
#include "../common/strlib.hpp"
#include "../common/timer.hpp"
#include "../common/utilities.hpp"
#include "../common/utils.hpp"
#include "battle.hpp"
@ -33,6 +34,8 @@
#include "pet.hpp"
#include "script.hpp" // script_config
using namespace rathena;
struct npc_data* fake_nd;
// linked list of npc source files
@ -3489,7 +3492,7 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) {
char newname[NPC_NAME_LENGTH+1];
struct map_data *mapdata = map_getmapdata(m);
if( mapdata->instance_id == 0 )
if( mapdata->instance_id <= 0 )
return 1;
snprintf(newname, ARRAYLENGTH(newname), "dup_%d_%d", mapdata->instance_id, snd->bl.id);
@ -3500,15 +3503,17 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) {
if( snd->subtype == NPCTYPE_WARP ) { // Adjust destination, if instanced
struct npc_data *wnd = NULL; // New NPC
struct instance_data *im = &instance_data[mapdata->instance_id];
int dm = map_mapindex2mapid(snd->u.warp.mapindex), imap = 0, i;
std::shared_ptr<s_instance_data> idata = util::umap_find(instances, mapdata->instance_id);
int dm = map_mapindex2mapid(snd->u.warp.mapindex), imap = 0;
if( dm < 0 ) return 1;
for(i = 0; i < im->cnt_map; i++)
if(im->map[i]->m && map_mapname2mapid(map_getmapdata(im->map[i]->src_m)->name) == dm) {
imap = map_mapname2mapid(map_getmapdata(im->map[i]->m)->name);
for (const auto &it : idata->map) {
if (it.m && map_mapname2mapid(map_getmapdata(it.src_m)->name) == dm) {
imap = map_mapname2mapid(map_getmapdata(it.m)->name);
break; // Instance map matches destination, update to instance map
}
}
if(!imap)
imap = map_mapname2mapid(map_getmapdata(dm)->name);

View File

@ -385,7 +385,7 @@ static struct linkdb_node *sleep_db; // int oid -> struct script_state *
*------------------------------------------*/
const char* parse_subexpr(const char* p,int limit);
int run_func(struct script_state *st);
unsigned short script_instancegetid(struct script_state *st, enum instance_mode mode = IM_NONE);
int script_instancegetid(struct script_state *st, e_instance_mode mode = IM_NONE);
const char* script_op2name(int op)
{
@ -2759,9 +2759,10 @@ struct script_data *get_val_(struct script_state* st, struct script_data* data,
if (data->ref)
n = data->ref->vars;
else {
unsigned short instance_id = script_instancegetid(st);
if (instance_id != 0)
n = instance_data[instance_id].regs.vars;
std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st));
if (idata)
n = idata->regs.vars;
}
if (n)
data->u.str = (char*)i64db_get(n,reference_getuid(data));
@ -2824,9 +2825,10 @@ struct script_data *get_val_(struct script_state* st, struct script_data* data,
if (data->ref)
n = data->ref->vars;
else {
unsigned short instance_id = script_instancegetid(st);
if (instance_id != 0)
n = instance_data[instance_id].regs.vars;
std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st));
if (idata)
n = idata->regs.vars;
}
if (n)
data->u.num = i64db_i64get(n,reference_getuid(data));
@ -3071,10 +3073,10 @@ struct reg_db *script_array_src(struct script_state *st, struct map_session_data
if (ref)
src = ref;
else {
unsigned short instance_id = script_instancegetid(st);
std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st));
if (instance_id != 0)
src = &instance_data[instance_id].regs;
if (idata)
src = &idata->regs;
}
break;
}
@ -3198,11 +3200,10 @@ bool set_reg_str( struct script_state* st, struct map_session_data* sd, int64 nu
if( ref ){
src = ref;
}else{
unsigned short instance_id = script_instancegetid( st );
std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st));
if( instance_id != 0 ){
src = &instance_data[instance_id].regs;
}
if (idata)
src = &idata->regs;
}
if( src ){
@ -3293,11 +3294,10 @@ bool set_reg_num( struct script_state* st, struct map_session_data* sd, int64 nu
if( ref ){
src = ref;
}else{
unsigned short instance_id = script_instancegetid( st );
std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st));
if( instance_id != 0 ){
src = &instance_data[instance_id].regs;
}
if (idata)
src = &idata->regs;
}
if( src ){
@ -20091,9 +20091,9 @@ BUILDIN_FUNC(bg_info)
* @param mode: Instance mode
* @return instance ID on success or 0 otherwise
*/
unsigned short script_instancegetid(struct script_state* st, enum instance_mode mode)
int script_instancegetid(struct script_state* st, e_instance_mode mode)
{
unsigned short instance_id = 0;
int instance_id = 0;
if (mode == IM_NONE) {
struct npc_data *nd = map_id2nd(st->oid);
@ -20106,27 +20106,27 @@ unsigned short script_instancegetid(struct script_state* st, enum instance_mode
if (sd) {
switch (mode) {
case IM_CHAR:
if (sd->instance_id)
if (sd->instance_id > 0)
instance_id = sd->instance_id;
break;
case IM_PARTY: {
struct party_data *pd = party_search(sd->status.party_id);
if (pd && pd->instance_id)
if (pd && pd->instance_id > 0)
instance_id = pd->instance_id;
}
break;
case IM_GUILD: {
struct guild *gd = guild_search(sd->status.guild_id);
if (gd && gd->instance_id)
if (gd && gd->instance_id > 0)
instance_id = gd->instance_id;
}
break;
case IM_CLAN: {
struct clan *cd = clan_search(sd->status.clan_id);
if (cd && cd->instance_id)
if (cd && cd->instance_id > 0)
instance_id = cd->instance_id;
}
break;
@ -20145,11 +20145,11 @@ unsigned short script_instancegetid(struct script_state* st, enum instance_mode
*------------------------------------------*/
BUILDIN_FUNC(instance_create)
{
enum instance_mode mode = IM_PARTY;
e_instance_mode mode = IM_PARTY;
int owner_id = 0;
if (script_hasdata(st, 3)) {
mode = static_cast<instance_mode>(script_getnum(st, 3));
mode = static_cast<e_instance_mode>(script_getnum(st, 3));
if (mode < IM_NONE || mode >= IM_MAX) {
ShowError("buildin_instance_create: Unknown instance mode %d for '%s'\n", mode, script_getstr(st, 2));
@ -20200,7 +20200,7 @@ BUILDIN_FUNC(instance_create)
*------------------------------------------*/
BUILDIN_FUNC(instance_destroy)
{
unsigned short instance_id;
int instance_id;
if( script_hasdata(st,2) )
instance_id = script_getnum(st,2);
@ -20208,7 +20208,7 @@ BUILDIN_FUNC(instance_destroy)
instance_id = script_instancegetid(st);
if( instance_id == 0 ) {
ShowError("buildin_instance_destroy: Trying to destroy invalid instance %hu.\n", instance_id);
ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id);
return SCRIPT_CMD_FAILURE;
}
@ -20229,7 +20229,7 @@ BUILDIN_FUNC(instance_enter)
struct map_session_data *sd = NULL;
int x = script_hasdata(st,3) ? script_getnum(st, 3) : -1;
int y = script_hasdata(st,4) ? script_getnum(st, 4) : -1;
unsigned short instance_id;
int instance_id;
if (script_hasdata(st, 6))
instance_id = script_getnum(st, 6);
@ -20253,7 +20253,7 @@ BUILDIN_FUNC(instance_enter)
BUILDIN_FUNC(instance_npcname)
{
const char *str;
unsigned short instance_id = 0;
int instance_id;
struct npc_data *nd;
str = script_getstr(st,2);
@ -20262,12 +20262,12 @@ BUILDIN_FUNC(instance_npcname)
else
instance_id = script_instancegetid(st);
if( instance_id && (nd = npc_name2id(str)) != NULL ) {
if( instance_id > 0 && (nd = npc_name2id(str)) != NULL ) {
static char npcname[NAME_LENGTH];
snprintf(npcname, sizeof(npcname), "dup_%hu_%d", instance_id, nd->bl.id);
snprintf(npcname, sizeof(npcname), "dup_%d_%d", instance_id, nd->bl.id);
script_pushconststr(st,npcname);
} else {
ShowError("buildin_instance_npcname: Invalid instance NPC (instance_id: %hu, NPC name: \"%s\".)\n", instance_id, str);
ShowError("buildin_instance_npcname: Invalid instance NPC (instance_id: %d, NPC name: \"%s\".)\n", instance_id, str);
st->state = END;
return SCRIPT_CMD_FAILURE;
}
@ -20284,7 +20284,7 @@ BUILDIN_FUNC(instance_mapname)
{
const char *str;
int16 m;
unsigned short instance_id = 0;
int instance_id;
str = script_getstr(st,2);
@ -20294,7 +20294,7 @@ BUILDIN_FUNC(instance_mapname)
instance_id = script_instancegetid(st);
// Check that instance mapname is a valid map
if(!instance_id || (m = instance_mapname2mapid(str,instance_id)) < 0)
if(instance_id <= 0 || (m = instance_mapid(map_mapname2mapid(str), instance_id)) < 0)
script_pushconststr(st, "");
else
script_pushconststr(st, map_getmapdata(m)->name);
@ -20319,7 +20319,7 @@ BUILDIN_FUNC(instance_id)
}
}
script_pushint(st, script_instancegetid(st, static_cast<instance_mode>(mode)));
script_pushint(st, script_instancegetid(st, static_cast<e_instance_mode>(mode)));
return SCRIPT_CMD_SUCCESS;
}
@ -20333,9 +20333,8 @@ static int buildin_instance_warpall_sub(struct block_list *bl, va_list ap)
unsigned int m = va_arg(ap,unsigned int);
int x = va_arg(ap,int);
int y = va_arg(ap,int);
unsigned short instance_id = va_arg(ap,unsigned int);
struct map_session_data *sd = NULL;
int owner_id = 0;
int instance_id = va_arg(ap, int);
struct map_session_data *sd;
nullpo_retr(0, bl);
@ -20343,8 +20342,15 @@ static int buildin_instance_warpall_sub(struct block_list *bl, va_list ap)
return 0;
sd = (TBL_PC *)bl;
owner_id = instance_data[instance_id].owner_id;
switch(instance_data[instance_id].mode) {
std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id);
if (!idata)
return 0;
int owner_id = idata->owner_id;
switch(idata->mode) {
case IM_NONE:
break;
case IM_CHAR:
@ -20370,8 +20376,8 @@ static int buildin_instance_warpall_sub(struct block_list *bl, va_list ap)
BUILDIN_FUNC(instance_warpall)
{
int16 m, i;
unsigned short instance_id;
int16 m;
int instance_id;
const char *mapn;
int x, y;
@ -20383,11 +20389,18 @@ BUILDIN_FUNC(instance_warpall)
else
instance_id = script_instancegetid(st, IM_PARTY);
if( !instance_id || (m = map_mapname2mapid(mapn)) < 0 || (m = instance_mapname2mapid(map_getmapdata(m)->name,instance_id)) < 0)
if( instance_id <= 0 || (m = map_mapname2mapid(mapn)) < 0 || (m = instance_mapid(m, instance_id)) < 0)
return SCRIPT_CMD_FAILURE;
for(i = 0; i < instance_data[instance_id].cnt_map; i++)
map_foreachinmap(buildin_instance_warpall_sub, instance_data[instance_id].map[i]->m, BL_PC, map_id2index(m), x, y, instance_id);
std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id);
if (!idata) {
ShowError("buildin_instance_warpall: Instance is not found.\n");
return SCRIPT_CMD_FAILURE;
}
for(const auto &it : idata->map)
map_foreachinmap(buildin_instance_warpall_sub, it.m, BL_PC, map_id2index(m), x, y, instance_id);
return SCRIPT_CMD_SUCCESS;
}
@ -20399,7 +20412,7 @@ BUILDIN_FUNC(instance_warpall)
* Using 0 for <instance id> will auto-detect the id.
*------------------------------------------*/
BUILDIN_FUNC(instance_announce) {
unsigned short instance_id = script_getnum(st,2);
int instance_id = script_getnum(st,2);
const char *mes = script_getstr(st,3);
int flag = script_getnum(st,4);
const char *fontColor = script_hasdata(st,5) ? script_getstr(st,5) : NULL;
@ -20407,20 +20420,19 @@ BUILDIN_FUNC(instance_announce) {
int fontSize = script_hasdata(st,7) ? script_getnum(st,7) : 12; // default fontSize
int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign
int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY
int i;
if( instance_id == 0 ) {
if (instance_id <= 0)
instance_id = script_instancegetid(st);
}
if( !instance_id && &instance_data[instance_id] != NULL) {
ShowError("buildin_instance_announce: Intance is not found.\n");
std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id);
if (instance_id <= 0 || !idata) {
ShowError("buildin_instance_announce: Instance not found.\n");
return SCRIPT_CMD_FAILURE;
}
for( i = 0; i < instance_data[instance_id].cnt_map; i++ )
map_foreachinmap(buildin_announce_sub, instance_data[instance_id].map[i]->m, BL_PC,
mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY);
for (const auto &it : idata->map)
map_foreachinmap(buildin_announce_sub, it.m, BL_PC, mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY);
return SCRIPT_CMD_SUCCESS;
}
@ -20438,7 +20450,7 @@ BUILDIN_FUNC(instance_announce) {
BUILDIN_FUNC(instance_check_party)
{
int amount, min, max, i, party_id, c = 0;
struct party_data *p = NULL;
struct party_data *p;
amount = script_hasdata(st,3) ? script_getnum(st,3) : 1; // Amount of needed Partymembers for the Instance.
min = script_hasdata(st,4) ? script_getnum(st,4) : 1; // Minimum Level needed to join the Instance.
@ -20620,9 +20632,9 @@ BUILDIN_FUNC(instance_info)
const char* name = script_getstr(st, 2);
int type = script_getnum(st, 3);
int index = 0;
struct instance_db *db = instance_searchname_db(name);
std::shared_ptr<s_instance_db> db = instance_search_db_name(name);
if( !db ){
if (!db) {
ShowError( "buildin_instance_info: Unknown instance name \"%s\".\n", name );
script_pushint(st, -1);
return SCRIPT_CMD_FAILURE;
@ -20639,7 +20651,7 @@ BUILDIN_FUNC(instance_info)
script_pushint(st, db->timeout);
break;
case IIT_ENTER_MAP:
script_pushstrcopy(st, StringBuf_Value(db->enter.mapname));
script_pushstrcopy(st, map_mapid2mapname(db->enter.map));
break;
case IIT_ENTER_X:
script_pushint(st, db->enter.x);
@ -20648,7 +20660,7 @@ BUILDIN_FUNC(instance_info)
script_pushint(st, db->enter.y);
break;
case IIT_MAPCOUNT:
script_pushint(st, db->maplist_count);
script_pushint(st, db->maplist.size());
break;
case IIT_MAP:
if( !script_hasdata(st, 4) || script_isstring(st, 4) ){
@ -20671,7 +20683,7 @@ BUILDIN_FUNC(instance_info)
return SCRIPT_CMD_FAILURE;
}
script_pushstrcopy(st, StringBuf_Value(db->maplist[index]));
script_pushstrcopy(st, map_mapid2mapname(db->maplist[index]));
break;
default:
@ -20705,14 +20717,14 @@ BUILDIN_FUNC(instance_live_info)
else
id = script_getnum(st, 3);
struct instance_db *db = nullptr;
struct instance_data *im = nullptr;
std::shared_ptr<s_instance_db> db = nullptr;
std::shared_ptr<s_instance_data> im = nullptr;
if (id > 0 && id < MAX_INSTANCE_DATA) {
im = &instance_data[id];
if (id > 0 && id < INT_MAX) {
im = util::umap_find(instances, id);
if (im)
db = instance_searchtype_db(im->type);
db = instance_db.find(im->id);
}
if (!im || !db) {
@ -20725,7 +20737,7 @@ BUILDIN_FUNC(instance_live_info)
switch( type ) {
case ILI_NAME:
script_pushstrcopy(st, StringBuf_Value(db->name));
script_pushstrcopy(st, db->name.c_str());
break;
case ILI_MODE:
script_pushint(st, im->mode);
@ -24533,16 +24545,16 @@ BUILDIN_FUNC(getvariableofinstance)
return SCRIPT_CMD_FAILURE;
}
unsigned short instance_id = script_getnum(st, 3);
int instance_id = script_getnum(st, 3);
if (instance_id == 0 || instance_id > MAX_INSTANCE_DATA) {
if (instance_id <= 0) {
ShowError("buildin_getvariableofinstance: Invalid instance ID %d.\n", instance_id);
script_pushnil(st);
st->state = END;
return SCRIPT_CMD_FAILURE;
}
struct instance_data *im = &instance_data[instance_id];
std::shared_ptr<s_instance_data> im = util::umap_find(instances, instance_id);
if (im->state != INSTANCE_BUSY) {
ShowError("buildin_getvariableofinstance: Unknown instance ID %d.\n", instance_id);

View File

@ -51,6 +51,8 @@
using namespace rathena;
#define MAX_MAP_PER_INSTANCE 255
#ifndef WIN32
int getch( void ){
struct termios oldattr, newattr;
@ -100,6 +102,7 @@ static bool skill_parse_row_copyabledb(char* split[], int columns, int current);
static bool skill_parse_row_nonearnpcrangedb(char* split[], int columns, int current);
static bool skill_parse_row_skilldb(char* split[], int columns, int current);
static bool quest_read_db(char *split[], int columns, int current);
static bool instance_readdb_sub(char* str[], int columns, int current);
// Constants for conversion
std::unordered_map<uint16, std::string> aegis_itemnames;
@ -360,6 +363,12 @@ int do_init( int argc, char** argv ){
return 0;
}
if (process("INSTANCE_DB", 1, root_paths, "instance_db", [](const std::string& path, const std::string& name_ext) -> bool {
return sv_readdb(path.c_str(), name_ext.c_str(), ',', 7, 7 + MAX_MAP_PER_INSTANCE, -1, &instance_readdb_sub, false);
})) {
return 0;
}
// TODO: add implementations ;-)
return 0;
@ -2537,3 +2546,43 @@ static bool quest_read_db(char *split[], int columns, int current) {
return true;
}
// Copied and adjusted from instance.cpp
static bool instance_readdb_sub(char* str[], int columns, int current) {
body << YAML::BeginMap;
body << YAML::Key << "Id" << YAML::Value << atoi(str[0]);
body << YAML::Key << "Name" << YAML::Value << str[1];
if (atoi(str[2]) != 3600)
body << YAML::Key << "TimeLimit" << YAML::Value << atoi(str[2]);
if (atoi(str[3]) != 300)
body << YAML::Key << "IdleTimeOut" << YAML::Value << atoi(str[3]);
body << YAML::Key << "Enter";
body << YAML::BeginMap;
body << YAML::Key << "Map" << YAML::Value << str[4];
body << YAML::Key << "X" << YAML::Value << atoi(str[5]);
body << YAML::Key << "Y" << YAML::Value << atoi(str[6]);
body << YAML::EndMap;
if (columns > 7) {
body << YAML::Key << "AdditionalMaps";
body << YAML::BeginSeq;
for (int i = 7; i < columns; i++) {
if (!strlen(str[i]))
continue;
if (strcmpi(str[4], str[i]) == 0)
continue;
body << YAML::BeginMap;
body << YAML::Key << str[i] << YAML::Value << "true";
body << YAML::EndMap;
}
body << YAML::EndSeq;
}
body << YAML::EndMap;
return true;
}