diff --git a/db/pre-re/item_combo_db.txt b/db/pre-re/item_combo_db.txt index a51d627f27..665f8bfa2c 100644 --- a/db/pre-re/item_combo_db.txt +++ b/db/pre-re/item_combo_db.txt @@ -72,7 +72,7 @@ 2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } 2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } 2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } -2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; } +2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; } 2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } 2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } 2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } @@ -92,7 +92,7 @@ 2434:2530,{ bonus bFlee,10; } 2434:2551,{ bonus bFlee,10; } 2441:2546,{ bonus bFlee,5; } -2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel,0; bonus bCastrate,25; } +2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel; bonus bCastrate,25; } 2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; } 2527:13001,{ bonus2 bAddRace,RC_Dragon,5; } 2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } @@ -136,11 +136,11 @@ 4127:4166,{ bonus2 bAddEffWhenHit,Eff_Curse,600; } 4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; } 4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; } -4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone,0; } +4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; } 4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } } 4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; } 4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } -4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } +4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } } 4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } } 4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bCastrate,-15; } } 4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; } diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt index 48eb9bf647..f039b1239f 100644 --- a/db/pre-re/item_db.txt +++ b/db/pre-re/item_db.txt @@ -474,7 +474,7 @@ 1121,Tsurugi__,Tsurugi,5,51000,,1200,130,,1,0,0x000654E2,7,2,2,3,27,1,2,{},{},{} 1122,Ring_Pommel_Saber,Ring Pommel Saber,5,24000,,900,100,,1,2,0x000654E2,7,2,2,2,14,1,2,{},{},{} 1123,Haedonggum,Haedonggum,5,50000,,900,120,,1,1,0x000654E2,7,2,2,3,27,1,2,{ bonus bInt,3; },{},{} -1124,Orcish_Sword,Orcish Sword,5,20,,800,90,,1,0,0x000654E3,7,2,2,3,5,1,2,{ bonus bUnbreakableWeapon,0; },{},{} +1124,Orcish_Sword,Orcish Sword,5,20,,800,90,,1,0,0x000654E3,7,2,2,3,5,1,2,{ bonus bUnbreakableWeapon; },{},{} 1125,Ring_Pommel_Saber_,Ring Pommel Saber,5,24000,,900,100,,1,3,0x000654E2,7,2,2,2,14,1,2,{},{},{} 1126,Saber,Saber,5,49000,,1000,115,,1,2,0x000654E2,7,2,2,3,27,1,2,{},{},{} 1127,Saber_,Saber,5,49000,,1000,115,,1,3,0x000654E2,7,2,2,3,27,1,2,{},{},{} @@ -491,14 +491,14 @@ 1138,Mysteltainn_,Mysteltainn,5,20,,1000,170,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3; },{},{} 1139,Tale_Fing_,Tirfing,5,20,,1000,200,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{} 1140,Byeorrun_Gum,Byeollungum,5,20,,900,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bSubClass,Class_Normal,-10; bonus2 bAddClass,Class_Boss,50; bonus bAllStats,2; },{},{} -1141,Immaterial_Sword,Immaterial Sword,5,20,,900,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{} +1141,Immaterial_Sword,Immaterial Sword,5,20,,900,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{} 1142,Jewel_Sword,Jeweled Sword,5,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{} 1143,Gaia_Sword,Gaia Sword,5,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{} 1144,Sasimi,Sashimi,5,20,,1400,75,,1,0,0x000654E2,7,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{} 1145,Holy_Avenger,Holy Avenger,5,450000,,1350,125,,1,0,0x00004000,7,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{} 1146,Town_Sword,Town Sword,5,42000,,800,100,,1,1,0x00000001,7,2,2,3,30,1,2,{},{},{} 1147,Town_Sword_,Town Sword,5,42000,,800,100,,1,2,0x00000001,7,2,2,3,30,1,2,{},{},{} -1148,Star_Dust_Blade,Star Dust Blade,5,20,,1000,140,,1,1,0x00000001,7,2,2,4,45,1,2,{ bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon,0; },{},{} +1148,Star_Dust_Blade,Star Dust Blade,5,20,,1000,140,,1,1,0x00000001,7,2,2,4,45,1,2,{ bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon; },{},{} 1149,Flamberge_,Flamberge,5,60000,,1500,150,,1,2,0x00004080,7,2,2,3,27,1,2,{},{},{} // 2-Handed Swords 1151,Slayer,Slayer,5,15000,,1300,90,,1,2,0x00004082,7,2,34,2,18,1,3,{},{},{} @@ -510,18 +510,18 @@ 1157,Two_Hand_Sword,Two-Handed Sword,5,60000,,2200,160,,1,1,0x00004082,7,2,34,3,33,1,3,{},{},{} 1158,Two_Hand_Sword_,Two-Handed Sword,5,60000,,2200,160,,1,2,0x00004082,7,2,34,3,33,1,3,{},{},{} 1159,Two_Hand_Sword__,Two-Handed Sword,5,60000,,2200,160,,1,0,0x00004082,7,2,34,3,33,1,3,{},{},{} -1160,Broad_Sword,Broad Sword,5,65000,,2000,140,,1,1,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon,0; },{},{} -1161,Balmung,Balmung,5,20,,1000,250,,1,0,0xFFFFFFFF,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; },{},{} -1162,Broad_Sword_,Broad Sword,5,65000,,2000,140,,1,2,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon,0; },{},{} +1160,Broad_Sword,Broad Sword,5,65000,,2000,140,,1,1,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{} +1161,Balmung,Balmung,5,20,,1000,250,,1,0,0xFFFFFFFF,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; },{},{} +1162,Broad_Sword_,Broad Sword,5,65000,,2000,140,,1,2,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{} 1163,Claymore,Claymore,5,74000,,2500,180,,1,0,0x00004080,7,2,34,3,33,1,3,{},{},{} 1164,Muramasa,Muramasa,5,20,,1000,155,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{} 1165,Masamune,Masamune,5,20,,1000,200,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} 1166,Dragon_Slayer,Dragon Slayer,5,20,,1300,150,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{} 1167,Schweizersabel,Schweizersabel,5,20,,1600,160,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{} -1168,Zweihander,Zweihander,5,20,,2200,200,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,0; },{},{} +1168,Zweihander,Zweihander,5,20,,2200,200,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{} 1169,Executioner_,Executioner,5,20,,2200,155,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{} 1170,Katzbalger,Katzbalger,5,20,,2000,175,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bVit,5; bonus bDef,10; },{},{} -1171,Zweihander_,Zweihander,5,20,,2200,200,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,0; },{},{} +1171,Zweihander_,Zweihander,5,20,,2200,200,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{} 1172,Claymore_,Claymore,5,74000,,2500,180,,1,2,0x00004080,7,2,34,3,33,1,3,{},{},{} 1173,Muramasa_C,Muramasa,5,1,,0,204,,1,0,0x00004082,7,2,34,4,1,0,3,{ bonus bCritical,30; bonus bAspdRate,8; },{},{} 1174,Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,7,2,34,4,0,0,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{} @@ -533,11 +533,11 @@ 1180,Dragon_Slayer_,Dragon Slayer,5,20,,1300,150,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{} 1181,Tae_Goo_Lyeon,Tae Goo Lyeon,5,20,,2000,250,,1,2,0x00004082,2,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bCastrate,-20; bonus bDelayRate,-20; } },{},{} 1182,Bloody_Eater,Bloody Eater,5,20,,1200,200,,1,2,0x00004082,2,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100; },{},{} -1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; },{},{} +1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon; },{},{} 1185,Violet_Fear,Violet Fear,5,20,,2200,275,,1,2,0x00004082,2,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{} 1186,Death_Guidance,Death Guidance,5,20,,2000,200,,1,2,0x00004082,2,2,34,4,70,1,3,{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20; },{},{} -1187,Krieger_Twohand_Sword1,Glorious Claymore,5,20,,0,220,,1,0,0x00004082,7,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; } },{},{} +1187,Krieger_Twohand_Sword1,Glorious Claymore,5,20,,0,220,,1,0,0x00004082,7,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; } },{},{} 1188,Veteran_Sword,Veteran Sword,5,10000,,2000,180,,1,1,0x00004082,7,2,34,4,80,1,3,{ if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1; },{},{} 1189,Krasnaya,Krasnaya,5,20,,3800,200,,2,3,0x00004082,2,2,34,2,50,1,3,{ if(readparam(bStr)>=95) { bonus bBaseAtk,20; } },{},{} 1190,Claymore_C,Claymore,5,0,,0,220,,1,0,0x00004080,7,2,34,3,1,0,3,{ bonus2 bAddSize,Size_All,40; },{},{} @@ -563,11 +563,11 @@ 1219,Gladius,Gladius,5,43000,,700,105,,1,2,0x028F5EEE,7,2,2,3,24,1,1,{},{},{} 1220,Gladius_,Gladius,5,43000,,700,105,,1,3,0x028F5EEE,7,2,2,3,24,1,1,{},{},{} 1221,Gladius__,Gladius,5,43000,,700,105,,1,0,0x028F5EEE,7,2,2,3,24,1,1,{},{},{} -1222,Damascus,Damascus,5,49000,,800,118,,1,1,0x028F5EEE,7,2,2,3,24,1,1,{ bonus bUnbreakableWeapon,0; },{},{} +1222,Damascus,Damascus,5,49000,,800,118,,1,1,0x028F5EEE,7,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{} 1223,Forturn_Sword,Fortune Sword,5,20,,500,90,,1,0,0x028F5EEE,7,2,2,4,24,1,1,{ bonus bLuk,5; bonus bFlee2,20; },{},{} 1224,Sword_Breaker,Swordbreaker,5,20,,1000,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{} 1225,Mail_Breaker,Mailbreaker,5,20,,1000,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{} -1226,Damascus_,Damascus,5,49000,,800,118,,1,2,0x028F5EEE,7,2,2,3,24,1,1,{ bonus bUnbreakableWeapon,0; },{},{} +1226,Damascus_,Damascus,5,49000,,800,118,,1,2,0x028F5EEE,7,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{} 1227,Weeder_Knife,Weeder Knife,5,20,,400,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15; },{},{} 1228,Combat_Knife,Combat Knife,5,20,,400,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; },{},{} 1229,Mama's_Knife,Kitchen Knife,5,20,,500,75,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000; },{},{} @@ -577,7 +577,7 @@ 1233,Exercise,Exorciser,5,20,,700,90,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; },{},{} 1234,Moonlight_Sword,Moonlight Dagger,5,20,,700,50,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} 1235,Azoth,Azoth,5,20,,700,110,,1,0,0x00040000,7,2,2,4,36,1,1,{ bonus bClassChange,300; },{},{} -1236,Sucsamad,Sucsamad,5,20,,800,140,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; },{},{} +1236,Sucsamad,Sucsamad,5,20,,800,140,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{} 1237,Grimtooth_,Grimtooth,5,20,,800,180,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{} 1238,Zeny_Knife,Zeny Knife,5,20,,1200,64,,1,0,0x028F5EEE,7,2,2,3,70,1,1,{ bonus2 bGetZenyNum,100,40; },{},{} 1239,Poison_Knife,Poison Knife,5,20,,800,64,,1,0,0x028F5EEE,7,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{} @@ -605,7 +605,7 @@ 1260,Ghoul_Leg,Sharpened Legbone of Ghoul,5,52500,,1700,150,,1,0,0x00001000,7,2,34,3,65,1,16,{ bonus bAtkEle,Ele_Undead; },{},{} 1261,Infiltrator,Infiltrator,5,57000,,1500,140,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{} 1262,Nail_Of_Loki,Loki's Nail,5,20,,1200,115,,1,0,0x00001000,7,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{} -1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,7,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon,0; },{},{} +1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,7,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{} 1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,7,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{} 1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{} 1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,7,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{} @@ -616,19 +616,19 @@ 1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30; },{},{} 1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,7,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{} 1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; },{},{} -1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon,0; },{},{} +1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{} 1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{} 1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{} 1277,Katar_Of_Raging_Blaze_,Katar of Raging Blaze,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{} 1278,Katar_Of_Piercing_Wind_,Katar of Piercing Wind,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{} -1279,BF_Katar1,Brave Carnage Katar,5,20,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -1280,BF_Katar2,Valorous Carnage Katar,5,20,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0; },{},{} -1281,Krieger_Katar1,Glorious Bloody Roar,5,20,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -1282,Krieger_Katar2,Glorious Jamadhar,5,20,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} +1279,BF_Katar1,Brave Carnage Katar,5,20,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1280,BF_Katar2,Valorous Carnage Katar,5,20,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon; },{},{} +1281,Krieger_Katar1,Glorious Bloody Roar,5,20,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} +1282,Krieger_Katar2,Glorious Jamadhar,5,20,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} 1283,Katar_Of_Speed,Katar Of Speed,5,20,,0,175,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3; },{},{} 1284,Krishna,Krishna,5,20,,1200,120,,1,2,0x00001000,2,2,34,3,50,1,16,{ bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; } },{},{} 1285,Cakram,Chakram,5,20,,1000,130,,1,2,0x00001000,2,2,34,3,50,1,16,{ if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20; },{},{} -1286,Jamadhar_C,Jamadhar,5,0,,0,200,,1,0,0x00001000,7,2,34,3,1,0,16,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{} +1286,Jamadhar_C,Jamadhar,5,0,,0,200,,1,0,0x00001000,7,2,34,3,1,0,16,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{} // 1-Handed Axes 1301,Axe,Axe,5,500,,800,38,,1,3,0x000654E3,7,2,2,1,3,1,6,{},{},{} 1302,Axe_,Axe,5,500,,800,38,,1,4,0x000654E3,7,2,2,1,3,1,6,{},{},{} @@ -639,7 +639,7 @@ 1307,Windhawk,Windhawk,5,18000,,1500,115,,1,0,0x000654E2,7,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; },{},{} 1308,Golden_Axe,Golden Axe,5,20,,3000,170,,1,0,0x00000001,7,2,2,4,45,1,6,{},{},{} 1309,Orcish_Axe_,Orcish Axe,5,20,,1500,75,,1,4,0x000654E3,7,2,2,3,3,1,6,{},{},{} -1310,Krieger_Onehand_Axe1,Glorious Cleaver,5,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{} +1310,Krieger_Onehand_Axe1,Glorious Cleaver,5,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{} 1311,Vecer_Axe,Vecer Axe,5,20,,1500,140,,1,2,0x000444A2,2,2,2,3,50,1,6,{ if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; } },{},{} 1312,Orcish_Axe_C,Orcish Axe,5,0,,0,110,,1,0,0x000654E3,7,2,2,3,1,0,6,{ bonus2 bAddSize,Size_All,70; },{},{} 1313,Tourist_Axe,Tourist Axe,5,0,,500,77,,1,0,0x000654E3,7,2,2,1,1,0,6,{ bonus bStr,2; },{},{} @@ -674,10 +674,10 @@ 1376,Heart_Breaker,Heart Breaker,5,20,,2000,175,,1,1,0x000444A2,2,2,34,4,70,1,7,{ bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; },{},{} 1377,Hurricane_Fury,Hurricane's Fury,5,20,,3500,332,,1,1,0x000444A2,2,2,34,4,80,1,7,{ bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; },{},{} 1378,Great_Axe_C,Refined Great Axe,5,1,,0,215,,1,0,0x000444A2,7,2,34,4,0,0,7,{ bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000; },{},{} -1379,BF_Two_Handed_Axe1,Valorous Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -1380,BF_Two_Handed_Axe2,Brave Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{} +1379,BF_Two_Handed_Axe1,Valorous Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1380,BF_Two_Handed_Axe2,Brave Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} 1381,N_Battle_Axe,Novice Battle Axe,5,0,,0,100,,1,3,0x000444A2,7,2,34,1,3,0,7,{},{},{} -1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,5,20,,0,220,,1,0,0x000444A2,7,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{} +1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,5,20,,0,220,,1,0,0x000444A2,7,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{} 1383,Holy_Celestial_Axe,Celestial Axe,5,20,,1500,200,,1,0,0x000444A2,7,2,34,4,60,1,7,{ bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,50; },{},{} 1384,Veteran_Axe,Veteran Axe,5,10000,,3000,250,,1,2,0x000444A2,7,2,34,3,80,1,7,{ if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2; },{},{} 1385,Bradium_Stonehammer,Bradium Stone Hammer,5,20,,2700,210,,1,0,0x000444A2,2,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{} @@ -706,15 +706,15 @@ 1417,Pole_Axe,Pole Axe,5,20,,3800,160,,3,1,0x00004082,7,2,2,3,71,1,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} 1418,Gungnir_,Gungnir,5,20,,500,120,,3,2,0x00004082,7,2,2,4,4,1,4,{ bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; },{},{} 1419,Pole_Axe_C,Pole Axe,5,1,,4800,159,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -1420,Long_Horn,Long Horn,5,20,,1000,150,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,0; },{},{} +1420,Long_Horn,Long Horn,5,20,,1000,150,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{} 1421,Battle_Hook,Battle Hook,5,20,,900,140,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3; },{},{} 1422,Hunting_Spear,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,2,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; },{},{} 1423,Pole_XO,Pole XO,5,20,,0,120,,3,0,0x00004082,7,2,2,1,0,0,4,{ bonus2 bAddClass,Class_All,50; },{},{} 1424,Skewer_C,Refined Brocca,5,1,,0,149,,3,0,0x00004082,7,2,2,4,0,0,4,{ bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20; },{},{} -1425,BF_Spear1,Assaulter Spear,5,20,,0,60,,3,0,0x00004082,7,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{} -1426,Krieger_Onehand_Spear1,Glorious Spear,5,20,,0,130,,3,0,0x00004082,7,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{} +1425,BF_Spear1,Assaulter Spear,5,20,,0,60,,3,0,0x00004082,7,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{} +1426,Krieger_Onehand_Spear1,Glorious Spear,5,20,,0,130,,3,0,0x00004082,7,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{} 1427,Spear_Of_Excellent,Spear Of Excellent,5,20,,0,160,,3,0,0x00004082,7,2,2,3,0,0,4,{ bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2; },{},{} -1428,Long_Horn_M,Long Horn,5,20,,1000,150,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,0; },{},{} +1428,Long_Horn_M,Long Horn,5,20,,1000,150,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{} 1429,Hunting_Spear_M,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,2,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,500; },{},{} 1430,Pike_C,Pike,5,0,,0,74,,3,0,0x00004082,7,2,2,1,1,0,4,{ bonus2 bAddSize,Size_All,70; },{},{} 1431,F_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} @@ -753,11 +753,11 @@ 1479,Spectral_Spear_,Spectral Spear,5,20,,2000,170,,3,1,0x00004082,7,2,34,4,75,1,5,{ bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50; },{},{} 1480,Gae_Bolg_,Gae Bolg,5,20,,2000,160,,3,2,0x00004082,7,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{} 1481,Zephyrus_,Zephyrus,5,20,,2000,170,,3,3,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{} -1482,BF_Lance1,Assaulter Lance,5,,,0,160,,3,0,0x00004082,7,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon,0; },{},{} +1482,BF_Lance1,Assaulter Lance,5,,,0,160,,3,0,0x00004082,7,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon; },{},{} 1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"LK_JOINTBEAT",1,100; skill "KN_SPEARSTAB",5; },{},{} 1484,Cardo,Cardo,5,20,,5600,150,,3,1,0x00000080,2,2,34,4,70,1,5,{ bonus bAspdRate,-10; bonus bDef,getrefine()/2; },{},{} 1485,Battle_Fork,Battle Fork,5,20,,700,112,,3,4,0x00004082,2,2,34,2,50,1,5,{},{},{} -1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{} +1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{} 1487,Lance_C,Lance,5,0,,0,220,,3,0,0x00004082,7,2,34,3,1,0,5,{ bonus2 bAddSize,Size_All,50; },{},{} 1488,Ahlspiess_C,Ahlspiess,5,20,,0,135,,3,0,0x00004080,7,2,34,4,1,1,5,{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30; },{},{} // Maces @@ -784,13 +784,13 @@ 1521,Chain__,Chain,5,23000,,800,84,,1,3,0x0004C5B2,7,2,2,2,14,1,8,{},{},{} 1522,Stunner,Stunner,5,60000,,2000,140,,1,0,0x00008110,7,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} 1523,Spike,Spike,5,20,,700,85,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} -1524,Golden_Mace,Golden Mace,5,20,,800,110,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0; },{},{} +1524,Golden_Mace,Golden Mace,5,20,,800,110,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{} 1525,Long_Mace,Long Mace,5,20,,800,135,,3,0,0x00008110,7,2,2,4,40,1,8,{ bonus bLongAtkDef,10; },{},{} 1526,Slash,Slash,5,20,,1000,145,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5; },{},{} 1527,Quadrille,Quadrille,5,20,,900,165,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{} 1528,Grand_Cross,Grand Cross,5,20,,1500,140,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{} 1529,Iron_Driver,Iron Driver,5,20,,3000,155,,2,0,0x00008100,7,2,2,3,78,1,8,{},{},{} -1530,Mjolnir,Mjolnir,5,20,,6000,250,,1,0,0x000444A2,7,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon,0; },{},{} +1530,Mjolnir,Mjolnir,5,20,,6000,250,,1,0,0x000444A2,7,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon; },{},{} 1531,Spanner,Wrench,5,20,,2500,115,,1,0,0x00008110,7,2,2,3,55,1,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{} 1532,Stunner_,Stunner,5,60000,,2000,140,,1,2,0x00008110,7,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} 1533,Warrior_Balmung,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,8,{ bonus bAllStats,5; },{},{} @@ -799,14 +799,14 @@ 1536,Good_Morning_Star,Good Morning Star,5,20,,0,120,,1,0,0x0004C5B2,7,2,2,1,0,0,8,{ bonus2 bAddClass,Class_All,50; },{},{} 1537,Quadrille_C,Refined Quadrille,5,1,,0,193,,1,0,0x00008110,7,2,2,4,0,0,8,{ bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; },{},{} 1538,Spike_,Spike,5,20,,700,85,,1,2,0x00008110,7,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} -1539,Golden_Mace_,Golden Mace,5,20,,800,110,,1,2,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0; },{},{} +1539,Golden_Mace_,Golden Mace,5,20,,800,110,,1,2,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{} 1540,Grand_Cross_,Grand Cross,5,20,,1500,140,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{} 1541,Nemesis,Nemesis,5,20,,900,120,,1,0,0x00008110,7,2,2,4,60,1,8,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{} -1542,BF_Morning_Star1,Valorous Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -1543,BF_Morning_Star2,Brave Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} +1542,BF_Morning_Star1,Valorous Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1543,BF_Morning_Star2,Brave Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} 1544,Lunakaligo,Lunakaligo,5,20,,700,110,,1,3,0x00008110,2,2,2,3,50,1,8,{ if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; } },{},{} 1545,N_Mace,Novice Mace,5,0,,0,57,,1,3,0x0004C5B3,7,2,2,1,2,0,8,{},{},{} -1546,Krieger_Onehand_Mace1,Glorious Morning Star,5,20,,0,130,,1,0,0x0004C5B3,7,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{} +1546,Krieger_Onehand_Mace1,Glorious Morning Star,5,20,,0,130,,1,0,0x0004C5B3,7,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{} 1547,Mace_Of_Madness,Mace Of Madness,5,20,,0,150,,1,0,0x0004C5B2,7,2,2,3,0,0,8,{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{} 1548,Veteran_Hammer,Veteran Hammer,5,10000,,1800,160,,1,2,0x00008110,7,2,2,3,80,1,8,{ bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{} // Books @@ -834,10 +834,10 @@ 1571,Book_Of_Gust_Of_Wind_,Book of Gust of Wind,5,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{} 1572,Principles_Of_Magic,Principles of Magic,5,20,,300,60,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5; },{},{} 1573,Ancient_Magic,Ancient Magic,5,20,,700,30,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; },{},{} -1574,BF_Book1,Brave Battle Strategy Book,5,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -1575,BF_Book2,Valorous Battle Strategy Book,5,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; },{},{} -1576,Krieger_Book1,Glorious Tablet,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{} -1577,Krieger_Book2,Glorious Apocalypse,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} +1574,BF_Book1,Brave Battle Strategy Book,5,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1575,BF_Book2,Valorous Battle Strategy Book,5,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; },{},{} +1576,Krieger_Book1,Glorious Tablet,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{} +1577,Krieger_Book2,Glorious Apocalypse,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} 1578,Book_Of_Prayer,Book Of Prayer,5,20,,0,140,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10; },{},{} 1579,Death_Note_M,Book of the Dead,5,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} 1580,Encyclopedia_C,Giant Encyclopedia,5,0,,0,145,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40; },{},{} @@ -877,16 +877,16 @@ 1629,Walking_Stick,Gentleman's Staff,5,20,,500,40,,1,1,0x00818314,7,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bDex,1; },{},{} 1630,Release_Of_Wish,Release of Wish,5,20,,500,30,,1,0,0x00810204,7,2,2,3,50,1,10,{ bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; },{},{} 1631,Holy_Stick,Holy Stick,5,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,"AL_HOLYLIGHT",-25; bonus2 bCastrate,"PR_TURNUNDEAD",-25; bonus2 bCastrate,"PR_MAGNUS",-25; },{},{} -1632,BF_Staff1,Warlock's Magic Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} -1633,BF_Staff2,Warlock's Battle Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} -1634,BF_Staff3,Strong Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} -1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} +1632,BF_Staff1,Warlock's Magic Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon; },{},{} +1633,BF_Staff2,Warlock's Battle Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon; },{},{} +1634,BF_Staff3,Strong Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{} +1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{} 1636,Thorn_Staff,Thorn Staff of Darkness,5,20,,700,60,,1,0,0x00018314,2,2,2,4,75,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine(); bonus bDelayRate,-(getrefine()*3/2); },{},{} 1637,Eraser,Eraser,5,20,,500,80,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine()>9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; },{},{} 1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10,,1,0,0x00008110,7,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{} 1639,N_Rod,Novice Rod,5,0,,0,15,,1,3,0x00818315,7,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{} -1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; } },{},{} -1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; } },{},{} +1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; } },{},{} +1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; } },{},{} 1642,Staff_Of_Darkness,Staff Of Darkness,5,20,,0,100,,1,0,0x00818314,7,2,2,2,0,0,10,{ bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2; },{},{} 1643,Dead_Tree_Cane,Dead Tree Cane,5,20,,100,100,,1,0,0x00818314,7,2,2,4,70,1,10,{ bonus bMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{} 1644,Piercing_Staff_M,Staff of Piercing,5,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine(); },{},{} @@ -931,12 +931,12 @@ 1735,Kkakkung,Kkakkung,5,20,,0,120,,5,0,0x000A0848,7,2,34,1,1,0,11,{ bonus2 bAddClass,Class_All,50; },{},{} 1736,Double_Bound,Double Bound,5,20,,900,70,,5,3,0x00000800,2,2,34,3,70,1,11,{ bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10; },{},{} 1737,Ixion_Wing,Ixion Wings,5,20,,300,135,,5,1,0x00000800,2,2,34,4,70,1,11,{ autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; },{},{} -1738,BF_Bow1,Valorous Battle CrossBow,5,0,,0,100,,5,0,0x000A0848,7,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -1739,BF_Bow2,Brave Battle CrossBow,5,0,,0,100,,5,0,0x000A0848,7,2,34,3,80,1,11,{ bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon,0; },{},{} +1738,BF_Bow1,Valorous Battle CrossBow,5,0,,0,100,,5,0,0x000A0848,7,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1739,BF_Bow2,Brave Battle CrossBow,5,0,,0,100,,5,0,0x000A0848,7,2,34,3,80,1,11,{ bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon; },{},{} 1740,Nepenthes_Bow,Nepenthes Bow,5,20,,1000,105,,5,2,0x00000800,2,2,34,4,60,1,11,{ bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20; },{},{} 1741,Cursed_Lyre,Cursed Lyre,5,20,,1250,125,,5,1,0x00080808,2,2,34,4,80,1,11,{ bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400; },{},{} 1742,N_Composite_Bow,Novice Composite Bow,5,1,,0,49,,5,3,0x000A0848,7,2,34,1,4,0,11,{},{},{} -1743,Krieger_Bow1,Glorious Hunter Bow,5,0,,0,100,,5,0,0x001A0848,7,2,34,4,80,1,11,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{} +1743,Krieger_Bow1,Glorious Hunter Bow,5,0,,0,100,,5,0,0x001A0848,7,2,34,4,80,1,11,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{} 1744,Bow_Of_Evil,Bow Of Evil,5,0,,0,170,,5,0,0x000A0848,7,2,34,4,1,0,11,{ bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2; },{},{} 1745,Falken_Blitz,Falken Blitz,5,0,,1000,100,,5,2,0x00080808,2,2,34,3,50,1,11,{ bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10; },{},{} // Arrows @@ -986,11 +986,11 @@ 1820,Electric_Fist,Electric Fist,5,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10; },{},{} 1821,Seismic_Fist,Seismic Fist,5,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; },{},{} 1822,Combo_Battle_Glove,Combo Battle Glove,5,20,,500,30,,1,4,0x00008100,7,2,2,3,60,1,12,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{} -1823,BF_Knuckle1,Valorous Battle Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0; },{},{} -1824,BF_Knuckle2,Brave Battle Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon,0; },{},{} +1823,BF_Knuckle1,Valorous Battle Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon; },{},{} +1824,BF_Knuckle2,Brave Battle Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon; },{},{} 1825,Horn_Of_Hilthrion,Horn of Hillslion,5,20,,600,95,,1,3,0x00008000,2,2,2,3,60,1,12,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100; },{},{} -1826,Krieger_Knuckle1,Glorious Claw,5,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); } },{},{} -1827,Krieger_Knuckle2,Glorious Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} +1826,Krieger_Knuckle1,Glorious Claw,5,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); } },{},{} +1827,Krieger_Knuckle2,Glorious Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} 1828,Monk_Knuckle,Monk Knuckle,5,20,,0,150,,1,0,0x00008100,7,2,2,4,0,0,12,{ bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; },{},{} 1829,Fist_C,Fist,5,0,,0,150,,1,0,0x00008100,7,2,2,3,1,0,12,{ bonus2 bAddSize,Size_All,40; },{},{} // Instruments @@ -1006,7 +1006,7 @@ 1910,Harp_,Harp,5,62000,,900,114,,1,2,0x00080000,7,1,2,3,27,1,13,{ bonus bInt,2; },{},{} 1911,Guh_Moon_Goh,Gumoongoh,5,54000,,1300,126,,1,1,0x00080000,7,1,2,3,27,1,13,{},{},{} 1912,Guh_Moon_Goh_,Gumoongoh,5,54000,,1300,126,,1,2,0x00080000,7,1,2,3,27,1,13,{},{},{} -1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,7,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon,0; },{},{} +1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,7,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon; },{},{} 1914,Guitar_Of_Passion,Burning Passion Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; },{},{} 1915,Guitar_Of_Blue_Solo,Loner's Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; },{},{} 1916,Guitar_Of_Vast_Land,Green Acre Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; },{},{} @@ -1016,11 +1016,11 @@ 1920,Berserk_Guitar,Berserk Guitar,5,20,,1800,10,,1,0,0x00080000,2,1,2,4,70,1,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{} 1921,Guh_Moon_Gom,Gun Moon Gom,5,20,,0,120,,1,0,0x00080000,7,1,2,1,0,0,13,{ bonus2 bAddClass,Class_All,50; },{},{} 1922,Oriental_Lute_,Oriental Lute,5,20,,1200,150,,1,2,0x00080000,7,1,2,4,65,1,13,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{} -1923,BF_Instrument1,Valorous Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -1924,BF_Instrument2,Brave Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0; },{},{} +1923,BF_Instrument1,Valorous Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1924,BF_Instrument2,Brave Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon; },{},{} 1925,Cello,Cello,5,20,,700,110,,1,3,0x00080000,2,1,2,3,70,1,13,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} 1926,Harp_Of_Nepenthes,Harp of Nepenthes,5,20,,1000,120,,1,2,0x00080000,2,1,2,4,60,1,13,{ bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; } },{},{} -1927,Krieger_Instrument1,Glorious Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} +1927,Krieger_Instrument1,Glorious Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} 1928,Berserk_Guitar_I,Spirited Guitar,5,0,,0,40,,1,0,0x00080000,2,1,2,4,0,0,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{} 1929,Guitar_C,Guitar,5,0,,0,177,,1,0,0x00080000,7,1,2,3,1,0,13,{ bonus2 bAddSize,Size_All,40; },{},{} // Whips @@ -1051,17 +1051,17 @@ 1974,Carrot_Whip,Carrot Whip,5,20,,1300,185,,2,0,0x00080000,2,0,2,4,70,1,14,{ if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10; },{},{} 1975,Queen_Is_Whip,Queen Is Whip,5,20,,0,120,,2,0,0x00080000,7,0,2,1,0,0,14,{ bonus2 bAddClass,Class_All,50; },{},{} 1976,Queen's_Whip_,Queen's Whip,5,20,,1100,150,,2,2,0x00080000,7,0,2,4,65,1,14,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{} -1977,BF_Whip1,Valorous Battle Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -1978,BF_Whip2,Brave Battle Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0; },{},{} +1977,BF_Whip1,Valorous Battle Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1978,BF_Whip2,Brave Battle Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon; },{},{} 1979,Stem_Of_Nepenthes,Stem of Nepenthes,5,20,,1000,120,,2,2,0x00080000,2,0,2,4,60,1,14,{ bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; } },{},{} 1980,Whip_Of_Balance,Whip of Balance,5,20,,700,110,,2,3,0x00080000,2,0,2,3,70,1,14,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} -1981,Krieger_Whip1,Glorious Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} +1981,Krieger_Whip1,Glorious Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} 1982,Phenomena_Whip,Phenomena Whip,5,20,,0,160,,2,0,0x00080000,7,0,2,4,0,0,14,{ bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25; },{},{} 1983,Rante_C,Rante Whip,5,0,,0,170,,2,0,0x00080000,7,0,2,3,1,0,14,{ bonus2 bAddSize,Size_All,40; },{},{} // Additional 2-Handed Staffs 2000,Destruction_Rod,Staff of Destruction,5,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50; },{},{} 2001,Divine_Cross,Divine Cross,5,20,,1500,120,,1,0,0x00008100,7,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{} -2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,5,20,,0,70,,1,0,0x00018314,7,2,34,4,80,1,23,{ bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bMagicAddRace,RC_Player,(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} +2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,5,20,,0,70,,1,0,0x00018314,7,2,34,4,80,1,23,{ bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bMagicAddRace,RC_Player,(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} 2003,Destruction_Rod_M,Staff of Destruction,5,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50; },{},{} 2004,Kronos,Kronos,5,20,,1000,30,,1,0,0x00010204,2,2,34,4,50,1,23,{ bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{} 2005,Dea_Staff,Dea Staff,5,20,,1000,30,,1,1,0x00008110,2,2,34,3,50,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{} @@ -1078,7 +1078,7 @@ 2108,Mirror_Shield_,Mirror Shield,4,60000,,1000,,4,,1,0x00404082,7,2,32,,0,1,4,{ bonus bMdef,5; },{},{} 2109,Memorize_Book,Memory Book,4,20,,1000,,3,,0,0x00810204,7,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; },{},{} 2110,Holy_Guard,Holy Guard,4,85000,,1400,,5,,0,0x00004000,7,2,32,,68,0,4,{ bonus bVit,2; bonus bMdef,2; },{},{} -2111,Herald_Of_GOD,Sacred Mission,4,128000,,1600,,5,,0,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0; },{},{} +2111,Herald_Of_GOD,Sacred Mission,4,128000,,1600,,5,,0,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; },{},{} 2112,Novice_Guard,Novice Guard,4,1,,1,,3,,0,0x00000001,7,2,32,,0,0,1,{},{},{} 2113,Novice_Shield,Novice Shield,4,5000,,1000,,3,,1,0x00000001,7,2,32,,40,1,3,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{} 2114,Stone_Buckler,Stone Buckler,4,30000,,1500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,2,{ bonus2 bSubSize,Size_Large,5; },{},{} @@ -1092,10 +1092,10 @@ 2122,Platinum_Shield,Platinum Shield,4,20,,1200,,5,,0,0xFFFFFFFE,2,2,32,,68,1,4,{ bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; },{},{} 2123,Orleans_Server,Orleans's Server,4,20,,1000,,5,,1,0xFFFFFFFE,2,2,32,,55,1,4,{ bonus bMdef,2; bonus bMagicDamageReturn,5; },{},{} 2124,Thorny_Buckler,Thorny Buckler,4,20,,1000,,5,,1,0xFFFFFFFE,2,2,32,,55,1,2,{ bonus bMdef,2; },{},{} -2125,Strong_Shield,Strong Shield,4,20,,2500,,4,,1,0xFFFFFFFE,2,2,32,,75,1,4,{ bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} +2125,Strong_Shield,Strong Shield,4,20,,2500,,4,,1,0xFFFFFFFE,2,2,32,,75,1,4,{ bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} 2126,Guyak_Shield,Guyak Shield,4,20,,700,,3,,0,0xFFFFFFFE,7,2,32,,75,1,2,{ bonus bMdef,3; },{},{} 2127,Secular_Mission,Secular Mission,4,20,,0,,10,,0,0xFFFFFFFF,7,2,32,,0,0,4,{ bonus2 bSubClass,Class_All,25; },{},{} -2128,Herald_Of_GOD_,Sacred Mission,4,128000,,1600,,5,,1,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0; },{},{} +2128,Herald_Of_GOD_,Sacred Mission,4,128000,,1600,,5,,1,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; },{},{} 2129,Exorcism_Bible,Exorcism Bible,4,20,,600,,5,,0,0x00008100,7,2,32,,50,1,5,{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; },{},{} 2130,Cross_Shield,Cross Shield,4,20,,2000,,6,,1,0x00004000,7,2,32,,80,1,4,{ bonus bStr,1; bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; bonus bUseSPrate,10; },{},{} 2131,Magic_Study_Vol1,Magic Bible Vol1,4,20,,1000,,2,,1,0x00810204,2,2,32,,70,1,5,{ bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000; },{},{} @@ -1108,7 +1108,7 @@ 2138,Bradium_Shield,Bradium Shield,4,20,,1800,,5,,1,0x00CFFF80,2,2,32,,65,1,3,{ bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500; },{},{} 2139,Flame_Thrower,Flame Thrower,4,20000,,2000,,60,,0,0x00000400,63,2,32,,99,0,1,{},{},{} // GM Shield -2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,100,,0,0xFFFFFFFF,7,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone,0; bonus bSpeedRate,25; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; } +2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,100,,0,0xFFFFFFFF,7,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone; bonus bSpeedRate,25; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; } // Headgears //=================================================================== 2201,Sunglasses,Sunglasses,4,5000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,12,{ bonus2 bResEff,Eff_Blind,500; },{},{} @@ -1156,7 +1156,7 @@ 2243,Spinning_Eyes,Geek Glasses,4,20000,,100,,1,,0,0xFFFFFFFF,7,2,512,,0,0,27,{ bonus2 bResEff,Eff_Blind,1500; },{},{} 2244,Big_Sis'_Ribbon,Big Ribbon,4,15000,,200,,2,,0,0xFFFFFFFE,7,2,256,,0,1,28,{ bonus bMdef,3; },{},{} 2245,Sweet_Gents,Sweet Gent,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,29,{},{},{} -2246,Golden_Gear,Golden Gear,4,20,,900,,5,,0,0xFFFFFFFE,7,2,256,,40,1,30,{ bonus bUnbreakableHelm,0; },{},{} +2246,Golden_Gear,Golden Gear,4,20,,900,,5,,0,0xFFFFFFFE,7,2,256,,40,1,30,{ bonus bUnbreakableHelm; },{},{} 2247,Oldman's_Romance,Romantic Gent,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,31,{},{},{} 2248,Western_Grace,Western Grace,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,32,{},{},{} 2249,Coronet,Coronet,4,20,,300,,3,,0,0xFFFFFFFE,7,2,256,,0,1,33,{ bonus bInt,1; },{},{} @@ -1268,7 +1268,7 @@ 2354,Goibne's_Armor,Goibne's Armor,4,50000,,3500,,7,,0,0xFFFFFFFE,7,2,16,,54,1,0,{ bonus bVit,2; bonus bMaxHPrate,10; },{},{} 2355,Angel's_Protection,Angelic Protection,4,10000,,600,,4,,1,0x00000001,7,2,16,,40,1,0,{ bonus bMdef,20; },{},{} 2356,Vestment_Of_Grace,Blessed Holy Robe,4,20,,2500,,5,,1,0x00008100,7,2,16,,70,1,0,{ bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; },{},{} -2357,Valkyrie_Armor,Valkyrian Armor,4,0,,2800,,6,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} +2357,Valkyrie_Armor,Valkyrian Armor,4,0,,2800,,6,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} 2358,Dress_Of_Angel,Angel's Dress,4,20,,1000,,5,,0,0xFFFFFFFF,7,2,16,,1,0,0,{ bonus bLuk,4; },{},{} 2359,Ninja_Suit_,Ninja Suit,4,20,,1500,,7,,1,0x02021040,7,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; },{},{} 2360,Robe_Of_Casting_,Robe of Cast,4,124800,,1100,,5,,1,0x00810200,7,2,16,,75,1,0,{ bonus bCastrate,-3; bonus bMdef,4; },{},{} @@ -1276,11 +1276,11 @@ //2362,Red_Aodai,Red Robe,4,20,,500,,0,,0,0xFFFFFFFE,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{} //2363,White_Aodai,White Robe,4,20,,500,,0,,0,0x00000001,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{} 2364,Meteo_Plate_Armor,Meteo Plate Armor,4,20,,3000,,10,,1,0x000444A2,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; },{},{} -2365,Orleans_Gown,Orleans's Gown,4,20,,300,,2,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus bCastrate,15; bonus bNoCastCancel,0; },{},{} +2365,Orleans_Gown,Orleans's Gown,4,20,,300,,2,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus bCastrate,15; bonus bNoCastCancel; },{},{} 2366,Divine_Cloth,Divine Cloth,4,20,,1500,,6,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500; },{},{} 2367,Sniping_Suit,Sniping Suit,4,20,,750,,5,,1,0x00000800,2,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{} 2368,Golden_Armor,Golden Armor,4,20,,2000,,4,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMdef,4; },{},{} -2369,Freyja_Overcoat,Freyja Overcoat,4,0,,500,,12,,0,0xFFFFFFFE,7,2,16,,0,0,0,{ bonus bUnbreakableArmor,0; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} +2369,Freyja_Overcoat,Freyja Overcoat,4,0,,500,,12,,0,0xFFFFFFFE,7,2,16,,0,0,0,{ bonus bUnbreakableArmor; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} 2370,Used_Mage_Coat,Used Mage Coat,4,0,,0,,15,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1; },{},{} 2371,G_Strings_,Pantie,4,1000,,100,,4,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} 2372,Mage_Coat_,Mage Coat,4,20,,600,,5,,1,0x00810204,7,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{} @@ -1294,7 +1294,7 @@ 2380,Medic_Robe,Medic's Robe,4,10,,0,,3,,1,0x00008110,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} 2381,Elite_Archer_Suit,Elite Archer Suit,4,10,,0,,3,,1,0x00080808,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} 2382,Elite_Shooter_Suit,Elite Shooter Suit,4,10,,0,,3,,1,0x41000000,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2383,Brynhild,Brynhild,4,20,,400,,10,,0,0xFFFFFFFF,7,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; },{},{} +2383,Brynhild,Brynhild,4,20,,400,,10,,0,0xFFFFFFFF,7,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{} 2384,Spritual_Tunic,Spiritual Tunic,4,20,,0,,10,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{} 2385,Recuperative_Armor,Recuperative Armor,4,20,,0,,12,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6; },{},{ heal 0,-100; } 2386,Chameleon_Armor,Chameleon Armor,4,20,,1700,,5,,0,0x00CFFF80,2,2,16,,70,1,0,{ bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3; },{},{} @@ -1333,7 +1333,7 @@ 2418,Vidar's_Boots,Vidar's Boots,4,30000,,650,,4,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{} 2419,Goibne's_Combat_Boots,Goibne's Greaves,4,30000,,700,,4,,0,0xFFFFFFFE,7,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} 2420,Angel's_Arrival,Angel's Reincarnation,4,10000,,300,,2,,1,0x00000001,7,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{} -2421,Valkyrie_Shoes,Valkyrian Shoes,4,0,,500,,4,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ bonus bUnbreakableShoes,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{} +2421,Valkyrie_Shoes,Valkyrian Shoes,4,0,,500,,4,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ bonus bUnbreakableShoes; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{} 2422,High_Fashion_Sandals,High Fashion Sandals,4,24000,,200,,2,,1,0x00818314,7,2,64,,40,1,0,{ bonus bMdef,10; },{},{} 2423,Variant_Shoes,Variant Shoes,4,20,,500,,3,,0,0xFFFFFFFE,2,2,64,,85,1,0,{ bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2; },{},{} 2424,Tidal_Shoes,Tidal Shoes,4,20,,300,,3,,1,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus2 bSubEle,Ele_Water,5; },{},{} @@ -1372,7 +1372,7 @@ 2505,Manteau,Manteau,4,32000,,600,,4,,0,0x006654E2,7,2,4,,0,1,0,{},{},{} 2506,Manteau_,Manteau,4,32000,,600,,4,,1,0x006654E2,7,2,4,,0,1,0,{},{},{} 2507,Cape_Of_Ancient_Lord,Ancient Cape,4,82000,,600,,2,,0,0xFFFFFFFE,7,2,4,,40,1,0,{ bonus bAgi,1; },{},{} -2508,Ragamuffin_Cape,Ragamuffin Manteau,4,56000,,500,,1,,0,0xFFFFFFFE,7,2,4,,0,1,0,{ bonus bUnbreakableGarment,0; bonus bMdef,10; },{},{} +2508,Ragamuffin_Cape,Ragamuffin Manteau,4,56000,,500,,1,,0,0xFFFFFFFE,7,2,4,,0,1,0,{ bonus bUnbreakableGarment; bonus bMdef,10; },{},{} 2509,Clack_Of_Servival,Survivor's Manteau,4,20000,,550,,0,,0,0x00810204,7,2,4,,75,1,0,{ bonus bMdef,5; bonus bVit,10; },{},{} 2510,Novice_Hood,Somber Novice Hood,4,1,,1,,2,,0,0x00000001,7,2,4,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,20; },{},{} 2511,Skeleton's_Cape,Skeleton Manteau,4,5000,,700,,1,,0,0xFFFFFFFE,7,2,4,,75,1,0,{ bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; },{},{} @@ -1388,7 +1388,7 @@ 2521,Angel's_Warmth,Angelic Cardigan,4,10000,,400,,2,,1,0x00000001,7,2,4,,20,1,0,{ bonus bHPrecovRate,5; },{},{} 2522,Undershirt,Undershirt,4,20000,,150,,2,,0,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; },{},{} 2523,Undershirt_,Undershirt,4,20000,,150,,2,,1,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; },{},{} -2524,Valkyrie_Manteau,Valkyrian Manteau,4,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{} +2524,Valkyrie_Manteau,Valkyrian Manteau,4,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bonus bUnbreakableGarment; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{} 2525,Cape_Of_Ancient_Lord_,Ancient Cape,4,82000,,600,,2,,1,0xFFFFFFFE,7,2,4,,40,1,0,{ bonus bAgi,1; },{},{} 2526,Dragon_Scale_Coat,Coat of Dragon Scale,4,20,,10,,4,,0,0xFFFFFFFF,7,2,4,,50,1,0,{},{},{} 2527,Dragon_Breath,Dragon Breath,4,20,,600,,4,,1,0xFFFFFFFE,2,2,4,,48,1,0,{ bonus2 bSubRace,RC_Dragon,15; },{},{} @@ -1405,7 +1405,7 @@ 2538,Commander_Manteau,Captain's Manteau,4,10,,0,,4,,1,0x026654E2,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} 2539,Commander_Manteau_,Commander's Manteau,4,10,,0,,3,,1,0x00898B1C,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} 2540,Sheriff_Manteau,Sheriff's Manteau,4,10,,0,,3,,1,0x41000000,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2541,Asprika,Asprika,4,20,,400,,5,,0,0xFFFFFFFF,7,2,4,,94,0,0,{ bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0; },{},{} +2541,Asprika,Asprika,4,20,,400,,5,,0,0xFFFFFFFF,7,2,4,,94,0,0,{ bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment; },{},{} 2542,Flame_Manteau,Flame Manteau of Naght Sieger,4,20,,70,,4,,1,0xFFFFFFFE,2,2,4,,70,1,0,{ bonus bMaxHPRate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2; },{},{} 2543,Sylphid_Manteau,Sylphid Manteau,4,20,,0,,9,,0,0xFFFFFFFF,7,2,4,,0,0,0,{ bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1; },{},{} 2544,Leather_Of_Tendrilion,Leather of Tendrilion,4,20,,300,,3,,1,0x00CFDF80,2,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; },{},{} @@ -1560,7 +1560,7 @@ 2738,Shiny_Coin,Shiny Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; },{},{} 2739,Ordinary_Coin,Ordinary Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{} 2740,Rusty_Coin,Rusty Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; },{},{} -2741,All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{} +2741,All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{} //2742,Lucky_Clip,Lucky Clip,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} 2743,Angelic_Ring,Angelic Ring,4,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }"; },{},{} 2744,Sprint_Ring,Sprint Ring,4,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bCastrate,-10; bonus bDelayRate,-5; },{},{} @@ -1695,7 +1695,7 @@ 4058,Thara_Frog_Card,Thara Frog Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30; },{},{} 4059,Soldier_Andre_Card,Soldier Andre Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Plant,30; },{},{} 4060,Goblin_Card,Goblin Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Brute,20; },{},{} -4061,Cornutus_Card,Cornutus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bUnbreakableArmor,0; bonus bDef,1; },{},{} +4061,Cornutus_Card,Cornutus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bUnbreakableArmor; bonus bDef,1; },{},{} 4062,Anacondaq_Card,Anacondaq Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Poison,20; },{},{} 4063,Caramel_Card,Caramel Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Insect,20; },{},{} 4064,Zerom_Card,Zerom Card,6,20,,10,,,,,,,,136,,,,,{ bonus bDex,3; },{},{} @@ -1706,12 +1706,12 @@ 4069,Drainliar_Card,Drainliar Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Water,20; },{},{} 4070,Eggyra_Card,Eggyra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSPrecovRate,15; },{},{} 4071,Orc_Zombie_Card,Orc Zombie Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Undead,30; bonus bFlee,5; },{},{} -4072,Golem_Card,Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,5; },{},{} +4072,Golem_Card,Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon; bonus bBaseAtk,5; },{},{} 4073,Pirate_Skel_Card,Pirate Skeleton Card,6,20,,10,,,,,,,,136,,,,,{ skill "MC_DISCOUNT",5; },{},{} 4074,BigFoot_Card,Bigfoot Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Insect,30; },{},{} 4075,Argos_Card,Argos Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Stone,2000; bonus bDef,1; },{},{} 4076,Magnolia_Card,Magnolia Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5; },{},{} -4077,Phen_Card,Phen Card,6,20,,10,,,,,,,,136,,,,,{ bonus bNoCastCancel,0; bonus bCastrate,25; },{},{} +4077,Phen_Card,Phen Card,6,20,,10,,,,,,,,136,,,,,{ bonus bNoCastCancel; bonus bCastrate,25; },{},{} 4078,Savage_Card,Savage Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; },{},{} 4079,Mantis_Card,Mantis Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,3; },{},{} 4080,Flora_Card,Flora Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Fish,20; },{},{} @@ -1766,19 +1766,19 @@ 4129,Baphomet__Card,Bapho Jr. Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,3; bonus bCritical,1; },{},{} 4130,Scorpion_King_Card,Scorpion King Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Undead,20; },{},{} 4131,Moonlight_Flower_Card,Moonlight Flower Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSpeedRate,25; },{},{} -4132,Mistress_Card,Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone,0; bonus bUseSPrate,25; },{},{} +4132,Mistress_Card,Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone; bonus bUseSPrate,25; },{},{} 4133,Daydric_Card,Raydric Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,20; },{},{} 4134,Dracula_Card,Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPDrainRate,100,5; },{},{} 4135,Orc_Load_Card,Orc Lord Card,6,20,,10,,,,,,,,16,,,,,{ bonus bShortWeaponDamageReturn,30; },{},{} 4136,Khalitzburg_Card,Khalitzburg Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,30; },{},{} -4137,Drake_Card,Drake Card,6,20,,10,,,,,,,,2,,,,,{ bonus bNoSizeFix,0; },{},{} +4137,Drake_Card,Drake Card,6,20,,10,,,,,,,,2,,,,,{ bonus bNoSizeFix; },{},{} 4138,Anubis_Card,Anubis Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Angel,30; },{},{} 4139,Joker_Card,Joker Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_STEAL",1; },{},{} 4140,Knight_Of_Abyss_Card,Abysmal Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_Boss,25; },{},{} 4141,Evil_Druid_Card,Evil Druid Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Undead; bonus bInt,1; bonus bDef,1; },{},{} 4142,Doppelganger_Card,Doppelganger Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,10; },{},{} 4143,Orc_Hero_Card,Orc Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,3; bonus2 bResEff,Eff_Stun,10000; },{},{} -4144,Osiris_Card,Osiris Card,6,20,,10,,,,,,,,136,,,,,{ bonus bRestartFullRecover,0; },{},{} +4144,Osiris_Card,Osiris Card,6,20,,10,,,,,,,,136,,,,,{ bonus bRestartFullRecover; },{},{} 4145,Berzebub_Card,Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,-30; },{},{} 4146,Maya_Card,Maya Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMagicDamageReturn,50; },{},{} 4147,Baphomet_Card,Baphomet Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,-10; bonus bSplashRange,1; },{},{} @@ -1832,7 +1832,7 @@ 4195,Leaf_Cat_Card,Leaf Cat Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100; },{},{} 4196,Marin_Card,Marin Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10; },{},{} 4197,Mastering_Card,Mastering Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLuk,1; },{},{} -4198,Maya_Puple_Card,Maya Purple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision,0; },{},{} +4198,Maya_Puple_Card,Maya Purple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision; },{},{} 4199,Merman_Card,Merman Card,6,20,,10,,,,,,,,64,,,,,{ bonus bHPrecovRate,10; bonus bSPrecovRate,10; },{},{} 4200,Megalith_Card,Megalith Card,6,20,,10,,,,,,,,64,,,,,{ if(getrefine()<6) bonus bMdef,7; },{},{} 4201,Majoruros_Card,Majoruros Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stun,600; },{},{} @@ -1867,7 +1867,7 @@ 4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{} 4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,RC2_Guardian,50; },{},{} 4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{} -4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0; },{},{} +4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor; },{},{} 4234,Anolian_Card,Anolian Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30; },{},{} 4235,Cookie_XMAS_Card,Christmas Cookie Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; },{},{} 4236,Amon_Ra_Card,Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); },{},{} @@ -1915,7 +1915,7 @@ 4278,Gibbet_Card,Gibbet Card,6,20,,10,,,,,,,,769,,,,,{ if(getrefine()<6) bonus bMdef,5; },{},{} 4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; } 4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{} -4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0; },{},{} +4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon; },{},{} 4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{} 4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{} 4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{} @@ -1961,7 +1961,7 @@ 4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{} 4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{} 4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{} -4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{} +4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,30; bonus bNoCastCancel; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{} 4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{} 4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; bonus2 bSPGainRace,RC_Player,5; },{},{ heal 0,-5; } 4330,Dark_Snake_Lord_Card,Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; },{},{} @@ -1976,7 +1976,7 @@ 4339,Mineral_Card,Mineral Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,-25; bonus bDef,3; },{},{} 4340,Teddy_Bear_Card,Teddy Bear Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Undead,30; },{},{} 4341,Metaling_Card,Metaling Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; },{},{} -4342,Rsx_0806_Card,RSX-0806 Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; },{},{} +4342,Rsx_0806_Card,RSX-0806 Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{} 4343,Mole_Card,Holden Card,6,20,,10,,,,,,,,769,,,,,{ bonus bLuk,2; },{},{} 4344,Anopheles_Card,Anopheles Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12058,RC_Insect,50; },{},{} 4345,Hill_Wind_Card,Hill Wind Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"MG_THUNDERSTORM",5; bonus2 bSkillAtk,"WZ_JUPITEL",5; bonus2 bSkillAtk,"WZ_VERMILION",5; },{},{ heal 0,-50; } @@ -2041,7 +2041,7 @@ 4404,Skogul_Card,Skogul Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF; },{},{} 4405,Frus_Card,Frus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3; },{},{} 4406,Skeggiold_Card,Skeggiold Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Demon,2; },{},{} -4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon,0; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; },{},{} +4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; },{},{} 4408,Gloom_Under_Night_Card,Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; },{},{} 4409,Agav_Card,Agav Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100; },{},{} 4410,Echio_Card,Echio Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500; },{},{} @@ -2185,7 +2185,7 @@ 5006,Machoman_Glasses,Machoman's Glasses,4,36000,,100,,1,,0,0xFFFFFFFE,7,2,512,,0,0,92,{},{},{} 5007,Loard_Circlet,Grand Circlet,4,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,55,1,93,{ bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4; },{},{} 5008,Puppy_Love,Puppy Love,4,20,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,0,94,{},{},{} -5009,Safety_Helmet,Safety Helmet,4,20,,500,,3,,0,0xFFFFFFFE,7,2,256,,0,1,95,{ bonus bMdef,3; bonus bUnbreakableHelm,0; },{},{} +5009,Safety_Helmet,Safety Helmet,4,20,,500,,3,,0,0xFFFFFFFE,7,2,256,,0,1,95,{ bonus bMdef,3; bonus bUnbreakableHelm; },{},{} 5010,Indian_Hair_Piece,Indian Fillet,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,96,{},{},{} 5011,Antenna,Aerial,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,97,{},{},{} 5012,Ph.D_Hat,Ph.D Hat,4,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,0,1,98,{},{},{} @@ -2257,7 +2257,7 @@ 5078,Sea_Otter_Cap,Sea-Otter Hat,4,20,,800,,3,,0,0xFFFFFFFF,7,2,256,,50,1,162,{ bonus bVit,1; },{},{} 5079,Crossed_Hair_Band,X Hairpin,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,163,{},{},{} 5080,Headgear_Of_Queen,Crown of Ancient Queen,4,20,,400,,4,,0,0xFFFFFFFF,7,2,256,,45,1,164,{},{},{} -5081,Mistress_Crown,Crown of Mistress,4,20,,100,,0,,0,0xFFFFFFFE,7,2,256,,75,1,165,{ bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm,0; },{},{} +5081,Mistress_Crown,Crown of Mistress,4,20,,100,,0,,0,0xFFFFFFFE,7,2,256,,75,1,165,{ bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm; },{},{} 5082,Mushroom_Band,Decorative Mushroom,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,166,{},{},{} 5083,Red_Tailed_Ribbon,Red Ribbon,4,20,,200,,1,,0,0xFFFFFFFF,7,2,256,,45,1,167,{ bonus bMdef,10; },{},{} 5084,Lazy_Raccoon,Lazy Smokie,4,20,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,168,{ bonus2 bResEff,Eff_Sleep,2000; },{},{} @@ -2335,7 +2335,7 @@ 5156,Flu_Mask_F,Father's Mask,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,8,{ bonus bMatkRate,1; },{},{} 5157,Viking_Helm_,Orc Helm,4,20,,500,,5,,1,0x000654E2,7,2,256,,0,1,86,{},{},{} 5158,Holy_Bonnet_,Monk Hat,4,30000,,100,,5,,1,0x00008110,7,2,256,,0,1,35,{ bonus bMdef,3; },{},{} -5159,Golden_Gear_,Golden Gear,4,20,,900,,5,,1,0xFFFFFFFE,7,2,256,,40,1,30,{ bonus bUnbreakableHelm,0; },{},{} +5159,Golden_Gear_,Golden Gear,4,20,,900,,5,,1,0xFFFFFFFE,7,2,256,,40,1,30,{ bonus bUnbreakableHelm; },{},{} 5160,Magestic_Goat_,Majestic Goat,4,20,,800,,5,,1,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,1; },{},{} 5161,Sharp_Gear_,Spiky Band,4,20,,1000,,6,,1,0x0066D5F2,7,2,256,,50,1,43,{},{},{} 5162,Bone_Helm_,Bone Helm,4,20,,800,,7,,1,0x000444A2,7,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; },{},{} @@ -2438,7 +2438,7 @@ 5259,Elephant_Hat_,Elephant Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,256,,0,1,215,{ bonus bVit,1; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; skill "AL_HOLYWATER",1; },{},{} 5260,Cookie_Hat,Cookie Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,217,{ bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5; },{},{} 5261,Silver_Tiara_,Silver Tiara,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,218,{ bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(Baseclass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2); },{},{} -5262,Gold_Tiara_,Golden Tiara,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,232,{ bonus bStr,2; bonus bUnbreakableHelm,0; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7; },{},{} +5262,Gold_Tiara_,Golden Tiara,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,232,{ bonus bStr,2; bonus bUnbreakableHelm; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7; },{},{} 5263,Ati_Atihan_Hat,Pagdayaw,4,20,,100,,1,,0,0xFFFFFFFE,7,2,769,,20,1,303,{ bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300; },{},{} 5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,0,1,304,{ bonus bAllStats,2; },{},{} 5265,Apple_Of_Archer_C,Apple of Archer,4,1,,0,,7,,0,0xFFFFFFFE,7,2,256,,1,0,72,{ bonus bDex,4; },{},{} @@ -2465,7 +2465,7 @@ 5286,Pecopeco_Hairband,Pecopeco Hairband,4,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,70,0,314,{ bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25; },{},{} 5287,Vacation_Hat,Vacation Hat,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{} 5288,Red_Glasses,Red Glasses,4,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{} -5289,Vanilmirth_Hat,Vanilmirth Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bUnbreakableHelm,0; bonus3 bAutoSpell,"MG_FIREBOLT",1,10; bonus3 bAutoSpell,"MG_COLDBOLT",1,10; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; bonus bMdef,5; },{},{} +5289,Vanilmirth_Hat,Vanilmirth Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bUnbreakableHelm; bonus3 bAutoSpell,"MG_FIREBOLT",1,10; bonus3 bAutoSpell,"MG_COLDBOLT",1,10; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; bonus bMdef,5; },{},{} 5290,Drooping_Bunny_,Drooping Bunny,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{} 5291,Kettle_Hat,Kettle Hat,4,20,,600,,4,,0,0xFFFFFFFF,7,2,256,,30,1,318,{ bonus4 bAutoSpell,"SA_DELUGE",2,10,0; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; },{},{} 5292,Dragon_Skull,Dragon Skull,4,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,319,{ bonus2 bSubRace,RC_Dragon,5; },{},{} @@ -2511,7 +2511,7 @@ 5332,Loki_Mask,Loki Mask,4,0,,200,,0,,0,0xFFFFFFFF,7,2,513,,20,0,346,{ bonus bFlee2,3; },{},{} 5333,Radio_Antenna,Radio Antenna,4,0,,1500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,347,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1; },{},{} 5334,Angeling_Wanna_Fly,Flapping Angeling,4,0,,700,,0,,0,0xFFFFFFFF,7,2,256,,38,0,348,{ bonus bLuk,2; bonus bMdef,2; },{},{} -5335,Jumping_Poring,Jumping Poring,4,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; bonus bUnbreakableHelm,0; },{},{} +5335,Jumping_Poring,Jumping Poring,4,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; bonus bUnbreakableHelm; },{},{} 5336,Guildsman_Recruiter,Guildsman Recruiter Hat,4,,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,350,{},{},{} 5337,Party_Recruiter_Hat,Party Recruiter Hat,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,351,{},{},{} 5338,Bf_Recruiter_Hat,Bf Recruiter Hat,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,352,{},{},{} @@ -2533,8 +2533,8 @@ 5354,Muslim_Hat_M,Muslim Hat M,4,0,,100,,2,,0,0xFFFFFFFF,7,1,256,,0,0,362,{ bonus bCastrate,-5; },{},{} 5355,Muslim_Hat_F,Selendang,4,0,,100,,2,,0,0xFFFFFFFF,7,0,256,,0,0,363,{ bonus bCastrate,-5; },{},{} 5356,Pumpkin_Hat_H,Festival Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5; },{},{} -5357,Wings_Of_Victory,Wings Of Victory,4,20,,200,,10,,0,0xFFFFFFFF,7,2,768,,0,0,365,{ bonus bMdef,10; bonus bUnbreakableHelm,0; },{},{} -5358,Pecopeco_Wing_Ears,Peco Ears,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,0,366,{ bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm,0; },{},{} +5357,Wings_Of_Victory,Wings Of Victory,4,20,,200,,10,,0,0xFFFFFFFF,7,2,768,,0,0,365,{ bonus bMdef,10; bonus bUnbreakableHelm; },{},{} +5358,Pecopeco_Wing_Ears,Peco Ears,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,0,366,{ bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm; },{},{} 5359,J_Captain_Hat,Ship Captain Hat,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,60,1,367,{ bonus bDex,1; bonus bLongAtkRate,7; bonus bMaxHP,100; },{},{} 5360,Whikebain_Ears,Hyuke's Black Cat Ears,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,45,1,368,{ bonus bFlee,10; bonus bCritical,3; bonus bCritAtkRate,10; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{} 5361,Gang_Scarf,Gangster Scarf,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,60,0,369,{ bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1; },{},{} @@ -2730,13 +2730,13 @@ //5551,Holy_Egg_Hat,Holy Egg Hat,4,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,1,537,{},{},{} 5552,Fest_Lord_Circlet,Festival Grand Circlet,4,0,,0,,8,,0,0xFFFFFFFF,7,2,256,,0,0,93,{ bonus bStr,3; bonus bInt,3; bonus bMdef,3; },{},{} 5553,Fest_Bunny_Band,Festival Bunny Band,4,0,,0,,7,,0,0xFFFFFFFF,7,2,256,,0,0,15,{ bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9; },{},{} -5554,Octopus_Hat,Octopus Hat,4,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,20,1,538,{ bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm,0; },{},{} +5554,Octopus_Hat,Octopus Hat,4,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,20,1,538,{ bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm; },{},{} 5555,Leaf_Cat_Hat,Leaf Cat Hat,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,539,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,10; },{},{} 5556,Fur_Seal_Hat,Seal Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,769,,55,1,540,{ bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,30; },{},{} 5557,Wild_Rose_Hat,Wild Rose Hat,4,20,,500,,6,,1,0xFFFFFFFE,7,2,256,,20,1,541,{ bonus bAgi,3; },{},{} 5558,Saci_Hat,Luxury Hat,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,1,542,{ bonus3 bAddMonsterDropItem,510,RC_Plant,500; },{},{} 5559,Piece_Of_White_Cloth_E,Piece Of White Cloth,4,0,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,1,543,{},{},{} -5560,Bullock_Helm_J,Bullock Helm,4,20,,3000,,3,,0,0xFFFFFFFF,7,2,256,,75,1,322,{ bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} +5560,Bullock_Helm_J,Bullock Helm,4,20,,3000,,3,,0,0xFFFFFFFF,7,2,256,,75,1,322,{ bonus bMaxHP,100; bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} 5561,Rabbit_Magic_Hat_J,Magic Rabbit Hat,4,0,,800,,1,,0,0xFFFFFFFF,7,2,256,,0,1,497,{ bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; },{},{} 5562,Good_Wedding_Veil_J,Luxurious Wedding Veil,4,0,,500,,0,,1,0xFFFFFFFF,7,2,768,,45,0,489,{ bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5; },{},{} //5563,Dolor_Hat,Dolor Hat,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,0,547,{},{},{} @@ -2832,7 +2832,7 @@ 5653,Darkness_Helm_J,Darkness Helm,4,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,70,1,586,{},{},{} 5654,Holy_Marching_Hat_J,Holy Marching Hat,4,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,587,{ bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30; },{},{} //5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} -//5656,Scooter_Hat_J,Scooter Helmet,4,20,,1000,,7,,1,0xFFFFFFFF,7,2,256,,50,1,588,{ bonus bUnbreakableHelm,0; },{},{} +//5656,Scooter_Hat_J,Scooter Helmet,4,20,,1000,,7,,1,0xFFFFFFFF,7,2,256,,50,1,588,{ bonus bUnbreakableHelm; },{},{} //5657,Antique_Pipe_J,Captain's Pipe,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,30,0,383,{},{},{} 5658,Imp_Hat,Imp Hat,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{} 5659,Sleepr_Hat,Sleeper Hat,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,590,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5; },{},{} @@ -5343,7 +5343,7 @@ 13015,Hakujin_,Hakujin,5,20,,800,120,,1,1,0x02000000,7,2,2,3,42,1,1,{ bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10; },{},{} 13016,Poison_Knife_,Poison Knife,5,20,,800,64,,1,2,0x028F5EEE,7,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{} 13017,House_Auger_,Ice Pick,5,20,,600,70,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{} -13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; },{},{} +13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{} 13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0xFE9F7EEF,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{} 13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{} 13021,Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,7,2,2,4,1,0,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} @@ -5361,13 +5361,13 @@ 13033,Assasin_Dagger_,Assassin Dagger,5,20,,600,140,,1,1,0x00001000,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{} 13034,Twilight_Desert,Desert Twilight,5,20,,600,130,,1,2,0x00001000,2,2,2,2,70,1,1,{},{},{} 13035,Sandstorm,Sandstorm,5,20,,600,50,,1,4,0x00001000,2,2,2,2,70,1,1,{},{},{} -13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} -13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} +13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} +13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} 13038,Dagger_Of_Hunter,Dagger of Hunter,5,20,,700,120,,1,3,0x00020000,2,2,2,3,70,1,1,{ bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20; },{},{} 13039,Ivory_Knife,Ivory Knife,5,20,,700,130,,1,2,0x028F5EEE,2,2,2,3,50,1,1,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; },{},{} 13040,N_Cutter,Novice Cutter,5,0,,0,50,,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{} 13041,N_Main_Gauche,Novice Main Gauche,5,0,,0,63,,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{} -13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{} +13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{} 13043,Fortune_Sword_I,Fortune Sword,5,0,,0,120,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bLuk,5; },{},{} 13044,House_Auger_I,Ice Pick,5,0,,0,105,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{},{},{} 13045,Kamaitachi_I,Kamaitachi,5,0,,0,155,,2,0,0x02000000,7,2,2,4,0,0,1,{},{},{} @@ -5383,9 +5383,9 @@ 13105,The_Garrison_,Garrison,5,48000,,500,70,,7,2,0x41000000,7,2,34,2,55,1,17,{ bonus bHit,-10; },{},{} 13106,Gold_Lux,Gold Lux,5,100000,,500,20,,7,0,0x41000000,7,2,34,3,12,1,17,{ bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100; },{},{} 13107,Wasteland_Outlaw,Wasteland's Outlaw,5,20,,580,68,,7,2,0x41000000,7,2,34,3,70,1,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; },{},{} -13108,BF_Pistol1,Soldier Revolver,5,0,,0,70,,7,0,0x41000000,7,2,34,3,80,1,17,{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{} +13108,BF_Pistol1,Soldier Revolver,5,0,,0,70,,7,0,0x41000000,7,2,34,3,80,1,17,{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} 13109,Wasteland_Outlaw_C,Wasteland Outlaw,5,20,,0,100,,7,0,0x41000000,7,2,34,3,0,0,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; },{},{} -13110,Krieger_Pistol1,Glorious Pistol,5,0,,0,80,,7,0,0x41000000,7,2,34,4,80,1,17,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bAddRace,RC_Player,pow(getrefine()-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; } },{},{} +13110,Krieger_Pistol1,Glorious Pistol,5,0,,0,80,,7,0,0x41000000,7,2,34,4,80,1,17,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bAddRace,RC_Player,pow(getrefine()-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; } },{},{} //13111,Sharpshooter_Revolver 13112,P_Revolver1,Eden Revlover I,5,0,,0,4,,7,0,0x41000000,7,2,34,1,26,0,17,{ bonus bHit,-5; },{},{} 13113,P_Revolver2,Eden Revlover II,5,0,,0,60,,7,0,0x41000000,7,2,34,1,40,0,17,{ bonus bHit,-5; },{},{} @@ -5411,15 +5411,15 @@ 13168,Thunder_P,Thunder P,5,76000,,700,80,,9,1,0x41000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} 13169,Thunder_P_,Thunder P,5,76000,,700,80,,9,2,0x41000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} 13170,Lever_Action_Rifle,Lever Action Rifle,5,20,,770,138,,9,2,0x41000000,7,2,34,3,70,1,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{} -13171,BF_Rifle1,Soldier Rifle,5,0,,0,50,,9,0,0x41000000,7,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -13172,BF_Gatling_Gun1,Soldier Gatling Gun,5,0,,0,80,,9,0,0x41000000,7,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{} -13173,BF_Shotgun1,Soldier Shotgun,5,0,,0,100,,9,0,0x41000000,7,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{} -13174,BF_Launcher1,Soldier Grenade Launcher,5,0,,0,300,,9,0,0x41000000,7,2,34,3,80,1,21,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{} +13171,BF_Rifle1,Soldier Rifle,5,0,,0,50,,9,0,0x41000000,7,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +13172,BF_Gatling_Gun1,Soldier Gatling Gun,5,0,,0,80,,9,0,0x41000000,7,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} +13173,BF_Shotgun1,Soldier Shotgun,5,0,,0,100,,9,0,0x41000000,7,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} +13174,BF_Launcher1,Soldier Grenade Launcher,5,0,,0,300,,9,0,0x41000000,7,2,34,3,80,1,21,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} 13175,Lever_Action_Rifle_C,Lever Action Rifle,5,20,,0,170,,9,0,0x41000000,7,2,34,3,0,0,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{} -13176,Krieger_Rifle1,Glorious Rifle,5,0,,0,90,,9,0,0x41000000,7,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; } },{},{} -13177,Krieger_Gatling1,Glorious Gatling Gun,5,0,,0,90,,9,0,0x41000000,7,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) {bonus2 bAddClass,Class_All,getrefine(); } },{},{} -13178,Krieger_Shotgun1,Glorious Shotgun,5,0,,0,110,,9,0,0x41000000,7,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{} -13179,Krieger_Launcher1,Glorious Grenade Launcher,5,0,,0,330,,9,0,0x41000000,7,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} +13176,Krieger_Rifle1,Glorious Rifle,5,0,,0,90,,9,0,0x41000000,7,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; } },{},{} +13177,Krieger_Gatling1,Glorious Gatling Gun,5,0,,0,90,,9,0,0x41000000,7,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) {bonus2 bAddClass,Class_All,getrefine(); } },{},{} +13178,Krieger_Shotgun1,Glorious Shotgun,5,0,,0,110,,9,0,0x41000000,7,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{} +13179,Krieger_Launcher1,Glorious Grenade Launcher,5,0,,0,330,,9,0,0x41000000,7,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} // Bullets 13200,Bullet,Bullet,10,1,,2,10,,,,0x41000000,7,2,32768,,1,,3,{},{},{} 13201,Silver_Bullet,Silver Bullet,10,15,,2,15,,,,0x41000000,7,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{} @@ -5474,15 +5474,15 @@ 13290,Black_Thing_To_Throw,Throwing Black Mass,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_STOMACHACHE,60000,rand(5,10); },{},{} 13294,Explosive_Kunai,Explosive Kunai,10,100,,30,50,,,,0x02000000,63,2,32768,,100,,7,{ bonus bAtkEle,Ele_Neutral; },{},{} // Ninja Fuuma Shurikens -13300,Huuma_Bird_Wing,Huuma Wing Shuriken,5,90000,,3000,150,,1,0,0x02000000,7,2,34,4,65,1,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{} -13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,3,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13302,Huuma_Giant_Wheel_,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,4,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13303,Huuma_Blaze,Huuma Blaze Shuriken,5,78000,,1500,185,,1,0,0x02000000,7,2,34,4,55,1,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{} -13304,Huuma_Calm_Mind,Huuma Calm Mind,5,20,,1550,112,,1,2,0x02000000,7,2,34,3,70,1,22,{ bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0; },{},{} -13305,BF_Huuma_Shuriken1,Brave Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{} -13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} -13308,Huuma_Blaze_I,Huuma Blaze Shuriken,5,0,,0,230,,1,0,0x02000000,7,2,34,4,0,0,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{} +13300,Huuma_Bird_Wing,Huuma Wing Shuriken,5,90000,,3000,150,,1,0,0x02000000,7,2,34,4,65,1,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{} +13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,3,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{} +13302,Huuma_Giant_Wheel_,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,4,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{} +13303,Huuma_Blaze,Huuma Blaze Shuriken,5,78000,,1500,185,,1,0,0x02000000,7,2,34,4,55,1,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{} +13304,Huuma_Calm_Mind,Huuma Calm Mind,5,20,,1550,112,,1,2,0x02000000,7,2,34,3,70,1,22,{ bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel; },{},{} +13305,BF_Huuma_Shuriken1,Brave Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} +13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} +13308,Huuma_Blaze_I,Huuma Blaze Shuriken,5,0,,0,230,,1,0,0x02000000,7,2,34,4,0,0,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{} 13309,Huuma_Giant_Wheel_C,Huuma Giant Wheel Shuriken,5,0,,0,99,,1,0,0x02000000,7,2,34,4,1,0,22,{ bonus2 bAddSize,Size_All,80; },{},{} // More 1-Handed Swords 13400,Cutlas_,Cutlus,5,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} @@ -5494,20 +5494,20 @@ 13406,Edger,Edger,5,20,,0,120,,1,0,0x000654E2,7,2,2,1,0,0,2,{ bonus2 bAddClass,Class_All,50; },{},{} 13407,Nagan_C,Refined Nagan,5,1,,0,148,,1,0,0x000654E2,7,2,2,4,0,0,2,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; },{},{} 13408,Fire_Brand_C,Refined Fireblend,5,1,,0,120,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; },{},{} -13409,Immaterial_Sword_C,Refined Immaterial Sword,5,1,,0,160,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{} -13410,BF_Sword1,Valorous Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{} -13411,BF_Sword2,Brave Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; },{},{} +13409,Immaterial_Sword_C,Refined Immaterial Sword,5,1,,0,160,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{} +13410,BF_Sword1,Valorous Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +13411,BF_Sword2,Brave Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon; },{},{} 13412,Twin_Edge_B,Twin Edge of Naght Sieger,5,20,,1500,150,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{} 13413,Twin_Edge_R,Twin Edge of Naght Sieger,5,20,,1500,160,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{} 13414,Elemental_Sword,Elemental Sword,5,20,,1200,105,,1,3,0x000654E2,2,2,2,3,70,1,2,{ bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000; },{},{} 13415,N_Falchion,Novice Falchion,5,0,,0,59,,1,3,0x000654E3,7,2,2,1,2,0,2,{},{},{} -13416,Krieger_Onehand_Sword1,Glorious Flamberge,5,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{} -13417,Krieger_Onehand_Sword2,Glorious Rapier,5,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5; },{},{} -13418,Krieger_Onehand_Sword3,Glorious Holy Avenger,5,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(getrefine()>9) bonus bInt,5; },{},{} +13416,Krieger_Onehand_Sword1,Glorious Flamberge,5,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{} +13417,Krieger_Onehand_Sword2,Glorious Rapier,5,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5; },{},{} +13418,Krieger_Onehand_Sword3,Glorious Holy Avenger,5,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(getrefine()>9) bonus bInt,5; },{},{} 13419,Holy_Saber,Holy saber,5,20,,0,160,,1,0,0x000654E2,7,2,2,3,0,0,2,{},{},{} 13420,Honglyun's_Sword,Honglyun's Sword,5,20,,1200,160,,1,1,0x000654E2,7,2,2,4,70,1,2,{ bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2; },{},{} 13421,Ruber,Ruber,5,20,,1500,170,,1,1,0x000444A2,2,2,2,3,50,1,2,{ autobonus "{ bonus2 bSkillAtk,\"KN_BOWLINGBASH\",20; bonus2 bSkillAtk,\"SM_BASH\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -13422,Flamberge_C,Flamberge,5,0,,0,185,,1,0,0x00004080,7,2,2,3,1,0,2,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{} +13422,Flamberge_C,Flamberge,5,0,,0,185,,1,0,0x00004080,7,2,2,3,1,0,2,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{} // More Cash Shop Items 13500,Insurance60_Package,Life Insurrance Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14500,10; },{},{} 13501,Assorted_Scroll_Box,Experience Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -6565,8 +6565,8 @@ // 18600,Cat_Ears_Beret,Cat Ear Beret,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,761,{ bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; } },{},{} // -18612,White_Musang_Hat,White Musang Hat,4,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,770,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm,0; },{},{} -18613,Black_Musang_Hat,Black Musang Hat,4,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,771,{ bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm,0; },{},{} +18612,White_Musang_Hat,White Musang Hat,4,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,770,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm; },{},{} +18613,Black_Musang_Hat,Black Musang Hat,4,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,771,{ bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm; },{},{} // 18620,Heart_Eyepatch,Heart Eyepatch,4,5,,200,,2,,0,0xFFFFFFFF,7,2,512,,20,1,779,{},{},{} // diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 2263b58b78..15332179e8 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -36,7 +36,7 @@ 1480:2527,{ bonus2 bAddRace,RC_Dragon,5; } 1480:2527:5467,{ bonus2 bAddRace,RC_Dragon,25; } 1490:19021,{ bonus2 bSkillAtk,"LK_SPIRALPIERCE",getequiprefinerycnt(EQI_HAND_R)*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+(getskilllv("LK_JOINTBEAT")*10); /* Confirm: Success rate */ } -15141:19033,{ bonus bMaxSP,100; bonus bNoCastCancel,1; } +15141:19033,{ bonus bMaxSP,100; bonus bNoCastCancel; } 15141:20779:22075,{ .@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMaxHP,1000; bonus bHealPower,min(5+.@r,30); bonus bHealPower2,min(5+.@r,30); } 15186:19168,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; } 1535:4361,{ bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; } @@ -167,7 +167,7 @@ 2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } 2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } 2376:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } -2377:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,1; } +2377:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; } 2378:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } 2379:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } 2380:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } @@ -208,7 +208,7 @@ 2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; } 2507:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxSPrate,10+.@r; bonus bFlee,10+.@r; } 2509:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10+.@r; bonus bMatkRate,2+.@r; } -2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel,0; bonus bVariableCastrate,25; } +2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel; bonus bVariableCastrate,25; } 2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; } 2519:15147,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bLuk,3+.@r; bonus bCritical,10+.@r; } 2524:15147,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bMaxHPrate,10+.@r; bonus2 bAddClass,Class_All,2+.@r; } @@ -239,7 +239,7 @@ 2701:2881,{ bonus bMatkRate,20; } 2702:2874,{ bonus bAspd,1; } 2702:22064,{ if (readparam(bAgi) > 120) bonus bAspd,2; /* Confirm: Bonus value */ } -27013:27012,{ bonus bNoMadoFuel,1; } +27013:27012,{ bonus bNoMadoFuel; } 27015:27016,{ bonus bCritAtkRate,10; } 27018:27019,{ autobonus "{ bonus bAspd,5; }",30,5000; } 2720:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } @@ -266,7 +266,7 @@ 2733:2774,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,"SC_ENERVATION",20; bonus2 bSkillUseSP,"SC_GROOMY",20; } 2751:2888,{ bonus bAspdRate,3; bonus bVariableCastrate,-3; } -2777:2778:5479,{ bonus bMaxHP,10*getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxSP,2*getequiprefinerycnt(EQI_ACC_L); bonus bNoCastCancel,1; bonus bCastrate,15; } +2777:2778:5479,{ bonus bMaxHP,10*getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxSP,2*getequiprefinerycnt(EQI_ACC_L); bonus bNoCastCancel; bonus bCastrate,15; } 2777:2825:5479,{ bonus bMaxHP,BaseLevel*10; bonus bMaxSP,BaseLevel*2; bonus bHealPower,10; } 2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } 2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } @@ -343,11 +343,11 @@ 4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bVariableCastrate,-10; } 4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } 4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } -4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone,0; } +4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; } 4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } } 4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; } 4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bVariableCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } -4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } +4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } } 4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } } 4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bVariableCastrate,-15; } } 4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; } @@ -404,8 +404,8 @@ 4681:4691,{ autobonus "{ active_transform 3241,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; } 4682:4694,{ autobonus "{ active_transform 3244,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; } 4683:4695,{ autobonus "{ active_transform 3246,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; } -4697:27012,{ bonus bNoMadoFuel,1; } -4699:27012,{ bonus bNoMadoFuel,1; } +4697:27012,{ bonus bNoMadoFuel; } +4699:27012,{ bonus bNoMadoFuel; } 4958:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bDelayrate,-1 - ( .@r > 9 ) ? 1 : 0; } } 4959:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bLongAtkRate,2 + ( .@r > 9 ) ? 1 : 0; } } 4960:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bUseSPrate,-2 - ( .@r > 9 ) ? 1 : 0; } } @@ -459,17 +459,17 @@ 15110:20732,{ bonus2 bSkillAtk,"NC_AXETORNADO",25; } 15110:22043,{ bonus bBaseAtk,30; } 15116:20743:22046,{ bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,10; } -15126:20788:22083,{ bonus bMaxHP,2000; bonus bNoCastCancel,1; bonus bFixedCastrate,-15-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); } +15126:20788:22083,{ bonus bMaxHP,2000; bonus bNoCastCancel; bonus bFixedCastrate,-15-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); } 15126:20788:22083:28382:28416,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"SU_CN_METEOR",100; } 15126:20788:22083:28380:28419,{ bonus bMaxHPrate,20; bonus bMaxSPrate,3; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",100; } 15126:20788:22083:28381:28413,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bHealPower,10; skill "AL_HEAL",5,1; } -15129:20789:22084,{ bonus bMaxHP,3000; bonus bNoCastCancel,1; bonus bFixedCastrate,-20-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); } +15129:20789:22084,{ bonus bMaxHP,3000; bonus bNoCastCancel; bonus bFixedCastrate,-20-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); } 15129:20789:22084:28382:28417,{ bonus bMaxHPrate,15; bonus bMaxSPrate,15; bonus2 bSkillAtk,"SU_CN_METEOR",150; } 15129:20789:22084:28380:28420,{ bonus bMaxHPrate,25; bonus bMaxSPrate,6; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",150; } 15129:20789:22084:28381:28414,{ bonus bMaxHPrate,20; bonus bMaxSPrate,10; bonus bHealPower,20; skill "AL_HEAL",7,1; } 15138:19026,{ bonus2 bSubRace,RC_Fish,(10+getequiprefinerycnt(EQI_ARMOR)); } 15138:19026:20756:22059,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bExpAddRace,RC_Fish,20; bonus2 bMagicAddRace,RC_Fish,50; bonus2 bSubEle,Ele_Water,50; } -15156:20790:22085,{ bonus bMaxHP,4000; bonus bNoCastCancel,1; bonus bFixedCastrate,-25-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); } +15156:20790:22085,{ bonus bMaxHP,4000; bonus bNoCastCancel; bonus bFixedCastrate,-25-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); } 15156:20790:22085:28382:28418,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus2 bSkillAtk,"SU_CN_METEOR",200; } 15156:20790:22085:28380:28421,{ bonus bMaxHPrate,30; bonus bMaxSPrate,9; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",200; } 15156:20790:22085:28381:28415,{ bonus bMaxHPrate,25; bonus bMaxSPrate,15; bonus bHealPower,30; skill "AL_HEAL",9,1; } @@ -477,17 +477,17 @@ 15182:28445:28446,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } 15183:28447:28448,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } 15184:28449:28450,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } -15185:28451:28452,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; } +15185:28451:28452,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; } 15181:28453:28454,{ bonus bMatk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; } 15182:28455:28456,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } 15183:28457:28458,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } 15184:28459:28460,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } -15185:28461:28462,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; } +15185:28461:28462,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; } 15181:28463:28464,{ bonus bAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; } 15182:28465:28466,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } 15183:28467:28468,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } 15184:28469:28470,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } -15185:28471:28472,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; } +15185:28471:28472,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; } 18137:1752,{ bonus bLongAtkRate,25; } 18137:1752:19048,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; } 18137:19019,{ bonus bLongAtkRate,45; } @@ -569,7 +569,7 @@ 20718:22116,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; } 20718:22117,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; } 20718:22118,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; } -20797:2339,{ bonus bInt,15; bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (getequiprefinerycnt(EQI_ARMOR) > 6) bonus bNoCastCancel,1; } +20797:2339,{ bonus bInt,15; bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (getequiprefinerycnt(EQI_ARMOR) > 6) bonus bNoCastCancel; } 20797:4174,{ bonus2 bSubEle,Ele_All,50; bonus2 bSubEle,Ele_Neutral,-50; } 22069:2195,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddEle,Ele_Neutral,getequiprefinerycnt(EQI_HAND_L); } 22069:20753,{ bonus2 bAddEle,Ele_Neutral,5; .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; } @@ -624,7 +624,7 @@ 24074:24077,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; } 24078:24079:24080,{ bonus2 bSPDrainRate,10,1+(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)/10); } 24081:24082:24083,{ bonus2 bHPDrainRate,40,2+(getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)/5); } -24084:24085:24086:24087:24088:24089,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,100-.@r; } +24084:24085:24086:24087:24088:24089,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 45) { bonus bNoGemStone; } bonus bUseSPrate,100-.@r; } 24090:24091:24092,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Stone,10000; } 24090:24093:24094,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Sleep,10000; } 24090:24095:24096,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Silence,10000; } @@ -633,11 +633,11 @@ 24090:24102:24103,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Bleeding,10000; } 24090:24104:24105:24106,{ bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Stun,10000; } 24090:24107:24108,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Curse,10000; } -24048:24109:24110,{ bonus bNoCastCancel2,1; bonus bVariableCastrate,40-(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)); } -24111:24112:24113,{ bonus bNoCastCancel,1; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); } -24150:24151,{ bonus2 bAddClass,Class_All,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix,1; } -24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon,1; } -24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor,1; } +24048:24109:24110,{ bonus bNoCastCancel2; bonus bVariableCastrate,40-(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)); } +24111:24112:24113,{ bonus bNoCastCancel; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); } +24150:24151,{ bonus2 bAddClass,Class_All,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix; } +24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon; } +24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor; } 24156:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_DemiHuman; } 24157:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Demon; } 24158:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Brute; } diff --git a/db/re/item_db.txt b/db/re/item_db.txt index ec41e4d0b4..8becc113dd 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -477,7 +477,7 @@ 1121,Tsurugi__,Tsurugi,5,51000,,1200,130,,1,0,0x000654E2,63,2,2,3,27,1,2,{},{},{} 1122,Ring_Pommel_Saber,Ring Pommel Saber,5,24000,,900,100,,1,2,0x000654E2,63,2,2,2,14,1,2,{},{},{} 1123,Haedonggum,Haedonggum,5,50000,,900,120,,1,1,0x000654E2,63,2,2,3,27,1,2,{ bonus bInt,3; },{},{} -1124,Orcish_Sword,Orcish Sword,5,20,,800,90,,1,0,0x000654E3,63,2,2,3,5,1,2,{ bonus bUnbreakableWeapon,1; },{},{} +1124,Orcish_Sword,Orcish Sword,5,20,,800,90,,1,0,0x000654E3,63,2,2,3,5,1,2,{ bonus bUnbreakableWeapon; },{},{} 1125,Ring_Pommel_Saber_,Ring Pommel Saber,5,24000,,900,100,,1,3,0x000654E2,63,2,2,2,14,1,2,{},{},{} 1126,Saber,Saber,5,49000,,1000,115,,1,2,0x000654E2,63,2,2,3,27,1,2,{},{},{} 1127,Saber_,Saber,5,49000,,1000,115,,1,3,0x000654E2,63,2,2,3,27,1,2,{},{},{} @@ -494,14 +494,14 @@ 1138,Mysteltainn_,Mysteltainn,5,20,,1000,170,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3; },{},{} 1139,Tale_Fing_,Tirfing,5,20,,1000,200,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{} 1140,Byeorrun_Gum,Byeollungum,5,20,,900,150,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bSubClass,Class_Normal,-10; bonus2 bAddClass,Class_Boss,50; bonus bAllStats,2; },{},{} -1141,Immaterial_Sword,Immaterial Sword,5,20,,900,140,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,1; },{},{} +1141,Immaterial_Sword,Immaterial Sword,5,20,,900,140,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{} 1142,Jewel_Sword,Jeweled Sword,5,20,,2200,104,,1,0,0x000654E2,63,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{} 1143,Gaia_Sword,Gaia Sword,5,20,,2500,140,,1,0,0x000654E2,63,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{} 1144,Sasimi,Sashimi,5,20,,1400,75,,1,0,0x000654E2,63,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{} 1145,Holy_Avenger,Holy Avenger,5,450000,,1350,125,,1,0,0x00004000,63,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{} 1146,Town_Sword,Town Sword,5,42000,,800,100,,1,1,0x00000001,63,2,2,3,30,1,2,{},{},{} 1147,Town_Sword_,Town Sword,5,42000,,800,100,,1,2,0x00000001,63,2,2,3,30,1,2,{},{},{} -1148,Star_Dust_Blade,Star Dust Blade,5,20,,1000,140,,1,1,0x00000001,63,2,2,4,45,1,2,{ bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon,1; },{},{} +1148,Star_Dust_Blade,Star Dust Blade,5,20,,1000,140,,1,1,0x00000001,63,2,2,4,45,1,2,{ bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon; },{},{} 1149,Flamberge_,Flamberge,5,60000,,1500,150,,1,2,0x00004080,63,2,2,3,27,1,2,{},{},{} //=================================================================== // 2-Handed Swords @@ -515,18 +515,18 @@ 1157,Two_Hand_Sword,Two-Handed Sword,5,60000,,2200,160,,1,1,0x00004082,63,2,34,3,33,1,3,{},{},{} 1158,Two_Hand_Sword_,Two-Handed Sword,5,60000,,2200,160,,1,2,0x00004082,63,2,34,3,33,1,3,{},{},{} 1159,Two_Hand_Sword__,Two-Handed Sword,5,60000,,2200,160,,1,0,0x00004082,63,2,34,3,33,1,3,{},{},{} -1160,Broad_Sword,Broad Sword,5,65000,,2000,140,,1,1,0x00004082,63,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon,1; },{},{} -1161,Balmung,Balmung,5,20,,1000,250,,1,0,0xFFFFFFFF,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Holy; },{},{} -1162,Broad_Sword_,Broad Sword,5,65000,,2000,140,,1,2,0x00004082,63,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon,1; },{},{} +1160,Broad_Sword,Broad Sword,5,65000,,2000,140,,1,1,0x00004082,63,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{} +1161,Balmung,Balmung,5,20,,1000,250,,1,0,0xFFFFFFFF,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; },{},{} +1162,Broad_Sword_,Broad Sword,5,65000,,2000,140,,1,2,0x00004082,63,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{} 1163,Claymore,Claymore,5,74000,,2500,180,,1,0,0x00004080,63,2,34,3,33,1,3,{},{},{} 1164,Muramasa,Muramasa,5,20,,1000,155,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{} 1165,Masamune,Masamune,5,20,,1000,200,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} 1166,Dragon_Slayer,Dragon Slayer,5,20,,1300,150,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{} 1167,Schweizersabel,Schweizersabel,5,20,,1600,160,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{} -1168,Zweihander,Zweihander,5,20,,2200,200,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,1; },{},{} +1168,Zweihander,Zweihander,5,20,,2200,200,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{} 1169,Executioner_,Executioner,5,20,,2200,155,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{} 1170,Katzbalger,Katzbalger,5,20,,2000,175,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bVit,5; bonus bDef,10; },{},{} -1171,Zweihander_,Zweihander,5,20,,2200,200,,1,2,0x00004082,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,1; },{},{} +1171,Zweihander_,Zweihander,5,20,,2200,200,,1,2,0x00004082,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{} 1172,Claymore_,Claymore,5,74000,,2500,180,,1,2,0x00004080,63,2,34,3,33,1,3,{},{},{} 1173,Muramasa_C,Muramasa,5,1,,0,204,,1,0,0x00004082,63,2,34,4,1,0,3,{ bonus bCritical,30; bonus bAspdRate,8; },{},{} 1174,Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,63,2,34,4,0,0,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{} @@ -538,11 +538,11 @@ 1180,Dragon_Slayer_,Dragon Slayer,5,20,,1300,150,,1,2,0x00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{} 1181,Tae_Goo_Lyeon,Tae Goo Lyeon,5,20,,2000,250,,1,2,0x00004082,18,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bVariableCastrate,-20; bonus bDelayRate,-20; } },{},{} 1182,Bloody_Eater,Bloody Eater,5,20,,1200,200,,1,2,0x00004082,18,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100; },{},{} -1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,63,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,63,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,1; },{},{} +1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,63,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,63,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon; },{},{} 1185,Violet_Fear,Violet Fear,5,20,,2200,275,,1,2,0x00004082,18,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000; },{},{} 1186,Death_Guidance,Death Guidance,5,20,,2000,200,,1,2,0x00004082,18,2,34,4,70,1,3,{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",(getrefine()>8?2:1),20; },{},{} -1187,Krieger_Twohand_Sword1,Glorious Claymore,5,20,,0,220,,1,0,0x00004082,63,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,1); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,1); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; } },{},{} +1187,Krieger_Twohand_Sword1,Glorious Claymore,5,20,,0,220,,1,0,0x00004082,63,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,1); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,1); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; } },{},{} 1188,Veteran_Sword,Veteran Sword,5,10000,,2000,180,,1,1,0x00004082,63,2,34,4,80,1,3,{ if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1; },{},{} 1189,Krasnaya,Krasnaya,5,20,,3800,200,,2,3,0x00004082,18,2,34,2,50,1,3,{ if(readparam(bStr)>=95) { bonus bBaseAtk,20; } },{},{} 1190,Claymore_C,Claymore,5,0,,0,220,,1,0,0x00004080,63,2,34,3,1,0,3,{ bonus2 bAddSize,Size_All,40; },{},{} @@ -551,9 +551,9 @@ 1193,P_Slayer2,Eden Slayer II,5,0,,0,185,,1,0,0x00004082,63,2,34,2,40,0,3,{},{},{} 1194,F_Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,63,2,34,4,0,0,3,{ bonus bAtkEle,Ele_Dark; },{},{} 1195,E_Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,63,2,34,4,0,0,3,{ bonus bAtkEle,Ele_Dark; },{},{} -1196,Chrome_Twohand_Sword,Chrome Two-Handed Sword,5,20,,400,280,,1,0,0x00004082,63,2,34,3,110,1,3,{ bonus bUnbreakableWeapon,1; bonus bAgi,3; bonus bMaxHPrate,-10; },{},{} +1196,Chrome_Twohand_Sword,Chrome Two-Handed Sword,5,20,,400,280,,1,0,0x00004082,63,2,34,3,110,1,3,{ bonus bUnbreakableWeapon; bonus bAgi,3; bonus bMaxHPrate,-10; },{},{} 1197,P_Slayer3,Eden Slayer III,5,0,,0,200,,1,0,0x00004082,63,2,34,3,60,0,3,{},{},{} -1198,Hairtail,Cutlass,5,0,,0,220,,3,0,0x00004082,63,2,34,1,50,0,3,{ bonus bUnbreakableWeapon,1; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; } },{},{} +1198,Hairtail,Cutlass,5,0,,0,220,,3,0,0x00004082,63,2,34,1,50,0,3,{ bonus bUnbreakableWeapon; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; } },{},{} 1199,Ebony_Toe_Nail,Ebony Toe Nail,5,56000,,1000,250:150,,1,0,0x00004082,63,2,34,4,120,1,3,{},{},{} //=================================================================== // Daggers @@ -579,11 +579,11 @@ 1219,Gladius,Gladius,5,43000,,700,105,,1,2,0x028F5EEE,63,2,2,3,24,1,1,{},{},{} 1220,Gladius_,Gladius,5,43000,,700,105,,1,3,0x028F5EEE,63,2,2,3,24,1,1,{},{},{} 1221,Gladius__,Gladius,5,43000,,700,105,,1,0,0x028F5EEE,63,2,2,3,24,1,1,{},{},{} -1222,Damascus,Damascus,5,49000,,800,118,,1,1,0x028F5EEE,63,2,2,3,24,1,1,{ bonus bUnbreakableWeapon,1; },{},{} +1222,Damascus,Damascus,5,49000,,800,118,,1,1,0x028F5EEE,63,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{} 1223,Forturn_Sword,Fortune Sword,5,20,,500,90,,1,0,0x028F5EEE,63,2,2,4,24,1,1,{ bonus bLuk,5; bonus bFlee2,20; },{},{} 1224,Sword_Breaker,Swordbreaker,5,20,,1000,70,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{} 1225,Mail_Breaker,Mailbreaker,5,20,,1000,70,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{} -1226,Damascus_,Damascus,5,49000,,800,118,,1,2,0x028F5EEE,63,2,2,3,24,1,1,{ bonus bUnbreakableWeapon,1; },{},{} +1226,Damascus_,Damascus,5,49000,,800,118,,1,2,0x028F5EEE,63,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{} 1227,Weeder_Knife,Weeder Knife,5,20,,400,80,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15; },{},{} 1228,Combat_Knife,Combat Knife,5,20,,400,80,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; },{},{} 1229,Mama's_Knife,Kitchen Knife,5,20,,500,75,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000; },{},{} @@ -593,7 +593,7 @@ 1233,Exercise,Exorciser,5,20,,700,90,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; },{},{} 1234,Moonlight_Sword,Moonlight Dagger,5,20,,700,50,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} 1235,Azoth,Azoth,5,20,,700,110,,1,0,0x00040000,63,2,2,4,36,1,1,{ bonus bClassChange,300; },{},{} -1236,Sucsamad,Sucsamad,5,20,,800,140,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,1; },{},{} +1236,Sucsamad,Sucsamad,5,20,,800,140,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{} 1237,Grimtooth_,Grimtooth,5,20,,800,180,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{} 1238,Zeny_Knife,Zeny Knife,5,20,,1200,64,,1,0,0x028F5EEE,63,2,2,3,70,1,1,{ bonus2 bGetZenyNum,100,40; },{},{} 1239,Poison_Knife,Poison Knife,5,20,,800,64,,1,0,0x028F5EEE,63,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{} @@ -623,7 +623,7 @@ 1260,Ghoul_Leg,Sharpened Legbone of Ghoul,5,52500,,1700,150,,1,0,0x00001000,63,2,34,3,65,1,16,{ bonus bAtkEle,Ele_Undead; },{},{} 1261,Infiltrator,Infiltrator,5,57000,,1500,140,,1,0,0x00001000,63,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{} 1262,Nail_Of_Loki,Loki's Nail,5,20,,1200,115,,1,0,0x00001000,63,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{} -1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,63,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon,1; },{},{} +1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,63,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{} 1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,63,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{} 1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,63,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{} 1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,63,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{} @@ -634,19 +634,19 @@ 1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; },{},{} 1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,63,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{} 1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; },{},{} -1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon,1; },{},{} +1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{} 1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{} 1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{} 1277,Katar_Of_Raging_Blaze_,Katar of Raging Blaze,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{} 1278,Katar_Of_Piercing_Wind_,Katar of Piercing Wind,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{} -1279,BF_Katar1,Brave Carnage Katar,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -1280,BF_Katar2,Valorous Carnage Katar,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,1; },{},{} -1281,Krieger_Katar1,Glorious Bloody Roar,5,20,,0,140,,1,0,0x00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -1282,Krieger_Katar2,Glorious Jamadhar,5,20,,0,140,,1,0,0x00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} +1279,BF_Katar1,Brave Carnage Katar,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1280,BF_Katar2,Valorous Carnage Katar,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon; },{},{} +1281,Krieger_Katar1,Glorious Bloody Roar,5,20,,0,140,,1,0,0x00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} +1282,Krieger_Katar2,Glorious Jamadhar,5,20,,0,140,,1,0,0x00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} 1283,Katar_Of_Speed,Katar Of Speed,5,20,,0,175,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3; },{},{} 1284,Krishna,Krishna,5,20,,1200,120,,1,2,0x00001000,18,2,34,3,50,1,16,{ bonus2 bSkillAtk,"AS_GRIMTOOTH",10; bonus3 bAutoSpell,"AS_SONICBLOW",max(getskilllv("AS_SONICBLOW"),1),5; },{},{} 1285,Cakram,Chakram,5,20,,1000,130,,1,2,0x00001000,18,2,34,3,50,1,16,{ if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20; },{},{} -1286,Jamadhar_C,Jamadhar,5,0,,0,200,,1,0,0x00001000,63,2,34,3,1,0,16,{ bonus bUnbreakableWeapon,1; bonus2 bAddSize,Size_All,40; },{},{} +1286,Jamadhar_C,Jamadhar,5,0,,0,200,,1,0,0x00001000,63,2,34,3,1,0,16,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{} 1287,Durga,Durga,5,20,,1200,190,,1,1,0x00001000,63,2,34,3,100,1,16,{},{},{} 1288,Bloody_Fear_C,Bloody Fear,5,1,,0,145,,1,0,0x00001000,63,2,34,4,1,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddEff,Eff_Bleeding,100; },{},{} 1289,P_Katar1,Eden Katar I,5,0,,0,155,,1,0,0x00001000,63,2,34,3,60,0,16,{},{},{} @@ -672,17 +672,17 @@ 1307,Windhawk,Windhawk,5,18000,,1500,115,,1,0,0x000654E2,63,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; },{},{} 1308,Golden_Axe,Golden Axe,5,20,,3000,170,,1,0,0x00000001,63,2,2,4,45,1,6,{},{},{} 1309,Orcish_Axe_,Orcish Axe,5,20,,1500,75,,1,4,0x000654E3,63,2,2,3,3,1,6,{},{},{} -1310,Krieger_Onehand_Axe1,Glorious Cleaver,5,20,,0,130,,1,0,0x000444A2,63,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{} +1310,Krieger_Onehand_Axe1,Glorious Cleaver,5,20,,0,130,,1,0,0x000444A2,63,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{} 1311,Vecer_Axe,Vecer Axe,5,20,,1500,140,,1,2,0x000444A2,18,2,2,3,50,1,6,{ if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90&&readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; } },{},{} 1312,Orcish_Axe_C,Orcish Axe,5,0,,0,110,,1,0,0x000654E3,63,2,2,3,1,0,6,{ bonus2 bAddSize,Size_All,70; },{},{} 1313,Tourist_Axe,Tourist Axe,5,0,,500,77,,1,0,0x000654E3,63,2,2,1,1,0,6,{ bonus bStr,2; },{},{} 1314,F_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; },{},{} 1315,F_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{} 1316,Adventure_Axe,Adventure Axe,5,0,,0,100,,1,0,0x00040420,63,2,2,1,1,0,6,{},{},{} -1317,Academy_Axe,Academy Axe,5,0,,1600,130,,1,1,0x00040420,63,2,2,1,30,1,6,{ bonus bUnbreakableWeapon,1; bonus bAspdRate,5-(BaseLevel/10); bonus bMaxHP,200-(40*(BaseLevel/10)); },{},{} -1318,Dofle_Axe,Deflation Axe,5,50000,,1800,180,,1,2,0x000654E2,63,2,2,4,105,1,6,{ bonus bUnbreakableWeapon,1; },{},{} -1319,TE_Woe_Axe,TE Woe Axe,5,0,,0,100,,1,0,0x000654E3,63,2,2,3,40,1,6,{ bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; },{},{} -1321,Dofle_Axe_,Deflation Axe,5,50000,,1800,180,,1,3,0x000654E2,63,2,2,4,105,1,6,{ bonus bUnbreakableWeapon,1; },{},{} +1317,Academy_Axe,Academy Axe,5,0,,1600,130,,1,1,0x00040420,63,2,2,1,30,1,6,{ bonus bUnbreakableWeapon; bonus bAspdRate,5-(BaseLevel/10); bonus bMaxHP,200-(40*(BaseLevel/10)); },{},{} +1318,Dofle_Axe,Deflation Axe,5,50000,,1800,180,,1,2,0x000654E2,63,2,2,4,105,1,6,{ bonus bUnbreakableWeapon; },{},{} +1319,TE_Woe_Axe,TE Woe Axe,5,0,,0,100,,1,0,0x000654E3,63,2,2,3,40,1,6,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; },{},{} +1321,Dofle_Axe_,Deflation Axe,5,50000,,1800,180,,1,3,0x000654E2,63,2,2,4,105,1,6,{ bonus bUnbreakableWeapon; },{},{} 1322,Ru_Blue_Axe,Blue Axe,5,10,,1800,180,,1,1,0xFFFFFFFF,63,2,2,1,1,1,6,{ bonus bStr,5; bonus bVit,5; },{},{} 1323,Ru_Gold_Axe,Ru Gold Axe,5,0,,1800,180,,1,2,0x00040000,56,2,2,3,120,1,6,{ bonus bStr,8; bonus bInt,8; },{},{} 1324,War_Axe_,War Axe,5,20,,4200,140,,1,3,0x00040400,63,2,2,3,76,1,6,{ bonus bDex,2; bonus bLuk,2; },{},{} @@ -717,10 +717,10 @@ 1376,Heart_Breaker,Heart Breaker,5,20,,2000,175,,1,1,0x000444A2,18,2,34,4,70,1,7,{ bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)||(Class==Job_Mechanic)||(Class==Job_Mechanic_T)||(Class==Job_Genetic)||(Class==Job_Genetic_T)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; },{},{} 1377,Hurricane_Fury,Hurricane's Fury,5,20,,3500,332,,1,1,0x000444A2,18,2,34,4,80,1,7,{ .@r = getrefine(); bonus2 bSubSize,Size_Medium,10+.@r; bonus bAspdRate,.@r; bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; },{},{} 1378,Great_Axe_C,Refined Great Axe,5,1,,0,215,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000; },{},{} -1379,BF_Two_Handed_Axe1,Valorous Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -1380,BF_Two_Handed_Axe2,Brave Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,1; },{},{} +1379,BF_Two_Handed_Axe1,Valorous Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1380,BF_Two_Handed_Axe2,Brave Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} 1381,N_Battle_Axe,Novice Battle Axe,5,0,,0,100,,1,3,0x000444A2,63,2,34,1,3,0,7,{},{},{} -1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,5,20,,0,220,,1,0,0x000444A2,63,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(.@r>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{} +1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,5,20,,0,220,,1,0,0x000444A2,63,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(.@r>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{} 1383,Holy_Celestial_Axe,Celestial Axe,5,20,,1500,200,,1,0,0x000444A2,63,2,34,4,60,1,7,{ bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,30; },{},{} 1384,Veteran_Axe,Veteran Axe,5,10000,,3000,250,,1,2,0x000444A2,63,2,34,3,80,1,7,{ if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2; },{},{} 1385,Bradium_Stonehammer,Bradium Stone Hammer,5,20,,2700,210,,1,0,0x000444A2,18,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{} @@ -730,14 +730,14 @@ 1389,E_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; },{},{} 1390,E_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{} 1391,P_Two_Handed_Axe1,Eden Two-Handed Axe I,5,0,,0,195,,1,0,0x000444A2,63,2,34,3,60,0,7,{},{},{} -1392,Ygnus_Stale,Ignus Steel,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Burning,300; bonus2 bAddEff2,Eff_Burning,300; },{},{} -1393,End_Sektura,End Sectora,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Freeze,300; bonus2 bAddEff2,Eff_Freeze,300; },{},{} +1392,Ygnus_Stale,Ignus Steel,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Burning,300; bonus2 bAddEff2,Eff_Burning,300; },{},{} +1393,End_Sektura,End Sectora,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Freeze,300; bonus2 bAddEff2,Eff_Freeze,300; },{},{} 1394,Upg_Two_Handed_Axe,Upg Two Handed Axe,5,20,,2000,110,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{} -1395,Velum_Buster,Vellum Buster,5,20,,2500,50,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon,1; bonus3 bSPVanishRaceRate,RC_Player,10000,10; },{},{} -1396,Velum_Guillotine,Vellum Guillotine,5,20,,5500,300,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,60; } },{},{} -1397,Bradium_Stonehammer_,Bradium Stonehammer,5,20,,2700,210,,1,2,0x000444A2,63,2,34,4,75,1,7,{ bonus bUnbreakableWeapon,1; },{},{} -1398,Metal_Two_Handed_Axe,Metal Two Handed Axe,5,20,,0,105,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bUnbreakableWeapon,1; bonus bBaseAtk,(getrefine()*7); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -1399,TE_Woe_Two_Handed_Axe,TE Woe Two Handed Axe,5,0,,0,150,,1,0,0x000444A2,63,2,34,3,40,1,7,{ bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Stun,3000; },{},{} +1395,Velum_Buster,Vellum Buster,5,20,,2500,50,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus3 bSPVanishRaceRate,RC_Player,10000,10; },{},{} +1396,Velum_Guillotine,Vellum Guillotine,5,20,,5500,300,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,60; } },{},{} +1397,Bradium_Stonehammer_,Bradium Stonehammer,5,20,,2700,210,,1,2,0x000444A2,63,2,34,4,75,1,7,{ bonus bUnbreakableWeapon; },{},{} +1398,Metal_Two_Handed_Axe,Metal Two Handed Axe,5,20,,0,105,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bUnbreakableWeapon; bonus bBaseAtk,(getrefine()*7); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} +1399,TE_Woe_Two_Handed_Axe,TE Woe Two Handed Axe,5,0,,0,150,,1,0,0x000444A2,63,2,34,3,40,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Stun,3000; },{},{} //=================================================================== // 1-Handed Spears //=================================================================== @@ -761,15 +761,15 @@ 1417,Pole_Axe,Pole Axe,5,20,,3800,160,,3,1,0x00004082,63,2,2,3,71,1,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} 1418,Gungnir_,Gungnir,5,20,,500,120,,3,2,0x00004082,63,2,2,4,4,1,4,{ bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; },{},{} 1419,Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -1420,Long_Horn,Long Horn,5,20,,1000,150,,3,1,0x00004082,18,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,1; },{},{} +1420,Long_Horn,Long Horn,5,20,,1000,150,,3,1,0x00004082,18,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{} 1421,Battle_Hook,Battle Hook,5,20,,900,140,,3,1,0x00004082,18,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3; },{},{} 1422,Hunting_Spear,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,18,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; },{},{} 1423,Pole_XO,Pole XO,5,20,,0,120,,3,0,0x00004082,63,2,2,1,0,0,4,{ bonus2 bAddClass,Class_All,50; },{},{} 1424,Skewer_C,Refined Brocca,5,1,,0,149,,3,0,0x00004082,63,2,2,4,0,0,4,{ bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20; },{},{} -1425,BF_Spear1,Assaulter Spear,5,20,,0,60,,3,0,0x00004082,63,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{} -1426,Krieger_Onehand_Spear1,Glorious Spear,5,20,,0,130,,3,0,0x00004082,63,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{} +1425,BF_Spear1,Assaulter Spear,5,20,,0,60,,3,0,0x00004082,63,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{} +1426,Krieger_Onehand_Spear1,Glorious Spear,5,20,,0,130,,3,0,0x00004082,63,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{} 1427,Spear_Of_Excellent,Spear Of Excellent,5,20,,0,160,,3,0,0x00004082,63,2,2,3,0,0,4,{ bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2; },{},{} -1428,Long_Horn_M,Long Horn,5,20,,1000,150,,3,1,0x00004082,18,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,1; },{},{} +1428,Long_Horn_M,Long Horn,5,20,,1000,150,,3,1,0x00004082,18,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{} 1429,Hunting_Spear_M,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,18,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; },{},{} 1430,Pike_C,Pike,5,0,,0,74,,3,0,0x00004082,63,2,2,1,1,0,4,{ bonus2 bAddSize,Size_All,70; },{},{} 1431,F_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} @@ -780,12 +780,12 @@ 1436,Velum_Spear,Vellum Spear,5,20,,850,150,,3,0,0x00004082,63,2,2,4,95,1,4,{ bonus2 bAddRace,RC_Player,60; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,30; } },{},{} 1437,TE_Woe_Pike,TE Woe Pike,5,0,,0,100,,3,0,0x00004082,63,2,2,3,40,1,4,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000; },{},{} 1438,Thanos_Spear,Thanatos Spear,5,10,,3000,150:100,,3,1,0x00004082,56,2,2,4,120,1,4,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -1439,Half_BF_Spear1,Half BF Spear1,5,20,,0,60,,3,0,0x00004082,63,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{} +1439,Half_BF_Spear1,Half BF Spear1,5,20,,0,60,,3,0,0x00004082,63,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{} 1440,Battle_Hook_,Battle Hook,5,20,,900,140,,3,3,0x00004082,18,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3; },{},{} 1441,Ru_Blue_Spear,Blue Spear,5,10,,1200,180:170,,3,1,0x00004000,56,2,2,3,100,1,4,{ bonus bDex,5; bonus bInt,5; },{},{} 1442,Ru_Gold_Spear,Ru Gold Spear,5,0,,1200,180,,3,2,0x00004000,56,2,2,3,120,1,4,{ bonus bStr,8; bonus bAgi,8; },{},{} 1443,Crimson_Spear,Crimson Spear,5,20,,900,90,,3,2,0x00004082,63,2,2,3,70,1,4,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -1446,Requiem_Spear,Requiem Spear,5,20,,1000,130,,3,,0x00004080,63,2,2,4,100,1,4,{ .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon,1; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} +1446,Requiem_Spear,Requiem Spear,5,20,,1000,130,,3,,0x00004080,63,2,2,4,100,1,4,{ .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} //=================================================================== // 2-Handed Spears //=================================================================== @@ -827,14 +827,14 @@ 1479,Spectral_Spear_,Spectral Spear,5,20,,2000,170,,3,1,0x00004082,63,2,34,4,75,1,5,{ bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50; },{},{} 1480,Gae_Bolg_,Gae Bolg,5,20,,2000,160,,3,2,0x00004082,63,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{} 1481,Zephyrus_,Zephyrus,5,20,,2000,170,,3,3,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{} -1482,BF_Lance1,Assaulter Lance,5,20,,0,160,,3,0,0x00004082,63,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon,1; },{},{} +1482,BF_Lance1,Assaulter Lance,5,20,,0,160,,3,0,0x00004082,63,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon; },{},{} 1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,18,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5; },{},{} 1484,Cardo,Cardo,5,20,,5600,150,,3,1,0x00000080,18,2,34,4,70,1,5,{ bonus bAspdRate,-10; bonus bDef,getrefine()/2; },{},{} 1485,Battle_Fork,Battle Fork,5,20,,700,112,,3,4,0x00004082,18,2,34,2,50,1,5,{},{},{} -1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,63,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{} +1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,63,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{} 1487,Lance_C,Lance,5,0,,0,220,,3,0,0x00004082,63,2,34,3,1,0,5,{ bonus2 bAddSize,Size_All,50; },{},{} 1488,Ahlspiess_C,Ahlspiess,5,20,,0,135,,3,0,0x00004080,63,2,34,4,1,1,5,{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30; },{},{} -1489,Spearfish_,Marlin,5,0,,0,220,,3,0,0x00004082,18,2,34,1,50,0,5,{ bonus bUnbreakableWeapon,1; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_INSPIRATION",50; if(BaseLevel>99) { bonus bBaseAtk,30; } },{},{} +1489,Spearfish_,Marlin,5,0,,0,220,,3,0,0x00004082,18,2,34,1,50,0,5,{ bonus bUnbreakableWeapon; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_INSPIRATION",50; if(BaseLevel>99) { bonus bBaseAtk,30; } },{},{} 1490,Giant_Lance,Gigantic Lance,5,20,,20000,20,,3,0,0x00000080,63,2,34,4,140,1,5,{ bonus bAspd,-10; bonus2 bSkillCooldown,"LK_SPIRALPIERCE",20000; if(readparam(bStr)>=120){ bonus bBaseAtk,300; } },{},{ heal 0,-600; } 1491,Upg_Lance,Upg Lance,5,20,,1500,105,,3,1,0x00004082,63,2,34,3,1,1,5,{ bonus bBaseAtk,(getrefine()*12); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{} 1492,Velum_Glaive,Vellum Glaive,5,20,,4500,250,,3,0,0x00004082,63,2,34,4,95,1,5,{ bonus2 bAddRace,RC_Player,80; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_OVERBRAND",50; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",100,2000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_REFLECTSHIELD; }"; } },{},{} @@ -844,7 +844,7 @@ 1496,Thanos_Long_Spear,Thanatos Long Spear,5,10,,3750,250:50,,3,1,0x00004082,56,2,34,4,120,1,5,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } 1497,Hell_Fire_,Hellfire,5,20,,3500,200,,3,3,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3; },{},{} 1498,Crimson_Lance,Crimson Lance,5,20,,1750,175,,1,2,0x00004082,63,2,34,3,70,1,5,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -1499,Requiem_Lance,Requiem Lance,5,20,,1500,220,,3,,0x00004080,63,2,34,4,100,1,5,{ .@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon,1; if(.@r>=5){ .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; },{},{} +1499,Requiem_Lance,Requiem Lance,5,20,,1500,220,,3,,0x00004080,63,2,34,4,100,1,5,{ .@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; },{},{} //=================================================================== // Maces //=================================================================== @@ -871,7 +871,7 @@ 1521,Chain__,Chain,5,23000,,800,84,,1,3,0x0004C5B2,63,2,2,2,14,1,8,{},{},{} 1522,Stunner,Stunner,5,60000,,2000,140,,1,0,0x00008110,63,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} 1523,Spike,Spike,5,20,,700,85,,1,0,0x00008110,63,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} -1524,Golden_Mace,Golden Mace,5,20,,800,110,,1,1,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,1; },{},{} +1524,Golden_Mace,Golden Mace,5,20,,800,110,,1,1,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{} 1525,Long_Mace,Long Mace,5,20,,800,135,,3,0,0x00008110,63,2,2,4,40,1,8,{ bonus bLongAtkDef,10; },{},{} 1526,Slash,Slash,5,20,,1000,145,,1,0,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5; },{},{} 1527,Quadrille,Quadrille,5,20,,900,165,,1,0,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{} @@ -886,14 +886,14 @@ 1536,Good_Morning_Star,Good Morning Star,5,20,,0,120,,1,0,0x0004C5B2,63,2,2,1,0,0,8,{ bonus2 bAddClass,Class_All,50; },{},{} 1537,Quadrille_C,Refined Quadrille,5,1,,0,193,,1,0,0x00008110,63,2,2,4,0,0,8,{ bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; },{},{} 1538,Spike_,Spike,5,20,,700,85,,1,2,0x00008110,63,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} -1539,Golden_Mace_,Golden Mace,5,20,,800,110,,1,2,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,1; },{},{} +1539,Golden_Mace_,Golden Mace,5,20,,800,110,,1,2,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{} 1540,Grand_Cross_,Grand Cross,5,20,,1500,140,,1,1,0x00008110,63,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{} 1541,Nemesis,Nemesis,5,20,,900,120,,1,0,0x00008110,63,2,2,4,60,1,8,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{} -1542,BF_Morning_Star1,Valorous Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -1543,BF_Morning_Star2,Brave Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,1; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} +1542,BF_Morning_Star1,Valorous Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1543,BF_Morning_Star2,Brave Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} 1544,Lunakaligo,Lunakaligo,5,20,,700,110,,1,3,0x00008110,18,2,2,3,50,1,8,{ if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; } },{},{} 1545,N_Mace,Novice Mace,5,0,,0,57,,1,3,0x0004C5B3,63,2,2,1,2,0,8,{},{},{} -1546,Krieger_Onehand_Mace1,Glorious Morning Star,5,20,,0,130,,1,0,0x0004C5B3,63,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{} +1546,Krieger_Onehand_Mace1,Glorious Morning Star,5,20,,0,130,,1,0,0x0004C5B3,63,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{} 1547,Mace_Of_Madness,Mace Of Madness,5,20,,0,150,,1,0,0x0004C5B2,63,2,2,3,0,0,8,{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{} 1548,Veteran_Hammer,Veteran Hammer,5,10000,,1800,160,,1,2,0x00008110,63,2,2,3,80,1,8,{ bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{} 1549,Pilebuncker,Pile Bunker,5,10000,,3500,450,,1,0,0x00000400,56,2,2,3,99,1,8,{},{},{} @@ -924,32 +924,32 @@ 1571,Book_Of_Gust_Of_Wind_,Book of Gust of Wind,5,35000,,750,90,,1,3,0x00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{} 1572,Principles_Of_Magic,Principles of Magic,5,20,,300,60:160,,1,2,0x00410100,63,2,2,3,60,1,15,{ bonus bInt,3; bonus bSPrecovRate,5; },{},{} 1573,Ancient_Magic,Ancient Magic,5,20,,700,30:140,,1,2,0x00410100,63,2,2,3,70,1,15,{},{},{} -1574,BF_Book1,Brave Battle Strategy Book,5,20,,0,90:125,,1,0,0x00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -1575,BF_Book2,Valorous Battle Strategy Book,5,20,,0,90:125,,1,0,0x00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,1; },{},{} -1576,Krieger_Book1,Glorious Tablet,5,20,,0,90:115,,1,0,0x00410100,63,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{} -1577,Krieger_Book2,Glorious Apocalypse,5,20,,0,90:115,,1,0,0x00410100,63,2,2,4,80,1,15,{ bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(.@r>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{} +1574,BF_Book1,Brave Battle Strategy Book,5,20,,0,90:125,,1,0,0x00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1575,BF_Book2,Valorous Battle Strategy Book,5,20,,0,90:125,,1,0,0x00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; },{},{} +1576,Krieger_Book1,Glorious Tablet,5,20,,0,90:115,,1,0,0x00410100,63,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{} +1577,Krieger_Book2,Glorious Apocalypse,5,20,,0,90:115,,1,0,0x00410100,63,2,2,4,80,1,15,{ bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(.@r>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{} 1578,Book_Of_Prayer,Book Of Prayer,5,20,,0,140,,1,0,0x00410100,63,2,2,3,0,0,15,{ bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10; },{},{} 1579,Death_Note_M,Book of the Dead,5,20,,1000,137,,1,2,0x00410100,63,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} 1580,Encyclopedia_C,Giant Encyclopedia,5,0,,0,145:100,,1,0,0x00410100,63,2,2,3,0,0,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40; },{},{} 1581,F_Diary_Of_Great_Sage_C,Diary Of Great Sage,5,1,,0,135,,1,2,0x00410100,63,2,2,3,1,0,15,{ bonus bMatkRate,20; bonus bAspdRate,5; },{},{} 1582,E_Diary_Of_Great_Sage_C,Diary Of Great Sage,5,1,,0,135,,1,2,0x00410100,63,2,2,3,1,0,15,{},{},{} 1583,P_Dic1,Eden Book I,5,0,,0,135:110,,1,0,0x00410100,63,2,2,3,60,0,15,{},{},{} -1584,Chilly_Spell_Book,Cold Magic Book,5,56000,,1000,100:160,,1,2,0x00010000,63,2,2,4,100,1,15,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,1; bonus bDex,1; .@r = getrefine(); bonus2 bSkillAtk,"MG_COLDBOLT",(.@r*3); bonus2 bSkillAtk,"SO_DIAMONDDUST",(.@r*3); bonus2 bSkillUseSP,"MG_COLDBOLT",-(.@r*5); bonus2 bSkillUseSP,"SO_DIAMONDDUST",-(.@r*5); },{},{} +1584,Chilly_Spell_Book,Cold Magic Book,5,56000,,1000,100:160,,1,2,0x00010000,63,2,2,4,100,1,15,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus bDex,1; .@r = getrefine(); bonus2 bSkillAtk,"MG_COLDBOLT",(.@r*3); bonus2 bSkillAtk,"SO_DIAMONDDUST",(.@r*3); bonus2 bSkillUseSP,"MG_COLDBOLT",-(.@r*5); bonus2 bSkillUseSP,"SO_DIAMONDDUST",-(.@r*5); },{},{} 1585,Upg_Book,Upg Book,5,20,,600,45:20,,1,1,0x00410100,63,2,2,3,1,1,15,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*5); },{},{} 1586,Velum_Bible,Vellum Bible,5,20,,600,110:125,,1,0,0x00410100,63,2,2,4,95,1,15,{ if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; if(getrefine()>=6) { bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; bonus2 bSkillCooldown,"AB_CLEARANCE",-10000; bonus2 bSkillUseSP,"AB_LAUDAAGNUS",-60; bonus2 bSkillUseSP,"AB_LAUDARAMUS",-60; bonus2 bSkillUseSP,"AB_CLEARANCE",-60; } } },{},{} 1587,Velum_Encyclopedia,Vellum Great Encyclopedia,5,20,,1000,130,,1,0,0x00410100,63,2,2,4,95,1,15,{ .@r = getrefine(); bonus2 bAddRace,RC_Player,80+.@r; bonus2 bIgnoreDefRaceRate,RC_Player,30; if(.@r>8) { autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } },{},{} -1588,Metal_Book,Metal Book,5,20,,0,45:10,,1,1,0x00410100,63,2,2,3,1,1,15,{ .@r = getrefine(); bonus bUnbreakableWeapon,1; bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} +1588,Metal_Book,Metal Book,5,20,,0,45:10,,1,1,0x00410100,63,2,2,3,1,1,15,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} 1589,Legacy_Of_Dragon_,Legacy of Dragon,5,20,,700,130,,1,2,0x00410100,63,2,2,4,70,1,15,{ bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10; },{},{} -1590,Snake_Encyclopedia,Daizenshu Dakatsu,5,60000,,1500,10:110,,1,2,0x00410100,63,2,2,4,105,1,15,{ bonus bUnbreakableWeapon,1; },{},{} +1590,Snake_Encyclopedia,Daizenshu Dakatsu,5,60000,,1500,10:110,,1,2,0x00410100,63,2,2,4,105,1,15,{ bonus bUnbreakableWeapon; },{},{} 1591,TE_Woe_Book,TE Woe Book,5,0,,0,120,,1,0,0x00410100,63,2,2,3,40,1,15,{ bonus2 bAddRace,RC_Player,40; bonus2 bMagicAddRace,RC_Player,5; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{} -1596,Earth_Pedigree_Book,Earth Pedigree Book,5,10,,400,90:130,,,2,0x050100,63,2,2,,27,1,15,{ .@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5+.@r; bonus2 bSkillAtk,"WZ_EARTHSPIKE",5+.@r; bonus bUnbreakableWeapon,1; },{},{} -1597,Half_BF_Book2,Half BF Book2,5,20,,0,90:125,,1,0,0x00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreMdefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; },{},{} +1596,Earth_Pedigree_Book,Earth Pedigree Book,5,10,,400,90:130,,,2,0x050100,63,2,2,,27,1,15,{ .@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5+.@r; bonus2 bSkillAtk,"WZ_EARTHSPIKE",5+.@r; bonus bUnbreakableWeapon; },{},{} +1597,Half_BF_Book2,Half BF Book2,5,20,,0,90:125,,1,0,0x00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreMdefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} // GM Weapon 1599,Angra_Manyu,Angra Manyu,5,1,,10,10000:10000,,2,0,0xFFFFFFFF,63,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3300; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; bonus bVariableCastrate,-100; bonus bFixedCastrate,-100; },{},{} //=================================================================== // 1-Handed Staffs //=================================================================== -1600,Rod_of_Vicious_Mind,Rod of Vicious Mind,5,20,,600,60:120,,1,1,0x00818315,63,2,2,4,160,1,10,{ bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,5; bonus bUnbreakableWeapon,1; },{},{} +1600,Rod_of_Vicious_Mind,Rod of Vicious Mind,5,20,,600,60:120,,1,1,0x00818315,63,2,2,4,160,1,10,{ bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,5; bonus bUnbreakableWeapon; },{},{} 1601,Rod,Rod,5,50,,400,15:30,,1,3,0x00818315,63,2,2,1,1,1,10,{},{},{} 1602,Rod_,Rod,5,50,,400,15:30,,1,4,0x00818315,63,2,2,1,1,1,10,{},{},{} 1603,Rod__,Rod,5,50,,400,15:30,,1,0,0x00818315,63,2,2,1,1,1,10,{},{},{} @@ -981,16 +981,16 @@ 1629,Walking_Stick,Gentleman's Staff,5,20,,500,40:125,,1,1,0x00818314,63,2,2,4,50,1,10,{ bonus bDex,1; },{},{} 1630,Release_Of_Wish,Release of Wish,5,20,,500,30:125,,1,0,0x00810204,63,2,2,3,50,1,10,{ bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; },{},{} 1631,Holy_Stick,Holy Stick,5,20,,500,50:140,,1,1,0x00008100,63,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-25; bonus2 bVariableCastrate,"PR_TURNUNDEAD",-25; bonus2 bVariableCastrate,"PR_MAGNUS",-25; },{},{} -1632,BF_Staff1,Warlock's Magic Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_MAGIC; bonus bUnbreakableWeapon,1; },{},{} -1633,BF_Staff2,Warlock's Battle Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_MAGIC; bonus bUnbreakableWeapon,1; },{},{} -1634,BF_Staff3,Strong Recovery Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,1; },{},{} -1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,1; },{},{} +1632,BF_Staff1,Warlock's Magic Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_MAGIC; bonus bUnbreakableWeapon; },{},{} +1633,BF_Staff2,Warlock's Battle Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_MAGIC; bonus bUnbreakableWeapon; },{},{} +1634,BF_Staff3,Strong Recovery Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{} +1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{} 1636,Thorn_Staff,Thorn Staff of Darkness,5,20,,700,60:160,,1,0,0x00018314,18,2,2,4,75,1,10,{ bonus bAtkEle,Ele_Dark; bonus bInt,3; bonus bDex,3; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; bonus bDelayRate,-(.@r*3/2); },{},{} 1637,Eraser,Eraser,5,20,,500,80:170,,1,0,0x00018314,18,2,2,4,70,1,10,{ bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0; },{},{} 1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10:125,,1,0,0x00008110,63,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{} 1639,N_Rod,Novice Rod,5,0,,0,15:32,,1,3,0x00818315,63,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{} -1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70:135,,1,0,0x00818314,63,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; .@r = getrefine(); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((.@r > 5) ? 5 : 0); bonus bUnbreakableWeapon,1; if(.@r > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{} -1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70:135,,1,0,0x00818314,63,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r > 5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(min(14,.@r)-5)*2; } if(.@r > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(.@r > 9) { bonus bHealPower,10; } },{},{} +1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70:135,,1,0,0x00818314,63,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; .@r = getrefine(); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((.@r > 5) ? 5 : 0); bonus bUnbreakableWeapon; if(.@r > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{} +1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70:135,,1,0,0x00818314,63,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r > 5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(min(14,.@r)-5)*2; } if(.@r > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(.@r > 9) { bonus bHealPower,10; } },{},{} 1642,Staff_Of_Darkness,Staff Of Darkness,5,20,,0,100:120,,1,0,0x00818314,63,2,2,2,0,0,10,{ bonus bVariableCastrate,-5; bonus bMatkRate,15; bonus bInt,2; },{},{} 1643,Dead_Tree_Cane,Dead Tree Cane,5,20,,100,100:155,,1,0,0x00818314,63,2,2,4,70,1,10,{ bonus bInt,4; .@r = getrefine(); if (.@r>5) { bonus bInt,.@r-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{} 1644,Piercing_Staff_M,Staff of Piercing,5,20,,500,80:145,,1,0,0x00018314,18,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r; },{},{} @@ -1004,13 +1004,13 @@ 1652,Tourist_Staff,Tourist Staff,5,0,,500,35:0,,1,0,0x00818315,63,2,2,1,1,0,10,{ bonus bMatkRate,15; bonus bInt,2; bonus bAgi,1; },{},{} 1653,Staff_Of_Healing_C,Staff of Healing,5,20,,0,10:100,,1,0,0x00008110,63,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bHealPower,18; },{},{} 1654,Mental_Stick,Mental Stick,5,20,,500,40:170,,1,1,0x00818315,63,2,2,3,102,1,10,{ .@r = getrefine(); if(.@r>5) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(.@r-5)*2; bonus bMaxHPrate,-(.@r-5)*2; } bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60; },{},{ itemheal 0,-100; } -1655,Adventure_Staff,Adventure Staff,5,0,,0,60,,1,0,0x00810204,63,2,2,1,1,0,10,{ bonus bUnbreakableWeapon,1; },{},{} -1656,Academy_Wand,Academy Wand,5,0,,600,60,,1,1,0x00810204,63,2,2,1,1,1,10,{ bonus bUnbreakableWeapon,1; },{},{} +1655,Adventure_Staff,Adventure Staff,5,0,,0,60,,1,0,0x00810204,63,2,2,1,1,0,10,{ bonus bUnbreakableWeapon; },{},{} +1656,Academy_Wand,Academy Wand,5,0,,600,60,,1,1,0x00810204,63,2,2,1,1,1,10,{ bonus bUnbreakableWeapon; },{},{} 1657,Wand_Of_Affection,Wand Of Affection,5,20,,500,30:160,,1,2,0x00000100,63,2,2,3,100,1,10,{ bonus bInt,2; bonus bAtkEle,Ele_Holy; bonus bHealPower,10; },{},{} 1658,P_Staff3,Eden Staff III,5,0,,0,60:170,,1,0,0x00818314,63,2,2,3,60,0,10,{ bonus bInt,4; },{},{} -1659,Recovery_Light,Light of Recovery,5,56000,,400,30:160,,1,1,0x00000100,63,2,2,4,110,1,10,{ bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bHealPower,(.@r*6); bonus2 bSkillUseSP,"AL_HEAL",-(.@r*10); bonus2 bSkillUseSP,"AB_CHEAL",-(.@r*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(.@r*14); },{},{} +1659,Recovery_Light,Light of Recovery,5,56000,,400,30:160,,1,1,0x00000100,63,2,2,4,110,1,10,{ bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon; .@r = getrefine(); bonus bHealPower,(.@r*6); bonus2 bSkillUseSP,"AL_HEAL",-(.@r*10); bonus2 bSkillUseSP,"AB_CHEAL",-(.@r*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(.@r*14); },{},{} 1660,Wand_Of_Affection2,Empowered Wand Of Affection,5,20,,500,30:180,,1,1,0x00000100,63,2,2,3,130,1,10,{ bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20; },{},{} -1661,Mental_Destroyer,Mental Destroyer,5,20,,1400,100:50,,1,0,0x00000200,63,2,2,4,95,1,10,{ bonus bInt,10; bonus bUnbreakableWeapon,1; bonus bUseSPrate,100; bonus bMdef,20; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; } },{},{} +1661,Mental_Destroyer,Mental Destroyer,5,20,,1400,100:50,,1,0,0x00000200,63,2,2,4,95,1,10,{ bonus bInt,10; bonus bUnbreakableWeapon; bonus bUseSPrate,100; bonus bMdef,20; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; } },{},{} 1662,Bone_Wand_,Evil Bone Wand,5,20,,700,40:110,,1,2,0x00818314,63,2,2,3,24,1,10,{ bonus bInt,4; bonus bAtkEle,Ele_Undead; },{},{} 1663,Staff_Of_Bordeaux_,Staff Of Bordeaux,5,20,,500,30:180,,1,2,0x00010200,18,2,2,4,50,1,10,{ bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; } },{},{} 1664,Thorn_Staff_,Thorn Staff of Darkness,5,10,,700,60:160,,,1,0x14,50,2,2,4,75,1,8,{ bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Dark; },{},{} @@ -1021,14 +1021,14 @@ 1669,Thanos_Staff,Thanatos Staff,5,10,,1000,100:200,,1,1,0x00018314,56,2,2,4,120,1,10,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,15; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } 1670,RWC_Memory_Staff,RWC Memory Staff,5,20,,500,25:30,,1,1,0x00818315,63,2,2,3,1,1,10,{ .@r = getrefine(); bonus bMatk,30*(.@r/3); if(.@r>=6) bonus2 bMagicAddClass,Class_All,(.@r>=9?10:5); if(.@r>=9) bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0; },{},{} 1671,Staff_Of_Evil_Slayer,Devil Won Staff,5,10,,800,30:155,,,1,0x00818315,63,2,2,3,100,1,10,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Demon,10; .@r = getrefine(); if(.@r>=12) bonus bMatkRate,7; else if(.@r>=9) bonus bMatkRate,5; },{},{} -1673,Half_BF_Staff4,Half BF Staff4,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,1; },{},{} -1674,Half_BF_Staff2,Half BF Staff2,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon,1; },{},{} +1673,Half_BF_Staff4,Half BF Staff4,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon; },{},{} +1674,Half_BF_Staff2,Half BF Staff2,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon; },{},{} 1675,Walking_Stick_,Gentleman's Staff,5,20,,500,40:125,,1,3,0x00818314,63,2,2,4,50,1,10,{ bonus bDex,1; },{},{} -1676,Baculum_Daemonicum,Baculum Daemonicum,5,20,,1200,60:150,,1,2,0x00818315,63,2,2,4,80,1,10,{ bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon,1; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; } },{},{} +1676,Baculum_Daemonicum,Baculum Daemonicum,5,20,,1200,60:150,,1,2,0x00818315,63,2,2,4,80,1,10,{ bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; } },{},{} 1677,Ru_Blue_Wand,Blue Wand,5,10,,0,50:200,,1,1,0x00000200,56,2,2,3,100,1,10,{ bonus bDex,5; bonus bInt,5; },{},{} 1678,Ru_Gold_Wand,Ru Gold Wand,5,0,,0,50,,1,2,0x00000200,56,2,2,3,120,1,10,{ bonus bDex,8; bonus bInt,8; },{},{} 1679,Rafini_Staff_S,Laphine Staff,5,20,,500,30:180,,1,2,0x00818315,63,2,2,3,100,1,10,{ bonus bFixedCastRate,-getrefine(); },{},{} -1680,Crimson_One-Handed_Staff,Crimson One-Handed Staff,5,10,,600,60:70,,1,2,0x00818315,63,2,2,3,70,1,10,{ .@r = getrefine(); bonus bInt,4; bonus bMatk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1; },{},{} +1680,Crimson_One-Handed_Staff,Crimson One-Handed Staff,5,10,,600,60:70,,1,2,0x00818315,63,2,2,3,70,1,10,{ .@r = getrefine(); bonus bInt,4; bonus bMatk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} 1681,Short_Foxtail_Staff,Short Foxtail Staff,5,20,,0,30,,1,0,0x80000000,7,2,2,1,1,1,10,{},{},{} 1682,Shadow_Staff,Shadow Staff,5,0,,600,70:130,,1,2,0x00000200,56,2,2,4,90,1,10,{ .@r = getrefine(); bonus2 bSkillAtk,"WL_HELLINFERNO",(getskilllv("WL_HELLINFERNO") >= 5 ? 100 : 0) + (.@r*10); bonus2 bIgnoreMdefRaceRate,RC_All,5; autobonus "{ bonus2 bVariableCastrate,\"WL_HELLINFERNO\",-30; }",.@r*20,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }"; },{},{} 1683,Enriched_Foxtail_Staff,Enriched Foxtail Staff,5,20,,200,50:70,,1,1,0x80000000,7,2,2,2,12,1,10,{ bonus bMaxSP,50; },{},{} @@ -1085,12 +1085,12 @@ 1735,Kkakkung,Kkakkung,5,20,,0,120,,5,0,0x000A0848,63,2,34,1,1,0,11,{ bonus2 bAddClass,Class_All,50; },{},{} 1736,Double_Bound,Double Bound,5,20,,900,70,,5,3,0x00000800,18,2,34,3,70,1,11,{ bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10; },{},{} 1737,Ixion_Wing,Ixion Wings,5,20,,300,135,,5,1,0x00000800,18,2,34,4,70,1,11,{ autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; },{},{} -1738,BF_Bow1,Valorous Battle CrossBow,5,20,,0,100,,5,0,0x000A0848,63,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -1739,BF_Bow2,Brave Battle CrossBow,5,20,,0,100,,5,0,0x000A0848,63,2,34,3,80,1,11,{ bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon,1; },{},{} +1738,BF_Bow1,Valorous Battle CrossBow,5,20,,0,100,,5,0,0x000A0848,63,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1739,BF_Bow2,Brave Battle CrossBow,5,20,,0,100,,5,0,0x000A0848,63,2,34,3,80,1,11,{ bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon; },{},{} 1740,Nepenthes_Bow,Nepenthes Bow,5,20,,1000,105,,5,2,0x00000800,18,2,34,4,60,1,11,{ bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20; },{},{} 1741,Cursed_Lyre,Cursed Lyre,5,20,,1250,125,,5,1,0x00080800,18,2,34,4,80,1,11,{ bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400; },{},{} 1742,N_Composite_Bow,Novice Composite Bow,5,1,,0,49,,5,3,0x000A0848,63,2,34,1,4,0,11,{},{},{} -1743,Krieger_Bow1,Glorious Hunter Bow,5,0,,0,100,,5,0,0x001A0848,63,2,34,4,80,1,11,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; .@r = getrefine(); bonus bCritAtkRate,.@r * 2; bonus bUnbreakableWeapon,1; if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{} +1743,Krieger_Bow1,Glorious Hunter Bow,5,0,,0,100,,5,0,0x001A0848,63,2,34,4,80,1,11,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; .@r = getrefine(); bonus bCritAtkRate,.@r * 2; bonus bUnbreakableWeapon; if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{} 1744,Bow_Of_Evil,Bow Of Evil,5,20,,0,170,,5,0,0x000A0848,63,2,34,4,1,0,11,{ bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2; },{},{} 1745,Falken_Blitz,Falken Blitz,5,20,,1000,100,,5,2,0x00000800,18,2,34,3,50,1,11,{ bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10; },{},{} 1746,Elven_Bow,Elven Bow,5,20,,1500,160,,5,1,0x00080800,63,2,34,3,100,1,11,{ bonus bDex,2; },{},{} @@ -1153,11 +1153,11 @@ 1820,Electric_Fist,Electric Fist,5,20,,650,80,,1,3,0x00008100,63,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10; },{},{} 1821,Seismic_Fist,Seismic Fist,5,20,,650,80,,1,3,0x00008100,63,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; },{},{} 1822,Combo_Battle_Glove,Combo Battle Glove,5,20,,500,30,,1,4,0x00008100,63,2,2,3,60,1,12,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{} -1823,BF_Knuckle1,Valorous Battle Fist,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1; },{},{} -1824,BF_Knuckle2,Brave Battle Fist,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bVariableCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon,1; },{},{} +1823,BF_Knuckle1,Valorous Battle Fist,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon; },{},{} +1824,BF_Knuckle2,Brave Battle Fist,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bVariableCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon; },{},{} 1825,Horn_Of_Hilthrion,Horn of Hillslion,5,20,,600,95,,1,3,0x00008000,18,2,2,3,60,1,12,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100; },{},{} -1826,Krieger_Knuckle1,Glorious Claw,5,20,,0,30,,1,0,0x00008100,63,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(.@r*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(.@r*10-50); } },{},{} -1827,Krieger_Knuckle2,Glorious Fist,5,20,,0,30,,1,0,0x00008100,63,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} +1826,Krieger_Knuckle1,Glorious Claw,5,20,,0,30,,1,0,0x00008100,63,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(.@r*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(.@r*10-50); } },{},{} +1827,Krieger_Knuckle2,Glorious Fist,5,20,,0,30,,1,0,0x00008100,63,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} 1828,Monk_Knuckle,Monk Knuckle,5,20,,0,150,,1,0,0x00008100,63,2,2,4,0,0,12,{ bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; },{},{} 1829,Fist_C,Fist,5,0,,0,150,,1,0,0x00008100,63,2,2,3,1,0,12,{ bonus2 bAddSize,Size_All,40; },{},{} 1830,Sura_Rampage,Sura Rampage,5,20,,500,142,,1,1,0x00008100,63,2,2,3,102,1,12,{ bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; .@r = getrefine(); if(.@r>6) { bonus bUseSPrate,-1*(.@r-6); } },{},{} @@ -1165,11 +1165,11 @@ 1832,Velum_Claw,Vellum Claw,5,20,,650,160,,1,0,0x00008100,63,2,2,4,95,1,12,{ bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; } },{},{} 1833,Claw_Of_Flash,Claw of Flash,5,60000,,400,140,,1,2,0x00008100,63,2,2,4,105,1,12,{ bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine(); },{},{} 1834,TE_Woe_Fist,TE Woe Fist,5,0,,0,150,,1,0,0x00008100,63,2,2,3,40,1,12,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; },{},{} -1835,Spartacus,Spartacus,5,0,,600,100,,1,2,0x00008100,63,2,2,4,50,1,12,{ bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus2 bAddClass,Class_All,.@r; if(.@r>9) { bonus bNoSizeFix,0; } },{},{} +1835,Spartacus,Spartacus,5,0,,600,100,,1,2,0x00008100,63,2,2,4,50,1,12,{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus2 bAddClass,Class_All,.@r; if(.@r>9) { bonus bNoSizeFix; } },{},{} 1836,Thanos_Knuckle,Thanatos Knuckle,5,10,,600,160:100,,1,1,0x00008000,56,2,2,4,120,1,12,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } 1837,Iron_nail,Iron Nail,5,10,,1500,100,,,1,0x00008100,63,2,2,3,50,1,12,{ bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2); },{},{} -1838,Half_BF_Knuckle1,Half BF Knuckle1,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1; },{},{} -1839,Crimson_Knuckles,Crimson Knuckles,5,20,,1000,100,,1,2,0x00008100,63,2,2,3,70,1,12,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1; },{},{} +1838,Half_BF_Knuckle1,Half BF Knuckle1,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon; },{},{} +1839,Crimson_Knuckles,Crimson Knuckles,5,20,,1000,100,,1,2,0x00008100,63,2,2,3,70,1,12,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} 1840,Requiem_Knuckle,Requiem Knuckle,5,20,,500,150:100,,1,0,0x00008100,63,2,2,4,100,1,12,{ .@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} 1841,Claw_Of_Flash_,Claw of Flash,5,60000,,400,140,,1,3,0x00008100,63,2,2,4,105,1,12,{ bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine(); },{},{} //=================================================================== @@ -1188,7 +1188,7 @@ 1910,Harp_,Harp,5,62000,,900,114,,1,2,0x00080000,63,1,2,3,27,1,13,{ bonus bInt,2; },{},{} 1911,Guh_Moon_Goh,Gumoongoh,5,54000,,1300,126,,1,1,0x00080000,63,1,2,3,27,1,13,{},{},{} 1912,Guh_Moon_Goh_,Gumoongoh,5,54000,,1300,126,,1,2,0x00080000,63,1,2,3,27,1,13,{},{},{} -1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,63,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon,1; },{},{} +1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,63,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon; },{},{} 1914,Guitar_Of_Passion,Burning Passion Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; },{},{} 1915,Guitar_Of_Blue_Solo,Loner's Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; },{},{} 1916,Guitar_Of_Vast_Land,Green Acre Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; },{},{} @@ -1198,11 +1198,11 @@ 1920,Berserk_Guitar,Berserk Guitar,5,20,,1800,10,,1,0,0x00080000,18,1,2,4,70,1,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{} 1921,Guh_Moon_Gom,Gun Moon Gom,5,20,,0,120,,1,0,0x00080000,63,1,2,1,0,0,13,{ bonus2 bAddClass,Class_All,50; },{},{} 1922,Oriental_Lute_,Oriental Lute,5,20,,1200,150,,1,2,0x00080000,63,1,2,4,65,1,13,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{} -1923,BF_Instrument1,Valorous Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,63,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -1924,BF_Instrument2,Brave Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,63,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,1; },{},{} +1923,BF_Instrument1,Valorous Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,63,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1924,BF_Instrument2,Brave Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,63,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon; },{},{} 1925,Cello,Cello,5,20,,700,110,,1,3,0x00080000,18,1,2,3,70,1,13,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} 1926,Harp_Of_Nepenthes,Harp of Nepenthes,5,20,,1000,120,,1,2,0x00080000,18,1,2,4,60,1,13,{ bonus bInt,2; bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,(getrefine()>=9?2000:1000); },{},{} -1927,Krieger_Instrument1,Glorious Guitar,5,20,,0,50,,1,0,0x00080000,63,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} +1927,Krieger_Instrument1,Glorious Guitar,5,20,,0,50,,1,0,0x00080000,63,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} 1928,Berserk_Guitar_I,Spirited Guitar,5,0,,0,40,,1,0,0x00080000,18,1,2,4,0,0,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{} 1929,Guitar_C,Guitar,5,0,,0,177,,1,0,0x00080000,63,1,2,3,1,0,13,{ bonus2 bAddSize,Size_All,40; },{},{} 1930,Green_Whistle,Green Whistle,5,20,,800,170:50,,1,1,0x00080000,63,1,2,3,102,1,13,{ .@r = getrefine(); if(.@r>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{} @@ -1217,7 +1217,7 @@ 1939,Crimson_Violin,Crimson Violin,5,20,,800,80,,2,2,0x00080000,63,1,2,3,70,1,13,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} 1940,Trumpet_Shell,Trumpet Shell,5,0,,600,125,,1,1,0x00080000,56,1,2,4,130,1,13,{ .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; .@per = ((.@r > 9) ? 40 : ((.@r > 7) ? 20 : ((.@r > 5) ? 10 : 0))); bonus2 bSkillAtk,"WM_REVERBERATION",.@per; bonus2 bVariableCastrate,"WM_REVERBERATION",-.@per; },{},{} 1941,Unity_Violin,Unity Violin,5,20,,400,76,,2,1,0x00080000,63,1,2,3,1,1,13,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -1942,Requiem_Violin,Requiem Violin,5,20,,500,160:120,,1,,0x00080000,63,1,2,4,100,1,13,{ .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon,1; if(.@r>=5){ .@b += (.@r-5)*15+20; } if(.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} +1942,Requiem_Violin,Requiem Violin,5,20,,500,160:120,,1,,0x00080000,63,1,2,4,100,1,13,{ .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+20; } if(.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} //=================================================================== // Whips //=================================================================== @@ -1248,11 +1248,11 @@ 1974,Carrot_Whip,Carrot Whip,5,20,,1300,185,,2,0,0x00080000,18,0,2,4,70,1,14,{ .@r = getrefine(); if(.@r>0) bonus3 bAutoSpell,"AL_INCAGI",min(.@r,10),10; },{},{} 1975,Queen_Is_Whip,Queen Is Whip,5,20,,0,120,,2,0,0x00080000,63,0,2,1,0,0,14,{ bonus2 bAddClass,Class_All,50; },{},{} 1976,Queen's_Whip_,Queen's Whip,5,20,,1100,150,,2,2,0x00080000,63,0,2,4,65,1,14,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{} -1977,BF_Whip1,Valorous Battle Lariat,5,20,,0,50,,2,0,0x00080000,63,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -1978,BF_Whip2,Brave Battle Lariat,5,20,,0,50,,2,0,0x00080000,63,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,1; },{},{} +1977,BF_Whip1,Valorous Battle Lariat,5,20,,0,50,,2,0,0x00080000,63,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +1978,BF_Whip2,Brave Battle Lariat,5,20,,0,50,,2,0,0x00080000,63,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon; },{},{} 1979,Stem_Of_Nepenthes,Stem of Nepenthes,5,20,,1000,120,,2,2,0x00080000,18,0,2,4,60,1,14,{ bonus bInt,2; bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,(getrefine()>=9?2000:1000); },{},{} 1980,Whip_Of_Balance,Whip of Balance,5,20,,700,110,,2,3,0x00080000,18,0,2,3,70,1,14,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} -1981,Krieger_Whip1,Glorious Lariat,5,20,,0,50,,2,0,0x00080000,63,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} +1981,Krieger_Whip1,Glorious Lariat,5,20,,0,50,,2,0,0x00080000,63,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} 1982,Phenomena_Whip,Phenomena Whip,5,20,,0,160,,2,0,0x00080000,63,0,2,4,0,0,14,{ bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25; },{},{} 1983,Rante_C,Rante Whip,5,0,,0,170,,2,0,0x00080000,63,0,2,3,1,0,14,{ bonus2 bAddSize,Size_All,40; },{},{} 1984,Stem_Whip,Stem Whip,5,20,,800,170:50,,1,1,0x00080000,63,0,2,3,102,1,14,{ .@r = getrefine(); if(.@r>5) { bonus2 bSkillUseSP,"WA_SWING_DANCE",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{} @@ -1273,7 +1273,7 @@ //=================================================================== 2000,Destruction_Rod,Staff of Destruction,5,20,,2500,130:280,,1,1,0x00000200,18,2,34,4,80,1,23,{ .@r = getrefine; bonus bMatkRate,.@r/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(.@r*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); bonus2 bFixedCastrate,"HW_MAGICPOWER",-50; },{},{} 2001,Divine_Cross,Divine Cross,5,20,,1500,120:210,,1,0,0x00008100,63,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{} -2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,5,20,,0,70:210,,1,0,0x00018314,63,2,34,4,80,1,23,{ .@r = getrefine(); bonus bMatkRate,.@r; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,1; if(.@r>5) { bonus2 bMagicAddRace,RC_DemiHuman,(min(14,.@r)-5)*2; bonus2 bMagicAddRace,RC_Player,(min(14,.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(min(14,.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(min(14,.@r)-5)*2; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} +2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,5,20,,0,70:210,,1,0,0x00018314,63,2,34,4,80,1,23,{ .@r = getrefine(); bonus bMatkRate,.@r; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(.@r>5) { bonus2 bMagicAddRace,RC_DemiHuman,(min(14,.@r)-5)*2; bonus2 bMagicAddRace,RC_Player,(min(14,.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(min(14,.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(min(14,.@r)-5)*2; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} 2003,Destruction_Rod_M,Staff of Destruction,5,20,,2500,130:280,,1,1,0x00000200,18,2,34,4,80,1,23,{ .@r = getrefine(); bonus bMatkRate,.@r/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(.@r*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50; },{},{} 2004,Kronos,Kronos,5,20,,1000,30:240,,1,0,0x00010204,18,2,34,4,50,1,23,{ .@r = getrefine(); bonus bInt,3+(.@r/2); bonus bMaxHP,300+(50*.@r/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{} 2005,Dea_Staff,Dea Staff,5,20,,1000,30:220,,1,1,0x00008110,18,2,34,3,50,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{} @@ -1287,18 +1287,18 @@ 2013,Crimson_Staff2,Empowered Crimson Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30; },{},{} 2014,Forest_Staff2,Empowered Forest Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30; },{},{} 2015,Upg_Staff,Upg Staff,5,20,,1000,50:70,,1,1,0x00818314,63,2,34,3,1,1,23,{ .@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10); },{},{} -2016,Velum_Arc_Wand,Vellum Arc Wand,5,20,,800,110:220,,1,0,0x00818314,63,2,34,4,95,1,23,{ bonus bUnbreakableWeapon,1; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; } },{},{} -2017,Divine_Cross_,Divine Cross,5,20,,1500,120:210,,1,1,0x00008100,63,2,34,4,70,1,23,{ bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Holy; bonus bDex,4; },{},{} +2016,Velum_Arc_Wand,Vellum Arc Wand,5,20,,800,110:220,,1,0,0x00818314,63,2,34,4,95,1,23,{ bonus bUnbreakableWeapon; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; } },{},{} +2017,Divine_Cross_,Divine Cross,5,20,,1500,120:210,,1,1,0x00008100,63,2,34,4,70,1,23,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; bonus bDex,4; },{},{} 2018,Metal_Staff,Metal Staff,5,20,,0,50:70,,1,1,0x00818315,63,2,34,3,1,1,23,{ if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bMatk,((.@i-2)*5); },{},{} 2019,TE_Woe_Two_Hand_Staff,TE Woe Two Hand Staff,5,0,,0,50:130,,1,0,0x00818315,63,2,34,3,40,1,23,{ bonus2 bMagicAddRace,RC_Player,20; bonus3 bAddEff,Eff_Stun,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{} -2020,Jormungand,Jormungand,5,10,,3000,200:280,,,0,0x810200,63,2,34,4,1,0,23,{ bonus bInt,20; bonus bUnbreakableWeapon,1; },{},{} -2021,Ganbantein,Ganbantein,5,0,,2000,100:320,,1,0,0x00000200,56,2,2,4,100,1,10,{ bonus bInt,25; bonus bDex,25; bonus3 bAddEff,Eff_Poison,1000,ATF_MAGIC; bonus3 bAutoSpell,"AB_SILENTIUM",1,100; bonus bUnbreakableWeapon,1; },{},{} +2020,Jormungand,Jormungand,5,10,,3000,200:280,,,0,0x810200,63,2,34,4,1,0,23,{ bonus bInt,20; bonus bUnbreakableWeapon; },{},{} +2021,Ganbantein,Ganbantein,5,0,,2000,100:320,,1,0,0x00000200,56,2,2,4,100,1,10,{ bonus bInt,25; bonus bDex,25; bonus3 bAddEff,Eff_Poison,1000,ATF_MAGIC; bonus3 bAutoSpell,"AB_SILENTIUM",1,100; bonus bUnbreakableWeapon; },{},{} 2022,Staff_Of_Geffen,Staff of Geffen,5,20,,1000,100:300,,1,1,0x00000200,18,2,34,1,150,1,23,{ bonus bInt,20; },{},{} 2023,Thanos_Rod,Thanatos Two-Handed Staff,5,10,,1400,120:250,,1,1,0x00018314,56,2,34,4,120,1,23,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } 2024,Infinity_Two-handed_Stick,Infinity Two-handed Stick,5,10,,500,30:170,,,1,0x810200,56,2,34,4,100,1,23,{},{},{} 2025,Crimson_Two-Handed_Staff,Crimson Two-Handed Staff,5,20,,1000,100,,1,2,0x800200,63,2,34,3,70,1,23,{ .@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -2026,Staff_of_Vicious_Mind,Staff of Vicious Mind,5,20,,1000,100:200,,1,1,0x00810204,63,2,34,4,160,1,23,{ bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,6; bonus bUnbreakableWeapon,1; },{},{} -2027,Sunflower_Kid,Sunflower Kid,5,10,,1500,150:320,,,2,0x00000200,56,2,34,4,170,1,23,{ bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon,1; },{},{} +2026,Staff_of_Vicious_Mind,Staff of Vicious Mind,5,20,,1000,100:200,,1,1,0x00810204,63,2,34,4,160,1,23,{ bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,6; bonus bUnbreakableWeapon; },{},{} +2027,Sunflower_Kid,Sunflower Kid,5,10,,1500,150:320,,,2,0x00000200,56,2,34,4,170,1,23,{ bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon; },{},{} 2030,Unity_Two-Handed_Staff,Unity Two-Handed Staff,5,20,,500,95:135,,1,1,0x800200,63,2,34,3,1,1,23,{ bonus bMatk,pow(getrefine(),2)*125/100; },{},{} 2032,Requiem_Wizardry_Staff,Requiem Wizardry Staff,5,20,,500,100:230,,1,,0xFFFFFFFF,63,2,2,4,100,1,10,{ .@r = getrefine(); .@b = 40; .@c = 5; if(.@r>=5){ .@b += (.@r-5)*15+20; .@c += .@r-5; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10; },{},{} //=================================================================== @@ -1314,7 +1314,7 @@ 2108,Mirror_Shield_,Mirror Shield,4,60000,,1000,,45,,1,0x00404082,63,2,32,,0,1,4,{ bonus bMdef,5; },{},{} 2109,Memorize_Book,Memory Book,4,20,,1000,,25,,0,0x00810204,63,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; },{},{} 2110,Holy_Guard,Holy Guard,4,85000,,1400,,110,,0,0x00004000,63,2,32,,68,0,4,{ bonus bVit,2; bonus bMdef,2; },{},{} -2111,Herald_Of_GOD,Sacred Mission,4,128000,,1600,,120,,0,0x00004000,63,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,1; },{},{} +2111,Herald_Of_GOD,Sacred Mission,4,128000,,1600,,120,,0,0x00004000,63,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; },{},{} 2112,Novice_Guard,Novice Guard,4,1,,1,,20,,0,0x00000001,63,2,32,,0,0,1,{},{},{} 2113,Novice_Shield,Novice Shield,4,5000,,1000,,20,,1,0x00000001,63,2,32,,40,1,3,{ bonus2 bSubEle,Ele_All,20; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Dark,-20; },{},{} 2114,Stone_Buckler,Stone Buckler,4,30000,,1500,,45,,1,0xFFFFFFFE,63,2,32,,65,1,2,{ bonus2 bSubSize,Size_Large,5; },{},{} @@ -1328,10 +1328,10 @@ 2122,Platinum_Shield,Platinum Shield,4,20,,1200,,95,,0,0xFFFFFFFE,18,2,32,,68,1,4,{ bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; },{},{} 2123,Orleans_Server,Orleans's Server,4,20,,1000,,75,,1,0xFFFFFFFE,18,2,32,,55,1,4,{ bonus bMdef,2; bonus bMagicDamageReturn,5; },{},{} 2124,Thorny_Buckler,Thorny Buckler,4,20,,1000,,85,,1,0xFFFFFFFE,18,2,32,,55,1,2,{ bonus bMdef,2; },{},{} -2125,Strong_Shield,Strong Shield,4,20,,2500,,90,,1,0xFFFFFFFE,18,2,32,,75,1,4,{ bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} +2125,Strong_Shield,Strong Shield,4,20,,2500,,90,,1,0xFFFFFFFE,18,2,32,,75,1,4,{ bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} 2126,Guyak_Shield,Guyak Shield,4,20,,700,,3,,0,0xFFFFFFFE,63,2,32,,1,1,2,{ bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 "{ bonus bShortWeaponDamageReturn,5; }",20,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; },{},{} 2127,Secular_Mission,Secular Mission,4,20,,0,,10,,0,0xFFFFFFFF,63,2,32,,0,0,4,{ bonus2 bSubClass,Class_All,25; },{},{} -2128,Herald_Of_GOD_,Sacred Mission,4,128000,,1600,,120,,1,0x00004000,63,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,1; },{},{} +2128,Herald_Of_GOD_,Sacred Mission,4,128000,,1600,,120,,1,0x00004000,63,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; },{},{} 2129,Exorcism_Bible,Exorcism Bible,4,20,,600,,80,,0,0x00008100,63,2,32,,50,1,5,{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; },{},{} 2130,Cross_Shield,Cross Shield,4,20,,2000,,130,,1,0x00004000,63,2,32,,80,1,4,{ bonus bStr,1; bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; bonus bUseSPrate,10; },{},{} 2131,Magic_Study_Vol1,Magic Bible Vol1,4,20,,1000,,18,,1,0x00810204,18,2,32,,70,1,5,{ bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000; },{},{} @@ -1384,8 +1384,8 @@ 2178,TE_Woe_Buckler,TE Woe Buckler,4,0,,0,,15,,0,0xFFFFFFFF,63,2,32,,40,1,2,{ bonus bMdef,15; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_Player,15; },{},{} 2179,TE_Woe_Shield,TE Woe Shield,4,0,,0,,25,,0,0x000444A2,63,2,32,,40,1,3,{ bonus bMdef,5; bonus bMaxHP,200; bonus2 bSubRace,RC_Player,20; },{},{} 2180,TE_Woe_Magic_Guard,TE Woe Magic Guard,4,0,,0,,5,,0,0x00818315,63,2,32,,40,1,1,{ bonus bMdef,25; bonus bMaxSP,200; bonus2 bSubRace,RC_Player,10; },{},{} -2181,Hervor,Hervor,4,10,,1500,,100,,0,0xFFFFFFFF,63,2,32,,1,,2,{ bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableShield,1; },{},{} -2182,Hervor_Alvitr,Hervor Alvitr,4,0,,3000,,150,,0,0x000FDF80,56,2,32,,100,0,2,{ bonus bMdef,10; bonus bVit,20; bonus2 bSubRace,RC_All,30; bonus bUnbreakableShield,1; autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",10,60000,BF_SHORT; },{},{} +2181,Hervor,Hervor,4,10,,1500,,100,,0,0xFFFFFFFF,63,2,32,,1,,2,{ bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableShield; },{},{} +2182,Hervor_Alvitr,Hervor Alvitr,4,0,,3000,,150,,0,0x000FDF80,56,2,32,,100,0,2,{ bonus bMdef,10; bonus bVit,20; bonus2 bSubRace,RC_All,30; bonus bUnbreakableShield; autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",10,60000,BF_SHORT; },{},{} 2183,Impr_Angel's_Safeguard,Advanced Angelic Guard,4,10000,,400,,30,,1,0x00000001,63,2,32,,99,1,1,{ bonus2 bSubRace,RC_Demon,5; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; },{},{} 2185,Magic_Reflector,Magic Reflect,4,10,,1000,,50,,1,0xFFFFFFFF,63,2,32,,99,1,3,{ bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0); },{},{} 2186,Encyclopedia_Revision,Great Encyclopedia Revision,4,10,,200,0:5,50,,1,0x00810100,63,2,32,,99,1,4,{ bonus bInt,3; bonus bDex,2; .@r = getrefine(); bonus bCritical,3+((.@r >= 7) ? 2 : 0); if(.@r >= 9) bonus bMatk,5; },{},{} @@ -1397,7 +1397,7 @@ 2196,White_Gold_Shield,White Gold Shield,4,0,,1800,,140,,1,0xFFFFFFFF,63,2,32,,,1,4,{ autobonus2 "{ bonus bMagicDamageReturn,20; }",100,2000,BF_MAGIC; /* Confirm: Success rate? */ },{},{} 2198,Lapine_Shield,Lapine Shield,4,0,,1000,,25,,1,0xFFFFFFFF,63,2,32,,100,1,3,{ bonus bMdef,10; if (getrefine() > 7) { bonus bMatk,20; } },{},{} // GM Shield -2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,10000,,0,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus bMaxHPrate,200; bonus bNoKnockback,0; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision,1; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; } +2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,10000,,0,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus bMaxHPrate,200; bonus bNoKnockback; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; } //=================================================================== // Headgears //=================================================================== @@ -1446,7 +1446,7 @@ 2243,Spinning_Eyes,Geek Glasses,4,20000,,100,,1,,0,0xFFFFFFFF,63,2,512,,0,0,27,{ bonus2 bResEff,Eff_Blind,1500; },{},{} 2244,Big_Sis'_Ribbon,Big Ribbon,4,15000,,200,,3,,0,0xFFFFFFFE,63,2,256,,0,1,28,{ bonus bMdef,3; },{},{} 2245,Sweet_Gents,Sweet Gent,4,15000,,400,,5,,0,0xFFFFFFFE,63,2,256,,0,1,29,{},{},{} -2246,Golden_Gear,Golden Gear,4,20,,900,,5,,0,0xFFFFFFFE,63,2,256,,40,1,30,{ bonus bUnbreakableHelm,1; },{},{} +2246,Golden_Gear,Golden Gear,4,20,,900,,5,,0,0xFFFFFFFE,63,2,256,,40,1,30,{ bonus bUnbreakableHelm; },{},{} 2247,Oldman's_Romance,Romantic Gent,4,15000,,400,,5,,0,0xFFFFFFFE,63,2,256,,0,1,31,{},{},{} 2248,Western_Grace,Western Grace,4,15000,,400,,5,,0,0xFFFFFFFE,63,2,256,,0,1,32,{},{},{} 2249,Coronet,Coronet,4,20,,300,,5,,0,0xFFFFFFFE,63,2,256,,0,1,33,{ bonus bInt,1; },{},{} @@ -1559,7 +1559,7 @@ 2354,Goibne's_Armor,Goibne's Armor,4,50000,,3500,,58,,0,0xFFFFFFFE,63,2,16,,54,1,0,{ bonus bVit,2; bonus bMaxHPrate,10; },{},{} 2355,Angel's_Protection,Angelic Protection,4,10000,,600,,25,,1,0x00000001,63,2,16,,40,1,0,{ bonus bMdef,20; },{},{} 2356,Vestment_Of_Grace,Blessed Holy Robe,4,20,,2500,,45,,1,0x00008100,63,2,16,,70,1,0,{ bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; },{},{} -2357,Valkyrie_Armor,Valkyrian Armor,4,0,,2800,,55,,1,0xFFFFFFFE,18,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} +2357,Valkyrie_Armor,Valkyrian Armor,4,0,,2800,,55,,1,0xFFFFFFFE,18,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} 2358,Dress_Of_Angel,Angel's Dress,4,20,,1000,,5,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bLuk,4; },{},{} 2359,Ninja_Suit_,Ninja Suit,4,20,,1500,,58,,1,0x02021040,63,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; },{},{} 2360,Robe_Of_Casting_,Robe of Cast,4,124800,,1100,,40,,1,0x00810200,63,2,16,,75,1,0,{ bonus bVariableCastrate,-3; bonus bMdef,4; },{},{} @@ -1567,11 +1567,11 @@ 2362,Red_Aodai,Red Robe,4,20,,500,,0,,0,0xFFFFFFFE,63,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{} 2363,White_Aodai,White Robe,4,20,,500,,0,,0,0x00000001,63,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{} 2364,Meteo_Plate_Armor,Meteo Plate Armor,4,20,,3000,,85,,1,0x000444A2,18,2,16,,55,1,0,{ bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; },{},{} -2365,Orleans_Gown,Orleans's Gown,4,20,,300,,15,,1,0xFFFFFFFE,18,2,16,,55,1,0,{ bonus bVariableCastrate,15; bonus bNoCastCancel,0; },{},{} +2365,Orleans_Gown,Orleans's Gown,4,20,,300,,15,,1,0xFFFFFFFE,18,2,16,,55,1,0,{ bonus bVariableCastrate,15; bonus bNoCastCancel; },{},{} 2366,Divine_Cloth,Divine Cloth,4,20,,1500,,50,,1,0xFFFFFFFE,18,2,16,,55,1,0,{ bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500; },{},{} 2367,Sniping_Suit,Sniping Suit,4,20,,750,,42,,1,0x00000800,18,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{} 2368,Golden_Armor,Golden Armor,4,20,,2000,,4,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bMdef,4; },{},{} -2369,Freyja_Overcoat,Freyja Overcoat,4,0,,500,,12,,0,0xFFFFFFFE,63,2,16,,0,0,0,{ bonus bUnbreakableArmor,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} +2369,Freyja_Overcoat,Freyja Overcoat,4,0,,500,,12,,0,0xFFFFFFFE,63,2,16,,0,0,0,{ bonus bUnbreakableArmor; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} 2370,Used_Mage_Coat,Used Mage Coat,4,0,,0,,15,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAgi,1; },{},{} 2371,G_Strings_,Pantie,4,1000,,100,,22,,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} 2372,Mage_Coat_,Mage Coat,4,20,,600,,40,,1,0x00810204,63,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{} @@ -1585,7 +1585,7 @@ 2380,Medic_Robe,Medic's Robe,4,10,,0,,25,,1,0x00008110,63,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} 2381,Elite_Archer_Suit,Elite Archer Suit,4,10,,0,,35,,1,0x00080808,63,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} 2382,Elite_Shooter_Suit,Elite Shooter Suit,4,10,,0,,25,,1,0x41000000,63,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2383,Brynhild,Brynhild,4,20,,400,,120,,0,0xFFFFFFFF,63,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor,1; bonus bNoKnockback,0; },{},{} +2383,Brynhild,Brynhild,4,20,,400,,120,,0,0xFFFFFFFF,63,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{} 2384,Spritual_Tunic,Spiritual Tunic,4,20,,0,,10,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bMdef,5; bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{} 2385,Recuperative_Armor,Recuperative Armor,4,20,,0,,12,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6; },{},{ heal 0,-100; } 2386,Chameleon_Armor,Chameleon Armor,4,20,,1700,,55,,0,0x00CFFF80,18,2,16,,70,1,0,{ bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3; },{},{} @@ -1625,7 +1625,7 @@ 2418,Vidar's_Boots,Vidar's Boots,4,30000,,650,,13,,0,0xFFFFFFFE,63,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{} 2419,Goibne's_Combat_Boots,Goibne's Greaves,4,30000,,700,,13,,0,0xFFFFFFFE,63,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} 2420,Angel's_Arrival,Angel's Reincarnation,4,10000,,300,,8,,1,0x00000001,63,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{} -2421,Valkyrie_Shoes,Valkyrian Shoes,4,0,,500,,13,,1,0xFFFFFFFE,18,2,64,,1,1,0,{ bonus bUnbreakableShoes,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{} +2421,Valkyrie_Shoes,Valkyrian Shoes,4,0,,500,,13,,1,0xFFFFFFFE,18,2,64,,1,1,0,{ bonus bUnbreakableShoes; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{} 2422,High_Fashion_Sandals,High Fashion Sandals,4,24000,,200,,7,,1,0x00818314,63,2,64,,40,1,0,{ bonus bMdef,10; },{},{} 2423,Variant_Shoes,Variant Shoes,4,20,,500,,13,,0,0xFFFFFFFE,18,2,64,,85,1,0,{ .@r = getrefine(); bonus bMaxHPrate,20-.@r; bonus bMaxSPrate,20-.@r; bonus bDef,.@r/2; },{},{} 2424,Tidal_Shoes,Tidal Shoes,4,20,,300,,13,,1,0xFFFFFFFE,18,2,64,,55,1,0,{ bonus2 bSubEle,Ele_Water,5; },{},{} @@ -1713,7 +1713,7 @@ 2505,Manteau,Manteau,4,32000,,600,,13,,0,0x006654E2,63,2,4,,0,1,0,{},{},{} 2506,Manteau_,Manteau,4,32000,,600,,13,,1,0x006654E2,63,2,4,,0,1,0,{},{},{} 2507,Cape_Of_Ancient_Lord,Ancient Cape,4,82000,,600,,9,,0,0xFFFFFFFE,63,2,4,,40,1,0,{ bonus bAgi,1; },{},{} -2508,Ragamuffin_Cape,Ragamuffin Manteau,4,56000,,500,,4,,0,0xFFFFFFFE,63,2,4,,0,1,0,{ bonus bUnbreakableGarment,1; bonus bMdef,10; },{},{} +2508,Ragamuffin_Cape,Ragamuffin Manteau,4,56000,,500,,4,,0,0xFFFFFFFE,63,2,4,,0,1,0,{ bonus bUnbreakableGarment; bonus bMdef,10; },{},{} 2509,Clack_Of_Servival,Survivor's Manteau,4,20000,,550,,10,,0,0x00810204,63,2,4,,75,1,0,{ bonus bMdef,5; bonus bVit,10; },{},{} 2510,Novice_Hood,Somber Novice Hood,4,1,,1,,4,,0,0x00000001,63,2,4,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,20; },{},{} 2511,Skeleton's_Cape,Skeleton Manteau,4,5000,,700,,1,,0,0xFFFFFFFE,63,2,4,,75,1,0,{ bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; },{},{} @@ -1729,7 +1729,7 @@ 2521,Angel's_Warmth,Angelic Cardigan,4,10000,,400,,5,,1,0x00000001,63,2,4,,20,1,0,{ bonus bHPrecovRate,5; },{},{} 2522,Undershirt,Undershirt,4,20000,,150,,5,,0,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bMdef,1; },{},{} 2523,Undershirt_,Undershirt,4,20000,,150,,5,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bMdef,1; },{},{} -2524,Valkyrie_Manteau,Valkyrian Manteau,4,0,,500,,10,,1,0xFFFFFFFE,18,2,4,,0,1,0,{ bonus bUnbreakableGarment,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{} +2524,Valkyrie_Manteau,Valkyrian Manteau,4,0,,500,,10,,1,0xFFFFFFFE,18,2,4,,0,1,0,{ bonus bUnbreakableGarment; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{} 2525,Cape_Of_Ancient_Lord_,Ancient Cape,4,82000,,600,,9,,1,0xFFFFFFFE,63,2,4,,40,1,0,{ bonus bAgi,1; },{},{} 2526,Dragon_Scale_Coat,Coat of Dragon Scale,4,20,,10,,14,,0,0xFFFFFFFF,63,2,4,,50,1,0,{ bonus bMaxHP,300; },{},{} 2527,Dragon_Breath,Dragon Breath,4,20,,600,,16,,1,0xFFFFFFFE,18,2,4,,48,1,0,{ bonus2 bSubRace,RC_Dragon,15; },{},{} @@ -1746,7 +1746,7 @@ 2538,Commander_Manteau,Captain's Manteau,4,10,,0,,28,,1,0x026654E2,63,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} 2539,Commander_Manteau_,Commander's Manteau,4,10,,0,,20,,1,0x00898B1C,63,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} 2540,Sheriff_Manteau,Sheriff's Manteau,4,10,,0,,20,,1,0x41000000,63,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2541,Asprika,Asprika,4,20,,400,,40,,0,0xFFFFFFFF,63,2,4,,94,0,0,{ bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,1; },{},{} +2541,Asprika,Asprika,4,20,,400,,40,,0,0xFFFFFFFF,63,2,4,,94,0,0,{ bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment; },{},{} 2542,Flame_Manteau,Flame Manteau of Naght Sieger,4,20,,700,,16,,1,0xFFFFFFFE,18,2,4,,70,1,0,{ bonus bMaxHPrate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2; },{},{} 2543,Sylphid_Manteau,Sylphid Manteau,4,20,,0,,9,,0,0xFFFFFFFF,63,2,4,,0,0,0,{ bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1; },{},{} 2544,Leather_Of_Tendrilion,Leather of Tendrilion,4,20,,300,,14,,1,0x00CFDF80,18,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; },{},{} @@ -1771,7 +1771,7 @@ 2563,Upg_Manteau,Upg Manteau,4,20,,300,,18,,1,0x006654E2,63,2,4,,0,1,0,{ bonus bMaxHPrate,3; },{},{} 2564,Feral_Tail,Feral Tail,4,20,,0,,16,,0,0xFFFFFFFF,63,2,4,,75,0,0,{},{},{} 2565,Beach_Towel,Beach Towel,4,20,,100,,2,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bMdef,3; bonus bFlee,7; },{},{} -2566,Half_Asprika,Half Asprika,4,20,,0,,20,,0,0xFFFFFFFF,63,2,4,,47,0,0,{ bonus bMdef,2; bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; bonus3 bSubEle,Ele_Water,15,BF_SHORT; bonus3 bSubEle,Ele_Earth,15,BF_SHORT; bonus3 bSubEle,Ele_Fire,15,BF_SHORT; bonus3 bSubEle,Ele_Wind,15,BF_SHORT; bonus3 bSubEle,Ele_Poison,15,BF_SHORT; bonus3 bSubEle,Ele_Holy,15,BF_SHORT; bonus3 bSubEle,Ele_Dark,15,BF_SHORT; bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; bonus3 bSubEle,Ele_Undead,15,BF_SHORT; bonus bFlee,15; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,1; },{},{} +2566,Half_Asprika,Half Asprika,4,20,,0,,20,,0,0xFFFFFFFF,63,2,4,,47,0,0,{ bonus bMdef,2; bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; bonus3 bSubEle,Ele_Water,15,BF_SHORT; bonus3 bSubEle,Ele_Earth,15,BF_SHORT; bonus3 bSubEle,Ele_Fire,15,BF_SHORT; bonus3 bSubEle,Ele_Wind,15,BF_SHORT; bonus3 bSubEle,Ele_Poison,15,BF_SHORT; bonus3 bSubEle,Ele_Holy,15,BF_SHORT; bonus3 bSubEle,Ele_Dark,15,BF_SHORT; bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; bonus3 bSubEle,Ele_Undead,15,BF_SHORT; bonus bFlee,15; skill "AL_TELEPORT",1; bonus bUnbreakableGarment; },{},{} 2567,Academy_Manteau,Academy Manteau,4,0,,600,,3,,1,73,7,2,4,,0,1,0,{},{},{} 2568,Muffler_Of_Roki,Loki's Muffler,4,20,,400,,10,,0,0xFFFFFFFF,63,2,4,,100,0,0,{ bonus bAgi,1; bonus2 bSkillAtk,"ASC_BREAKER",5; bonus2 bSkillAtk,"GC_CROSSIMPACT",5; },{},{} 2569,Shawl_Of_Affection,Shawl Of Affection,4,20,,400,,12,,0,0x00000100,63,2,4,,100,1,0,{ bonus bFlee2,5; bonus5 bAutoSpellWhenHit,"AB_RENOVATIO",1,30,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"AB_RENOVATIO",1,40,BF_MAGIC,0; },{},{} @@ -1945,7 +1945,7 @@ 2738,Shiny_Coin,Shiny Coin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; },{},{} 2739,Ordinary_Coin,Ordinary Coin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{} 2740,Rusty_Coin,Rusty Coin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; },{},{} -2741,All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel,0; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{} +2741,All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{} 2742,Lucky_Clip,Lucky Clip,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bDropAddRace,RC_All,50; },{},{} 2743,Angelic_Ring,Angelic Ring,4,20,,100,,0,,0,0x00CFFF80,18,2,136,,70,0,0,{ bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }"; },{},{} 2744,Sprint_Ring,Sprint Ring,4,20,,100,,0,,0,0x00CFFF80,18,2,136,,70,0,0,{ bonus bVariableCastrate,-10; bonus bDelayRate,5; },{},{} @@ -2038,7 +2038,7 @@ 2831,Brysinggamen_C,Brisingamen,4,20,,0,,1,,0,0xFFFFFFFF,63,2,136,,94,0,0,{ bonus bStr,6; bonus bInt,6; bonus bVit,6; bonus bAgi,6; bonus bLuk,10; bonus bMdef,5; },{},{} 2832,Freyja_Ring,Freyja's Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{},{},{} 2833,Odin's_Recall,Odin's Recall,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,1; skill "ALL_ODINS_RECALL",1; },{},{} -2834,F_All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel,0; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{} +2834,F_All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{} 2835,F_Critical_Ring_C,Critical Ring,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bCritical,10; },{},{} 2836,F_Glove_C,Glove,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bDex,4; },{},{} 2837,F_Safety_Ring_C,Safety Ring,4,1,,0,,5,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bMdef,5; },{},{} @@ -2244,7 +2244,7 @@ 4058,Thara_Frog_Card,Thara Frog Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30; },{},{} 4059,Soldier_Andre_Card,Soldier Andre Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Plant,30; },{},{} 4060,Goblin_Card,Goblin Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Brute,20; },{},{} -4061,Cornutus_Card,Cornutus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bUnbreakableArmor,1; bonus bDef,1; },{},{} +4061,Cornutus_Card,Cornutus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bUnbreakableArmor; bonus bDef,1; },{},{} 4062,Anacondaq_Card,Anacondaq Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Poison,20; },{},{} 4063,Caramel_Card,Caramel Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Insect,20; },{},{} 4064,Zerom_Card,Zerom Card,6,20,,10,,,,,,,,136,,,,,{ bonus bDex,3; },{},{} @@ -2255,12 +2255,12 @@ 4069,Drainliar_Card,Drainliar Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Water,20; },{},{} 4070,Eggyra_Card,Eggyra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSPrecovRate,15; },{},{} 4071,Orc_Zombie_Card,Orc Zombie Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Undead,30; bonus bFlee,5; },{},{} -4072,Golem_Card,Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon,1; bonus bBaseAtk,5; },{},{} +4072,Golem_Card,Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon; bonus bBaseAtk,5; },{},{} 4073,Pirate_Skel_Card,Pirate Skeleton Card,6,20,,10,,,,,,,,136,,,,,{ skill "MC_DISCOUNT",5; },{},{} 4074,BigFoot_Card,Bigfoot Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Insect,30; },{},{} 4075,Argos_Card,Argos Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Stone,2000; bonus bDef,1; },{},{} 4076,Magnolia_Card,Magnolia Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5; },{},{} -4077,Phen_Card,Phen Card,6,20,,10,,,,,,,,136,,,,,{ bonus bNoCastCancel,0; bonus bVariableCastrate,25; },{},{} +4077,Phen_Card,Phen Card,6,20,,10,,,,,,,,136,,,,,{ bonus bNoCastCancel; bonus bVariableCastrate,25; },{},{} 4078,Savage_Card,Savage Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; },{},{} 4079,Mantis_Card,Mantis Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,3; },{},{} 4080,Flora_Card,Flora Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Fish,20; },{},{} @@ -2315,19 +2315,19 @@ 4129,Baphomet__Card,Bapho Jr. Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,3; bonus bCritical,1; },{},{} 4130,Scorpion_King_Card,Scorpion King Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Undead,20; },{},{} 4131,Moonlight_Flower_Card,Moonlight Flower Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSpeedRate,25; },{},{} -4132,Mistress_Card,Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone,1; bonus bUseSPrate,25; },{},{} +4132,Mistress_Card,Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone; bonus bUseSPrate,25; },{},{} 4133,Daydric_Card,Raydric Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,20; },{},{} 4134,Dracula_Card,Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPDrainRate,100,5; },{},{} 4135,Orc_Load_Card,Orc Lord Card,6,20,,10,,,,,,,,16,,,,,{ bonus bShortWeaponDamageReturn,30; },{},{} 4136,Khalitzburg_Card,Khalitzburg Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,30; },{},{} -4137,Drake_Card,Drake Card,6,20,,10,,,,,,,,2,,,,,{ bonus bNoSizeFix,1; },{},{} +4137,Drake_Card,Drake Card,6,20,,10,,,,,,,,2,,,,,{ bonus bNoSizeFix; },{},{} 4138,Anubis_Card,Anubis Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Angel,30; },{},{} 4139,Joker_Card,Joker Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_STEAL",1; },{},{} 4140,Knight_Of_Abyss_Card,Abysmal Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_Boss,25; },{},{} 4141,Evil_Druid_Card,Evil Druid Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Undead; bonus bInt,1; bonus bDef,1; },{},{} 4142,Doppelganger_Card,Doppelganger Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,10; },{},{} 4143,Orc_Hero_Card,Orc Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,3; bonus2 bResEff,Eff_Stun,10000; },{},{} -4144,Osiris_Card,Osiris Card,6,20,,10,,,,,,,,136,,,,,{ bonus bRestartFullRecover,1; },{},{} +4144,Osiris_Card,Osiris Card,6,20,,10,,,,,,,,136,,,,,{ bonus bRestartFullRecover; },{},{} 4145,Berzebub_Card,Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,-30; },{},{} 4146,Maya_Card,Maya Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMagicDamageReturn,50; },{},{} 4147,Baphomet_Card,Baphomet Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,-10; bonus bSplashRange,1; },{},{} @@ -2381,7 +2381,7 @@ 4195,Leaf_Cat_Card,Leaf Cat Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100; },{},{} 4196,Marin_Card,Marin Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10; },{},{} 4197,Mastering_Card,Mastering Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLuk,1; },{},{} -4198,Maya_Puple_Card,Maya Purple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision,1; },{},{} +4198,Maya_Puple_Card,Maya Purple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision; },{},{} 4199,Merman_Card,Merman Card,6,20,,10,,,,,,,,64,,,,,{ bonus bHPrecovRate,10; bonus bSPrecovRate,10; },{},{} 4200,Megalith_Card,Megalith Card,6,20,,10,,,,,,,,64,,,,,{ if(getrefine()<6) bonus bMdef,7; },{},{} 4201,Majoruros_Card,Majoruros Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stun,600; },{},{} @@ -2416,7 +2416,7 @@ 4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{} 4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,RC2_Guardian,50; },{},{} 4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{} -4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,1; },{},{} +4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor; },{},{} 4234,Anolian_Card,Anolian Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30; },{},{} 4235,Cookie_XMAS_Card,Christmas Cookie Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; },{},{} 4236,Amon_Ra_Card,Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); },{},{} @@ -2464,7 +2464,7 @@ 4278,Gibbet_Card,Gibbet Card,6,20,,10,,,,,,,,769,,,,,{ if(getrefine()<6) bonus bMdef,5; },{},{} 4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; } 4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{} -4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,1; },{},{} +4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon; },{},{} 4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{} 4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{} 4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{} @@ -2510,7 +2510,7 @@ 4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{} 4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{} 4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{} -4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{} +4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,30; bonus bNoCastCancel; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{} 4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{} 4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; bonus2 bSPGainRace,RC_Player,5; },{},{ heal 0,-5; } 4330,Dark_Snake_Lord_Card,Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; },{},{} @@ -2525,7 +2525,7 @@ 4339,Mineral_Card,Mineral Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,-25; bonus bDef,3; },{},{} 4340,Teddy_Bear_Card,Teddy Bear Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Undead,30; },{},{} 4341,Metaling_Card,Metaling Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; },{},{} -4342,Rsx_0806_Card,RSX-0806 Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; bonus bUnbreakableArmor,1; bonus bNoKnockback,0; },{},{} +4342,Rsx_0806_Card,RSX-0806 Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{} 4343,Mole_Card,Holden Card,6,20,,10,,,,,,,,769,,,,,{ bonus bLuk,2; },{},{} 4344,Anopheles_Card,Anopheles Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12058,RC_Insect,50; },{},{} 4345,Hill_Wind_Card,Hill Wind Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"MG_THUNDERSTORM",5; bonus2 bSkillAtk,"WZ_JUPITEL",5; bonus2 bSkillAtk,"WZ_VERMILION",5; },{},{ heal 0,-50; } @@ -2590,7 +2590,7 @@ 4404,Skogul_Card,Skogul Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF; },{},{} 4405,Frus_Card,Frus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3; },{},{} 4406,Skeggiold_Card,Skeggiold Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Demon,2; },{},{} -4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon,1; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; },{},{} +4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; },{},{} 4408,Gloom_Under_Night_Card,Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; },{},{} 4409,Agav_Card,Agav Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100; },{},{} 4410,Echio_Card,Echio Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500; },{},{} @@ -2667,7 +2667,7 @@ 4481,Sealed_Ktullanux_Card,Sealed Ktullanux Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Fire,((getrefine()>14)?35:25); bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,10,BF_WEAPON|BF_MAGIC,0; },{},{} 4482,Sealed_B_Ygnizem_Card,Sealed General Egnigem Cenia Card,6,20,,10,,,,,,,,64,,,,,{ .@rate = ((getrefine()>14)?7:5); bonus bMaxHPrate,.@rate; bonus bMaxSPrate,.@rate; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000; },{},{} 4483,Sealed_Dracula_Card,Sealed Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPDrainRate,((getrefine()>14)?70:50),5; },{},{} -4484,Sealed_Mistress_Card,Sealed Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone,1; bonus bUseSPrate,((getrefine()>14)?35:50); },{},{} +4484,Sealed_Mistress_Card,Sealed Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone; bonus bUseSPrate,((getrefine()>14)?35:50); },{},{} 4485,Sealed_Gloom_Card,Sealed Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ .@rate = ((getrefine()>14)?30:20); bonus2 bAddEle,Ele_Holy,.@rate; bonus2 bAddEle,Ele_Dark,.@rate; bonus2 bAddRace,RC_Angel,.@rate; bonus2 bAddRace,RC_Demon,.@rate; },{},{} 4486,Sealed_Berz_Card,Sealed Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,-15; },{},{} 4487,Sealed_Ifrit_Card,Sealed Ifrit Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,(JobLevel/20); bonus bCritical,(JobLevel/20); bonus bHit,(JobLevel/20); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",5,1; },{},{} @@ -2718,7 +2718,7 @@ 4532,Wild_Rider_Card,Wild Rider Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,1; bonus3 bAutoSpell,"AL_INCAGI",1,50; },{},{} 4533,Mini_Octopus_Card,Octopus Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Blind,100,ATF_MAGIC; },{},{} 4534,Giant_Octopus_Card,Giant Octopus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,12; skill "WZ_WATERBALL",5; },{},{} -4535,Sealed_Rand_Card,Sealed Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_All,(getrefine()>=15?8:5); bonus5 bAutoSpell,"SA_DISPELL",1,1,BF_NORMAL,1; bonus bUnbreakableWeapon,1; },{},{} +4535,Sealed_Rand_Card,Sealed Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_All,(getrefine()>=15?8:5); bonus5 bAutoSpell,"SA_DISPELL",1,1,BF_NORMAL,1; bonus bUnbreakableWeapon; },{},{} 4536,Sealed_Atroce_Card,Sealed Atroce Card,6,20,,10,,,,,,,,2,,,,,{ .@r = getrefine(); bonus bBaseAtk,((.@r>14)?25:15); autobonus "{ bonus bAspdRate,((.@r>14)?75:50); }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} 4537,Sealed_Phreeoni_Card,Sealed Phreeoni Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,((getrefine()>14)?75:50); },{},{} 4538,Sealed_Bacsojin_Card,Sealed White Lady Card,6,20,,10,,,,,,,,769,,,,,{ .@r = getrefine(); bonus bHealPower,(.@r>14?25:15); bonus bUseSPrate,(.@r>14?20:30); },{},{} @@ -2732,7 +2732,7 @@ 4546,Val'khiri_Card,Val'khiri Card,6,20,,10,,,,,,,,2,,,,,{},{},{} 4547,Upd_Byorgue_Card,Enhanced Byorgue Card,6,20,,10,,,,,,,,16,,,,,{ if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; bonus bMaxHPrate,getrefine()/2; } /* Adds a chance of inflicting Confuse on target when using Body Paint skill. */ },{},{} 4548,Upd_Salamander_Card,Enhanced Salamander Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40; },{},{} -4549,Upd_Maya_Puple_Card,Upd Maya Puple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision,1; bonus bAllStats,1; skill "AL_RUWACH",1; },{},{} +4549,Upd_Maya_Puple_Card,Upd Maya Puple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision; bonus bAllStats,1; skill "AL_RUWACH",1; },{},{} 4550,Upd_Bow_Guardian_Card,Upd Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus2 bSkillAtk,"RA_ARROWSTORM",50; bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; } },{},{} 4552,Manny_Card,Manny Card,6,20,,10,,,,,,,,136,,,,,{ bonus bMaxHP,10; },{},{} 4553,Sid_Card,Sid Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,100; },{},{} @@ -3179,7 +3179,7 @@ 5006,Machoman_Glasses,Machoman's Glasses,4,36000,,100,,1,,0,0xFFFFFFFE,63,2,512,,0,0,92,{},{},{} 5007,Loard_Circlet,Grand Circlet,4,20,,200,,7,,0,0xFFFFFFFE,63,2,256,,55,1,93,{ bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4; },{},{} 5008,Puppy_Love,Puppy Love,4,20,,100,,1,,0,0xFFFFFFFE,63,2,256,,0,0,94,{},{},{} -5009,Safety_Helmet,Safety Helmet,4,20,,500,,7,,0,0xFFFFFFFE,63,2,256,,0,1,95,{ bonus bMdef,3; bonus bUnbreakableHelm,1; },{},{} +5009,Safety_Helmet,Safety Helmet,4,20,,500,,7,,0,0xFFFFFFFE,63,2,256,,0,1,95,{ bonus bMdef,3; bonus bUnbreakableHelm; },{},{} 5010,Indian_Hair_Piece,Indian Fillet,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,96,{},{},{} 5011,Antenna,Aerial,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,97,{},{},{} 5012,Ph.D_Hat,Ph.D Hat,4,20,,200,,5,,0,0xFFFFFFFE,63,2,256,,0,1,98,{},{},{} @@ -3251,7 +3251,7 @@ 5078,Sea_Otter_Cap,Sea-Otter Hat,4,20,,800,,6,,0,0xFFFFFFFF,63,2,256,,50,1,162,{ bonus bVit,1; },{},{} 5079,Crossed_Hair_Band,X Hairpin,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,163,{},{},{} 5080,Headgear_Of_Queen,Crown of Ancient Queen,4,20,,400,,8,,0,0xFFFFFFFF,63,2,256,,45,1,164,{},{},{} -5081,Mistress_Crown,Crown of Mistress,4,20,,100,,2,,0,0xFFFFFFFE,63,2,256,,75,1,165,{ bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm,1; },{},{} +5081,Mistress_Crown,Crown of Mistress,4,20,,100,,2,,0,0xFFFFFFFE,63,2,256,,75,1,165,{ bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm; },{},{} 5082,Mushroom_Band,Decorative Mushroom,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,166,{},{},{} 5083,Red_Tailed_Ribbon,Red Ribbon,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,45,1,167,{ bonus bMdef,10; },{},{} 5084,Lazy_Raccoon,Lazy Smokie,4,20,,500,,2,,0,0xFFFFFFFE,63,2,256,,0,1,168,{ bonus2 bResEff,Eff_Sleep,2000; },{},{} @@ -3329,7 +3329,7 @@ 5156,Flu_Mask_F,Father's Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,8,{ bonus bMatkRate,1; },{},{} 5157,Viking_Helm_,Orc Helm,4,20,,500,,9,,1,0x000654E2,63,2,256,,0,1,86,{},{},{} 5158,Holy_Bonnet_,Monk Hat,4,30000,,100,,10,,1,0x00008110,63,2,256,,0,1,35,{ bonus bMdef,3; },{},{} -5159,Golden_Gear_,Golden Gear,4,20,,900,,9,,1,0xFFFFFFFE,63,2,256,,40,1,30,{ bonus bUnbreakableHelm,1; },{},{} +5159,Golden_Gear_,Golden Gear,4,20,,900,,9,,1,0xFFFFFFFE,63,2,256,,40,1,30,{ bonus bUnbreakableHelm; },{},{} 5160,Magestic_Goat_,Majestic Goat,4,20,,800,,9,,1,0x006444A2,63,2,256,,0,1,41,{ bonus bStr,1; },{},{} 5161,Sharp_Gear_,Spiky Band,4,20,,1000,,12,,1,0x0066D5F2,63,2,256,,50,1,43,{},{},{} 5162,Bone_Helm_,Bone Helm,4,20,,800,,15,,1,0x000444A2,63,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; },{},{} @@ -3432,7 +3432,7 @@ 5259,Elephant_Hat_,Elephant Hat,4,20,,500,,6,,0,0xFFFFFFFF,63,2,256,,0,1,215,{ bonus bVit,1; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; skill "AL_HOLYWATER",1; },{},{} 5260,Cookie_Hat,Cookie Hat,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,0,1,217,{ bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5; },{},{} 5261,Silver_Tiara_,Silver Tiara,4,20,,500,,5,,0,0xFFFFFFFF,63,2,256,,0,1,218,{ bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(Baseclass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2); },{},{} -5262,Gold_Tiara_,Golden Tiara,4,20,,500,,5,,0,0xFFFFFFFF,63,2,256,,0,1,232,{ bonus bStr,2; bonus bUnbreakableHelm,1; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7; },{},{} +5262,Gold_Tiara_,Golden Tiara,4,20,,500,,5,,0,0xFFFFFFFF,63,2,256,,0,1,232,{ bonus bStr,2; bonus bUnbreakableHelm; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7; },{},{} 5263,Ati_Atihan_Hat,Pagdayaw,4,20,,100,,1,,0,0xFFFFFFFE,63,2,769,,20,1,303,{ bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300; },{},{} 5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{ specialeffect2 EF_GHOST; specialeffect2 EF_BAT; specialeffect2 EF_BAT2; },{} 5265,Apple_Of_Archer_C,Apple of Archer,4,1,,0,,12,,0,0xFFFFFFFE,63,2,256,,1,0,72,{ bonus bDex,4; },{},{} @@ -3459,7 +3459,7 @@ 5286,Pecopeco_Hairband,Pecopeco Hairband,4,20,,0,,6,,0,0xFFFFFFFF,63,2,256,,70,0,314,{ bonus bSpeedRate,25; bonus bAspdRate,5; bonus bVariableCastrate,-5; },{},{} 5287,Vacation_Hat,Vacation Hat,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,30,0,315,{ bonus bVit,1; },{},{} 5288,Red_Glasses,Red Glasses,4,20,,0,,1,,0,0xFFFFFFFF,63,2,512,,0,0,316,{ bonus bInt,1; },{},{} -5289,Vanilmirth_Hat,Vanilmirth Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,30,0,317,{ bonus bUnbreakableHelm,1; bonus3 bAutoSpell,"MG_FIREBOLT",1,50; bonus3 bAutoSpell,"MG_COLDBOLT",1,50; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,50; bonus bMdef,5; },{},{} +5289,Vanilmirth_Hat,Vanilmirth Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,30,0,317,{ bonus bUnbreakableHelm; bonus3 bAutoSpell,"MG_FIREBOLT",1,50; bonus3 bAutoSpell,"MG_COLDBOLT",1,50; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,50; bonus bMdef,5; },{},{} 5290,Drooping_Bunny_,Drooping Bunny,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{} 5291,Kettle_Hat,Kettle Hat,4,20,,600,,8,,0,0xFFFFFFFF,63,2,256,,30,1,318,{ bonus4 bAutoSpell,"SA_DELUGE",2,10,0; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; },{},{} 5292,Dragon_Skull,Dragon Skull,4,20,,800,,10,,0,0xFFFFFFFF,63,2,256,,50,1,319,{ bonus2 bSubRace,RC_Dragon,5; },{},{} @@ -3505,7 +3505,7 @@ 5332,Loki_Mask,Loki Mask,4,0,,200,,2,,0,0xFFFFFFFF,63,2,513,,20,0,346,{ bonus bFlee2,3; },{},{} 5333,Radio_Antenna,Radio Antenna,4,0,,1500,,2,,0,0xFFFFFFFF,63,2,256,,50,1,347,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1; },{},{} 5334,Angeling_Wanna_Fly,Flapping Angeling,4,0,,700,,5,,1,0xFFFFFFFF,63,2,256,,1,1,348,{ bonus bLuk,2; bonus bDex,1; },{},{} -5335,Jumping_Poring,Jumping Poring,4,0,,300,,3,,0,0xFFFFFFFF,63,2,256,,0,0,349,{ bonus bLuk,1; bonus bUnbreakableHelm,1; },{},{} +5335,Jumping_Poring,Jumping Poring,4,0,,300,,3,,0,0xFFFFFFFF,63,2,256,,0,0,349,{ bonus bLuk,1; bonus bUnbreakableHelm; },{},{} 5336,Guildsman_Recruiter,Guildsman Recruiter Hat,4,,,0,,4,,0,0xFFFFFFFF,63,2,256,,10,1,350,{},{},{} 5337,Party_Recruiter_Hat,Party Recruiter Hat,4,0,,0,,4,,0,0xFFFFFFFF,63,2,256,,10,1,351,{},{},{} 5338,Bf_Recruiter_Hat,BF Recruiter Hat,4,0,,0,,4,,0,0xFFFFFFFF,63,2,256,,10,1,352,{},{},{} @@ -3527,8 +3527,8 @@ 5354,Muslim_Hat_M,Muslim Hat M,4,0,,100,,4,,0,0xFFFFFFFF,63,1,256,,0,0,362,{ bonus bVariableCastrate,-5; },{},{} 5355,Muslim_Hat_F,Selendang,4,0,,100,,4,,0,0xFFFFFFFF,63,0,256,,0,0,363,{ bonus bVariableCastrate,-5; },{},{} 5356,Pumpkin_Hat_H,Festival Pumpkin Hat,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5; },{},{} -5357,Wings_Of_Victory,Wings Of Victory,4,20,,200,,10,,0,0xFFFFFFFF,63,2,768,,0,0,365,{ bonus bMdef,10; bonus bUnbreakableHelm,1; },{},{} -5358,Pecopeco_Wing_Ears,Peco Ears,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,70,0,366,{ bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm,1; },{},{} +5357,Wings_Of_Victory,Wings Of Victory,4,20,,200,,10,,0,0xFFFFFFFF,63,2,768,,0,0,365,{ bonus bMdef,10; bonus bUnbreakableHelm; },{},{} +5358,Pecopeco_Wing_Ears,Peco Ears,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,70,0,366,{ bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm; },{},{} 5359,J_Captain_Hat,Ship Captain Hat,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,60,1,367,{ bonus bDex,1; bonus bMaxHP,100; bonus bLongAtkRate,7; },{},{} 5360,Whikebain_Ears,Hyuke's Black Cat Ears,4,20,,200,,4,,0,0xFFFFFFFE,63,2,256,,45,1,368,{ bonus bFlee,10; bonus bCritAtkRate,10; autobonus "{ bonus2 bIgnoreMdefRaceRate,RC_ALL,25; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_AGIUP; }"; },{},{} 5361,Gang_Scarf,Gangster Scarf,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,369,{ bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1; },{},{} @@ -3567,12 +3567,12 @@ 5394,Bubblegum_Lower,Bubblegum,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,0,0,572,{ bonus2 bExpAddClass,Class_All,100; },{},{} 5395,Tiraya_Bonnet,Striped Hat,4,20,,500,,6,,1,0xFFFFFFFF,63,2,256,,50,1,398,{ bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3; },{},{} 5396,Jasper_Crest,Jasper Crest,4,20,,700,,6,,1,0xFFFFFFFF,63,2,256,,0,1,399,{ bonus bDex,1; bonus2 bAddRace,RC_Undead,5; .@r = getrefine(); if (.@r<6) { bonus2 bAddEff2,Eff_Blind,10; } else if (.@r>8) { bonus bDex,2; } },{},{} -5397,Scuba_Mask,Scuba Gear,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,400,{ bonus2 bSubEle,Ele_Water,10; bonus2 bExpAddRace,RC_Fish,10; bonus bUnbreakableHelm,1; },{},{} +5397,Scuba_Mask,Scuba Gear,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,400,{ bonus2 bSubEle,Ele_Water,10; bonus2 bExpAddRace,RC_Fish,10; bonus bUnbreakableHelm; },{},{} 5398,Bone_Head,Bone Head,4,20,,1200,,10,,1,0x000444A2,18,2,256,,85,1,401,{ bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500; },{},{} 5399,Mandragora_Cap,Mandragora Cap,4,20,,300,,5,,1,0x00CFFF80,18,2,256,,85,0,402,{ bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30; },{},{} 5400,Fox_Hat,Fox Hat,4,20,,200,,0,,0,0xFFFFFFFF,63,0,769,,0,0,403,{ bonus bLuk,1; },{},{} -5401,Black_Glasses,Black Frame Glasses,4,20,,200,,2,,0,0xFFFFFFFF,63,2,512,,70,0,404,{ bonus bInt,1; bonus bMdef,2; bonus bUnbreakableHelm,1; },{},{} -5402,Mischievous_Fairy,Mischievous Fairy,4,10,,200,,2,,0,0xFFFFFFFF,63,2,512,,70,0,405,{ bonus bUnbreakableHelm,1; bonus bFlee2,3; },{},{} +5401,Black_Glasses,Black Frame Glasses,4,20,,200,,2,,0,0xFFFFFFFF,63,2,512,,70,0,404,{ bonus bInt,1; bonus bMdef,2; bonus bUnbreakableHelm; },{},{} +5402,Mischievous_Fairy,Mischievous Fairy,4,10,,200,,2,,0,0xFFFFFFFF,63,2,512,,70,0,405,{ bonus bUnbreakableHelm; bonus bFlee2,3; },{},{} 5403,Fish_In_Mouth,Fish In Mouth,4,10,,200,,0,,0,0xFFFFFFFF,63,2,1,,30,0,406,{ bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25; },{},{} 5404,Blue_Ribbon,Blue Ribbon,4,10,,100,,2,,1,0xFFFFFFFF,63,2,256,,45,1,407,{ bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0; },{},{} 5405,Filir_Hat,Filir Hat,4,10,,200,,2,,0,0xFFFFFFFF,63,2,256,,80,0,408,{ bonus bShortWeaponDamageReturn,1; },{},{} @@ -3582,7 +3582,7 @@ 5409,New_Cowboy_Hat,Purple Cowboy Hat,4,20,,500,,8,,1,0xFFFFFFFF,63,2,256,,0,1,411,{ bonus bInt,2; bonus bVit,2; bonus bMaxSP,50; },{},{} 5410,Bread_Bag2,Brown Paperbag Hat,4,20,,200,,6,,0,0xFFFFFFFF,63,2,769,,0,0,412,{ bonus bMaxHP,100; bonus2 bResEff,Eff_Stun,400; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; },{},{} 5411,White_Snake_Hat,White Snake Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,413,{ bonus bDex,2; },{},{} -5412,Sweet_Candy,Sweet Candy,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,0,0,414,{ bonus bUnbreakableHelm,1; },{},{} +5412,Sweet_Candy,Sweet Candy,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,0,0,414,{ bonus bUnbreakableHelm; },{},{} 5413,Popcorn_Hat,Pop Corn Hat,4,20,,300,,4,,0,0xFFFFFFFF,63,2,256,,0,0,415,{ bonus2 bSubEle,Ele_Wind,10; },{},{} 5414,Campfire_Hat,Camp Fire Hat,4,20,,300,,4,,0,0xFFFFFFFF,63,2,256,,0,0,416,{ bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,"MG_FIREBALL",5,100,1; },{},{} 5415,Poring_Cake_Cap,Poring Cake Hat,4,20,,1000,,10,,0,0xFFFFFFFF,63,2,256,,40,1,417,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; },{},{} @@ -3724,13 +3724,13 @@ 5551,Holy_Egg_Hat,Holy Egg Hat,4,20,,0,,1,,0,0xFFFFFFFF,63,2,256,,0,1,537,{},{},{} 5552,Fest_Lord_Circlet,Festival Grand Circlet,4,0,,0,,8,,0,0xFFFFFFFF,63,2,256,,0,0,93,{ bonus bStr,3; bonus bInt,3; bonus bMdef,3; },{},{} 5553,Fest_Bunny_Band,Festival Bunny Band,4,0,,0,,7,,0,0xFFFFFFFF,63,2,256,,0,0,15,{ bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9; },{},{} -5554,Octopus_Hat,Octopus Hat,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,538,{ bonus bMdef,3; bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm,1; },{},{} +5554,Octopus_Hat,Octopus Hat,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,538,{ bonus bMdef,3; bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm; },{},{} 5555,Leaf_Cat_Hat,Leaf Cat Hat,4,20,,100,,6,,0,0xFFFFFFFF,63,2,256,,0,1,539,{ bonus bAgi,2; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; },{},{} 5556,Fur_Seal_Hat,Seal Hat,4,20,,500,,3,,0,0xFFFFFFFF,63,2,769,,55,1,540,{ bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,100; },{},{} 5557,Wild_Rose_Hat,Wild Rose Hat,4,20,,500,,6,,1,0xFFFFFFFE,63,2,256,,20,1,541,{ bonus bAgi,3; },{},{} 5558,Saci_Hat,Luxury Hat,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,30,1,542,{ bonus3 bAddMonsterDropItem,510,RC_Plant,20; },{},{} 5559,Piece_Of_White_Cloth_E,Piece Of White Cloth,4,0,,0,,1,,0,0xFFFFFFFF,63,2,256,,0,1,543,{ bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; bonus bLongAtkRate,6; bonus bHealPower,6; bonus bVariableCastrate,-20; bonus bAspd,1; },{},{} -5560,Bullock_Helm_J,Bullock Helm,4,20,,3000,,3,,0,0xFFFFFFFF,63,2,256,,75,1,322,{ bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} +5560,Bullock_Helm_J,Bullock Helm,4,20,,3000,,3,,0,0xFFFFFFFF,63,2,256,,75,1,322,{ bonus bMaxHP,100; bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} 5561,Rabbit_Magic_Hat_J,Magic Rabbit Hat,4,0,,800,,1,,0,0xFFFFFFFF,63,2,256,,0,1,497,{ bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; },{},{} 5562,Good_Wedding_Veil_J,Luxurious Wedding Veil,4,0,,500,,0,,1,0xFFFFFFFF,63,2,768,,45,0,489,{ bonus bMdef,10; bonus bVariableCastrate,-3; bonus bUseSPrate,-5; },{},{} 5563,Dolor_Hat,Dolor Hat,4,20,,100,,1,,1,0xFFFFFFFF,63,2,256,,0,0,547,{ bonus3 bAutoSpell,"PR_LEXAETERNA",1,15; },{},{} @@ -3761,7 +3761,7 @@ 5588,Leo_Crown,Leo Crown,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,565,{ bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; } },{},{} 5589,Leo_Diadem,Leo Diadem,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,566,{ bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{ bonus bSplashRange,1; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } },{},{} 5590,K_Poring_Cake_Cap,Poring Cake Hat,4,20,,200,,1,,0,0xFFFFFFFF,63,2,256,,0,1,417,{ bonus bLuk,3; bonus bMdef,5; bonus bMaxHP,BaseLevel*2; bonus bMaxSP,50; },{},{} -5591,Desert_Prince,Desert Prince,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,30,0,567,{ bonus bUnbreakableHelm,0; },{},{} +5591,Desert_Prince,Desert Prince,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,30,0,567,{ bonus bUnbreakableHelm; },{},{} 5592,Sigrun's_Wing,Sigrun's Wings,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,80,0,568,{ if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bAspd,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,5; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,2; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; } },{},{} 5593,K_Rabbit_Bonnet,Rabbit Bonnet,4,20,,200,,1,,1,0xFFFFFFFF,63,2,768,,1,1,549,{ bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bDelayRate,-3; if(getrefine()>6) { bonus2 bSubDefEle,Ele_All,5; } },{},{} 5594,Donut_In_Mouth,Donut In Mouth,4,20,,50,,1,,0,0xFFFFFFFF,63,2,1,,1,0,569,{ bonus2 bHPRegenRate,1,10000; bonus bMaxHP,100; },{},{} @@ -3826,7 +3826,7 @@ 5653,Darkness_Helm_J,Darkness Helm,4,20,,500,,3,,1,0xFFFFFFFF,63,2,256,,70,1,586,{},{},{} 5654,Holy_Marching_Hat_J,Holy Marching Hat,4,20,,200,,5,,1,0xFFFFFFFF,63,2,256,,1,1,587,{ bonus bInt,1; bonus bMdef,5; bonus bMatkRate,2; .@r = getrefine(); if(.@r>=7) bonus bHealPower,5; if(.@r>=9){ bonus bMatk,5; bonus bHealPower,5; } },{},{} 5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} -5656,Scooter_Hat_J,Scooter Helmet,4,20,,1000,,7,,1,0xFFFFFFFF,63,2,256,,50,1,588,{ bonus bUnbreakableHelm,1; },{},{} +5656,Scooter_Hat_J,Scooter Helmet,4,20,,1000,,7,,1,0xFFFFFFFF,63,2,256,,50,1,588,{ bonus bUnbreakableHelm; },{},{} 5657,Antique_Pipe_J,Captain's Pipe,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,30,0,383,{},{},{} 5658,Imp_Hat,Imp Hat,4,20,,400,,1,,1,0xFFFFFFFF,63,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{} 5659,Sleepr_Hat,Sleeper Hat,4,20,,400,,1,,0,0xFFFFFFFF,63,2,256,,1,1,590,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5; },{},{} @@ -3843,14 +3843,14 @@ 5670,Aniv_Star_Hat,Aniv Star Hat,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,1,1,599,{},{},{} 5671,Drooping_Morocc_Minion,Drooping Morocc Minion,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,70,0,600,{ bonus bSPGainValue,2; bonus3 bAutoSpellWhenHit,"NPC_CRITICALWOUND",2,2; },{},{} 5672,Southern_Cross,Southern Cross,4,20,,600,,3,,1,0xFFFFFFFF,63,2,256,,50,1,601,{ bonus bInt,1; },{},{} -5673,Home_Cherry_Blossom,Home Cherry Blossom,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,30,1,602,{ bonus bNoCastCancel,0; bonus bVariableCastrate,35; },{},{} +5673,Home_Cherry_Blossom,Home Cherry Blossom,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,30,1,602,{ bonus bNoCastCancel; bonus bVariableCastrate,35; },{},{} 5674,Pig_Moneybox,Pig Moneybox,4,20,,1000,,3,,0,0xFFFFFFFF,63,2,256,,10,0,603,{},{},{} -5675,Poring_Letter,Poring Letter,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,10,0,604,{ bonus2 bAddMonsterDropItem,619,10; bonus bUnbreakableHelm,1; },{},{} +5675,Poring_Letter,Poring Letter,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,10,0,604,{ bonus2 bAddMonsterDropItem,619,10; bonus bUnbreakableHelm; },{},{} 5676,Scorpio_Crown,Scorpio Crown,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,605,{ bonus bAspdRate,3; bonus2 bSubEle,Ele_Water,5; .@r = getrefine(); if (.@r>6) { bonus3 bAutoSpell,"TK_SEVENWIND",3,20; } if (.@r>7) { bonus bAspdRate,2; } if (.@r>8) { bonus3 bAutoSpell,"WZ_FROSTNOVA",5,10; } if (.@r>9) { bonus bAspdRate,2; bonus bBaseAtk,5; } },{},{} 5677,Scorpio_Diadem,Scorpio Diadem,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,606,{ bonus bDex,2; if (getrefine()>6) { bonus bDex,1; bonus bAtk,5; } },{},{} -5678,Notation_Hairband,Notation Hairband,4,200,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,607,{ bonus bUnbreakableHelm,1; },{},{} +5678,Notation_Hairband,Notation Hairband,4,200,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,607,{ bonus bUnbreakableHelm; },{},{} 5679,Engineer_Cap,Engineer Cap,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,10,1,608,{ bonus2 bAddRace,RC_Formless,10; },{},{} -5680,Hawkeyes,Hawkeyes,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,10,0,609,{ bonus bHit,10; bonus bUnbreakableHelm,1; },{},{} +5680,Hawkeyes,Hawkeyes,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,10,0,609,{ bonus bHit,10; bonus bUnbreakableHelm; },{},{} 5681,F_Ribbon_Green,Green Ribbon,4,800,,100,,1,,0,0xFFFFFFFF,63,0,256,,0,1,244,{ bonus bMdef,3; },{},{} 5682,Triangle_Rune_Cap,Triangle Rune Cap,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,1,1,610,{ bonus bInt,1; bonus bHealPower,2; if (getrefine() > 6) { bonus bMatk,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; } else { bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; } },{},{} 5683,Majestic_Goat_Repl,Baphomet Horns,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,41,{},{},{} @@ -3861,8 +3861,8 @@ 5688,2009Love_Daddy,2009 Love Dad,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,611,{ bonus bVit,2; },{},{} 5689,Queen_Ant_Diadem,Queen Ant Diadem,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,75,1,612,{ bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,5; bonus2 bSubRace,RC_Insect,5; },{},{} 5690,Red_Wing_Hat,Red Wing Hat,4,20,,600,,5,,0,0xFFFFFFFF,63,2,256,,1,1,613,{ bonus bHPrecovRate,20; bonus bSPrecovRate,20; },{},{} -5691,Catain_Bandanna,Sailor's Bandana,4,20,,10,,1,,0,0xFFFFFFFF,63,2,256,,1,1,542,{ bonus bDex,1; bonus2 bSubEle,Ele_Poison,20; bonus2 bResEff,Eff_Poison,2000; bonus bUnbreakableHelm,0; },{},{} -5692,Sea_Cat_Hat,Sea Cat Hat,4,20,,10,,1,,0,0xFFFFFFFF,63,2,256,,1,1,539,{ bonus bDex,1; bonus2 bResEff,Eff_Curse,2000; bonus bUnbreakableHelm,0; },{},{} +5691,Catain_Bandanna,Sailor's Bandana,4,20,,10,,1,,0,0xFFFFFFFF,63,2,256,,1,1,542,{ bonus bDex,1; bonus2 bSubEle,Ele_Poison,20; bonus2 bResEff,Eff_Poison,2000; bonus bUnbreakableHelm; },{},{} +5692,Sea_Cat_Hat,Sea Cat Hat,4,20,,10,,1,,0,0xFFFFFFFF,63,2,256,,1,1,539,{ bonus bDex,1; bonus2 bResEff,Eff_Curse,2000; bonus bUnbreakableHelm; },{},{} 5693,No_Fear_Underware,No Fear Underwear,4,0,,0,,10,,0,0xFFFFFFFF,63,2,256,,20,0,30,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; bonus bMaxHP,700; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} 5694,No_Fear_P_Headgear,No Fear P Headgear,4,0,,0,,1,,0,0xFFFFFFFE,63,2,256,,20,0,614,{ bonus bVit,1; bonus bMaxHP,100; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} 5695,E_Blue_Drooping_Kitty,E Blue Drooping Kitty,4,250000,,500,,1,,0,0,7,2,256,,0,1,277,{ bonus bMdef,15; },{},{} @@ -3958,7 +3958,7 @@ 5785,Green_Bunny_Hairband,Green Bunny Hairband,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,1,1,664,{ bonus bStr,2; bonus bInt,1; bonus bDex,1; },{},{} 5786,Ancient_Elven_Ear,Ancient Elven Ear,4,10,,200,,1,,0,0xFFFFFFFF,63,2,512,,1,0,665,{ bonus bLuk,1; bonus bMaxHP,100; bonus bMaxSP,30; },{},{} 5787,Tha_Maero_Mask,Tha Maero Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,513,,30,0,666,{ bonus bMdef,2; },{},{} -5788,3D_Glasses,3D Glasses,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,1,0,661,{ bonus2 bMagicAddRace,RC_Formless,4; bonus2 bSubEle,Ele_Neutral,5; bonus bUnbreakableHelm,0; },{},{} +5788,3D_Glasses,3D Glasses,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,1,0,661,{ bonus2 bMagicAddRace,RC_Formless,4; bonus2 bSubEle,Ele_Neutral,5; bonus bUnbreakableHelm; },{},{} 5789,Thanatos_Mal_Mask,Thanatos Mal Mask,4,20,,100,,3,,0,0xFFFFFFFF,63,2,513,,30,0,667,{ bonus bVit,1; },{},{} 5790,Holy_Mom_Love,TM,4,20,,500,,0,,1,0xFFFFFFFF,63,2,768,,45,1,610,{ bonus2 bSubRace,RC_Demon,-5; bonus2 bSubRace,RC_Undead,-5; bonus3 bAutoSpell,"AL_BLESSING",1,20; },{},{} 5791,Tenkaippin_Ramen,Tenkaippin Ramen,4,20,,500,,1,,0,0xFFFFFFFF,63,2,256,,30,0,668,{ bonus bInt,-1; bonus bDex,4; },{},{} @@ -4031,13 +4031,13 @@ 5858,Victory_FB_Hat,Victory FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,673,{ bonus bInt,2; bonus bDex,2; autobonus "{ bonus bMatkRate,5; bonus bDef,-30; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} 5859,Glory_FB_Hat,Glory FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,674,{ bonus bAllStats,1; bonus bAspd,1; bonus bBaseAtk,BaseLevel/7; bonus bMatk,BaseLevel/7; },{},{} 5864,Shadow_Booster,Magical Booster,4,10,,300,,,,0,0xFFFFFFFF,63,2,512,,1,1,873,{ bonus bAspd,1; bonus bDelayrate,-1; },{},{} -5868,Bushy_Moustache,Bushy Moustache,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,1004,{ bonus bUnbreakableHelm,1; bonus bBaseAtk,10; bonus bMatk,10; },{},{} +5868,Bushy_Moustache,Bushy Moustache,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,1004,{ bonus bUnbreakableHelm; bonus bBaseAtk,10; bonus bMatk,10; },{},{} 5869,Mimic_Egg_Shell,Mimic Egg Shell,4,10,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,999,{ bonus2 bAddEffWhenHit,Eff_Stone,600; bonus bSpeedRate,25; },{},{} 5870,Bunny_Egg_Shell,Bunny Egg Shell,4,10,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,1000,{ bonus bAgi,3; bonus bAspd,1; },{},{} 5871,Picky_Egg_Shell,Picky Egg Shell,4,10,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,1001,{ bonus bVit,3; bonus bMdef,2; },{},{} -5873,Helmet_Of_Siegfried,Helmet Of Siegfried,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1055,{ bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,5; bonus2 bHPLossRate,600,1000; bonus bUnbreakableHelm,1; },{},{} -5874,Circlet_Of_Kriemhild,Circlet Of Kriemhild,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1056,{ bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"PR_KYRIE",9,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm,1; },{},{} -5875,Diadem_Of_Bruenhild,Diadem Of Bruenhild,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1057,{ bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"SM_ENDURE",8,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm,1; },{},{} +5873,Helmet_Of_Siegfried,Helmet Of Siegfried,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1055,{ bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,5; bonus2 bHPLossRate,600,1000; bonus bUnbreakableHelm; },{},{} +5874,Circlet_Of_Kriemhild,Circlet Of Kriemhild,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1056,{ bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"PR_KYRIE",9,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm; },{},{} +5875,Diadem_Of_Bruenhild,Diadem Of Bruenhild,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1057,{ bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"SM_ENDURE",8,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm; },{},{} 5881,Weissbier_Hat,Weissbier Hat,4,20,,300,,5,,0,0xFFFFFFFF,63,2,256,,0,1,1079,{ bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bDex,10; if(getrefine()>6){ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bDex,5; } },{},{} 5882,Red_Wizardry_Hat_C,Red Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,282,{ bonus bInt,2; bonus bMaxSP,150; },{},{} 5883,White_Wizardry_Hat_C,Gray Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,283,{ bonus bInt,2; bonus bMaxSP,150; },{},{} @@ -4065,8 +4065,8 @@ 5943,Owlviscount_Silk_Hat,Owl Viscount Silk Hat,4,0,,500,,15,,1,0xFFFFFFFF,63,2,256,,70,1,1323,{ bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }"; },{},{} 5966,KarduiEar,KarduiEar,4,0,,300,,,,0,0xFFFFFFFF,63,2,512,,70,0,1357,{ .@dex = readparam(bDex); bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0; if (.@dex > 107) { bonus bVariableCastrate,-10; bonus bMatk,60; } if (.@dex > 119) { bonus bVariableCastrate,-5; bonus bMatk,100; } },{},{} 5967,FlyingGalapago,Flying Galapago,4,0,,500,,,,0,0xFFFFFFFF,63,2,1,,110,0,1358,{ set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1); set .@luk,min(readparam(bLuk),120); bonus bAgi,1; bonus3 bAutoSpell,"HT_BLITZBEAT",.@bblvl,50 + (.@luk / 3) + (.@bblvl * 2); bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW") * 40; },{},{} -5968,DVAngelNurseCap,DVAngelNurseCap,4,0,,500,,10,,1,0xFFFFFFFF,63,2,256,,50,1,1359,{ if (BaseClass == Job_Acolyte) bonus bHealPower,3; bonus bNoCastCancel,1; .@r = getrefine(); bonus bHealPower,(.@r > 8) ? 12 : ((.@r > 6) ? 9 : ((.@r > 4) ? 6 : 0)); },{},{} -5969,QueenAnzRevenge,QueenAnzRevenge,4,0,,400,,7,,1,0xFFFFFFFF,63,2,256,,100,1,1360,{ bonus bStr,5; .@r = getrefine(); bonus2 bAddClass,Class_All,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0))); bonus bNoSizeFix,1; },{},{} +5968,DVAngelNurseCap,DVAngelNurseCap,4,0,,500,,10,,1,0xFFFFFFFF,63,2,256,,50,1,1359,{ if (BaseClass == Job_Acolyte) bonus bHealPower,3; bonus bNoCastCancel; .@r = getrefine(); bonus bHealPower,(.@r > 8) ? 12 : ((.@r > 6) ? 9 : ((.@r > 4) ? 6 : 0)); },{},{} +5969,QueenAnzRevenge,QueenAnzRevenge,4,0,,400,,7,,1,0xFFFFFFFF,63,2,256,,100,1,1360,{ bonus bStr,5; .@r = getrefine(); bonus2 bAddClass,Class_All,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0))); bonus bNoSizeFix; },{},{} 5971,Moon_Eyepatch,Moon Eyepatch,4,0,,100,,,,1,0xFFFFFFFF,63,2,512,,10,0,1370,{ bonus2 bSubEle,Ele_Water,5; },{},{} 5972,Chatty_Parrot,Chatty Parrot,4,0,,100,,,,0,0xFFFFFFFF,63,2,1,,80,0,1116,{ bonus bMatkRate,BaseLevel/50; bonus bVariableCast,-readparam(bInt)/30; },{},{} 5973,Ancient_Elven_Ear_J,Ancient Elven Ear J,4,0,,200,,,,0,0xFFFFFFFF,63,2,512,,70,0,665,{ bonus bLuk,10; bonus bMdef,10; bonus bFlee2,2; },{},{} @@ -6789,7 +6789,7 @@ 12593,Cyclops_Box2,Cyclops Box2,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} 12594,Cyclops_Box3,Cyclops Box3,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} 12595,Lucky_Egg_C7,Lucky Egg C7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C7); },{},{} -12596,Magic_Candy,Magic Candy,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HASTEUP; bonus_script "{ bonus bMatk,30; bonus bFixedCastrate,-70; bonus bNoCastCancel,0; bonus2 bSPLossRate,90,10000; }",60,0,0,SI_MAGIC_CANDY; },{},{} +12596,Magic_Candy,Magic Candy,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HASTEUP; bonus_script "{ bonus bMatk,30; bonus bFixedCastrate,-70; bonus bNoCastCancel; bonus2 bSPLossRate,90,10000; }",60,0,0,SI_MAGIC_CANDY; },{},{} 12597,Opor_Ayam,Opor Ayam,11,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} 12598,Dendeng_Balado,Dendeng Balado,11,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} 12599,Kurma,Kurma,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} @@ -7204,7 +7204,7 @@ 13015,Hakujin_,Hakujin,5,20,,800,120,,1,1,0x02000000,63,2,2,3,42,1,1,{ bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10; },{},{} 13016,Poison_Knife_,Poison Knife,5,20,,800,64,,1,2,0x028F5EEE,63,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{} 13017,House_Auger_,Ice Pick,5,20,,600,70,,1,1,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{} -13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,63,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,1; },{},{} +13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,63,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{} 13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0x3E9F7EEF,63,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{} 13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0x3FFFFFFF,63,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{} 13021,Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,63,2,2,4,1,0,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/},{},{} @@ -7222,13 +7222,13 @@ 13033,Assasin_Dagger_,Assassin Dagger,5,20,,600,140,,1,1,0x00001000,63,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{} 13034,Twilight_Desert,Desert Twilight,5,20,,600,130,,1,2,0x00001000,18,2,2,2,70,1,1,{},{},{} 13035,Sandstorm,Sandstorm,5,20,,600,50,,1,4,0x00001000,18,2,2,2,70,1,1,{},{},{} -13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} -13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,1; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} +13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} +13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} 13038,Dagger_Of_Hunter,Dagger of Hunter,5,20,,700,120,,1,3,0x00020000,18,2,2,3,70,1,1,{ bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20; },{},{} 13039,Ivory_Knife,Ivory Knife,5,20,,700,130,,1,2,0x028F5EEE,18,2,2,3,50,1,1,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; },{},{} 13040,N_Cutter,Novice Cutter,5,0,,0,50,,1,3,0x3E9F7EEF,63,2,2,1,1,0,1,{},{},{} 13041,N_Main_Gauche,Novice Main Gauche,5,0,,0,63,,1,3,0x3E9F7EEF,63,2,2,1,1,0,1,{},{},{} -13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0x3E9F7EEF,63,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{} +13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0x3E9F7EEF,63,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{} 13043,Fortune_Sword_I,Fortune Sword,5,0,,0,120,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{ bonus bLuk,5; },{},{} 13044,House_Auger_I,Ice Pick,5,0,,0,105,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{},{},{} 13045,Kamaitachi_I,Kamaitachi,5,0,,0,155,,2,0,0x02000000,63,2,2,4,0,0,1,{ bonus bAtkEle,Ele_Wind; },{},{} @@ -7249,12 +7249,12 @@ 13060,E_Counter_Dagger_C,Counter Dagger,5,1,,0,209,,1,0,0x00810204,63,2,2,4,1,0,1,{},{},{} 13061,Black_Wing,Black Wing,5,20,,600,142,,1,1,0x00020000,63,2,2,3,102,1,1,{ .@r = getrefine(); bonus2 bSkillAtk,"SC_FATALMENACE",30+(.@r*2); bonus bMatkRate,(.@r*3); },{},{} 13062,Ancient_Dagger,Ancient Dagger,5,20,,600,107:120,,0,0,0x028F5EEE,18,2,2,4,120,1,1,{ bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,20; bonus3 bAddEff,Eff_Curse,20,ATF_SELF; },{},{} -13063,Adventure_Knife,Adventure Knife,5,0,,0,60,,1,0,0x02021040,63,2,2,1,1,0,1,{ bonus bUnbreakableWeapon,1; },{},{} -13064,Academy_Knife,Academy Knife,5,0,,700,110,,1,1,0x02021040,63,2,2,1,1,1,1,{ bonus bUnbreakableWeapon,1; },{},{} -13065,Academy_Eti_Knife,Academy Eti Knife,5,0,,1200,120,,1,1,0x00000001,63,2,2,1,1,1,1,{ bonus bUnbreakableWeapon,1; },{},{} +13063,Adventure_Knife,Adventure Knife,5,0,,0,60,,1,0,0x02021040,63,2,2,1,1,0,1,{ bonus bUnbreakableWeapon; },{},{} +13064,Academy_Knife,Academy Knife,5,0,,700,110,,1,1,0x02021040,63,2,2,1,1,1,1,{ bonus bUnbreakableWeapon; },{},{} +13065,Academy_Eti_Knife,Academy Eti Knife,5,0,,1200,120,,1,1,0x00000001,63,2,2,1,1,1,1,{ bonus bUnbreakableWeapon; },{},{} 13066,P_Dagger3,Eden Dagger III,5,0,,0,165:80,,1,0,0x3E9F7EEF,63,2,2,3,60,0,1,{},{},{} 13067,Caress,Keris,5,20,,700,107:70,,1,1,0x3E9F7EEF,18,2,2,3,30,1,1,{ bonus2 bHPDrainRate,20,10; },{},{} -13068,Saurel,Pompano,5,0,,0,160:100,,3,0,0x3E9F7EEF,63,2,2,1,50,0,1,{ bonus bAgi,3; bonus bUnbreakableWeapon,1; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; } },{},{} +13068,Saurel,Pompano,5,0,,0,160:100,,3,0,0x3E9F7EEF,63,2,2,1,50,0,1,{ bonus bAgi,3; bonus bUnbreakableWeapon; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; } },{},{} 13069,Aztoe_Nail,As-nail,5,56000,,500,160:80,,1,0,0x000654E2,63,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50); },{},{} 13070,Scarletto_Nail,Scarlet-nail,5,56000,,500,160:80,,1,0,0x000654E2,63,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50); },{},{} 13071,Upg_Dagger,Upg Dagger,5,20,,600,55,,1,1,0x3E9F7EEF,63,2,2,3,1,1,1,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} @@ -7276,7 +7276,7 @@ 13092,RWC_Memory_Knife,RWC Memory Knife,5,1000,500,650,50,0,1,1,0x02800075,63,2,2,3,1,1,1,{ .@r = getrefine(); bonus bBaseAtk,20*(.@r/3); bonus bMatk,20*(.@r/3); if(.@r>=9){ .@i = 1; bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,20,0; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,.@rate; bonus2 bMagicAddClass,Class_All,.@rate; } },{},{} 13093,Thanos_Dagger,Thanatos Dagger,5,10,,800,100:130,,1,1,0x000E5CEA,56,2,2,4,120,1,1,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } 13094,Dagger_Of_Evil_Slayer,Evil Slayer Stabber Dagger,5,10,,900,120,,1,1,0x028F5EEF,63,2,2,3,100,1,1,{ bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0)); },{},{} -13096,Half_BF_Dagger2,Half BF Dagger2,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45; },{},{} +13096,Half_BF_Dagger2,Half BF Dagger2,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45; },{},{} 13097,Ru_Blue_Dagger,Blue Dagger,5,10,,1000,160,,1,1,0x00020000,56,2,2,3,100,1,1,{ bonus bStr,5; bonus bInt,5; },{},{} 13098,Ru_Blue_Ashura,Blue Ashura,5,10,,1000,150:120,,1,1,0x02000000,7,2,2,3,100,1,1,{},{},{} 13099,Ru_Blue_Knife,Blue Knife,5,10,,500,160,,1,1,0x00010000,56,2,2,3,100,1,1,{ bonus bStr,5; bonus bInt,5; },{},{} @@ -7291,9 +7291,9 @@ 13105,The_Garrison_,Garrison,5,48000,,500,70,,7,2,0x41000000,63,2,34,2,55,1,17,{ bonus bHit,-10; },{},{} 13106,Gold_Lux,Gold Lux,5,100000,,500,20,,7,0,0x41000000,63,2,34,3,12,1,17,{ bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100; },{},{} 13107,Wasteland_Outlaw,Wasteland's Outlaw,5,20,,580,68,,7,2,0x41000000,63,2,34,3,70,1,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; },{},{} -13108,BF_Pistol1,Soldier Revolver,5,0,,0,70,,7,0,0x41000000,63,2,34,3,80,1,17,{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,1; },{},{} +13108,BF_Pistol1,Soldier Revolver,5,0,,0,70,,7,0,0x41000000,63,2,34,3,80,1,17,{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} 13109,Wasteland_Outlaw_C,Wasteland Outlaw,5,20,,0,100,,7,0,0x41000000,63,2,34,3,0,0,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,40; },{},{} -13110,Krieger_Pistol1,Glorious Pistol,5,0,,0,80,,7,0,0x41000000,63,2,34,4,80,1,17,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",.@r*2; } },{},{} +13110,Krieger_Pistol1,Glorious Pistol,5,0,,0,80,,7,0,0x41000000,63,2,34,4,80,1,17,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",.@r*2; } },{},{} 13111,Sharpshooter_Revolver,Sharpshooter Revolver,5,20,,0,105,,7,0,0x41000000,63,2,34,4,1,1,17,{ bonus bDex,2; bonus2 bSkillAtk,"GS_DESPERADO",25; },{},{} 13112,P_Revolver1,Eden Revlover I,5,0,,0,44,,7,0,0x41000000,63,2,34,1,26,0,17,{ bonus bHit,-5; },{},{} 13113,P_Revolver2,Eden Revlover II,5,0,,0,60,,7,0,0x41000000,63,2,34,1,40,0,17,{ bonus bHit,-5; },{},{} @@ -7332,15 +7332,15 @@ 13168,Thunder_P,Thunder P,5,76000,,700,80,,9,1,0x41000000,63,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} 13169,Thunder_P_,Thunder P,5,76000,,700,80,,9,2,0x41000000,63,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} 13170,Lever_Action_Rifle,Lever Action Rifle,5,20,,770,138,,9,2,0x41000000,63,2,34,3,70,1,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{} -13171,BF_Rifle1,Soldier Rifle,5,0,,0,50,,9,0,0x41000000,63,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bVariableCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -13172,BF_Gatling_Gun1,Soldier Gatling Gun,5,0,,0,80,,9,0,0x41000000,63,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,1; },{},{} -13173,BF_Shotgun1,Soldier Shotgun,5,0,,0,100,,9,0,0x41000000,63,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,1; },{},{} -13174,BF_Launcher1,Soldier Grenade Launcher,5,0,,0,300,,9,0,0x41000000,63,2,34,3,80,1,21,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,1; },{},{} +13171,BF_Rifle1,Soldier Rifle,5,0,,0,50,,9,0,0x41000000,63,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bVariableCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +13172,BF_Gatling_Gun1,Soldier Gatling Gun,5,0,,0,80,,9,0,0x41000000,63,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} +13173,BF_Shotgun1,Soldier Shotgun,5,0,,0,100,,9,0,0x41000000,63,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} +13174,BF_Launcher1,Soldier Grenade Launcher,5,0,,0,300,,9,0,0x41000000,63,2,34,3,80,1,21,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} 13175,Lever_Action_Rifle_C,Lever Action Rifle,5,20,,0,170,,9,0,0x41000000,63,2,34,3,1,0,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; bonus2 bAddClass,Class_All,40; },{},{} -13176,Krieger_Rifle1,Glorious Rifle,5,0,,0,90,,9,0,0x41000000,63,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bVariableCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",.@r * 3; } },{},{} -13177,Krieger_Gatling1,Glorious Gatling Gun,5,0,,0,90,,9,0,0x41000000,63,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bAddClass,Class_All,.@r; } },{},{} -13178,Krieger_Shotgun1,Glorious Shotgun,5,0,,0,110,,9,0,0x41000000,63,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{} -13179,Krieger_Launcher1,Glorious Grenade Launcher,5,0,,0,330,,9,0,0x41000000,63,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} +13176,Krieger_Rifle1,Glorious Rifle,5,0,,0,90,,9,0,0x41000000,63,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bVariableCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",.@r * 3; } },{},{} +13177,Krieger_Gatling1,Glorious Gatling Gun,5,0,,0,90,,9,0,0x41000000,63,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bAddClass,Class_All,.@r; } },{},{} +13178,Krieger_Shotgun1,Glorious Shotgun,5,0,,0,110,,9,0,0x41000000,63,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{} +13179,Krieger_Launcher1,Glorious Grenade Launcher,5,0,,0,330,,9,0,0x41000000,63,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} 13180,Novice_Rifle,Novice Rifle,5,0,,500,50,,9,3,0x41000000,1,2,34,4,1,0,18,{},{},{} 13181,Novice_Shotgun,Novice Shotgun,5,0,,1000,80,,9,0,0x41000000,1,2,34,4,1,0,20,{},{},{} 13182,Novice_Gatling,Novice Gatling,5,0,,1500,40,,9,0,0x41000000,1,2,34,4,1,0,19,{},{},{} @@ -7452,15 +7452,15 @@ //=================================================================== // Ninja Fuuma Shurikens //=================================================================== -13300,Huuma_Bird_Wing,Huuma Wing Shuriken,5,90000,,3000,150,,1,0,0x02000000,63,2,34,4,65,1,22,{ bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{} -13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,3,0x02000000,63,2,34,4,42,1,22,{ bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13302,Huuma_Giant_Wheel_,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,4,0x02000000,63,2,34,4,42,1,22,{ bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13303,Huuma_Blaze,Huuma Blaze Shuriken,5,78000,,1500,185,,1,0,0x02000000,63,2,34,4,55,1,22,{ bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{} -13304,Huuma_Calm_Mind,Huuma Calm Mind,5,20,,1550,112,,1,2,0x02000000,63,2,34,3,70,1,22,{ bonus bUnbreakableWeapon,1; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0; },{},{} -13305,BF_Huuma_Shuriken1,Brave Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,63,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,63,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,1; },{},{} -13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,5,20,,0,55:90,,1,0,0x02000000,63,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} -13308,Huuma_Blaze_I,Huuma Blaze Shuriken,5,0,,0,230,,1,0,0x02000000,63,2,34,4,0,0,22,{ bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{} +13300,Huuma_Bird_Wing,Huuma Wing Shuriken,5,90000,,3000,150,,1,0,0x02000000,63,2,34,4,65,1,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{} +13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,3,0x02000000,63,2,34,4,42,1,22,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{} +13302,Huuma_Giant_Wheel_,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,4,0x02000000,63,2,34,4,42,1,22,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{} +13303,Huuma_Blaze,Huuma Blaze Shuriken,5,78000,,1500,185,,1,0,0x02000000,63,2,34,4,55,1,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{} +13304,Huuma_Calm_Mind,Huuma Calm Mind,5,20,,1550,112,,1,2,0x02000000,63,2,34,3,70,1,22,{ bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel; },{},{} +13305,BF_Huuma_Shuriken1,Brave Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,63,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,63,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} +13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,5,20,,0,55:90,,1,0,0x02000000,63,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} +13308,Huuma_Blaze_I,Huuma Blaze Shuriken,5,0,,0,230,,1,0,0x02000000,63,2,34,4,0,0,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{} 13309,Huuma_Giant_Wheel_C,Huuma Giant Wheel Shuriken,5,0,,0,99,,1,0,0x02000000,63,2,34,4,1,0,22,{ bonus2 bAddSize,Size_All,80; },{},{} 13310,P_Huuma_Shuriken1,P.Huuma Suriken I,5,0,,0,150:50,,1,0,0x02000000,63,2,34,3,60,0,22,{},{},{} 13311,Huuma_Shadow,Sword Huuma Shuriken,5,5000,,1500,170,,1,0,0x02000000,63,2,34,3,99,1,22,{ bonus bStr,3; },{},{} @@ -7470,11 +7470,11 @@ 13315,Huuma_Thunderstorm,Thunderstorm Huuma Shuriken,5,100000,,1500,200:50,,1,0,0x02000000,63,2,34,4,110,1,22,{ bonus bAtkEle,Ele_Wind; bonus3 bAutoSpell,"NJ_RAIGEKISAI",max(getskilllv("NJ_RAIGEKISAI"),1),30; },{},{} 13316,Upg_Huuma_Shuriken,Upg Huuma Shuriken,5,20,,1500,55,,1,1,0x02000000,63,2,34,3,1,1,22,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); bonus bLongAtkRate,(.@r); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} 13317,TE_Woe_Huuma,TE Woe Huuma,5,0,,0,80:100,,1,0,0x22000000,63,2,2,3,40,1,22,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000; },{},{} -13321,Half_BF_Huuma_Shuriken2,Half BF Huuma Shuriken,5,20,,0,55,,1,0,0x02000000,63,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,1; },{},{} -13322,Huuma_Metal_Shuriken,Huuma Metal Shuriken,5,20,,0,50,,1,1,0x02000000,63,2,34,3,1,1,22,{ bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bBaseAtk,.@r*5; bonus bMatk,.@r*3; if(.@r>=2) bonus bNearAtkDef,1*.@r/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bBaseAtk,3*.@r/10; },{},{} +13321,Half_BF_Huuma_Shuriken2,Half BF Huuma Shuriken,5,20,,0,55,,1,0,0x02000000,63,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} +13322,Huuma_Metal_Shuriken,Huuma Metal Shuriken,5,20,,0,50,,1,1,0x02000000,63,2,34,3,1,1,22,{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,.@r*5; bonus bMatk,.@r*3; if(.@r>=2) bonus bNearAtkDef,1*.@r/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bBaseAtk,3*.@r/10; },{},{} 13323,Infinity_Shuriken,Infinity Shuriken,5,0,,500,150:40,,1,1,0x20000000,63,2,34,4,100,1,22,{},{},{} 13327,Crimson_Huuma_Shuriken,Crimson Huuma Shuriken,5,20,,1000,100,,1,2,0x22000000,63,2,34,3,70,1,22,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{} -13328,Huuma_Shuriken_of_Vicious_Mind,Huuma Shuriken of Vicious Mind,5,20,,1500,150:50,,1,1,0x22000000,63,2,34,4,160,1,22,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; bonus bUnbreakableWeapon,1; },{},{} +13328,Huuma_Shuriken_of_Vicious_Mind,Huuma Shuriken of Vicious Mind,5,20,,1500,150:50,,1,1,0x22000000,63,2,34,4,160,1,22,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; bonus bUnbreakableWeapon; },{},{} 13329,Unity_Huuma_Shuriken,Unity Huuma Shuriken,5,20,,500,95,,1,1,0x22000000,63,2,34,3,1,1,22,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} //=================================================================== // More 1-Handed Swords @@ -7488,20 +7488,20 @@ 13406,Edger,Edger,5,20,,0,120,,1,0,0x000654E2,63,2,2,1,0,0,2,{ bonus2 bAddClass,Class_All,50; },{},{} 13407,Nagan_C,Refined Nagan,5,1,,0,148,,1,0,0x000654E2,63,2,2,4,0,0,2,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; },{},{} 13408,Fire_Brand_C,Refined Fireblend,5,1,,0,120,,1,0,0x000654E2,63,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; },{},{} -13409,Immaterial_Sword_C,Refined Immaterial Sword,5,1,,0,160,,1,0,0x000654E2,63,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,80,45; bonus bUnbreakableWeapon,1; },{},{} -13410,BF_Sword1,Valorous Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,63,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; },{},{} -13411,BF_Sword2,Brave Gladiator Blade,5,20,,0,115:74,,1,0,0x000654E3,63,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,1; },{},{} +13409,Immaterial_Sword_C,Refined Immaterial Sword,5,1,,0,160,,1,0,0x000654E2,63,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,80,45; bonus bUnbreakableWeapon; },{},{} +13410,BF_Sword1,Valorous Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,63,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} +13411,BF_Sword2,Brave Gladiator Blade,5,20,,0,115:74,,1,0,0x000654E3,63,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon; },{},{} 13412,Twin_Edge_B,Twin Edge of Naght Sieger,5,20,,1500,150,,1,3,0x000654E2,18,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{} 13413,Twin_Edge_R,Twin Edge of Naght Sieger,5,20,,1500,160,,1,3,0x000654E2,18,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{} 13414,Elemental_Sword,Elemental Sword,5,20,,1200,105:95,,1,3,0x000654E2,18,2,2,3,70,1,2,{ bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000; },{},{} 13415,N_Falchion,Novice Falchion,5,0,,0,59,,1,3,0x000654E3,63,2,2,1,2,0,2,{},{},{} -13416,Krieger_Onehand_Sword1,Glorious Flamberge,5,20,,0,130,,1,0,0x000654E3,63,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>6) bonus bAspdRate,5; if(.@r>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{} -13417,Krieger_Onehand_Sword2,Glorious Rapier,5,20,,0,130:80,,1,0,0x000654E3,63,2,2,4,80,1,2,{ .@r = getrefine(); bonus bInt,.@r-5; bonus bUnbreakableWeapon,1; if(.@r>5) bonus bUseSPrate,-10; if(.@r>8) bonus bInt,5; },{},{} -13418,Krieger_Onehand_Sword3,Glorious Holy Avenger,5,20,,0,130:80,,1,0,0x000444A2,63,2,2,4,80,1,2,{ .@r = getrefine(); bonus bInt,.@r-5; bonus bUnbreakableWeapon,1; if(.@r>5) bonus bUseSPrate,-10; if(.@r>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(.@r>9) bonus bInt,5; },{},{} +13416,Krieger_Onehand_Sword1,Glorious Flamberge,5,20,,0,130,,1,0,0x000654E3,63,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>6) bonus bAspdRate,5; if(.@r>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{} +13417,Krieger_Onehand_Sword2,Glorious Rapier,5,20,,0,130:80,,1,0,0x000654E3,63,2,2,4,80,1,2,{ .@r = getrefine(); bonus bInt,.@r-5; bonus bUnbreakableWeapon; if(.@r>5) bonus bUseSPrate,-10; if(.@r>8) bonus bInt,5; },{},{} +13418,Krieger_Onehand_Sword3,Glorious Holy Avenger,5,20,,0,130:80,,1,0,0x000444A2,63,2,2,4,80,1,2,{ .@r = getrefine(); bonus bInt,.@r-5; bonus bUnbreakableWeapon; if(.@r>5) bonus bUseSPrate,-10; if(.@r>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(.@r>9) bonus bInt,5; },{},{} 13419,Holy_Saber,Holy saber,5,20,,0,160,,1,0,0x000654E2,63,2,2,3,0,0,2,{ bonus2 bAtkEle,Ele_Undead,40; bonus2 bMagicAddEle,Ele_Undead,40; },{},{} 13420,Honglyun's_Sword,Honglyun's Sword,5,20,,1200,160,,1,1,0x000654E2,63,2,2,4,70,1,2,{ bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2; bonus3 bAutoSpell,"WZ_METEOR",1,5; },{},{} 13421,Ruber,Ruber,5,20,,1500,170,,1,1,0x000444A2,18,2,2,3,50,1,2,{ autobonus "{ bonus2 bSkillAtk,\"KN_BOWLINGBASH\",20; bonus2 bSkillAtk,\"SM_BASH\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -13422,Flamberge_C,Flamberge,5,0,,0,185,,1,0,0x00004080,63,2,2,3,1,0,2,{ bonus bUnbreakableWeapon,1; bonus2 bAddSize,Size_All,40; },{},{} +13422,Flamberge_C,Flamberge,5,0,,0,185,,1,0,0x00004080,63,2,2,3,1,0,2,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{} 13423,P_Sabre1,Eden Sabre I,5,0,,0,147,,1,0,0x000654E2,63,2,2,2,26,0,2,{},{},{} 13424,P_Sabre2,Eden Sabre II,5,0,,0,170,,1,0,0x000654E2,63,2,2,2,40,0,2,{},{},{} 13425,Tourist_Sword,Tourist Sword,5,0,,500,61,,1,0,0x000654E3,63,2,2,1,1,0,2,{ bonus bStr,1; bonus bDex,1; },{},{} @@ -7520,7 +7520,7 @@ 13441,Thanos_Sword,Thanatos Sword,5,10,,700,150:100,,1,1,0x00004082,56,2,2,4,120,1,2,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } 13442,Old_Parasol,Old Parasol,5,10,,500,120:80,,,3,0x000654E2,63,2,2,3,80,1,2,{ bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10; },{},{} 13444,Pala,Pala,5,20,,700,190,,0,1,0x000654E2,63,2,2,3,0,1,2,{ bonus bAspdRate,8; },{},{} -13445,Half_BF_Sword1,Half BF Sword1,5,20,,0,115,,1,0,0x000654E3,63,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; },{},{} +13445,Half_BF_Sword1,Half BF Sword1,5,20,,0,115,,1,0,0x000654E3,63,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} 13449,Gladius_Daemonicus,Gladius Daemonicus,5,20,,1200,130,,,2,0x000654E2,63,2,2,4,80,1,2,{ bonus bAtkEle,Ele_Dark; },{},{} 13450,Saber__,Saber,5,10,,1000,115,,,2,0x000654E2,63,2,2,3,27,1,0,{},{},{} 13451,Ru_Blue_Sword,Blue Sword,5,10,,1200,190,,1,1,0x00000080,56,2,2,3,100,1,2,{ bonus bStr,5; bonus bAgi,5; },{},{} @@ -8532,7 +8532,7 @@ 14600,Mental_Potion,Mental Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }",1800; },{},{} 14601,Tyr's_Blessing,Tyr's Blessing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FLEEFOOD,300000,30; sc_start SC_HITFOOD,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20; },{},{} 14602,TaogunkaS,Tao Gunka Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_LIGHTSPHERE; bonus_script "{ bonus bMaxHPrate,100; bonus bDefRate,-50; bonus bMdefRate,-50; }",180,0,0,SI_MVPCARD_TAOGUNKA; },{},{} -14603,MistressS,Mistress Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bNoGemStone,1; bonus bUseSPrate,25; }",180,0,0,SI_MVPCARD_MISTRESS; },{},{} +14603,MistressS,Mistress Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bNoGemStone; bonus bUseSPrate,25; }",180,0,0,SI_MVPCARD_MISTRESS; },{},{} 14604,Orc_HeroS,Orc Hero Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_LIGHTSPHERE; bonus_script "{ bonus2 bResEff,Eff_Stun,10000; }",180,0,0,SI_MVPCARD_ORCHERO; },{},{} 14605,Orc_LoadS,Orc Lord Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_LIGHTSPHERE; bonus_script "{ bonus bShortWeaponDamageReturn,30; }",180,0,0,SI_MVPCARD_ORCLORD; },{},{} 14606,Job_Manual25,JOB Battle Manual,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} @@ -8625,7 +8625,7 @@ 15020,Upg_Mail,Upg Mail,4,20,,1650,,60,,1,0x000654E2,63,2,16,,1,1,0,{ bonus bMaxHPrate,3; },{},{} 15021,Upg_Formal_Dress,Upg Formal Dress,4,20,,150,,45,,1,0xFFFFFFFE,63,2,16,,1,1,0,{ bonus bMaxHPrate,3; },{},{} 15022,Brazil_Swimsuit,Brazil Swimsuit,4,20,,100,,1,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bStr,4; bonus bInt,4; bonus bMdef,3; bonus2 bSubEle,Ele_Water,20; },{},{} -15023,Half_Brynhild,Half Brynhild,4,20,,0,,60,,0,0xFFFFFFFF,63,2,16,,47,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bUnbreakableArmor,1; bonus bNoKnockback,0; },{},{} +15023,Half_Brynhild,Half Brynhild,4,20,,0,,60,,0,0xFFFFFFFF,63,2,16,,47,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{} 15024,Army_Padding,Army Padding,4,0,,10,,10,,0,0xFFFFFFFF,63,2,16,,1,1,0,{},{},{} 15025,Golden_Rod_Robe,Golden Rod Robe,4,20,,500,,40,,0,0x00000200,63,2,16,,100,1,0,{ bonus bDefEle,Ele_Wind; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_VERMILION",-3000; if(readparam(bInt)>=120){ bonus bInt,1; } },{},{} 15026,Aqua_Robe,Aqua Robe,4,20,,500,,40,,0,0x00000200,63,2,16,,100,1,0,{ bonus bDefEle,Ele_Water; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_STORMGUST",-3000; if(readparam(bInt)>=120){ bonus bInt,1; } },{},{} @@ -8673,13 +8673,13 @@ 15069,Suit_Of_Sid,Suit Of Sid,4,20,,1000,,30,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} 15070,Clothes_of_Happiness,Clothes of Happiness,4,10,,1000,,5,,1,0xFFFFFFFF,63,2,16,,1,1,,{ bonus bMdef,5; bonus bLuk,getrefine(); },{},{} 15073,Anti_Magic_Suit,Anti-Magic Suits,4,10,,1500,,50,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bMaxHPrate,5+((.@r >= 9) ? 2 : 0); bonus bMdef,10+((.@r >= 7) ? 5 : 0); },{},{} -15074,Geffen_Mage_Robe,Geffen Magic Robe,4,10,,1000,,40,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,-15-((.@r>=9) ? 5: 0); bonus bNoCastCancel2,1; },{},{} +15074,Geffen_Mage_Robe,Geffen Magic Robe,4,10,,1000,,40,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,-15-((.@r>=9) ? 5: 0); bonus bNoCastCancel2; },{},{} 15088,School_Uniform,School Uniform,4,20,,500,,25,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2; },{},{} 15089,Menswear,Menswear,4,10,,300,,40,,0,0xFFFFFFFE,63,2,16,,80,1,,{ .@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0); },{},{} 15090,Armor_Of_Gray,Armor of Gray,4,10,,2400,,90,,1,0x000654E2,56,2,16,,120,1,0,{ bonus bMdef,10; bonus2 bSubEle,Ele_Holy,10+getrefine()*2; },{},{} 15091,Gray_Robe,Gray Robe,4,20,,1300,,55,,1,0x00018314,56,2,16,,120,1,0,{ bonus2 bSubEle,Ele_Holy,10+getrefine()*2; },{},{} 15093,Hero_Plate,Hero Plate,4,10,,4000,,120,,1,0x00004082,63,2,16,,160,1,,{ bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; .@r = getrefine(); bonus5 bAutoSpell,"AL_HEAL",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+.@r,BF_SHORT,1; },{},{} -15094,Hero_Magic_Coat,Hero Magic Coat,4,10,,800,,50,,1,0x00010204,63,2,16,,160,1,,{ bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2,1; bonus bMdef,.@r/2; } },{},{} +15094,Hero_Magic_Coat,Hero Magic Coat,4,10,,800,,50,,1,0x00010204,63,2,16,,160,1,,{ bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2; bonus bMdef,.@r/2; } },{},{} 15095,Hero_Judgement_Shawl,Hero Judgement Shawl,4,10,,500,,77,,1,0x00008110,63,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",1,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+.@r,BF_MAGIC,1; },{},{} 15096,Hero_Trade_Mail,Hero Trade Mail,4,10,,500,,100,,1,0x00040420,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; .@r = getrefine(); if(readparam(bStr) >= 90) bonus bStr,.@r/2; if(readparam(bInt) >= 90) bonus bInt,.@r/2; if(readparam(bAgi) >= 90) bonus bAgi,.@r/2; if(readparam(bVit) >= 90) bonus bVit,.@r/2; if(readparam(bDex) >= 90) bonus bDex,.@r/2; if(readparam(bLuk) >= 90) bonus bLuk,.@r/2; },{},{} 15097,Hero_Hidden_Cloth,Hero Hidden Cloth,4,10,,200,,70,,1,0x00021040,63,2,16,,160,1,0,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }",(5+getrefine())*10,10000,BF_WEAPON; },{},{} @@ -8690,14 +8690,14 @@ 15104,FishingMan_Mail,FishingMan Mail,4,10,,500,,30,,1,0xFFFFFFFF,63,2,16,,50,,,{ bonus2 bAddRace,RC_Fish,10; bonus2 bMagicAddRace,RC_Fish,10; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_All,.@r; bonus2 bMagicAddRace,RC_All,.@r; } },{},{} 15105,Kaftan,Kaftan,4,20,,400,,13,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; },{},{} 15110,Supplement_Part_Str,Supplement Part Str,4,25000,,2000,,80,,,0x00000400,56,2,16,,100,1,0,{ bonus2 bAddClass,Class_All,5+getrefine()/4; },{},{} -15111,Upgrade_Part_Plate,Reinforced Parts - Gloves,4,10,,3000,,110,,,0x00000400,56,2,16,,100,1,,{ bonus bUnbreakableArmor,1; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubSize,2,10; }; if(.@r>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; } },{},{} +15111,Upgrade_Part_Plate,Reinforced Parts - Gloves,4,10,,3000,,110,,,0x00000400,56,2,16,,100,1,,{ bonus bUnbreakableArmor; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubSize,2,10; }; if(.@r>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; } },{},{} 15116,Airship_Armor,Armor Of Airship,4,10,,700,,100,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1; },{},{} 15117,Felock_Armor,Tarlock's Armor,4,10,,750,,70,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if(.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; } },{},{} 15121,Robe_Of_Sarah,Sarah Combat Robe,4,10,,800,,35,,1,0xFFFFFFFF,63,2,16,,145,1,,{ /*TODO: Confirm the real rate and additional MAtk*/ .@r = getrefine(); autobonus "{ bonus bMatk,20; }",100,(10+((.@r) ? .@r*8 : 0))*1000,BF_MAGIC;},{},{} 15123,Whikebain_Suit,Whikebain Suit,4,0,,900,,56,,1,0x00001000,56,2,16,,105,1,,{ .@r = getrefine(); bonus bCritAtkRate,(.@r>=7)?(6):((.@r>=5)?(4):(0)); bonus3 bAutoSpell,"DC_WINKCHARM",1,10; /* Confirm: Success rate */ },{},{} 15126,Female_Poring_Balloon,Private Doram Suits,4,20,,700,,80,,1,0x80000000,7,2,16,,100,1,,{ bonus bMaxHP,500; bonus bMaxSP,100; .@r = getrefine()/3; bonus bDex,.@r; bonus bInt,.@r; },{},{} 15129,Blue_Bellflower_Hat,Luxury Doram Suit,4,20,,800,,100,,1,0x80000000,7,2,16,,140,1,,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; .@r = getrefine()/2; bonus bDex,.@r; bonus bInt,.@r; },{},{} -15138,Aegir_Armor,Aegir Armor,4,10,,1600,,25,,1,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bUnbreakableArmor,1; },{},{} +15138,Aegir_Armor,Aegir Armor,4,10,,1600,,25,,1,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bUnbreakableArmor; },{},{} 15141,Rift_Ancient_Armor,Rift Ancient Armor,4,10,,500,,30,,1,0xFFFFFFFF,63,2,16,,100,1,,{ .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500); bonus bMaxSP,-100; },{},{} 15145,EvilDragon_Armor,Evil Dragon Armor,4,0,,4000,,60,,1,0xFFFFFFFF,63,2,16,,,1,,{ .@r = getrefine(); bonus2 bHPDrainRate,100,(.@r>=10)?(3):((.@r>=9)?(4):((.@r>=8)?(6):(0))); bonus2 bSPDrainRate,100,(.@r>=10)?(5):((.@r>=9)?(3):((.@r>=8)?(2):(0))); /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */ },{},{} 15146,Flattery_Robe,Flattery Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ skill "SM_ENDURE",1; .@i = BaseLevel; bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50)); },{},{} @@ -8739,32 +8739,32 @@ 16013,Mace_Of_Judgement,Mace Of Judgement,5,20,,1200,140:180,,1,2,0x00000100,56,2,2,3,100,1,8,{ bonus bAtkEle,Ele_Holy; bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} 16014,P_Mace3,Eden Mace III,5,0,,0,172,,1,0,0x0004C5B3,63,2,2,3,60,0,8,{},{},{} 16015,Cat_Club,Cat Club,5,20,,700,88,,1,3,0x0004C5B3,63,2,2,1,1,1,8,{ bonus2 bAddRace,RC_Brute,15; },{},{} -16016,Tuna,Tuna,5,0,,0,180,,1,0,0x0004C5B3,63,2,2,1,50,0,8,{ bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Stun,150; bonus3 bAutoSpell,"SM_BASH",5,20; if(BaseLevel>99) bonus bBaseAtk,20; },{},{} +16016,Tuna,Tuna,5,0,,0,180,,1,0,0x0004C5B3,63,2,2,1,50,0,8,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,150; bonus3 bAutoSpell,"SM_BASH",5,20; if(BaseLevel>99) bonus bBaseAtk,20; },{},{} 16017,Bloody_Cross,Bloody Cross,5,20,,1500,170,,1,0,0x00008110,63,2,2,4,100,1,8,{ bonus bAtkEle,Ele_Dark; .@r = getrefine(); bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20); },{},{} 16018,Mace_Of_Judgement2,Empowered Mace Of Judgement,5,20,,1200,170:180,,1,1,0x00000100,56,2,2,3,130,1,8,{ bonus bAtkEle,Ele_Holy; bonus bStr,2; bonus bInt,2; autobonus "{ bonus2 bMagicAddRace,RC_Demon,40; }",60,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} 16019,Upg_Mace,Upg Mace,5,20,,800,80,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bHealPower,.@r; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} -16020,Velum_Stunner,Vellum Stunner,5,20,,1500,170,,1,0,0x0004C5B3,63,2,2,4,95,1,8,{ bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus2 bAddEff,Eff_Stun,1000+.@r; bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,.@r; },{},{} -16021,Velum_Flail,Vellum Flail,5,20,,1500,170,,1,0,0x0004C5B3,63,2,2,4,95,1,8,{ bonus bUnbreakableWeapon,1; bonus3 bStateNoRecoverRace,RC_DemiHuman,10000,10000; .@r = getrefine(); bonus bHit,.@r; bonus bCritical,.@r; },{},{} -16022,Nemesis_,Nemesis,5,20,,900,120,,1,2,0x00008110,63,2,2,4,60,1,8,{ bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Holy; },{},{} -16023,Metal_Mace,Metal Mace,5,20,,0,80,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon,1; bonus bBaseAtk,(getrefine()*5); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} +16020,Velum_Stunner,Vellum Stunner,5,20,,1500,170,,1,0,0x0004C5B3,63,2,2,4,95,1,8,{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus2 bAddEff,Eff_Stun,1000+.@r; bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,.@r; },{},{} +16021,Velum_Flail,Vellum Flail,5,20,,1500,170,,1,0,0x0004C5B3,63,2,2,4,95,1,8,{ bonus bUnbreakableWeapon; bonus3 bStateNoRecoverRace,RC_DemiHuman,10000,10000; .@r = getrefine(); bonus bHit,.@r; bonus bCritical,.@r; },{},{} +16022,Nemesis_,Nemesis,5,20,,900,120,,1,2,0x00008110,63,2,2,4,60,1,8,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; },{},{} +16023,Metal_Mace,Metal Mace,5,20,,0,80,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon; bonus bBaseAtk,(getrefine()*5); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} 16024,Quadrille_,Quadrille,5,10,,900,165,,,2,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{} -16025,TE_Woe_Mace,TE Woe Mace,5,0,,0,120,,1,0,0x0004C5B3,63,2,2,3,40,1,8,{ bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{} -16026,RWC_Memory_Mace,RWC Memory Mace,5,20,,800,100,,1,1,0x0004C5B2,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; } },{},{} +16025,TE_Woe_Mace,TE Woe Mace,5,0,,0,120,,1,0,0x0004C5B3,63,2,2,3,40,1,8,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{} +16026,RWC_Memory_Mace,RWC Memory Mace,5,20,,800,100,,1,1,0x0004C5B2,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; } },{},{} 16027,Hammer_Of_Evil_Slayer,Evil Slayer Destroyer Hammer,5,10,,1350,125,,1,1,0x0004C5B3,63,2,2,3,100,1,8,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0)); },{},{} 16028,Thanos_Hammer,Thanatos Hammer,5,10,,3000,180:120,,1,1,0x0004C5B2,56,2,2,4,120,1,8,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } 16029,Noble_Cross,Noble Cross,5,10,,1500,195:150,,,1,0x00000010,58,2,2,4,40,1,8,{ bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12; },{},{} 16030,Pilebuncker_S,Pile Bunker S,5,20,,3000,400,,1,1,0x00000400,56,2,2,4,130,1,8,{ bonus bAspdRate,getrefine()/2; },{},{} 16031,Pilebuncker_P,Pile Bunker P,5,20,,4000,450,,1,,0x00000400,56,2,2,4,130,1,8,{ bonus bBaseAtk,getrefine()*5; },{},{} 16032,Pilebuncker_T,Pile Bunker T,5,20,,3500,400,,1,1,0x00000400,56,2,2,4,130,1,8,{ bonus bUseSPrate,getrefine()*-1; },{},{} -16033,Robot's_Arm,Robot's Mechanical Arm,5,20,,3000,195,,1,2,0x00000400,56,2,2,4,130,1,8,{ bonus bUnbreakableWeapon,1; bonus bCritical,20; },{},{} +16033,Robot's_Arm,Robot's Mechanical Arm,5,20,,3000,195,,1,2,0x00000400,56,2,2,4,130,1,8,{ bonus bUnbreakableWeapon; bonus bCritical,20; },{},{} 16034,Half_Mjolnir,Half Mjolnir,5,20,,6000,350,,1,0,0x000444A2,63,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; autobonus "{ bonus bSplashRange,1; }",50,10000; },{},{} -16035,Half_BF_Morning_Star1,Half BF Morning Star1,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; },{},{} +16035,Half_BF_Morning_Star1,Half BF Morning Star1,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} 16036,Ru_Blue_Mace,Blue Mace,5,10,,1500,170,,1,1,0x00008000,56,2,2,3,100,1,8,{ bonus bVit,5; bonus bInt,5; },{},{} 16037,Ru_Gold_Mace,Ru Gold Mace,5,0,,1500,170,,1,2,0x00008000,56,2,2,3,120,1,8,{ bonus bVit,8; bonus bInt,8; },{},{} 16038,Infinity_Mace,Infinity Mace,5,10,,500,155,,1,1,0x0004C780,56,2,2,4,100,1,8,{},{},{} 16039,Spoon,Spoon,5,10,,1000,80,,1,1,0x0004C5B3,63,2,2,3,40,1,8,{ bonus bAspd,10; bonus2 bAddEff,Eff_Curse,1000; },{},{} 16040,Crimson_Mace,Crimson Mace,5,20,,800,80,,1,2,0x0004C5B3,63,2,2,3,70,1,8,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -16041,Mace_of_Vicious_Mind,Mace of Vicious Mind,5,20,,1300,130,,1,1,0x0004C5B3,63,2,2,4,160,1,8,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon,1; },{},{} +16041,Mace_of_Vicious_Mind,Mace of Vicious Mind,5,20,,1300,130,,1,1,0x0004C5B3,63,2,2,4,160,1,8,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{} 16043,Meteor_Strike,Meteor Strike,5,0,,20000,1,,1,2,0x00000001,63,2,2,4,110,1,8,{ bonus bBaseAtk,10*getskilllv("BS_WEAPONRESEARCH"); bonus bBaseAtk,30*getskilllv("MO_IRONHAND"); .@s = getskilllv("AM_AXEMASTERY"); bonus bBaseAtk,7*.@s; bonus bHit,5*.@s; bonus bBaseAtk,10*getrefine(); if (getskilllv("MC_PUSHCART") > 9) skill "MC_CARTREVOLUTION",1; if (getskilllv("SM_SWORD") > 0) skill "KN_BOWLINGBASH",1; .@str = readparam(bStr); if (.@str > 119) bonus bUseSPrate,-30; else if (.@str > 107) bonus bUseSPrate,-20; },{},{} 16048,Unity_Mace,Unity Mace,5,20,,400,76,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} 16051,Valkyrie_Hammer,Valkyrie Hammer,5,0,,100,50,,1,4,0x0004C3B3,63,2,2,1,70,1,8,{ if ((eaclass()&EAJ_BASEMASK) == EAJ_NOVICE) { bonus bUseSPrate,-5; .@r = getrefine(); bonus bVit,.@r; bonus bMaxHP,200; bonus bFlee2,1; bonus bAspdRate,1; bonus bVariableCast,.@r/2; } else if ((eaclass()&EAJ_BASEMASK) == EAJ_SWORDMAN) { bonus bVit,getrefine(); bonus bMaxHP,500; bonus bMaxSP,100; } else if ((eaclass()&EAJL_2) == EAJ_PRIEST) { bonus bBaseAtk,50; bonus bMatk,100; bonus bAspdRate,getrefine(); } else if ((eaclass()&EAJL_2) == EAJ_MONK) { bonus bMaxSP,200; bonus bUseSPrate,-5; bonus bFlee2,getrefine(); } else if ((eaclass()&EAJ_BASEMASK) == EAJ_MERCHANT) { bonus bBaseAtk,100; bonus bHit,10; bonus bVariableCast,getrefine()/2; } },{},{} @@ -9470,11 +9470,11 @@ 18101,F_Bow_Of_Rudra_C,Rudra Bow,5,2,,0,185,,5,0,0x000A0848,63,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} 18102,E_Bow_Of_Rudra_C,Rudra Bow,5,2,,0,185,,5,0,0x000A0848,63,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} 18103,Mystic_Bow,Mystic Bow,5,0,,1700,75:100,,5,0,0x00080800,56,2,34,3,105,1,11,{ bonus bInt,4; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10; },{},{} -18104,Adventure_Bow,Adventure Bow,5,0,,0,60,,1,0,0x00080800,63,2,34,1,1,0,11,{ bonus bUnbreakableWeapon,1; },{},{} +18104,Adventure_Bow,Adventure Bow,5,0,,0,60,,1,0,0x00080800,63,2,34,1,1,0,11,{ bonus bUnbreakableWeapon; },{},{} 18105,Academy_Bow,Academy Bow,5,0,,1200,90,,5,1,0x00080800,63,2,34,1,1,1,11,{},{},{} 18106,P_Bow3,Eden Bow III,5,0,,0,140,,5,0,0x000A0848,63,2,34,3,60,0,11,{},{},{} -18107,Malang_Snow_Crab,Malangdo Crab,5,0,,0,120,,5,0,0x000A0848,63,2,34,1,50,0,11,{ bonus bUnbreakableWeapon,1; bonus bLuk,3; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bLongAtkRate,10; } },{},{} -18108,Brindle_Eel,Zebra Eel,5,0,,0,180,,5,0,0x00080800,63,2,34,1,50,0,11,{ bonus bUnbreakableWeapon,1; bonus bAgi,3; autobonus "{ bonus bAspd,2; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(BaseLevel>99) { bonus bLongAtkRate,10; } },{},{} +18107,Malang_Snow_Crab,Malangdo Crab,5,0,,0,120,,5,0,0x000A0848,63,2,34,1,50,0,11,{ bonus bUnbreakableWeapon; bonus bLuk,3; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bLongAtkRate,10; } },{},{} +18108,Brindle_Eel,Zebra Eel,5,0,,0,180,,5,0,0x00080800,63,2,34,1,50,0,11,{ bonus bUnbreakableWeapon; bonus bAgi,3; autobonus "{ bonus bAspd,2; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(BaseLevel>99) { bonus bLongAtkRate,10; } },{},{} 18109,Catapult,Thief Crossbow,5,56000,,1100,150,,5,2,0x00020000,63,2,34,4,100,1,11,{ .@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",(.@r*2); bonus2 bSkillUseSP,"SC_TRIANGLESHOT",(.@r*2); },{},{} 18110,Big_CrossBow,Giant Crossbow,5,56000,,900,160,,5,2,0x00000800,63,2,34,4,110,1,11,{ .@r = getrefine(); bonus2 bSkillAtk,"RA_ARROWSTORM",(.@r*5); bonus2 bSkillUseSP,"RA_ARROWSTORM",-(.@r*5); if(readparam(bAgi)>=120){ bonus bAspd,1; } },{},{} 18111,Creeper_Bow,Creeper Bow,5,56000,,1500,150,,5,2,0x00080800,63,2,34,3,120,1,11,{ bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,200; },{},{} @@ -9490,7 +9490,7 @@ 18121,Bow_of_Vicious_Mind,Bow of Vicious Mind,5,20,,1700,170,,5,1,0x000A0808,63,2,34,4,160,1,11,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} 18122,Gigantic_Bow,Giant Bow,5,20,,3000,195,,5,1,0x00000800,63,2,34,4,130,1,11,{ bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50; },{},{} 18123,Bow_Of_Storm,Bow of Storms,5,20,,1500,160,,5,1,0x00080800,63,2,34,4,130,1,11,{ bonus bLongAtkRate,30; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",15; },{},{} -18124,Half_BF_Bow1,Half BF Bow1,5,20,,0,100,,5,0,0x000A0848,63,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; },{},{} +18124,Half_BF_Bow1,Half BF Bow1,5,20,,0,100,,5,0,0x000A0848,63,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} 18125,Arcus_Daemonicus,Arcus Daemonicus,5,20,,1000,130,,5,2,0x00020008,63,2,34,4,80,1,11,{ /*Fix me: bonus2 bAddClass,Class_All,50; when equipped with shadow arrows*/ if(getrefine()>9){ bonus bAspd,1; bonus bUseSPrate,-20; } },{},{} 18126,Ru_Blue_Bow,Blue Bow,5,10,,1200,150,,5,1,0x00000800,56,2,2,3,100,1,11,{ bonus bAgi,5; bonus bDex,5; },{},{} 18127,Ru_Gold_Bow,Ru Gold Bow,5,0,,1200,150,,5,2,0x00000800,56,2,34,3,120,1,11,{ bonus bAgi,8; bonus bDex,8; },{},{} @@ -9519,9 +9519,9 @@ 18512,Juho_Necktie,Juho Necktie,4,0,,0,,1,,1,0xFFFFFFFF,63,2,256,,20,1,443,{},{},{} 18513,Shining_Sunflower,Shining Sunflower,4,20,,300,,0,,0,0xFFFFFFFE,63,2,256,,0,0,681,{ bonus bLuk,2; },{},{} 18514,Para_Team_Hat2,Eden Team Hat II,4,0,,0,,5,,1,0xFFFFFFFF,63,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; },{},{} -18515,RTC_Winner_Headgear,RTC Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,683,{ bonus bAllStats,5; bonus bIntravision,1; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50; },{},{} -18516,RTC_2nd_Headgear,RTC 2nd Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,684,{ bonus bAllStats,3; bonus bIntravision,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50; },{},{} -18517,RTC_3rd_Headgear,RTC 3rd Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,685,{ bonus bAllStats,1; bonus bIntravision,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddEff,Eff_Curse,50;},{},{} +18515,RTC_Winner_Headgear,RTC Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,683,{ bonus bAllStats,5; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50; },{},{} +18516,RTC_2nd_Headgear,RTC 2nd Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,684,{ bonus bAllStats,3; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50; },{},{} +18517,RTC_3rd_Headgear,RTC 3rd Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,685,{ bonus bAllStats,1; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddEff,Eff_Curse,50;},{},{} 18518,Ear_Of_Angel's_Wing_,Angel Wing Ears,4,20,,100,,3,,1,0xFFFFFFFF,63,2,512,,70,0,158,{ bonus bStr,1; },{},{} 18519,Ear_Of_Devil's_Wing_,Evil Wing Ears,4,20,,100,,3,,1,0xFFFFFFFF,63,2,512,,70,0,152,{ bonus bStr,1; },{},{} 18520,Jaty_C,Jaty Crown,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,686,{ bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5; },{},{} @@ -9534,7 +9534,7 @@ 18527,Gloomy_Pumpkin_Hat,Dark Pumpkin-head,4,20,,500,,5,,0,0xFFFFFFFF,63,2,256,,45,1,691,{ bonus2 bAddMonsterDropItem,12192,10; bonus bMdef,5; },{},{} 18528,Tare_Neko_Cru,Drooping Neko Crew,4,20,,100,,0,,1,0xFFFFFFFF,63,2,256,,1,1,692,{ bonus bInt,2; bonus bMdef,5; .@r = getrefine(); if(.@r>=7){ .@i = 1; bonus bMatkRate,(.@r>=9)?7:2; } else .@i = 5; bonus2 bIgnoreMdefClassRate,Class_Normal,.@i+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@i+.@r; },{},{} 18529,Drooping_Wild_Rose,Accurate Wild Rose,4,20,,500,,5,,1,0xFFFFFFFF,63,2,768,,30,1,541,{ bonus bMaxHPrate,-10; bonus bAspdRate,3; },{},{} -18530,Tha_Despero_Mask,Thanatos Despero Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,513,,30,0,693,{ bonus bUnbreakableHelm,1; bonus bLuk,-5; bonus bFlee,4; },{},{} +18530,Tha_Despero_Mask,Thanatos Despero Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,513,,30,0,693,{ bonus bUnbreakableHelm; bonus bLuk,-5; bonus bFlee,4; },{},{} 18531,Drooping_Permeter,Drooping Permeter,4,20,,1000,,8,,1,0xFFFFFFFF,63,2,256,,10,1,694,{ bonus2 bAddDefMonster,1314,-20; bonus2 bAddDefMonster,1316,-20; bonus2 bAddDefMonster,1319,-20; bonus2 bAddDefMonster,1315,-20; bonus2 bAddDefMonster,1318,-20; bonus2 bAddDefMonster,1312,-20; },{},{} 18532,Heart_Ribbon_Band,Heart Ribbon Hairband,4,20,,100,,0,,1,0xFFFFFFFF,63,2,256,,10,1,708,{ bonus bInt,2; },{},{} 18533,Honeybee_Hat,Honey Bee Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,50,1,709,{ bonus bMdef,3; bonus2 bAddRace,RC_Insect,5; bonus2 bMagicAddRace,RC_Insect,5; bonus2 bSubRace,RC_Insect,5; bonus3 bAddMonsterDropItem,518,RC_Insect,2; },{},{} @@ -9542,7 +9542,7 @@ 18535,Pumpkin_Hat_2010,Pumpkin Hat 2010,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,0,1,206,{},{},{} 18536,Foxtail,Foxtail,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,711,{ bonus bMatk,10; bonus bFixedCast,-100; },{},{} 18537,Malangdo_Hat,Malangdo Hat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,726,{ bonus bFlee,6; },{},{} -18538,Devil_Whisper,Spirit Whispers,4,20,,300,,3,,0,0xFFFFFFFF,63,2,512,,0,0,712,{ bonus bUnbreakableHelm,1; bonus bMdef,3; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400; },{},{} +18538,Devil_Whisper,Spirit Whispers,4,20,,300,,3,,0,0xFFFFFFFF,63,2,512,,0,0,712,{ bonus bUnbreakableHelm; bonus bMdef,3; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400; },{},{} 18539,Skull_Cap,Skull Cap,4,40,,200,,5,,1,0xFFFFFFFF,63,2,256,,10,1,713,{ bonus bMatkRate,2; .@r = getrefine(); if(.@r >= 5) { bonus bMatkRate,3; } if(.@r >= 7) { bonus bMatkRate,3; } },{},{} 18540,Evil_Mask,Evil Mask,4,20,,1000,,3,,0,0xFFFFFFFF,63,2,513,,10,0,714,{ bonus2 bSPLossRate,1,2000; bonus bAspdRate,1; },{},{} 18541,Little_Feather_Hat,Little Feather Hat,4,20,,500,,1,,1,0xFFFFFFFF,63,2,256,,30,1,715,{ bonus bDex,2; bonus bCritAtkRate,10; },{},{} @@ -9568,7 +9568,7 @@ 18561,B_Feather_Beret,B Feather Beret,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,40,1,731,{ bonus bVit,2; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} 18562,Bone_Hat,Bone Hat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,10,1,732,{ bonus bMdef,3; },{},{} 18563,Heart_Wing_Hairband,Heart Wing Hairband,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,50,1,733,{ .@r = getrefine()/3; bonus bUseSPrate,-(10+.@r*3); bonus bDelayrate,-(5+.@r*3); },{},{} -18564,Love_Piece,Love Piece,4,20,,200,,0,,0,0xFFFFFFFF,63,2,1,,50,0,734,{ bonus bNoCastCancel,1; bonus bUseSPrate,15; },{},{} +18564,Love_Piece,Love Piece,4,20,,200,,0,,0,0xFFFFFFFF,63,2,1,,50,0,734,{ bonus bNoCastCancel; bonus bUseSPrate,15; },{},{} 18565,Leprechaun_Hat,St Patrick's Hat,4,20,,300,,8,,1,0xFFFFFFFF,63,2,256,,40,1,735,{ bonus bStr,1; bonus bInt,1; bonus bMdef,4; if(getrefine()>7){ bonus2 bAddMonsterDropItem,12135,50; } },{},{} 18566,Nut_Donut_In_Mouth,Nut Donut In Mouth,4,20,,0,,1,,0,0xFFFFFFFF,63,2,1,,0,0,736,{ bonus bBaseAtk,5; bonus bMatk,5; },{},{} 18567,Stretched_Nose,Stretched Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,737,{},{},{} @@ -9616,8 +9616,8 @@ 18609,Dark_Blindfold_,Dark Blinder,4,20,,100,,0,,1,0xFFFFFFFE,63,2,512,,0,0,187,{ bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200; },{},{} 18610,7th_Anni_Hat_B,7th Anni Hat B,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,778,{ bonus bAllStats,5; bonus bMdef,4; },{},{} 18611,Black_Glasses_,Black Glasses,4,20,,200,,2,,1,0xFFFFFFFF,63,2,512,,0,0,404,{ bonus bInt,1; bonus bMdef,2; },{},{} -18612,White_Musang_Hat,White Musang Hat,4,40,,400,,3,,1,0xFFFFFFFF,63,2,256,,0,1,770,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm,1; },{},{} -18613,Black_Musang_Hat,Black Musang Hat,4,40,,400,,3,,1,0xFFFFFFFF,63,2,256,,0,1,771,{ bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm,1; },{},{} +18612,White_Musang_Hat,White Musang Hat,4,40,,400,,3,,1,0xFFFFFFFF,63,2,256,,0,1,770,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm; },{},{} +18613,Black_Musang_Hat,Black Musang Hat,4,40,,400,,3,,1,0xFFFFFFFF,63,2,256,,0,1,771,{ bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm; },{},{} 18614,Grim_Reaper_Hat,Grim Reaper Hat,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,732,{ bonus bFlee,3; },{},{} 18615,Injured_Eyepatch,Injured Eyepatch,4,20,,200,,2,,0,0xFFFFFFFE,63,2,512,,20,0,772,{},{},{} 18616,Long_Tongue,Long Tongue,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,773,{},{},{} @@ -9626,12 +9626,12 @@ 18619,Thief_Bandana,Thief Bandana,4,20,,200,,1,,0,0xFFFFFFFE,63,2,256,,20,1,776,{ bonus3 bAutoSpell,"TF_STEAL",1,20; },{},{} 18620,Heart_Eyepatch,Heart Eyepatch,4,5,,50,,2,,0,0xFFFFFFFF,63,2,512,,20,1,779,{},{},{} 18621,Gangster_Mask_A,Gangster Mask A,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,52,{},{},{} -18622,Rocket_Helm1,Rocket Helm 1,4,20,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,764,{ bonus bAllStats,5; bonus bMdef,5; bonus bUnbreakableHelm,1; },{},{} -18623,Rocket_Helm2,Rocket Helm 2,4,20,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,765,{ bonus bAllStats,4; bonus bMdef,5; bonus bUnbreakableHelm,1; },{},{} -18624,Rocket_Helm3,Rocket Helm 3,4,20,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,768,{ bonus bAllStats,3; bonus bMdef,5; bonus bUnbreakableHelm,1; },{},{} -18625,Rocket_Helm_RWC,Rocket Helm RWC,4,10000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,769,{ bonus bAllStats,2; bonus bMdef,5; bonus bUnbreakableHelm,1; bonus bSpeedRate,25; },{},{} +18622,Rocket_Helm1,Rocket Helm 1,4,20,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,764,{ bonus bAllStats,5; bonus bMdef,5; bonus bUnbreakableHelm; },{},{} +18623,Rocket_Helm2,Rocket Helm 2,4,20,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,765,{ bonus bAllStats,4; bonus bMdef,5; bonus bUnbreakableHelm; },{},{} +18624,Rocket_Helm3,Rocket Helm 3,4,20,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,768,{ bonus bAllStats,3; bonus bMdef,5; bonus bUnbreakableHelm; },{},{} +18625,Rocket_Helm_RWC,Rocket Helm RWC,4,10000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,769,{ bonus bAllStats,2; bonus bMdef,5; bonus bUnbreakableHelm; bonus bSpeedRate,25; },{},{} 18626,Gelato_Hat,Gelato Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,40,1,777,{},{},{} -18627,Dried_Leaf,Dried Leaf,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,10,0,711,{ bonus bUnbreakableHelm,1; },{},{} +18627,Dried_Leaf,Dried Leaf,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,10,0,711,{ bonus bUnbreakableHelm; },{},{} 18628,Tare_Brownie,Tare Brownie,4,20,,500,,5,,1,0xFFFFFFFF,63,2,256,,50,0,781,{ bonus bMdef,5; },{},{} 18629,B_Desert_Wolf_Hat,Baby Desert Wolf Hat,4,10,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,783,{ bonus bMdef,5; bonus bLongAtkDef,5; },{},{} 18630,Dep_Alice_Hat,Drooping Alicel,4,20,,500,,6,,0,0xFFFFFFFE,63,2,256,,70,1,784,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; if (getrefine() > 10) { autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} @@ -9660,7 +9660,7 @@ 18653,Devi_Headphone,Deviruchi Headphone,4,20,,200,,8,,1,0xFFFFFFFF,63,2,256,,30,1,805,{ bonus bMdef,4; },{},{} 18655,Lupin_One_Eyed_Glasses,Goedo Monocle,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,50,0,807,{ bonus bAgi,2; },{},{} 18656,Wit_Pumpkin_Hat,Witch's Pumpkin Hat,4,20,,300,,10,,0,0xFFFFFFFF,63,2,256,,20,1,717,{ bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_Demon,15; },{},{} -18657,Pegasus_Wing_Ears,Pegasus Wing Ears,4,20,,500,,1,,0,0xFFFFFFFF,63,2,512,,80,0,568,{ bonus bUnbreakableHelm,1; .@i = BaseLevel; bonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0))); },{},{} +18657,Pegasus_Wing_Ears,Pegasus Wing Ears,4,20,,500,,1,,0,0xFFFFFFFF,63,2,512,,80,0,568,{ bonus bUnbreakableHelm; .@i = BaseLevel; bonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0))); },{},{} 18658,Holy_Santa_Beard,Holy Santa Beard,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,1,0,25,{},{},{} 18659,Boitata_Hat,Boitata Hat,4,20,,0,,5,,1,0xFFFFFFFF,63,2,768,,0,1,808,{ autobonus "{ bonus bAtkEle,Ele_Fire; }",10,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; bonus3 bAutospell,"AS_SONICBLOW",5,10; },{},{} 18660,Indi_Feather_Band,Indian Feather Headband,4,20,,400,,3,,1,0xFFFFFFFE,63,2,256,,0,1,809,{ bonus bAgi,2; },{},{} @@ -9675,8 +9675,8 @@ 18669,Cowhide_Hat,Cowhide Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,819,{ bonus bDex,2; bonus bMaxHPrate,1; },{},{} 18670,Hankie_In_Mouth,Hankie In Mouth,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,12,0,818,{ bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; },{},{} 18671,Rudolf_Hairband,Rudolf Hairband,4,20,,200,,5,,0,0xFFFFFFFF,63,2,256,,30,1,836,{},{},{} -18672,Tare_Pope,Drooping Pope,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,1,0,817,{ bonus bMdef,1; bonus bSPrecovRate,2; bonus bUnbreakableHelm,1; },{},{} -18673,Tare_Pope_,Drooping Pope,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,817,{ bonus bMdef,7; bonus bSPrecovRate,2; bonus bUnbreakableHelm,1; .@r = getrefine(); if (.@r >= 7 ) { bonus bHealPower,1; } if (.@r >= 9 ) {bonus bMatkRate,7; } if (.@r >= 12 ) {bonus bMatkRate,5; } },{},{} +18672,Tare_Pope,Drooping Pope,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,1,0,817,{ bonus bMdef,1; bonus bSPrecovRate,2; bonus bUnbreakableHelm; },{},{} +18673,Tare_Pope_,Drooping Pope,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,817,{ bonus bMdef,7; bonus bSPrecovRate,2; bonus bUnbreakableHelm; .@r = getrefine(); if (.@r >= 7 ) { bonus bHealPower,1; } if (.@r >= 9 ) {bonus bMatkRate,7; } if (.@r >= 12 ) {bonus bMatkRate,5; } },{},{} 18674,Planewing_Hat,Planewing Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,820,{ bonus bAgi,3; bonus bAspdRate,1; bonus2 bSPLossRate,5,10000; },{},{} 18675,Green_Apple_Hat,Green Apple Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,20,1,821,{ bonus bDex,2; bonus bHit,5; },{},{} 18676,Hexagon_Spectacles,Hexagon Spectacles,4,20,,400,,3,,0,0xFFFFFFFE,63,2,512,,20,0,822,{ bonus bFlee,2; },{},{} @@ -9689,11 +9689,11 @@ 18683,Carrot_In_Mouth,Carrot In Mouth,4,20,,200,,1,,0,0xFFFFFFFF,63,2,1,,1,0,829,{ bonus2 bSubRace,RC_Plant,3; },{},{} 18684,Showy_High_Cap,Showy High Cap,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,830,{ bonus bStr,3; bonus bInt,2; bonus2 bAddItemHealRate,505,50; },{},{} 18685,Stardust_Hairband,Stardust Hairband,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,256,,10,0,831,{},{},{} -18686,2011_RMSC_1,2011 RMSC 1,4,20,,2500,,20,,1,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm,1; bonus bAllStats,5; },{},{} -18687,2011_RMSC_2,2011 RMSC 2,4,20,,2500,,20,,1,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm,1; bonus bAllStats,3; },{},{} -18688,2011_RMSC_3,2011 RMSC 3,4,20,,2500,,20,,1,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm,1; bonus bAllStats,1; },{},{} -18689,2011_RMSC_4,2011 RMSC 4,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm,1; },{},{} -18690,Sirt_Evil_Eye,Sirt Evil Eye,4,20,,400,,0,,0,0xFFFFFFFF,63,2,512,,50,0,345,{ bonus bUnbreakableHelm,1; bonus bStr,1; },{},{} +18686,2011_RMSC_1,2011 RMSC 1,4,20,,2500,,20,,1,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm; bonus bAllStats,5; },{},{} +18687,2011_RMSC_2,2011 RMSC 2,4,20,,2500,,20,,1,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm; bonus bAllStats,3; },{},{} +18688,2011_RMSC_3,2011 RMSC 3,4,20,,2500,,20,,1,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm; bonus bAllStats,1; },{},{} +18689,2011_RMSC_4,2011 RMSC 4,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm; },{},{} +18690,Sirt_Evil_Eye,Sirt Evil Eye,4,20,,400,,0,,0,0xFFFFFFFF,63,2,512,,50,0,345,{ bonus bUnbreakableHelm; bonus bStr,1; },{},{} 18691,Rising_Black_Dragon,Rising Black Dragon,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,863,{},{},{} 18692,Mike_Hat,Mike Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,837,{ bonus bDex,2; bonus bLuk,1; },{},{} 18693,Sleeping_Kitty_Cat,Sleeping Kitty Cat,4,20,,200,,4,,1,0xFFFFFFFE,63,2,256,,20,1,838,{ bonus2 bAddRace,RC_Brute,2; },{},{} @@ -9722,14 +9722,14 @@ 18718,Rose_Hairband,Rose Hairband,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,30,0,864,{ bonus bInt,1; bonus bVit,1; bonus bAspdRate,3; bonus bVariableCastrate,-3; },{},{} 18724,L_Magestic_Goat_,Gigantic Majestic Goat,4,20,,800,,5,,1,0xFFFFFFFF,63,2,256,,0,1,380,{ bonus2 bAddRace,RC_DemiHuman,12; bonus2 bAddRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7; },{},{} 18727,Sedora_Hat,Sedora Hat,4,20,,300,,13,,1,0xFFFFFFFF,63,2,256,,10,1,869,{},{},{} -18728,Egir_Helm,Egir Helm,4,200000,,800,,10,,1,0xFFFFFFFF,63,2,256,,110,1,870,{ bonus bMdef,5; bonus bUnbreakableHelm,1; },{},{} +18728,Egir_Helm,Egir Helm,4,200000,,800,,10,,1,0xFFFFFFFF,63,2,256,,110,1,870,{ bonus bMdef,5; bonus bUnbreakableHelm; },{},{} 18729,MVP_Basketball,MVP Basketball,4,20,,150,,6,,1,0xFFFFFFFF,63,2,256,,1,1,871,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3)); },{},{} 18730,Cryptura_Academy_Hat,Cryptura Academy Hat,4,0,,200,,2,,1,0xFFFFFFFF,63,2,256,,0,1,872,{ bonus bMaxHP,15; bonus bMaxSP,5; },{},{} 18732,TE_Woe_Cap,TE Woe Cap,4,0,,0,,5,,0,0xFFFFFFFF,63,2,256,,40,1,14,{ bonus bMdef,5; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddRace,RC_Player,10; bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{} 18733,TE_Woe_Bone_Helm,TE Woe Bone Helm,4,0,,0,,10,,0,0x000444A2,63,2,256,,40,1,103,{ bonus bBaseAtk,10; bonus2 bAddRace,RC_Player,20; bonus2 bResEff,Eff_Freeze,25; },{},{} 18734,TE_Woe_Magic_Eyes,TE Woe Magic Eyes,4,0,,0,,5,,0,0x00818315,63,2,256,,40,1,209,{ bonus bMdef,5; bonus bMatk,10; bonus2 bMagicAddRace,RC_Player,20; bonus2 bResEff,Eff_Freeze,25; },{},{} 18736,Censor_Bar_,Censor Bar,4,0,,100,,,,0,0xFFFFFFFF,63,2,512,,1,0,229,{},{},{} -18737,Fortier_Mask,Fortier Masque,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,876,{ bonus bUnbreakableHelm,1; bonus2 bMagicAtkEle,Ele_Fire,4; },{},{} +18737,Fortier_Mask,Fortier Masque,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,876,{ bonus bUnbreakableHelm; bonus2 bMagicAtkEle,Ele_Fire,4; },{},{} 18739,Carnation_Hairband,Carnation Hairband,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,878,{ bonus bLuk,1; },{},{} 18740,C_Hair_Of_The_Strong,RMSC2012 Special Costume,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,879,{},{},{} 18741,C_Will_O_Wisp,Costume Will O Wisp,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,,880,{},{ sc_start SC_STRANGELIGHTS,-1,0; },{ sc_end SC_STRANGELIGHTS; } @@ -9744,11 +9744,11 @@ 18750,Poker_Card_In_Mouth,Poker Card In Mouth,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,10,0,889,{ bonus2 bAddRace,RC_DemiHuman,2; },{},{} 18752,Cursed_Book,Cursed Book,4,20,,300,,3,,1,0xFFFFFFFE,63,2,256,,99,1,890,{ .@r = getrefine(); bonus2 bHPLossRate,.@r,5000; bonus2 bHPDrainRate,40,4+(.@r/2); bonus2 bSPDrainRate,10,1+(.@r/3); },{},{} 18753,Tw_Rice_Ball,Tw Rice Ball,4,20,,100,,6,,0,0xFFFFFFFF,63,2,256,,0,0,892,{ bonus bLuk,1; bonus2 bAddMonsterDropItem,564,100; },{},{} -18754,Blood_Sucker,Blood Sucker,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,40,0,893,{ bonus bUnbreakableHelm,1; bonus2 bHPDrainRate,30,5; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{} +18754,Blood_Sucker,Blood Sucker,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,40,0,893,{ bonus bUnbreakableHelm; bonus2 bHPDrainRate,30,5; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{} 18755,Feather_Beret_,Feather Beret,4,0,,600,,1,,1,0xFFFFFFFF,63,2,256,,1,1,224,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} 18756,Black_Shiba_Inu_Hat,Black Shiba Inu Hat,4,20,,400,,6,,1,0xFFFFFFFF,63,2,256,,50,1,894,{ bonus bBaseAtk,30; bonus2 bAddRace,RC_Brute,10; },{},{} 18758,Hat_Of_Scrat,Hat Of Scrat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,0,1,896,{},{},{} -18759,Stretched_Nose_M,Wood Goblin's Nose,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,50,0,737,{ bonus bUnbreakableHelm,1; bonus2 bAddMonsterDropItem,1032,400; bonus2 bAddMonsterDropItem,1033,100; bonus3 bAddMonsterDropItem,576,RC_Plant,40; },{},{} +18759,Stretched_Nose_M,Wood Goblin's Nose,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,50,0,737,{ bonus bUnbreakableHelm; bonus2 bAddMonsterDropItem,1032,400; bonus2 bAddMonsterDropItem,1033,100; bonus3 bAddMonsterDropItem,576,RC_Plant,40; },{},{} 18760,Remodel_Wizardry_Hat,Improved Mage Hat,4,20,,300,,2,,1,0x00810204,63,2,256,,0,1,112,{ bonus bInt,2; bonus bMaxSP,150; .@r = getrefine(); bonus bMatk,.@r; if(.@r>=7) bonus bInt,.@r-6; },{},{} 18761,Remodel_Magician_Hat,Improved Magician Hat,4,20,,500,,6,,1,0x00818314,63,2,256,,50,1,130,{ bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; .@r = getrefine(); bonus bMaxSP,.@r*5; if(.@r>=7) bonus bDex,.@r-6; },{},{} 18762,Remodel_Mask_Of_Fox,Improved Kitsune Mask,4,20,,300,,2,,0,0xFFFFFFFE,63,2,256,,0,1,153,{ bonus bAgi,2; bonus bLuk,2; if(getrefine()>=7) bonus bFlee2,4; },{},{} @@ -9766,17 +9766,17 @@ 18774,Improved_Assassin_Mask,Advanced Assassin Mask,4,20,,100,,1,,0,0x00001100,63,2,1,,70,0,180,{ bonus bCritical,1; bonus bCritAtkRate,1; },{},{} 18775,Improved_Welding_Mask,Advanced Welding Mask,4,20,,300,,2,,0,0x00040420,63,2,513,,50,0,79,{ bonus2 bSubEle,Ele_Fire,10; bonus bDex,5; bonus bLuk,5; },{},{} 18776,Improved_Kiss_Of_Angel,Advanced Angel's Kiss,4,10000,,300,,6,,1,0x00000001,63,2,256,,99,1,255,{ bonus bSPrecovRate,30; },{},{} -18779,RWC_Champ_Crown_Red,RWC Champ Crown First Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,902,{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,1; bonus bAllStats,7; bonus bMdef,5; },{},{} -18780,RWC_Champ_Crown_Blue,RWC Champ Crown Second Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,903,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,1; bonus bAllStats,7; bonus bMdef,5; },{},{} -18781,RWC_Champ_Crown_Black,RWC Champ Crown Third Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,904,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,1; bonus bAllStats,3; bonus bMdef,1; },{},{} -18782,Butterfly_Wing_Ear_J,Butterfly Wing Ear,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,695,{ bonus bDex,2; bonus bUnbreakableHelm,1; },{},{} +18779,RWC_Champ_Crown_Red,RWC Champ Crown First Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,902,{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,7; bonus bMdef,5; },{},{} +18780,RWC_Champ_Crown_Blue,RWC Champ Crown Second Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,903,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,7; bonus bMdef,5; },{},{} +18781,RWC_Champ_Crown_Black,RWC Champ Crown Third Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,904,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,3; bonus bMdef,1; },{},{} +18782,Butterfly_Wing_Ear_J,Butterfly Wing Ear,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,695,{ bonus bDex,2; bonus bUnbreakableHelm; },{},{} 18785,King_Poring_Hat,King Poring Hat,4,20,,600,,10,,1,0xFFFFFFFF,63,2,256,,10,1,905,{ bonus bDex,1; bonus bLuk,1; .@r = getrefine(); if(.@r>=3){ bonus bDex,(.@r-4); bonus bLuk,(.@r-4); } },{},{} -18786,Anemos_Mask,Anemos Mask,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,906,{ bonus bUnbreakableHelm,1; bonus2 bMagicAtkEle,Ele_Wind,4; },{},{} +18786,Anemos_Mask,Anemos Mask,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,906,{ bonus bUnbreakableHelm; bonus2 bMagicAtkEle,Ele_Wind,4; },{},{} 18790,Rainbow_Poring_Hat,Rainbow Poring Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,900,{},{},{} 18791,Shrine_Maiden_Hat,Shrine Maiden Hat,4,20,,200,,30,,1,0xFFFFFFFF,63,2,256,,,,908,{},{},{} 18792,Idn_Sakkat,Indonesian Independence Sakkat,4,10,,400,,,,0,0xFFFFFFFE,63,2,256,,45,1,901,{ bonus bVit,10; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bSubRace,RC_DemiHuman,10; },{},{} 18793,Sorc_Night_Cap,Sorcerer's Night Cap,4,20,,200,,25,,1,0x00010000,56,2,256,,100,1,911,{ .@r = getrefine(); bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50; bonus2 bSkillAtk,"MG_FIREBOLT",50; bonus2 bSkillAtk,"MG_COLDBOLT",50; bonus bMdef,10; if(.@r>6) bonus2 bSkillAtk,"SC_SPELLFIST",25; if(.@r>8) bonus bAspd,5; },{},{} -18796,RWC_Champ_Crown_QF,RWC Champ Crown Fourth Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,914,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,1; bonus bAllStats,2; },{},{} +18796,RWC_Champ_Crown_QF,RWC Champ Crown Fourth Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,914,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,2; },{},{} 18803,Rose_Cascade,Rose Cascade,4,0,,500,,,,1,0xFFFFFFFF,63,2,256,,,1,920,{ .@dex = readparam(bDex); bonus bUseSPrate,-5-((.@dex >= 120)?5:0)-((.@dex >= 100)?5:0); },{},{} 18805,Eclipse_Hat,Eclipse Hat,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,0,1,922,{ bonus bLuk,3; bonus bMdef,5; },{},{} 18806,Black_Rabbit_Hat,Black Rabbit Hat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,0,1,923,{ bonus bDex,2; bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; },{},{} @@ -9788,28 +9788,28 @@ 18815,Devil_School_Cap,Devil School Cap,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,928,{ bonus bStr,2; bonus bVit,1; },{},{} 18816,Adv_Angel_School_Cap,Evoked Angel School Cap,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,929,{ bonus bInt,2; bonus bVit,2; bonus bLuk,1; },{},{} 18817,Adv_Devil_School_Cap,Evoked Devil School Cap,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,930,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; },{},{} -18818,Red_Pencil_In_Mouth,Red Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,931,{ bonus bUnbreakableHelm,1; bonus bHit,3; },{},{} -18819,Blue_Pencil_In_Mouth,Blue Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,932,{ bonus bUnbreakableHelm,1; bonus bHit,3; },{},{} +18818,Red_Pencil_In_Mouth,Red Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,931,{ bonus bUnbreakableHelm; bonus bHit,3; },{},{} +18819,Blue_Pencil_In_Mouth,Blue Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,932,{ bonus bUnbreakableHelm; bonus bHit,3; },{},{} 18820,Gray_Helmet,Gray Helmet,4,20,,450,,35,,1,0xFFFFFFFF,56,2,256,,120,1,941,{ bonus2 bSubEle,Ele_Holy,3+getrefine()/2; },{},{} 18821,Rainbow_Feather_Deco,Rainbow Feather Deco,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,1,1,934,{ bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; },{},{} 18823,Imperial_Feather,Imperial Feather,4,10,,500,,,,0,0xFFFFFFFF,63,2,512,,70,1,935,{ bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>108){ bonus bAspd,1; bonus bAspdRate,1; } },{},{} 18827,Valkyrie_Circlet,Valkyrie Circlet,4,0,,300,,10,,1,0xFFFFFFFF,63,2,256,,,1,940,{ bonus bStr,3; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10; },{},{} -18828,2012RMSCNO1,2012 RWC Winners Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,942,{ bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1; },{},{} -18829,2012RMSCNO2,2012 RWC Runners-Up Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,943,{ bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1; },{},{} -18830,2012RMSCNO3,2012 RWC 2nd Runner Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,944,{ bonus bAllStats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1; },{},{} +18828,2012RMSCNO1,2012 RWC Winners Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,942,{ bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm; },{},{} +18829,2012RMSCNO2,2012 RWC Runners-Up Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,943,{ bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm; },{},{} +18830,2012RMSCNO3,2012 RWC 2nd Runner Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,944,{ bonus bAllStats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm; },{},{} 18831,2012RMSCNO4,2012 RWC Special Helmet,4,0,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,0,945,{ bonus bAllStats,2; bonus bMdef,5; bonus bSpeedAddRate,10; },{},{} 18832,Rolf_Von_Gigue_666,Rolf Von Gigue 666,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,0,1,946,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,5; },{},{} 18839,Poring_Sunglasses,Poring Sunglasses,4,0,,100,,10,,1,0xFFFFFFFF,63,2,512,,1,0,954,{ bonus bDex,1; },{},{} 18841,Small_Poring_Band,Small Poring Band,4,20,,350,,8,,1,0xFFFFFFFF,63,2,256,,0,1,955,{ .@r = getrefine(); bonus bAspdRate,2*(.@r/3); if(.@r>9) bonus bAspd,1; bonus2 bExpAddRace,RC_All,3; },{},{} 18842,Hat_Of_Girl,Hat Of Girl,4,20,,350,,8,,1,0xFFFFFFFF,63,2,256,,0,1,956,{ .@r = getrefine(); bonus bInt,2*(.@r/3); bonus2 bSubRace,RC_DemiHuman,7; bonus bMaxHPrate,-3; },{},{} 18843,Small_Deviling_Hat,Small Deviling Hat,4,20,,350,,7,,1,0xFFFFFFFF,63,2,256,,0,1,957,{ .@r = getrefine(); if(.@r>7) bonus bMaxHPrate,.@r-7; bonus2 bSubRace,RC_DemiHuman,5; },{},{} -18844,Blue_Poring_Bubble,Blue Poring Bubble,4,20,,50,,5,,0,0xFFFFFFFF,63,2,1,,0,0,958,{ bonus bAllStats,2; bonus bUnbreakableHelm,1; bonus bFlee,20; },{},{} -18845,Banshee_Master_Kiss,Banshee Master Kiss,4,20,,200,,5,,0,0xFFFFFFFF,63,2,1,,0,0,959,{ bonus bUnbreakableHelm,1; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} +18844,Blue_Poring_Bubble,Blue Poring Bubble,4,20,,50,,5,,0,0xFFFFFFFF,63,2,1,,0,0,958,{ bonus bAllStats,2; bonus bUnbreakableHelm; bonus bFlee,20; },{},{} +18845,Banshee_Master_Kiss,Banshee Master Kiss,4,20,,200,,5,,0,0xFFFFFFFF,63,2,1,,0,0,959,{ bonus bUnbreakableHelm; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} 18846,Seagod_Protector,Seagod Protector,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,10,0,960,{ bonus2 bSubDefEle,Ele_Water,5; },{},{} 18847,Jolly_Roger,Jolly Roger,4,20,,500,,10,,1,0xFFFFFFFF,63,2,256,,1,0,962,{ bonus bVit,1; bonus2 bSubDefEle,Ele_Water,2; bonus2 bAddEle,Ele_Water,2; .@r = getrefine(); if(.@r>6) { bonus2 bAddEle,Ele_Water,3; } if(.@r>8) { bonus2 bSubDefEle,Ele_Water,3; } },{},{} 18848,Lush_Rose,Lush Rose,4,10,,200,0:20,0,,1,0xFFFFFFFF,63,2,256,,1,1,963,{ bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100; },{},{} 18849,Celines_Ribbon,Celines Ribbon,4,10,,200,,,,1,0xFFFFFFFF,63,2,256,,1,1,967,{ bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000; },{},{} -18850,Polar_Bear_Cap,Polar Bear Cap,4,20,,300,,7,,0,0xFFFFFFFF,63,2,256,,1,0,966,{ bonus bUnbreakableHelm,1; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100; },{},{} +18850,Polar_Bear_Cap,Polar Bear Cap,4,20,,300,,7,,0,0xFFFFFFFF,63,2,256,,1,0,966,{ bonus bUnbreakableHelm; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100; },{},{} //18851,C_Polar_Bear_Cap,Costume Polar Bear Cap,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,966,{ /*Is this correct item?*/ },{},{} 18851,ValentineHeart,Valentine Heart,4,20,,0,,,,0,0xFFFFFFFF,63,2,256,,1,1,397,{ bonus bMaxHPrate,5+(getrefine()/2); bonus bAllStats,7; },{},{} 18852,Berry_Hat_Decoration,Tasty Strawberry Hat,4,20,,150,,4,,,0xFFFFFFFF,63,2,256,,30,1,968,{ bonus bAllStats,1; if(getrefine()>11) bonus bAspd,2; },{},{} @@ -9829,11 +9829,11 @@ 18868,Assassin_Skull_Mask,Assassin Skull Mask,4,10,,500,,2,,0,0xFFFFFFFF,63,2,513,,70,,984,{ bonus bCritical,5; },{},{} 18870,Very_Sweet_Candy_Bar,Very Sweet Candy Bar,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,446,{ bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddClass,Class_All,2; },{},{} 18871,Very_Sweet_Candy,Very Sweet Candy,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,446,{ bonus bAllStats,1; bonus bBaseAtk,5; bonus bMatk,5; },{},{} -18872,Snake_Hat,Snake Hat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,986,{ bonus bStr,3; bonus bInt,3; bonus bMdef,5; bonus bUnbreakableHelm,1; },{},{} +18872,Snake_Hat,Snake Hat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,986,{ bonus bStr,3; bonus bInt,3; bonus bMdef,5; bonus bUnbreakableHelm; },{},{} 18873,Sweet_Valentine_Out,Sweet Valentine Out,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,865,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; },{},{} 18874,One_Eyed_Glass_,Cyclops Glasses,4,10,,100,,,,1,0xFFFFFFFF,63,2,512,,1,,23,{},{},{} 18877,Baron_Evil_Eye,Baron's Evil Eye,4,10,,300,,,,0,0xFFFFFFFF,63,2,512,,30,,989,{ bonus bDelayrate,-5; bonus bUseSPrate,5; },{},{} -18878,Palace_Guard_Cap,Palace Guard Cap,4,10,,1000,,15,,1,0xFFFFFFFF,63,2,256,,50,1,991,{ .@r = getrefine(); bonus2 bAddEle,Ele_Neutral,4+.@r/6; bonus bLongAtkRate,4+.@r; bonus bUnbreakableHelm,1; },{},{} +18878,Palace_Guard_Cap,Palace Guard Cap,4,10,,1000,,15,,1,0xFFFFFFFF,63,2,256,,50,1,991,{ .@r = getrefine(); bonus2 bAddEle,Ele_Neutral,4+.@r/6; bonus bLongAtkRate,4+.@r; bonus bUnbreakableHelm; },{},{} 18879,Angry_Scorpion_Hat,Angry Scorpion Hat,4,10,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,995,{ bonus bMdef,5; },{},{} 18880,Advanced_Jao_King_Hat,Advanced Jao King Hat,4,10,,1500,,4,,1,0xFFFFFFFF,63,2,256,,175,1,996,{ bonus bAllStats,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} 18882,Kannam_On_Head,Kannam On Head,4,10,,200,,5,,0,0xFFFFFFFF,63,2,256,,20,1,1003,{ bonus3 bAutoSpellWhenHit,"SA_DELUGE",1,50; .@r = getrefine(); if (.@r > 3) bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",.@r/3,50; },{},{} @@ -9856,8 +9856,8 @@ 18908,Isabella_Red_Ear,Isabella Red Ear,4,10,,300,,8,,1,0xFFFFFFFF,63,2,256,,1,1,1030,{ bonus bStr,5; bonus bMaxHPrate,5; bonus2 bSubDefEle,Ele_Fire,10; .@r = getrefine(); if (.@r >= 9) bonus bAspd,.@r-8; },{},{} 18909,Isabella_Brown_Ear,Isabella Brown Ear,4,10,,300,,8,,1,0xFFFFFFFF,63,2,256,,1,1,1031,{ bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMatk,getrefine()*2; },{},{} 18910,Isabella_Blue_Ear,Isabella Blue Ear,4,10,,300,,8,,1,0xFFFFFFFF,63,2,256,,1,1,1032,{ bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddSize,Size_Medium,10; if(getrefine()>=12){ bonus bShortWeaponDamageReturn,5; } },{},{} -18917,LoveLove_Balloon,LoveLove Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,0,1039,{ bonus bAllStats,1; bonus bUnbreakableHelm,1; },{},{} -18918,Long_Octopus_Balloon,Long Octopus Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,,1040,{ bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bonus bUnbreakableHelm,1; },{},{} +18917,LoveLove_Balloon,LoveLove Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,0,1039,{ bonus bAllStats,1; bonus bUnbreakableHelm; },{},{} +18918,Long_Octopus_Balloon,Long Octopus Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,,1040,{ bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bonus bUnbreakableHelm; },{},{} 18925,GodOfWinds_Fan,GodOfWinds Fan,4,0,,300,,,,0,0xFFFFFFFF,63,2,1,,,0,1051,{ bonus2 bSkillAtk,"WZ_VERMILION",3; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3; bonus bUseSPrate,5; },{},{} 18929,Elephant_Model_Hat,Elephant Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,0,1065,{ .@r = getrefine(); bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50; },{},{} 18930,Gorilla_Model_Hat,Gorilla Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1066,{ bonus bStr,2+((getrefine()>=11) ? 3 : 0); bonus3 bAutoSpell,"KN_BOWLINGBASH",1,50; },{},{} @@ -9903,7 +9903,7 @@ 19038,12_Anniversary_Crown_Of_Saint,12 Anniversary Crown of Saint,4,10,,120,,12,,1,0xFFFFFFFF,63,2,256,,0,1,1117,{ bonus bAllStats,2; bonus bMdef,12; },{},{} 19039,12_Anniversary_Elf_Ears,12 Anniversary Elf Ears,4,10,,120,,0,,0,0xFFFFFFFF,63,2,512,,0,1,875,{ bonus2 bSubRace,RC_All,4; bonus2 bSubRace,RC_Player,-4; },{},{} 19047,Angeling_KnitCap,Angeling KnitCap,4,0,,300,,5,,1,0xFFFFFFFF,63,2,256,,20,1,953,{ bonus2 bSPGainRace,RC_Angel,5; bonus bHPGainValue,100; .@r = getrefine(); if (.@r >= 5) { bonus2 bSubRace,RC_Angel,5+((.@r >= 7) ? 5 : 0); } },{},{} -19048,Elemental_Clothe,Elemental Clothes,4,0,,500,,45,,1,0xFFFFFFFF,63,2,16,,80,1,,{ .@r = getrefine(); bonus bLongAtkRate,2+((.@r >= 9) ? 3 : 0)+((.@r >= 7) ? 2 : 0); if (.@r >= 7) bonus bUnbreakableArmor,1; },{},{} +19048,Elemental_Clothe,Elemental Clothes,4,0,,500,,45,,1,0xFFFFFFFF,63,2,16,,80,1,,{ .@r = getrefine(); bonus bLongAtkRate,2+((.@r >= 9) ? 3 : 0)+((.@r >= 7) ? 2 : 0); if (.@r >= 7) bonus bUnbreakableArmor; },{},{} 19050,Loki_Nidhogg_Hat,Loki & Nidhoggur's Hat,4,0,,100,,0,,1,0xFFFFFFFF,63,2,256,,1,1,1304,{},{},{} 19051,Warrior_Moon_Cat,Warrior Moon Cat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,1,1,1308,{ /*Enables use of Level 1 Monster's Cry*/ bonus bAllStats,3; bonus2 bHPDrainRate,40,5; bonus2 bSPDrainRate,10,2; },{},{} 19052,Sigruns_Wing,Rental Sigrun's Wing,4,10,,0,,2,,0,0xFFFFFFFF,63,2,512,,1,0,568,{ if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; } },{},{} @@ -9978,54 +9978,54 @@ 19504,T_Sunglasses,T Sunglasses,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,12,{},{},{} 19505,T_Cigarette,T Cigarette,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,0,0,54,{},{},{} 19506,T_Valkyrie_Feather_Band,T Valkyrie Feather Band,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,1,300,{},{},{} -19507,Fine_Sun,Clear Sun,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,654,{ bonus bUnbreakableHelm,1; },{},{} -19508,T_Gemmed_Sallet,T Gemmed Sallet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,1,0,{ bonus bUnbreakableHelm,1; },{},{} -19509,Butterfly_Wing_Ear,Butterfly Wing Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,695,{ bonus bUnbreakableHelm,1; },{},{} -19510,Nut_On_Head,Screw Stuck in Head,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,696,{ bonus bUnbreakableHelm,1; },{},{} -19511,Heart_Eye_Patch1,Heart Eye Patch 1,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,697,{ bonus bUnbreakableHelm,1; },{},{} -19512,Heart_Eye_Patch2,Heart Eye Patch 2,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,698,{ bonus bUnbreakableHelm,1; },{},{} -19513,Chicken_Beak,Chicken Bill,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,699,{ bonus bUnbreakableHelm,1; },{},{} -19514,Charlie_Beard,Charlies Beard,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,700,{ bonus bUnbreakableHelm,1; },{},{} -19515,Yellow_Hat,Yellow Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,701,{ bonus bUnbreakableHelm,1; },{},{} -19516,Singing_Bird,Singing Bird,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,702,{ bonus bUnbreakableHelm,1; },{},{} -19517,Cocks_Comb,Chicken Crest,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,703,{ bonus bUnbreakableHelm,1; },{},{} -19518,Rainbow,Rainbow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,704,{ bonus bUnbreakableHelm,1; },{},{} -19519,Lightning_Cloud,Thunderstorm Cloud,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,688,{ bonus bUnbreakableHelm,1; },{},{} -19520,Rain_Cloud,Rain Cloud,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,705,{ bonus bUnbreakableHelm,1; },{},{} -19521,Charlie_Hat,Charlies Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,706,{ bonus bUnbreakableHelm,1; },{},{} -19522,Mini_Crown1,Mini Crown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,707,{ bonus bUnbreakableHelm,1; },{},{} -19523,Donation_Ribbon,Green Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,244,{ bonus bUnbreakableHelm,1; },{},{} -19524,C_Green_Feeler,Costume Green Feeler,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,85,{ bonus bUnbreakableHelm,1; },{},{} -19525,C_Jack_A_Dandy,Costume Jack A Dandy,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,58,{ bonus bUnbreakableHelm,1; },{},{} -19526,C_Helm,Costume Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,40,{ bonus bUnbreakableHelm,1; },{},{} -19527,C_Sharp_Gear,Costume Spiky Band,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,43,{ bonus bUnbreakableHelm,1; },{},{} -19528,C_Iron_Cane,Costume Iron Cain,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,53,{ bonus bUnbreakableHelm,1; },{},{} -19529,C_Angelic_Chain,Costume Angel Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,38,{ bonus bUnbreakableHelm,1; bonus bVit,1; bonus bAgi,1; },{},{} -19530,C_Wild_Rose,Costume Wild Rose,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,541,{ bonus bUnbreakableHelm,1; bonus bBaseAtk,2; bonus bMatk,2; },{},{} -19531,C_Cube_Mask,Costume Cube Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,0,0,472,{ bonus bUnbreakableHelm,1; bonus bFlee,1; },{},{} -19532,C_Red_Bunny_Band,Red Bunny Band,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,640,{ bonus bUnbreakableHelm,1; bonus bDex,1; },{},{} -19533,C_Spore_Hat,Costume Spore Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,114,{ bonus bUnbreakableHelm,1; bonus bVit,1; bonus2 bExpAddRace,RC_All,1; },{},{} +19507,Fine_Sun,Clear Sun,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,654,{ bonus bUnbreakableHelm; },{},{} +19508,T_Gemmed_Sallet,T Gemmed Sallet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,1,0,{ bonus bUnbreakableHelm; },{},{} +19509,Butterfly_Wing_Ear,Butterfly Wing Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,695,{ bonus bUnbreakableHelm; },{},{} +19510,Nut_On_Head,Screw Stuck in Head,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,696,{ bonus bUnbreakableHelm; },{},{} +19511,Heart_Eye_Patch1,Heart Eye Patch 1,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,697,{ bonus bUnbreakableHelm; },{},{} +19512,Heart_Eye_Patch2,Heart Eye Patch 2,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,698,{ bonus bUnbreakableHelm; },{},{} +19513,Chicken_Beak,Chicken Bill,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,699,{ bonus bUnbreakableHelm; },{},{} +19514,Charlie_Beard,Charlies Beard,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,700,{ bonus bUnbreakableHelm; },{},{} +19515,Yellow_Hat,Yellow Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,701,{ bonus bUnbreakableHelm; },{},{} +19516,Singing_Bird,Singing Bird,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,702,{ bonus bUnbreakableHelm; },{},{} +19517,Cocks_Comb,Chicken Crest,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,703,{ bonus bUnbreakableHelm; },{},{} +19518,Rainbow,Rainbow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,704,{ bonus bUnbreakableHelm; },{},{} +19519,Lightning_Cloud,Thunderstorm Cloud,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,688,{ bonus bUnbreakableHelm; },{},{} +19520,Rain_Cloud,Rain Cloud,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,705,{ bonus bUnbreakableHelm; },{},{} +19521,Charlie_Hat,Charlies Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,706,{ bonus bUnbreakableHelm; },{},{} +19522,Mini_Crown1,Mini Crown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,707,{ bonus bUnbreakableHelm; },{},{} +19523,Donation_Ribbon,Green Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,244,{ bonus bUnbreakableHelm; },{},{} +19524,C_Green_Feeler,Costume Green Feeler,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,85,{ bonus bUnbreakableHelm; },{},{} +19525,C_Jack_A_Dandy,Costume Jack A Dandy,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,58,{ bonus bUnbreakableHelm; },{},{} +19526,C_Helm,Costume Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,40,{ bonus bUnbreakableHelm; },{},{} +19527,C_Sharp_Gear,Costume Spiky Band,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,43,{ bonus bUnbreakableHelm; },{},{} +19528,C_Iron_Cane,Costume Iron Cain,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,53,{ bonus bUnbreakableHelm; },{},{} +19529,C_Angelic_Chain,Costume Angel Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,38,{ bonus bUnbreakableHelm; bonus bVit,1; bonus bAgi,1; },{},{} +19530,C_Wild_Rose,Costume Wild Rose,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,541,{ bonus bUnbreakableHelm; bonus bBaseAtk,2; bonus bMatk,2; },{},{} +19531,C_Cube_Mask,Costume Cube Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,0,0,472,{ bonus bUnbreakableHelm; bonus bFlee,1; },{},{} +19532,C_Red_Bunny_Band,Red Bunny Band,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,640,{ bonus bUnbreakableHelm; bonus bDex,1; },{},{} +19533,C_Spore_Hat,Costume Spore Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,114,{ bonus bUnbreakableHelm; bonus bVit,1; bonus2 bExpAddRace,RC_All,1; },{},{} 19534,C_Tha_Despero_Mask,Costume Thanatos Despero Mask,4,20,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,693,{ bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHealPower,1; },{},{} -19535,C_Sinsuncho_Hat,Costume Sinsuncho Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,730,{ bonus bUnbreakableHelm,1; bonus bStr,1; bonus2 bExpAddRace,RC_All,1; },{},{} -19536,C_Rose_Corsage,Costume Rose Corsage,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,533,{ bonus bUnbreakableHelm,1; bonus bInt,1; },{},{} -19537,C_Gryphon_Hat,Costume Gryphon Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,591,{ bonus bUnbreakableHelm,1; },{},{} +19535,C_Sinsuncho_Hat,Costume Sinsuncho Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,730,{ bonus bUnbreakableHelm; bonus bStr,1; bonus2 bExpAddRace,RC_All,1; },{},{} +19536,C_Rose_Corsage,Costume Rose Corsage,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,533,{ bonus bUnbreakableHelm; bonus bInt,1; },{},{} +19537,C_Gryphon_Hat,Costume Gryphon Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,591,{ bonus bUnbreakableHelm; },{},{} 19538,Full_Moon,Full Moon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,780,{ autobonus "{ bonus bBaseAtk,50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }"; autobonus "{ bonus bMatk,50; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; /* showscript */ }"; },{},{} 19539,C_Reginleif_Hairband,Costume Hairband Of Reginleif,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,468,{ bonus bAllStats,1; },{},{} 19540,C_Rabbit_Earplug,Costume Rabbit Earplugs,4,20,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,515,{ bonus bAgi,1; bonus bFlee,2; },{},{} -19541,C_Romantic_White_Flower,Costume Romantic White Flower,4,20,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,259,{ bonus bUnbreakableHelm,1; },{},{} -19542,C_Devil_Whisper,Costume Devil Whisper,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,712,{ bonus bUnbreakableHelm,1; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400; },{},{} -19543,Oliver_Wolf_Hood,Oliver Wolf Hood,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1024,,70,0,849,{ bonus bUnbreakableHelm,1; },{},{} -19544,C_Tare_Neko_Cru,Costume Tare Neko Cru,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,692,{ bonus bUnbreakableHelm,1; },{},{} -19545,C_Boys_Cap,Costume Boy's Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,102,{ bonus bUnbreakableHelm,1; },{},{} -19546,C_Valkyrie_Helm,Costume Valkyrie Helm,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,225,{ bonus bUnbreakableHelm,1; },{},{} -19547,C_Deviruchi_Cap,Costume Deviruchi Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,123,{ bonus bUnbreakableHelm,1; },{},{} -19548,C_Frog_Cap,Costume Frog Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,448,{},{ bonus bUnbreakableHelm,1; },{} -19549,C_Magestic_Goat,Costume Magestic Goat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,41,{ bonus bUnbreakableHelm,1; },{},{} -19550,C_Blush,Costume Blush,4,20,,100,,0,,0,0xFFFFFFFF,63,2,2048,,100,0,125,{ bonus bUnbreakableHelm,1; },{},{} -19551,C_Elven_Ears,Costume Elven Ears,4,20,,100,,0,,0,0xFFFFFFFF,63,2,2048,,100,0,73,{ bonus bUnbreakableHelm,1; },{},{} -19552,C_Centimental_Flower,Costume Centimental Flower,4,20,,100,,0,,0,0xFFFFFFFF,63,2,4096,,100,0,56,{ bonus bUnbreakableHelm,1; },{},{} -19553,C_Assassin_Mask_,Costume Assassin Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,4096,,100,0,180,{ bonus bUnbreakableHelm,1; },{},{} -19554,C_Hahoe_Mask,Costume Hahoe Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,6144,,100,0,230,{ bonus bUnbreakableHelm,1; },{},{} +19541,C_Romantic_White_Flower,Costume Romantic White Flower,4,20,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,259,{ bonus bUnbreakableHelm; },{},{} +19542,C_Devil_Whisper,Costume Devil Whisper,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,712,{ bonus bUnbreakableHelm; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400; },{},{} +19543,Oliver_Wolf_Hood,Oliver Wolf Hood,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1024,,70,0,849,{ bonus bUnbreakableHelm; },{},{} +19544,C_Tare_Neko_Cru,Costume Tare Neko Cru,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,692,{ bonus bUnbreakableHelm; },{},{} +19545,C_Boys_Cap,Costume Boy's Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,102,{ bonus bUnbreakableHelm; },{},{} +19546,C_Valkyrie_Helm,Costume Valkyrie Helm,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,225,{ bonus bUnbreakableHelm; },{},{} +19547,C_Deviruchi_Cap,Costume Deviruchi Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,123,{ bonus bUnbreakableHelm; },{},{} +19548,C_Frog_Cap,Costume Frog Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,448,{},{ bonus bUnbreakableHelm; },{} +19549,C_Magestic_Goat,Costume Magestic Goat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,41,{ bonus bUnbreakableHelm; },{},{} +19550,C_Blush,Costume Blush,4,20,,100,,0,,0,0xFFFFFFFF,63,2,2048,,100,0,125,{ bonus bUnbreakableHelm; },{},{} +19551,C_Elven_Ears,Costume Elven Ears,4,20,,100,,0,,0,0xFFFFFFFF,63,2,2048,,100,0,73,{ bonus bUnbreakableHelm; },{},{} +19552,C_Centimental_Flower,Costume Centimental Flower,4,20,,100,,0,,0,0xFFFFFFFF,63,2,4096,,100,0,56,{ bonus bUnbreakableHelm; },{},{} +19553,C_Assassin_Mask_,Costume Assassin Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,4096,,100,0,180,{ bonus bUnbreakableHelm; },{},{} +19554,C_Hahoe_Mask,Costume Hahoe Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,6144,,100,0,230,{ bonus bUnbreakableHelm; },{},{} 19555,C_Crescent_Moon_Helm,Costume Crescent Moon Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,1,213,{ bonus bVit,1; },{},{} 19556,C_Kabuki_Mask,Costume Kabuki Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,1,214,{ bonus bInt,1; },{},{} 19557,C_Ayothaya_Hat,Costume Ayothaya Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,334,{ bonus bStr,1; },{},{} @@ -10045,7 +10045,7 @@ 19571,C_White_Musang_Hat,Costume White Musang Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,770,{ bonus bStr,1; },{},{} 19572,C_Black_Musang_Hat,Costume Black Musang Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,771,{ bonus bInt,1; },{},{} 19573,C_Heart_Wing_Hairband,Costume Heart Wing Hairband,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,733,{},{},{} -19574,C_Lord_of_Death,Costume Lord of Death,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,0,1,742,{ bonus bUnbreakableHelm,1; },{},{} +19574,C_Lord_of_Death,Costume Lord of Death,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,0,1,742,{ bonus bUnbreakableHelm; },{},{} 19575,C_Ascension_Black_Dragon,Costume Ascension Black Dragon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,863,{},{},{} 19576,C_Tare_Pope,Costume Tare Pope,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,817,{},{},{} 19577,10th_Anni_Poring_Hat,10th Anni Poring Hat,4,10,,100,,1,,0,0xFFFFFFFF,63,2,1024,,1,1,874,{},{},{} @@ -10058,7 +10058,7 @@ 19584,C_Pirate_Dagger,Costume Dagger In Mouth,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,1,327,{},{},{} 19585,C_Feather_Beret,Costume Feather Beret,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,224,{},{},{} 19586,C_Pink_Bunny_Band_J,Costume Pink Bunny Hair Band,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,898,{},{},{} -19587,C_King_Poring_Hat,Costume King Poring Hat,4,0,,100,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,905,{ bonus bUnbreakableHelm,1; },{},{} +19587,C_King_Poring_Hat,Costume King Poring Hat,4,0,,100,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,905,{ bonus bUnbreakableHelm; },{},{} 19588,C_Cat_Hat_J,Costume Cat Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,182,{ bonus bAllStats,3; bonus2 bExpAddClass,Class_All,30; },{},{} 19589,C_Fallen_Angel_Lost_J,Costume Fallen Angel Lost,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,907,{},{},{} 19590,C_Twin_Ribbon_J,Costume Maiden's Twin Ribbon,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,239,{},{},{} @@ -10157,7 +10157,7 @@ 19701,C_Red_Bonnet,Costume Red Bonnet,4,10,,100,,,,0,0xFFFFFFFF,63,2,1024,,1,1,190,{},{},{} 19702,C_Santa_Hat_1,Costume Twin Pompom By JB,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,390,{},{},{} 19706,C_Red_Dress_Hat,Costume Red Dress Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,670,{},{},{} -19707,C_Polar_Bear_Cap,Costume Polar Bear Cap,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,966,{ bonus bUnbreakableHelm,1; },{},{} +19707,C_Polar_Bear_Cap,Costume Polar Bear Cap,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,966,{ bonus bUnbreakableHelm; },{},{} 19708,C_White_Snake_Hat,Costume White Snake Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,256,,1,1,413,{},{},{} 19709,C_Yellow_Ribbon,Costume Yellow Ribbon,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,310,{},{},{} 19710,C_Wings_Of_Victory,Costume Wings Of Victory,4,10,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,365,{},{},{} @@ -10817,8 +10817,8 @@ 20512,C_Bag_of_Adventurer_j,Costume Adventurer's Backpack,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,2,{},{},{} 20514,C_Thanatos_Sword,Costume Thanatos Sword,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,23,{},{},{} 20516,C_Wings_of_Michael,Costume Wings of Michael,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,24,{},{},{} -20600,Fantastic_Aura,Fantastic Aura,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ /*TODO: View ID*/ bonus bUnbreakableHelm,1; },{},{} -20700,Egir_Manteau,Egir Manteau,4,200000,,300,,10,,1,0xFFFFFFFF,63,2,4,,110,1,0,{ bonus bUnbreakableGarment,1; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); } },{},{} +20600,Fantastic_Aura,Fantastic Aura,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ /*TODO: View ID*/ bonus bUnbreakableHelm; },{},{} +20700,Egir_Manteau,Egir Manteau,4,200000,,300,,10,,1,0xFFFFFFFF,63,2,4,,110,1,0,{ bonus bUnbreakableGarment; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); } },{},{} 20702,TE_Woe_Muffler,TE Woe Muffler,4,0,,0,,5,,0,0xFFFFFFFF,63,2,4,,40,1,,{ bonus bMdef,5; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{} 20703,TE_Woe_Manteau,TE Woe Manteau,4,0,,0,,10,,0,0x000444A2,63,2,4,,40,1,,{ bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{} 20704,TE_Woe_Magic_Manteau,TE Woe Magic Manteau,4,0,,0,,5,,0,0x00818315,63,2,4,,40,1,,{ bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{} @@ -10833,7 +10833,7 @@ 20724,Love_Dad_Wings_2012,Love Dad Wings 2012,4,0,,100,,15,,1,0xFFFFFFFF,63,2,4,,1,1,5,{ .@r = getrefine(); if ((readparam(bStr)>89)) { bonus bAllStats,1; bonus bStr,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bAgi)>89)) { bonus bAllStats,1; bonus bAgi,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bVit)>89)) { bonus bAllStats,1; bonus bVit,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bInt)>89)) { bonus bAllStats,1; bonus bInt,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bDex)>89)) { bonus bAllStats,1; bonus bDex,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bLuk)>89)) { bonus bAllStats,1; bonus bLuk,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } },{},{} 20725,Ribbon_Piamat,Ribbon Piamat,4,10,,100,0:10,,,1,0xFFFFFFFF,63,2,4,,30,1,7,{ bonus bInt,1; bonus bDex,1; },{},{} 20727,Brilliant_Golden_Wings,Brilliant Golden Wings,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,1,5,{},{},{} -20730,Loyalists_Hood,Loyalists Hood,4,10,,200,,30,,1,0xFFFFFFFF,63,2,8192,,80,,,{ bonus bStr,2; bonus bMaxHPrate,10; bonus bNoKnockback,1; bonus2 bSubEle,Ele_All,-20; },{},{} +20730,Loyalists_Hood,Loyalists Hood,4,10,,200,,30,,1,0xFFFFFFFF,63,2,8192,,80,,,{ bonus bStr,2; bonus bMaxHPrate,10; bonus bNoKnockback; bonus2 bSubEle,Ele_All,-20; },{},{} 20732,Supplement_Part_Con,Supplement Part Con,4,25000,,500,,20,,1,0x00000400,56,2,4,,100,1,,{ .@r = getrefine(); bonus bMaxHPrate,6+(.@r/2); if(.@r>=9){bonus bHPrecovRate,50;} },{},{} 20733,Upgrade_Part_Engine,Reinforced Parts - Engine,4,10,,1500,,25,,1,0x00000400,56,2,4,,100,1,,{ bonus bDelayrate,-10; .@r = getrefine(); if(.@r>=7) {bonus2 bSubEle,0,10;}; if(.@r>=9) {bonus bDelayrate,-10;} },{},{} 20737,C_Kirin_Wing,Costume Kirin Wing,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,0,6,{},{},{} @@ -10843,7 +10843,7 @@ 20748,Manteau_Of_Fallen,Cloak Of Casualties,4,10,,600,,20,,0,0xFFFFFFFF,63,2,4,,120,1,,{ .@r = getrefine(); bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{} 20749,Manteau_Of_Fallen_,Cloak Of Casualties,4,10,,600,,30,,1,0xFFFFFFFF,63,2,4,,170,1,,{ .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{} 20753,Lian_Robe,Lian Robe,4,0,,700,,20,1,1,0xFFFFFFFF,63,2,4,,65,1,,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5; },{},{} -20756,Aegir_Cloak,Aegir Cloak,4,10,,300,,10,,1,0xFFFFFFFF,63,2,4,,40,1,,{ bonus bUnbreakableGarment,1; bonus bMaxHP,500; bonus bMaxSP,50; },{},{} +20756,Aegir_Cloak,Aegir Cloak,4,10,,300,,10,,1,0xFFFFFFFF,63,2,4,,40,1,,{ bonus bUnbreakableGarment; bonus bMaxHP,500; bonus bMaxSP,50; },{},{} 20761,C_Wing_Of_Happiness,Costume Happiness Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,9,{},{},{} 20762,C_GreatDevilWing,Costume Great Devil Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,10,{},{},{} 20763,C_Amistr_Bag,Costume Amistr Bag,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,4,{},{},{} @@ -10857,7 +10857,7 @@ 20788,Private_Doram_Manteau,Private Doram Manteau,4,20,,300,,20,,1,0x80000000,7,2,4,,100,1,,{ bonus bFlee,5; bonus2 bSubEle,Ele_Neutral,2; bonus bFlee2,getrefine()/3; },{},{} 20789,Luxury_Doram_Manteau,Luxury Doram Manteau,4,20,,400,,25,,1,0x80000000,7,2,4,,140,1,,{ bonus bFlee,7; bonus2 bSubEle,Ele_Neutral,3; .@r = getrefine()/3; bonus bFlee2,.@r; bonus bLuk,.@r; },{},{} 20790,Elegant_Doram_Manteau,Elegant Doram Manteau,4,20,,500,,30,,1,0x80000000,7,2,4,,175,1,,{ bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r; },{},{} -20797,Etran_Shirt,Etran Shirt,4,0,,150,,,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback,1; },{},{} +20797,Etran_Shirt,Etran Shirt,4,0,,150,,,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback; },{},{} 20798,GrimReaper_Protection,Costume Grim Reaper Protection,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1450,{},{},{} 20815,SeraphimRobe,Seraphim Robe,4,0,,300,,18,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMaxHPrate,10; bonus2 bMagicAtkEle,Ele_Neutral,5; .@r = getrefine(); if (.@r > 6) { bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Holy,20; bonus bMatkRate,10; } if (.@r > 8) { bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus bVariableCastrate,-5; } if (getskilllv("CR_TRUST") > 0) { bonus2 bSubEle,Ele_Holy,.@r*3; } },{},{} 20819,Oxygen_Bottle,Oxygen Bottle,4,0,,500,,0,,1,0xFFFFFFFF,63,2,4,,40,0,0,{ bonus bFlee,12+getrefine(); bonus bHit,getrefine(); },{},{} @@ -10880,14 +10880,14 @@ 21008,Small_Karasuma,Small Karasuma,5,20,,1000,170,,1,2,0x00004082,63,2,34,4,50,1,3,{ bonus bCritAtkRate,getrefine()*2; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; },{},{} 21009,Thanos_Great_Sword,Thanatos Great Sword,5,10,,1300,280:120,,1,1,0x00004082,56,2,34,4,120,1,3,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } 21010,Tw_Sword_Of_Evil_Slayer,Evil Slayer Slasher Sword,5,10,,2000,225,,1,1,0x00004082,63,2,34,3,100,1,3,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0)); },{},{} -21011,Giant_Blade,Gigantic Blade,5,10,,5000,300,,1,1,0x00004082,56,2,34,4,130,1,3,{ bonus bUnbreakableWeapon,1; bonus bAspdRate,-5; bonus bCritAtkRate,getrefine(); if(readparam(bStr)<=110){ bonus bAtk,-250; } },{},{} +21011,Giant_Blade,Gigantic Blade,5,10,,5000,300,,1,1,0x00004082,56,2,34,4,130,1,3,{ bonus bUnbreakableWeapon; bonus bAspdRate,-5; bonus bCritAtkRate,getrefine(); if(readparam(bStr)<=110){ bonus bAtk,-250; } },{},{} 21012,Some_Wizard_MagicSword,Some Wizard MagicSword,5,0,,2200,200:150,,1,2,0x00000080,56,2,34,4,110,1,3,{},{},{} 21013,Hetairoi_Sword,Hetairoi Sword,5,0,,2200,210,,1,2,0x00000080,56,2,34,4,110,1,3,{ bonus2 bSkillUseSP,"KN_AUTOCOUNTER",2; bonus2 bSkillUseSP,"LK_PARRYING",25; },{},{} 21014,Infinity_Two-Handed_Sword,Infinity Two-Handed Sword,5,20,,500,230,,1,1,0x00004082,56,2,34,4,100,1,3,{},{},{} 21015,Crimson_Two-Handed_Sword,Crimson Two-Handed Sword,5,20,,1700,170,,1,2,0x00004082,63,2,34,3,70,1,3,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{} 21016,Two_Handed_Sword_of_Vicious_Mind,Two-Handed Sword of Vicious Mind,5,20,,2200,220,,1,1,0x00004082,63,2,34,4,160,1,3,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} -21018,Lindy_Hop,Lindy Hop,5,20,,3400,340,,1,2,0x00004082,56,2,34,4,170,1,3,{ .@r = getrefine(); bonus2 bAddClass,Class_All,.@r/2; bonus bAspdRate,.@r; bonus bUnbreakableWeapon,0; },{},{} -21019,Onimaru,Onimaru,5,0,,4200,75,,1,2,0x00000080,56,2,34,4,130,1,3,{ .@bStr = readparam(bStr); .@r = getrefine(); bonus bBaseAtk,(min(120,.@bStr)); if (.@bStr > 119) bonus bBaseAtk,160; else if (.@bStr > 107) bonus bBaseAtk,80; else if (.@bStr > 94) bonus bBaseAtk,40; if (.@r > 6) bonus bUnbreakableWeapon,1; bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; if (.@r > 8) bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100; },{},{} +21018,Lindy_Hop,Lindy Hop,5,20,,3400,340,,1,2,0x00004082,56,2,34,4,170,1,3,{ .@r = getrefine(); bonus2 bAddClass,Class_All,.@r/2; bonus bAspdRate,.@r; bonus bUnbreakableWeapon; },{},{} +21019,Onimaru,Onimaru,5,0,,4200,75,,1,2,0x00000080,56,2,34,4,130,1,3,{ .@bStr = readparam(bStr); .@r = getrefine(); bonus bBaseAtk,(min(120,.@bStr)); if (.@bStr > 119) bonus bBaseAtk,160; else if (.@bStr > 107) bonus bBaseAtk,80; else if (.@bStr > 94) bonus bBaseAtk,40; if (.@r > 6) bonus bUnbreakableWeapon; bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; if (.@r > 8) bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100; },{},{} //=================================================================== // New Shoes //=================================================================== @@ -10912,13 +10912,13 @@ 22035,Vet_Nepen_Heel,Heoric Nepenthes Shoes,4,10,,300,,10,,1,0xFFFFFFFF,63,2,64,,160,1,,{ .@r = getrefine(); if (.@r>=8 && .@r<=10) .@i=5+.@r; else if (.@r>=11 && .@r<=13) .@i=5+(.@r*3); else if (.@r>13) .@i=42; bonus bVariableCastrate,-10-.@i; },{},{} 22036,Vet_SliverFox_Boots,Heroic Silver Fox Leather Boots,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,160,1,,{ .@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bLongAtkRate,5+.@i; },{},{} 22037,Vet_Ungo_Boots,Heroic Ungoliant Upgrade Boots,4,10,,300,,10,,1,0xFFFFFFFF,63,2,64,,160,1,,{ .@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bUseSPrate,-5-.@i; },{},{} -22042,Talaria_Shoes,Talaria Shoes,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,50,1,,{ bonus bAgi,2; bonus bAspd,1; bonus bUnbreakableShoes,1; },{},{} +22042,Talaria_Shoes,Talaria Shoes,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,50,1,,{ bonus bAgi,2; bonus bAspd,1; bonus bUnbreakableShoes; },{},{} 22043,Supplement_Part_Agi,Supplement Part Agi,4,25000,,350,,25,,1,0x00000400,56,2,64,,100,1,,{ bonus bAspdRate,5+(getrefine()/4); },{},{} 22044,Upgrade_Part_Booster,Reinforced Parts - Booster,4,10,,1000,,23,,1,0x00000400,56,2,64,,100,1,,{ bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;} },{},{} 22045,Beach_Sandals,Summer Sandals,4,10,,200,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{ bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300; },{},{} 22046,Airship_Boots,Boots Of Airship,4,10,,0,,26,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bAgi,1; bonus bSpeedRate,10; },{},{} 22047,Felock_Boots,Tarlock's Boots,4,10,,250,,13,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bAgi,1; .@r = getrefine(); bonus bAspdRate,5; if(.@r>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=12) { bonus bAspd,1; } },{},{} -22059,Aegir_Shoes,Aegir Shoes,4,10,,300,,13,,1,0xFFFFFFFF,63,2,64,,40,1,,{ bonus bUnbreakableShoes,1; bonus bMaxHP,500; bonus bMaxSP,50; },{},{} +22059,Aegir_Shoes,Aegir Shoes,4,10,,300,,13,,1,0xFFFFFFFF,63,2,64,,40,1,,{ bonus bUnbreakableShoes; bonus bMaxHP,500; bonus bMaxSP,50; },{},{} 22064,Thorny_Shoes,Thorny Shoes,4,0,,1000,,25,,1,0xFFFFFFFF,63,2,64,,,1,,{ bonus bShortWeaponDamageReturn,getrefine()/2; },{},{} 22067,Witch_Shoes,Shoe of Witch,4,10,,400,,10,,0,0xFFFFFFFE,63,2,64,,1,1,,{ skill "ALL_CATCRY",1; },{},{} 22069,Lian_Shoes,Lian Shoes,4,0,,250,,12,,1,0xFFFFFFFF,63,2,64,,90,1,,{ bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; },{},{} @@ -11542,24 +11542,24 @@ //=================================================================== 28000,Thanos_Katar,Thanatos Katar,5,10,,1800,220:80,,1,1,0x00001000,56,2,34,4,120,1,16,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } 28001,Katar_Of_Evil_Slayer,Katar Of Evil Slayer,5,10,,1200,120,,1,1,0x00001000,63,2,34,3,100,1,16,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus2 bAddClass,Class_All,5; } if(.@r>=12){ bonus2 bAddClass,Class_All,7; } },{},{} -28002,Half_BF_Katar2,Half BF Katar2,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,1; },{},{} +28002,Half_BF_Katar2,Half BF Katar2,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon; },{},{} 28005,Ru_Blue_Katar,Blue Katar,5,10,,1200,190,,1,1,0x00001000,56,2,34,3,100,1,16,{ bonus bAgi,5; bonus bStr,5; },{},{} 28006,Ru_Gold_Katar,Ru Gold Katar,5,0,,1200,190,,1,2,0x00001000,56,2,34,3,120,1,16,{ bonus bAgi,8; bonus bStr,8; },{},{} 28007,Crimson_Katar,Crimson Katar,5,20,,1300,130,,1,2,0x00001000,63,2,34,3,70,1,16,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} 28008,Katar_of_Vicious_Mind,Katar of Vicious Mind,5,20,,1800,180,,1,1,0x00001000,63,2,34,4,160,1,16,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} -28010,Juliette_D._Rachel,Juliette D. Rachel,5,20,,2500,300,,1,2,0x00001000,56,2,34,4,170,1,16,{ .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r/2); bonus bAspdRate,.@r; bonus bUnbreakableWeapon,1; },{},{} +28010,Juliette_D._Rachel,Juliette D. Rachel,5,20,,2500,300,,1,2,0x00001000,56,2,34,4,170,1,16,{ .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r/2); bonus bAspdRate,.@r; bonus bUnbreakableWeapon; },{},{} 28011,Unity_Katar,Unity Katar,5,20,,650,123,,1,1,0x00001000,63,2,34,3,1,1,16,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} //=================================================================== // New Axes //=================================================================== 28100,Thanos_Axe,Thanatos Axe,5,10,,4000,300:80,,1,1,0x000444A2,56,2,34,4,120,1,7,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } 28101,Tornado_Axe,Axe Tornado,5,10,,4000,320,,,1,0x00000400,56,2,34,4,130,1,7,{ bonus bAtkEle,Ele_Wind; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; },{},{} -28102,Half_BF_Two_Handed_Axe1,Half BF Two Handed Axe1,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; },{},{} +28102,Half_BF_Two_Handed_Axe1,Half BF Two Handed Axe1,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} 28103,Ru_Blue_Axe_M,Blue Twohand Axe,5,10,,3000,330,,1,1,0x00000400,56,2,34,3,1,1,7,{ bonus bStr,5; bonus bVit,5; },{},{} 28104,Ru_Gold_Axe_M,Ru Gold Axe M,5,0,,3000,330,,1,2,0x00000400,56,2,34,3,120,1,7,{ bonus bStr,8; bonus bVit,8; },{},{} 28105,Infinity_Axe,Infinity Axe,5,10,,500,265,,1,1,0x000444A2,56,2,34,4,100,1,7,{},{},{} -28106,Crimson_Two-Handed_Axe,Crimson Two-Handed Axe,5,20,,2000,200,,1,2,0x000444A2,63,2,34,3,70,1,7,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1; },{},{} -28107,Two_Handed_Axe_of_Vicious_Mind,Two Handed Axe of Vicious Mind,5,20,,2500,250,,1,1,0x000444A2,63,2,34,4,160,1,7,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon,1; },{},{} +28106,Crimson_Two-Handed_Axe,Crimson Two-Handed Axe,5,20,,2000,200,,1,2,0x000444A2,63,2,34,3,70,1,7,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} +28107,Two_Handed_Axe_of_Vicious_Mind,Two Handed Axe of Vicious Mind,5,20,,2500,250,,1,1,0x000444A2,63,2,34,4,160,1,7,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{} 28110,Unity_Two-Handed_Axe,Unity Two-Handed Axe,5,20,,1000,190,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} //=================================================================== // New Guns @@ -11567,8 +11567,8 @@ 28200,END_OF_HORIZO,End Of The Horizon,5,2700000,,2400,410,,9,1,0x40000000,63,2,34,4,110,1,21,{},{},{} 28201,Southern_Cross_R,Southern Cross,5,2800000,,2000,480,,9,0,0x40000000,63,2,34,4,141,1,21,{ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50; },{},{} 28202,Southern_Cross_R_,Southern Cross,5,2800000,,2000,480,,9,1,0x40000000,63,2,34,4,141,1,21,{ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50; },{},{} -28203,Half_BF_Rifle1,Half BF Rifle1,5,0,,0,50,,9,0,0x41000000,63,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,8; bonus bCritical,8; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bVariableCastrate,"GS_TRACKING",-20; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; },{},{} -28204,Half_BF_Shotgun1,Half BF Shotgun1,5,0,,0,100,,9,0,0x41000000,63,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,1; },{},{} +28203,Half_BF_Rifle1,Half BF Rifle1,5,0,,0,50,,9,0,0x41000000,63,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,8; bonus bCritical,8; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bVariableCastrate,"GS_TRACKING",-20; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} +28204,Half_BF_Shotgun1,Half BF Shotgun1,5,0,,0,100,,9,0,0x41000000,63,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} //=================================================================== // New Accessories //=================================================================== @@ -11656,7 +11656,7 @@ 28601,Ru_Gold_Book,Ru Gold Book,5,0,,500,160,,1,2,0x00000008,63,2,2,3,120,1,15,{ bonus bVit,8; bonus bInt,8; },{},{} 28602,Demon_Hunting_Bible,Demon Hunting Bible,5,0,,500,30:170,,1,2,0x00000008,63,2,2,3,110,1,15,{ bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120); },{},{} 28604,Crimson_Bible,Crimson Bible,5,20,,450,45,,1,2,0x00410100,63,2,2,3,70,1,15,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{} -28605,Book_of_Vicious_Mind,Book of Vicious Mind,5,20,,950,95,,1,1,0x00010100,63,2,2,4,160,1,15,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon,1; },{},{} +28605,Book_of_Vicious_Mind,Book of Vicious Mind,5,20,,950,95,,1,1,0x00010100,63,2,2,4,160,1,15,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{} 28606,Unity_Bible,Unity Bible,5,20,,220,42,,1,1,0x00410100,63,2,2,3,1,1,15,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} //=================================================================== // More daggers @@ -11671,8 +11671,8 @@ // More shields //=================================================================== 28900,Guardsmen's_Shield,Guardsmen's Shield,4,20,,3000,,30,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ .@r = getrefine(); skill "LG_SHIELDSPELL",1; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,(10+(.@r*10)); bonus bDef,(.@r*10); bonus bMdef,.@r; },{},{} -28901,Cursed_Mad_Bunny,Cursed Mad Bunny,4,20,,100,,0,,0,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus bAspd,3; bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel,0; } },{},{} -28902,Mad_Bunny_,Mad Bunny,4,20,,100,,0,,1,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel,0; } },{},{} +28901,Cursed_Mad_Bunny,Cursed Mad Bunny,4,20,,100,,0,,0,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus bAspd,3; bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel; } },{},{} +28902,Mad_Bunny_,Mad Bunny,4,20,,100,,0,,1,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel; } },{},{} 28903,Scutum,Scutum,4,0,,500,,1,,1,0xFFFFFFFF,63,2,32,,1,1,1,{ .@r = getrefine(); bonus bFlee,5+(.@r*3); bonus bFlee2,1+(.@r*2); if (.@r > 10) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } },{},{} 28904,Unity_Guard,Unity Guard,4,20,,300,,60,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ if(BaseLevel<100) { bonus bDef,12*getrefine(); } },{},{} 28905,Unity_Buckler,Unity Buckler,4,20,,300,,60,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ if(BaseLevel<100) { bonus bMaxSPrate,2*getrefine(); } },{},{} diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index a12719aead..9f2a49a048 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -206,8 +206,8 @@ bonus2 bSkillFixedCast,sk,t; Increases fixed cast time of skill sk by t mill bonus bVariableCast,t; Increases variable cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only) bonus2 bSkillVariableCast,sk,t; Increases variable cast time of skill sk by t milliseconds (has effect in RENEWAL_CAST only) -bonus bNoCastCancel,n; Prevents casting from being interrupted when hit (does not work in GvG | n is meaningless) -bonus bNoCastCancel2,n; Prevents casting from being interrupted when hit (works even in GvG | n is meaningless) +bonus bNoCastCancel; Prevents casting from being interrupted when hit (does not work in GvG) +bonus bNoCastCancel2; Prevents casting from being interrupted when hit (works even in GvG) bonus bDelayrate,n; Increases skill delay by n% bonus2 bSkillCooldown,sk,t; Increases cooldown of skill sk by t milliseconds @@ -236,7 +236,7 @@ bonus2 bSubClass,c,x; +x% damage reduction against class c bonus2 bAddSize,s,x; +x% physical damage against size s bonus2 bMagicAddSize,s,x; +x% magical damage against size s bonus2 bSubSize,s,x; +x% damage reduction against size s -bonus bNoSizeFix,n; Ignores the size modifier when calculating damage (n is meaningless) +bonus bNoSizeFix; Ignores the size modifier when calculating damage bonus2 bAddDamageClass,mid,x; +x% physical damage against monster mid bonus2 bAddMagicDamageClass,mid,x; +x% magical damage against monster mid @@ -397,18 +397,18 @@ bonus bMagicDamageReturn,n; Adds a n% chance to reflect targetted magic sp Strip/Break equipment --------------------- -bonus bUnstripableWeapon,n; Weapon cannot be taken off via Strip skills (n is meaningless) -bonus bUnstripableArmor,n; Armor cannot be taken off via Strip skills (n is meaningless) -bonus bUnstripableHelm,n; Helm cannot be taken off via Strip skills (n is meaningless) -bonus bUnstripableShield,n; Shield cannot be taken off via Strip skills (n is meaningless) -bonus bUnstripable,n; All equipment cannot be taken off via strip skills (n is meaningless) +bonus bUnstripableWeapon; Weapon cannot be taken off via Strip skills +bonus bUnstripableArmor; Armor cannot be taken off via Strip skills +bonus bUnstripableHelm; Helm cannot be taken off via Strip skills +bonus bUnstripableShield; Shield cannot be taken off via Strip skills +bonus bUnstripable; All equipment cannot be taken off via strip skills -bonus bUnbreakableGarment,n; Garment cannot be damaged/broken by any means (n is meaningless) -bonus bUnbreakableWeapon,n; Weapon cannot be damaged/broken by any means (n is meaningless) -bonus bUnbreakableArmor,n; Armor cannot be damaged/broken by any means (n is meaningless) -bonus bUnbreakableHelm,n; Helm cannot be damaged/broken by any means (n is meaningless) -bonus bUnbreakableShield,n; Shield cannot be damaged/broken by any means (n is meaningless) -bonus bUnbreakableShoes,n; Shoes cannot be damaged/broken by any means (n is meaningless) +bonus bUnbreakableGarment; Garment cannot be damaged/broken by any means +bonus bUnbreakableWeapon; Weapon cannot be damaged/broken by any means +bonus bUnbreakableArmor; Armor cannot be damaged/broken by any means +bonus bUnbreakableHelm; Helm cannot be damaged/broken by any means +bonus bUnbreakableShield; Shield cannot be damaged/broken by any means +bonus bUnbreakableShoes; Shoes cannot be damaged/broken by any means bonus bUnbreakable,n; Reduces the break chance of all equipped equipment by n% bonus bBreakWeaponRate,n; Adds a n/100% chance to break enemy's weapon while attacking (stacks with other break chances) @@ -443,12 +443,12 @@ bonus bSplashRange,n; Splash attack radius + n (only the highest among all bonus bSplashAddRange,n; Splash attack radius + n NOTE: n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc. bonus2 bAddSkillBlow,sk,n; Knock back the target by n cells when using skill sk -bonus bNoKnockback,n; Character is no longer knocked back by enemy skills with such effect (n is meaningless) -bonus bNoGemStone,n; Skills requiring Gemstones do not require them (n is meaningless) +bonus bNoKnockback; Character is no longer knocked back by enemy skills with such effect +bonus bNoGemStone; Skills requiring Gemstones do not require them NOTE: Hocus Pocus still requires 1 Yellow Gemstone, Ganbantein requirements not reduced -bonus bIntravision,n; Always see Hiding and Cloaking players/mobs (n is meaningless) -bonus bPerfectHide,n; Hidden/cloaked character is no longer detected by monsters with 'detector' mode (n is meaningless) -bonus bRestartFullRecover,n; When reviving, HP and SP are fully healed (n is meaningless) +bonus bIntravision; Always see Hiding and Cloaking players/mobs +bonus bPerfectHide; Hidden/cloaked character is no longer detected by monsters with 'detector' mode +bonus bRestartFullRecover; When reviving, HP and SP are fully healed bonus bClassChange,n; Gives a n/100% chance to change the attacked monster's class with normal attack bonus bAddStealRate,n; Increases success rate of Steal skill by n/100% -bonus bNoMadoFuel,n; Nullify Magic Gear Fuel requirement for skills. (n is meaningless) +bonus bNoMadoFuel; Nullify Magic Gear Fuel requirement for skills. diff --git a/src/map/script.cpp b/src/map/script.cpp index b066890788..5a455cae4e 100644 --- a/src/map/script.cpp +++ b/src/map/script.cpp @@ -9204,7 +9204,7 @@ BUILDIN_FUNC(statusup2) BUILDIN_FUNC(bonus) { int type; - int val1; + int val1 = 0; int val2 = 0; int val3 = 0; int val4 = 0; @@ -9240,7 +9240,8 @@ BUILDIN_FUNC(bonus) val1 = ( data_isstring(data) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3) ); break; default: - val1 = script_getnum(st,3); + if (script_hasdata(st, 3)) + val1 = script_getnum(st, 3); break; } @@ -23940,7 +23941,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF(downrefitem,"i??"), BUILDIN_DEF(statusup,"i?"), BUILDIN_DEF(statusup2,"ii?"), - BUILDIN_DEF(bonus,"iv"), + BUILDIN_DEF(bonus,"i?"), BUILDIN_DEF2(bonus,"bonus2","ivi"), BUILDIN_DEF2(bonus,"bonus3","ivii"), BUILDIN_DEF2(bonus,"bonus4","ivvii"),