- Should have fixed a signed/unsigned warning in login-txt
- Moved the class-change code from battle_calc_weapon_attack to skill_additional_effect. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8211 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/08/09
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* Moved the class-change code from battle_calc_weapon_attack to
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skill_additional_effect. Alchemist summons now also have a chance of
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triggering polymorphing. [Skotlex]
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* Removed the code which was auto-setting attacks that do no damage to type
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FLEE, since that was disabling status-effects which should incur even when
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the damage was blocked. [Skotlex]
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@ -1911,7 +1911,8 @@ int parse_fromchar(int fd) {
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}
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{
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struct online_login_data *p;
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unsigned int aid, users;
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int aid;
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unsigned int users;
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online_db->foreach(online_db,online_db_setoffline,id); //Set all chars from this char-server offline first
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users = RFIFOW(fd,4);
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for (i = 0; i < users; i++) {
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@ -1952,6 +1953,7 @@ int parse_fromchar(int fd) {
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WFIFOSET(fd,WFIFOW(fd,2));
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}
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break;
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case 0x2736: // WAN IP update from char-server
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if (RFIFOREST(fd) < 6)
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return 0;
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@ -2024,27 +2024,6 @@ static struct Damage battle_calc_weapon_attack(
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}
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}
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if(sd && sd->classchange && target->type == BL_MOB && !(tstatus->mode&MD_BOSS) && (rand()%10000 < sd->classchange))
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{
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struct mob_data *tmd = (TBL_MOB*)target;
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if (!tmd->guardian_data && (tmd->class_ < 1324 || tmd->class_ > 1363) && !mob_is_clone(tmd->class_))
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{ //Classchange:
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struct mob_db *mob;
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int k, class_;
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i = 0;
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do {
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do {
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class_ = rand() % MAX_MOB_DB;
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} while (!mobdb_checkid(class_));
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k = rand() % 1000000;
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mob = mob_db(class_);
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} while ((mob->status.mode&(MD_BOSS|MD_PLANT) || mob->summonper[0] <= k) && (i++) < 2000);
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if (i< 2000)
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mob_class_change(tmd,class_);
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}
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}
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if (wd.damage || wd.damage2) {
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if (sd && battle_config.equip_self_break_rate)
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{ // Self weapon breaking
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@ -111,6 +111,7 @@ int itemdb_searchrandomid(int group)
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ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group);
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return UNKNOWN_ITEM_ID;
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}
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/*==========================================
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* Calculates total item-group related bonuses for the given item. [Skotlex]
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*------------------------------------------
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@ -1454,6 +1454,32 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
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break; //Only one auto skill comes off at a time.
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}
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}
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//Polymorph
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if(sd && sd->classchange && attack_type&BF_WEAPON &&
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dstmd && !(tstatus->mode&MD_BOSS) && !dstmd->guardian_data &&
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(dstmd->class_ < 1324 || dstmd->class_ > 1363) && //Treasure boxes
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!mob_is_clone(dstmd->class_) &&
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(rand()%10000 < sd->classchange))
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{
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struct mob_db *mob;
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int class_;
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skill = 0;
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do {
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do {
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class_ = rand() % MAX_MOB_DB;
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} while (!mobdb_checkid(class_));
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rate = rand() % 1000000;
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mob = mob_db(class_);
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} while (
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(mob->status.mode&(MD_BOSS|MD_PLANT) || mob->summonper[0] <= rate) &&
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(skill++) < 2000);
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if (skill < 2000)
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mob_class_change(dstmd,class_);
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}
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return 0;
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}
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