Fixed bugreport:5516 Royal Guard's Pinpoint Attack formula was updated and fixed.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15812 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shennetsind 2012-03-28 05:35:05 +00:00
parent f392759049
commit 07fdff5242

View File

@ -1212,7 +1212,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
sc_start(bl, SC_STUN, 30 + 8 * skilllv, skilllv, skill_get_time(skillid,skilllv)); sc_start(bl, SC_STUN, 30 + 8 * skilllv, skilllv, skill_get_time(skillid,skilllv));
break; break;
case LG_PINPOINTATTACK: case LG_PINPOINTATTACK:
rate = 12 + (10 * skilllv + (sstatus->agi / 100) ) * 140 / 100; rate = 30 + (((5 * (sd?pc_checkskill(sd,LG_PINPOINTATTACK):skilllv)) + (sstatus->agi + status_get_lv(src))) / 10);
switch( skilllv ) { switch( skilllv ) {
case 1: case 1:
sc_start(bl,SC_BLEEDING,rate,skilllv,skill_get_time(skillid,skilllv)); sc_start(bl,SC_BLEEDING,rate,skilllv,skill_get_time(skillid,skilllv));
@ -1222,7 +1222,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
pc_delspiritball(dstsd, dstsd->spiritball, 0); pc_delspiritball(dstsd, dstsd->spiritball, 0);
break; break;
default: default:
skill_break_equip(bl,(skilllv == 3) ? EQP_SHIELD : (skilllv == 4) ? EQP_ARMOR : EQP_WEAPON,rate,BCT_ENEMY); skill_break_equip(bl,(skilllv == 3) ? EQP_SHIELD : (skilllv == 4) ? EQP_ARMOR : EQP_WEAPON,rate * 100,BCT_ENEMY);
break; break;
} }
break; break;