diff --git a/npc/re/quests/eden/eden_quests.txt b/npc/re/quests/eden/eden_quests.txt index 63efb7d752..f3a6a12195 100644 --- a/npc/re/quests/eden/eden_quests.txt +++ b/npc/re/quests/eden/eden_quests.txt @@ -1868,6 +1868,10 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{ callsub S_Select,"", 13112,"Eden Revolver I","Revolver","HIT-5, attack 44","";//P_Revolver1 } + if (Class == Job_Summoner) { + callsub S_Select,"", + 1699,"Eden Foxtail Staff I","Staff","MATK+135, attack 120","";//P_Foxtail1 + } mes "Let me see... you will receive.."; mes "the Eden Group Boots II and Uniform II."; next; @@ -1945,6 +1949,10 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{ callsub S_Select,"", 13113,"Eden Revolver II","Revolver","HIT-5, attack 60","";//P_Revolver2 } + if (Class == Job_Summoner) { + callsub S_Select,"", + 26100,"Eden Foxtail Staff II","Staff","MATK+165, attack 135","";//P_Foxtail1 + } mes "Let me see... you will receive.."; mes "the Eden Group Boots III and Uniform III."; next; @@ -3962,6 +3970,8 @@ moc_para01,111,83,3 script Blacksmith Thorn#2nd10 2_M_OLDBLSMITH,{ } else if (Class == Job_Gunslinger) getitem 13114,1; //P.Revolver III + else if (Class == Job_Summoner) + getitem 26101,1; //P.Foxtail III else { mes "Hmm, you are eligible to receive equipment."; mes "Yeah I understand that."; @@ -4104,7 +4114,8 @@ moc_para01,112,79,3 script Weapons Expert BK#2nd11 4_M_REPAIR,{ 1986, // P_Tail1 13114, // P_Revolver3 1831, // P_Knuckle1 - 13310; // P_Huuma_Shuriken1 + 13310, // P_Huuma_Shuriken1 + 26101; // P_Foxtail III .@menu$ = "Eden Group Slayer III:" + "Eden Group Saber III:" + "Eden Group Dagger III:" + @@ -4119,7 +4130,8 @@ moc_para01,112,79,3 script Weapons Expert BK#2nd11 4_M_REPAIR,{ "Eden Group Whip I:" + "Eden Group Revolver III:" + "Eden Group Knuckles I:" + - "Eden Group Huuma Shuriken I"; + "Eden Group Huuma Shuriken I:" + + "Eden Group Foxtail III"; mes "[BK]"; mes "What's happening?"; mes "No way?!";