Added getgroupid() script command (follow-up to r15572).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15583 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
gepard1984 2012-02-15 00:34:32 +00:00
parent 0c87e6ef7a
commit 09193ae095
2 changed files with 26 additions and 3 deletions

View File

@ -2671,9 +2671,9 @@ Notice that NPC objects disabled with 'disablenpc' will still be located.
*getgmlevel()
This function will return the GM level of the account to which the invoking
character belongs. If this is somehow executed from a console command, 99 will
be returned, and 0 will be returned if the account has no GM level.
This function will return the (GM) level of player group the account to which the
invoking character belongs. If this is somehow executed from a console command,
99 will be returned, and 0 will be returned if the account has no GM level.
This allows you to make NPC's only accessible for certain GM levels, or behave
specially when talked to by GMs.
@ -2683,6 +2683,13 @@ specially when talked to by GMs.
---------------------------------------
*getgroupid()
This function will return the id of player group the account to which the
invoking player belongs.
---------------------------------------
*gettimetick(<tick type>)
This function will return the system time in UNIX epoch time (if tick type is 2)

View File

@ -7350,6 +7350,21 @@ BUILDIN_FUNC(getgmlevel)
return 0;
}
/// Returns the group ID of the player.
///
/// getgroupid() -> <int>
BUILDIN_FUNC(getgroupid)
{
TBL_PC* sd;
sd = script_rid2sd(st);
if (sd == NULL)
return 1; // no player attached, report source
script_pushint(st, pc_get_group_id(sd));
return 0;
}
/// Terminates the execution of this script instance.
///
/// end
@ -15978,6 +15993,7 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(getgdskilllv,"iv"),
BUILDIN_DEF(basicskillcheck,""),
BUILDIN_DEF(getgmlevel,""),
BUILDIN_DEF(getgroupid,""),
BUILDIN_DEF(end,""),
BUILDIN_DEF(checkoption,"i"),
BUILDIN_DEF(setoption,"i?"),