- Added atcommand @partyoption, lets you alter the party item-distribution type on the go. Usage is "@partyoption <pickup share> <item distribution>", where both arguments can be 0/1, yes/no, etc.

- Updated @changeleader and @partyoption to use msg_Athena entries.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7737 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-07-18 21:12:35 +00:00
parent b0694f81e9
commit 094db48cae
11 changed files with 96 additions and 28 deletions

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@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/18
* Added atcommand @partyoption, lets you alter the party item-distribution
type on the go. Usage is "@partyoption <pickup share> <item distribution>",
where both arguments can be 0/1, yes/no, etc. [Skotlex]
* Updated @changeleader and @partyoption to use msg_Athena entries.
[Skotlex]
* Added character 013 (enter) to the list of characters that are always
removed from new character names. [Skotlex]
* Fixed a crash when trying to extend TK's infinite combo feature. [Skotlex]

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@ -147,6 +147,9 @@ changegm: 10
// Change the leader of your party.
changeleader: 10
// Change the party item share rules.
partyoption: 10
// Command what the player's pet will say.
pettalk: 10

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@ -291,6 +291,12 @@
279: @request sent.
280: Invalid pet name.
281: You can't create chat rooms on this map
//Party-related
282: You need to be a party leader to use this command.
283: Target character must be online and be in your party.
284: Leadership transferred.
285: You've become the party leader.
286: There's been no change in the setting.
// Guild Castles Number
// --------------------
299: ?? Castles

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@ -147,9 +147,9 @@ bonus bDamageWhenUnequip,n; You lose n HP when the item is unequipped
bonus2 bCriticalAddRace,n,r; Critical + n vs. enemies of race r
r: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster
bonus2 bHPLossRate,n,x; Lose n HP every x milliseconds
bonus2 bAddEffWhenHit,e,n; n% chance to cause e state to the enemy when
bonus2 bAddEffWhenHit,n,x; n% chance to cause x state to the enemy when
being hit by physical damage
bonus2 bAddEffWhenHitShort,e,n; n% chance to cause x state to the enemy when
bonus2 bAddEffWhenHitShort,n,x; n% chance to cause x state to the enemy when
being hit by physical close range damage
bonus2 bSkillAtk,n,x; Increase damage of skill n by x%
bonus2 bAddDamageByClass,n,x; When being hit by monster of class n increase
@ -208,10 +208,3 @@ bonus3 bAddMonsterDropItemGroup,n,x,y; y% chance to get an item of group type n
0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster
if 'y' is negative value, then it's a part of formula
chance = -y*(killed_mob_level/10)+1
bonus3 bAddEff,e,x,i; Adds a x/10000 chance to cause effect e on
physical attack. i signals target:
0: Self, 1: Target, 2: Both.
bonus3 bAddEffWhenHit,e,x,i; Adds a x/10000 chance to cause effect e when
physically attacked. i signals target:
0: Self, 1: Target, 2: Both

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@ -569,10 +569,9 @@ int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member
}
// ƒp?ƒeƒB?<3F>Ýè?<3F>X—v<76>
int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int flag) {
int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int item) {
struct party_data *p;
//NOTE: No clue what that flag is about, in all observations so far it always comes as 0. [Skotlex]
flag = 0;
int flag = 0;
p = idb_get(party_db, party_id);
if (p == NULL)
@ -583,7 +582,7 @@ int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp,
flag |= 0x01;
p->party.exp = 0;
}
p->party.item = item&0x3;
mapif_party_optionchanged(fd, &p->party, account_id, flag);
return 0;
}

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@ -634,11 +634,10 @@ int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member
return 0;
}
// パーティー設定変更要求
int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int flag)
int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item)
{
struct party_data *p;
//NOTE: No clue what that flag is about, in all observations so far it always comes as 0. [Skotlex]
flag = 0;
int flag = 0;
p = inter_party_fromsql(party_id);
if(!p)
@ -649,6 +648,7 @@ int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int
flag|=0x01;
p->party.exp=0;
}
p->party.item = item&0x3; //Filter out invalid values.
mapif_party_optionchanged(fd,&p->party,account_id,flag);
inter_party_tosql(p, PS_BASIC, 0);
return 0;

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@ -281,6 +281,7 @@ ACMD_FUNC(showzeny);
ACMD_FUNC(showdelay); //moved from charcommand [Kevin]
ACMD_FUNC(autotrade);// durf
ACMD_FUNC(changeleader);// [Skotlex]
ACMD_FUNC(partyoption);// [Skotlex]
ACMD_FUNC(changegm);// durf
// Duel [LuzZza]
@ -608,6 +609,7 @@ static AtCommandInfo atcommand_info[] = {
{ AtCommand_AutoTrade, "@at", 10, atcommand_autotrade },
{ AtCommand_ChangeGM, "@changegm", 10, atcommand_changegm }, // durf
{ AtCommand_ChangeLeader, "@changeleader", 10, atcommand_changeleader }, // durf
{ AtCommand_PartyOption, "@partyoption", 10, atcommand_partyoption}, // durf
{ AtCommand_Invite, "@invite", 1, atcommand_invite }, // By LuzZza
{ AtCommand_Duel, "@duel", 1, atcommand_duel }, // By LuzZza
{ AtCommand_Leave, "@leave", 1, atcommand_leave }, // By LuzZza
@ -7667,8 +7669,8 @@ atcommand_changeleader(
nullpo_retr(-1, sd);
if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
{
clif_displaymessage(fd, "You need to be a party's leader to use this command.");
{ //Need to be a party leader.
clif_displaymessage(fd, msg_txt(282));
return -1;
}
@ -7678,8 +7680,8 @@ atcommand_changeleader(
return -1; //Shouldn't happen
if (!p->party.member[mi].leader)
{
clif_displaymessage(fd, "You need to be the party's leader to use this command.");
{ //Need to be a party leader.
clif_displaymessage(fd, msg_txt(282));
return -1;
}
@ -7690,7 +7692,7 @@ atcommand_changeleader(
}
if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.party_id != sd->status.party_id) {
clif_displaymessage(fd, "Target character must be online and be in your party.");
clif_displaymessage(fd, msg_txt(283));
return -1;
}
@ -7702,10 +7704,10 @@ atcommand_changeleader(
//Change leadership.
p->party.member[mi].leader = 0;
if (p->data[mi].sd->fd)
clif_displaymessage(p->data[mi].sd->fd, "Leadership transferred.");
clif_displaymessage(p->data[mi].sd->fd, msg_txt(284));
p->party.member[pl_mi].leader = 1;
if (p->data[pl_mi].sd->fd)
clif_displaymessage(p->data[pl_mi].sd->fd, "You've become the party leader.");
clif_displaymessage(p->data[pl_mi].sd->fd, msg_txt(285));
intif_party_leaderchange(p->party.party_id,p->party.member[pl_mi].account_id,p->party.member[pl_mi].char_id);
//Update info.
@ -7715,6 +7717,55 @@ atcommand_changeleader(
return 0;
}
/*==========================================
* Used to change the item share setting of a party.
*------------------------------------------
*by Skotlex
*/
int
atcommand_partyoption(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct party_data *p;
int mi, option;
char w1[15], w2[15];
nullpo_retr(-1, sd);
if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
{
clif_displaymessage(fd, msg_txt(282));
return -1;
}
for (mi = 0; mi < MAX_PARTY && p->data[mi].sd != sd; mi++);
if (mi == MAX_PARTY)
return -1; //Shouldn't happen
if (!p->party.member[mi].leader)
{
clif_displaymessage(fd, msg_txt(282));
return -1;
}
if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
{
clif_displaymessage(fd, "Command usage: @changeoption <pickup share: yes/no> <item distribution: yes/no>");
return -1;
}
w1[14] = w2[14] = '\0'; //Assure a proper string terminator.
option = (battle_config_switch(w1)?1:0)|(battle_config_switch(w2)?2:0);
//Change item share type.
if (option != p->party.item)
party_changeoption(sd, p->party.exp, option);
else
clif_displaymessage(fd, msg_txt(286));
return 0;
}
/*==========================================
*Turns on/off AutoLoot for a specific player
*------------------------------------------

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@ -256,6 +256,7 @@ enum AtCommandType {
AtCommand_AutoTrade,//durf
AtCommand_ChangeGM,//durf
AtCommand_ChangeLeader,
AtCommand_PartyOption,
AtCommand_Invite, // By LuzZza
AtCommand_Duel, // By LuzZza

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@ -10346,8 +10346,18 @@ void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) {
*------------------------------------------
*/
void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) {
struct party_data *p;
RFIFOHEAD(fd);
party_changeoption(sd, RFIFOW(fd,2), RFIFOW(fd,4));
if(!sd->status.party_id)
return;
p = party_search(sd->status.party_id);
if (!p) return;
//The client no longer can change the item-field, therefore it always
//comes as zero. Here, resend the item data as it is.
// party_changeoption(sd, RFIFOW(fd,2), RFIFOW(fd,4));
party_changeoption(sd, RFIFOW(fd,2), p->party.item);
}
/*==========================================

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@ -417,7 +417,7 @@ int intif_party_addmember(int party_id,struct party_member *member)
return 1;
}
// パーティ設定変更
int intif_party_changeoption(int party_id,int account_id,int exp,int flag)
int intif_party_changeoption(int party_id,int account_id,int exp,int item)
{
if (CheckForCharServer())
return 0;
@ -426,7 +426,7 @@ int intif_party_changeoption(int party_id,int account_id,int exp,int flag)
WFIFOL(inter_fd,2)=party_id;
WFIFOL(inter_fd,6)=account_id;
WFIFOW(inter_fd,10)=exp;
WFIFOW(inter_fd,12)=flag;
WFIFOW(inter_fd,12)=item;
WFIFOSET(inter_fd,14);
return 0;
}

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@ -452,13 +452,13 @@ int party_broken(int party_id)
return 0;
}
int party_changeoption(struct map_session_data *sd,int exp,int flag)
int party_changeoption(struct map_session_data *sd,int exp,int item)
{
nullpo_retr(0, sd);
if( sd->status.party_id==0)
return 0;
intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,flag);
intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,item);
return 0;
}