Fixed PF_FOGWALL working on Boss monsters.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12832 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shadow 2008-06-14 11:49:07 +00:00
parent 2d0e75f402
commit 09e7cb0515
2 changed files with 3 additions and 0 deletions

View File

@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/06/14
* Fixed PF_FOGWALL working on Boss monsters. [Brainstorm]
2008/06/13 2008/06/13
* Fixed Evil Land working versus undead element instead of undead race. * Fixed Evil Land working versus undead element instead of undead race.

View File

@ -4832,6 +4832,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
case SC_STRIPHELM: case SC_STRIPHELM:
case SC_RICHMANKIM: case SC_RICHMANKIM:
case SC_ROKISWEIL: case SC_ROKISWEIL:
case SC_FOGWALL:
return 0; return 0;
} }
} }