Some all-around code reformatting/cleaning
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10947 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
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66516651c3
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0a0782c664
@ -20,41 +20,40 @@
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#include <sys/stat.h>
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#endif
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#ifdef UTIL_DUMP
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void dump(const unsigned char* buffer, int num)
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// generate a hex dump of the first 'length' bytes of 'buffer'
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void dump(FILE* fp, const unsigned char* buffer, int length)
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{
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int icnt, jcnt;
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int i, j;
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printf(" Hex ASCII\n");
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printf(" ----------------------------------------------- ----------------");
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fprintf(fp, " Hex ASCII\n");
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fprintf(fp, " ----------------------------------------------- ----------------");
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for (icnt = 0; icnt < num; icnt += 16)
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for (i = 0; i < length; i += 16)
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{
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printf("\n%p ", &buffer[icnt]);
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for (jcnt = icnt; jcnt < icnt + 16; ++jcnt)
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fprintf(fp, "\n%p ", &buffer[i]);
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for (j = i; j < i + 16; ++j)
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{
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if (jcnt < num)
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printf("%02hX ", buffer[jcnt]);
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if (j < length)
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fprintf(fp, "%02hX ", buffer[j]);
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else
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printf(" ");
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fprintf(fp, " ");
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}
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printf(" | ");
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fprintf(fp, " | ");
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for (jcnt = icnt; jcnt < icnt + 16; ++jcnt)
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for (j = i; j < i + 16; ++j)
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{
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if (jcnt < num) {
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if (buffer[jcnt] > 31 && buffer[jcnt] < 127)
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printf("%c", buffer[jcnt]);
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if (j < length) {
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if (buffer[j] > 31 && buffer[j] < 127)
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fprintf(fp, "%c", buffer[j]);
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else
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printf(".");
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fprintf(fp, ".");
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} else
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printf(" ");
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fprintf(fp, " ");
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}
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}
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printf("\n");
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fprintf(fp, "\n");
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}
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#endif
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// Allocate a StringBuf [MouseJstr]
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struct StringBuf * StringBuf_Malloc()
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@ -4,13 +4,11 @@
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#ifndef _UTILS_H_
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#define _UTILS_H_
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#include <stdio.h>
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#include <stdarg.h>
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// Function that dumps the hex of the first num bytes of the buffer to the screen
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//#define UTIL_DUMP
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#ifdef UTIL_DUMP
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void dump(const unsigned char* buffer, int num);
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#endif
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// generate a hex dump of the first 'length' bytes of 'buffer'
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void dump(FILE* fp, const unsigned char* buffer, int length);
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struct StringBuf {
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char *buf_;
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@ -1,11 +1,6 @@
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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "../common/cbasetypes.h"
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#include "../common/timer.h"
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#include "../common/nullpo.h"
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@ -26,6 +21,11 @@
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#include "party.h"
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#include "battle.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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int attr_fix_table[4][ELE_MAX][ELE_MAX];
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struct Battle_Config battle_config;
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@ -87,18 +87,14 @@ struct block_list* battle_gettargeted(struct block_list *target)
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//Returns the id of the current targetted character of the passed bl. [Skotlex]
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int battle_gettarget(struct block_list *bl)
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int battle_gettarget(struct block_list* bl)
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{
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switch (bl->type)
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{
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case BL_PC:
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return ((struct map_session_data*)bl)->ud.target;
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case BL_MOB:
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return ((struct mob_data*)bl)->target_id;
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case BL_PET:
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return ((struct pet_data*)bl)->target_id;
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case BL_HOM:
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return ((struct homun_data*)bl)->ud.target;
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case BL_PC: return ((struct map_session_data*)bl)->ud.target;
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case BL_MOB: return ((struct mob_data*)bl)->target_id;
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case BL_PET: return ((struct pet_data*)bl)->target_id;
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case BL_HOM: return ((struct homun_data*)bl)->ud.target;
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}
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return 0;
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}
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@ -2645,16 +2641,10 @@ struct Damage battle_calc_misc_attack(
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struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag)
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{
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struct Damage d;
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switch(attack_type){
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case BF_WEAPON:
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d = battle_calc_weapon_attack(bl,target,skill_num,skill_lv,flag);
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break;
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case BF_MAGIC:
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d = battle_calc_magic_attack(bl,target,skill_num,skill_lv,flag);
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break;
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case BF_MISC:
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d = battle_calc_misc_attack(bl,target,skill_num,skill_lv,flag);
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break;
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switch(attack_type) {
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case BF_WEAPON: d = battle_calc_weapon_attack(bl,target,skill_num,skill_lv,flag); break;
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case BF_MAGIC: d = battle_calc_magic_attack(bl,target,skill_num,skill_lv,flag); break;
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case BF_MISC: d = battle_calc_misc_attack(bl,target,skill_num,skill_lv,flag); break;
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default:
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if (battle_config.error_log)
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ShowError("battle_calc_attack: unknown attack type! %d\n",attack_type);
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@ -2671,9 +2661,10 @@ struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct bl
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return d;
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}
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int battle_calc_return_damage(struct block_list *bl, int *damage, int flag) {
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struct map_session_data *sd=NULL;
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struct status_change *sc;
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int battle_calc_return_damage(struct block_list* bl, int* damage, int flag)
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{
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struct map_session_data* sd = NULL;
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struct status_change* sc;
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int rdamage = 0;
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BL_CAST(BL_PC, bl, sd);
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@ -2703,8 +2694,7 @@ int battle_calc_return_damage(struct block_list *bl, int *damage, int flag) {
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// magic_damage_return by [AppleGirl] and [Valaris]
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if(flag&BF_MAGIC)
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{
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if(sd && sd->magic_damage_return &&
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rand()%100 < sd->magic_damage_return)
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if(sd && sd->magic_damage_return && rand()%100 < sd->magic_damage_return)
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{ //Bounces back full damage, you take none.
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rdamage = *damage;
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*damage = 0;
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268
src/map/clif.c
268
src/map/clif.c
@ -1,9 +1,6 @@
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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#define DUMP_UNKNOWN_PACKET 0
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#define DUMP_ALL_PACKETS 0
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#include "../common/cbasetypes.h"
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#include "../common/socket.h"
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#include "../common/timer.h"
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@ -45,6 +42,8 @@
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#include <stdarg.h>
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#include <time.h>
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#define DUMP_UNKNOWN_PACKET 0
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struct Clif_Config {
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int packet_db_ver; //Preferred packet version.
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int connect_cmd[MAX_PACKET_VER + 1]; //Store the connect command for all versions. [Skotlex]
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@ -3805,9 +3804,20 @@ static int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int da
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}
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/*==========================================
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* 通常攻撃エフェクト&ダメージ
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* Sends a 'damage' packet (src performs action on dst)
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* R 008a <src ID>.l <dst ID>.l <server tick>.l <src speed>.l <dst speed>.l <param1>.w <param2>.w <type>.B <param3>.w
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*
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* type=00 damage [param1: total damage, param2: div, param3: assassin dual-wield damage]
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* type=01 pick up item
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* type=02 sit down
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* type=03 stand up
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* type=04 reflected/absorbed damage?
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* type=08 double attack
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* type=09 don't display flinch animation (endure)
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* type=0a critical hit
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* type=0b lucky dodge
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*------------------------------------------*/
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int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2)
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int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2)
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{
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unsigned char buf[256];
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struct status_change *sc;
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@ -3818,13 +3828,10 @@ int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,
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type = clif_calc_delay(type, ddelay); //Type defaults to 0 for normal attacks.
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sc = status_get_sc(dst);
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if(sc && sc->count) {
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if(sc->data[SC_HALLUCINATION].timer != -1) {
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if(damage > 0)
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damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
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if(damage2 > 0)
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damage2 = damage2*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
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if(damage > 0) damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
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if(damage2 > 0) damage2 = damage2*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
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}
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}
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@ -3846,22 +3853,17 @@ int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,
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clif_send(buf,packet_len(0x8a),src,AREA);
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if(disguised(src)) {
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WBUFL(buf,2)=-src->id;
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if(damage > 0)
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WBUFW(buf,22)=-1;
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if(damage2 > 0)
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WBUFW(buf,27)=-1;
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WBUFL(buf,2) = -src->id;
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if(damage > 0) WBUFW(buf,22) = -1;
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if(damage2 > 0) WBUFW(buf,27) = -1;
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clif_send(buf,packet_len(0x8a),src,SELF);
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}
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if (disguised(dst)) {
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WBUFL(buf,6)=-dst->id;
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if (disguised(src))
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WBUFL(buf,2)=src->id;
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WBUFL(buf,6) = -dst->id;
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if (disguised(src)) WBUFL(buf,2) = src->id;
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else {
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if(damage > 0)
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WBUFW(buf,22)=-1;
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if(damage2 > 0)
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WBUFW(buf,27)=-1;
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if(damage > 0) WBUFW(buf,22) = -1;
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if(damage2 > 0) WBUFW(buf,27) = -1;
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}
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clif_send(buf,packet_len(0x8a),dst,SELF);
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}
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@ -3869,6 +3871,65 @@ int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,
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return clif_calc_walkdelay(dst,ddelay,type,damage+damage2,div);
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}
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/*==========================================
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* src picks up dst
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*------------------------------------------*/
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void clif_takeitem(struct block_list* src, struct block_list* dst)
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{
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//clif_damage(src,dst,0,0,0,0,0,1,0);
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unsigned char buf[32];
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nullpo_retv(src);
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nullpo_retv(dst);
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WBUFW(buf, 0) = 0x8a;
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WBUFL(buf, 2) = src->id;
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WBUFL(buf, 6) = dst->id;
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WBUFB(buf,26) = 1;
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clif_send(buf, packet_len(0x8a), src, AREA);
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}
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/*==========================================
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* inform clients in area that `sd` is sitting
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*------------------------------------------*/
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void clif_sitting(struct map_session_data* sd)
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{
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unsigned char buf[32];
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nullpo_retv(sd);
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WBUFW(buf, 0) = 0x8a;
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WBUFL(buf, 2) = sd->bl.id;
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WBUFB(buf,26) = 2;
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clif_send(buf, packet_len(0x8a), &sd->bl, AREA);
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if(disguised(&sd->bl)) {
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WBUFL(buf, 2) = -sd->bl.id;
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clif_send(buf, packet_len(0x8a), &sd->bl, SELF);
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}
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}
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/*==========================================
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* inform clients in area that `sd` is standing
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*------------------------------------------*/
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void clif_standing(struct map_session_data* sd)
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{
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unsigned char buf[32];
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nullpo_retv(sd);
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WBUFW(buf, 0) = 0x8a;
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WBUFL(buf, 2) = sd->bl.id;
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WBUFB(buf,26) = 3;
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clif_send(buf, packet_len(0x8a), &sd->bl, AREA);
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if(disguised(&sd->bl)) {
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WBUFL(buf, 2) = -sd->bl.id;
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clif_send(buf, packet_len(0x8a), &sd->bl, SELF);
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}
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}
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/*==========================================
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*
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*------------------------------------------*/
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@ -7219,46 +7280,6 @@ void clif_parse_ReqMarriage(int fd, struct map_session_data *sd)
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WFIFOSET(fd, packet_len(0x1e2));
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}
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/*==========================================
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* inform clients in area that `sd` is sitting
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*------------------------------------------*/
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void clif_sitting(struct map_session_data* sd)
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{
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unsigned char buf[32];
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nullpo_retv(sd);
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WBUFW(buf, 0) = 0x8a;
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WBUFL(buf, 2) = sd->bl.id;
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WBUFB(buf,26) = 2;
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clif_send(buf, packet_len(0x8a), &sd->bl, AREA);
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if(disguised(&sd->bl)) {
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WBUFL(buf, 2) = -sd->bl.id;
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clif_send(buf, packet_len(0x8a), &sd->bl, SELF);
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}
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}
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/*==========================================
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* inform clients in area that `sd` is standing
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*------------------------------------------*/
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void clif_standing(struct map_session_data* sd)
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{
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unsigned char buf[32];
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nullpo_retv(sd);
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WBUFW(buf, 0) = 0x8a;
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WBUFL(buf, 2) = sd->bl.id;
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WBUFB(buf,26) = 3;
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clif_send(buf, packet_len(0x8a), &sd->bl, AREA);
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if(disguised(&sd->bl)) {
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WBUFL(buf, 2) = -sd->bl.id;
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clif_send(buf, packet_len(0x8a), &sd->bl, SELF);
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}
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}
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/*==========================================
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*
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*------------------------------------------*/
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@ -8702,8 +8723,9 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type,
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if (sd->sc.count && (
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sd->sc.data[SC_DANCING].timer != -1 ||
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(sd->sc.data[SC_GRAVITATION].timer != -1 && sd->sc.data[SC_GRAVITATION].val3 == BCT_SELF)
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)) //No sitting during these states neither.
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break;
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)) //No sitting during these states either.
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break;
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pc_setsit(sd);
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skill_sit(sd,1);
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clif_sitting(sd);
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@ -8881,8 +8903,7 @@ void clif_parse_Wis(int fd, struct map_session_data *sd)
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// if there are 'Test' player on an other map-server and 'test' player on this map-server,
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// and if we ask for 'Test', we must not contact 'test' player
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// so, we send information to inter-server, which is the only one which decide (and copy correct name).
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if (dstsd == NULL ||
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strcmp(dstsd->status.name, target) != 0)
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if (dstsd == NULL || strcmp(dstsd->status.name, target) != 0)
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{ // send message to inter-server
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intif_wis_message(sd, target, msg, len);
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aFree(command);
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@ -10315,26 +10336,24 @@ void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd)
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}
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/*==========================================
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* ギルド告知変更
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* Guild notice update request
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* S 016E <guildID>.l <msg1>.60B <msg2>.120B
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*------------------------------------------*/
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void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd)
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void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd)
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{
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int guild_id = RFIFOL(fd,2);
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char* msg1 = (char*)RFIFOP(fd,6);
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char* msg2 = (char*)RFIFOP(fd,66);
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if(!sd->state.gmaster_flag)
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return;
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// compensate for the client's double marker bug (in both strings)
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if ((RFIFOB(fd, 6) == '|') && (RFIFOB(fd, 6+3) == '|')) {
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memmove(RFIFOP(fd, 6+3), RFIFOP(fd, 6+6), 60-6); memset(RFIFOP(fd, 60-3), 0x00, 3); // drop the duplicate marker
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}
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if ((RFIFOB(fd, 66) == '|') && (RFIFOB(fd, 66+3) == '|')) {
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memmove(RFIFOP(fd, 66+3), RFIFOP(fd, 66+6), 180-6); memset(RFIFOP(fd, 180-3), 0x00, 3); // drop the duplicate marker
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}
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// compensate for the client's adding of an extra space at the end of the message
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if (RFIFOB(fd, 66) == '|') {
|
||||
memset(RFIFOP(fd, 66 + strnlen((char*)RFIFOP(fd, 66), 120)-1), 0x00, 1); // delete extra space at the end
|
||||
}
|
||||
// compensate for some client defects when using multilanguage mode
|
||||
if (msg1[0] == '|' && msg1[3] == '|') msg1+= 3; // skip duplicate marker
|
||||
if (msg2[0] == '|' && msg2[3] == '|') msg2+= 3; // skip duplicate marker
|
||||
if (msg2[0] == '|') msg2[strnlen(msg2, 120)-1] = '\0'; // delete extra space at the end of string
|
||||
|
||||
guild_change_notice(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6),(char*)RFIFOP(fd,66));
|
||||
guild_change_notice(sd, guild_id, msg1, msg2);
|
||||
}
|
||||
|
||||
/*==========================================
|
||||
@ -11476,13 +11495,12 @@ void clif_parse_debug(int fd,struct map_session_data *sd)
|
||||
}
|
||||
|
||||
/*==========================================
|
||||
* クライアントからのパケット解析
|
||||
* socket.cのdo_parsepacketから呼び出される
|
||||
* Main client packet processing function
|
||||
*------------------------------------------*/
|
||||
int clif_parse(int fd)
|
||||
{
|
||||
int packet_len = 0, cmd, packet_ver, err, dump = 0;
|
||||
TBL_PC *sd;
|
||||
int packet_len = 0, cmd, packet_ver, err;
|
||||
TBL_PC* sd;
|
||||
|
||||
sd = (TBL_PC *)session[fd]->session_data;
|
||||
if (session[fd]->eof) {
|
||||
@ -11491,17 +11509,14 @@ int clif_parse(int fd)
|
||||
//Disassociate character from the socket connection.
|
||||
session[fd]->session_data = NULL;
|
||||
sd->fd = 0;
|
||||
ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n",
|
||||
(pc_isGM(sd))?"GM ":"",sd->status.name);
|
||||
ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", (pc_isGM(sd))?"GM ":"", sd->status.name);
|
||||
} else
|
||||
if (sd->state.auth) {
|
||||
// Player logout display [Valaris]
|
||||
ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n",
|
||||
(pc_isGM(sd))?"GM ":"",sd->status.name);
|
||||
ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n", (pc_isGM(sd))?"GM ":"", sd->status.name);
|
||||
clif_quitsave(fd, sd);
|
||||
} else {
|
||||
ShowInfo("Player AID:%d/CID:%d (not authenticated) logged off.\n",
|
||||
sd->bl.id, sd->status.char_id);
|
||||
ShowInfo("Player AID:%d/CID:%d (not authenticated) logged off.\n", sd->bl.id, sd->status.char_id);
|
||||
map_quit(sd);
|
||||
}
|
||||
} else {
|
||||
@ -11515,8 +11530,6 @@ int clif_parse(int fd)
|
||||
if (RFIFOREST(fd) < 2)
|
||||
return 0;
|
||||
|
||||
// printf("clif_parse: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
|
||||
|
||||
cmd = RFIFOW(fd,0);
|
||||
|
||||
// identify client's packet version
|
||||
@ -11547,63 +11560,28 @@ int clif_parse(int fd)
|
||||
}
|
||||
}
|
||||
|
||||
// ゲーム用以外パケットか、認証を終える前に0072以外が来たら、切断する
|
||||
if (cmd > MAX_PACKET_DB || packet_db[packet_ver][cmd].len == 0) { // if packet is not inside these values: session is incorrect?? or auth packet is unknown
|
||||
// filter out invalid / unsupported packets
|
||||
if (cmd > MAX_PACKET_DB || packet_db[packet_ver][cmd].len == 0) {
|
||||
ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x, %d bytes received), disconnecting session #%d.\n", cmd, RFIFOREST(fd), fd);
|
||||
set_eof(fd);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// パケット長を計算
|
||||
// determine real packet length
|
||||
packet_len = packet_db[packet_ver][cmd].len;
|
||||
if (packet_len == -1) {
|
||||
if (packet_len == -1) { // variable-length packet
|
||||
if (RFIFOREST(fd) < 4)
|
||||
return 0; // 可変長パケットで長さの所までデータが来てない
|
||||
return 0;
|
||||
|
||||
packet_len = RFIFOW(fd,2);
|
||||
if (packet_len < 4 || packet_len > 32768) {
|
||||
ShowWarning("clif_parse: Packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd);
|
||||
ShowWarning("clif_parse: Received packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd);
|
||||
set_eof(fd);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if ((int)RFIFOREST(fd) < packet_len)
|
||||
return 0; // まだ1パケット分データが揃ってない
|
||||
|
||||
#if DUMP_ALL_PACKETS
|
||||
{
|
||||
int i;
|
||||
FILE *fp;
|
||||
char packet_txt[256] = "save/packet.txt";
|
||||
time_t now;
|
||||
dump = 1;
|
||||
|
||||
if ((fp = fopen(packet_txt, "a")) == NULL) {
|
||||
ShowError("clif.c: can't write [%s] !!! data is lost !!!\n", packet_txt);
|
||||
return 1;
|
||||
} else {
|
||||
time(&now);
|
||||
if (sd && sd->state.auth) {
|
||||
if (sd->status.name != NULL)
|
||||
fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent packet:\n",
|
||||
asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name);
|
||||
else
|
||||
fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
|
||||
} else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
|
||||
fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
|
||||
|
||||
fprintf(fp, "\tsession #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver);
|
||||
fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
|
||||
for(i = 0; i < packet_len; i++) {
|
||||
if ((i & 15) == 0)
|
||||
fprintf(fp, "\n\t%04X ", i);
|
||||
fprintf(fp, "%02X ", RFIFOB(fd,i));
|
||||
}
|
||||
fprintf(fp, "\n\n");
|
||||
fclose(fp);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return 0; // not enough data received to form the packet
|
||||
|
||||
if (sd && sd->state.waitingdisconnect == 1) {
|
||||
// 切断待ちの場合パケットを処理しない
|
||||
@ -11650,6 +11628,7 @@ int clif_parse(int fd)
|
||||
}
|
||||
#endif
|
||||
|
||||
/* TODO: use utils.c :: dump()
|
||||
if (dump) {
|
||||
int i;
|
||||
ShowDebug("\nclif_parse: session #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver);
|
||||
@ -11668,7 +11647,7 @@ int clif_parse(int fd)
|
||||
printf("\nAccount ID %d.\n", sd->bl.id);
|
||||
} else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
|
||||
printf("\nAccount ID %d.\n", sd->bl.id);
|
||||
}
|
||||
}*/
|
||||
|
||||
RFIFOSKIP(fd, packet_len);
|
||||
|
||||
@ -11890,7 +11869,7 @@ static int packetdb_readdb(void)
|
||||
{NULL,NULL}
|
||||
};
|
||||
|
||||
// Set server packet lengths - packet_db[SERVER]
|
||||
// initialize packet_db[SERVER] from hardcoded packet_len_table[] values
|
||||
memset(packet_db,0,sizeof(packet_db));
|
||||
for( i = 0; i < sizeof(packet_len_table)/sizeof(packet_len_table[0]); ++i )
|
||||
packet_len(i) = packet_len_table[i];
|
||||
@ -11947,17 +11926,11 @@ static int packetdb_readdb(void)
|
||||
memcpy(&packet_db[packet_ver], &packet_db[prev_ver], sizeof(packet_db[0]));
|
||||
continue;
|
||||
} else if(strcmpi(w1,"packet_db_ver")==0) {
|
||||
//This is the preferred version.
|
||||
if(strcmpi(w2,"default")==0)
|
||||
if(strcmpi(w2,"default")==0) //This is the preferred version.
|
||||
clif_config.packet_db_ver = MAX_PACKET_VER;
|
||||
else {
|
||||
// to manually set the packet DB version
|
||||
clif_config.packet_db_ver = atoi(w2);
|
||||
// check for invalid version
|
||||
if (clif_config.packet_db_ver > MAX_PACKET_VER ||
|
||||
clif_config.packet_db_ver < 0)
|
||||
clif_config.packet_db_ver = MAX_PACKET_VER;
|
||||
}
|
||||
else // to manually set the packet DB version
|
||||
clif_config.packet_db_ver = cap_value(atoi(w2), 0, MAX_PACKET_VER);
|
||||
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@ -11992,8 +11965,7 @@ static int packetdb_readdb(void)
|
||||
continue;
|
||||
}
|
||||
for(j=0;j<sizeof(clif_parse_func)/sizeof(clif_parse_func[0]);j++){
|
||||
if(clif_parse_func[j].name != NULL &&
|
||||
strcmp(str[2],clif_parse_func[j].name)==0)
|
||||
if(clif_parse_func[j].name != NULL && strcmp(str[2],clif_parse_func[j].name)==0)
|
||||
{
|
||||
if (packet_db[packet_ver][cmd].func != clif_parse_func[j].func)
|
||||
{ //If we are updating a function, we need to zero up the previous one. [Skotlex]
|
||||
|
@ -24,8 +24,8 @@ struct packet_db_t {
|
||||
|
||||
// packet_db[SERVER] is reserved for server use
|
||||
#define SERVER 0
|
||||
#define packet_len(x) packet_db[SERVER][x].len
|
||||
extern struct packet_db_t packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB + 1];
|
||||
#define packet_len(cmd) packet_db[SERVER][cmd].len
|
||||
extern struct packet_db_t packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1];
|
||||
|
||||
// local define
|
||||
enum send_target {
|
||||
@ -100,8 +100,10 @@ int clif_additem(struct map_session_data*,int,int,int); //self
|
||||
int clif_delitem(struct map_session_data*,int,int); //self
|
||||
int clif_updatestatus(struct map_session_data*,int); //self
|
||||
int clif_changestatus(struct block_list*,int,int); //area
|
||||
int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2); // area
|
||||
#define clif_takeitem(src,dst) clif_damage(src,dst,0,0,0,0,0,1,0)
|
||||
int clif_damage(struct block_list* src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2); // area
|
||||
void clif_takeitem(struct block_list* src,struct block_list* dst);
|
||||
void clif_sitting(struct map_session_data* sd);
|
||||
void clif_standing(struct map_session_data* sd);
|
||||
int clif_changelook(struct block_list *,int,int); // area
|
||||
void clif_changetraplook(struct block_list *bl,int val); // area
|
||||
void clif_refreshlook(struct block_list *bl,int id,int type,int val,int area); //area specified in 'area'
|
||||
@ -132,8 +134,6 @@ int clif_fame_blacksmith(struct map_session_data *, int);
|
||||
int clif_fame_alchemist(struct map_session_data *, int);
|
||||
int clif_fame_taekwon(struct map_session_data *, int);
|
||||
|
||||
void clif_sitting(struct map_session_data* sd);
|
||||
void clif_standing(struct map_session_data* sd);
|
||||
void clif_emotion(struct block_list *bl,int type);
|
||||
void clif_talkiebox(struct block_list* bl, const char* talkie);
|
||||
void clif_wedding_effect(struct block_list *bl);
|
||||
|
171
src/map/status.c
171
src/map/status.c
@ -675,14 +675,9 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
|
||||
|
||||
switch (target->type)
|
||||
{
|
||||
case BL_MOB:
|
||||
mob_damage((TBL_MOB*)target, src, hp);
|
||||
break;
|
||||
case BL_PC:
|
||||
pc_damage((TBL_PC*)target,src,hp,sp);
|
||||
break;
|
||||
case BL_HOM:
|
||||
merc_damage((TBL_HOM*)target,src,hp,sp);
|
||||
case BL_PC: pc_damage((TBL_PC*)target,src,hp,sp); break;
|
||||
case BL_MOB: mob_damage((TBL_MOB*)target, src, hp); break;
|
||||
case BL_HOM: merc_damage((TBL_HOM*)target,src,hp,sp); break;
|
||||
}
|
||||
|
||||
if (status->hp)
|
||||
@ -698,17 +693,10 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
|
||||
//Non-zero: Standard death. Clear status, cancel move/attack, etc
|
||||
//&2: Also remove object from map.
|
||||
//&4: Also delete object from memory.
|
||||
switch (target->type)
|
||||
{
|
||||
case BL_MOB:
|
||||
flag = mob_dead((TBL_MOB*)target, src, flag&4?3:0);
|
||||
break;
|
||||
case BL_PC:
|
||||
flag = pc_dead((TBL_PC*)target,src);
|
||||
break;
|
||||
case BL_HOM:
|
||||
flag = merc_hom_dead((TBL_HOM*)target,src);
|
||||
break;
|
||||
switch (target->type) {
|
||||
case BL_PC: flag = pc_dead((TBL_PC*)target,src); break;
|
||||
case BL_MOB: flag = mob_dead((TBL_MOB*)target, src, flag&4?3:0); break;
|
||||
case BL_HOM: flag = merc_hom_dead((TBL_HOM*)target,src); break;
|
||||
default: //Unhandled case, do nothing to object.
|
||||
flag = 0;
|
||||
break;
|
||||
@ -806,15 +794,9 @@ int status_heal(struct block_list *bl,int hp,int sp, int flag)
|
||||
status_change_end(bl,SC_PROVOKE,-1);
|
||||
|
||||
switch(bl->type) {
|
||||
case BL_MOB:
|
||||
mob_heal((TBL_MOB*)bl,hp);
|
||||
break;
|
||||
case BL_PC:
|
||||
pc_heal((TBL_PC*)bl,hp,sp,flag&2?1:0);
|
||||
break;
|
||||
case BL_HOM:
|
||||
merc_hom_heal((TBL_HOM*)bl,hp,sp);
|
||||
break;
|
||||
case BL_PC: pc_heal((TBL_PC*)bl,hp,sp,flag&2?1:0); break;
|
||||
case BL_MOB: mob_heal((TBL_MOB*)bl,hp); break;
|
||||
case BL_HOM: merc_hom_heal((TBL_HOM*)bl,hp,sp); break;
|
||||
}
|
||||
return hp+sp;
|
||||
}
|
||||
@ -912,15 +894,9 @@ int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per
|
||||
if (bl->prev) //Animation only if character is already on a map.
|
||||
clif_resurrection(bl, 1);
|
||||
switch (bl->type) {
|
||||
case BL_MOB:
|
||||
mob_revive((TBL_MOB*)bl, hp);
|
||||
break;
|
||||
case BL_PC:
|
||||
pc_revive((TBL_PC*)bl, hp, sp);
|
||||
break;
|
||||
case BL_HOM: //[orn]
|
||||
merc_hom_revive((TBL_HOM*)bl, hp, sp);
|
||||
break;
|
||||
case BL_PC: pc_revive((TBL_PC*)bl, hp, sp); break;
|
||||
case BL_MOB: mob_revive((TBL_MOB*)bl, hp); break;
|
||||
case BL_HOM: merc_hom_revive((TBL_HOM*)bl, hp, sp); break;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
@ -1920,24 +1896,12 @@ int status_calc_pc(struct map_session_data* sd,int first)
|
||||
if(!job_bonus[sd->status.class_][i])
|
||||
continue;
|
||||
switch(job_bonus[sd->status.class_][i]) {
|
||||
case 1:
|
||||
status->str++;
|
||||
break;
|
||||
case 2:
|
||||
status->agi++;
|
||||
break;
|
||||
case 3:
|
||||
status->vit++;
|
||||
break;
|
||||
case 4:
|
||||
status->int_++;
|
||||
break;
|
||||
case 5:
|
||||
status->dex++;
|
||||
break;
|
||||
case 6:
|
||||
status->luk++;
|
||||
break;
|
||||
case 1: status->str++; break;
|
||||
case 2: status->agi++; break;
|
||||
case 3: status->vit++; break;
|
||||
case 4: status->int_++; break;
|
||||
case 5: status->dex++; break;
|
||||
case 6: status->luk++; break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -3947,22 +3911,15 @@ void status_freecast_switch(struct map_session_data *sd)
|
||||
clif_updatestatus(sd,SP_SPEED);
|
||||
}
|
||||
|
||||
const char * status_get_name(struct block_list *bl)
|
||||
const char* status_get_name(struct block_list *bl)
|
||||
{
|
||||
nullpo_retr(0, bl);
|
||||
switch (bl->type) {
|
||||
case BL_MOB:
|
||||
return ((TBL_MOB*)bl)->name;
|
||||
case BL_PC:
|
||||
if(strlen(((TBL_PC *)bl)->fakename)>0)
|
||||
return ((TBL_PC*)bl)->fakename;
|
||||
return ((TBL_PC*)bl)->status.name;
|
||||
case BL_PET:
|
||||
return ((TBL_PET*)bl)->pet.name;
|
||||
case BL_HOM:
|
||||
return ((TBL_HOM*)bl)->homunculus.name;
|
||||
case BL_NPC:
|
||||
return ((TBL_NPC*)bl)->name;
|
||||
case BL_PC: return ((TBL_PC *)bl)->fakename[0] != '\0' ? ((TBL_PC*)bl)->fakename : ((TBL_PC*)bl)->status.name;
|
||||
case BL_MOB: return ((TBL_MOB*)bl)->name;
|
||||
case BL_PET: return ((TBL_PET*)bl)->pet.name;
|
||||
case BL_HOM: return ((TBL_HOM*)bl)->homunculus.name;
|
||||
case BL_NPC: return ((TBL_NPC*)bl)->name;
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
@ -3991,14 +3948,12 @@ int status_get_class(struct block_list *bl)
|
||||
int status_get_lv(struct block_list *bl)
|
||||
{
|
||||
nullpo_retr(0, bl);
|
||||
if(bl->type==BL_MOB)
|
||||
return ((TBL_MOB*)bl)->level;
|
||||
if(bl->type==BL_PC)
|
||||
return ((TBL_PC*)bl)->status.base_level;
|
||||
if(bl->type==BL_PET)
|
||||
return ((TBL_PET*)bl)->pet.level;
|
||||
if(bl->type==BL_HOM)
|
||||
return ((TBL_HOM*)bl)->homunculus.level;
|
||||
switch (bl->type) {
|
||||
case BL_PC: return ((TBL_PC*)bl)->status.base_level;
|
||||
case BL_MOB: return ((TBL_MOB*)bl)->level;
|
||||
case BL_PET: return ((TBL_PET*)bl)->pet.level;
|
||||
case BL_HOM: return ((TBL_HOM*)bl)->homunculus.level;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -4006,10 +3961,8 @@ struct regen_data *status_get_regen_data(struct block_list *bl)
|
||||
{
|
||||
nullpo_retr(NULL, bl);
|
||||
switch (bl->type) {
|
||||
case BL_PC:
|
||||
return &((TBL_PC*)bl)->regen;
|
||||
case BL_HOM:
|
||||
return &((TBL_HOM*)bl)->regen;
|
||||
case BL_PC: return &((TBL_PC*)bl)->regen;
|
||||
case BL_HOM: return &((TBL_HOM*)bl)->regen;
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
@ -4020,14 +3973,10 @@ struct status_data *status_get_status_data(struct block_list *bl)
|
||||
nullpo_retr(&dummy_status, bl);
|
||||
|
||||
switch (bl->type) {
|
||||
case BL_PC:
|
||||
return &((TBL_PC*)bl)->battle_status;
|
||||
case BL_MOB:
|
||||
return &((TBL_MOB*)bl)->status;
|
||||
case BL_PET:
|
||||
return &((TBL_PET*)bl)->status;
|
||||
case BL_HOM:
|
||||
return &((TBL_HOM*)bl)->battle_status;
|
||||
case BL_PC: return &((TBL_PC*)bl)->battle_status;
|
||||
case BL_MOB: return &((TBL_MOB*)bl)->status;
|
||||
case BL_PET: return &((TBL_PET*)bl)->status;
|
||||
case BL_HOM: return &((TBL_HOM*)bl)->battle_status;
|
||||
default:
|
||||
return &dummy_status;
|
||||
}
|
||||
@ -4037,16 +3986,10 @@ struct status_data *status_get_base_status(struct block_list *bl)
|
||||
{
|
||||
nullpo_retr(NULL, bl);
|
||||
switch (bl->type) {
|
||||
case BL_PC:
|
||||
return &((TBL_PC*)bl)->base_status;
|
||||
case BL_MOB:
|
||||
return ((TBL_MOB*)bl)->base_status?
|
||||
((TBL_MOB*)bl)->base_status:
|
||||
&((TBL_MOB*)bl)->db->status;
|
||||
case BL_PET:
|
||||
return &((TBL_PET*)bl)->db->status;
|
||||
case BL_HOM:
|
||||
return &((TBL_HOM*)bl)->base_status;
|
||||
case BL_PC: return &((TBL_PC*)bl)->base_status;
|
||||
case BL_MOB: return ((TBL_MOB*)bl)->base_status ? ((TBL_MOB*)bl)->base_status : &((TBL_MOB*)bl)->db->status;
|
||||
case BL_PET: return &((TBL_PET*)bl)->db->status;
|
||||
case BL_HOM: return &((TBL_HOM*)bl)->base_status;
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
@ -4227,21 +4170,15 @@ int status_isimmune(struct block_list *bl)
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct view_data *status_get_viewdata(struct block_list *bl)
|
||||
struct view_data* status_get_viewdata(struct block_list *bl)
|
||||
{
|
||||
nullpo_retr(NULL, bl);
|
||||
switch (bl->type)
|
||||
{
|
||||
case BL_PC:
|
||||
return &((TBL_PC*)bl)->vd;
|
||||
case BL_MOB:
|
||||
return ((TBL_MOB*)bl)->vd;
|
||||
case BL_PET:
|
||||
return &((TBL_PET*)bl)->vd;
|
||||
case BL_NPC:
|
||||
return ((TBL_NPC*)bl)->vd;
|
||||
case BL_HOM: //[blackhole89]
|
||||
return ((TBL_HOM*)bl)->vd;
|
||||
switch (bl->type) {
|
||||
case BL_PC: return &((TBL_PC*)bl)->vd;
|
||||
case BL_MOB: return ((TBL_MOB*)bl)->vd;
|
||||
case BL_PET: return &((TBL_PET*)bl)->vd;
|
||||
case BL_NPC: return ((TBL_NPC*)bl)->vd;
|
||||
case BL_HOM: return ((TBL_HOM*)bl)->vd;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
@ -4364,14 +4301,10 @@ struct status_change *status_get_sc(struct block_list *bl)
|
||||
{
|
||||
nullpo_retr(NULL, bl);
|
||||
switch (bl->type) {
|
||||
case BL_MOB:
|
||||
return &((TBL_MOB*)bl)->sc;
|
||||
case BL_PC:
|
||||
return &((TBL_PC*)bl)->sc;
|
||||
case BL_NPC:
|
||||
return &((TBL_NPC*)bl)->sc;
|
||||
case BL_HOM: //[blackhole89]
|
||||
return &((TBL_HOM*)bl)->sc;
|
||||
case BL_PC: return &((TBL_PC*)bl)->sc;
|
||||
case BL_MOB: return &((TBL_MOB*)bl)->sc;
|
||||
case BL_NPC: return &((TBL_NPC*)bl)->sc;
|
||||
case BL_HOM: return &((TBL_HOM*)bl)->sc;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
@ -1366,21 +1366,17 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t
|
||||
ud->attacktimer=-1;
|
||||
target=map_id2bl(ud->target);
|
||||
|
||||
if(src->prev == NULL || target==NULL || target->prev == NULL)
|
||||
return 0;
|
||||
|
||||
if(ud->skilltimer != -1 && (!sd || pc_checkskill(sd,SA_FREECAST) <= 0))
|
||||
if(src == NULL || src->prev == NULL || target==NULL || target->prev == NULL)
|
||||
return 0;
|
||||
|
||||
if(src->m != target->m || status_isdead(src) || status_isdead(target) || !status_check_skilluse(src, target, 0, 0))
|
||||
return 0;
|
||||
return 0; // can't attack under these conditions
|
||||
|
||||
sstatus = status_get_status_data(src);
|
||||
if(ud->skilltimer != -1 && !(sd && pc_checkskill(sd,SA_FREECAST) > 0))
|
||||
return 0; // can't attack while casting
|
||||
|
||||
if(!battle_config.sdelay_attack_enable &&
|
||||
DIFF_TICK(ud->canact_tick,tick) > 0 &&
|
||||
(!sd || pc_checkskill(sd,SA_FREECAST) <= 0)
|
||||
) {
|
||||
if(!battle_config.sdelay_attack_enable && DIFF_TICK(ud->canact_tick,tick) > 0 && !(sd && pc_checkskill(sd,SA_FREECAST) > 0))
|
||||
{ // attacking when under cast delay has restrictions:
|
||||
if (tid == -1) { //requested attack.
|
||||
if(sd) clif_skill_fail(sd,1,4,0);
|
||||
return 0;
|
||||
@ -1394,6 +1390,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t
|
||||
return 1;
|
||||
}
|
||||
|
||||
sstatus = status_get_status_data(src);
|
||||
range = sstatus->rhw.range;
|
||||
|
||||
if(!sd || sd->status.weapon != W_BOW) range++; //Dunno why everyone but bows gets this extra range...
|
||||
@ -1420,9 +1417,9 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t
|
||||
//Non-players use the sync packet on the walk timer. [Skotlex]
|
||||
if (tid == -1 && sd) clif_fixpos(src);
|
||||
|
||||
if(DIFF_TICK(ud->attackabletime,tick) <= 0) {
|
||||
if (battle_config.attack_direction_change &&
|
||||
(src->type&battle_config.attack_direction_change)) {
|
||||
if(DIFF_TICK(ud->attackabletime,tick) <= 0)
|
||||
{
|
||||
if (battle_config.attack_direction_change && (src->type&battle_config.attack_direction_change)) {
|
||||
ud->dir = map_calc_dir(src, target->x,target->y );
|
||||
}
|
||||
if(ud->walktimer != -1)
|
||||
@ -1433,8 +1430,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t
|
||||
if (sstatus->mode&MD_ASSIST && DIFF_TICK(md->last_linktime, tick) < MIN_MOBLINKTIME)
|
||||
{ // Link monsters nearby [Skotlex]
|
||||
md->last_linktime = tick;
|
||||
map_foreachinrange(mob_linksearch, src, md->db->range2,
|
||||
BL_MOB, md->class_, target, tick);
|
||||
map_foreachinrange(mob_linksearch, src, md->db->range2, BL_MOB, md->class_, target, tick);
|
||||
}
|
||||
}
|
||||
if(src->type == BL_PET && pet_attackskill((TBL_PET*)src, target->id))
|
||||
|
Loading…
x
Reference in New Issue
Block a user