From 0af4a9b40cf5fa4b5a0289702d55ef1a76a6430d Mon Sep 17 00:00:00 2001 From: Aleos Date: Wed, 17 Feb 2021 13:34:08 -0500 Subject: [PATCH] Fixes Poisoning Weapon icon display after relog (#5746) * Fixes #5642. * Poisoning Weapon effects should not show the icon on self after relogging. Thanks to @eppc0330! --- src/map/status.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/map/status.cpp b/src/map/status.cpp index cf7c4af6ea..9fc30c635c 100644 --- a/src/map/status.cpp +++ b/src/map/status.cpp @@ -9512,6 +9512,8 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_PYREXIA: case SC_OBLIVIONCURSE: case SC_LEECHESEND: + if (val3 == 0) // Don't display icon on self + flag |= SCSTART_NOICON; for (int32 i = SC_TOXIN; i <= SC_LEECHESEND; i++) { if (sc->data[i] && sc->data[i]->val3 == 1) // It doesn't stack or even renew on the target return 0;