git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@292 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
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@ -1,5 +1,8 @@
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Date Added
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Date Added
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11/21
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11/21
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* @alive, @raisemap, @raise now display the resurrection skill animation [MC Cameri]
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* @charpetrename(AtCommand) is now #petrename(CharCommand) [MC Cameri]
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* @charjob/(AtCommand) is now #jobchange(CharCommand) [MC Cameri]
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* Removed japanese interserver packets, should fix various problems (jumpto, where, charposreq). [Valaris]
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* Removed japanese interserver packets, should fix various problems (jumpto, where, charposreq). [Valaris]
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* Added Yor's trade exploit bug fix. Added 2 skills bugs in the bugs.txt [Lupus]
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* Added Yor's trade exploit bug fix. Added 2 skills bugs in the bugs.txt [Lupus]
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* Added charcommand.c/.h for the following reasons: [MC Cameri]
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* Added charcommand.c/.h for the following reasons: [MC Cameri]
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@ -107,7 +107,6 @@ ATCOMMAND_FUNC(petrename);
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ATCOMMAND_FUNC(charpetrename); // by Yor
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ATCOMMAND_FUNC(charpetrename); // by Yor
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ATCOMMAND_FUNC(recall);
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ATCOMMAND_FUNC(recall);
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ATCOMMAND_FUNC(recallall);
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ATCOMMAND_FUNC(recallall);
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ATCOMMAND_FUNC(character_job);
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ATCOMMAND_FUNC(revive);
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ATCOMMAND_FUNC(revive);
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ATCOMMAND_FUNC(character_stats);
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ATCOMMAND_FUNC(character_stats);
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ATCOMMAND_FUNC(character_stats_all);
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ATCOMMAND_FUNC(character_stats_all);
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@ -219,7 +218,8 @@ ATCOMMAND_FUNC(changesex); // by MC Cameri
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ATCOMMAND_FUNC(mute); // celest
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ATCOMMAND_FUNC(mute); // celest
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ATCOMMAND_FUNC(refresh); // by MC Cameri
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ATCOMMAND_FUNC(refresh); // by MC Cameri
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ATCOMMAND_FUNC(petid); // by MC Cameri
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ATCOMMAND_FUNC(petid); // by MC Cameri
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ATCOMMAND_FUNC(identify);
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ATCOMMAND_FUNC(identify); // by MC Cameri
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ATCOMMAND_FUNC(gmotd); // Added by MC Cameri, created by davidsiaw
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#ifndef TXT_ONLY
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#ifndef TXT_ONLY
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ATCOMMAND_FUNC(checkmail); // [Valaris]
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ATCOMMAND_FUNC(checkmail); // [Valaris]
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@ -299,8 +299,8 @@ static AtCommandInfo atcommand_info[] = {
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{ AtCommand_Spawn, "@spawn", 50, atcommand_spawn },
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{ AtCommand_Spawn, "@spawn", 50, atcommand_spawn },
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// { AtCommand_Spawn, "@summon", 50, atcommand_spawn },
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// { AtCommand_Spawn, "@summon", 50, atcommand_spawn },
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{ AtCommand_Monster, "@monster2", 50, atcommand_monster },
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{ AtCommand_Monster, "@monster2", 50, atcommand_monster },
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{ AtCommand_MonsterSmall, "@monstersmall", 50, atcommand_monstersmall },
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{ AtCommand_MonsterSmall, "@monstersmall", 50, atcommand_monstersmall },
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{ AtCommand_MonsterBig, "@monsterbig", 50, atcommand_monsterbig },
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{ AtCommand_MonsterBig, "@monsterbig", 50, atcommand_monsterbig },
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{ AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster },
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{ AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster },
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{ AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 },
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{ AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 },
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{ AtCommand_Refine, "@refine", 60, atcommand_refine },
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{ AtCommand_Refine, "@refine", 60, atcommand_refine },
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@ -324,10 +324,7 @@ static AtCommandInfo atcommand_info[] = {
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{ AtCommand_PetFriendly, "@petfriendly", 40, atcommand_petfriendly },
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{ AtCommand_PetFriendly, "@petfriendly", 40, atcommand_petfriendly },
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{ AtCommand_PetHungry, "@pethungry", 40, atcommand_pethungry },
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{ AtCommand_PetHungry, "@pethungry", 40, atcommand_pethungry },
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{ AtCommand_PetRename, "@petrename", 1, atcommand_petrename },
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{ AtCommand_PetRename, "@petrename", 1, atcommand_petrename },
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{ AtCommand_CharPetRename, "@charpetrename", 50, atcommand_charpetrename }, // by Yor
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{ AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall
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{ AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall
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{ AtCommand_CharacterJob, "@charjob", 60, atcommand_character_job },
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{ AtCommand_CharacterJob, "@charjobchange", 60, atcommand_character_job },
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{ AtCommand_Revive, "@revive", 60, atcommand_revive },
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{ AtCommand_Revive, "@revive", 60, atcommand_revive },
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{ AtCommand_CharacterStats, "@charstats", 40, atcommand_character_stats },
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{ AtCommand_CharacterStats, "@charstats", 40, atcommand_character_stats },
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{ AtCommand_CharacterStatsAll, "@charstatsall", 40, atcommand_character_stats_all },
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{ AtCommand_CharacterStatsAll, "@charstatsall", 40, atcommand_character_stats_all },
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@ -477,6 +474,7 @@ static AtCommandInfo atcommand_info[] = {
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{ AtCommand_Refresh, "@refresh", 0, atcommand_refresh }, // by MC Cameri
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{ AtCommand_Refresh, "@refresh", 0, atcommand_refresh }, // by MC Cameri
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{ AtCommand_PetId, "@petid", 40, atcommand_petid }, // by MC Cameri
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{ AtCommand_PetId, "@petid", 40, atcommand_petid }, // by MC Cameri
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{ AtCommand_Identify, "@identify", 40, atcommand_identify }, // by MC Cameri
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{ AtCommand_Identify, "@identify", 40, atcommand_identify }, // by MC Cameri
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{ AtCommand_Gmotd, "@gmotd", 0, atcommand_gmotd }, // Added by MC Cameri, created by davidsiaw
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#ifndef TXT_ONLY // sql-only commands
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#ifndef TXT_ONLY // sql-only commands
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{ AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris]
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{ AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris]
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@ -2021,8 +2019,10 @@ int atcommand_alive(
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const int fd, struct map_session_data* sd,
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const int fd, struct map_session_data* sd,
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const char* command, const char* message)
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const char* command, const char* message)
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{
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{
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if (pc_isdead(sd)) {
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sd->status.hp = sd->status.max_hp;
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sd->status.hp = sd->status.max_hp;
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sd->status.sp = sd->status.max_sp;
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sd->status.sp = sd->status.max_sp;
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clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
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pc_setstand(sd);
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pc_setstand(sd);
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if (battle_config.pc_invincible_time > 0)
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if (battle_config.pc_invincible_time > 0)
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pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
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pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
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@ -2030,8 +2030,10 @@ int atcommand_alive(
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clif_updatestatus(sd, SP_SP);
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clif_updatestatus(sd, SP_SP);
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clif_resurrection(&sd->bl, 1);
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clif_resurrection(&sd->bl, 1);
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clif_displaymessage(fd, msg_table[16]); // You've been revived! It's a miracle!
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clif_displaymessage(fd, msg_table[16]); // You've been revived! It's a miracle!
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return 0;
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return 0;
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}
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return -1;
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}
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}
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/*==========================================
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/*==========================================
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@ -3959,47 +3961,6 @@ int atcommand_petrename(
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return 0;
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return 0;
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}
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}
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/*==========================================
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*
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*------------------------------------------
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*/
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int atcommand_charpetrename(
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const int fd, struct map_session_data* sd,
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const char* command, const char* message)
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{
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char character[100];
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struct map_session_data *pl_sd;
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memset(character, '\0', sizeof(character));
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if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
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clif_displaymessage(fd, "Please, enter a player name (usage: @charpetrename <char name>).");
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return -1;
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}
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if ((pl_sd = map_nick2sd(character)) != NULL) {
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if (pl_sd->status.pet_id > 0 && pl_sd->pd) {
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if (pl_sd->pet.rename_flag != 0) {
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pl_sd->pet.rename_flag = 0;
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intif_save_petdata(pl_sd->status.account_id, &pl_sd->pet);
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clif_send_petstatus(pl_sd);
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clif_displaymessage(fd, msg_table[189]); // This player can now rename his/her pet.
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} else {
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clif_displaymessage(fd, msg_table[190]); // This player can already rename his/her pet.
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return -1;
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}
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} else {
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clif_displaymessage(fd, msg_table[191]); // Sorry, but this player has no pet.
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return -1;
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}
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} else {
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clif_displaymessage(fd, msg_table[3]); // Character not found.
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return -1;
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}
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return 0;
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}
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/*==========================================
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/*==========================================
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*
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*
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*------------------------------------------
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*------------------------------------------
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@ -4051,87 +4012,6 @@ atcommand_recall(
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return 0;
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return 0;
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}
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}
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/*==========================================
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* 対象キャラクターを転職させる upper指定で転生や養子も可能
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*------------------------------------------
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*/
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int atcommand_character_job(
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const int fd, struct map_session_data* sd,
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const char* command, const char* message)
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{
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char character[100];
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struct map_session_data* pl_sd;
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int job = 0, upper = -1;
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memset(character, '\0', sizeof(character));
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if (!message || !*message) {
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clif_displaymessage(fd, "Please, enter a job and a player name (usage: @charjob/@charjobchange <job ID> <char name>).");
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return -1;
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}
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if (sscanf(message, "%d %d %99[^\n]", &job, &upper, character) < 3) { //upper指定してある
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upper = -1;
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if (sscanf(message, "%d %99[^\n]", &job, character) < 2) { //upper指定してない上に何か足りない
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clif_displaymessage(fd, "Please, enter a job and a player name (usage: @charjob/@charjobchange <job ID> <char name>).");
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return -1;
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}
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}
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if ((pl_sd = map_nick2sd(character)) != NULL) {
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if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job only to lower or same level
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if ((job >= 0 && job < MAX_PC_CLASS)) {
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// fix pecopeco display
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if ((job != 13 && job != 21 && job != 4014 && job != 4022)) {
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if (pc_isriding(sd)) {
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if (pl_sd->status.class == 13)
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pl_sd->status.class = pl_sd->view_class = 7;
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if (pl_sd->status.class == 21)
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pl_sd->status.class = pl_sd->view_class = 14;
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if (pl_sd->status.class == 4014)
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pl_sd->status.class = pl_sd->view_class = 4008;
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if (pl_sd->status.class == 4022)
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pl_sd->status.class = pl_sd->view_class = 4015;
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pl_sd->status.option &= ~0x0020;
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clif_changeoption(&pl_sd->bl);
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pc_calcstatus(pl_sd, 0);
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}
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} else {
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if (!pc_isriding(sd)) {
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if (job == 13)
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job = 7;
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if (job == 21)
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job = 14;
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if (job == 4014)
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job = 4008;
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if (job == 4022)
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job = 4015;
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}
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}
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if (pc_jobchange(pl_sd, job, upper) == 0)
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clif_displaymessage(fd, msg_table[48]); // Character's job changed.
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else {
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clif_displaymessage(fd, msg_table[192]); // Impossible to change the character's job.
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return -1;
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}
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} else {
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clif_displaymessage(fd, msg_table[49]); // Invalid job ID.
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return -1;
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}
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} else {
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clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
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return -1;
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}
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} else {
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clif_displaymessage(fd, msg_table[3]); // Character not found.
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return -1;
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}
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return 0;
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}
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/*==========================================
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/*==========================================
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*
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*
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*------------------------------------------
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*------------------------------------------
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@ -4151,14 +4031,19 @@ int atcommand_revive(
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}
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}
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if ((pl_sd = map_nick2sd(character)) != NULL) {
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if ((pl_sd = map_nick2sd(character)) != NULL) {
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pl_sd->status.hp = pl_sd->status.max_hp;
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if (pc_isdead(sd)) {
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pc_setstand(pl_sd);
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pl_sd->status.hp = pl_sd->status.max_hp;
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if (battle_config.pc_invincible_time > 0)
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clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
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pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
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pc_setstand(pl_sd);
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clif_updatestatus(pl_sd, SP_HP);
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if (battle_config.pc_invincible_time > 0)
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clif_updatestatus(pl_sd, SP_SP);
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pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
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clif_resurrection(&pl_sd->bl, 1);
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clif_updatestatus(pl_sd, SP_HP);
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clif_displaymessage(fd, msg_table[51]); // Character revived.
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clif_updatestatus(pl_sd, SP_SP);
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clif_resurrection(&pl_sd->bl, 1);
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clif_displaymessage(fd, msg_table[51]); // Character revived.
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return 0;
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}
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return -1;
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} else {
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} else {
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clif_displaymessage(fd, msg_table[3]); // Character not found.
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clif_displaymessage(fd, msg_table[3]); // Character not found.
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return -1;
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return -1;
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@ -4726,6 +4611,7 @@ int atcommand_doommap(
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static void atcommand_raise_sub(struct map_session_data* sd)
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static void atcommand_raise_sub(struct map_session_data* sd)
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{
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{
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if (sd && sd->state.auth && pc_isdead(sd)) {
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if (sd && sd->state.auth && pc_isdead(sd)) {
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clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
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sd->status.hp = sd->status.max_hp;
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sd->status.hp = sd->status.max_hp;
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sd->status.sp = sd->status.max_sp;
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sd->status.sp = sd->status.max_sp;
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pc_setstand(sd);
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pc_setstand(sd);
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@ -7995,6 +7881,34 @@ atcommand_identify(
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return 0;
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return 0;
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}
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}
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/*==========================================
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* @gmotd (Global MOTD)
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* by davidsiaw :P
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*------------------------------------------
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*/
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int
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atcommand_gmotd(
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const int fd, struct map_session_data* sd,
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const char* command, const char* message)
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{
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char buf[256];
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FILE *fp;
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if( (fp = fopen(motd_txt, "r"))!=NULL){
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while (fgets(buf, 250, fp) != NULL){
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int i;
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for( i=0; buf[i]; i++){
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if( buf[i]=='\r' || buf[i]=='\n'){
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buf[i]=0;
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break;
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}
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}
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intif_GMmessage(buf,strlen(buf)+1,8);
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}
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fclose(fp);
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}
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return 0;
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}
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#ifndef TXT_ONLY /* Begin SQL-Only commands */
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#ifndef TXT_ONLY /* Begin SQL-Only commands */
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/*==========================================
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/*==========================================
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@ -80,9 +80,7 @@ enum AtCommandType {
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AtCommand_PetRename,
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AtCommand_PetRename,
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AtCommand_CharPetRename, // by Yor
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AtCommand_CharPetRename, // by Yor
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AtCommand_Recall,
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AtCommand_Recall,
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AtCommand_CharacterJob,
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// AtCommand_CharacterJob, // Now #jobchange
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AtCommand_CharacterJob2,
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AtCommand_CharacterJob3,
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AtCommand_Revive,
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AtCommand_Revive,
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AtCommand_CharacterStats,
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AtCommand_CharacterStats,
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AtCommand_CharacterStatsAll,
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AtCommand_CharacterStatsAll,
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@ -201,6 +199,7 @@ enum AtCommandType {
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AtCommand_Refresh, // by MC Cameri
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AtCommand_Refresh, // by MC Cameri
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AtCommand_PetId, // by MC Cameri
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AtCommand_PetId, // by MC Cameri
|
||||||
AtCommand_Identify, // by MC Cameri
|
AtCommand_Identify, // by MC Cameri
|
||||||
|
AtCommand_Gmotd, // Added by MC Cameri, created by davidsiaw
|
||||||
|
|
||||||
// SQL-only commands start
|
// SQL-only commands start
|
||||||
#ifndef TXT_ONLY
|
#ifndef TXT_ONLY
|
||||||
|
@ -33,13 +33,17 @@ static char command_symbol = '#';
|
|||||||
static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
|
static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
|
||||||
|
|
||||||
#define CHARCOMMAND_FUNC(x) int charcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
|
#define CHARCOMMAND_FUNC(x) int charcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
|
||||||
|
|
||||||
|
CHARCOMMAND_FUNC(jobchange);
|
||||||
|
CHARCOMMAND_FUNC(petrename);
|
||||||
|
|
||||||
#ifdef TXT_ONLY
|
#ifdef TXT_ONLY
|
||||||
/* TXT_ONLY */
|
/* TXT_ONLY */
|
||||||
CHARCOMMAND_FUNC(test);
|
|
||||||
/* TXT_ONLY */
|
/* TXT_ONLY */
|
||||||
#else
|
#else
|
||||||
/* SQL-only */
|
/* SQL-only */
|
||||||
//CHARCOMMAND_FUNC(funcname);
|
|
||||||
/* SQL Only */
|
/* SQL Only */
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -51,15 +55,17 @@ static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM com
|
|||||||
// First char of commands is configured in charcommand_athena.conf. Leave @ in this list for default value.
|
// First char of commands is configured in charcommand_athena.conf. Leave @ in this list for default value.
|
||||||
// to set default level, read charcommand_athena.conf first please.
|
// to set default level, read charcommand_athena.conf first please.
|
||||||
static CharCommandInfo charcommand_info[] = {
|
static CharCommandInfo charcommand_info[] = {
|
||||||
|
{ CharCommandJobChange, "#job", 60, charcommand_jobchange },
|
||||||
|
{ CharCommandJobChange, "#jobchange", 60, charcommand_jobchange },
|
||||||
|
{ CharCommandPetRename, "#petrename", 50, charcommand_petrename },
|
||||||
|
|
||||||
#ifdef TXT_ONLY
|
#ifdef TXT_ONLY
|
||||||
/* TXT_ONLY */
|
/* TXT_ONLY */
|
||||||
// { CharCommandType, "#name", level, charcommand_func },
|
|
||||||
{ CharCommandTest, "#test", 0, charcommand_test },
|
|
||||||
/* TXT_ONLY */
|
/* TXT_ONLY */
|
||||||
#else
|
#else
|
||||||
/* SQL-only */
|
/* SQL-only */
|
||||||
// { CharCommandType, "#name", level, charcommand_func },
|
|
||||||
/* SQL Only */
|
/* SQL Only */
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -252,3 +258,124 @@ charcommand_test (const int fd, struct map_session_data* sd,
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*==========================================
|
||||||
|
* 対象キャラクターを転職させる upper指定で転生や養子も可能
|
||||||
|
*------------------------------------------
|
||||||
|
*/
|
||||||
|
int charcommand_jobchange(
|
||||||
|
const int fd, struct map_session_data* sd,
|
||||||
|
const char* command, const char* message)
|
||||||
|
{
|
||||||
|
char character[100];
|
||||||
|
struct map_session_data* pl_sd;
|
||||||
|
int job = 0, upper = -1;
|
||||||
|
|
||||||
|
memset(character, '\0', sizeof(character));
|
||||||
|
|
||||||
|
if (!message || !*message) {
|
||||||
|
clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <char name>).");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (sscanf(message, "%d %d %99[^\n]", &job, &upper, character) < 3) { //upper指定してある
|
||||||
|
upper = -1;
|
||||||
|
if (sscanf(message, "%d %99[^\n]", &job, character) < 2) { //upper指定してない上に何か足りない
|
||||||
|
clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <char name>).");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((pl_sd = map_nick2sd(character)) != NULL) {
|
||||||
|
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job only to lower or same level
|
||||||
|
if ((job >= 0 && job < MAX_PC_CLASS)) {
|
||||||
|
|
||||||
|
// fix pecopeco display
|
||||||
|
if ((job != 13 && job != 21 && job != 4014 && job != 4022)) {
|
||||||
|
if (pc_isriding(sd)) {
|
||||||
|
if (pl_sd->status.class == 13)
|
||||||
|
pl_sd->status.class = pl_sd->view_class = 7;
|
||||||
|
if (pl_sd->status.class == 21)
|
||||||
|
pl_sd->status.class = pl_sd->view_class = 14;
|
||||||
|
if (pl_sd->status.class == 4014)
|
||||||
|
pl_sd->status.class = pl_sd->view_class = 4008;
|
||||||
|
if (pl_sd->status.class == 4022)
|
||||||
|
pl_sd->status.class = pl_sd->view_class = 4015;
|
||||||
|
pl_sd->status.option &= ~0x0020;
|
||||||
|
clif_changeoption(&pl_sd->bl);
|
||||||
|
pc_calcstatus(pl_sd, 0);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (!pc_isriding(sd)) {
|
||||||
|
if (job == 13)
|
||||||
|
job = 7;
|
||||||
|
if (job == 21)
|
||||||
|
job = 14;
|
||||||
|
if (job == 4014)
|
||||||
|
job = 4008;
|
||||||
|
if (job == 4022)
|
||||||
|
job = 4015;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pc_jobchange(pl_sd, job, upper) == 0)
|
||||||
|
clif_displaymessage(fd, msg_table[48]); // Character's job changed.
|
||||||
|
else {
|
||||||
|
clif_displaymessage(fd, msg_table[192]); // Impossible to change the character's job.
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
clif_displaymessage(fd, msg_table[49]); // Invalid job ID.
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
clif_displaymessage(fd, msg_table[3]); // Character not found.
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*==========================================
|
||||||
|
*
|
||||||
|
*------------------------------------------
|
||||||
|
*/
|
||||||
|
int charcommand_petrename(
|
||||||
|
const int fd, struct map_session_data* sd,
|
||||||
|
const char* command, const char* message)
|
||||||
|
{
|
||||||
|
char character[100];
|
||||||
|
struct map_session_data *pl_sd;
|
||||||
|
|
||||||
|
memset(character, '\0', sizeof(character));
|
||||||
|
|
||||||
|
if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
|
||||||
|
clif_displaymessage(fd, "Please, enter a player name (usage: #petrename <char name>).");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((pl_sd = map_nick2sd(character)) != NULL) {
|
||||||
|
if (pl_sd->status.pet_id > 0 && pl_sd->pd) {
|
||||||
|
if (pl_sd->pet.rename_flag != 0) {
|
||||||
|
pl_sd->pet.rename_flag = 0;
|
||||||
|
intif_save_petdata(pl_sd->status.account_id, &pl_sd->pet);
|
||||||
|
clif_send_petstatus(pl_sd);
|
||||||
|
clif_displaymessage(fd, msg_table[189]); // This player can now rename his/her pet.
|
||||||
|
} else {
|
||||||
|
clif_displaymessage(fd, msg_table[190]); // This player can already rename his/her pet.
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
clif_displaymessage(fd, msg_table[191]); // Sorry, but this player has no pet.
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
clif_displaymessage(fd, msg_table[3]); // Character not found.
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
@ -3,10 +3,12 @@
|
|||||||
|
|
||||||
enum CharCommandType {
|
enum CharCommandType {
|
||||||
CharCommand_None = -1,
|
CharCommand_None = -1,
|
||||||
|
CharCommandJobChange,
|
||||||
|
CharCommandPetRename,
|
||||||
|
|
||||||
#ifdef TXT_ONLY
|
#ifdef TXT_ONLY
|
||||||
/* TXT_ONLY */
|
/* TXT_ONLY */
|
||||||
CharCommandTest,
|
|
||||||
/* TXT_ONLY */
|
/* TXT_ONLY */
|
||||||
#else
|
#else
|
||||||
/* SQL-only */
|
/* SQL-only */
|
||||||
|
Loading…
x
Reference in New Issue
Block a user