Typo in lv4_weapon_quest (Hercules 3d47fdff7ddae8e5f028425c653dccc4ecfcfed5)

Fixes Biolab Enchant (Hercules 265ec7e012d3414e5fc4b3360c0795b4697663f6)
Fixed Eclage Quests (Hercules 1b0eacd770b128b02d3300b7efe05da136bbed3d and 7d93099232dcf3c74349a99d9fa891927f2351d6)
This commit is contained in:
Capuche 2015-02-08 00:14:26 +01:00
parent da081129d5
commit 0bebbe6c05
4 changed files with 40 additions and 33 deletions

View File

@ -1960,7 +1960,7 @@ niflheim,240,193,3 script Kayron#lv4 794,{
if (.@shobu > 1) {
mes "[Kayron]";
mes "Let's see...";
mes "You won " + shobu + " times.";
mes "You won " + .@shobu + " times.";
mes "You must be really";
mes "Without a doubt, you've";
mes "got some pretty good luck~";

View File

@ -937,6 +937,7 @@ lhz_cube,233,24,4 script Sorcerer#Bio4Reward 4_M_UMDANCEKID,{
} else if (.@equip_item == 2160 || .@equip_item == 2161 || .@equip_item == 2162 ||
.@equip_item == 2582 || .@equip_item == 2892 || .@equip_item == 15044 ||
.@equip_item == 18570) {
.@type = 4;
if (.@equip_item == 2582 || .@equip_item == 18570)
.@lhz_max_num = 4200;
} else {

View File

@ -950,7 +950,7 @@ ecl_in01,64,97,5 script Slot Expert Nattuer#ecl 436,{
progressbar "0xFFFF00",3;
mes "[Slot Expert]";
delitem 6081,5; //Splendide_Coin
.@luckyday = rand(1,99);
.@luckyday = rand(1,100);
if (.@luckyday % 20){
emotion e_dots;
delitem .@choice,1;

View File

@ -1,18 +1,18 @@
//===== rAthena Script =======================================
//===== rAthena Script =======================================
//= Eclage Quests
//===== By: ==================================================
//===== By: ==================================================
//= Dastgir
//===== Current Version: =====================================
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//===== Description: =========================================
//= [Official Conversion]
//= Quest NPCs related to Eclage.
//===== Additional Comments: =================================
//===== Additional Comments: =================================
//= 1.0 Converted from the official Aegis script. [Dastgir]
//= 1.1 Converted from Hercules Script to rAthena Script. [Skorm]
//============================================================
//============================================================
// Teleport Cats (14.2 Cat Hand Addition)
//============================================================
@ -5004,7 +5004,7 @@ ecl_in01,52,104,4 duplicate(Choir member#eclbig01) Choir member#eclbig04 442
ecl_in01,54,104,4 duplicate(Choir member#eclbig01) Choir member#eclbig05 442
// Mystery Burglary Quest
// Mystery Burglary Quest
//============================================================
eclage,156,51,6 script #hidden_eclage 111,3,3,{
end;
@ -12016,7 +12016,7 @@ ecl_in04,105,216,4 script Hiel's Workshop#pa0829 111,{
next;
cutin "EP14_etran1",1;
mes "[Etran]";
mes "Welcome welcomeow~! We are cat merchants, always serving guests as our kingeow~! Special sale! One piece of meat for 200Á¦´Ï!!";
mes "Welcome welcomeow~! We are cat merchants, always serving guests as our kingeow~! Special sale! One piece of meat for 200Á¦´Ï!!";
next;
cutin "EP14_robert1",1;
mes "[Robert]";
@ -12332,7 +12332,7 @@ ecl_fild01,190,93,5 script Fili#1 617,1,1,{
mes "[Fili]";
mes "There are four in the work group. Don't forget to tell everyone.";
close;
}
}
mes "[Fili]";
mes "Thanks. Can you hear the earth singing? The sound of flowers and trees dancing in the wind. You'll hear it someday.";
emotion e_lv;
@ -12493,7 +12493,7 @@ ecl_fild01,190,93,5 script Fili#1 617,1,1,{
}
else if (ep14_2_nines == 1) {
if (isbegin_quest(13050) == 1) {
if ((isbegin_quest(13051) == 1) || (isbegin_quest(13052) == 1) || (isbegin_quest(13053) == 1) || (isbegin_quest(13054) == 1)) {
if ((isbegin_quest(13051) == 1) || (isbegin_quest(13052) == 1) || (isbegin_quest(13053) == 1) || (isbegin_quest(13054) == 1)) {
mes "[Fili]";
mes "Four Laphines are preparing to work today. Make sure you tell every one of them.";
next;
@ -12510,7 +12510,7 @@ ecl_fild01,190,93,5 script Fili#1 617,1,1,{
mes "[Fili]";
mes "I think their work for the field is finished for the day. By the way, ^FF0000there's another work. Ask about it if you're interested.^000000";
erasequest 13050;
ep14_2_nines = 2;
ep14_2_nines = 2;
getitem 6081,1; //Splendide_Coin
getexp 300000,300000;
close;
@ -12554,7 +12554,7 @@ ecl_fild01,190,93,5 script Fili#1 617,1,1,{
close;
}
}
}
}
if (ep14_2_oliver > 4) {
mes "[Fili]";
mes "Look at this beautiful field filled with little blades of grass and twigs breathing!";
@ -12643,7 +12643,7 @@ ecl_fild01,83,263,5 script Watering Laphine#1 444,{
mes "I think this is enough for the day. I have to take a break and draw water, too. Hehe~!";
close;
}
else if ((isbegin_quest(13050) == 1) && (isbegin_quest(13052) == 1)) {
else if ((isbegin_quest(13050) == 1) && (isbegin_quest(13052) == 1)) {
mes "[Watering Laphine]";
mes "I'll water these dying flowers and grasses again. This brings them back to life! Hehe~!";
erasequest 13052;
@ -12693,7 +12693,7 @@ ecl_fild01,163,196,5 script Dancing Laphine#1 438,{
mes "I would love to see the great Fili next time...";
close;
}
if ((isbegin_quest(13050) == 1) && (isbegin_quest(13053) == 1)) {
if ((isbegin_quest(13050) == 1) && (isbegin_quest(13053) == 1)) {
mes "[Dancing Laphine]";
mes "Ah, it's you again! You're so insensitive. Anyway, you're here to tell me to start working, right? I see, I see. You can go now.";
emotion e_pif;
@ -13023,31 +13023,32 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{
mes "[New Oz]";
mes "No need to worry about me! ^FF0000I'll definitely go home this time!^000000 Thanks for everything! I'll take you out for a nice meal next time!";
emotion e_thx;
erasequest 13058;
if (isbegin_quest(13058))
erasequest 13058;
close2;
cutin "",255;
end;
}
if ((checkquest(13062,PLAYTIME) == 1) || (checkquest(13064,PLAYTIME) == 1) || (checkquest(13066,PLAYTIME) == 1)) {
if ((checkquest(13062,PLAYTIME) == 2) || (checkquest(13064,PLAYTIME) == 2) || (checkquest(13066,PLAYTIME) == 2)) {
cutin "nines01",2;
mes "[New Oz]";
mes "Ah...What a relief...I'm so glad you're here. I was about to leave this tower alone! But I think I'm lost.";
emotion e_gasp;
if (checkquest(13062,PLAYTIME) == 1) {
if (checkquest(13062,PLAYTIME) == 2) {
next;
cutin "nines04",2;
mes "[New Oz]";
mes "I'm hungry again from walking around so much...I'm so hungry that I can't walk anymore.";
erasequest 13062;
}
if (checkquest(13064,PLAYTIME) == 1) {
if (checkquest(13064,PLAYTIME) == 2) {
next;
cutin "nines03",2;
mes "[New Oz]";
mes "Did I walk too much? I'm covered with dust again. It keeps covering my eyes.";
erasequest 13064;
}
if (checkquest(13066,PLAYTIME) == 1) {
if (checkquest(13066,PLAYTIME) == 2) {
next;
cutin "nines02",2;
mes "[New Oz]";
@ -13069,7 +13070,7 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{
if (checkquest(13062,PLAYTIME) >= 1) {
next;
mes "[New Oz]";
if (checkquest(13064,PLAYTIME) == 1) {
if (checkquest(13064,PLAYTIME) >= 1) {
mes "I guess I'll have no problem finding my way out of this tower now. I'm full...and I just need to get a few more souvenirs...";
}
else {
@ -13083,7 +13084,8 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{
mes "I'm starving to death though... Could you please help me, my friend?";
emotion e_wah;
}
erasequest 13058;
if (isbegin_quest(13058))
erasequest 13058;
close2;
cutin "",255;
end;
@ -13164,6 +13166,7 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{
mes "[New Oz]";
mes "As long as I'm getting something to eat, I was just hoping for a good one. I'm sorry, but do me a favor please. I couldn't forget the taste of the meat.";
emotion e_slur;
if (checkquest(13062,PLAYTIME) == 2)
erasequest 13062;
setquest 13061;
break;
@ -13229,7 +13232,9 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{
next;
mes "[New Oz]";
mes "Fight off some Cherenes then. You don't have to eliminate that many because I'll start fighting soon, too! Haha.";
changequest 13064,13063;
if (checkquest(13064,PLAYTIME))
erasequest 13064;
setquest 13063;
break;
case 2:
mes "[New Oz]";
@ -13262,7 +13267,6 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{
emotion e_thx;
delitem 6560,20; //Leaf_Bookmark
changequest 13065,13066;
setquest 13066;
getexp 300000,300000;
getitem 6081,1; //Splendide_Coin
close2;
@ -13299,7 +13303,9 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{
case 1:
mes "[New Oz]";
mes "Bookmarks made of fallen leaves...Ah, they bring so many memories back and make my eyes teary. I'm sure my friends will love it!";
changequest 13066,13065;
if (checkquest(13066,PLAYTIME))
erasequest 13066;
setquest 13065;
break;
case 2:
cutin "nines04",2;
@ -13367,7 +13373,7 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{
close2;
cutin "",255;
end;
}
}
cutin "nines03",2;
mes "[New Oz]";
mes "Don't worry. I'm pretty much done writing a song. I'm almost done with the lyrics as well as the melody.";
@ -19055,13 +19061,13 @@ OnStop:
stopnpctimer;
end;
OnTimer5000:
mapannounce "que_avan01","Welcome, Sir Avant. User certification standby for 5 minutes.",bc_map,"0xA8A8A8";
mapannounce "que_avan01","Welcome, Sir Avant. User certification standby for 5 minutes.",bc_map,"0xA8A8A8";
end;
OnTimer360000:
mapannounce "que_avan01","Warning: Long-term use was not certified. Restrictive magic on unauthorized personnel will automatically be executed.",bc_map,"0xA8A8A8";
mapannounce "que_avan01","Warning: Long-term use was not certified. Restrictive magic on unauthorized personnel will automatically be executed.",bc_map,"0xA8A8A8";
end;
OnTimer365000:
mapannounce "que_avan01","Research lab interior space has been distorted. Sweeping in process.",bc_map,"0x7b68ee";
mapannounce "que_avan01","Research lab interior space has been distorted. Sweeping in process.",bc_map,"0x7b68ee";
end;
OnTimer368000:
mapwarp "que_avan01","eclage",265,275;
@ -19333,7 +19339,7 @@ OnReset:
OnMyMobDead:
if (mobcount ("que_avan01","#avtmanager::OnMyMobDead") == 0) {
mapannounce "que_avan01","Hisie: This is it for you! Avant!!",bc_map,"0x7b68ee";
mapannounce "que_avan01","Hisie: This is it for you! Avant!!",bc_map,"0x7b68ee";
hideonnpc "Hisie#tlspt";
hideoffnpc "Hisie#tlhunt";
}
@ -19362,7 +19368,7 @@ OnKill:
end;
OnTimer2000:
mapannounce "que_avan01","Hisie: Watch out!!!",bc_map,"0x7b68ee";
mapannounce "que_avan01","Hisie: Watch out!!!",bc_map,"0x7b68ee";
end;
OnTimer8000: