Fixed the Monster Transform status icon (fixes #1215)
* Resolved the timer getting removed from the icon on map changes. * The status is not infinite so it should not be sent to the client as infinite.
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@ -1221,7 +1221,6 @@ void initChangeTables(void)
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StatusDisplayType[SC__MANHOLE] = true;
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StatusDisplayType[SC_JYUMONJIKIRI] = true;
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StatusDisplayType[SC_AKAITSUKI] = true;
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StatusDisplayType[SC_MONSTER_TRANSFORM] = true;
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StatusDisplayType[SC_DARKCROW] = true;
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StatusDisplayType[SC_OFFERTORIUM] = true;
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StatusDisplayType[SC_TELEKINESIS_INTENSE] = true;
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