From 0c8a62abbd885b84b62d951178a447f45b6ac0d7 Mon Sep 17 00:00:00 2001 From: Jey Date: Fri, 29 Sep 2017 21:15:21 +0200 Subject: [PATCH] Reapplied Acid Terror status def ignore. --- src/map/battle.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/map/battle.c b/src/map/battle.c index 95f770d945..392f75fd12 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4612,7 +4612,10 @@ static short battle_get_defense(struct block_list *src, struct block_list *targe def2 -= (target_count - (battle_config.vit_penalty_count - 1))*battle_config.vit_penalty_num; } } -#ifndef RENEWAL +#ifdef RENEWAL + if (skill_id == AM_ACIDTERROR) + def2 = 0; //Ignore only status defense. [FatalEror] +#else if (skill_id == AM_ACIDTERROR) def1 = 0; //Ignores only armor defense. [Skotlex] #endif