Merge branch 'master' into cleanup/removeonchangemap

This commit is contained in:
Aleos 2022-05-17 16:48:52 -04:00 committed by GitHub
commit 0cd106f9f7
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GPG Key ID: 4AEE18F83AFDEB23
15 changed files with 108 additions and 155 deletions

View File

@ -28300,8 +28300,6 @@ Body:
bonus bMaxHP,50; bonus bMaxHP,50;
bonus bMaxSP,10; bonus bMaxSP,10;
skill "AL_RUWACH",1; skill "AL_RUWACH",1;
UnEquipScript: |
sc_end SC_RUWACH;
- Id: 5213 - Id: 5213
AegisName: Black_Bunny_Band AegisName: Black_Bunny_Band
Name: Sheila Hairnet Name: Sheila Hairnet
@ -31603,8 +31601,6 @@ Body:
Script: | Script: |
bonus bVit,1; bonus bVit,1;
skill "AL_ANGELUS",1; skill "AL_ANGELUS",1;
UnEquipScript: |
sc_end SC_ANGELUS;
- Id: 5383 - Id: 5383
AegisName: Hunting_Cap AegisName: Hunting_Cap
Name: Hunter's Cap Name: Hunter's Cap

View File

@ -6451,8 +6451,6 @@ Body:
BuyingStore: true BuyingStore: true
Script: | Script: |
bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30; bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30;
UnEquipScript: |
sc_end SC_AUTOGUARD;
- Id: 4300 - Id: 4300
AegisName: Chimera_Card AegisName: Chimera_Card
Name: Chimera Card Name: Chimera Card

View File

@ -133,7 +133,6 @@ Body:
BossResist: true BossResist: true
StopAttacking: true StopAttacking: true
StopCasting: true StopCasting: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -152,7 +151,6 @@ Body:
StopAttacking: true StopAttacking: true
StopCasting: true StopCasting: true
RemoveOnDamaged: true RemoveOnDamaged: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -169,7 +167,6 @@ Body:
SendOption: true SendOption: true
BossResist: true BossResist: true
StopAttacking: true StopAttacking: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -187,7 +184,6 @@ Body:
Flags: Flags:
SendOption: true SendOption: true
BossResist: true BossResist: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -203,7 +199,6 @@ Body:
SendOption: true SendOption: true
BossResist: true BossResist: true
StopCasting: true StopCasting: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -229,7 +224,6 @@ Body:
Flags: Flags:
SendOption: true SendOption: true
BossResist: true BossResist: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -1090,9 +1084,10 @@ Body:
NoClearbuff: true NoClearbuff: true
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
OverlapFail: true
NoClearance: true NoClearance: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Nochat: true
- Status: Protectexp - Status: Protectexp
Icon: EFST_PROTECTEXP Icon: EFST_PROTECTEXP
DurationLookup: WE_BABY DurationLookup: WE_BABY
@ -1306,7 +1301,8 @@ Body:
Flags: Flags:
RemoveOnMapWarp: true RemoveOnMapWarp: true
NoSave: true NoSave: true
OverlapFail: true Fail:
Marionette: true
- Status: Marionette2 - Status: Marionette2
Icon: EFST_MARIONETTE Icon: EFST_MARIONETTE
DurationLookup: CG_MARIONETTE DurationLookup: CG_MARIONETTE
@ -1322,7 +1318,8 @@ Body:
Flags: Flags:
RemoveOnMapWarp: true RemoveOnMapWarp: true
NoSave: true NoSave: true
OverlapFail: true Fail:
Marionette2: true
- Status: Changeundead - Status: Changeundead
Icon: EFST_PROPERTYUNDEAD Icon: EFST_PROPERTYUNDEAD
DurationLookup: NPC_CHANGEUNDEAD DurationLookup: NPC_CHANGEUNDEAD
@ -1665,7 +1662,8 @@ Body:
NoSave: true NoSave: true
NoRemoveOnDead: true NoRemoveOnDead: true
RemoveOnMapWarp: true RemoveOnMapWarp: true
OverlapFail: true Fail:
Closeconfine2: true
- Status: Dancing - Status: Dancing
Icon: EFST_BDPLAYING Icon: EFST_BDPLAYING
DurationLookup: BD_ENCORE DurationLookup: BD_ENCORE
@ -2513,7 +2511,8 @@ Body:
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
RemoveOnMapWarp: true RemoveOnMapWarp: true
OverlapFail: true Fail:
Bossmapinfo: true
- Status: Lifeinsurance - Status: Lifeinsurance
Icon: EFST_CASH_DEATHPENALTY Icon: EFST_CASH_DEATHPENALTY
States: States:
@ -2682,16 +2681,18 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoRemoveOnDead: true NoRemoveOnDead: true
Fail:
S_Lifepotion: true
- Status: L_Lifepotion - Status: L_Lifepotion
Icon: EFST_L_LIFEPOTION Icon: EFST_L_LIFEPOTION
Flags: Flags:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoRemoveOnDead: true NoRemoveOnDead: true
Fail:
L_Lifepotion: true
- Status: Jexpboost - Status: Jexpboost
Icon: EFST_CASH_PLUSONLYJOBEXP Icon: EFST_CASH_PLUSONLYJOBEXP
Flags: Flags:
@ -2873,7 +2874,6 @@ Body:
RemoveOnLuxAnima: true RemoveOnLuxAnima: true
BossResist: true BossResist: true
Debuff: true Debuff: true
OverlapFail: true
MinDuration: 10000 MinDuration: 10000
Fail: Fail:
Refresh: true Refresh: true
@ -2894,7 +2894,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
MinDuration: 6000 MinDuration: 6000
Fail: Fail:
Refresh: true Refresh: true
@ -2945,7 +2944,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Giantgrowth - Status: Giantgrowth
Icon: EFST_GIANTGROWTH Icon: EFST_GIANTGROWTH
@ -3006,7 +3004,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
- Status: Adoramus - Status: Adoramus
Icon: EFST_ADORAMUS Icon: EFST_ADORAMUS
DurationLookup: AB_ADORAMUS DurationLookup: AB_ADORAMUS
@ -3184,7 +3181,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoSave: true NoSave: true
OverlapFail: true
NoClearance: true NoClearance: true
- Status: Wugdash - Status: Wugdash
Icon: EFST_WUGDASH Icon: EFST_WUGDASH
@ -3435,7 +3431,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
- Status: Paralyse - Status: Paralyse
Icon: EFST_PARALYSE Icon: EFST_PARALYSE
CalcFlags: CalcFlags:
@ -3449,7 +3444,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -3472,7 +3466,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -3495,7 +3488,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -3518,7 +3510,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -3541,7 +3532,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -3567,7 +3557,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -3588,7 +3577,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -3660,7 +3648,6 @@ Body:
Regen: true Regen: true
Flags: Flags:
DisplayPc: true DisplayPc: true
OverlapFail: true
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
@ -3672,7 +3659,6 @@ Body:
Speed: true Speed: true
Flags: Flags:
BossResist: true BossResist: true
OverlapFail: true
- Status: Earthdrive - Status: Earthdrive
Icon: EFST_EARTHDRIVE Icon: EFST_EARTHDRIVE
DurationLookup: LG_EARTHDRIVE DurationLookup: LG_EARTHDRIVE
@ -3721,7 +3707,6 @@ Body:
BossResist: true BossResist: true
StopWalking: true StopWalking: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -3902,7 +3887,6 @@ Body:
RemoveOnDamaged: true RemoveOnDamaged: true
NoSave: true NoSave: true
Debuff: true Debuff: true
OverlapFail: true
MinDuration: 5000 MinDuration: 5000
Fail: Fail:
Refresh: true Refresh: true
@ -4119,7 +4103,6 @@ Body:
DisplayPc: true DisplayPc: true
BossResist: true BossResist: true
StopWalking: true StopWalking: true
OverlapFail: true
Debuff: true Debuff: true
- Status: Crescentelbow - Status: Crescentelbow
Icon: EFST_CRESCENTELBOW Icon: EFST_CRESCENTELBOW
@ -4161,7 +4144,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
- Status: Lightningwalk - Status: Lightningwalk
Icon: EFST_LIGHTNINGWALK Icon: EFST_LIGHTNINGWALK
DurationLookup: SR_LIGHTNINGWALK DurationLookup: SR_LIGHTNINGWALK
@ -4280,7 +4262,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -4530,7 +4511,6 @@ Body:
Batk: true Batk: true
Watk: true Watk: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
@ -4543,7 +4523,6 @@ Body:
Aspd: true Aspd: true
Hit: true Hit: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
@ -4555,7 +4534,6 @@ Body:
States: States:
NoCast: true NoCast: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
@ -4568,7 +4546,6 @@ Body:
Flee: true Flee: true
Speed: true Speed: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
@ -4581,7 +4558,6 @@ Body:
Cri: true Cri: true
Flee2: true Flee2: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
@ -4593,7 +4569,6 @@ Body:
CalcFlags: CalcFlags:
MaxHp: true MaxHp: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
@ -5233,7 +5208,6 @@ Body:
StopWalking: true StopWalking: true
NoSave: true NoSave: true
RemoveOnMapWarp: true RemoveOnMapWarp: true
OverlapFail: true
- Status: Cbc - Status: Cbc
Icon: EFST_CBC Icon: EFST_CBC
DurationLookup: MH_CBC DurationLookup: MH_CBC
@ -5362,14 +5336,10 @@ Body:
Icon: EFST_SET_NUM_DEF Icon: EFST_SET_NUM_DEF
CalcFlags: CalcFlags:
Def: true Def: true
Flags:
OverlapFail: true
- Status: Mdefset - Status: Mdefset
Icon: EFST_SET_NUM_MDEF Icon: EFST_SET_NUM_MDEF
CalcFlags: CalcFlags:
Mdef: true Mdef: true
Flags:
OverlapFail: true
- Status: Darkcrow - Status: Darkcrow
Icon: EFST_DARKCROW Icon: EFST_DARKCROW
DurationLookup: GC_DARKCROW DurationLookup: GC_DARKCROW
@ -5919,7 +5889,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_B - Status: Reuse_Limit_B
Icon: EFST_REUSE_LIMIT_B Icon: EFST_REUSE_LIMIT_B
@ -5929,7 +5898,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_C - Status: Reuse_Limit_C
Icon: EFST_REUSE_LIMIT_C Icon: EFST_REUSE_LIMIT_C
@ -5939,7 +5907,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_D - Status: Reuse_Limit_D
Icon: EFST_REUSE_LIMIT_D Icon: EFST_REUSE_LIMIT_D
@ -5949,7 +5916,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_E - Status: Reuse_Limit_E
Icon: EFST_REUSE_LIMIT_E Icon: EFST_REUSE_LIMIT_E
@ -5959,7 +5925,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_F - Status: Reuse_Limit_F
Icon: EFST_REUSE_LIMIT_F Icon: EFST_REUSE_LIMIT_F
@ -5969,7 +5934,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_G - Status: Reuse_Limit_G
Icon: EFST_REUSE_LIMIT_G Icon: EFST_REUSE_LIMIT_G
@ -5979,7 +5943,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_H - Status: Reuse_Limit_H
Icon: EFST_REUSE_LIMIT_H Icon: EFST_REUSE_LIMIT_H
@ -5989,7 +5952,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_Mtf - Status: Reuse_Limit_Mtf
Icon: EFST_REUSE_LIMIT_MTF Icon: EFST_REUSE_LIMIT_MTF
@ -5999,7 +5961,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_Aspd_Potion - Status: Reuse_Limit_Aspd_Potion
Icon: EFST_REUSE_LIMIT_ASPD_POTION Icon: EFST_REUSE_LIMIT_ASPD_POTION
@ -6009,7 +5970,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Millenniumshield - Status: Reuse_Millenniumshield
Icon: EFST_REUSE_MILLENNIUMSHIELD Icon: EFST_REUSE_MILLENNIUMSHIELD
@ -6019,7 +5979,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Crushstrike - Status: Reuse_Crushstrike
Icon: EFST_REUSE_CRUSHSTRIKE Icon: EFST_REUSE_CRUSHSTRIKE
@ -6029,7 +5988,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Stormblast - Status: Reuse_Stormblast
Icon: EFST_REUSE_STORMBLAST Icon: EFST_REUSE_STORMBLAST
@ -6039,7 +5997,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: All_Riding_Reuse_Limit - Status: All_Riding_Reuse_Limit
Icon: EFST_ALL_RIDING_REUSE_LIMIT Icon: EFST_ALL_RIDING_REUSE_LIMIT
@ -6049,7 +6006,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_Ecl - Status: Reuse_Limit_Ecl
Icon: EFST_REUSE_LIMIT_ECL Icon: EFST_REUSE_LIMIT_ECL
@ -6059,7 +6015,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Reuse_Limit_Recall - Status: Reuse_Limit_Recall
Icon: EFST_REUSE_LIMIT_RECALL Icon: EFST_REUSE_LIMIT_RECALL
@ -6069,7 +6024,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
- Status: Promote_Health_Reserch - Status: Promote_Health_Reserch
Icon: EFST_PROMOTE_HEALTH_RESERCH Icon: EFST_PROMOTE_HEALTH_RESERCH
@ -6081,8 +6035,6 @@ Body:
MaxSp: true MaxSp: true
- Status: Norecover_State - Status: Norecover_State
Icon: EFST_HANDICAPSTATE_NORECOVER Icon: EFST_HANDICAPSTATE_NORECOVER
Flags:
OverlapFail: true
- Status: Suhide - Status: Suhide
Icon: EFST_SUHIDE Icon: EFST_SUHIDE
DurationLookup: SU_HIDE DurationLookup: SU_HIDE
@ -6439,7 +6391,6 @@ Body:
NoRemoveOnDead: true NoRemoveOnDead: true
NoClearbuff: true NoClearbuff: true
NoBanishingBuster: true NoBanishingBuster: true
OverlapFail: true
NoDispell: true NoDispell: true
NoClearance: true NoClearance: true
- Status: Doram_Buf_02 - Status: Doram_Buf_02
@ -6450,7 +6401,6 @@ Body:
NoRemoveOnDead: true NoRemoveOnDead: true
NoClearbuff: true NoClearbuff: true
NoBanishingBuster: true NoBanishingBuster: true
OverlapFail: true
NoDispell: true NoDispell: true
NoClearance: true NoClearance: true
- Status: Hiss - Status: Hiss
@ -6939,7 +6889,6 @@ Body:
NoBanishingBuster: true NoBanishingBuster: true
NoDispell: true NoDispell: true
NoClearance: true NoClearance: true
OverlapFail: true
NoRemoveOnDead: true NoRemoveOnDead: true
NoClearbuff: true NoClearbuff: true
- Status: Ensemblefatigue - Status: Ensemblefatigue

View File

@ -41773,8 +41773,6 @@ Body:
bonus bMaxHP,50; bonus bMaxHP,50;
bonus bMaxSP,10; bonus bMaxSP,10;
skill "AL_RUWACH",1; skill "AL_RUWACH",1;
UnEquipScript: |
sc_end SC_RUWACH;
- Id: 5213 - Id: 5213
AegisName: Black_Bunny_Band AegisName: Black_Bunny_Band
Name: Sheila Hairnet Name: Sheila Hairnet
@ -44957,8 +44955,6 @@ Body:
Script: | Script: |
bonus bVit,1; bonus bVit,1;
skill "AL_ANGELUS",1; skill "AL_ANGELUS",1;
UnEquipScript: |
sc_end SC_ANGELUS;
- Id: 5383 - Id: 5383
AegisName: Hunting_Cap AegisName: Hunting_Cap
Name: Hunter's Cap Name: Hunter's Cap

View File

@ -6820,8 +6820,6 @@ Body:
DropEffect: CLIENT DropEffect: CLIENT
Script: | Script: |
bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30; bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30;
UnEquipScript: |
sc_end SC_AUTOGUARD;
- Id: 4300 - Id: 4300
AegisName: Chimera_Card AegisName: Chimera_Card
Name: Chimera Card Name: Chimera Card

View File

@ -136,7 +136,6 @@ Body:
BossResist: true BossResist: true
StopAttacking: true StopAttacking: true
StopCasting: true StopCasting: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -155,7 +154,6 @@ Body:
StopAttacking: true StopAttacking: true
StopCasting: true StopCasting: true
RemoveOnDamaged: true RemoveOnDamaged: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
@ -172,7 +170,6 @@ Body:
SendOption: true SendOption: true
BossResist: true BossResist: true
StopAttacking: true StopAttacking: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -191,7 +188,6 @@ Body:
Flags: Flags:
SendOption: true SendOption: true
BossResist: true BossResist: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -208,7 +204,6 @@ Body:
SendOption: true SendOption: true
BossResist: true BossResist: true
StopCasting: true StopCasting: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -236,7 +231,6 @@ Body:
Flags: Flags:
SendOption: true SendOption: true
BossResist: true BossResist: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -1107,9 +1101,10 @@ Body:
NoClearbuff: true NoClearbuff: true
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
OverlapFail: true
NoClearance: true NoClearance: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Nochat: true
- Status: Protectexp - Status: Protectexp
Icon: EFST_PROTECTEXP Icon: EFST_PROTECTEXP
DurationLookup: WE_BABY DurationLookup: WE_BABY
@ -1321,7 +1316,8 @@ Body:
Flags: Flags:
RemoveOnMapWarp: true RemoveOnMapWarp: true
NoSave: true NoSave: true
OverlapFail: true Fail:
Marionette: true
- Status: Marionette2 - Status: Marionette2
Icon: EFST_MARIONETTE Icon: EFST_MARIONETTE
DurationLookup: CG_MARIONETTE DurationLookup: CG_MARIONETTE
@ -1337,7 +1333,8 @@ Body:
Flags: Flags:
RemoveOnMapWarp: true RemoveOnMapWarp: true
NoSave: true NoSave: true
OverlapFail: true Fail:
Marionette2: true
- Status: Changeundead - Status: Changeundead
Icon: EFST_PROPERTYUNDEAD Icon: EFST_PROPERTYUNDEAD
DurationLookup: NPC_CHANGEUNDEAD DurationLookup: NPC_CHANGEUNDEAD
@ -1661,7 +1658,8 @@ Body:
NoSave: true NoSave: true
NoRemoveOnDead: true NoRemoveOnDead: true
RemoveOnMapWarp: true RemoveOnMapWarp: true
OverlapFail: true Fail:
Closeconfine2: true
- Status: Dancing - Status: Dancing
Icon: EFST_BDPLAYING Icon: EFST_BDPLAYING
DurationLookup: BD_ENCORE DurationLookup: BD_ENCORE
@ -2624,7 +2622,8 @@ Body:
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
RemoveOnMapWarp: true RemoveOnMapWarp: true
OverlapFail: true Fail:
Bossmapinfo: true
- Status: Lifeinsurance - Status: Lifeinsurance
Icon: EFST_CASH_DEATHPENALTY Icon: EFST_CASH_DEATHPENALTY
States: States:
@ -2793,14 +2792,16 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true Fail:
S_Lifepotion: true
- Status: L_Lifepotion - Status: L_Lifepotion
Icon: EFST_L_LIFEPOTION Icon: EFST_L_LIFEPOTION
Flags: Flags:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true Fail:
L_Lifepotion: true
- Status: Jexpboost - Status: Jexpboost
Icon: EFST_CASH_PLUSONLYJOBEXP Icon: EFST_CASH_PLUSONLYJOBEXP
Flags: Flags:
@ -2982,7 +2983,6 @@ Body:
RemoveOnLuxAnima: true RemoveOnLuxAnima: true
BossResist: true BossResist: true
Debuff: true Debuff: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
MinDuration: 10000 MinDuration: 10000
Fail: Fail:
@ -3005,13 +3005,13 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
MinDuration: 10000 MinDuration: 10000
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
Warmer: true Warmer: true
Freezing: true
- Status: Enchantblade - Status: Enchantblade
Icon: EFST_ENCHANTBLADE Icon: EFST_ENCHANTBLADE
DurationLookup: RK_ENCHANTBLADE DurationLookup: RK_ENCHANTBLADE
@ -3055,8 +3055,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Refresh: true
- Status: Giantgrowth - Status: Giantgrowth
Icon: EFST_GIANTGROWTH Icon: EFST_GIANTGROWTH
DurationLookup: RK_GIANTGROWTH DurationLookup: RK_GIANTGROWTH
@ -3115,7 +3116,8 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true Fail:
Abundance: true
- Status: Adoramus - Status: Adoramus
Icon: EFST_ADORAMUS Icon: EFST_ADORAMUS
DurationLookup: AB_ADORAMUS DurationLookup: AB_ADORAMUS
@ -3295,8 +3297,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoSave: true NoSave: true
OverlapFail: true
NoClearance: true NoClearance: true
Fail:
Electricshocker: true
- Status: Wugdash - Status: Wugdash
Icon: EFST_WUGDASH Icon: EFST_WUGDASH
DurationLookup: RA_WUGDASH DurationLookup: RA_WUGDASH
@ -3561,8 +3564,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail:
Toxin: true
- Status: Paralyse - Status: Paralyse
Icon: EFST_PARALYSE Icon: EFST_PARALYSE
CalcFlags: CalcFlags:
@ -3576,7 +3580,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -3600,7 +3603,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -3624,7 +3626,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -3648,7 +3649,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -3672,7 +3672,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -3699,7 +3698,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -3721,7 +3719,6 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
SpreadEffect: true SpreadEffect: true
Fail: Fail:
Refresh: true Refresh: true
@ -3796,18 +3793,20 @@ Body:
Def: true Def: true
Flags: Flags:
DisplayPc: true DisplayPc: true
OverlapFail: true
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
SendVal1: true SendVal1: true
Fail:
Banding: true
End: End:
Prestige: true Prestige: true
- Status: Banding_Defence - Status: Banding_Defence
Icon: EFST_BANDING_DEFENCE Icon: EFST_BANDING_DEFENCE
Flags: Flags:
BossResist: true BossResist: true
OverlapFail: true Fail:
Banding_Defence: true
- Status: Earthdrive - Status: Earthdrive
Icon: EFST_EARTHDRIVE Icon: EFST_EARTHDRIVE
DurationLookup: LG_EARTHDRIVE DurationLookup: LG_EARTHDRIVE
@ -3859,11 +3858,11 @@ Body:
StopCasting: true StopCasting: true
SetStand: true SetStand: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
Warmer: true Warmer: true
Crystalize: true
- Status: Striking - Status: Striking
Icon: EFST_STRIKING Icon: EFST_STRIKING
DurationLookup: SO_STRIKING DurationLookup: SO_STRIKING
@ -4045,11 +4044,11 @@ Body:
RemoveOnDamaged: true RemoveOnDamaged: true
NoSave: true NoSave: true
Debuff: true Debuff: true
OverlapFail: true
MinDuration: 5000 MinDuration: 5000
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
Deepsleep: true
End: End:
Dancing: true Dancing: true
Voiceofsiren: true Voiceofsiren: true
@ -4262,8 +4261,9 @@ Body:
DisplayPc: true DisplayPc: true
BossResist: true BossResist: true
StopWalking: true StopWalking: true
OverlapFail: true
Debuff: true Debuff: true
Fail:
Netherworld: true
- Status: Crescentelbow - Status: Crescentelbow
Icon: EFST_CRESCENTELBOW Icon: EFST_CRESCENTELBOW
DurationLookup: SR_CRESCENTELBOW DurationLookup: SR_CRESCENTELBOW
@ -4306,7 +4306,8 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true Fail:
Cursedcircle_Target: true
- Status: Lightningwalk - Status: Lightningwalk
Icon: EFST_LIGHTNINGWALK Icon: EFST_LIGHTNINGWALK
DurationLookup: SR_LIGHTNINGWALK DurationLookup: SR_LIGHTNINGWALK
@ -4423,10 +4424,10 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
Debuff: true Debuff: true
OverlapFail: true
Fail: Fail:
Refresh: true Refresh: true
Inspiration: true Inspiration: true
Mandragora: true
- Status: Stomachache - Status: Stomachache
Icon: EFST_STOMACHACHE Icon: EFST_STOMACHACHE
CalcFlags: CalcFlags:
@ -4678,13 +4679,13 @@ Body:
Batk: true Batk: true
Watk: true Watk: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
SendVal2: true SendVal2: true
Fail: Fail:
Inspiration: true Inspiration: true
_Enervation: true
- Status: _Groomy - Status: _Groomy
Icon: EFST_GROOMY Icon: EFST_GROOMY
DurationLookup: SC_GROOMY DurationLookup: SC_GROOMY
@ -4692,25 +4693,25 @@ Body:
Aspd: true Aspd: true
Hit: true Hit: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
SendVal3: true SendVal3: true
Fail: Fail:
Inspiration: true Inspiration: true
_Groomy: true
- Status: _Ignorance - Status: _Ignorance
Icon: EFST_IGNORANCE Icon: EFST_IGNORANCE
DurationLookup: SC_IGNORANCE DurationLookup: SC_IGNORANCE
States: States:
NoCast: true NoCast: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
Fail: Fail:
Inspiration: true Inspiration: true
_Ignorance: true
- Status: _Laziness - Status: _Laziness
Icon: EFST_LAZINESS Icon: EFST_LAZINESS
DurationLookup: SC_LAZINESS DurationLookup: SC_LAZINESS
@ -4718,13 +4719,13 @@ Body:
Flee: true Flee: true
Speed: true Speed: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
SendVal3: true SendVal3: true
Fail: Fail:
Inspiration: true Inspiration: true
_Laziness: true
- Status: _Unlucky - Status: _Unlucky
Icon: EFST_UNLUCKY Icon: EFST_UNLUCKY
DurationLookup: SC_UNLUCKY DurationLookup: SC_UNLUCKY
@ -4732,26 +4733,26 @@ Body:
Cri: true Cri: true
Flee2: true Flee2: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
SendVal3: true SendVal3: true
Fail: Fail:
Inspiration: true Inspiration: true
_Unlucky: true
- Status: _Weakness - Status: _Weakness
Icon: EFST_WEAKNESS Icon: EFST_WEAKNESS
DurationLookup: SC_WEAKNESS DurationLookup: SC_WEAKNESS
CalcFlags: CalcFlags:
MaxHp: true MaxHp: true
Flags: Flags:
OverlapFail: true
BossResist: true BossResist: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
SendVal2: true SendVal2: true
Fail: Fail:
Inspiration: true Inspiration: true
_Weakness: true
- Status: _Stripaccessory - Status: _Stripaccessory
Icon: EFST_STRIPACCESSARY Icon: EFST_STRIPACCESSARY
DurationLookup: SC_STRIPACCESSARY DurationLookup: SC_STRIPACCESSARY
@ -5466,7 +5467,8 @@ Body:
Flags: Flags:
NoSave: true NoSave: true
RemoveOnMapWarp: true RemoveOnMapWarp: true
OverlapFail: true Fail:
Tinder_Breaker2: true
- Status: Cbc - Status: Cbc
Icon: EFST_CBC Icon: EFST_CBC
DurationLookup: MH_CBC DurationLookup: MH_CBC
@ -5591,14 +5593,14 @@ Body:
Icon: EFST_SET_NUM_DEF Icon: EFST_SET_NUM_DEF
CalcFlags: CalcFlags:
Def: true Def: true
Flags: Fail:
OverlapFail: true Defset: true
- Status: Mdefset - Status: Mdefset
Icon: EFST_SET_NUM_MDEF Icon: EFST_SET_NUM_MDEF
CalcFlags: CalcFlags:
Mdef: true Mdef: true
Flags: Fail:
OverlapFail: true Mdefset: true
- Status: Darkcrow - Status: Darkcrow
Icon: EFST_DARKCROW Icon: EFST_DARKCROW
DurationLookup: GC_DARKCROW DurationLookup: GC_DARKCROW
@ -6162,8 +6164,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_A: true
- Status: Reuse_Limit_B - Status: Reuse_Limit_B
Icon: EFST_REUSE_LIMIT_B Icon: EFST_REUSE_LIMIT_B
Flags: Flags:
@ -6172,8 +6175,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_B: true
- Status: Reuse_Limit_C - Status: Reuse_Limit_C
Icon: EFST_REUSE_LIMIT_C Icon: EFST_REUSE_LIMIT_C
Flags: Flags:
@ -6182,8 +6186,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_C: true
- Status: Reuse_Limit_D - Status: Reuse_Limit_D
Icon: EFST_REUSE_LIMIT_D Icon: EFST_REUSE_LIMIT_D
Flags: Flags:
@ -6192,8 +6197,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_D: true
- Status: Reuse_Limit_E - Status: Reuse_Limit_E
Icon: EFST_REUSE_LIMIT_E Icon: EFST_REUSE_LIMIT_E
Flags: Flags:
@ -6202,8 +6208,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_E: true
- Status: Reuse_Limit_F - Status: Reuse_Limit_F
Icon: EFST_REUSE_LIMIT_F Icon: EFST_REUSE_LIMIT_F
Flags: Flags:
@ -6212,8 +6219,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_F: true
- Status: Reuse_Limit_G - Status: Reuse_Limit_G
Icon: EFST_REUSE_LIMIT_G Icon: EFST_REUSE_LIMIT_G
Flags: Flags:
@ -6222,8 +6230,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_G: true
- Status: Reuse_Limit_H - Status: Reuse_Limit_H
Icon: EFST_REUSE_LIMIT_H Icon: EFST_REUSE_LIMIT_H
Flags: Flags:
@ -6232,8 +6241,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_H: true
- Status: Reuse_Limit_Mtf - Status: Reuse_Limit_Mtf
Icon: EFST_REUSE_LIMIT_MTF Icon: EFST_REUSE_LIMIT_MTF
Flags: Flags:
@ -6242,8 +6252,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_Mtf: true
- Status: Reuse_Limit_Aspd_Potion - Status: Reuse_Limit_Aspd_Potion
Icon: EFST_REUSE_LIMIT_ASPD_POTION Icon: EFST_REUSE_LIMIT_ASPD_POTION
Flags: Flags:
@ -6252,8 +6263,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_Aspd_Potion: true
- Status: Reuse_Millenniumshield - Status: Reuse_Millenniumshield
Icon: EFST_REUSE_MILLENNIUMSHIELD Icon: EFST_REUSE_MILLENNIUMSHIELD
Flags: Flags:
@ -6262,8 +6274,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Millenniumshield: true
- Status: Reuse_Crushstrike - Status: Reuse_Crushstrike
Icon: EFST_REUSE_CRUSHSTRIKE Icon: EFST_REUSE_CRUSHSTRIKE
Flags: Flags:
@ -6272,8 +6285,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Crushstrike: true
- Status: Reuse_Stormblast - Status: Reuse_Stormblast
Icon: EFST_REUSE_STORMBLAST Icon: EFST_REUSE_STORMBLAST
Flags: Flags:
@ -6282,8 +6296,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Stormblast: true
- Status: All_Riding_Reuse_Limit - Status: All_Riding_Reuse_Limit
Icon: EFST_ALL_RIDING_REUSE_LIMIT Icon: EFST_ALL_RIDING_REUSE_LIMIT
Flags: Flags:
@ -6292,8 +6307,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
All_Riding_Reuse_Limit: true
- Status: Reuse_Limit_Ecl - Status: Reuse_Limit_Ecl
Icon: EFST_REUSE_LIMIT_ECL Icon: EFST_REUSE_LIMIT_ECL
Flags: Flags:
@ -6302,8 +6318,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_Ecl: true
- Status: Reuse_Limit_Recall - Status: Reuse_Limit_Recall
Icon: EFST_REUSE_LIMIT_RECALL Icon: EFST_REUSE_LIMIT_RECALL
Flags: Flags:
@ -6312,8 +6329,9 @@ Body:
NoDispell: true NoDispell: true
NoBanishingBuster: true NoBanishingBuster: true
NoClearance: true NoClearance: true
OverlapFail: true
NoForcedEnd: true NoForcedEnd: true
Fail:
Reuse_Limit_Recall: true
- Status: Promote_Health_Reserch - Status: Promote_Health_Reserch
Icon: EFST_PROMOTE_HEALTH_RESERCH Icon: EFST_PROMOTE_HEALTH_RESERCH
CalcFlags: CalcFlags:
@ -6324,8 +6342,8 @@ Body:
MaxSp: true MaxSp: true
- Status: Norecover_State - Status: Norecover_State
Icon: EFST_HANDICAPSTATE_NORECOVER Icon: EFST_HANDICAPSTATE_NORECOVER
Flags: Fail:
OverlapFail: true Norecover_State: true
- Status: Suhide - Status: Suhide
Icon: EFST_SUHIDE Icon: EFST_SUHIDE
DurationLookup: SU_HIDE DurationLookup: SU_HIDE
@ -6694,9 +6712,10 @@ Body:
NoRemoveOnDead: true NoRemoveOnDead: true
NoClearbuff: true NoClearbuff: true
NoBanishingBuster: true NoBanishingBuster: true
OverlapFail: true
NoDispell: true NoDispell: true
NoClearance: true NoClearance: true
Fail:
Doram_Buf_01: true
- Status: Doram_Buf_02 - Status: Doram_Buf_02
Icon: EFST_DORAM_BUF_02 Icon: EFST_DORAM_BUF_02
CalcFlags: CalcFlags:
@ -6705,9 +6724,10 @@ Body:
NoRemoveOnDead: true NoRemoveOnDead: true
NoClearbuff: true NoClearbuff: true
NoBanishingBuster: true NoBanishingBuster: true
OverlapFail: true
NoDispell: true NoDispell: true
NoClearance: true NoClearance: true
Fail:
Doram_Buf_02: true
- Status: Hiss - Status: Hiss
Icon: EFST_HISS Icon: EFST_HISS
DurationLookup: SU_HISS DurationLookup: SU_HISS
@ -7222,9 +7242,10 @@ Body:
NoBanishingBuster: true NoBanishingBuster: true
NoDispell: true NoDispell: true
NoClearance: true NoClearance: true
OverlapFail: true
NoRemoveOnDead: true NoRemoveOnDead: true
NoClearbuff: true NoClearbuff: true
Fail:
Reuse_Limit_Luxanima: true
- Status: Ensemblefatigue - Status: Ensemblefatigue
Icon: EFST_ENSEMBLEFATIGUE Icon: EFST_ENSEMBLEFATIGUE
States: States:

View File

@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= rAthena Dev Team //= rAthena Dev Team
//===== Last Updated: ======================================== //===== Last Updated: ========================================
//= 20220414 //= 20220421
//===== Description: ========================================= //===== Description: =========================================
//= Explanation of the status.yml file and structure. //= Explanation of the status.yml file and structure.
//============================================================ //============================================================
@ -201,7 +201,6 @@ Flags: Various status flags for specific status change events.
DislpayNpc - Displays status effect on a NPC. DislpayNpc - Displays status effect on a NPC.
Debuff - Status is considered a debuff. Used in combination with 'battle_config.debuff_on_logout'. Debuff - Status is considered a debuff. Used in combination with 'battle_config.debuff_on_logout'.
SetStand - Sets player to standing state. SetStand - Sets player to standing state.
OverlapFail - The status will fail to activate if the status is already active.
OverlapIgnoreLevel - The status will successfully activate for any level if the status is already active. OverlapIgnoreLevel - The status will successfully activate for any level if the status is already active.
FailedMado - Cannot be applied if Madogear is active. FailedMado - Cannot be applied if Madogear is active.
MadoCancel - Cancels the status when mounting Madogear. MadoCancel - Cancels the status when mounting Madogear.

View File

@ -1333,7 +1333,7 @@ REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`wei
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`refineable`,`view`) VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap','Armor',20,300,2,true,1,true,263); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`refineable`,`view`) VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap','Armor',20,300,2,true,1,true,263);
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5210,'Flying_Angel','Flapping Angel Wing','Armor',20,300,1,true,1,10,true,264,100,true,true,true,'bonus bCastrate,-3;\nbonus bAspdRate,3;\nbonus bInt,1;\nbonus bAgi,1;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5210,'Flying_Angel','Flapping Angel Wing','Armor',20,300,1,true,1,10,true,264,100,true,true,true,'bonus bCastrate,-3;\nbonus bAspdRate,3;\nbonus bInt,1;\nbonus bAgi,1;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5211,'Dress_Hat','Dress Hat','Armor',200,2,1,true,1,20,true,265,'bonus bMdef,7;\nbonus bStr,1;\nbonus bInt,1;\nbonus2 bAddClass,Class_All,2;\nbonus bMAtkRate,2;\nbonus bHealPower,5;\nif (getrefine()>=7) {\n bonus2 bAddClass,Class_All,1;\n bonus bMAtkRate,1;\n bonus bHealPower,1;\n}'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5211,'Dress_Hat','Dress Hat','Armor',200,2,1,true,1,20,true,265,'bonus bMdef,7;\nbonus bStr,1;\nbonus bInt,1;\nbonus2 bAddClass,Class_All,2;\nbonus bMAtkRate,2;\nbonus bHealPower,5;\nif (getrefine()>=7) {\n bonus2 bAddClass,Class_All,1;\n bonus bMAtkRate,1;\n bonus bHealPower,1;\n}');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5212,'Satellite_Hairband','Satellite Hairband','Armor',1000,3,1,true,1,30,true,266,'bonus bMaxHP,50;\nbonus bMaxSP,10;\nskill "AL_RUWACH",1;','sc_end SC_RUWACH;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5212,'Satellite_Hairband','Satellite Hairband','Armor',1000,3,1,true,1,30,true,266,'bonus bMaxHP,50;\nbonus bMaxSP,10;\nskill "AL_RUWACH",1;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5213,'Black_Bunny_Band','Sheila Hairnet','Armor',200,2,true,1,1,true,267,'bonus bAgi,2;\nbonus bMdef,3;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5213,'Black_Bunny_Band','Sheila Hairnet','Armor',200,2,true,1,1,true,267,'bonus bAgi,2;\nbonus bMdef,3;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat','Armor',200,3,true,true,1,1,true,268,'bonus bDex,2;\nbonus3 bAutoSpell,"AL_INCAGI",1,50;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat','Armor',200,3,true,true,1,1,true,268,'bonus bDex,2;\nbonus3 bAutoSpell,"AL_INCAGI",1,50;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`armor_level`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5215,'Angelic_Chain_','Evolved Angel Wing','Armor',20,100,2,true,false,false,true,1,true,38,100,true,true,true,'bonus bMdef,3;\nbonus bDex,1;\nbonus bInt,1;\nbonus2 bSubRace,RC_Demon,3;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`armor_level`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5215,'Angelic_Chain_','Evolved Angel Wing','Armor',20,100,2,true,false,false,true,1,true,38,100,true,true,true,'bonus bMdef,3;\nbonus bDex,1;\nbonus bInt,1;\nbonus2 bSubRace,RC_Demon,3;');
@ -1503,7 +1503,7 @@ REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`wei
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5379,'Balloon_Hat','Tam','Armor',800,3,1,true,1,50,true,385,'bonus bMdef,2;\nbonus bMatkRate,2+(getrefine()/2);'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5379,'Balloon_Hat','Tam','Armor',800,3,1,true,1,50,true,385,'bonus bMdef,2;\nbonus bMatkRate,2+(getrefine()/2);');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5380,'Fish_Head_Hat','Fish Head Hat','Armor',20,400,1,true,1,true,386,100,true,true,true,'bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5380,'Fish_Head_Hat','Fish Head Hat','Armor',20,400,1,true,1,true,386,100,true,true,true,'bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat','Armor',20,100,2,1,true,1,387,100,true,true,true,'bonus bMdef,2;\nbonus2 bAddEle,Ele_Dark,3;\nbonus2 bSubEle,Ele_Dark,3;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat','Armor',20,100,2,1,true,1,387,100,true,true,true,'bonus bMdef,2;\nbonus2 bAddEle,Ele_Dark,3;\nbonus2 bSubEle,Ele_Dark,3;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`,`unequip_script`) VALUES (5382,'Bell_Ribbon','Bell Ribbon','Armor',20,200,3,1,true,1,true,388,100,true,true,true,'bonus bVit,1;\nskill "AL_ANGELUS",1;','sc_end SC_ANGELUS;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5382,'Bell_Ribbon','Bell Ribbon','Armor',20,200,3,1,true,1,true,388,100,true,true,true,'bonus bVit,1;\nskill "AL_ANGELUS",1;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5383,'Hunting_Cap','Hunter\'s Cap','Armor',20,250,3,1,true,false,false,true,1,50,true,389,100,true,true,true,'bonus bLuk,1;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5383,'Hunting_Cap','Hunter\'s Cap','Armor',20,250,3,1,true,false,false,true,1,50,true,389,100,true,true,true,'bonus bLuk,1;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5384,'Santa_Hat_1','Twin Pompom By JB','Armor',20,200,1,1,true,1,20,true,390,'bonus bLuk,3;\nskill "WZ_ESTIMATION",1;\nbonus3 bAutoSpell,"AL_INCAGI",1,500;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5384,'Santa_Hat_1','Twin Pompom By JB','Armor',20,200,1,1,true,1,20,true,390,'bonus bLuk,3;\nskill "WZ_ESTIMATION",1;\nbonus3 bAutoSpell,"AL_INCAGI",1,500;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (5385,'Yoyo_Hat','Yoyo Hat','Armor',20,300,1,true,1,20,true,391,100,true,true,true,true,true,'skill "TF_HIDING", 1;','sc_end SC_HIDING;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (5385,'Yoyo_Hat','Yoyo Hat','Armor',20,300,1,true,1,20,true,391,100,true,true,true,true,true,'skill "TF_HIDING", 1;','sc_end SC_HIDING;');

View File

@ -583,7 +583,7 @@ REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`wei
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4296,'Cramp_Card','Cramp Card','Card',20,10,true,true,true,true,'bonus2 bGetZenyNum,500,1;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4296,'Cramp_Card','Cramp Card','Card',20,10,true,true,true,true,'bonus2 bGetZenyNum,500,1;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4297,'Cruiser_Card','Cruiser Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Brute,7;\nbonus2 bCriticalAddRace,RC_Player_Doram,7;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4297,'Cruiser_Card','Cruiser Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Brute,7;\nbonus2 bCriticalAddRace,RC_Player_Doram,7;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Confusion,600;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Confusion,600;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4299,'Clock_Card','Clock Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30;','sc_end SC_AUTOGUARD;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4299,'Clock_Card','Clock Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4300,'Chimera_Card','Chimera Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob == Job_Assassin);'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4300,'Chimera_Card','Chimera Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob == Job_Assassin);');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4301,'Killer_Mantis_Card','Killer Mantis Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Bleeding,600;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4301,'Killer_Mantis_Card','Killer Mantis Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Bleeding,600;');
REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4302,'Tao_Gunka_Card','Tao Gunka Card','Card',20,10,true,true,'bonus bMaxHPrate,100;\nbonus bDef,-50;\nbonus bMdef,-50;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4302,'Tao_Gunka_Card','Tao Gunka Card','Card',20,10,true,true,'bonus bMaxHPrate,100;\nbonus bDef,-50;\nbonus bMdef,-50;');

View File

@ -1900,7 +1900,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`armor_level`,`refineable`,`view`) VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap','Armor',20,300,true,false,false,true,1,true,263); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`armor_level`,`refineable`,`view`) VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap','Armor',20,300,true,false,false,true,1,true,263);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5210,'Flying_Angel','Flapping Angel Wing','Armor',20,300,3,true,1,10,true,264,100,true,'bonus bVariableCastrate,-3;\nbonus bAspdRate,3;\nbonus bInt,1;\nbonus bAgi,1;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5210,'Flying_Angel','Flapping Angel Wing','Armor',20,300,3,true,1,10,true,264,100,true,'bonus bVariableCastrate,-3;\nbonus bAspdRate,3;\nbonus bInt,1;\nbonus bAgi,1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5211,'Dress_Hat','Dress Hat','Armor',200,3,1,true,1,20,true,265,'bonus bMdef,7;\nbonus bStr,1;\nbonus bInt,1;\nbonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;\nbonus bHealPower,5;\nif (getrefine()>=7) {\n bonus2 bAddClass,Class_All,1;\n bonus bMatkRate,1;\n bonus bHealPower,1;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5211,'Dress_Hat','Dress Hat','Armor',200,3,1,true,1,20,true,265,'bonus bMdef,7;\nbonus bStr,1;\nbonus bInt,1;\nbonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;\nbonus bHealPower,5;\nif (getrefine()>=7) {\n bonus2 bAddClass,Class_All,1;\n bonus bMatkRate,1;\n bonus bHealPower,1;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5212,'Satellite_Hairband','Satellite Hairband','Armor',1000,6,1,true,1,30,true,266,'bonus bMaxHP,50;\nbonus bMaxSP,10;\nskill "AL_RUWACH",1;','sc_end SC_RUWACH;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5212,'Satellite_Hairband','Satellite Hairband','Armor',1000,6,1,true,1,30,true,266,'bonus bMaxHP,50;\nbonus bMaxSP,10;\nskill "AL_RUWACH",1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5213,'Black_Bunny_Band','Sheila Hairnet','Armor',200,4,true,1,1,true,267,'bonus bAgi,2;\nbonus bMdef,3;\nbonus2 bAddMonsterDropItem,558,500;\nbonus2 bAddItemHealRate,558,2000;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5213,'Black_Bunny_Band','Sheila Hairnet','Armor',200,4,true,1,1,true,267,'bonus bAgi,2;\nbonus bMdef,3;\nbonus2 bAddMonsterDropItem,558,500;\nbonus2 bAddItemHealRate,558,2000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat','Armor',200,3,true,true,1,1,true,268,100,true,'bonus bDex,2;\nbonus3 bAutoSpell,"AL_INCAGI",1,50;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat','Armor',200,3,true,true,1,1,true,268,100,true,'bonus bDex,2;\nbonus3 bAutoSpell,"AL_INCAGI",1,50;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`armor_level`,`refineable`,`view`,`script`) VALUES (5215,'Angelic_Chain_','Evolved Angel Wing','Armor',20,100,4,true,false,false,true,1,true,38,'bonus bMdef,3;\nbonus bDex,1;\nbonus bInt,1;\nbonus2 bSubRace,RC_Demon,3;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`armor_level`,`refineable`,`view`,`script`) VALUES (5215,'Angelic_Chain_','Evolved Angel Wing','Armor',20,100,4,true,false,false,true,1,true,38,'bonus bMdef,3;\nbonus bDex,1;\nbonus bInt,1;\nbonus2 bSubRace,RC_Demon,3;');
@ -2070,7 +2070,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5379,'Balloon_Hat','Tam','Armor',800,5,1,true,1,50,true,385,'bonus bMdef,2;\nbonus bMatkRate,2+(getrefine()/2);'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5379,'Balloon_Hat','Tam','Armor',800,5,1,true,1,50,true,385,'bonus bMdef,2;\nbonus bMatkRate,2+(getrefine()/2);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5380,'Fish_Head_Hat','Fish Head Hat','Armor',20,400,2,true,1,true,386,100,true,'bonus3 bAutoSpell,"SA_FROSTWEAPON",1,50;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5380,'Fish_Head_Hat','Fish Head Hat','Armor',20,400,2,true,1,true,386,100,true,'bonus3 bAutoSpell,"SA_FROSTWEAPON",1,50;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat','Armor',20,100,4,1,true,1,387,100,true,'bonus bMdef,2;\nbonus2 bAddEle,Ele_Dark,3;\nbonus2 bSubEle,Ele_Dark,3;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat','Armor',20,100,4,1,true,1,387,100,true,'bonus bMdef,2;\nbonus2 bAddEle,Ele_Dark,3;\nbonus2 bSubEle,Ele_Dark,3;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`,`unequip_script`) VALUES (5382,'Bell_Ribbon','Bell Ribbon','Armor',20,200,5,1,true,1,true,388,100,true,'bonus bVit,1;\nskill "AL_ANGELUS",1;','sc_end SC_ANGELUS;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5382,'Bell_Ribbon','Bell Ribbon','Armor',20,200,5,1,true,1,true,388,100,true,'bonus bVit,1;\nskill "AL_ANGELUS",1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5383,'Hunting_Cap','Hunter\'s Cap','Armor',20,250,6,1,true,false,false,true,1,50,true,389,'bonus bLuk,1;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bMagicAddRace,RC_Brute,5;\nbonus2 bMagicAddRace,RC_Player_Doram,5;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5383,'Hunting_Cap','Hunter\'s Cap','Armor',20,250,6,1,true,false,false,true,1,50,true,389,'bonus bLuk,1;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bMagicAddRace,RC_Brute,5;\nbonus2 bMagicAddRace,RC_Player_Doram,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5384,'Santa_Hat_1','Twin Pompom By JB','Armor',20,200,2,1,true,1,20,true,390,100,true,'bonus bLuk,3;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5384,'Santa_Hat_1','Twin Pompom By JB','Armor',20,200,2,1,true,1,20,true,390,100,true,'bonus bLuk,3;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5385,'Yoyo_Hat','Yoyo Hat','Armor',20,300,2,true,1,20,true,391,'skill "TF_HIDING",1;','sc_end SC_HIDING;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`armor_level`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5385,'Yoyo_Hat','Yoyo Hat','Armor',20,300,2,true,1,20,true,391,'skill "TF_HIDING",1;','sc_end SC_HIDING;');

View File

@ -585,7 +585,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4296,'Cramp_Card','Cramp Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bGetZenyNum,500,3;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4296,'Cramp_Card','Cramp Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bGetZenyNum,500,3;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4297,'Cruiser_Card','Cruiser Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Brute,7;\nbonus2 bCriticalAddRace,RC_Player_Doram,7;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4297,'Cruiser_Card','Cruiser Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Brute,7;\nbonus2 bCriticalAddRace,RC_Player_Doram,7;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Confusion,600;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Confusion,600;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4299,'Clock_Card','Clock Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30;','sc_end SC_AUTOGUARD;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4299,'Clock_Card','Clock Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4300,'Chimera_Card','Chimera Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob == Job_Assassin);'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4300,'Chimera_Card','Chimera Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob == Job_Assassin);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4301,'Killer_Mantis_Card','Killer Mantis Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Bleeding,600;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4301,'Killer_Mantis_Card','Killer Mantis Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Bleeding,600;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4302,'Tao_Gunka_Card','Tao Gunka Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,100;\nbonus bDefRate,-50;\nbonus bMdefRate,-50;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4302,'Tao_Gunka_Card','Tao Gunka Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,100;\nbonus bDefRate,-50;\nbonus bMdefRate,-50;');

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@ -504,7 +504,7 @@ int distance_client(int dx, int dy)
//Bonus factor used by client //Bonus factor used by client
//This affects even horizontal/vertical lines so they are one cell longer than expected //This affects even horizontal/vertical lines so they are one cell longer than expected
temp_dist -= 0.0625; temp_dist -= 0.1;
if(temp_dist < 0) temp_dist = 0; if(temp_dist < 0) temp_dist = 0;

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@ -8969,7 +8969,6 @@
export_constant(SCF_DEBUFF); export_constant(SCF_DEBUFF);
export_constant(SCF_REMOVEONMAPWARP); export_constant(SCF_REMOVEONMAPWARP);
export_constant(SCF_REMOVECHEMICALPROTECT); export_constant(SCF_REMOVECHEMICALPROTECT);
export_constant(SCF_OVERLAPFAIL);
export_constant(SCF_OVERLAPIGNORELEVEL); export_constant(SCF_OVERLAPIGNORELEVEL);
export_constant(SCF_SENDOPTION); export_constant(SCF_SENDOPTION);
export_constant(SCF_ONTOUCH); export_constant(SCF_ONTOUCH);

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@ -9721,8 +9721,6 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty
// Check for overlapping fails // Check for overlapping fails
if( (sce = sc->data[type]) ) { if( (sce = sc->data[type]) ) {
if (scdb->flag[SCF_OVERLAPFAIL])
return 0;
switch( type ) { switch( type ) {
case SC_MERC_FLEEUP: case SC_MERC_FLEEUP:
case SC_MERC_ATKUP: case SC_MERC_ATKUP:

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@ -2826,7 +2826,6 @@ enum e_status_change_flag : uint16 {
SCF_DEBUFF, SCF_DEBUFF,
SCF_REMOVEONMAPWARP, SCF_REMOVEONMAPWARP,
SCF_REMOVECHEMICALPROTECT, SCF_REMOVECHEMICALPROTECT,
SCF_OVERLAPFAIL,
SCF_OVERLAPIGNORELEVEL, SCF_OVERLAPIGNORELEVEL,
SCF_SENDOPTION, SCF_SENDOPTION,
SCF_ONTOUCH, SCF_ONTOUCH,