Adds pk_mode_mes displayed on joining a pk zone. (#2400)

* When pk_mode and pk_mode_mes is enabled, the player gets notified joining a pk-zone map.
* It's now possible to specify the target in showscript.
  Default is still AREA.
* pk_mode_mes is now using showscript to SELF.
* Thanks to @Atemo, @RadianFord, @Lemongrass3110, @aleos89
This commit is contained in:
Jeybla 2017-09-28 22:53:16 +02:00 committed by GitHub
parent ee552d67d4
commit 0e4ffdacdb
8 changed files with 57 additions and 8 deletions

View File

@ -18,6 +18,10 @@
// config to adjust how this will affect players)
pk_mode: 0
// Displays a message when the player enters a pk zone.
// Only during pk_mode (Note 1)
pk_mode_mes: yes
// Manner/karma system configuration. Specifies how does negative manner
// (red no chat bubble) affects players (add as needed):
// 0: No penalties.

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@ -423,7 +423,7 @@
404: War of Emperium SE is currently in progress.
405: War of Emperium SE has been ended.
406: War of Emperium SE is currently not in progress.
//407 free
//407: free
//chrif related
408: Need disconnection to perform change-sex request...
409: Your sex has been changed (need disconnection by the server)...
@ -1662,5 +1662,9 @@
1501: Spying on the %s clan.
1502: Incorrect clan name/ID.
// PK Mode msgs
1503: You've entered a PK Zone.
1504: You've entered a PK Zone (safe until level %d).
//Custom translations
//import: conf/msg_conf/import/map_msg_eng_conf.txt

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@ -3871,10 +3871,13 @@ by default green
---------------------------------------
*showscript "<message>"{,<GID>};
*showscript "<message>"{,<GID>, <flag>};
Makes attached player or GID says a message like shouting a skill name, the message
will be seen to everyone around but not in chat window.
flag: Specify target
AREA - Message is sent to players in the vicinity of the source (default).
SELF - Message is sent only to player attached.
---------------------------------------

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@ -8185,6 +8185,7 @@ static const struct _battle_data {
{ "equip_self_break_rate", &battle_config.equip_self_break_rate, 100, 0, INT_MAX, },
{ "equip_skill_break_rate", &battle_config.equip_skill_break_rate, 100, 0, INT_MAX, },
{ "pk_mode", &battle_config.pk_mode, 0, 0, 2, },
{ "pk_mode_mes", &battle_config.pk_mode_mes, 1, 0, 1, },
{ "pk_level_range", &battle_config.pk_level_range, 0, 0, INT_MAX, },
{ "manner_system", &battle_config.manner_system, 0xFFF, 0, 0xFFF, },
{ "pet_equip_required", &battle_config.pet_equip_required, 0, 0, 1, },

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@ -349,6 +349,7 @@ extern struct Battle_Config
int multi_level_up;
int max_exp_gain_rate; //Max amount of exp bar % you can get in one go.
int pk_mode;
int pk_mode_mes;
int pk_level_range;
int manner_system; // end additions [Valaris]

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@ -10010,6 +10010,28 @@ static bool clif_process_message(struct map_session_data* sd, bool whisperFormat
return true;
}
/**
* Displays a message if the player enters a PK Zone (during pk_mode)
* @param sd: Player data
*/
inline void clif_pk_mode_message(struct map_session_data * sd)
{
if (battle_config.pk_mode && battle_config.pk_mode_mes &&
sd && map[sd->bl.m].flag.pvp) {
if( (int)sd->status.base_level < battle_config.pk_min_level ) {
char output[CHAT_SIZE_MAX];
// 1504: You've entered a PK Zone (safe until level %d).
safesnprintf(output, CHAT_SIZE_MAX, msg_txt(sd,1504),
battle_config.pk_min_level);
clif_showscript(&sd->bl, output, SELF);
} else {
// 1503: You've entered a PK Zone.
clif_showscript(&sd->bl, msg_txt(sd,1503), SELF);
}
}
return;
}
// ---------------------
// clif_parse_wanttoconnect
// ---------------------
@ -10445,6 +10467,8 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
// Instances do not need their own channels
if( channel_config.map_tmpl.name != NULL && (channel_config.map_tmpl.opt&CHAN_OPT_AUTOJOIN) && !map[sd->bl.m].flag.chmautojoin && !map[sd->bl.m].instance_id )
channel_mjoin(sd); //join new map
clif_pk_mode_message(sd);
} else if (sd->guild && (battle_config.guild_notice_changemap == 2 || guild_notice))
clif_guild_notice(sd); // Displays at end
@ -18738,7 +18762,7 @@ void clif_notify_bindOnEquip(struct map_session_data *sd, int n) {
* [Ind/Hercules]
* 08b3 <Length>.W <id>.L <message>.?B (ZC_SHOWSCRIPT)
**/
void clif_showscript(struct block_list* bl, const char* message) {
void clif_showscript(struct block_list* bl, const char* message, enum send_target flag) {
char buf[256];
size_t len;
nullpo_retv(bl);
@ -18757,7 +18781,7 @@ void clif_showscript(struct block_list* bl, const char* message) {
WBUFW(buf,2) = (uint16)(len+8);
WBUFL(buf,4) = bl->id;
safestrncpy(WBUFCP(buf,8), message, len);
clif_send((unsigned char *) buf, WBUFW(buf,2), bl, AREA);
clif_send((unsigned char *) buf, WBUFW(buf,2), bl, flag);
}
/**

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@ -1038,7 +1038,7 @@ void clif_update_rankingpoint(struct map_session_data *sd, int rankingtype, int
void clif_crimson_marker(struct map_session_data *sd, struct block_list *bl, bool remove);
void clif_showscript(struct block_list* bl, const char* message);
void clif_showscript(struct block_list* bl, const char* message, enum send_target flag);
void clif_party_leaderchanged(struct map_session_data *sd, int prev_leader_aid, int new_leader_aid);
void clif_account_name(int fd, uint32 account_id, const char* accname);

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@ -22083,12 +22083,16 @@ BUILDIN_FUNC(getvar) {
/**
* Display script message
* showscript "<message>"{,<GID>};
* showscript "<message>"{,<GID>,<flag>};
* @param flag: Specify target
* AREA - Message is sent to players in the vicinity of the source (default).
* SELF - Message is sent only to player attached.
**/
BUILDIN_FUNC(showscript) {
struct block_list *bl = NULL;
const char *msg = script_getstr(st,2);
int id = 0;
send_target target = AREA;
if (script_hasdata(st,3)) {
id = script_getnum(st,3);
@ -22104,7 +22108,15 @@ BUILDIN_FUNC(showscript) {
return SCRIPT_CMD_FAILURE;
}
clif_showscript(bl, msg);
if (script_hasdata(st, 4)) {
target = static_cast<send_target>(script_getnum(st, 4));
if (target == SELF && map_id2sd(bl->id) == NULL) {
ShowWarning("script: showscript: self can't be used for non-players objects.\n");
return SCRIPT_CMD_FAILURE;
}
}
clif_showscript(bl, msg, target);
script_pushint(st,1);
return SCRIPT_CMD_SUCCESS;
@ -24189,7 +24201,7 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(npcshopupdate,"sii?"),
BUILDIN_DEF(getattachedrid,""),
BUILDIN_DEF(getvar,"vi"),
BUILDIN_DEF(showscript,"s?"),
BUILDIN_DEF(showscript,"s??"),
BUILDIN_DEF(ignoretimeout,"i?"),
BUILDIN_DEF(geteleminfo,"i?"),
BUILDIN_DEF(setquestinfo_level,"iii"),