- Added a overflow check when calculating party exp share.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9010 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,8 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/10/18
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* Added a overflow check when calculating party exp share. [Skotlex]
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2006/10/16
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* Adjusted UTSUSEMI/BUNSINJYUTSU so that they block range/melee weapon
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attacks and only melee misc attacks. This isn't 100% correct, but it's a
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@ -725,11 +725,15 @@ int party_exp_share(struct party_data *p,struct block_list *src,unsigned int bas
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job_exp/=c;
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if (base_exp/100 > UINT_MAX/bonus)
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base_exp= UINT_MAX; //Exp overflow
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else if (base_exp > 10000)
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base_exp = (base_exp/100)*bonus; //Calculation overflow protection
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else
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base_exp = base_exp*bonus/100;
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if (job_exp/100 > UINT_MAX/bonus)
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job_exp = UINT_MAX;
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else if (job_exp > 10000)
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job_exp = (job_exp/100)*bonus;
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else
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job_exp = job_exp*bonus/100;
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