- Fixed a possible ers_entry corruption if you die from bleeding while under the effects of kaizel.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12063 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/01/13
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* Fixed a possible ers_entry corruption if you die from bleeding while
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under the effects of kaizel.
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* Updated Safety wall so it does not blocks melee magic. [Skotlex]
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2008/01/12
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* Another possible fix to ers/status_change crashing.
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@ -6818,7 +6818,7 @@ int status_change_timer(int tid, unsigned int tick, int id, int data)
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case SC_BLEEDING:
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if (--(sce->val4) >= 0) {
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status_fix_damage(NULL, bl, rand()%600 + 200, 0);
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if (status_isdead(bl))
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if (status_isdead(bl) || !sc->data[type]) //It is possible you revived from kaizel if killed.
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break;
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sc_timer_next(10000 + tick, status_change_timer, bl->id, data );
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return 0;
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