Rebalance inquisitor 20221221 (#8022)
* Oleum Sanctum - Reduces cooldown from 2 seconds to 1.5 seconds. - No longer require Holy Water on casting. - Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5. * Explosion Blaster - Adds global cool time by 1 second. - Increases SP consumption from 90 to 125 based on level 5. - Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5. - Reduces base damage of from 14000%Atk to 12000%Atk based on level 5. - Increases base damage against Oleum Sanctum debuff from 16000%Atk to 17600%Atk based on level 5. - Reduces factor weight of POW in skill formula (without Oleum Sanctum debuff) from 15 to 10. * Massive Flame Blaster - Adds global cool time by 0.5 seconds. - Reduces area of effect from 11 x 11 cells to 9 x 9 cells. - Increases base damage from 21500%/23000%Atk to 23000%/24500%Atk based on level 10.
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@ -36370,11 +36370,11 @@ Body:
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- Level: 2
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- Level: 2
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Area: 3
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Area: 3
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- Level: 3
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- Level: 3
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Area: 4
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Area: 3
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- Level: 4
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- Level: 4
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Area: 4
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Area: 4
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- Level: 5
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- Level: 5
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Area: 5
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Area: 4
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CastCancel: true
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CastCancel: true
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Duration1:
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Duration1:
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- Level: 1
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- Level: 1
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@ -36387,7 +36387,7 @@ Body:
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Time: 6000
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Time: 6000
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- Level: 5
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- Level: 5
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Time: 7000
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Time: 7000
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Cooldown: 2000
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Cooldown: 1500
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Requires:
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Requires:
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SpCost:
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SpCost:
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- Level: 1
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- Level: 1
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@ -36400,9 +36400,6 @@ Body:
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Amount: 75
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Amount: 75
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- Level: 5
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- Level: 5
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Amount: 85
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Amount: 85
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ItemCost:
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- Item: Holy_Water
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Amount: 1
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Status: Holy_Oil
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Status: Holy_Oil
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- Id: 5242
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- Id: 5242
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Name: IQ_SINCERE_FAITH
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Name: IQ_SINCERE_FAITH
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@ -36455,8 +36452,9 @@ Body:
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Hit: Single
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Hit: Single
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HitCount: 1
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HitCount: 1
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Element: Weapon
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Element: Weapon
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SplashArea: 5
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SplashArea: 4
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CastCancel: true
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CastCancel: true
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AfterCastActDelay: 500
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Duration1: 150000
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Duration1: 150000
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Cooldown: 5000
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Cooldown: 5000
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Requires:
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Requires:
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@ -36482,37 +36480,37 @@ Body:
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- Level: 2
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- Level: 2
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Area: 3
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Area: 3
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- Level: 3
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- Level: 3
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Area: 4
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Area: 3
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- Level: 4
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- Level: 4
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Area: 4
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Area: 4
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- Level: 5
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- Level: 5
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Area: 5
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Area: 4
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GiveAp: 4
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GiveAp: 4
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CastCancel: true
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CastCancel: true
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AfterCastActDelay:
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AfterCastActDelay:
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- Level: 1
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- Level: 1
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Time: 500
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Time: 1500 # TODO
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- Level: 2
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- Level: 2
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Time: 400
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Time: 1400 # TODO
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- Level: 3
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- Level: 3
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Time: 300
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Time: 1300 # TODO
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- Level: 4
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- Level: 4
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Time: 200
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Time: 1200 # TODO
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- Level: 5
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- Level: 5
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Time: 0
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Time: 1000
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Cooldown: 700
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Cooldown: 700
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Requires:
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Requires:
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SpCost:
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SpCost:
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- Level: 1
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- Level: 1
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Amount: 70
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Amount: 105
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- Level: 2
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- Level: 2
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Amount: 75
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Amount: 110
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- Level: 3
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- Level: 3
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Amount: 80
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Amount: 115
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- Level: 4
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- Level: 4
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Amount: 85
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Amount: 120
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- Level: 5
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- Level: 5
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Amount: 90
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Amount: 125
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- Id: 5245
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- Id: 5245
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Name: IQ_FIRST_BRAND
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Name: IQ_FIRST_BRAND
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Description: First Brand
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Description: First Brand
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@ -5444,16 +5444,16 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list *
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RE_LVL_DMOD(100);
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RE_LVL_DMOD(100);
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break;
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break;
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case IQ_MASSIVE_F_BLASTER:
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case IQ_MASSIVE_F_BLASTER:
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skillratio += -100 + 2150 * skill_lv + 15 * sstatus->pow;
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skillratio += -100 + 2300 * skill_lv + 15 * sstatus->pow;
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if (tstatus->race == RC_BRUTE || tstatus->race == RC_DEMON)
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if (tstatus->race == RC_BRUTE || tstatus->race == RC_DEMON)
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skillratio += 150 * skill_lv;
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skillratio += 150 * skill_lv;
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RE_LVL_DMOD(100);
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RE_LVL_DMOD(100);
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break;
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break;
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case IQ_EXPOSION_BLASTER:
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case IQ_EXPOSION_BLASTER:
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skillratio += -100 + 2800 * skill_lv + 15 * sstatus->pow;
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skillratio += -100 + 2400 * skill_lv + 10 * sstatus->pow;
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if( tsc != nullptr && tsc->getSCE( SC_HOLY_OIL ) ){
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if( tsc != nullptr && tsc->getSCE( SC_HOLY_OIL ) ){
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skillratio += 400 * skill_lv;
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skillratio += 350 + 1050 * skill_lv;
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}
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}
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RE_LVL_DMOD(100);
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RE_LVL_DMOD(100);
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