diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt index a20750bc22..69a90bd4c1 100644 --- a/db/pre-re/item_db.txt +++ b/db/pre-re/item_db.txt @@ -3252,18 +3252,18 @@ 6224,Bradium,Bradium,3,2000,,150,,,,,,,,,,,,,{},{},{} 6225,HD_Carnium,HD Carnium,3,0,,10,,,,,,,,,,,,,{},{},{} 6226,HD_Bradium,HD Bradium,3,0,,10,,,,,,,,,,,,,{},{},{} -6228,Guarantee_Weapon_9Up,Guarantee Weapon 9Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6229,Guarantee_Weapon_8Up,Guarantee Weapon 8Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6230,Guarantee_Weapon_7Up,Guarantee Weapon 7Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6231,Guarantee_Weapon_6Up,Guarantee Weapon 6Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6232,Guarantee_Armor_9Up,Guarantee Armor 9Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6233,Guarantee_Armor_8Up,Guarantee Armor 8Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6234,Guarantee_Armor_7Up,Guarantee Armor 7Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6235,Guarantee_Armor_6Up,Guarantee Armor 6Up,3,0,,0,,,,,,,,,,,,,{},{},{} +6228,Guarantee_Weapon_9Up,+9 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6229,Guarantee_Weapon_8Up,+8 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6230,Guarantee_Weapon_7Up,+7 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6231,Guarantee_Weapon_6Up,+6 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6232,Guarantee_Armor_9Up,+9 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6233,Guarantee_Armor_8Up,+8 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6234,Guarantee_Armor_7Up,+7 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6235,Guarantee_Armor_6Up,+6 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} 6236,Blue_Card_7,Blue Card 7,3,0,,0,,,,,,,,,,,,,{},{},{} 6237,Guarana_Fruit,Guarana Fruit,3,0,,0,,,,,,,,,,,,,{},{},{} -6238,Guarantee_Weapon_11Up,Guarantee Weapon 11Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6239,Guarantee_Armor_11Up,Guarantee Armor 11Up,3,0,,0,,,,,,,,,,,,,{},{},{} +6238,Guarantee_Weapon_11Up,+11 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6239,Guarantee_Armor_11Up,+11 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} 6240,HD_Oridecon,HD Oridecon,3,20,,10,,,,,,,,,,,,,{},{},{} 6241,HD_Elunium,HD Elunium,3,20,,10,,,,,,,,,,,,,{},{},{} 6242,Midgard_Coin,Midgard Coin,3,20,,10,,,,,,,,,,,,,{},{},{} @@ -3415,6 +3415,10 @@ 6394,Golden_Feather,Golden Feather,3,650,,10,,,,,,,,,,,,,{},{},{} 6395,Angel_Magic_Power,Angel Magic Power,3,820,,10,,,,,,,,,,,,,{},{},{} 6396,Auger_Of_Spirit,Auger Of Spirit,3,0,,10,,,,,,,,,,,,,{},{},{} +// +6456,Guarantee_Weapon_5Up,+5 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6457,Guarantee_Armor_5Up,+5 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +// 7001,Mould_Powder,Mould Powder,3,466,,10,,,,,,,,,,,,,{},{},{} 7002,Ogre_Tooth,Ogre Tooth,3,658,,10,,,,,,,,,,,,,{},{},{} 7003,Anolian_Skin,Anolian Skin,3,968,,10,,,,,,,,,,,,,{},{},{} @@ -6443,10 +6447,10 @@ //16251,Gemini_Diadem_Box //16252,Gemini_Crown_Box 16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -//16258,HD_Bradium_5_Box, -//16259,HD_Carnium_5_Box, -//16260,HD_Bradium_10_Box, -//16261,HD_Carnium_10_Box, +16258,HD_Bradium_5_Box,HD Bradium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6226,5; },{},{} +16259,HD_Carnium_5_Box,HD Carnium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6225,5; },{},{} +16260,HD_Bradium_10_Box,HD Bradium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6226,10; },{},{} +16261,HD_Carnium_10_Box,HD Carnium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6225,10; },{},{} //16262,HD_Bradium_5_Box, //16263,HD_Carnium_5_Box, //16264,HD_Bradium_10_Box, @@ -6463,6 +6467,10 @@ //16368,Virgo_Crown_Box 16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} //16381,WoE_Teleport_Scroll_100_Box +16393,HD_Ori_Box5,HD Oridecon 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,5; },{},{} +16394,HD_Ori_Box10,HD Oridecon 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,10; },{},{} +16395,HD_Elu_Box5,HD Elunium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,5; },{},{} +16396,HD_Elu_Box10,HD Elunium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,10; },{},{} //16397,Virgo_Diadem_Box //16398,Virgo_Crown_Box //16399,Virgo_Diadem_Box @@ -6511,6 +6519,9 @@ 16680,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{} 16776,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{} 16777,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{} +// +17104,HD_Oridecon_50Box,HD Oridecon 50 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,50; },{},{} +17105,HD_Elunium_50Box,HD Elunium 50 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,50; },{},{} // Mechanic/Genetic Cannonballs 18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00040400,8,2,32768,,99,,8,{},{},{} 18001,Holy_Cannon_Ball,Holy Cannon Ball,10,200,,10,120,,,,0x00040400,8,2,32768,,99,,8,{ bonus bAtkEle,Ele_Holy; },{},{} diff --git a/db/pre-re/item_trade.txt b/db/pre-re/item_trade.txt index 84b0220f52..3b8b70107a 100644 --- a/db/pre-re/item_trade.txt +++ b/db/pre-re/item_trade.txt @@ -1423,8 +1423,16 @@ 16247,475,100 // Dragon Arhat Mask Box 16248,475,100 // Tiger Arhat Mask Box 16257,73,100 // Buddah Scroll +16258,457,100 // HD Bradium 5 Box +16259,457,100 // HD Carnium 5 Box +16260,457,100 // HD Bradium 10 Box +16261,457,100 // HD Carnium 10 Box 16304,475,100 // Evil Incarnation 16371,73,100 // Tw Aug Scroll +16393,457,100 // HD Oridecon 5 Box +16394,457,100 // HD Oridecon 10 Box +16395,457,100 // HD Elunium 5 Box +16396,457,100 // HD Elunium 10 Box 16461,73,100 // Red Wing Hat Box 16555,73,100 // Pr Reset Stone Box @@ -1597,8 +1605,8 @@ 6236,499,100 // Blue Card 7 6238,475,100 // Guarantee Weapon 11Up 6239,475,100 // Guarantee Armor 11Up -6240,475,100 // Purified Oridecon -6241,475,100 // Purified Elunium +6240,475,100 // HD Oridecon +6241,475,100 // HD Elunium 6242,457,100 // Midgard Coinu 6296,499,100 // Training Notice 6298,499,100 // Pumpkin Head Crushed @@ -1619,6 +1627,8 @@ 6358,507,100 // Free Cash Coupon 6359,507,100 // Guidebook Exchange 6377,467,100 // Buy Market Permit +6456,475,100 // Guarantee Weapon 5Up +6457,475,100 // Guarantee Armor 5Up 7275,507,100 // Record of Ancient Language 7276,507,100 // Doodled Message 7580,499,100 // Black Marble diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 26a6376432..717cbb8c19 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -3708,18 +3708,18 @@ 6224,Bradium,Bradium,3,2000,,150,,,,,,,,,,,,,{},{},{} 6225,HD_Carnium,HD Carnium,3,0,,10,,,,,,,,,,,,,{},{},{} 6226,HD_Bradium,HD Bradium,3,0,,10,,,,,,,,,,,,,{},{},{} -6228,Guarantee_Weapon_9Up,Guarantee Weapon 9Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6229,Guarantee_Weapon_8Up,Guarantee Weapon 8Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6230,Guarantee_Weapon_7Up,Guarantee Weapon 7Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6231,Guarantee_Weapon_6Up,Guarantee Weapon 6Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6232,Guarantee_Armor_9Up,Guarantee Armor 9Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6233,Guarantee_Armor_8Up,Guarantee Armor 8Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6234,Guarantee_Armor_7Up,Guarantee Armor 7Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6235,Guarantee_Armor_6Up,Guarantee Armor 6Up,3,0,,0,,,,,,,,,,,,,{},{},{} +6228,Guarantee_Weapon_9Up,+9 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6229,Guarantee_Weapon_8Up,+8 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6230,Guarantee_Weapon_7Up,+7 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6231,Guarantee_Weapon_6Up,+6 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6232,Guarantee_Armor_9Up,+9 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6233,Guarantee_Armor_8Up,+8 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6234,Guarantee_Armor_7Up,+7 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6235,Guarantee_Armor_6Up,+6 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} 6236,Blue_Card_7,Blue Card 7,3,0,,0,,,,,,,,,,,,,{},{},{} 6237,Guarana_Fruit,Guarana Fruit,3,0,,0,,,,,,,,,,,,,{},{},{} -6238,Guarantee_Weapon_11Up,Guarantee Weapon 11Up,3,0,,0,,,,,,,,,,,,,{},{},{} -6239,Guarantee_Armor_11Up,Guarantee Armor 11Up,3,0,,0,,,,,,,,,,,,,{},{},{} +6238,Guarantee_Weapon_11Up,+11 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6239,Guarantee_Armor_11Up,+11 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} 6240,HD_Oridecon,HD Oridecon,3,20,,10,,,,,,,,,,,,,{},{},{} 6241,HD_Elunium,HD Elunium,3,20,,10,,,,,,,,,,,,,{},{},{} 6242,Midgard_Coin,Midgard Coin,3,20,,10,,,,,,,,,,,,,{},{},{} @@ -3912,7 +3912,8 @@ 6435,Fresh_Fruit,Fresh Fruit,3,0,,100,,,,,,,,,,,,,{},{},{} 6436,Ptotection_Seagod,Sea God's Call,3,20,,0,,,,,,,,,,,,,{},{},{} 6437,Scaraba_Perfume,Scaraba Perfume,3,0,,0,,,,,,,,,,,,,{},{},{} -// +6438,Unbreakable_Weap,Unbreakable Weapon,3,0,,10,,,,,,,,,,,,,{},{},{} +6439,Unbreakable_Def,Unbreakable Armor,3,0,,10,,,,,,,,,,,,,{},{},{} 6440,General_Lubricant,General Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{} 6441,High_RankLubricant,Advanced Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{} 6442,Octopus_Hunt_Stick,Octopus Hunting Skewer,3,0,,0,,,,,,,,,,,,,{},{},{} @@ -3920,6 +3921,9 @@ // 6451,Unknown_Fish,Unknown Fish,3,20,,0,,,,,,,,,,,,,{},{},{} // +6456,Guarantee_Weapon_5Up,+5 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +6457,Guarantee_Armor_5Up,+5 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} +// 6464,Hate_Bundle,Hate Crate,3,0,,0,,,,,,,,,,,,,{},{},{} 6465,Guard_Coin,Guard Coin,3,0,,10,,,,,,,,,,,,,{},{},{} 6466,Clean_Water,Clean Water,3,20,,10,,,,,,,,,,,,,{},{},{} @@ -7236,10 +7240,10 @@ //16251,Gemini_Diadem_Box //16252,Gemini_Crown_Box 16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -//16258,HD_Bradium_5_Box, -//16259,HD_Carnium_5_Box, -//16260,HD_Bradium_10_Box, -//16261,HD_Carnium_10_Box, +16258,HD_Bradium_5_Box,HD Bradium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6226,5; },{},{} +16259,HD_Carnium_5_Box,HD Carnium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6225,5; },{},{} +16260,HD_Bradium_10_Box,HD Bradium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6226,10; },{},{} +16261,HD_Carnium_10_Box,HD Carnium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6225,10; },{},{} //16262,HD_Bradium_5_Box, //16263,HD_Carnium_5_Box, //16264,HD_Bradium_10_Box, @@ -7256,6 +7260,10 @@ //16368,Virgo_Crown_Box 16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} //16381,WoE_Teleport_Scroll_100_Box +16393,HD_Ori_Box5,HD Oridecon 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,5; },{},{} +16394,HD_Ori_Box10,HD Oridecon 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,10; },{},{} +16395,HD_Elu_Box5,HD Elunium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,5; },{},{} +16396,HD_Elu_Box10,HD Elunium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,10; },{},{} //16397,Virgo_Diadem_Box //16398,Virgo_Crown_Box //16399,Virgo_Diadem_Box @@ -7316,6 +7324,10 @@ 16750,Malang_Crab_Box2,Malangdo Crab 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18107,604800; },{},{} 16751,Brindle_Eel_Box1,Zebra Eel 1 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18108,86400; },{},{} 16752,Brindle_Eel_Box2,Zebra Eel 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 18108,604800; },{},{} +16753,Unbreak_Weap_Box,Unbreakable Weapon Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6438,1; },{},{} +16754,F_Unbreak_Weap_Box,Unbreakable Weapon Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6438,1; },{},{} +16755,Unbreak_Def_Box,Unbreakable Armor Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6439,1; },{},{} +16756,F_Unbreak_Def_Box,Unbreakable Armor Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6439,1; },{},{} // 16763,Ptotection_Seagod_Box2,The Sea God's Call 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,604800; },{},{} 16764,Ptotection_Seagod_Box3,The Sea God's Call 15 Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,1209600; },{},{} @@ -7346,6 +7358,9 @@ 17092,Upg_Bow_Box,Upg Bow Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18112,1; },{},{} 17093,Upg_Twohand_Sword_Box,Upg Two-Handed Sword Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 21000,1; },{},{} // +17104,HD_Oridecon_50Box,HD Oridecon 50 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,50; },{},{} +17105,HD_Elunium_50Box,HD Elunium 50 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,50; },{},{} +// 17155,Upg_Huuma_Shuriken_Box,Upg Huuma Shuriken Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13316,86400; },{},{} // Mechanic/Genetic Cannonballs 18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00040400,8,2,32768,,99,,8,{},{},{} diff --git a/db/re/item_trade.txt b/db/re/item_trade.txt index 6cada2ece4..c92047a832 100644 --- a/db/re/item_trade.txt +++ b/db/re/item_trade.txt @@ -1422,8 +1422,16 @@ 16247,475,100 // Dragon Arhat Mask Box 16248,475,100 // Tiger Arhat Mask Box 16257,73,100 // Buddah Scroll +16258,457,100 // HD Bradium 5 Box +16259,457,100 // HD Carnium 5 Box +16260,457,100 // HD Bradium 10 Box +16261,457,100 // HD Carnium 10 Box 16304,475,100 // Evil Incarnation 16371,73,100 // Tw Aug Scroll +16393,457,100 // HD Oridecon 5 Box +16394,457,100 // HD Oridecon 10 Box +16395,457,100 // HD Elunium 5 Box +16396,457,100 // HD Elunium 10 Box 16461,73,100 // Red Wing Hat Box 16555,73,100 // Pr Reset Stone Box @@ -1629,8 +1637,8 @@ 6236,499,100 // Blue Card 7 6238,475,100 // Guarantee Weapon 11Up 6239,475,100 // Guarantee Armor 11Up -6240,475,100 // Purified Oridecon -6241,475,100 // Purified Elunium +6240,475,100 // HD Oridecon +6241,475,100 // HD Elunium 6242,457,100 // Midgard Coinu 6296,499,100 // Training Notice 6298,499,100 // Pumpkin Head Crushed @@ -1651,6 +1659,8 @@ 6358,507,100 // Free Cash Coupon 6359,507,100 // Guidebook Exchange 6377,467,100 // Buy Market Permit +6456,475,100 // Guarantee Weapon 5Up +6457,475,100 // Guarantee Armor 5Up 7275,507,100 // Record of Ancient Language 7276,507,100 // Doodled Message 7580,499,100 // Black Marble @@ -1895,6 +1905,12 @@ // Cash Shop Related Items 2841,507,100 // Caracas Ring +6438,457,100 // Unbreakable Weapon +6439,457,100 // Unbreakable Armor +16753,457,100 // Unbreakable Weapon Box +16754,457,100 // Unbreakable Weapon Box +16755,457,100 // Unbreakable Armor Box +16756,457,100 // Unbreakable Armor Box 17084,473,100 // Upg Katar Box 17085,473,100 // Upg Two Handed Axe Box 17086,473,100 // Upg Lance Box diff --git a/npc/re/cities/malaya.txt b/npc/re/cities/malaya.txt index 5b03a79e0f..ba055f5c52 100644 --- a/npc/re/cities/malaya.txt +++ b/npc/re/cities/malaya.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Euphy //===== Current Version: ===================================== -//= 0.2 +//= 1.0 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -11,6 +11,7 @@ //===== Additional Comments: ================================= //= 0.1 Alberta sailors only. [Euphy] //= 0.2 Adapted from Masao's conversion. +//= 1.0 Added remaining NPCs. //============================================================ // Port Malaya Transportation @@ -131,6 +132,142 @@ ma_in01,30,94,4 script Inn Keeper#ma 583,{ } } +- script Unidentified Creature#i -1,{ + end; +OnInit: + switch(atoi(strnpcinfo(2))) { + case 1: setarray .@npc$,"01","02","03","04"; break; + case 5: setarray .@npc$,"05","06","07","08"; break; + case 9: setarray .@npc$,"09","10","11"; break; + default: end; + } + set .@size, getarraysize(.@npc$); + set .@rand, rand(.@size); + for(set .@i,0; .@i<.@size; set .@i,.@i+1) + donpcevent "Unidentified Creature#"+.@npc$[.@i]+"::"+((.@i == .@rand)?"OnEnable":"OnDisable"); + end; +OnEnable: + enablenpc strnpcinfo(0); + end; +OnDisable: + disablenpc strnpcinfo(0); + end; +OnBingx2: + switch(atoi(strnpcinfo(2))) { + case 1: setarray .@npc$,"02","03","04"; break; + case 5: setarray .@npc$,"06","07","08"; break; + case 9: setarray .@npc$,"10","11"; break; + } + set .@size, getarraysize(.@npc$); + set .@rand, rand(.@size); + for(set .@i,0; .@i<.@size; set .@i,.@i+1) + donpcevent "Unidentified Creature#"+.@npc$[.@i]+"::"+((.@i == .@rand)?"OnEnable":"OnDisable"); + donpcevent strnpcinfo(0)+"::OnDisable"; + end; +OnTouch: + if (getcharid(1)) { + if ($ma_name04$ == strcharinfo(0) || $ma_name05$ == strcharinfo(0) || $ma_name06$ == strcharinfo(0)) { + donpcevent strnpcinfo(0)+"::OnBingx2"; + mes "The unidentified creature gets a glimpse of you, blushes and then disappears."; + close; + } + if (rand(1,5)%2) { + switch(atoi(strnpcinfo(2))) { + case 1: set $ma_name04$,strcharinfo(0); break; + case 5: set $ma_name05$,strcharinfo(0); break; + case 9: set $ma_name06$,strcharinfo(0); break; + } + } + donpcevent strnpcinfo(0)+"::OnBingx2"; + mes "The unidentified creature gets a glimpse of you and disappears."; + close; + } + donpcevent strnpcinfo(0)+"::OnBingx2"; + mes "The unidentified creature looks at you and runs away."; + close; +} +ma_fild01,74,367,6 duplicate(Unidentified Creature#i) Unidentified Creature#01 572,2,2 +ma_fild02,282,41,4 duplicate(Unidentified Creature#i) Unidentified Creature#05 572,2,2 +ma_scene01,195,92,4 duplicate(Unidentified Creature#i) Unidentified Creature#09 572,2,2 + +- script Unidentified Creature#j -1,{ + end; +OnEnable: + enablenpc strnpcinfo(0); + end; +OnDisable: + disablenpc strnpcinfo(0); + end; +OnBingx2: + switch(atoi(strnpcinfo(2))) { + case 2: setarray .@npc$,"01","03","04"; break; + case 3: setarray .@npc$,"01","02","04"; break; + case 4: setarray .@npc$,"01","02","03"; break; + case 6: setarray .@npc$,"05","07","08"; break; + case 7: setarray .@npc$,"05","06","08"; break; + case 8: setarray .@npc$,"05","06","07"; break; + case 10: setarray .@npc$,"09","11"; break; + case 11: setarray .@npc$,"09","10"; break; + } + set .@size, getarraysize(.@npc$); + set .@rand, rand(.@size); + for(set .@i,0; .@i<.@size; set .@i,.@i+1) + donpcevent "Unidentified Creature#"+.@npc$[.@i]+"::"+((.@i == .@rand)?"OnEnable":"OnDisable"); + donpcevent strnpcinfo(0)+"::OnDisable"; + end; +OnTouch: + set .@i, atoi(strnpcinfo(2)); + if (.@i%4 == 2) { + if (getcharid(0) == getpartyleader(getcharid(1),2)) + set .@pass,1; + } else if (.@i%4 == 3) { + if (checkquest(4229,PLAYTIME) > -1 && checkquest(9223,PLAYTIME) > -1 && checkquest(12278,PLAYTIME) > -1) + set .@pass,1; + } else if (.@i%4 == 0) { + if (rand(1,100)%10 == 7) + set .@pass,1; + } + if (.@pass) { + if ($ma_name04$ == strcharinfo(0) || $ma_name05$ == strcharinfo(0) || $ma_name06$ == strcharinfo(0)) { + donpcevent strnpcinfo(0)+"::OnBingx2"; + mes "The unidentified creature gets a glimpse of you, blushes and then disappears."; + close; + } + if (rand(1,5)%2) { + switch(.@i) { + case 2: + case 3: + case 4: + set $ma_name04$,strcharinfo(0); + break; + case 6: + case 7: + case 8: + set $ma_name05$,strcharinfo(0); + break; + case 10: + case 11: + set $ma_name06$,strcharinfo(0); + break; + } + } + donpcevent strnpcinfo(0)+"::OnBingx2"; + mes "The unidentified creature gets a glimpse of you and disappears."; + close; + } + donpcevent strnpcinfo(0)+"::OnBingx2"; + mes "The unidentified creature looks at you and runs away."; + close; +} +ma_fild01,109,116,4 duplicate(Unidentified Creature#j) Unidentified Creature#02 572,2,2 +ma_fild01,280,150,6 duplicate(Unidentified Creature#j) Unidentified Creature#03 572,2,2 +ma_fild01,309,221,6 duplicate(Unidentified Creature#j) Unidentified Creature#04 572,2,2 +ma_fild02,246,324,4 duplicate(Unidentified Creature#j) Unidentified Creature#06 572,2,2 +ma_fild02,71,296,6 duplicate(Unidentified Creature#j) Unidentified Creature#07 572,2,2 +ma_fild02,32,263,4 duplicate(Unidentified Creature#j) Unidentified Creature#08 572,2,2 +ma_scene01,158,139,4 duplicate(Unidentified Creature#j) Unidentified Creature#10 572,2,2 +ma_scene01,167,112,6 duplicate(Unidentified Creature#j) Unidentified Creature#11 572,2,2 + malaya,227,311,4 script Grandma#ma01 575,{ if (malaya_hi < 10) { mes "[Grandma]"; diff --git a/npc/re/merchants/blessed_refiner.txt b/npc/re/merchants/blessed_refiner.txt new file mode 100644 index 0000000000..26efbde674 --- /dev/null +++ b/npc/re/merchants/blessed_refiner.txt @@ -0,0 +1,178 @@ +//===== rAthena Script ======================================= +//= Blessed Refiner +//===== By: ================================================== +//= Euphy +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Official Conversion] +//= Refiners that use Blessed ores to refine equipment. +//= Upon failure, the equipment is not destroyed. The success +//= rate is identical to that for Enriched ores. +//= - "Blacksmith Dister" only refines from +6~12. +//= NOTE: This NPC is currently disabled on official servers. +//===== Additional Comments: ================================= +//= 1.0 First version. [Euphy] +//============================================================ + +- script ::BlacksmithDister -1,{ + disable_items; + mes "[Blacksmith Dister]"; + mes "In this highly competitive society, we must be different in order to survive!"; + mes "I only refine equipment at the +6 ~ 12 levels."; + next; + mes "[Blacksmith Dister]"; + mes "I will need ^ff9999Blessed Weapon Ore^000000 for weapons, and ^ff9999Blessed Armor Ore^000000 for armors."; + mes "Failed refines ^FF0000will not break or reduce the refine level^000000."; + next; + mes "[Blacksmith Dister]"; + mes "How about it? Do you want to refine?"; + next; + setarray .@position$[1],"Head","Body","Left Hand","Right Hand","Robe","Shoes","Accessory 1","Accessory 2","Head 2","Head 3"; + set .@menu$,""; + for(set .@i,1; .@i<=10; set .@i,.@i+1) + set .@menu$, .@menu$+((getequipisequiped(.@i))?getequipname(.@i):.@position$[.@i]+"-[Unequipped]")+":"; + set .@part, select(.@menu$); + if (!getequipisequiped(.@part)) { + mes "[Blacksmith Dister]"; + switch(.@part) { + case 1: + mes "I'm a blacksmith, not a hairstylist."; + break; + case 2: + mes "With my hammer, I will make you a star of the sky."; + break; + case 3: + case 4: + mes "Making artificial hands is not my specialty."; + break; + case 5: + mes "Bring out the item so I can refine it!"; + break; + case 6: + mes "Where is this weird smell coming from?"; + break; + case 7: + case 8: + mes "Where is the accessory?"; + break; + case 9: + mes "What do you want me to refine?"; + break; + case 10: + mes "Huh? What do you want me to do?"; + break; + } + close; + } + if (!getequipisenableref(.@part)) { + mes "[Blacksmith Dister]"; + mes "This item cannot be refined."; + close; + } + if (!getequipisidentify(.@part)) { + mes "[Blacksmith Dister]"; + mes "This item can't be refined because it has not been identified."; + close; + } + set .@equip_refine, getequiprefinerycnt(.@part); + if (.@equip_refine < 6 || .@equip_refine > 12) { + mes "[Blacksmith Dister]"; + mes "This equipment has refined to "+.@equip_refine+". I only handle items with refine levels from +6 to +12!"; + close; + } + set .@equip_lv, getequipweaponlv(.@part); + switch(.@equip_lv) { + default: + case 0: + set .@price,20000; + set .@material,6439; //Unbreakable_Def + set .@type$,"Armor"; + break; + case 1: + set .@price,1000; + set .@material,6438; //Unbreakable_Weap + set .@type$,"Weapon"; + break; + case 2: + set .@price,2000; + set .@material,6438; //Unbreakable_Weap + set .@type$,"Weapon"; + break; + case 3: + set .@price,20000; + set .@material,6438; //Unbreakable_Weap + set .@type$,"Weapon"; + break; + case 4: + set .@price,40000; + set .@material,6438; //Unbreakable_Weap + set .@type$,"Weapon"; + break; + } + set .@ore$,"^ff9999Blessed "+.@type$+" Ore^000000"; + mes "[Blacksmith Dister]"; + mes "This "+.@type$+" has been refined to "+.@equip_refine+". To refine it, I need "+.@ore$+" and a "+(.@price/1000)+",000 zeny refining fee."; + mes "Do you want to proceed?"; + next; + if(select("Yes:No") == 2) { + mes "[Blacksmith Dister]"; + mes "I am busy, don't joke with me!"; + close; + } + if (getequiprefinerycnt(.@part) < 100) { + mes "[Blacksmith Dister]"; + mes "This "+.@type$+" has been refined many times. Although it will not disappear upon failure, the "+.@ore$+" will disappear!"; + next; + mes "[Blacksmith Dister]"; + mes "Of course, the refining fee will not be returned! Do you want to continue?"; + next; + if(select("Yes:No") == 2) { + mes "[Blacksmith Dister]"; + mes "Good. I'd be sad if it failed, too."; + close; + } + } + if (countitem(.@material) == 0 || Zeny < .@price) { + mes "[Blacksmith Dister]"; + mes "Materials insufficient."; + mes "To refine "+((.@equip_lv)?"a level "+.@equip_lv+" weapon":"armor")+", I need "+.@ore$+" and a "+(.@price/1000)+",000 zeny refining fee."; + close; + } + delitem .@material,1; + set Zeny, Zeny-.@price; + mes "[Blacksmith Dister]"; + mes "Tac! Tac! Tac!"; + if (getequippercentrefinery(.@part) > rand(100) || getequippercentrefinery(.@part) > rand(100)) { + specialeffect EF_BLESSING; + successrefitem .@part; + next; + mes "[Blacksmith Dister]"; + mes "Hahahahahaha!!!"; + next; + mes "[Blacksmith Dister]"; + mes "Refine was a huge success~ Hahaha!"; + close; + } + specialeffect EF_CURSEATTACK; + specialeffect2 EF_SUI_EXPLOSION; + next; + emotion (!rand(5))?e_ag:e_omg; + mes "[Blacksmith Dister]"; + mes "Oh my goodness!!!!"; + next; + mes "[Blacksmith Dister]"; + mes "Oh! Although it was blessed by "+.@ore$+" to retain the equipment..."; + next; + mes "[Blacksmith Dister]"; + mes "My mood is worse when I fail!!"; + close; +} +prt_in,52,56,3 duplicate(BlacksmithDister) Blacksmith Dister#prt 826 +payon,148,172,3 duplicate(BlacksmithDister) Blacksmith Dister#pay 826 +alberta_in,20,56,3 duplicate(BlacksmithDister) Blacksmith Dister#alb 826 +yuno_in01,175,18,3 duplicate(BlacksmithDister) Blacksmith Dister#yuno 826 +ein_in01,26,82,3 duplicate(BlacksmithDister) Blacksmith Dister#ein 826 +lhz_in02,280,15,3 duplicate(BlacksmithDister) Blacksmith Dister#lhz 826 diff --git a/npc/re/merchants/hd_refiner.txt b/npc/re/merchants/hd_refiner.txt index 80908fe353..68cd429852 100644 --- a/npc/re/merchants/hd_refiner.txt +++ b/npc/re/merchants/hd_refiner.txt @@ -54,7 +54,7 @@ mes "Bring out the item so I can refine it!"; break; case 6: - mes "Where is this foot order coming from?"; + mes "Where is this foot odor coming from?"; break; case 7: case 8: diff --git a/npc/re/merchants/ticket_refiner.txt b/npc/re/merchants/ticket_refiner.txt new file mode 100644 index 0000000000..b219a4a773 --- /dev/null +++ b/npc/re/merchants/ticket_refiner.txt @@ -0,0 +1,168 @@ +//===== rAthena Script ======================================= +//= Ticket Refiner +//===== By: ================================================== +//= Euphy +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Official Conversion] +//= Refiner that uses +5~9/+11 refine tickets to refine +//= equipment with no chance of failure. +//= NOTE: This NPC is currently disabled on official servers. +//===== Additional Comments: ================================= +//= 1.0 First version. [Euphy] +//============================================================ + +prontera,184,177,6 script Refine Master 851,{ + disable_items; + if (countitem(6238) || countitem(6228) || countitem(6229) || countitem(6230) || countitem(6231) || countitem(6456)) + set .@bWeaponUp,1; + if (countitem(6239) || countitem(6232) || countitem(6233) || countitem(6234) || countitem(6235) || countitem(6457)) + set .@bArmorUp,1; + if (!.@bWeaponUp && !.@bArmorUp) { + mes "[Refine Master]"; + mes "Hello!"; + mes "What's up?"; + mes "I'm a specialist"; + mes "for refining items,"; + mes "but I don't work anymore."; + next; + switch(select("I'll go on my way.:Hmm... this makes me curious.")) { + case 1: + mes "[Refine Master]"; + mes "Take care, adventurer."; + close; + case 2: + mes "[Refine Master]"; + mes "Actully, I sometimes provide refine services for adventurers with a ^006400Refine Ticket^000000..."; + mes "Bye bye~!"; + close; + } + } + emotion e_gasp; + mes "[Refine Master]"; + mes "Greetings!"; + mes "I can refine an item up to the ^006400same level as your ticket^000000."; + mes "You don't have to worry! There's no chance of breaking your item."; + next; + if(select("I'll come back later.:Refine item with ticket.") == 1) { + mes "[Refine Master]"; + mes "Okay."; + mes "You can come again later."; + close; + } + mes "[Refine Master]"; + mes "Which equipment would you like to refine?"; + next; + setarray .@position$[1],"Head upper","Armor","Left hand","Right hand","Robe","Shoes","Accessory 1","Accessory 2","Head middle","Head lower"; + set .@menu$,""; + for(set .@i,1; .@i<=10; set .@i,.@i+1) + set .@menu$, .@menu$+((getequipisequiped(.@i))?getequipname(.@i):.@position$[.@i]+"- [Empty]")+":"; + set .@part, select(.@menu$); + if (!getequipisequiped(.@part)) { + mes "[Refine Master]"; + mes "You have to equip the item you want to refine."; + close; + } + if (!getequipisenableref(.@part)) { + emotion e_otl; + mes "[Refine Master]"; + mes "Oh, I'm sorry."; + mes "This item is impossible to refine."; + close; + } + if (!getequipisidentify(.@part)) { + mes "[Refine Master]"; + mes "Oh, I'm sorry."; + mes "You have to identify this item first."; + close; + } + switch(getequipweaponlv(.@part)) { + default: + case 0: + setarray .@tickets[0],6457,6235,6234,6233,6232,6239; + setarray .@levels[0],5,6,7,8,9,11; + set .@type$,"Armor"; + set .@check,.@bArmorUp; + break; + case 1: + case 2: + case 3: + case 4: + setarray .@tickets[0],6456,6231,6230,6229,6228,6238; + setarray .@levels[0],5,6,7,8,9,11; + set .@type$,"Weapon"; + set .@check,.@bWeaponUp; + break; + } + if (!.@check) { + emotion e_dots; + mes "[Refine Master]"; + mes "If you want to refine this ^006400"+.@type$+"^000000, please come along with ^006400"+.@type$+" Refine Ticket^000000."; + mes "See you later!"; + close; + } + mes "[Refine Master]"; + mes "Please choose which ^006400"+.@type$+" Refine Ticket^000000 you want to use."; + next; + set .@menu$,""; + for(set .@i,0; .@i= .@ticket_lv) { + emotion e_swt2; + mes "[Refine Master]"; + mes "^8B4513This item is already refined as much as your deed.^000000"; + mes "Please come along with an item refined less than your ticket."; + close; + } + mes "[Refine Master]"; + mes "I'm going to refine ^006400"+getequipname(.@part)+"^8B4513 up to the +"+.@ticket_lv+" level^000000 with ^006400"+getitemname(.@ticket_id)+"^000000."; + mes "May I proceed?"; + next; + if(select("No.:Yes.") == 1) { + emotion e_dots; + mes "[Refine Master]"; + mes "Oh, you changed your mind."; + mes "Ok."; + mes "You can come back later."; + close; + } + mes "[Refine Master]"; + mes "Great."; + mes "As you wish!"; + mes "I have my own special way to refine..."; + mes ".......ka boom!"; + specialeffect EF_SUI_EXPLOSION; + if (countitem(.@ticket_id)) + delitem .@ticket_id,1; + else { + next; + mes "Error!"; + mes "Please report this."; + close; + } + for(set .@i,getequiprefinerycnt(.@part); .@i<.@ticket_lv; set .@i,.@i+1) + successrefitem .@part; + next; + emotion e_ho; + mes "[Refine Master]"; + mes "Alright, here it is~"; + mes "Well, ^0000FF"+strcharinfo(0)+"^000000!"; + mes "Congratulations on your shining "+.@type$+"."; + mes "You look GREAT!"; + mes "Farewell~!"; + close; +} diff --git a/npc/re/scripts_athena.conf b/npc/re/scripts_athena.conf index f9eda98c99..e16057d1d8 100644 --- a/npc/re/scripts_athena.conf +++ b/npc/re/scripts_athena.conf @@ -55,6 +55,7 @@ npc: npc/re/kafras/kafras.txt // -------------------------- Merchant -------------------------- npc: npc/re/merchants/3rd_trader.txt npc: npc/re/merchants/advanced_refiner.txt +//npc: npc/re/merchants/blessed_refiner.txt npc: npc/re/merchants/card_separation.txt npc: npc/re/merchants/catalog.txt npc: npc/re/merchants/coin_exchange.txt @@ -67,6 +68,7 @@ npc: npc/re/merchants/quivers.txt npc: npc/re/merchants/refine.txt npc: npc/re/merchants/renters.txt npc: npc/re/merchants/shops.txt +//npc: npc/re/merchants/ticket_refiner.txt // --------------------------- Others --------------------------- npc: npc/re/other/mercenary_rent.txt diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index a6fa0cdeb2..a0035b2a7e 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -3283,18 +3283,18 @@ REPLACE INTO `item_db` VALUES (6223,'Carnium','Carnium',3,2000,NULL,150,NULL,NUL REPLACE INTO `item_db` VALUES (6224,'Bradium','Bradium',3,2000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (6225,'HD_Carnium','HD Carnium',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (6226,'HD_Bradium','HD Bradium',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6228,'Guarantee_Weapon_9Up','Guarantee Weapon 9Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6229,'Guarantee_Weapon_8Up','Guarantee Weapon 8Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6230,'Guarantee_Weapon_7Up','Guarantee Weapon 7Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6231,'Guarantee_Weapon_6Up','Guarantee Weapon 6Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6232,'Guarantee_Armor_9Up','Guarantee Armor 9Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6233,'Guarantee_Armor_8Up','Guarantee Armor 8Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6234,'Guarantee_Armor_7Up','Guarantee Armor 7Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6235,'Guarantee_Armor_6Up','Guarantee Armor 6Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6228,'Guarantee_Weapon_9Up','+9 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6229,'Guarantee_Weapon_8Up','+8 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6230,'Guarantee_Weapon_7Up','+7 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6231,'Guarantee_Weapon_6Up','+6 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6232,'Guarantee_Armor_9Up','+9 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6233,'Guarantee_Armor_8Up','+8 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6234,'Guarantee_Armor_7Up','+7 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6235,'Guarantee_Armor_6Up','+6 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (6236,'Blue_Card_7','Blue Card 7',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (6237,'Guarana_Fruit','Guarana Fruit',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6238,'Guarantee_Weapon_11Up','Guarantee Weapon 11Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6239,'Guarantee_Armor_11Up','Guarantee Armor 11Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6238,'Guarantee_Weapon_11Up','+11 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6239,'Guarantee_Armor_11Up','+11 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (6240,'HD_Oridecon','HD Oridecon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (6241,'HD_Elunium','HD Elunium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (6242,'Midgard_Coin','Midgard Coin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -3446,6 +3446,10 @@ REPLACE INTO `item_db` VALUES (6393,'Round_Feather','Round Feather',3,700,NULL,1 REPLACE INTO `item_db` VALUES (6394,'Golden_Feather','Golden Feather',3,650,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (6395,'Angel_Magic_Power','Angel Magic Power',3,820,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (6396,'Auger_Of_Spirit','Auger Of Spirit',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +# +REPLACE INTO `item_db` VALUES (6456,'Guarantee_Weapon_5Up','+5 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6457,'Guarantee_Armor_5Up','+5 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +# REPLACE INTO `item_db` VALUES (7001,'Mould_Powder','Mould Powder',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7002,'Ogre_Tooth','Ogre Tooth',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7003,'Anolian_Skin','Anolian Skin',3,968,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -6474,10 +6478,10 @@ REPLACE INTO `item_db` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Bo #16251,Gemini_Diadem_Box #16252,Gemini_Crown_Box REPLACE INTO `item_db` VALUES (16257,'Buddah_Scroll','Buddah Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#16258,HD_Bradium_5_Box, -#16259,HD_Carnium_5_Box, -#16260,HD_Bradium_10_Box, -#16261,HD_Carnium_10_Box, +REPLACE INTO `item_db` VALUES (16258,'HD_Bradium_5_Box','HD Bradium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (16259,'HD_Carnium_5_Box','HD Carnium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (16260,'HD_Bradium_10_Box','HD Bradium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,10;',NULL,NULL); +REPLACE INTO `item_db` VALUES (16261,'HD_Carnium_10_Box','HD Carnium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,10;',NULL,NULL); #16262,HD_Bradium_5_Box, #16263,HD_Carnium_5_Box, #16264,HD_Bradium_10_Box, @@ -6494,6 +6498,10 @@ REPLACE INTO `item_db` VALUES (16304,'Evil_Incarnation','Evil Incarnation',2,20, #16368,Virgo_Crown_Box REPLACE INTO `item_db` VALUES (16371,'Tw_Aug_Scroll','Tw Aug Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); #16381,WoE_Teleport_Scroll_100_Box +REPLACE INTO `item_db` VALUES (16393,'HD_Ori_Box5','HD Oridecon 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (16393,'HD_Ori_Box10','HD Oridecon 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,10;',NULL,NULL); +REPLACE INTO `item_db` VALUES (16393,'HD_Elu_Box5','HD Elunium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (16393,'HD_Elu_Box10','HD Elunium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,10;',NULL,NULL); #16397,Virgo_Diadem_Box #16398,Virgo_Crown_Box #16399,Virgo_Diadem_Box @@ -6542,6 +6550,9 @@ REPLACE INTO `item_db` VALUES (16679,'Universal_Catalog_Gold_Box10','Universal C REPLACE INTO `item_db` VALUES (16680,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL); REPLACE INTO `item_db` VALUES (16776,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (16777,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL); +# +REPLACE INTO `item_db` VALUES (17104,'HD_Oridecon_50Box','HD Oridecon 50 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,50;',NULL,NULL); +REPLACE INTO `item_db` VALUES (17105,'HD_Elunium_50Box','HD Elunium 50 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,50;',NULL,NULL); # Mechanic/Genetic Cannonballs REPLACE INTO `item_db` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,100,NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,120,NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL); diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index ba79dc2c19..d4f8529f63 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -3739,18 +3739,18 @@ REPLACE INTO `item_db_re` VALUES (6223,'Carnium','Carnium',3,2000,NULL,150,NULL, REPLACE INTO `item_db_re` VALUES (6224,'Bradium','Bradium',3,2000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6225,'HD_Carnium','HD Carnium',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6226,'HD_Bradium','HD Bradium',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6228,'Guarantee_Weapon_9Up','Guarantee Weapon 9Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6229,'Guarantee_Weapon_8Up','Guarantee Weapon 8Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6230,'Guarantee_Weapon_7Up','Guarantee Weapon 7Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6231,'Guarantee_Weapon_6Up','Guarantee Weapon 6Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6232,'Guarantee_Armor_9Up','Guarantee Armor 9Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6233,'Guarantee_Armor_8Up','Guarantee Armor 8Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6234,'Guarantee_Armor_7Up','Guarantee Armor 7Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6235,'Guarantee_Armor_6Up','Guarantee Armor 6Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6228,'Guarantee_Weapon_9Up','+9 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6229,'Guarantee_Weapon_8Up','+8 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6230,'Guarantee_Weapon_7Up','+7 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6231,'Guarantee_Weapon_6Up','+6 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6232,'Guarantee_Armor_9Up','+9 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6233,'Guarantee_Armor_8Up','+8 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6234,'Guarantee_Armor_7Up','+7 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6235,'Guarantee_Armor_6Up','+6 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6236,'Blue_Card_7','Blue Card 7',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6237,'Guarana_Fruit','Guarana Fruit',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6238,'Guarantee_Weapon_11Up','Guarantee Weapon 11Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6239,'Guarantee_Armor_11Up','Guarantee Armor 11Up',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6238,'Guarantee_Weapon_11Up','+11 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (6239,'Guarantee_Armor_11Up','+11 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6240,'HD_Oridecon','HD Oridecon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6241,'HD_Elunium','HD Elunium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6242,'Midgard_Coin','Midgard Coin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -3943,7 +3943,8 @@ REPLACE INTO `item_db_re` VALUES (6434,'Fix_Kit','Fix Kit',3,NULL,NULL,1000,NULL REPLACE INTO `item_db_re` VALUES (6435,'Fresh_Fruit','Fresh Fruit',3,NULL,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6436,'Ptotection_Seagod','Sea God\'s Call',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6437,'Scaraba_Perfume','Scaraba Perfume',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# +REPLACE INTO `item_db_re` VALUES (6438,'Unbreakable_Weap','Unbreakable Weapon',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6439,'Unbreakable_Def','Unbreakable Armor',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6440,'General_Lubricant','General Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6441,'High_RankLubricant','Advanced Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6442,'Octopus_Hunt_Stick','Octopus Hunting Skewer',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -3951,6 +3952,9 @@ REPLACE INTO `item_db_re` VALUES (6443,'Sillit_Pong_Bottle','Sillit Pong Bottle' # REPLACE INTO `item_db_re` VALUES (6451,'Unknown_Fish','Unknown Fish',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # +REPLACE INTO `item_db_re` VALUES (6456,'Guarantee_Weapon_5Up','+5 Weapon Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6457,'Guarantee_Armor_5Up','+5 Armor Refine Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (6464,'Hate_Bundle','Hate Crate',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6465,'Guard_Coin','Guard Coin',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6466,'Clean_Water','Clean Water',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -7268,10 +7272,10 @@ REPLACE INTO `item_db_re` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask #16251,Gemini_Diadem_Box #16252,Gemini_Crown_Box REPLACE INTO `item_db_re` VALUES (16257,'Buddah_Scroll','Buddah Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#16258,HD_Bradium_5_Box, -#16259,HD_Carnium_5_Box, -#16260,HD_Bradium_10_Box, -#16261,HD_Carnium_10_Box, +REPLACE INTO `item_db_re` VALUES (16258,'HD_Bradium_5_Box','HD Bradium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16259,'HD_Carnium_5_Box','HD Carnium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16260,'HD_Bradium_10_Box','HD Bradium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16261,'HD_Carnium_10_Box','HD Carnium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,10;',NULL,NULL); #16262,HD_Bradium_5_Box, #16263,HD_Carnium_5_Box, #16264,HD_Bradium_10_Box, @@ -7288,6 +7292,10 @@ REPLACE INTO `item_db_re` VALUES (16304,'Evil_Incarnation','Evil Incarnation',2, #16368,Virgo_Crown_Box REPLACE INTO `item_db_re` VALUES (16371,'Tw_Aug_Scroll','Tw Aug Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); #16381,WoE_Teleport_Scroll_100_Box +REPLACE INTO `item_db_re` VALUES (16393,'HD_Ori_Box5','HD Oridecon 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16393,'HD_Ori_Box10','HD Oridecon 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16393,'HD_Elu_Box5','HD Elunium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16393,'HD_Elu_Box10','HD Elunium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,10;',NULL,NULL); #16397,Virgo_Diadem_Box #16398,Virgo_Crown_Box #16399,Virgo_Diadem_Box @@ -7348,6 +7356,10 @@ REPLACE INTO `item_db_re` VALUES (16749,'Malang_Crab_Box1','Malangdo Crab 1 Day REPLACE INTO `item_db_re` VALUES (16750,'Malang_Crab_Box2','Malangdo Crab 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18107,604800;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16751,'Brindle_Eel_Box1','Zebra Eel 1 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18108,86400;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16752,'Brindle_Eel_Box2','Zebra Eel 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18108,604800;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16753,'Unbreak_Weap_Box','Unbreakable Weapon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6438,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16754,'F_Unbreak_Weap_Box','Unbreakable Weapon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6438,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16755,'Unbreak_Def_Box','Unbreakable Armor Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6439,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16756,'F_Unbreak_Def_Box','Unbreakable Armor Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6439,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (16763,'Ptotection_Seagod_Box2','The Sea God\'s Call 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,604800;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16764,'Ptotection_Seagod_Box3','The Sea God\'s Call 15 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,1209600;',NULL,NULL); @@ -7378,6 +7390,9 @@ REPLACE INTO `item_db_re` VALUES (17091,'Upg_Mace_Box','Upg Mace Box',2,20,NULL, REPLACE INTO `item_db_re` VALUES (17092,'Upg_Bow_Box','Upg Bow Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 18112,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17093,'Upg_Twohand_Sword_Box','Upg Two-Handed Sword Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 21000,1;',NULL,NULL); # +REPLACE INTO `item_db_re` VALUES (17104,'HD_Oridecon_50Box','HD Oridecon 50 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17105,'HD_Elunium_50Box','HD Elunium 50 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,50;',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (17155,'Upg_Huuma_Shuriken_Box','Upg Huuma Shuriken Box',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13316,86400;',NULL,NULL); # Mechanic/Genetic Cannonballs REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,8,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL);