SQL synchronization

This commit is contained in:
rAthenaAPI 2018-09-01 22:27:36 +02:00
parent 32b199040b
commit 10b5965d1d

View File

@ -819,6 +819,7 @@ REPLACE INTO `item_db_re` VALUES (1441,'Ru_Blue_Spear','Blue Spear',5,10,NULL,12
REPLACE INTO `item_db_re` VALUES (1442,'Ru_Gold_Spear','Ru Gold Spear',5,0,NULL,1200,'180',NULL,3,2,0x00004000,56,2,2,3,'120',1,4,'bonus bStr,8; bonus bAgi,8;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1443,'Crimson_Spear','Crimson Spear',5,20,NULL,900,'90',NULL,3,2,0x00004082,63,2,2,3,'70',1,4,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1446,'Requiem_Spear','Requiem Spear',5,20,NULL,1000,'130',NULL,3,NULL,0x00004080,63,2,2,4,'100',1,4,'.@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1447,'Poison_Forged_Spear','Poison Forged Spear',5,0,NULL,500,'150',NULL,3,3,0x00004080,58,2,2,4,'100',1,4,'bonus bAtkEle,Ele_Poison; bonus bCritical,10; skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddEff,Eff_Poison,1000; bonus2 bAddEff2,Eff_Poison,300;',NULL,NULL);
#===================================================================
# 2-Handed Spears
#===================================================================
@ -7592,6 +7593,9 @@ REPLACE INTO `item_db_re` VALUES (13454,'Crimson_Saber','Crimson Saber',5,20,NUL
REPLACE INTO `item_db_re` VALUES (13455,'Saber_of_Vicious_Mind','Saber of Vicious Mind',5,20,NULL,1350,'135',NULL,1,1,0x000654E3,63,2,2,4,'160',1,2,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13456,'Unity_Sword','Unity Sword',5,20,NULL,420,'80',NULL,1,1,0x000654E3,56,2,2,3,'1',1,2,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13457,'Unity_Dagger','Unity Dagger',5,20,NULL,270,'52',NULL,1,1,0x028F5EEF,63,2,2,3,'1',1,1,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13460,'Sealed_Magic_Sword','Sealed Magic Sword',5,0,NULL,1500,'100',NULL,1,2,0x00065480,58,2,2,4,'100',1,2,'.@r = getrefine(); .@sp = -100; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; if (.@r >= 7) { .@sp += 50; .@matk = 85; if (.@r >= 10) { bonus bAspd,1; .@sp += 50; .@matk += 45; } bonus bMatk,.@matk; } bonus bMaxSP,.@sp;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13461,'Sealed_Evil_Sword','Sealed Evil Sword',5,0,NULL,1500,'100',NULL,1,2,0x00065480,58,2,2,4,'100',1,2,'.@r = getrefine(); .@def = -50; .@mdef = -10; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,100; if (.@r >= 7) { .@crit = 30; .@mdef += 10; if (.@r >= 10) { bonus bAspd,1; .@crit += 20; .@def += 50; } bonus bCritical,.@crit; } bonus bDef,.@def; bonus bMdef,.@mdef;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13462,'Sealed_Maximum_Sword','Sealed Maximum Sword',5,0,NULL,1500,'100',NULL,1,2,0x00065480,58,2,2,4,'100',1,2,'.@r = getrefine(); .@hp = -1000; bonus3 bAutoSpell,"MG_COLDBOLT",5,100; if (.@r >= 7) { .@atk = 65; .@hp += 500; if (.@r >= 10) { bonus bAspd,1; .@atk += 45; .@hp += 500; } bonus bBaseAtk,.@atk; } if (.@hp) { bonus bMaxHP,.@hp; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13469,'Illusion_Immaterial_Sword','Illusion Immaterial Sword',5,0,NULL,900,'180',NULL,1,2,0x000654E2,63,2,2,4,'120',1,2,'.@r = getrefine(); bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; if (.@r >= 12) { .@val = 20; } bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val);',NULL,NULL);
#===================================================================
# More Cash Shop Items
@ -8775,8 +8779,8 @@ REPLACE INTO `item_db_re` VALUES (15154,'Unity_Suit','Unity Suit',4,10,NULL,300,
REPLACE INTO `item_db_re` VALUES (15155,'Unity_Robe','Unity Robe',4,10,NULL,300,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bInt,2; bonus bUseSPrate,-(.@r/2); }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15156,'Elegant_Doram_Suit','Elegant Doram Suit',4,20,NULL,900,NULL,120,NULL,1,0x80000000,7,2,16,NULL,'175',1,NULL,'bonus bMaxHPrate,15; bonus bMaxSPrate,15; .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; if(.@r > 9) bonus bUseSPrate,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15162,'Lounge_Suit','Lounge Suit',4,20,NULL,300,NULL,40,NULL,1,0xFFFFFFFE,63,2,16,NULL,'80',1,NULL,'bonus bAspdRate,3; bonus bCastrate,-3; bonus bDelayrate,-3; if(getrefine() > 6) { bonus bAspdRate,2; bonus bCastrate,-2; bonus bDelayrate,-2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15163,'Fictitious_Robe','Fictitious Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SA_SPELLBREAKER",1; .@i = BaseLevel; bonus bMatkRate,(.@i>=140)?(14):((.@i>=120)?(9):(5));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15164,'Consultative_Robe','Consultative Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'bonus bVit,5; skill "PA_SACRIFICE",1; bonus2 bSubEle,Ele_Dark,getrefine()*3; bonus2 bSubEle,Ele_Fire,getrefine()*3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15163,'Fictitious_Robe','Agenda Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SA_SPELLBREAKER",1; if (BaseLevel >= 140) { .@val = 14; } else if (BaseLevel >= 120) { .@val = 9; } else { .@val = 5; } bonus bMatkRate,.@val;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15164,'Consultative_Robe','Consultation Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bVit,5; skill "PA_SACRIFICE",1; bonus2 bSubEle,Ele_Dark,.@r*3; bonus2 bSubEle,Ele_Fire,.@r*3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15174,'Surfer_Swimsuit','Surfer Swimsuit',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMaxHPrate,(getrefine()/3)+5; bonus bMaxSPrate,(getrefine()/3)+5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15181,'Para_Team_Uniform100','Awakened Eden Group Uniform I',4,20,NULL,0,NULL,80,NULL,0,0xFFFFFFFF,63,2,16,NULL,'100',NULL,NULL,'bonus bAllStats,1; bonus bMaxHP,700; bonus bMaxSP,100; bonus bMdef,7;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15182,'Para_Team_Uniform115','Awakened Eden Group Uniform II',4,20,NULL,0,NULL,85,NULL,0,0xFFFFFFFF,63,2,16,NULL,'115',NULL,NULL,'bonus bAllStats,1; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11;',NULL,NULL);
@ -8786,6 +8790,7 @@ REPLACE INTO `item_db_re` VALUES (15185,'Para_Team_Uniform160','Awakened Eden Gr
REPLACE INTO `item_db_re` VALUES (15186,'Kafra_Uniform','Kafra Uniform',4,20,NULL,500,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,NULL,'bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; .@r = getrefine(); bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; bonus bMaxHPrate,(3*(.@r>=7)+5*(.@r>=9)); bonus bMaxSPrate,(3*(.@r>=7)+5*(.@r>=9)); if(.@r>=12){ bonus bHPrecovRate,100; bonus bSPrecovRate,100; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15189,'Einherjar_Armor','Einherjar Armor',4,20,NULL,800,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,'90',1,NULL,'bonus bMdef,5; bonus bBaseAtk,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if(.@r>=8){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if(.@r>=9){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15195,'Illusion_Puente_Robe','Illusion Puente Robe',4,20,NULL,400,NULL,52,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'bonus bFixedCastrate,-3; .@r = getrefine(); bonus bHealPower2,(5+.@r); bonus bAddItemHealRate,(5+.@r);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15212,'YSF01_Plate','YSF01 Plate',4,0,NULL,2100,NULL,78,NULL,1,0xFFFFFFFF,63,2,16,NULL,'170',1,0,'.@r = getrefine(); if (.@r >= 13) { .@val = 11; } else if (.@r >= 11) { .@val = 7; } else if (.@r >= 8) { .@val = 5; } if (readparam(bStr) >= 125) { .@val += .@r; } if (.@val) { bonus2 bAddClass,Class_All,.@val; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15348,'Illusion_Goibne_Armor','Illusion Goibne Armor',4,0,NULL,3500,NULL,158,NULL,1,0xFFFFFFFE,63,2,16,NULL,'130',1,0,'bonus bMaxHPrate,10; .@r = getrefine(); if (.@r >= 9) { bonus bDef,150; } else if (.@r >= 7) { bonus bDef,50; }',NULL,NULL);
#===================================================================
# More Maces
@ -9995,6 +10000,7 @@ REPLACE INTO `item_db_re` VALUES (19094,'Mr_Smile_','Mr. Smile',4,60,NULL,100,NU
REPLACE INTO `item_db_re` VALUES (19095,'Happy_Balloon','Happy Balloon',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1289,'bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19109,'Valhalla_Idol','Valhalla Idol',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1423,'bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_SAFETYWALL",10,50,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19111,'Laser_Of_Eagle','Laser of Eagle',4,0,NULL,400,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1424,'bonus bDex,2; bonus bLongAtkRate,10; bonus5 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG,1; /*TODO: Chance to transform become Shechil while attacking.*/',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19115,'Republic_Hat','Republic Hat',4,0,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1458,'.@r = getrefine(); .@val = 6; if (.@r >= 7) { .@val += 2; } if (.@r >= 9) { .@val += 4; } bonus bLongAtkRate,.@val;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19116,'Red_Baby_Dragon','Red Baby Dragon',4,0,NULL,700,NULL,NULL,1,1,0xFFFFFFFF,63,2,256,NULL,'90',1,1463,'.@r=getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; if (.@r>=6) { bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; } if (.@r>=8) { bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19117,'Poring_Sunglasses_','Poring Sunglasses',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,954,'bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19118,'Poring_Sunglasses__','Poring Sunglasses',4,0,NULL,10,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,954,'bonus2 bDropAddRace,RC_All,4; bonus2 bExpAddRace,RC_All,4;',NULL,NULL);
@ -10951,6 +10957,7 @@ REPLACE INTO `item_db_re` VALUES (20830,'Wings_of_Seraph','Wings of Seraph',4,0,
REPLACE INTO `item_db_re` VALUES (20838,'Illusion_Muffler','Illusion Muffler',4,20,NULL,400,NULL,8,NULL,1,0xFFFFFFFE,63,2,4,NULL,'99',1,0,'.@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20840,'Illusion_Ancient_Cape','Illusion Ancient Cape',4,0,NULL,600,NULL,18,NULL,1,0xFFFFFFFE,63,2,4,NULL,'100',1,0,'.@val = min(getrefine(),10)/2; bonus bAgi,(2+.@val);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20847,'Illusion_Survivor_Manteau','Illusion Survivor Manteau',4,0,NULL,550,NULL,30,NULL,1,0x00810204,63,2,4,NULL,'130',1,0,'bonus bVit,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20856,'YSF01_Manteau','YSF01 Manteau',4,0,NULL,750,NULL,32,NULL,1,0xFFFFFFFF,63,2,4,NULL,'170',1,0,'.@r = getrefine(); if (.@r >= 8) { bonus bBaseAtk,20; if (.@r >= 11) { .@val = -3; if (.@r >= 13) { .@val += -4; } } } if (readparam(bVit) >= 125) { .@val += -10; } if (.@val) { bonus bDelayrate,.@val; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20923,'Illusion_Goibne_Spaulders','Illusion Goibne Spaulders',4,0,NULL,1000,NULL,47,NULL,1,0xFFFFFFFE,63,2,4,NULL,'130',1,0,'.@r = getrefine(); bonus bMdef,2; bonus bVit,1; if (.@r >= 7) { .@val = 5; if (.@r >= 9) { .@val += 10; } } if (.@val) { bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddEle,Ele_Earth,.@val; bonus2 bAddEle,Ele_Fire,.@val; }',NULL,NULL);
#===================================================================
# More 2-Handed Swords
@ -11042,6 +11049,7 @@ REPLACE INTO `item_db_re` VALUES (22124,'Para_Team_Boots130','Awakened Eden Grou
REPLACE INTO `item_db_re` VALUES (22125,'Para_Team_Boots145','Awakened Eden Group Boots IV',4,0,NULL,0,NULL,30,NULL,0,0xFFFFFFFF,63,2,64,NULL,'145',1,NULL,'bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22126,'Para_Team_Boots160','Awakened Eden Group Boots V',4,0,NULL,0,NULL,30,NULL,0,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20; bonus bUseSPrate,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22133,'Illusion_Shoes','Illusion Shoes',4,20,NULL,400,NULL,10,NULL,1,0xFFFFFFFE,63,2,64,NULL,'99',1,0,'.@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22141,'YSF01_Greave','YSF01 Greave',4,0,NULL,1300,NULL,25,NULL,1,0xFFFFFFFF,63,2,64,NULL,'170',1,0,'.@r = getrefine(); if (.@r >= 8) { bonus bAspdRate,8; if (.@r >= 11) { bonus bAspd,1; if (.@r >= 13) { .@val = 10; } } } if (readparam(bLuk) >= 125) { .@val += 30; } if (.@val) { bonus bCritAtkRate,.@val; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22190,'Illusion_Boots','Illusion Boots',4,0,NULL,600,NULL,16,NULL,1,0x016E5CEA,63,2,64,NULL,'100',1,0,'.@r = getrefine(); bonus bCritical,(5*(.@r/3)); bonus bAspdRate,.@r;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22192,'Illusion_Goibne\'s_Greaves','Illusion Goibne\'s Greaves',4,0,NULL,1200,NULL,42,NULL,1,0xFFFFFFFE,63,2,64,NULL,'130',1,0,'.@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r >= 7) { bonus bVariableCastrate,-5; if (.@r >= 9) { bonus bLongAtkRate,10; } }',NULL,NULL);
#===================================================================
@ -11281,6 +11289,12 @@ REPLACE INTO `item_db_re` VALUES (23046,'S_Mystic_Powder','[Sale] Mystic Powder'
REPLACE INTO `item_db_re` VALUES (23047,'S_Blessing_Tyr','[Sale] Blessing of Tyr',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,300000,30; sc_start SC_HITFOOD,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (23048,'S_Resilience_Potion','[Sale] Resilience Enhancement Potion',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "bonus bAddItemHealRate,20;",1800,9; /* fix me: unknown flag and specialeffect */',NULL,NULL);
#
REPLACE INTO `item_db_re` VALUES (23076,'Build_Up_Potion_SS','Build Up Potion SS',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if (strcharinfo(3) == "slabw01") { bonus_script "{ bonus bAspd,10; }",10; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (23077,'Build_Up_Potion_SC','Build Up Potion SC',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if (strcharinfo(3) == "slabw01") { bonus_script "{ bonus bCritical,30; }",10; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (23078,'Build_Up_Potion_AC','Build Up Potion AC',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if (strcharinfo(3) == "slabw01") { bonus_script "{ bonus bVariableCastrate,-80; }",10; }',NULL,NULL);
#
REPLACE INTO `item_db_re` VALUES (23087,'Small_Leather_Bag','Small Leather Bag',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 25180,1; getitem 25181,1; getitem 25182,1; getitem 25183,1; getitem 25184,1; getitem 25185,1;',NULL,NULL);
#
REPLACE INTO `item_db_re` VALUES (23123,'Bullet_Case_Flare','Flare Bullet Cartridge',2,10,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13228,500;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (23124,'Bullet_Case_Lighting','Lightning Bullet Cartridge',2,10,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13229,500;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (23125,'Bullet_Case_Ice','Ice Bullet Cartridge',2,10,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13230,500;',NULL,NULL);
@ -11583,6 +11597,30 @@ REPLACE INTO `item_db_re` VALUES (25147,'Well_Eatenl_Rabbit_Doll','Well Eatenl R
REPLACE INTO `item_db_re` VALUES (25148,'Cute_Starved_Demon_Doll','Cute Starved Demon Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25149,'Doll_With_Warm_Scarf','Doll With Warm Scarf',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25150,'Hugging_Alice_Pilow','Hugging Alice Pilow',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25151,'Rachel\'s_Revolver','Rachel\'s Revolver',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25152,'Cherished_Bouquet','Cherished Bouquet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25153,'Broken_Gun_Wreck','Broken Gun Wreck',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25154,'Antique_Gunpowder','Antique Gunpowder',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25155,'Schwartz\'s_Honor_Token','Schwartz\'s Honor Token',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25156,'Piece_of_Chimera','Piece of Chimera',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25157,'Fallen_Leaves_Branch','Fallen Leaves Branch',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25158,'Core_Jelly','Core Jelly',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25159,'Heart_Hunter_Seal','Heart Hunter\'s Seal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25160,'Borrowed_Book','Borrowed Book',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25161,'Delicious_Handmade_Cookie','Delicious Handmade Cookie',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25162,'Crispy_Anchovy','Crispy Anchovy',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25163,'Arms_Shop_Ad','Arms Shop Ad',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25164,'Fresh_Tea_Leaves','Fresh Tea Leaves',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25165,'High_Class_Tea','High Class Tea',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25166,'Very_Shining_Ring','Very Shining Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25167,'Old_Letter','Old Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25179,'Blessing_Star','Blessing Star',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25180,'Old_Rings','Old Rings',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25181,'Wood_Rosary','Wood Rosary',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25182,'Assassin\'s_Mark_Dagger','Assassin\'s Mark Dagger',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25183,'Decorated_Archer\'s_Thimble','Decorated Archer\'s Thimble',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25184,'Portable_Sewingbox','Portable Sewingbox',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25185,'Locket_Pendant','Locket Pendant',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25223,'Para_Team_Coin','Eden Group Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25238,'New_Normal_Lubricant','New Normal Lubricant',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (25239,'New_Advanced_Lubricant','New Advanced Lubricant',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@ -11813,6 +11851,8 @@ REPLACE INTO `item_db_re` VALUES (28421,'Greater_Rabbit_Talisman','Greater Rabbi
REPLACE INTO `item_db_re` VALUES (28422,'Shiny_Branch_Talisman','Shiny Branch Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bVariableCastrate,"SU_SV_STEMSPEAR",-50; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",(readparam(bInt)/2)+(20 * getskilllv("SU_SV_STEMSPEAR")); /* Need to confirm damage formula */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28423,'Fresh_Tuna_Talisman','Fresh Tuna Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bSkillCooldown,"SU_TUNAPARTY",-5000; bonus3 bAutoSpellWhenHit,"SU_TUNAPARTY",max(1,getskilllv("SU_TUNAPARTY")),10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28424,'Chubby_Worm_Talisman','Chubby Worm Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bVariableCastrate,"SU_PICKYPECK",-50; bonus2 bSkillAtk,"SU_PICKYPECK",(readparam(bDex)/2)+(20 * getskilllv("SU_PICKYPECK")); /* Need to confirm damage formula */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28425,'Mercenary_Ring_Type_A','Mercenary Ring Type A',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'99',0,0,'bonus bVit,3; if (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) { bonus bMaxHP,1000; bonus bMaxSP,200; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28426,'Mercenary_Ring_Type_B','Mercenary Ring Type B',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'99',0,0,'bonus bInt,3; if (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) { bonus bVariableCastrate,-30; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28443,'Para_Team_Str_Ring100','Awakened Eden Group Ring of Strength I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus2 bAddClass,Class_All,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28444,'Para_Team_Str_Necklace100','Awakened Eden Group Necklace of Strength I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bStr,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28445,'Para_Team_Str_Ring115','Awakened Eden Group Ring of Strength II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus2 bAddClass,Class_All,3;',NULL,NULL);
@ -11885,7 +11925,7 @@ REPLACE INTO `item_db_re` VALUES (28907,'Shield_Of_Gust','Shield Of Gust',4,0,NU
REPLACE INTO `item_db_re` VALUES (28908,'Shield_Of_Water','Shield Of Water',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'bonus2 bSubEle,Ele_Water,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28909,'Shield_Of_Earth','Shield Of Earth',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'bonus2 bSubEle,Ele_Earth,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28910,'Rectangular_Large_Sleeve','Rectangular Large Sleeve',4,20,NULL,800,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'bonus bLongAtkDef,5; .@r = getrefine(); if(.@r>=5) { bonus bLongAtkDef,5; } if(.@r>=7) { bonus bLongAtkDef,10; } if(.@r>=9) { bonus bLongAtkDef,15; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28913,'Ultralight_Magic_Shield','Ultralight Magic Shield',4,20,NULL,100,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'bonus bAspdRate,5; bonus2 bIgnoreDefClassRate,Class_Normal,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); if(.@r>=7) { bonus2 bIgnoreDefClassRate,Class_Normal,2; bonus bAspdRate,2; } if(.@r>=9) { bonus2 bIgnoreDefClassRate,Class_Normal,3; bonus bAspdRate,3; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28913,'Ultralight_Magic_Shield','Ultralight Magic Shield',4,0,NULL,100,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); .@val = 5; bonus2 bIgnoreDefClassRate,Class_Normal,10; if (.@r >= 9) { .@val += 5; } else if (.@r >= 7) { .@val += 2; } bonus bAspdRate,.@val; bonus2 bSubEle,Ele_Neutral,.@val;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28915,'Bunker_Shield','Bunker Shield',4,20,NULL,3500,NULL,90,NULL,1,0xFFFFFFFF,63,2,32,NULL,'50',1,1,'.@r = getrefine(); if(.@r >= 5) { .@dmg = .@r - 4; } bonus2 bAddClass,Class_All,(4+.@dmg); bonus bAspdRate,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28916,'Gaia_Shield','Gaia Shield',4,20,NULL,2000,NULL,150,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'bonus bMdef,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bAddEle,Ele_Earth,5; bonus2 bMagicAddEle,Ele_Earth,5; .@r = getrefine(); if(.@r>=6) { bonus2 bSubEle,Ele_Earth,15; bonus2 bAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Earth,10; } if(.@r>=8) { if(readparam(bStr)>=90) { bonus bBaseAtk,50; } if(readparam(bAgi)>=90) { bonus bAspdRate,5; } if(readparam(bVit)>=90) { bonus bHealPower2,10; bonus bAddItemHealRate,10; } if(readparam(bInt)>=90) { bonus bMatk,30; } if(readparam(bDex)>=90) { bonus bVariableCastrate,-5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,5; } }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28920,'Diamond_Shield','Diamond Shield',4,20,NULL,1000,NULL,50,NULL,0,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); if(BaseLevel>=150) { bonus bDef,100+(20*(.@r/3)); }',NULL,NULL);