Fixed strnpcinfo(1) returning blank strings when NPC names did not have a hidden portion of the display name. (bugreport:3758)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14170 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Paradox924X 2009-11-26 00:22:28 +00:00
parent 2503e57535
commit 10c788b2da
2 changed files with 5 additions and 2 deletions

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@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2009/11/25
* Fixed strnpcinfo(1) returning blank strings when NPC names did not have a hidden portion of the display name. (bugreport:3758) [Paradox924X]
2009/11/23
* Fixed player keeps bleeding when dead. [Inkfish]
- If battle_config.invincible_nodamage is true, reflected damage to targets in invincible status is now 1.

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@ -6118,12 +6118,13 @@ BUILDIN_FUNC(strnpcinfo)
case 0: // display name
name = aStrdup(nd->name);
break;
case 1: // visible part of display name name
case 1: // visible part of display name
if((buf = strchr(nd->name,'#')) != NULL)
{
name = aStrdup(nd->name);
name[buf - nd->name] = 0;
}
} else // Return the name, there is no '#' present
name = aStrdup(nd->name);
break;
case 2: // # fragment
if((buf = strchr(nd->name,'#')) != NULL)