From 10d1020008f462007d1521f65f9dbedbd0c02fbd Mon Sep 17 00:00:00 2001 From: aleos89 Date: Sat, 2 Jul 2016 19:24:24 -0400 Subject: [PATCH] Fixed Elemental Change skills versus players (fixes #1411) * Should not be usable on players or Status Immune monsters. --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/skill.c b/src/map/skill.c index b3d1802d5f..984c8b2aa7 100755 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7888,7 +7888,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SA_ELEMENTFIRE: case SA_ELEMENTGROUND: case SA_ELEMENTWIND: - if (sd && !dstmd && status_has_mode(tstatus,MD_STATUS_IMMUNE)) // Only works on non-immune monsters. + if (sd && (!dstmd || status_has_mode(tstatus,MD_STATUS_IMMUNE))) // Only works on monsters (Except status immune monsters). break; case NPC_ATTRICHANGE: case NPC_CHANGEWATER: