SQL synchronization

This commit is contained in:
rAthenaAPI 2020-06-25 20:06:13 +02:00
parent 96bf3904db
commit 11164b275c
2 changed files with 550 additions and 550 deletions

View File

@ -512,7 +512,7 @@ REPLACE INTO `item_db` VALUES (1126,'Saber','Saber',5,49000,NULL,1000,115,NULL,1
REPLACE INTO `item_db` VALUES (1127,'Saber_','Saber',5,49000,NULL,1000,115,NULL,1,3,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1128,'Hae_Dong_Gum_','Haedonggum',5,50000,NULL,900,120,NULL,1,2,0x000654E2,7,2,2,3,27,1,2,'bonus bInt,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1129,'Flamberge','Flamberge',5,60000,NULL,1500,150,NULL,1,0,0x00004080,7,2,2,3,27,1,2,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1130,'Nagan','Nagan',5,20,NULL,500,120,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1130,'Nagan','Nagan',5,20,NULL,500,120,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1131,'Ice_Falchon','Ice Falchion',5,20,NULL,600,100,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1132,'Edge','Edge',5,20,NULL,700,115,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_Normal,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1133,'Fire_Brand','Fireblend',5,20,NULL,500,100,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Fire; skill "MG_FIREBOLT",3; bonus3 bAutoSpell,"MG_FIREBOLT",3,100;',NULL,NULL);
@ -551,25 +551,25 @@ REPLACE INTO `item_db` VALUES (1165,'Masamune','Masamune',5,20,NULL,1000,200,NUL
REPLACE INTO `item_db` VALUES (1166,'Dragon_Slayer','Dragon Slayer',5,20,NULL,1300,150,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1167,'Schweizersabel','Schweizersabel',5,20,NULL,1600,160,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1168,'Zweihander','Zweihander',5,20,NULL,2200,200,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1169,'Executioner_','Executioner',5,20,NULL,2200,155,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1169,'Executioner_','Executioner',5,20,NULL,2200,155,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1170,'Katzbalger','Katzbalger',5,20,NULL,2000,175,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bVit,5; bonus bDef,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1171,'Zweihander_','Zweihander',5,20,NULL,2200,200,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1172,'Claymore_','Claymore',5,74000,NULL,2500,180,NULL,1,2,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1173,'Muramasa_C','Muramasa',5,1,NULL,0,204,NULL,1,0,0x00004082,7,2,34,4,1,0,3,'bonus bCritical,30; bonus bAspdRate,8;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1174,'Executioner_C','Executioner',5,2,NULL,0,190,NULL,1,0,0x00004082,7,2,34,4,0,0,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1174,'Executioner_C','Executioner',5,2,NULL,0,190,NULL,1,0,0x00004082,7,2,34,4,0,0,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1175,'Altas_Weapon','Atlas Weapon',5,20,NULL,3500,200,NULL,1,1,0x00004082,2,2,34,4,55,1,3,'bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1176,'Muscle_Cutter','Muscle Cutter',5,20,NULL,2200,160,NULL,1,2,0x00004082,2,2,34,4,55,1,3,'bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,"AL_DECAGI",1,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1177,'Muramash','Muramash',5,20,NULL,0,120,NULL,1,0,0x00004082,7,2,34,1,0,0,3,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1178,'Schweizersabel_','Schweizersabel',5,20,NULL,1600,160,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1179,'Executioner__','Executioner',5,20,NULL,2200,155,NULL,1,1,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1179,'Executioner__','Executioner',5,20,NULL,2200,155,NULL,1,1,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1180,'Dragon_Slayer_','Dragon Slayer',5,20,NULL,1300,150,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',5,20,NULL,2000,250,NULL,1,2,0x00004082,2,2,34,4,90,1,3,'bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1182,'Bloody_Eater','Bloody Eater',5,20,NULL,1200,200,NULL,1,2,0x00004082,2,2,34,4,50,1,3,'bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',5,20,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',5,20,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',5,20,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',5,20,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1185,'Violet_Fear','Violet Fear',5,20,NULL,2200,275,NULL,1,2,0x00004082,2,2,34,4,80,1,3,'bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1186,'Death_Guidance','Death Guidance',5,20,NULL,2000,200,NULL,1,2,0x00004082,2,2,34,4,70,1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',5,20,NULL,0,220,NULL,1,0,0x00004082,7,2,34,4,80,1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',5,20,NULL,0,220,NULL,1,0,0x00004082,7,2,34,4,80,1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1188,'Veteran_Sword','Veteran Sword',5,10000,NULL,2000,180,NULL,1,1,0x00004082,7,2,34,4,80,1,3,'if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1189,'Krasnaya','Krasnaya',5,20,NULL,3800,200,NULL,2,3,0x00004082,2,2,34,2,50,1,3,'if(readparam(bStr)>=95) { bonus bBaseAtk,20; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1190,'Claymore_C','Claymore',5,0,NULL,0,220,NULL,1,0,0x00004080,7,2,34,3,1,0,3,'bonus2 bAddSize,Size_All,40;',NULL,NULL);
@ -601,12 +601,12 @@ REPLACE INTO `item_db` VALUES (1224,'Sword_Breaker','Swordbreaker',5,20,NULL,100
REPLACE INTO `item_db` VALUES (1225,'Mail_Breaker','Mailbreaker',5,20,NULL,1000,70,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakArmorRate,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1226,'Damascus_','Damascus',5,49000,NULL,800,118,NULL,1,2,0x028F5EEE,7,2,2,3,24,1,1,'bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1227,'Weeder_Knife','Weeder Knife',5,20,NULL,400,80,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1228,'Combat_Knife','Combat Knife',5,20,NULL,400,80,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1228,'Combat_Knife','Combat Knife',5,20,NULL,400,80,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSubRace,RC_Demon,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1229,'Mama\'s_Knife','Kitchen Knife',5,20,NULL,500,75,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1230,'House_Auger','Ice Pick',5,20,NULL,600,80,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bDefRatioAtkClass,Class_All;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1231,'Bazerald','Bazerald',5,20,NULL,500,70,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus bMatkRate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1232,'Assasin_Dagger','Assassin Dagger',5,20,NULL,600,140,NULL,1,0,0x00001000,7,2,2,4,36,1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1233,'Exercise','Exorciser',5,20,NULL,700,90,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1233,'Exercise','Exorciser',5,20,NULL,700,90,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1234,'Moonlight_Sword','Moonlight Dagger',5,20,NULL,700,50,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1235,'Azoth','Azoth',5,20,NULL,700,110,NULL,1,0,0x00040000,7,2,2,4,36,1,1,'bonus bClassChange,300;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1236,'Sucsamad','Sucsamad',5,20,NULL,800,140,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon;',NULL,NULL);
@ -635,28 +635,28 @@ REPLACE INTO `item_db` VALUES (1257,'Katar_Of_Thornbush','Katar of Quaking',5,45
REPLACE INTO `item_db` VALUES (1258,'Katar_Of_Raging_Blaze','Katar of Raging Blaze',5,45000,NULL,1200,105,NULL,1,0,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1259,'Katar_Of_Piercing_Wind','Katar of Piercing Wind',5,45000,NULL,1200,105,NULL,1,0,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1260,'Ghoul_Leg','Sharpened Legbone of Ghoul',5,52500,NULL,1700,150,NULL,1,0,0x00001000,7,2,34,3,65,1,16,'bonus bAtkEle,Ele_Undead;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1261,'Infiltrator','Infiltrator',5,57000,NULL,1500,140,NULL,1,0,0x00001000,7,2,34,4,75,1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1261,'Infiltrator','Infiltrator',5,57000,NULL,1500,140,NULL,1,0,0x00001000,7,2,34,4,75,1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player_Human,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1262,'Nail_Of_Loki','Loki\'s Nail',5,20,NULL,1200,115,NULL,1,0,0x00001000,7,2,34,3,55,1,16,'bonus2 bAddEff,Eff_Bleeding,300;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1263,'Unholy_Touch','Unholy Touch',5,20,NULL,1250,151,NULL,1,0,0x00001000,7,2,34,4,70,1,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1264,'Various_Jur','Specialty Jur',5,20,NULL,800,90,NULL,1,4,0x00001000,7,2,34,1,1,1,16,'bonus2 bAddEff2,Eff_Bleeding,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1265,'Bloody_Roar','Bloody Roar',5,20,NULL,1000,120,NULL,1,0,0x00001000,7,2,34,4,75,1,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1266,'Infiltrator_','Infiltrator',5,57000,NULL,1500,140,NULL,1,1,0x00001000,7,2,34,4,75,1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1267,'Infiltrator_C','Infiltrator',5,1,NULL,0,189,NULL,1,0,0x00001000,7,2,34,4,1,0,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1265,'Bloody_Roar','Bloody Roar',5,20,NULL,1000,120,NULL,1,0,0x00001000,7,2,34,4,75,1,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1266,'Infiltrator_','Infiltrator',5,57000,NULL,1500,140,NULL,1,1,0x00001000,7,2,34,4,75,1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player_Human,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1267,'Infiltrator_C','Infiltrator',5,1,NULL,0,189,NULL,1,0,0x00001000,7,2,34,4,1,0,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1268,'Wild_Beast_Claw','Wild Beast Claw',5,20,NULL,1450,160,NULL,1,1,0x00001000,2,2,34,4,55,1,16,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1269,'Inverse_Scale','Inverse Scale',5,20,NULL,1500,140,NULL,1,0,0x00001000,2,2,34,4,55,1,16,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1270,'Drill_Katar','Drill Katar',5,20,NULL,1400,110,NULL,1,1,0x00001000,2,2,34,4,55,1,16,'bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1271,'Blood_Tears','Blood Tears',5,20,NULL,1700,120,NULL,1,2,0x00001000,2,2,34,4,55,1,16,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1272,'Scratcher','Scratcher',5,20,NULL,0,120,NULL,1,0,0x00001000,7,2,34,1,0,0,16,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1273,'Bloody_Roar_C','Refined Bloody Roar',5,1,NULL,0,148,NULL,1,0,0x00001000,7,2,34,4,0,0,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1273,'Bloody_Roar_C','Refined Bloody Roar',5,1,NULL,0,148,NULL,1,0,0x00001000,7,2,34,4,0,0,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bHPRegenRate,3,5000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1274,'Unholy_Touch_C','Refined Unholy Touch',5,1,NULL,0,179,NULL,1,0,0x00001000,7,2,34,4,0,0,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1275,'Katar_Of_Cold_Icicle_','Katar of Frozen Icicle',5,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1276,'Katar_Of_Thornbush_','Katar of Quaking',5,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging Blaze',5,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind',5,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1279,'BF_Katar1','Brave Carnage Katar',5,20,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',5,20,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',5,20,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',5,20,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1279,'BF_Katar1','Brave Carnage Katar',5,20,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',5,20,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',5,20,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',5,20,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player_Human,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1283,'Katar_Of_Speed','Katar Of Speed',5,20,NULL,0,175,NULL,1,0,0x00001000,7,2,34,4,0,0,16,'bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1284,'Krishna','Krishna',5,20,NULL,1200,120,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1285,'Cakram','Chakram',5,20,NULL,1000,130,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20;',NULL,NULL);
@ -666,12 +666,12 @@ REPLACE INTO `item_db` VALUES (1301,'Axe','Axe',5,500,NULL,800,38,NULL,1,3,0x000
REPLACE INTO `item_db` VALUES (1302,'Axe_','Axe',5,500,NULL,800,38,NULL,1,4,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1303,'Axe__','Axe',5,500,NULL,800,38,NULL,1,0,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1304,'Orcish_Axe','Orcish Axe',5,20,NULL,1500,75,NULL,1,0,0x000654E3,7,2,2,3,3,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1305,'Cleaver','Cleaver',5,20,NULL,1200,140,NULL,1,0,0x000444A2,7,2,2,4,44,1,6,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1305,'Cleaver','Cleaver',5,20,NULL,1200,140,NULL,1,0,0x000444A2,7,2,2,4,44,1,6,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1306,'War_Axe','War Axe',5,20,NULL,4200,140,NULL,1,1,0x00040400,7,2,2,3,76,1,6,'bonus bDex,2; bonus bLuk,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1307,'Windhawk','Windhawk',5,18000,NULL,1500,115,NULL,1,0,0x000654E2,7,2,2,2,14,1,6,'bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1308,'Golden_Axe','Golden Axe',5,20,NULL,3000,170,NULL,1,0,0x00000001,7,2,2,4,45,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1309,'Orcish_Axe_','Orcish Axe',5,20,NULL,1500,75,NULL,1,4,0x000654E3,7,2,2,3,3,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',5,20,NULL,0,130,NULL,1,0,0x000444A2,7,2,2,4,80,1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',5,20,NULL,0,130,NULL,1,0,0x000444A2,7,2,2,4,80,1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1311,'Vecer_Axe','Vecer Axe',5,20,NULL,1500,140,NULL,1,2,0x000444A2,2,2,2,3,50,1,6,'if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1312,'Orcish_Axe_C','Orcish Axe',5,0,NULL,0,110,NULL,1,0,0x000654E3,7,2,2,3,1,0,6,'bonus2 bAddSize,Size_All,70;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1313,'Tourist_Axe','Tourist Axe',5,0,NULL,500,77,NULL,1,0,0x000654E3,7,2,2,1,1,0,6,'bonus bStr,2;',NULL,NULL);
@ -694,9 +694,9 @@ REPLACE INTO `item_db` VALUES (1363,'Brood_Axe','Bloody Axe',5,20,NULL,4000,170,
REPLACE INTO `item_db` VALUES (1364,'Great_Axe','Great Axe',5,20,NULL,1800,187,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1365,'Sabbath','Sabbath',5,20,NULL,2300,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1366,'Right_Epsilon','Light Epsilon',5,20,NULL,2300,180,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1367,'Slaughter','Slaughter',5,20,NULL,2500,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1367,'Slaughter','Slaughter',5,20,NULL,2500,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40; bonus bIgnoreDefRace,RC_Player_Doram; bonus2 bComaRace,RC_Player_Doram,40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1368,'Tomahawk','Tomahawk',5,20,NULL,2500,165,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,215,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,215,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player_Human,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player_Human,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player_Human,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1370,'Doom_Slayer','Doom Slayer',5,20,NULL,6000,10,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1371,'Doom_Slayer_','Doom Slayer',5,20,NULL,6000,10,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1372,'Right_Epsilon_C','Light Epsilon',5,1,NULL,0,229,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL);
@ -706,10 +706,10 @@ REPLACE INTO `item_db` VALUES (1375,'Berdysz','Berdysz',5,20,NULL,2500,200,NULL,
REPLACE INTO `item_db` VALUES (1376,'Heart_Breaker','Heart Breaker',5,20,NULL,2000,175,NULL,1,1,0x000444A2,2,2,34,4,70,1,7,'bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury',5,20,NULL,3500,332,NULL,1,1,0x000444A2,2,2,34,4,80,1,7,'bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1378,'Great_Axe_C','Refined Great Axe',5,1,NULL,0,215,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe',5,20,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe',5,20,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe',5,20,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe',5,20,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',5,0,NULL,0,100,NULL,1,3,0x000444A2,7,2,34,1,3,0,7,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',5,20,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',5,20,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',5,20,NULL,1500,200,NULL,1,0,0x000444A2,7,2,34,4,60,1,7,'bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1384,'Veteran_Axe','Veteran Axe',5,10000,NULL,3000,250,NULL,1,2,0x000444A2,7,2,34,3,80,1,7,'if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',5,20,NULL,2700,210,NULL,1,0,0x000444A2,2,2,34,4,75,1,7,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());',NULL,NULL);
@ -739,15 +739,15 @@ REPLACE INTO `item_db` VALUES (1417,'Pole_Axe','Pole Axe',5,20,NULL,3800,160,NUL
REPLACE INTO `item_db` VALUES (1418,'Gungnir_','Gungnir',5,20,NULL,500,120,NULL,3,2,0x00004082,7,2,2,4,4,1,4,'bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1419,'Pole_Axe_C','Pole Axe',5,1,NULL,4800,159,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1420,'Long_Horn','Long Horn',5,20,NULL,1000,150,NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1421,'Battle_Hook','Battle Hook',5,20,NULL,900,140,NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1422,'Hunting_Spear','Hunting Spear',5,20,NULL,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1421,'Battle_Hook','Battle Hook',5,20,NULL,900,140,NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; skill "KN_PIERCE",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1422,'Hunting_Spear','Hunting Spear',5,20,NULL,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus bIgnoreDefRace,RC_Player_Doram; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1423,'Pole_XO','Pole XO',5,20,NULL,0,120,NULL,3,0,0x00004082,7,2,2,1,0,0,4,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1424,'Skewer_C','Refined Brocca',5,1,NULL,0,149,NULL,3,0,0x00004082,7,2,2,4,0,0,4,'bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1425,'BF_Spear1','Assaulter Spear',5,20,NULL,0,60,NULL,3,0,0x00004082,7,2,2,3,80,1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',5,20,NULL,0,130,NULL,3,0,0x00004082,7,2,2,4,80,1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1425,'BF_Spear1','Assaulter Spear',5,20,NULL,0,60,NULL,3,0,0x00004082,7,2,2,3,80,1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',5,20,NULL,0,130,NULL,3,0,0x00004082,7,2,2,4,80,1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent',5,20,NULL,0,160,NULL,3,0,0x00004082,7,2,2,3,0,0,4,'bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1428,'Long_Horn_M','Long Horn',5,20,NULL,1000,150,NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1429,'Hunting_Spear_M','Hunting Spear',5,20,NULL,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1429,'Hunting_Spear_M','Hunting Spear',5,20,NULL,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus bIgnoreDefRace,RC_Player_Doram; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1430,'Pike_C','Pike',5,0,NULL,0,74,NULL,3,0,0x00004082,7,2,2,1,1,0,4,'bonus2 bAddSize,Size_All,70;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1431,'F_Pole_Axe_C','Pole Axe',5,1,NULL,4800,195,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1432,'E_Pole_Axe_C','Pole Axe',5,1,NULL,4800,195,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL);
@ -768,9 +768,9 @@ REPLACE INTO `item_db` VALUES (1463,'Halberd','Halberd',5,54000,NULL,2500,165,NU
REPLACE INTO `item_db` VALUES (1464,'Halberd_','Halberd',5,54000,NULL,2500,165,NULL,3,2,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1465,'Halberd__','Halberd',5,54000,NULL,2500,165,NULL,3,0,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1466,'Crescent_Scythe','Crescent Scythe',5,20,NULL,2500,180,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1467,'Bill_Guisarme','Bill Guisarme',5,20,NULL,1000,183,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1467,'Bill_Guisarme','Bill Guisarme',5,20,NULL,1000,183,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Player_Doram,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1468,'Zephyrus','Zephyrus',5,20,NULL,2000,170,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1469,'Longinus\'s_Spear','Longinus\'s Spear',5,20,NULL,2500,180,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddRace,RC_Angel,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1469,'Longinus\'s_Spear','Longinus\'s Spear',5,20,NULL,2500,180,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; bonus2 bAddRace,RC_Angel,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1470,'Brionac','Brionac',5,20,NULL,3000,190,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddClass,Class_Boss,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1471,'Hell_Fire','Hellfire',5,20,NULL,3500,200,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",3,100; bonus bStr,3;',NULL,NULL);
# 2-Handed Staffs
@ -781,17 +781,17 @@ REPLACE INTO `item_db` VALUES (1474,'Gae_Bolg','Gae Bolg',5,20,NULL,2000,160,NUL
REPLACE INTO `item_db` VALUES (1475,'Horseback_Lance','Equestrian\'s Spear',5,20,NULL,3700,200,NULL,4,0,0x00004082,7,2,34,4,75,1,5,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1476,'Crescent_Scythe_','Crescent Scythe',5,20,NULL,2500,180,NULL,3,1,0x00004082,7,2,34,4,48,1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1477,'Spectral_Spear','Spectral Spear',5,20,NULL,2000,170,NULL,3,0,0x00004082,7,2,34,4,75,1,5,'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1478,'Ahlspiess','Ahlspiess',5,20,NULL,1000,120,NULL,3,0,0x00004080,7,2,34,4,65,1,5,'bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1478,'Ahlspiess','Ahlspiess',5,20,NULL,1000,120,NULL,3,0,0x00004080,7,2,34,4,65,1,5,'bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1479,'Spectral_Spear_','Spectral Spear',5,20,NULL,2000,170,NULL,3,1,0x00004082,7,2,34,4,75,1,5,'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1480,'Gae_Bolg_','Gae Bolg',5,20,NULL,2000,160,NULL,3,2,0x00004082,7,2,34,4,60,1,5,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1481,'Zephyrus_','Zephyrus',5,20,NULL,2000,170,NULL,3,3,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1482,'BF_Lance1','Assaulter Lance',5,NULL,NULL,0,160,NULL,3,0,0x00004082,7,2,34,3,80,1,5,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1482,'BF_Lance1','Assaulter Lance',5,NULL,NULL,0,160,NULL,3,0,0x00004082,7,2,34,3,80,1,5,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player_Human,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1483,'Ivory_Lance','Ivory Lance',5,20,NULL,1000,160,NULL,3,1,0x00004082,2,2,34,3,50,1,5,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1484,'Cardo','Cardo',5,20,NULL,5600,150,NULL,3,1,0x00000080,2,2,34,4,70,1,5,'bonus bAspdRate,-10; bonus bDef,getrefine()/2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1485,'Battle_Fork','Battle Fork',5,20,NULL,700,112,NULL,3,4,0x00004082,2,2,34,2,50,1,5,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',5,20,NULL,0,220,NULL,3,0,0x00004082,7,2,34,4,80,1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',5,20,NULL,0,220,NULL,3,0,0x00004082,7,2,34,4,80,1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1487,'Lance_C','Lance',5,0,NULL,0,220,NULL,3,0,0x00004082,7,2,34,3,1,0,5,'bonus2 bAddSize,Size_All,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1488,'Ahlspiess_C','Ahlspiess',5,20,NULL,0,135,NULL,3,0,0x00004080,7,2,34,4,1,1,5,'bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1488,'Ahlspiess_C','Ahlspiess',5,20,NULL,0,135,NULL,3,0,0x00004080,7,2,34,4,1,1,5,'bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL);
# Maces
REPLACE INTO `item_db` VALUES (1501,'Club','Club',5,120,NULL,700,23,NULL,1,3,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1502,'Club_','Club',5,120,NULL,700,23,NULL,1,4,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL);
@ -819,7 +819,7 @@ REPLACE INTO `item_db` VALUES (1523,'Spike','Spike',5,20,NULL,700,85,NULL,1,0,0x
REPLACE INTO `item_db` VALUES (1524,'Golden_Mace','Golden Mace',5,20,NULL,800,110,NULL,1,1,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1525,'Long_Mace','Long Mace',5,20,NULL,800,135,NULL,3,0,0x00008110,7,2,2,4,40,1,8,'bonus bLongAtkDef,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1526,'Slash','Slash',5,20,NULL,1000,145,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1527,'Quadrille','Quadrille',5,20,NULL,900,165,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1527,'Quadrille','Quadrille',5,20,NULL,900,165,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1528,'Grand_Cross','Grand Cross',5,20,NULL,1500,140,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1529,'Iron_Driver','Iron Driver',5,20,NULL,3000,155,NULL,2,0,0x00008100,7,2,2,3,78,1,8,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1530,'Mjolnir','Mjolnir',5,20,NULL,6000,250,NULL,1,0,0x000444A2,7,2,2,4,95,0,8,'bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon;',NULL,NULL);
@ -829,16 +829,16 @@ REPLACE INTO `item_db` VALUES (1533,'Warrior_Balmung','Warrior\'s Balmung',5,20,
REPLACE INTO `item_db` VALUES (1534,'Spanner_C','Wrench',5,2,NULL,0,150,NULL,1,0,0x00008110,7,2,2,3,0,0,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1535,'Hollgrehenn_Hammer','Hollgrehenn\'s Hammer',5,4444,NULL,44,4,NULL,1,1,0x0004C5B2,7,2,2,4,44,1,8,'bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1536,'Good_Morning_Star','Good Morning Star',5,20,NULL,0,120,NULL,1,0,0x0004C5B2,7,2,2,1,0,0,8,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1537,'Quadrille_C','Refined Quadrille',5,1,NULL,0,193,NULL,1,0,0x00008110,7,2,2,4,0,0,8,'bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1537,'Quadrille_C','Refined Quadrille',5,1,NULL,0,193,NULL,1,0,0x00008110,7,2,2,4,0,0,8,'bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player_Human,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1538,'Spike_','Spike',5,20,NULL,700,85,NULL,1,2,0x00008110,7,2,2,4,40,1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1539,'Golden_Mace_','Golden Mace',5,20,NULL,800,110,NULL,1,2,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1540,'Grand_Cross_','Grand Cross',5,20,NULL,1500,140,NULL,1,1,0x00008110,7,2,2,4,40,1,8,'bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1541,'Nemesis','Nemesis',5,20,NULL,900,120,NULL,1,0,0x00008110,7,2,2,4,60,1,8,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1542,'BF_Morning_Star1','Valorous Battlefield Morning Star',5,20,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star',5,20,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1542,'BF_Morning_Star1','Valorous Battlefield Morning Star',5,20,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star',5,20,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1544,'Lunakaligo','Lunakaligo',5,20,NULL,700,110,NULL,1,3,0x00008110,2,2,2,3,50,1,8,'if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1545,'N_Mace','Novice Mace',5,0,NULL,0,57,NULL,1,3,0x0004C5B3,7,2,2,1,2,0,8,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',5,20,NULL,0,130,NULL,1,0,0x0004C5B3,7,2,2,4,80,1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',5,20,NULL,0,130,NULL,1,0,0x0004C5B3,7,2,2,4,80,1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1547,'Mace_Of_Madness','Mace Of Madness',5,20,NULL,0,150,NULL,1,0,0x0004C5B2,7,2,2,3,0,0,8,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1548,'Veteran_Hammer','Veteran Hammer',5,10000,NULL,1800,160,NULL,1,2,0x00008110,7,2,2,3,80,1,8,'bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1549,'Pilebuncker','Pile Bunker',5,10000,NULL,3500,450,NULL,1,0,0x00000400,7,2,2,3,99,1,8,NULL,NULL,NULL);
@ -858,7 +858,7 @@ REPLACE INTO `item_db` VALUES (1561,'Hardback','Hardcover Book',5,20,NULL,1500,1
REPLACE INTO `item_db` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',5,20,NULL,700,110,NULL,1,1,0x00410100,7,2,2,4,80,0,15,'bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',5,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1564,'Encyclopedia','Encyclopedia',5,20,NULL,2000,110,NULL,1,2,0x00410100,7,2,2,3,70,1,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10);',NULL,NULL);
REPLACE INTO `item_db` VALUES (1565,'Death_Note','Ledger of Death',5,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1565,'Death_Note','Ledger of Death',5,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player_Human,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil',5,20,NULL,0,120,NULL,1,0,0x00410100,7,2,2,1,0,0,15,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1567,'Hardback_C','Refined Hardcover Book',5,1,NULL,0,168,NULL,1,0,0x00410100,7,2,2,4,0,0,15,'bonus bStr,5; bonus bDex,2; bonus bMatkRate,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1568,'Book_Of_Billows_','Book of Billows',5,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL);
@ -867,12 +867,12 @@ REPLACE INTO `item_db` VALUES (1570,'Book_Of_Blazing_Sun_','Book of Blazing Sun'
REPLACE INTO `item_db` VALUES (1571,'Book_Of_Gust_Of_Wind_','Book of Gust of Wind',5,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1572,'Principles_Of_Magic','Principles of Magic',5,20,NULL,300,60,NULL,1,2,0x00410100,7,2,2,3,60,1,15,'bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1573,'Ancient_Magic','Ancient Magic',5,20,NULL,700,30,NULL,1,2,0x00410100,7,2,2,3,70,1,15,'bonus bMatkRate,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1576,'Krieger_Book1','Glorious Tablet',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1576,'Krieger_Book1','Glorious Tablet',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player_Human,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player_Human,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',5,20,NULL,0,140,NULL,1,0,0x00410100,7,2,2,3,0,0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1579,'Death_Note_M','Book of the Dead',5,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1579,'Death_Note_M','Book of the Dead',5,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player_Human,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',5,0,NULL,0,145,NULL,1,0,0x00410100,7,2,2,3,0,0,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,NULL,NULL,NULL);
@ -910,16 +910,16 @@ REPLACE INTO `item_db` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',5
REPLACE INTO `item_db` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',5,20,NULL,500,40,NULL,1,1,0x00818314,7,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1630,'Release_Of_Wish','Release of Wish',5,20,NULL,500,30,NULL,1,0,0x00810204,7,2,2,3,50,1,10,'bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1631,'Holy_Stick','Holy Stick',5,20,NULL,500,50,NULL,1,1,0x00008100,7,2,2,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,"AL_HOLYLIGHT",-25; bonus2 bCastrate,"PR_TURNUNDEAD",-25; bonus2 bCastrate,"PR_MAGNUS",-25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player_Human,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1634,'BF_Staff3','Strong Recovery Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',5,20,NULL,700,60,NULL,1,0,0x00018314,2,2,2,4,75,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine(); bonus bDelayRate,-(getrefine()*3/2);',NULL,NULL);
REPLACE INTO `item_db` VALUES (1637,'Eraser','Eraser',5,20,NULL,500,80,NULL,1,0,0x00018314,2,2,2,4,70,1,10,'bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine()>9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1638,'Healing_Staff_C','Staff Of Healing',5,20,NULL,0,10,NULL,1,0,0x00008110,7,2,2,3,1,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
REPLACE INTO `item_db` VALUES (1639,'N_Rod','Novice Rod',5,0,NULL,0,15,NULL,1,3,0x00818315,7,2,2,1,1,0,10,'bonus bMatkRate,16;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,4,80,1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,4,80,1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,4,80,1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player_Human,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,4,80,1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',5,20,NULL,0,100,NULL,1,0,0x00818314,7,2,2,2,0,0,10,'bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',5,20,NULL,100,100,NULL,1,0,0x00818314,7,2,2,4,70,1,10,'bonus bMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',5,20,NULL,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();',NULL,NULL);
@ -964,12 +964,12 @@ REPLACE INTO `item_db` VALUES (1734,'Orc_Archer_Bow','Orc Archer Bow',5,20,NULL,
REPLACE INTO `item_db` VALUES (1735,'Kkakkung','Kkakkung',5,20,NULL,0,120,NULL,5,0,0x000A0848,7,2,34,1,1,0,11,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1736,'Double_Bound','Double Bound',5,20,NULL,900,70,NULL,5,3,0x00000800,2,2,34,3,70,1,11,'bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1737,'Ixion_Wing','Ixion Wings',5,20,NULL,300,135,NULL,5,1,0x00000800,2,2,34,4,70,1,11,'autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1738,'BF_Bow1','Valorous Battle CrossBow',5,0,NULL,0,100,NULL,5,0,0x000A0848,7,2,34,3,80,1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1739,'BF_Bow2','Brave Battle CrossBow',5,0,NULL,0,100,NULL,5,0,0x000A0848,7,2,34,3,80,1,11,'bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1738,'BF_Bow1','Valorous Battle CrossBow',5,0,NULL,0,100,NULL,5,0,0x000A0848,7,2,34,3,80,1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1739,'BF_Bow2','Brave Battle CrossBow',5,0,NULL,0,100,NULL,5,0,0x000A0848,7,2,34,3,80,1,11,'bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1740,'Nepenthes_Bow','Nepenthes Bow',5,20,NULL,1000,105,NULL,5,2,0x00000800,2,2,34,4,60,1,11,'bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1741,'Cursed_Lyre','Cursed Lyre',5,20,NULL,1250,125,NULL,5,1,0x00080808,2,2,34,4,80,1,11,'bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1742,'N_Composite_Bow','Novice Composite Bow',5,1,NULL,0,49,NULL,5,3,0x000A0848,7,2,34,1,4,0,11,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow',5,0,NULL,0,100,NULL,5,0,0x001A0848,7,2,34,4,80,1,11,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow',5,0,NULL,0,100,NULL,5,0,0x001A0848,7,2,34,4,80,1,11,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1744,'Bow_Of_Evil','Bow Of Evil',5,0,NULL,0,170,NULL,5,0,0x000A0848,7,2,34,4,1,0,11,'bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1745,'Falken_Blitz','Falken Blitz',5,0,NULL,1000,100,NULL,5,2,0x00080808,2,2,34,3,50,1,11,'bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10;',NULL,NULL);
# Arrows
@ -1019,11 +1019,11 @@ REPLACE INTO `item_db` VALUES (1819,'Icicle_Fist','Icicle Fist',5,20,NULL,650,80
REPLACE INTO `item_db` VALUES (1820,'Electric_Fist','Electric Fist',5,20,NULL,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1821,'Seismic_Fist','Seismic Fist',5,20,NULL,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1822,'Combo_Battle_Glove','Combo Battle Glove',5,20,NULL,500,30,NULL,1,4,0x00008100,7,2,2,3,60,1,12,'bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1823,'BF_Knuckle1','Valorous Battle Fist',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bCastrate,\\\"MO_EXTREMITYFIST\\\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1823,'BF_Knuckle1','Valorous Battle Fist',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bCastrate,\\\"MO_EXTREMITYFIST\\\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1825,'Horn_Of_Hilthrion','Horn of Hillslion',5,20,NULL,600,95,NULL,1,3,0x00008000,2,2,2,3,60,1,12,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus2 bCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1828,'Monk_Knuckle','Monk Knuckle',5,20,NULL,0,150,NULL,1,0,0x00008100,7,2,2,4,0,0,12,'bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1829,'Fist_C','Fist',5,0,NULL,0,150,NULL,1,0,0x00008100,7,2,2,3,1,0,12,'bonus2 bAddSize,Size_All,40;',NULL,NULL);
# Instruments
@ -1049,11 +1049,11 @@ REPLACE INTO `item_db` VALUES (1919,'Base_Guitar','Bass Guitar',5,20,NULL,1500,1
REPLACE INTO `item_db` VALUES (1920,'Berserk_Guitar','Berserk Guitar',5,20,NULL,1800,10,NULL,1,0,0x00080000,2,1,2,4,70,1,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL);
REPLACE INTO `item_db` VALUES (1921,'Guh_Moon_Gom','Gun Moon Gom',5,20,NULL,0,120,NULL,1,0,0x00080000,7,1,2,1,0,0,13,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1922,'Oriental_Lute_','Oriental Lute',5,20,NULL,1200,150,NULL,1,2,0x00080000,7,1,2,4,65,1,13,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar',5,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',5,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar',5,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',5,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1925,'Cello','Cello',5,20,NULL,700,110,NULL,1,3,0x00080000,2,1,2,3,70,1,13,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes',5,20,NULL,1000,120,NULL,1,2,0x00080000,2,1,2,4,60,1,13,'bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',5,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,4,80,1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',5,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,4,80,1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1928,'Berserk_Guitar_I','Spirited Guitar',5,0,NULL,0,40,NULL,1,0,0x00080000,2,1,2,4,0,0,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL);
REPLACE INTO `item_db` VALUES (1929,'Guitar_C','Guitar',5,0,NULL,0,177,NULL,1,0,0x00080000,7,1,2,3,1,0,13,'bonus2 bAddSize,Size_All,40;',NULL,NULL);
# Whips
@ -1084,17 +1084,17 @@ REPLACE INTO `item_db` VALUES (1973,'Sea_Witch_Foot','Sea Witch\'s Foot',5,20,NU
REPLACE INTO `item_db` VALUES (1974,'Carrot_Whip','Carrot Whip',5,20,NULL,1300,185,NULL,2,0,0x00080000,2,0,2,4,70,1,14,'if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1975,'Queen_Is_Whip','Queen Is Whip',5,20,NULL,0,120,NULL,2,0,0x00080000,7,0,2,1,0,0,14,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1976,'Queen\'s_Whip_','Queen\'s Whip',5,20,NULL,1100,150,NULL,2,2,0x00080000,7,0,2,4,65,1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1977,'BF_Whip1','Valorous Battle Lariat',5,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1978,'BF_Whip2','Brave Battle Lariat',5,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1977,'BF_Whip1','Valorous Battle Lariat',5,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1978,'BF_Whip2','Brave Battle Lariat',5,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes',5,20,NULL,1000,120,NULL,2,2,0x00080000,2,0,2,4,60,1,14,'bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1980,'Whip_Of_Balance','Whip of Balance',5,20,NULL,700,110,NULL,2,3,0x00080000,2,0,2,3,70,1,14,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1981,'Krieger_Whip1','Glorious Lariat',5,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,4,80,1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1981,'Krieger_Whip1','Glorious Lariat',5,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,4,80,1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1982,'Phenomena_Whip','Phenomena Whip',5,20,NULL,0,160,NULL,2,0,0x00080000,7,0,2,4,0,0,14,'bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1983,'Rante_C','Rante Whip',5,0,NULL,0,170,NULL,2,0,0x00080000,7,0,2,3,1,0,14,'bonus2 bAddSize,Size_All,40;',NULL,NULL);
# Additional 2-Handed Staffs
REPLACE INTO `item_db` VALUES (2000,'Destruction_Rod','Staff of Destruction',5,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',5,20,NULL,1500,120,NULL,1,0,0x00008100,7,2,34,4,70,1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',5,20,NULL,0,70,NULL,1,0,0x00018314,7,2,34,4,80,1,23,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bMagicAddRace,RC_Player,(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',5,20,NULL,0,70,NULL,1,0,0x00018314,7,2,34,4,80,1,23,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player_Human,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bMagicAddRace,RC_Player_Human,(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',5,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2004,'Kronos','Kronos',5,20,NULL,1000,30,NULL,1,0,0x00010204,2,2,34,4,50,1,23,'bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (2005,'Dea_Staff','Dea Staff',5,20,NULL,1000,30,NULL,1,1,0x00008110,2,2,34,3,50,1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }";',NULL,NULL);
@ -1141,7 +1141,7 @@ REPLACE INTO `item_db` VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shie
REPLACE INTO `item_db` VALUES (2138,'Bradium_Shield','Bradium Shield',4,20,NULL,1800,NULL,5,NULL,1,0x00CFFF80,2,2,32,NULL,65,1,3,'bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2139,'Flame_Thrower','Flame Thrower',4,20000,NULL,2000,NULL,60,NULL,0,0x00000400,63,2,32,NULL,99,0,1,NULL,NULL,NULL);
# GM Shield
REPLACE INTO `item_db` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',4,1,NULL,10,NULL,100,NULL,0,0xFFFFFFFF,7,2,32,NULL,1,1,0,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone; bonus bSpeedRate,25; bonus bNoWalkDelay;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',4,1,NULL,10,NULL,100,NULL,0,0xFFFFFFFF,7,2,32,NULL,1,1,0,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player_Human,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone; bonus bSpeedRate,25; bonus bNoWalkDelay;',NULL,NULL);
# Headgears
#===================================================================
REPLACE INTO `item_db` VALUES (2201,'Sunglasses','Sunglasses',4,5000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,12,'bonus2 bResEff,Eff_Blind,500;',NULL,NULL);
@ -1232,9 +1232,9 @@ REPLACE INTO `item_db` VALUES (2285,'Apple_Of_Archer','Apple of Archer',4,20,NUL
REPLACE INTO `item_db` VALUES (2286,'Elven_Ears','Elven Ears',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,70,0,73,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2287,'Pirate_Bandana','Pirate Bandana',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,74,'bonus bStr,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2288,'Mr_Scream','Mr. Scream',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,513,NULL,0,0,75,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2289,'Poo_Poo_Hat','Poo Poo Hat',4,20,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,76,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2289,'Poo_Poo_Hat','Poo Poo Hat',4,20,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,76,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2290,'Funeral_Costume','Funeral Hat',4,3000,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,77,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2291,'Masquerade','Masquerade',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,0,0,78,'bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2291,'Masquerade','Masquerade',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,0,0,78,'bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player_Human,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2292,'Welding_Mask','Welding Mask',4,20,NULL,300,NULL,2,NULL,0,0x00040420,7,2,513,NULL,50,0,79,'bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2293,'Pretend_Murdered','Pretend Murdered',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,80,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2294,'Star_Dust','Stellar',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,81,NULL,NULL,NULL);
@ -1313,20 +1313,20 @@ REPLACE INTO `item_db` VALUES (2365,'Orleans_Gown','Orleans\'s Gown',4,20,NULL,3
REPLACE INTO `item_db` VALUES (2366,'Divine_Cloth','Divine Cloth',4,20,NULL,1500,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,55,1,0,'bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2367,'Sniping_Suit','Sniping Suit',4,20,NULL,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2368,'Golden_Armor','Golden Armor',4,20,NULL,2000,NULL,4,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bMdef,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2369,'Freyja_Overcoat','Freyja Overcoat',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,0,0,'bonus bUnbreakableArmor; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2369,'Freyja_Overcoat','Freyja Overcoat',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,0,0,'bonus bUnbreakableArmor; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2370,'Used_Mage_Coat','Used Mage Coat',4,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2371,'G_Strings_','Pantie',4,1000,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2372,'Mage_Coat_','Mage Coat',4,20,NULL,600,NULL,5,NULL,1,0x00810204,7,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2373,'Holy_Robe_','Holy Robe',4,20,NULL,1700,NULL,7,NULL,1,0x00008110,7,2,16,NULL,60,1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2374,'Diabolus_Robe','Diabolus Robe',4,20,NULL,300,NULL,6,NULL,1,0x00098B1C,2,2,16,NULL,55,1,0,'bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2375,'Diabolus_Armor','Diabolus Armor',4,20,NULL,600,NULL,7,NULL,1,0x000654E2,2,2,16,NULL,55,1,0,'bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2376,'Assaulter_Plate','Assaulter Plate',4,10,NULL,0,NULL,7,NULL,1,0x006444A2,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',4,10,NULL,0,NULL,7,NULL,1,0x00040420,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2378,'Assassin_Robe','Assassin Robe',4,10,NULL,0,NULL,7,NULL,1,0x02021040,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2379,'Warlock_Battle_Robe','Warlock\'s Battle Robe',4,10,NULL,0,NULL,3,NULL,1,0x00810204,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2380,'Medic_Robe','Medic\'s Robe',4,10,NULL,0,NULL,3,NULL,1,0x00008110,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',4,10,NULL,0,NULL,3,NULL,1,0x00080808,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',4,10,NULL,0,NULL,3,NULL,1,0x41000000,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2376,'Assaulter_Plate','Assaulter Plate',4,10,NULL,0,NULL,7,NULL,1,0x006444A2,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',4,10,NULL,0,NULL,7,NULL,1,0x00040420,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2378,'Assassin_Robe','Assassin Robe',4,10,NULL,0,NULL,7,NULL,1,0x02021040,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2379,'Warlock_Battle_Robe','Warlock\'s Battle Robe',4,10,NULL,0,NULL,3,NULL,1,0x00810204,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2380,'Medic_Robe','Medic\'s Robe',4,10,NULL,0,NULL,3,NULL,1,0x00008110,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',4,10,NULL,0,NULL,3,NULL,1,0x00080808,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',4,10,NULL,0,NULL,3,NULL,1,0x41000000,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2383,'Brynhild','Brynhild',4,20,NULL,400,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,94,0,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor; bonus bNoKnockback;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2384,'Spritual_Tunic','Spiritual Tunic',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2385,'Recuperative_Armor','Recuperative Armor',4,20,NULL,0,NULL,12,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6;',NULL,'heal 0,-100;');
@ -1338,7 +1338,7 @@ REPLACE INTO `item_db` VALUES (2390,'Improved_Tights','Improved Tights',4,20,NUL
REPLACE INTO `item_db` VALUES (2391,'Life_Link','Life Link',4,20,NULL,3500,NULL,9,NULL,1,0x00004082,2,2,16,NULL,82,1,0,'bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2392,'Old_Pant','Old Green Pantie',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bStr,2; bonus bVit,2; bonus bMaxHP,200; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,20; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2393,'N_Adventurer\'s_Suit','Novice Adventurer\'s Suit',4,0,NULL,0,NULL,8,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2394,'Krieger_Suit1','Glorious Suit',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,81,1,0,'bonus bMaxHPRate,20; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2394,'Krieger_Suit1','Glorious Suit',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,81,1,0,'bonus bMaxHPRate,20; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player_Human,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2395,'Krieger_Suit2','Glorious Popularized Suit',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,61,1,0,'bonus bMaxHP,600; bonus bSPrecovRate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2396,'Krieger_Suit3','Glorious Mass-Production Suit',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus bMaxHP,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2397,'Incredible_Coat','Incredible Event Resignation Coat',4,10,NULL,900,NULL,2,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,NULL,NULL,NULL);
@ -1373,23 +1373,23 @@ REPLACE INTO `item_db` VALUES (2424,'Tidal_Shoes','Tidal Shoes',4,20,NULL,300,NU
REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',4,20,NULL,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,'bonus bMdef,10; if(getskilllv("AS_CLOAKING")<2){ bonus5 bAutoSpellWhenHit,"AS_CLOAKING",2,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2427,'Golden_Shoes','Golden Shoes',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMdef,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2428,'Freyja_Boots','Freyja Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,0,0,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2428,'Freyja_Boots','Freyja Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,0,0,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2429,'Iron_Boots01','Iron Boots',4,0,NULL,1500,NULL,5,NULL,0,0x000E5CEA,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2430,'Iron_Boots02','Iron Boots',4,0,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2431,'Valley_Shoes','Valley Shoes',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMaxHPRate,7; bonus bMaxSPRate,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2432,'Spiky_Heel_','High Heels',4,8500,NULL,600,NULL,2,NULL,1,0xFFFFFFFE,7,2,64,NULL,0,1,0,'bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2433,'Diabolus_Boots','Diabolus Boots',4,20,NULL,250,NULL,4,NULL,1,0x00CFFF80,2,2,64,NULL,0,1,0,'bonus bMaxHP,(BaseLevel*10);',NULL,NULL);
REPLACE INTO `item_db` VALUES (2434,'Black_Leather_Boots_','Black Leather Boots',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2435,'Battle_Greave','Battle Greaves',4,10,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2436,'Combat_Boots','Combat Boots',4,10,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2437,'Battle_Boots','Battle Boots',4,10,NULL,0,NULL,3,NULL,1,0x41000000,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2435,'Battle_Greave','Battle Greaves',4,10,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2436,'Combat_Boots','Combat Boots',4,10,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2437,'Battle_Boots','Battle Boots',4,10,NULL,0,NULL,3,NULL,1,0x41000000,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2438,'Paw_Of_Cat','Paw Of Cat',4,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,80,1,0,'bonus bFlee,5; bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2439,'Refresh_Shoes','Refresh Shoes',4,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMaxHPRate,17; bonus bMaxSPRate,8; bonus2 bHPRegenRate,20,10000; bonus2 bSPRegenRate,3,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2440,'Sprint_Shoes','Sprint Shoes',4,20,NULL,300,NULL,2,NULL,1,0x00CFFF80,2,2,64,NULL,70,1,0,'bonus bAgi,1; bonus bSPrecovRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2441,'Beach_Sandal','Beach Sandals',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2442,'Boots_Perforated','Red Stocking Boots',4,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bLuk,2; bonus bHPrecovRate,10; bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,20; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2443,'Fish_Shoes','Fisher\'s Boots',4,10,NULL,250,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2444,'Krieger_Shoes1','Glorious Shoes',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,81,1,0,'bonus bMaxHPRate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2444,'Krieger_Shoes1','Glorious Shoes',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,81,1,0,'bonus bMaxHPRate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2445,'Krieger_Shoes2','Glorious Popularized Shoes',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,61,1,0,'bonus bMaxHPRate,5; bonus bMaxSPRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2446,'Krieger_Shoes3','Glorious Mass-Production Shoes',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,1,0,'bonus bMaxHPRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2447,'Military_Boots','Army Boots',4,0,NULL,1000,NULL,5,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
@ -1430,23 +1430,23 @@ REPLACE INTO `item_db` VALUES (2529,'Rider_Insignia','Rider Insignia',4,20,NULL,
REPLACE INTO `item_db` VALUES (2530,'Rider_Insignia_','Rider Insignia',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2531,'Ulfhedinn','Ulfhedinn',4,20,NULL,700,NULL,3,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,'bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',4,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2533,'Freyja_Cape','Freyja Cape',4,0,NULL,200,NULL,10,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,0,0,'bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2533,'Freyja_Cape','Freyja Cape',4,0,NULL,200,NULL,10,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,0,0,'bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2534,'Ruffler','Ruffler',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,0,0,'bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2535,'Cloak_Of_Survival_C','Cloak Of Survival',4,1,NULL,0,NULL,5,NULL,0,0x00810204,7,2,4,NULL,0,0,0,'bonus bVit,10; bonus bMdef,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2536,'Skin_Of_Ventus','Skin of Ventus',4,20,NULL,250,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,60,1,0,'bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2537,'Diabolus_Manteau','Diabolus Manteau',4,20,NULL,250,NULL,5,NULL,1,0x00CFFF80,2,2,4,NULL,0,1,0,'bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2538,'Commander_Manteau','Captain\'s Manteau',4,10,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2539,'Commander_Manteau_','Commander\'s Manteau',4,10,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau',4,10,NULL,0,NULL,3,NULL,1,0x41000000,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2538,'Commander_Manteau','Captain\'s Manteau',4,10,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2539,'Commander_Manteau_','Commander\'s Manteau',4,10,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau',4,10,NULL,0,NULL,3,NULL,1,0x41000000,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2541,'Asprika','Asprika',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,4,NULL,94,0,0,'bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2542,'Flame_Manteau','Flame Manteau of Naght Sieger',4,20,NULL,70,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,70,1,0,'bonus bMaxHPRate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2543,'Sylphid_Manteau','Sylphid Manteau',4,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,0,0,'bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2544,'Leather_Of_Tendrilion','Leather of Tendrilion',4,20,NULL,300,NULL,3,NULL,1,0x00CFDF80,2,2,4,NULL,0,1,0,'bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2544,'Leather_Of_Tendrilion','Leather of Tendrilion',4,20,NULL,300,NULL,3,NULL,1,0x00CFDF80,2,2,4,NULL,0,1,0,'bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2545,'Musika','Musika',4,20,NULL,500,NULL,2,NULL,1,0x00008100,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus3 bAutoSpellwhenhit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2546,'Beach_Manteau','Beach Manteau',4,20,NULL,600,NULL,0,NULL,1,0xFFFFFFFF,7,2,4,NULL,0,1,0,'bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2547,'Cheap_Running_Shirts','Cheap Undershirt',4,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,'bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2548,'Muffler_C','Neo Muffler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,2,2,4,NULL,95,0,0,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,4,NULL,81,1,0,'bonus bMaxHPRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2548,'Muffler_C','Neo Muffler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,2,2,4,NULL,95,0,0,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,4,NULL,81,1,0,'bonus bMaxHPRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',4,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;',NULL,NULL);
@ -1705,7 +1705,7 @@ REPLACE INTO `item_db` VALUES (4031,'Pecopeco_Card','Peco Peco Card',6,20,NULL,1
REPLACE INTO `item_db` VALUES (4032,'Ambernite_Card','Ambernite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4033,'Poporing_Card','Poporing Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_DETOXIFY",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4034,'Worm_Tail_Card','Wormtail Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bDex,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4035,'Hydra_Card','Hydra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4035,'Hydra_Card','Hydra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4036,'Muka_Card','Muka Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4037,'Snake_Card','Snake Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Poison,500; bonus bBaseAtk,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4038,'Zombie_Card','Zombie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,20;',NULL,NULL);
@ -1728,15 +1728,15 @@ REPLACE INTO `item_db` VALUES (4054,'Angeling_Card','Angeling Card',6,20,NULL,10
REPLACE INTO `item_db` VALUES (4055,'Marina_Card','Marina Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Freeze,500; bonus bBaseAtk,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4056,'Dustiness_Card','Dustiness Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,30; bonus bFlee,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4057,'Metaller_Card','Metaller Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Silence,500; bonus bBaseAtk,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4058,'Thara_Frog_Card','Thara Frog Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4058,'Thara_Frog_Card','Thara Frog Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player_Human,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4059,'Soldier_Andre_Card','Soldier Andre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Plant,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4060,'Goblin_Card','Goblin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Brute,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4060,'Goblin_Card','Goblin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Brute,20; bonus2 bAddRace,RC_Player_Doram,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4061,'Cornutus_Card','Cornutus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bUnbreakableArmor; bonus bDef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4062,'Anacondaq_Card','Anacondaq Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Poison,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4063,'Caramel_Card','Caramel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Insect,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4064,'Zerom_Card','Zerom Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bDex,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4065,'Kaho_Card','Kaho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Earth,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4066,'Orc_Warrior_Card','Orc Warrior Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Brute,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4066,'Orc_Warrior_Card','Orc Warrior Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Brute,30; bonus2 bSubRace,RC_Player_Doram,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4067,'Megalodon_Card','Megalodon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Freeze,2000; bonus bDef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4068,'Scorpion_Card','Scorpion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Plant,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4069,'Drainliar_Card','Drainliar Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Water,20;',NULL,NULL);
@ -1795,7 +1795,7 @@ REPLACE INTO `item_db` VALUES (4121,'Phreeoni_Card','Phreeoni Card',6,20,NULL,10
REPLACE INTO `item_db` VALUES (4122,'Deviruchi_Card','Deviruchi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4123,'Eddga_Card','Eddga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-25; bonus bNoWalkDelay;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4124,'Medusa_Card','Medusa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Demon,15; bonus2 bResEff,Eff_Stone,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4125,'Deviace_Card','Deviace Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4125,'Deviace_Card','Deviace Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player_Human,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Player_Doram,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4126,'Minorous_Card','Minorous Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Large,15; bonus bBaseAtk,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4127,'Nightmare_Card','Nightmare Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Sleep,10000; bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4128,'Golden_Bug_Card','Golden Thief Bug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bNoMagicDamage,100; bonus bUseSPrate,100;',NULL,NULL);
@ -1837,7 +1837,7 @@ REPLACE INTO `item_db` VALUES (4163,'Gryphon_Card','Gryphon Card',6,20,NULL,10,N
REPLACE INTO `item_db` VALUES (4164,'Gullinbursti_Card','Gullinbursti Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Fish,-20; bonus2 bExpAddRace,RC_Fish,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4165,'Gig_Card','Gig Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Insect,5;',NULL,'heal 0,-5;');
REPLACE INTO `item_db` VALUES (4166,'Nightmare_Terror_Card','Nightmare Terror Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Curse,300;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4167,'Neraid_Card','Nereid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Brute,5;',NULL,'heal 0,-5;');
REPLACE INTO `item_db` VALUES (4167,'Neraid_Card','Nereid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Brute,5; bonus2 bSPGainRace,RC_Player_Doram,5;',NULL,'heal 0,-5;');
REPLACE INTO `item_db` VALUES (4168,'Dark_Lord_Card','Dark Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4169,'Dark_Illusion_Card','Dark Illusion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4170,'Dark_Frame_Card','Dark Frame Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stone,600;',NULL,NULL);
@ -1874,7 +1874,7 @@ REPLACE INTO `item_db` VALUES (4200,'Megalith_Card','Megalith Card',6,20,NULL,10
REPLACE INTO `item_db` VALUES (4201,'Majoruros_Card','Majoruros Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stun,600;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4202,'Civil_Servant_Card','Mao Guai Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Ghost,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4203,'Mutant_Dragon_Card','Mutant Dragonoid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus3 bAutoSpell,"MG_FIREBALL",3+2*(getskilllv("MG_FIREBALL")==10),50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4204,'Mini_Demon_Card','Mini Demon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4204,'Mini_Demon_Card','Mini Demon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Brute,-20; bonus2 bSubRace,RC_Player_Doram,-20; bonus2 bExpAddRace,RC_Brute,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4205,'Mimic_Card','Mimic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,603,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4206,'Mystcase_Card','Myst Case Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,644,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4207,'Mysteltainn_Card','Mysteltainn Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Small,25; bonus bDef,1;',NULL,NULL);
@ -1915,8 +1915,8 @@ REPLACE INTO `item_db` VALUES (4241,'Archangeling_Card','Arc Angeling Card',6,20
REPLACE INTO `item_db` VALUES (4242,'Apocalips_Card','Apocalipse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4243,'Antonio_Card','Antonio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4244,'Alarm_Card','Alarm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; bonus bMaxHP,300; bonus bVit,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4245,'Am_Mut_Card','Am Mut Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bSubRace,RC_Player,-20; bonus2 bExpAddRace,RC_DemiHuman,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4246,'Assulter_Card','Assaulter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; bonus2 bCriticalAddRace,RC_Player,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4245,'Am_Mut_Card','Am Mut Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bSubRace,RC_Player_Human,-20; bonus2 bExpAddRace,RC_DemiHuman,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4246,'Assulter_Card','Assaulter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; bonus2 bCriticalAddRace,RC_Player_Human,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4247,'Aster_Card','Aster Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4249,'Ancient_Worm_Card','Ancient Worm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10;',NULL,NULL);
@ -1967,7 +1967,7 @@ REPLACE INTO `item_db` VALUES (4293,'Cookie_Card','Cookie Card',6,20,NULL,10,NUL
REPLACE INTO `item_db` VALUES (4294,'Quve_Card','Quve Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4295,'Kraben_Card','Kraben Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Blind,600;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4296,'Cramp_Card','Cramp Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bGetZenyNum,500,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4297,'Cruiser_Card','Cruiser Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4297,'Cruiser_Card','Cruiser Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7; bonus2 bCriticalAddRace,RC_Player_Doram,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Confusion,600;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4299,'Clock_Card','Clock Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD")==10),30;',NULL,'sc_end SC_AUTOGUARD;');
REPLACE INTO `item_db` VALUES (4300,'Chimera_Card','Chimera Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob==Job_Assassin);',NULL,NULL);
@ -1999,7 +1999,7 @@ REPLACE INTO `item_db` VALUES (4325,'Harpy_Card','Harpy Card',6,20,NULL,10,NULL,
REPLACE INTO `item_db` VALUES (4326,'See_Otter_Card','Sea-Otter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4327,'Blood_Butterfly_Card','Bloody Butterfly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCastrate,30; bonus bNoCastCancel; bonus2 bSkillAtk,"MG_FIREWALL",5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4328,'Hyegun_Card','Yao Jun Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,15; bonus bCritical,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4329,'Phendark_Card','Phendark Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_DemiHuman,5; bonus2 bSPGainRace,RC_Player,5;',NULL,'heal 0,-5;');
REPLACE INTO `item_db` VALUES (4329,'Phendark_Card','Phendark Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_DemiHuman,5; bonus2 bSPGainRace,RC_Player_Human,5;',NULL,'heal 0,-5;');
REPLACE INTO `item_db` VALUES (4330,'Dark_Snake_Lord_Card','Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4331,'Heater_Card','Heater Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCritical,3; if(BaseClass==Job_Swordman) bonus bFlee2,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4332,'Waste_Stove_Card','Waste Stove Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus bInt,1;',NULL,NULL);
@ -2030,7 +2030,7 @@ REPLACE INTO `item_db` VALUES (4356,'Beholder_Card','Beholder Card',6,20,NULL,10
REPLACE INTO `item_db` VALUES (4357,'B_Seyren_Card','Lord Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'skill "LK_BERSERK",1; bonus bMaxHPrate,-50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4358,'Seyren_Card','Seyren Windsor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,getrefine()-6;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4359,'B_Eremes_Card','Assassin Cross Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'skill "AS_CLOAKING",3;',NULL,'sc_end SC_CLOAKING;');
REPLACE INTO `item_db` VALUES (4360,'Eremes_Card','Eremes Guile Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4360,'Eremes_Card','Eremes Guile Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4361,'B_Harword_Card','MasterSmith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBreakWeaponRate,1000; bonus bBreakArmorRate,700;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4362,'Harword_Card','Howard Alt-Eisen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,-5; bonus bHit,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4363,'B_Magaleta_Card','High Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,50,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
@ -2102,16 +2102,16 @@ REPLACE INTO `item_db` VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card',6,20
REPLACE INTO `item_db` VALUES (4429,'Salamander_Card','Salamander Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4430,'Ifrit_Card','Ifrit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4431,'Kasa_Card','Kasa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4432,'Magmaring_Card','Magmaring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4432,'Magmaring_Card','Magmaring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; bonus2 bCriticalAddRace,RC_Player_Doram,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4433,'Imp_Card','Imp Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bCastrate,"MG_FIREBOLT",-25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4434,'Knocker_Card','Knocker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4435,'Zombie_Slaughter_Card','Zombie Slaughter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player,1; bonus bHPGainValue,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player,1; bonus2 bAddEff2,Eff_Bleeding,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4435,'Zombie_Slaughter_Card','Zombie Slaughter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player_Human,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player_Human,1; bonus bHPGainValue,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player_Human,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player_Human,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player_Human,1; bonus2 bAddEff2,Eff_Bleeding,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4437,'Hell_Poodle_Card','Hell Poodle Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4438,'Banshee_Card','Banshee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(BaseClass==Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,"MG_NAPALMBEAT",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4439,'Flame_Skull_Card','Flame Skull Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4440,'Necromancer_Card','Necromancer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_STAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4441,'Fallen_Bishop_Card','Fallen Bishop Hibram Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4441,'Fallen_Bishop_Card','Fallen Bishop Hibram Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player_Human,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4442,'Tatacho_Card','Tatacho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,20; bonus2 bAddEle,Ele_Neutral,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4443,'Aqua_Elemental_Card','Aqua Elemental Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,20; bonus2 bAddEle,Ele_Water,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4444,'Draco_Card','Draco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,5;',NULL,NULL);
@ -2311,7 +2311,7 @@ REPLACE INTO `item_db` VALUES (5094,'Orc_Hero_Helm','Helmet of Orc Hero',4,50000
REPLACE INTO `item_db` VALUES (5096,'Assassin_Mask_','Assassin Mask',4,20,NULL,100,NULL,0,NULL,0,0x00001100,7,2,1,NULL,70,0,180,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5097,'Cone_Hat_','Holiday Hat',4,0,NULL,400,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,144,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5098,'Tiger_Mask','Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,50,0,181,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5099,'Cat_Hat','Neko Mimi',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,182,'bonus bLuk,2; bonus bMdef,10; bonus2 bSubRace,RC_Brute,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5099,'Cat_Hat','Neko Mimi',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,182,'bonus bLuk,2; bonus bMdef,10; bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5100,'Sales_Signboard','Sales Banner',4,20,NULL,800,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,75,1,183,'bonus bStr,1; bonus bAgi,1; bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5101,'Takius_Blindfold','Takius\'s Blindfold',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,184,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5102,'Round_Eyes','Blank Eyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,185,NULL,NULL,NULL);
@ -2333,7 +2333,7 @@ REPLACE INTO `item_db` VALUES (5117,'Mistic_Rose','Mystic Rose',4,20,NULL,100,NU
REPLACE INTO `item_db` VALUES (5118,'Ear_Of_Puppy','Puppy Headband',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,199,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5119,'Super_Novice_Hat_','Super Novice Hat',4,8500,NULL,400,NULL,4,NULL,1,0x00000001,7,2,256,NULL,40,1,193,'bonus bAllStats,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5120,'Fedora_','Bucket Hat',4,6000,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,195,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5121,'Zherlthsh_Mask','Zealotus Mask',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,7,2,768,NULL,70,1,200,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5121,'Zherlthsh_Mask','Zealotus Mask',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,7,2,768,NULL,70,1,200,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5122,'Magni_Cap','Magni\'s Cap',4,30000,NULL,1000,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,65,1,250,'bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5123,'Ulle_Cap','Ulle\'s Cap',4,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,65,1,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5124,'Fricca_Circlet','Fricca\'s Circlet',4,30000,NULL,300,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,65,1,251,'bonus bMdef,10; bonus bInt,2; bonus bMaxSP,50;',NULL,NULL);
@ -2341,20 +2341,20 @@ REPLACE INTO `item_db` VALUES (5125,'Kiss_Of_Angel','Angel\'s Kiss',4,10000,NULL
REPLACE INTO `item_db` VALUES (5126,'Morpheus\'s_Hood','Morpheus\'s Hood',4,30000,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,33,1,256,'bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5127,'Morrigane\'s_Helm','Morrigane\'s Helm',4,30000,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,61,1,257,'bonus bLuk,2; bonus bBaseAtk,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5128,'Goibne\'s_Helmet','Goibne\'s Helm',4,30000,NULL,500,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,54,1,258,'bonus bVit,3; bonus bMdef,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5129,'Bird_Nest','Bird Nest',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,201,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5129,'Bird_Nest','Bird Nest',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,201,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,10; bonus2 bSubRace,RC_Player_Doram,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5130,'Lion_Mask','Lion Mask',4,20,NULL,700,NULL,0,NULL,0,0x00CFDF80,7,2,768,NULL,75,1,202,'bonus2 bAddEffWhenHit,Eff_Silence,500; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5131,'Close_Helmet','Close Helmet',4,20,NULL,1200,NULL,8,NULL,0,0x00004082,7,2,769,NULL,75,1,203,'bonus bVit,3; bonus bMaxHPrate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5132,'Angeling_Hat','Angeling Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,204,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5132,'Angeling_Hat','Angeling Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,204,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5133,'Sheep_Hat','Sheep Hat',4,20,NULL,150,NULL,1,NULL,0,0x00008110,7,2,256,NULL,0,0,205,'bonus bShortWeaponDamageReturn,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5134,'Pumpkin_Hat','Pumpkin-Head',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye',4,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,75,0,207,'bonus bMaxSP,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5136,'Santa\'s_Hat_','Antonio\'s Santa Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,20,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5137,'Alice_Doll','Alice Doll',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,208,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEff2,Eff_Sleep,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5137,'Alice_Doll','Alice Doll',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,208,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; bonus2 bAddEff2,Eff_Sleep,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5138,'Magic_Eyes','Magic Eyes',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5139,'Hibiscus','Hibiscus',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,210,'bonus bDex,1; bonus bInt,1; bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5140,'Charming_Ribbon','Charming Ribbon',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5141,'Marionette_Doll','Marionette Doll',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,212,'bonus bStr,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5142,'Crescent_Helm','Crescent Helm',4,20,NULL,3000,NULL,8,NULL,0,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5142,'Crescent_Helm','Crescent Helm',4,20,NULL,3000,NULL,8,NULL,0,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5143,'Kabuki_Mask','Kabuki Mask',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,1,769,NULL,30,1,214,'bonus2 bResEff,Eff_Silence,3000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5144,'Gambler_Hat','Gambler Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,16,'bonus bLuk,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,89,NULL,NULL,NULL);
@ -2382,9 +2382,9 @@ REPLACE INTO `item_db` VALUES (5166,'Spinx_Helm_','Sphinx Hat',4,20,NULL,3000,NU
REPLACE INTO `item_db` VALUES (5167,'Munak_Turban_','Munak Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,51,'bonus2 bSubRace,RC_Undead,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5168,'Bongun_Hat_','Bongun Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,139,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5169,'Bride_Mask','Bride Mask',4,30000,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,40,1,223,'if(BaseClass==Job_Taekwon){ bonus bLuk,2; bonus bCritical,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5170,'Feather_Beret','Feather Beret',4,30000,NULL,600,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,224,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5170,'Feather_Beret','Feather Beret',4,30000,NULL,600,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,224,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5171,'Valkyrie_Helm','Valkyrie Helm',4,100000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,256,NULL,0,1,225,'bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5172,'Beret','Beret',4,30000,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,226,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5172,'Beret','Beret',4,30000,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,226,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5173,'Satto_Hat','Magistrate Hat',4,30000,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,227,'if(BaseClass==Job_Taekwon){ bonus bAgi,1; bonus bHPrecovRate,3; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5174,'Ayam','Ayam',4,30000,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,228,'if(BaseClass==Job_Taekwon){ bonus bInt,1; bonus bSPrecovRate,3; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5175,'Censor_Bar','Censor Bar',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,229,'bonus2 bResEff,Eff_Curse,500; bonus bMdef,1; bonus bHit,-5;',NULL,NULL);
@ -2432,7 +2432,7 @@ REPLACE INTO `item_db` VALUES (5216,'Satanic_Chain_','Evolved Evil Wing',4,20,NU
REPLACE INTO `item_db` VALUES (5217,'Magestic_Goat_TW','Evolved Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,'bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5218,'Bunny_Band_','Evolved Bunny Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,15,'bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5219,'Drooping_Kitty_','Evolved Drooping Cat',4,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,142,'bonus bMdef,18; bonus bFlee,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5220,'Smoking_Pipe_','Evolved Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,55,'bonus bVit,1; bonus2 bSubRace,RC_Brute,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5220,'Smoking_Pipe_','Evolved Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,55,'bonus bVit,1; bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Pair of Red Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,512,NULL,45,0,169,'bonus bFlee,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bAgi,1; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5223,'Big_Golden_Bell_','Evolved Big Golden Bell',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,768,NULL,35,1,175,'bonus bAgi,2;',NULL,NULL);
@ -2478,7 +2478,7 @@ REPLACE INTO `item_db` VALUES (5262,'Gold_Tiara_','Golden Tiara',4,20,NULL,500,N
REPLACE INTO `item_db` VALUES (5263,'Ati_Atihan_Hat','Pagdayaw',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,769,NULL,20,1,303,'bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,304,'bonus bAllStats,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5265,'Apple_Of_Archer_C','Apple of Archer',4,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,72,'bonus bDex,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5266,'Bunny_Band_C','Bunny Band',4,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,15,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5266,'Bunny_Band_C','Bunny Band',4,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,15,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5267,'Sahkkat_C','Sakkat',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,67,'bonus bAgi,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5268,'Lord_Circlet_C','Grand Circlet',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,93,'bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5269,'Flying_Angel_','Flapping Angel Wing',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bSpeedRate,25;',NULL,NULL);
@ -2495,7 +2495,7 @@ REPLACE INTO `item_db` VALUES (5279,'Drooping_Kitty_C','Refined Drooping Cat',4,
REPLACE INTO `item_db` VALUES (5280,'Magestic_Goat_C','Baphomet Horns',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,41,'bonus bStr,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5281,'Deviruchi_Cap_C','Refined Deviruchi Hat',4,2,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5282,'euRO_Baseball_Cap','Europe Baseball Cap',4,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5283,'Chick_Hat','Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5283,'Chick_Hat','Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5284,'Water_Lily_Crown','Water Lily Crown',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,312,'bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5285,'Vane_Hairpin','Vane Hairpin',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,313,'bonus bAgi,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,0,314,'bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25;',NULL,NULL);
@ -2518,15 +2518,15 @@ REPLACE INTO `item_db` VALUES (5302,'Lotus_Flower_Hat','Flower Lily',4,0,NULL,10
REPLACE INTO `item_db` VALUES (5303,'Flower_Coronet','Flower Crown',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,325,'bonus bMdef,3; bonus bMaxHP,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,7,2,769,NULL,50,1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5305,'Pirate_Dagger','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,327,'bonus bBaseAtk,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5306,'Freyja_Crown','Freya\'s Crown',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,328,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5306,'Freyja_Crown','Freya\'s Crown',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,328,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,329,'bonus bMdef,3; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,330,'bonus bSpeedAddRate,25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5309,'Mahican','Wool Mask',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,331,'skill "RG_GRAFFITI",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,332,'bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;');
REPLACE INTO `item_db` VALUES (5311,'Large_Hibiscus','Large Hisbiscus',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,333,'bonus bMdef,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat',4,20,NULL,100,NULL,5,NULL,1,0x000654E2,7,2,256,NULL,0,1,334,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat',4,20,NULL,100,NULL,5,NULL,1,0x000654E2,7,2,256,NULL,0,1,334,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5313,'Diadem','Diadem',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,335,'bonus bInt,1; bonus bMatkRate,3; bonus bCastrate,-3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5314,'Hockey_Mask','Hockey Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,336,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5314,'Hockey_Mask','Hockey Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,336,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5315,'Observer','Observer',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,35,0,337,'skill "WZ_ESTIMATION",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5316,'Umbrella_Hat','Umbrella Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,338,'bonus2 bSubEle,Ele_Water,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5317,'Fisherman_Hat','Fisherman\'s Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,339,'bonus3 bAutoSpell,"WZ_WATERBALL",3,50;',NULL,NULL);
@ -2538,7 +2538,7 @@ REPLACE INTO `item_db` VALUES (5322,'Scarf','Kerchief',4,20,NULL,100,NULL,2,NULL
REPLACE INTO `item_db` VALUES (5323,'Misstrance_Crown','Misstrance Crown',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,165,'bonus bAllStats,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5324,'Little_Angel_Doll','Little Angel Doll',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,344,'bonus bDex,3; bonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5325,'Robo_Eye','Robo Eye',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,345,'bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5326,'Masquerade_C','Masquerade C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,78,'bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5326,'Masquerade_C','Masquerade C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,78,'bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player_Human,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5327,'Orc_Hero_Helm_C','Refined Helmet of Orc Hero',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,768,NULL,0,0,178,'bonus bStr,5; bonus bVit,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5328,'Evil_Wing_Ears_C','Evil Wing Ears C',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,152,'bonus bStr,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5329,'Dark_Blindfold_C','Dark Blindfold C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500;',NULL,NULL);
@ -2552,12 +2552,12 @@ REPLACE INTO `item_db` VALUES (5336,'Guildsman_Recruiter','Guildsman Recruiter H
REPLACE INTO `item_db` VALUES (5337,'Party_Recruiter_Hat','Party Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,351,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5338,'Bf_Recruiter_Hat','Bf Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,352,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5339,'Friend_Recruiter_Hat','Friend Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,353,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5340,'Deprotai_Doll_Hat','Defolty Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,354,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bStr,2; bonus3 bAutoSpellWhenHit,"AL_ANGELUS",10,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,355,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bInt,2; bonus bMagicHPGainValue,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,356,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bDex,2; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,357,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bAgi,2; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,358,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bVit,2; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (5345,'Debril_Doll_Hat','W Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,359,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bLuk,2; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; bonus2 bSubRace,RC_Undead,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5340,'Deprotai_Doll_Hat','Defolty Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,354,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus bStr,2; bonus3 bAutoSpellWhenHit,"AL_ANGELUS",10,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,355,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus bInt,2; bonus bMagicHPGainValue,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,356,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus bDex,2; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,357,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus bAgi,2; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,358,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus bVit,2; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (5345,'Debril_Doll_Hat','W Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,359,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus bLuk,2; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; bonus2 bSubRace,RC_Undead,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5346,'Gf_Recruiter_Hat','Gf Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,360,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5347,'Ph.D_Hat_','Ph.D Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,98,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5348,'Big_Sis\'_Ribbon_','Big Ribbon',4,15000,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,28,'bonus bMdef,3;',NULL,NULL);
@ -2575,7 +2575,7 @@ REPLACE INTO `item_db` VALUES (5359,'J_Captain_Hat','Ship Captain Hat',4,20,NULL
REPLACE INTO `item_db` VALUES (5360,'Whikebain_Ears','Hyuke\'s Black Cat Ears',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,368,'bonus bFlee,10; bonus bCritical,3; bonus bCritAtkRate,10; bonus bDefRate,-50; bonus bDef2Rate,-50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5361,'Gang_Scarf','Gangster Scarf',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,60,0,369,'bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5362,'Ninja_Scroll','Ninja Scroll',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,60,0,370,'bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss',4,20,NULL,1000,NULL,2,NULL,1,0x000654E2,7,2,256,NULL,70,1,371,'bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus2 bSubClass,Class_Boss,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss',4,20,NULL,1000,NULL,2,NULL,1,0x000654E2,7,2,256,NULL,70,1,371,'bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus2 bSubClass,Class_Boss,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bStr,1; bonus bInt,1; bonus bAgi,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5365,'Fried_Egg','Magnolia Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,373,'bonus2 bResEff,Eff_Stun,500; skill "HT_FLASHER",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5366,'Hat_0f_King','Love Dad Bandana',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,374,'bonus bAllStats,5;',NULL,NULL);
@ -2586,16 +2586,16 @@ REPLACE INTO `item_db` VALUES (5370,'Orchid_Hairband','Orchid Hairband',4,20,NUL
REPLACE INTO `item_db` VALUES (5371,'Hat_Of_Judge','Judge Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,377,'bonus bLuk,1; bonus bMaxSP,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5372,'Drooping_White_Kitty','Koneko Hat',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,378,'bonus bInt,1; bonus bDelayRate,-3; bonus bMatkRate,3; bonus bMaxSPrate,3; bonus bMdef,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5373,'Darkness_Helm','Dark Randgris Helm',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,379,'bonus bDex,3; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5374,'L_Magestic_Goat','Gigantic Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,380,'bonus2 bAddRace,RC_DemiHuman,12; bonus2 bAddRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5374,'L_Magestic_Goat','Gigantic Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,380,'bonus2 bAddRace,RC_DemiHuman,12; bonus2 bAddRace,RC_Player_Human,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5375,'L_Orc_Hero_Helm','Orc Hero Headdress',4,20,NULL,900,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,381,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",3,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5376,'Satanic_Chain_P','Flying Evil Wing',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,382,'bonus bMaxSP,120; bonus2 bAddEff2,Eff_Curse,300;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,383,'bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,383,'bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5378,'Rabbit_Ear_Hat','Bunny Top Hat',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,384,'bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5379,'Balloon_Hat','Tam',4,0,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,385,'bonus bMdef,2; bonus bMatkRate,2+(getrefine()/2);',NULL,NULL);
REPLACE INTO `item_db` VALUES (5380,'Fish_Head_Hat','Fish Head Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,386,'bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,387,'bonus bMdef,2; bonus2 bAddEle,Ele_Dark,3; bonus2 bSubEle,Ele_Dark,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5382,'Bell_Ribbon','Bell Ribbon',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,388,'bonus bVit,1; skill "AL_ANGELUS",1;',NULL,'sc_end SC_ANGELUS;');
REPLACE INTO `item_db` VALUES (5383,'Hunting_Cap','Hunter\'s Cap',4,20,NULL,250,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,50,1,389,'bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5383,'Hunting_Cap','Hunter\'s Cap',4,20,NULL,250,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,50,1,389,'bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Player_Doram,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,390,'bonus bLuk,3; skill "WZ_ESTIMATION",1; bonus3 bAutoSpell,"AL_INCAGI",1,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5385,'Yoyo_Hat','Yoyo Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,391,'skill "TF_HIDING", 1;',NULL,'sc_end SC_HIDING;');
REPLACE INTO `item_db` VALUES (5386,'Ayam_','Ayam',4,0,NULL,70,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL);
@ -2622,7 +2622,7 @@ REPLACE INTO `item_db` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat
REPLACE INTO `item_db` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,410,'bonus bMaxSP,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5408,'Old_Bandanna','Old Bandana',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,6,'bonus bInt,2; bonus bMaxSP,50; bonus bCastrate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,411,'bonus bInt,2; bonus bVit,2; bonus bMaxSP,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5410,'Bread_Bag2','Brown Paperbag Hat',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,412,'bonus bMaxHP,100; bonus2 bResEff, Eff_Stun, 400; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5410,'Bread_Bag2','Brown Paperbag Hat',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,412,'bonus bMaxHP,100; bonus2 bResEff, Eff_Stun, 400; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5411,'White_Snake_Hat','White Snake Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,413,'bonus bDex,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5412,'Sweet_Candy','Sweet Candy',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,414,'bonus bUnbreakableHelm, 0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5413,'Popcorn_Hat','Pop Corn Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,415,'bonus2 bSubEle,Ele_Wind, 10;',NULL,NULL);
@ -2635,12 +2635,12 @@ REPLACE INTO `item_db` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',4,20,NULL,1
REPLACE INTO `item_db` VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit',4,NULL,NULL,0,NULL,8,NULL,0,0xFFFFFFFE,7,2,769,NULL,70,0,421,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill "MG_SIGHT",1; bonus3 bAutoSpellWhenHit,"WZ_METEOR",3,50; bonus3 bAutoSpell,"MG_FIREBOLT",3,50;',NULL,'sc_end SC_SIGHT;');
REPLACE INTO `item_db` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,70,0,422,'bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,"MG_FIREBOLT",2; bonus2 bSkillAtk,"WZ_FIREPILLAR",2; bonus2 bSkillAtk,"WZ_METEOR",2; bonus2 bSkillAtk,"SM_BASH",2; bonus2 bSkillAtk,"SM_MAGNUM",2; bonus2 bSkillAtk,"KN_PIERCE",2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat',4,20,NULL,70,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,423,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5423,'Lovecap_China','I Love China',4,20,NULL,250,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5423,'Lovecap_China','I Love China',4,20,NULL,250,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,425,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5425,'Fanta_Grape_Can','Fanta Grape Can Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,426,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5426,'Karada_Meguri_Tea_Hat','Karada Meguricha Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,427,'bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5427,'Royal_Milk_Tea_Hat','Black Tea Kochakaden Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,428,'bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5428,'Bread_Bag1','RWC Anniversary Bread Envelope',4,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,429,'bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5428,'Bread_Bag1','RWC Anniversary Bread Envelope',4,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,429,'bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player_Human,12;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5429,'Bogy_Cap','Bogy Cap',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,430,'bonus bHPrecovRate, 5; bonus bSPrecovRate, 5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5430,'Sacred_Torch_Coronet','Torch Cap',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,431,'bonus2 bSubEle,Ele_Fire,20; skill "MG_FIREBOLT",5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5431,'Chicken_Hat','Chicken Hat',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,432,'bonus3 bAutoSpell,"MC_LOUD",1,30; bonus bAspdRate,5;',NULL,NULL);
@ -2663,9 +2663,9 @@ REPLACE INTO `item_db` VALUES (5447,'Frog_Cap','Frog Hat',4,20,NULL,500,NULL,3,N
REPLACE INTO `item_db` VALUES (5448,'Solo_Play_Box1','Soloplay Box1',4,NULL,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,1,449,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5449,'Solo_Play_Box2','Soloplay Box2',4,NULL,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,1,450,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5450,'Sun_Cap','Solar Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,451,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,452,'bonus bAspdRate,10; bonus bAllStats,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver',4,20,NULL,2500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,453,'bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper',4,20,NULL,2500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,454,'bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,452,'bonus bAspdRate,10; bonus bAllStats,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver',4,20,NULL,2500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,453,'bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player_Human,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper',4,20,NULL,2500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,454,'bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player_Human,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5454,'Dog_Cap_','Puppy Hat',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,234,'bonus bStr,1; bonus bInt,1; autobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (5455,'Geographer_Band_','Decorative Geographer',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,238,'bonus bInt,1; bonus3 bAutoSpell,"AL_HEAL",5,50; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5456,'Vacation_Hat_','Summer Hat',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,315,'bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15;',NULL,NULL);
@ -2674,7 +2674,7 @@ REPLACE INTO `item_db` VALUES (5458,'Pinwheel_Cap','Pinwheel Hat',4,20,NULL,200,
REPLACE INTO `item_db` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny',4,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',4,20,NULL,1000,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,457,'bonus bAllStats, 2; bonus bMaxHPrate, 3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,769,NULL,50,1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost, 20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5462,'Spiked_Scarf','Spiked Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,0,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5462,'Spiked_Scarf','Spiked Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,0,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player_Human,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,0,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,461,'bonus bInt,2; skill "PR_MAGNIFICAT", 3;',NULL,NULL);
#REPLACE INTO `item_db` VALUES (5465,'Celestial_Hat','Hat Of Fortune',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL);
@ -2695,16 +2695,16 @@ REPLACE INTO `item_db` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair De
REPLACE INTO `item_db` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,477,'bonus bAllStats,2; bonus3 bAutoSpell,"PR_IMPOSITIO",3,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5481,'Hermose_Cap','Hermode Cap',4,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,478,'bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',4,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,7,2,769,NULL,80,1,479,'bonus bStr,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5483,'Odin_Mask','Odin Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,480,'bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,6; bonus2 bAddRace,RC_Player,6;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5483,'Odin_Mask','Odin Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,480,'bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,6; bonus2 bAddRace,RC_Player_Human,6;',NULL,NULL);
#REPLACE INTO `item_db` VALUES (5484,'Taiwan_Flag_Hat','Holidays Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,482,'bonus bAllStats,5; bonus2 bResEff,Eff_Stun,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5485,'Tiger_Face','Tiger Face',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,769,NULL,60,1,483,'bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5485,'Tiger_Face','Tiger Face',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,769,NULL,60,1,483,'bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bAddRace,RC_Player_Doram,5; bonus2 bMagicAddRace,RC_Player_Doram,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5486,'J_Anniversary_Hat','Anniversary Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,395,'bonus bAllStats, 2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5487,'J_Poringcake_Hat','Poring Cake Hat',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,417,'bonus bLuk,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5488,'J_Twin_Santahat','Twin Santa Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,390,'bonus bLuk,1; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5489,'Love_Daddy','Love Daddy Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,484,'bonus bDex,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5490,'Anubis_Helm','Anubis Helm',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,0,485,'bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5491,'Hat_Of_Outlaw','Bandit Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,486,'bonus bStr,2; bonus2 bSubEle,Ele_Fire, 10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5492,'Boy\'s_Cap_I','Student Cap',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,102,'bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5492,'Boy\'s_Cap_I','Student Cap',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,102,'bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',4,0,NULL,0,NULL,5,NULL,0,0x00004082,7,2,257,NULL,0,0,137,'bonus bStr,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5495,'Power_Of_Thor','Power Of Thor',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,75,1,493,'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;',NULL,NULL);
@ -2730,7 +2730,7 @@ REPLACE INTO `item_db` VALUES (5514,'Pisces_Diadem','Pisces Diadem',4,20,NULL,30
REPLACE INTO `item_db` VALUES (5515,'Pisces_Crown','Pisces Crown',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,512,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water, 5; if(getrefine()>6) { bonus bDef, 1; bonus bMatkRate,2; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5516,'Hawk_Eyes01','hawk Eyes',4,10,NULL,100,NULL,0,NULL,0,0x00000800,2,2,512,NULL,60,0,23,'bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5517,'Hawk_Eyes02','Hawk Eyes',4,10,NULL,100,NULL,0,NULL,0,0x00080808,7,2,512,NULL,60,0,23,'bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,513,'bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,513,'bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player_Human,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5519,'Peacock_Feather','Peacock Feather',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,514,'bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5520,'Rabbit_Earplug','Rabbit Earplugs',4,NULL,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,515,'bonus2 bAddClass,Class_All,4; bonus bMatkRate,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5521,'Angry_Mouth_C','Angry Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,194,'bonus bDelayRate,-3;',NULL,NULL);
@ -2747,7 +2747,7 @@ REPLACE INTO `item_db` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',4,45000,NUL
REPLACE INTO `item_db` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,80,1,261,'bonus bAllStats,1;',NULL,NULL);
#REPLACE INTO `item_db` VALUES (5534,'Fox_Hat_J','Fox Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,70,0,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5535,'Side_Cap','Side Cap',4,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,529,'bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5535,'Side_Cap','Side Cap',4,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,529,'bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player_Human,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5536,'Spare_Card','Spare Card',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,526,'bonus2 bAddMonsterDropItem,6187,1000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5537,'Quati_Hat','Kwati Hat',4,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,0,527,'bonus bAgi,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5538,'Tucan_Hat','Tucan Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,0,528,'bonus bDex,3;',NULL,NULL);
@ -2765,7 +2765,7 @@ REPLACE INTO `item_db` VALUES (5549,'Taurus_Diadem','Taurus Diadem',4,20,NULL,30
REPLACE INTO `item_db` VALUES (5550,'Taurus_Crown','Taurus Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,536,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL);
#REPLACE INTO `item_db` VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,537,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5552,'Fest_Lord_Circlet','Festival Grand Circlet',4,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,93,'bonus bStr,3; bonus bInt,3; bonus bMdef,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band',4,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,15,'bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band',4,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,15,'bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player_Human,9;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5554,'Octopus_Hat','Octopus Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,538,'bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,539,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5556,'Fur_Seal_Hat','Seal Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,769,NULL,55,1,540,'bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,30;',NULL,NULL);
@ -2777,8 +2777,8 @@ REPLACE INTO `item_db` VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat',4,0,
REPLACE INTO `item_db` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,0,489,'bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5;',NULL,NULL);
#REPLACE INTO `item_db` VALUES (5563,'Dolor_Hat','Dolor Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,547,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,85,1,544,'bonus bInt,4; bonus bCastRate,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,513,NULL,1,0,545,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,1,0,546,'bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,513,NULL,1,0,545,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,1,0,546,'bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player_Human,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5567,'Bright_Fury','Bright Fury',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,548,'bonus bStr,1; bonus2 bAddClass,Class_All,2; bonus bAspdRate,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',4,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,549,'bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5569,'Gemini_Diadem','Gemini Diadem',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,550,'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
@ -3011,8 +3011,8 @@ REPLACE INTO `item_db` VALUES (5796,'Cheer_Scarf','Cheer Scarf',4,0,NULL,0,NULL,
REPLACE INTO `item_db` VALUES (5797,'Cheer_Scarf2','Cheer Scarf2',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5798,'Cheer_Scarf3','Cheer Scarf3',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5799,'Cheer_Scarf4','Cheer Scarf4',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5800,'Blush_Of_Groom','Blush of Groom',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,125,'bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,167,'bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(getskilllv("AL_HEAL")==10) { bonus3 bAutoSpellWhenHit,"AL_HEAL",10,20; } else { bonus3 bAutoSpellWhenHit,"AL_HEAL",5,20; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5800,'Blush_Of_Groom','Blush of Groom',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,125,'bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,167,'bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; if(getskilllv("AL_HEAL")==10) { bonus3 bAutoSpellWhenHit,"AL_HEAL",10,20; } else { bonus3 bAutoSpellWhenHit,"AL_HEAL",5,20; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,215,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5803,'Flower_Love_Hat','Love Flower Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,5,'bonus2 bAddMonsterDropItem,608,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5804,'Pirate_Eyepatch','Pirate Eye Bandage',4,1000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,13,NULL,NULL,NULL);
@ -3033,7 +3033,7 @@ REPLACE INTO `item_db` VALUES (5818,'Carnival_Hat','Carnival Hat',4,0,NULL,0,NUL
REPLACE INTO `item_db` VALUES (5819,'Carnival_Circlet','Carnival Circlet',4,0,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,506,'bonus bAllStats, 3;',NULL,NULL);
#REPLACE INTO `item_db` VALUES (5820,'Black_Elven_Ears','Black Elven Ears',4,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,498,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5821,'Gold_Tulip_Hairpin','Gold Tulip Hairpin',4,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,499,'bonus2 bExpAddClass,Class_All,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5822,'Love_Chick_Hat','Love Chick Hat',4,10000,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,500,'bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; bonus2 bSubRace,RC_Undead,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5822,'Love_Chick_Hat','Love Chick Hat',4,10000,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,500,'bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player_Human,7; bonus2 bSubRace,RC_Undead,7;',NULL,NULL);
#REPLACE INTO `item_db` VALUES (5823,'Love_Arrow','Love Arrow',4,5000,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bDex,5; bonus bAgi,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5824,'Fools_Day_Hat','Fools Day Hat',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,265,NULL,NULL,NULL);
#REPLACE INTO `item_db` VALUES (5825,'Badge_Of_Order_Grace','Badge Of Order Grace',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMdef,1;',NULL,NULL);
@ -5375,8 +5375,8 @@ REPLACE INTO `item_db` VALUES (13008,'Jitte_','Jitte',5,20000,NULL,400,70,NULL,1
REPLACE INTO `item_db` VALUES (13009,'Kamaitachi','Kamaitachi',5,48000,NULL,900,125,NULL,2,0,0x02000000,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Wind; bonus bCritical,3; bonus bAspdRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13010,'Asura','Asura',5,3000,NULL,600,50,NULL,1,2,0x02000000,7,2,2,1,12,1,1,'bonus bMatkRate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13011,'Asura_','Asura',5,3000,NULL,600,50,NULL,1,3,0x02000000,7,2,2,1,12,1,1,'bonus bMatkRate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13012,'Murasame','Murasame',5,20,NULL,700,95,NULL,1,1,0x02000000,7,2,2,2,24,1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13013,'Murasame_','Murasame',5,20,NULL,700,95,NULL,1,2,0x02000000,7,2,2,2,24,1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13012,'Murasame','Murasame',5,20,NULL,700,95,NULL,1,1,0x02000000,7,2,2,2,24,1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13013,'Murasame_','Murasame',5,20,NULL,700,95,NULL,1,2,0x02000000,7,2,2,2,24,1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player_Human,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13014,'Hakujin','Hakujin',5,20,NULL,800,120,NULL,1,0,0x02000000,7,2,2,3,42,1,1,'bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13015,'Hakujin_','Hakujin',5,20,NULL,800,120,NULL,1,1,0x02000000,7,2,2,3,42,1,1,'bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13016,'Poison_Knife_','Poison Knife',5,20,NULL,800,64,NULL,1,2,0x028F5EEE,7,2,2,3,65,1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL);
@ -5384,7 +5384,7 @@ REPLACE INTO `item_db` VALUES (13017,'House_Auger_','Ice Pick',5,20,NULL,600,70,
REPLACE INTO `item_db` VALUES (13018,'Sucsamad_','Sucsamad',5,20,NULL,800,140,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13019,'Ginnungagap_','Ginnungagap',5,20,NULL,700,148,NULL,1,1,0x3E9F7EEF,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung',5,20,NULL,1000,170,NULL,1,0,0xFFFFFFFF,7,2,2,4,48,1,1,'bonus bAllStats,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13021,'Combat_Knife_C','Combat Knife',5,1,NULL,0,129,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13021,'Combat_Knife_C','Combat Knife',5,1,NULL,0,129,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13022,'Counter_Dagger_C','Dagger of Counter',5,1,NULL,0,209,NULL,1,0,0x00810204,7,2,2,4,1,0,1,'bonus bCritical,90;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13023,'Asura_C','Ashura',5,1,NULL,0,120,NULL,1,0,0x02000000,7,2,2,1,1,0,1,'bonus bMatkRate,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker',5,2,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,'bonus bBreakWeaponRate,500;',NULL,NULL);
@ -5399,13 +5399,13 @@ REPLACE INTO `item_db` VALUES (13032,'Mail_Breaker_','Mailbreaker',5,20,NULL,100
REPLACE INTO `item_db` VALUES (13033,'Assasin_Dagger_','Assassin Dagger',5,20,NULL,600,140,NULL,1,1,0x00001000,7,2,2,4,36,1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13034,'Twilight_Desert','Desert Twilight',5,20,NULL,600,130,NULL,1,2,0x00001000,2,2,2,2,70,1,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13035,'Sandstorm','Sandstorm',5,20,NULL,600,50,NULL,1,4,0x00001000,2,2,2,2,70,1,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus',5,20,NULL,0,120,NULL,1,0,0x3E9F7EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus',5,20,NULL,0,120,NULL,1,0,0x3E9F7EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus',5,20,NULL,0,120,NULL,1,0,0x3E9F7EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus',5,20,NULL,0,120,NULL,1,0,0x3E9F7EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13038,'Dagger_Of_Hunter','Dagger of Hunter',5,20,NULL,700,120,NULL,1,3,0x00020000,2,2,2,3,70,1,1,'bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13039,'Ivory_Knife','Ivory Knife',5,20,NULL,700,130,NULL,1,2,0x028F5EEE,2,2,2,3,50,1,1,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13040,'N_Cutter','Novice Cutter',5,0,NULL,0,50,NULL,1,3,0x3E9F7EEF,7,2,2,1,1,0,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',5,0,NULL,0,63,NULL,1,3,0x3E9F7EEF,7,2,2,1,1,0,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',5,20,NULL,0,120,NULL,1,0,0x3E9F7EEF,7,2,2,4,80,1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',5,20,NULL,0,120,NULL,1,0,0x3E9F7EEF,7,2,2,4,80,1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13043,'Fortune_Sword_I','Fortune Sword',5,0,NULL,0,120,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,'bonus bLuk,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13044,'House_Auger_I','Ice Pick',5,0,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13045,'Kamaitachi_I','Kamaitachi',5,0,NULL,0,155,NULL,2,0,0x02000000,7,2,2,4,0,0,1,NULL,NULL,NULL);
@ -5421,9 +5421,9 @@ REPLACE INTO `item_db` VALUES (13104,'The_Garrison','Garrison',5,48000,NULL,500,
REPLACE INTO `item_db` VALUES (13105,'The_Garrison_','Garrison',5,48000,NULL,500,70,NULL,7,2,0x41000000,7,2,34,2,55,1,17,'bonus bHit,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13106,'Gold_Lux','Gold Lux',5,100000,NULL,500,20,NULL,7,0,0x41000000,7,2,34,3,12,1,17,'bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13107,'Wasteland_Outlaw','Wasteland\'s Outlaw',5,20,NULL,580,68,NULL,7,2,0x41000000,7,2,34,3,70,1,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13108,'BF_Pistol1','Soldier Revolver',5,0,NULL,0,70,NULL,7,0,0x41000000,7,2,34,3,80,1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13108,'BF_Pistol1','Soldier Revolver',5,0,NULL,0,70,NULL,7,0,0x41000000,7,2,34,3,80,1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13109,'Wasteland_Outlaw_C','Wasteland Outlaw',5,20,NULL,0,100,NULL,7,0,0x41000000,7,2,34,3,0,0,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',5,0,NULL,0,80,NULL,7,0,0x41000000,7,2,34,4,80,1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bAddRace,RC_Player,pow(getrefine()-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',5,0,NULL,0,80,NULL,7,0,0x41000000,7,2,34,4,80,1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bAddRace,RC_Player_Human,pow(getrefine()-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }',NULL,NULL);
#13111,Sharpshooter_Revolver
REPLACE INTO `item_db` VALUES (13112,'P_Revolver1','Eden Revlover I',5,0,NULL,0,4,NULL,7,0,0x41000000,7,2,34,1,26,0,17,'bonus bHit,-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13113,'P_Revolver2','Eden Revlover II',5,0,NULL,0,60,NULL,7,0,0x41000000,7,2,34,1,40,0,17,'bonus bHit,-5;',NULL,NULL);
@ -5436,8 +5436,8 @@ REPLACE INTO `item_db` VALUES (13154,'Rolling_Stone','Rolling Stone',5,12000,NUL
REPLACE INTO `item_db` VALUES (13155,'Black_Rose','Black Rose',5,32000,NULL,900,180,NULL,9,1,0x41000000,7,2,34,2,35,1,20,'bonus bSplashRange,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13156,'Gate_Keeper','Gate Keeper',5,56000,NULL,1000,210,NULL,9,0,0x41000000,7,2,34,2,24,1,20,'bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13157,'Drifter','Drifter',5,80000,NULL,2300,50,NULL,9,1,0x41000000,7,2,34,2,55,1,19,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13158,'Butcher','Butcher',5,130000,NULL,2500,75,NULL,9,0,0x41000000,7,2,34,3,68,1,19,'bonus2 bCriticalAddRace,RC_Brute,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13159,'Butcher_','Butcher',5,130000,NULL,2500,75,NULL,9,1,0x41000000,7,2,34,3,68,1,19,'bonus2 bCriticalAddRace,RC_Brute,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13158,'Butcher','Butcher',5,130000,NULL,2500,75,NULL,9,0,0x41000000,7,2,34,3,68,1,19,'bonus2 bCriticalAddRace,RC_Brute,10; bonus2 bCriticalAddRace,RC_Player_Doram,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13159,'Butcher_','Butcher',5,130000,NULL,2500,75,NULL,9,1,0x41000000,7,2,34,3,68,1,19,'bonus2 bCriticalAddRace,RC_Brute,10; bonus2 bCriticalAddRace,RC_Player_Doram,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13160,'Destroyer','Destroyer',5,110000,NULL,1200,220,NULL,9,0,0x41000000,7,2,34,2,52,1,21,'bonus bBreakArmorRate,200;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13161,'Destroyer_','Destroyer',5,110000,NULL,1200,220,NULL,9,1,0x41000000,7,2,34,2,52,1,21,'bonus bBreakArmorRate,200;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13162,'Inferno','Inferno',5,230000,NULL,1250,280,NULL,9,1,0x41000000,7,2,34,2,65,1,21,NULL,NULL,NULL);
@ -5449,15 +5449,15 @@ REPLACE INTO `item_db` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',5,72000,NU
REPLACE INTO `item_db` VALUES (13168,'Thunder_P','Thunder P',5,76000,NULL,700,80,NULL,9,1,0x41000000,7,2,34,3,70,1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13169,'Thunder_P_','Thunder P',5,76000,NULL,700,80,NULL,9,2,0x41000000,7,2,34,3,70,1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle',5,20,NULL,770,138,NULL,9,2,0x41000000,7,2,34,3,70,1,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13171,'BF_Rifle1','Soldier Rifle',5,0,NULL,0,50,NULL,9,0,0x41000000,7,2,34,3,80,1,18,'bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun',5,0,NULL,0,80,NULL,9,0,0x41000000,7,2,34,3,80,1,19,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13173,'BF_Shotgun1','Soldier Shotgun',5,0,NULL,0,100,NULL,9,0,0x41000000,7,2,34,3,80,1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher',5,0,NULL,0,300,NULL,9,0,0x41000000,7,2,34,3,80,1,21,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13171,'BF_Rifle1','Soldier Rifle',5,0,NULL,0,50,NULL,9,0,0x41000000,7,2,34,3,80,1,18,'bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun',5,0,NULL,0,80,NULL,9,0,0x41000000,7,2,34,3,80,1,19,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Human,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13173,'BF_Shotgun1','Soldier Shotgun',5,0,NULL,0,100,NULL,9,0,0x41000000,7,2,34,3,80,1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher',5,0,NULL,0,300,NULL,9,0,0x41000000,7,2,34,3,80,1,21,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Human,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13175,'Lever_Action_Rifle_C','Lever Action Rifle',5,20,NULL,0,170,NULL,9,0,0x41000000,7,2,34,3,0,0,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',5,0,NULL,0,90,NULL,9,0,0x41000000,7,2,34,4,80,1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',5,0,NULL,0,90,NULL,9,0,0x41000000,7,2,34,4,80,1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) {bonus2 bAddClass,Class_All,getrefine(); }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',5,0,NULL,0,110,NULL,9,0,0x41000000,7,2,34,4,80,1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',5,0,NULL,0,330,NULL,9,0,0x41000000,7,2,34,4,80,1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',5,0,NULL,0,90,NULL,9,0,0x41000000,7,2,34,4,80,1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',5,0,NULL,0,90,NULL,9,0,0x41000000,7,2,34,4,80,1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Human,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) {bonus2 bAddClass,Class_All,getrefine(); }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',5,0,NULL,0,110,NULL,9,0,0x41000000,7,2,34,4,80,1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',5,0,NULL,0,330,NULL,9,0,0x41000000,7,2,34,4,80,1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Human,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL);
# Bullets
REPLACE INTO `item_db` VALUES (13200,'Bullet','Bullet',10,1,NULL,2,10,NULL,NULL,NULL,0x41000000,7,2,32768,NULL,1,NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13201,'Silver_Bullet','Silver Bullet',10,15,NULL,2,15,NULL,NULL,NULL,0x41000000,7,2,32768,NULL,1,NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
@ -5517,9 +5517,9 @@ REPLACE INTO `item_db` VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shur
REPLACE INTO `item_db` VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken',5,40000,NULL,2500,50,NULL,1,4,0x02000000,7,2,34,4,42,1,22,'bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken',5,78000,NULL,1500,185,NULL,1,0,0x02000000,7,2,34,4,55,1,22,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind',5,20,NULL,1550,112,NULL,1,2,0x02000000,7,2,34,3,70,1,22,'bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken',5,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',5,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',5,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken',5,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',5,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',5,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken',5,0,NULL,0,230,NULL,1,0,0x02000000,7,2,34,4,0,0,22,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',5,0,NULL,0,99,NULL,1,0,0x02000000,7,2,34,4,1,0,22,'bonus2 bAddSize,Size_All,80;',NULL,NULL);
# More 1-Handed Swords
@ -5530,16 +5530,16 @@ REPLACE INTO `item_db` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,12
REPLACE INTO `item_db` VALUES (13404,'Platinum_Shotel','Platinum Shotel',5,20,NULL,1500,130,NULL,1,1,0x000654E2,7,2,2,4,55,1,2,'bonus bCritical,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13405,'Curved_Sword','Curved Sword',5,20,NULL,800,125,NULL,1,2,0x000654E2,7,2,2,4,55,1,2,'bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13406,'Edger','Edger',5,20,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,1,0,0,2,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13407,'Nagan_C','Refined Nagan',5,1,NULL,0,148,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13407,'Nagan_C','Refined Nagan',5,1,NULL,0,148,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player_Human,40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13408,'Fire_Brand_C','Refined Fireblend',5,1,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13409,'Immaterial_Sword_C','Refined Immaterial Sword',5,1,NULL,0,160,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13410,'BF_Sword1','Valorous Gladiator Blade',5,20,NULL,0,115,NULL,1,0,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13411,'BF_Sword2','Brave Gladiator Blade',5,20,NULL,0,115,NULL,1,0,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13410,'BF_Sword1','Valorous Gladiator Blade',5,20,NULL,0,115,NULL,1,0,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13411,'BF_Sword2','Brave Gladiator Blade',5,20,NULL,0,115,NULL,1,0,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus bMatkRate,10; bonus bUnbreakableWeapon;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13412,'Twin_Edge_B','Twin Edge of Naght Sieger',5,20,NULL,1500,150,NULL,1,3,0x000654E2,2,2,2,4,75,1,2,'bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13413,'Twin_Edge_R','Twin Edge of Naght Sieger',5,20,NULL,1500,160,NULL,1,3,0x000654E2,2,2,2,4,75,1,2,'bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13414,'Elemental_Sword','Elemental Sword',5,20,NULL,1200,105,NULL,1,3,0x000654E2,2,2,2,3,70,1,2,'bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13415,'N_Falchion','Novice Falchion',5,0,NULL,0,59,NULL,1,3,0x000654E3,7,2,2,1,2,0,2,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge',5,20,NULL,0,130,NULL,1,0,0x000654E3,7,2,2,4,80,1,2,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge',5,20,NULL,0,130,NULL,1,0,0x000654E3,7,2,2,4,80,1,2,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier',5,20,NULL,0,130,NULL,1,0,0x000654E3,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger',5,20,NULL,0,130,NULL,1,0,0x000444A2,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(getrefine()>9) bonus bInt,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13419,'Holy_Saber','Holy saber',5,20,NULL,0,160,NULL,1,0,0x000654E2,7,2,2,3,0,0,2,NULL,NULL,NULL);
@ -6479,7 +6479,7 @@ REPLACE INTO `item_db` VALUES (14607,'Luxurious_Dinner_W','Luxurious Western Foo
REPLACE INTO `item_db` VALUES (14608,'Luxurious_Dinner_E','Manchu-Han Imperial Feast',2,20000,NULL,1200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,3600000,6;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14609,'Spoiled_Cuisine','Spoiled Cuisine',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL);
# More Armors
REPLACE INTO `item_db` VALUES (15000,'Bone_Plate','Bone Plate',4,20,NULL,1000,NULL,7,NULL,1,0x000654E2,2,2,16,NULL,85,1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (15000,'Bone_Plate','Bone Plate',4,20,NULL,1000,NULL,7,NULL,1,0x000654E2,2,2,16,NULL,85,1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,0,0,NULL,NULL,NULL);
# More Maces
REPLACE INTO `item_db` VALUES (16000,'Erde','Erde',5,20,NULL,500,130,NULL,1,2,0x0004C5B2,2,2,2,4,50,1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL);
@ -6605,7 +6605,7 @@ REPLACE INTO `item_db` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',4,40,NU
REPLACE INTO `item_db` VALUES (18596,'Sprout_Hat','Sprout Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,758,'skill "WZ_HEAVENDRIVE",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (18597,'Mercury_Helm','Mercury Riser',4,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,759,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }',NULL,NULL);
#
REPLACE INTO `item_db` VALUES (18600,'Cat_Ears_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,761,'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (18600,'Cat_Ears_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,761,'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player_Human,(getrefine() - 5); bonus2 bSubRace,RC_Player_Human,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player_Human,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player_Human,7; }',NULL,NULL);
#
REPLACE INTO `item_db` VALUES (18612,'White_Musang_Hat','White Musang Hat',4,40,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,770,'bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm;',NULL,NULL);
REPLACE INTO `item_db` VALUES (18613,'Black_Musang_Hat','Black Musang Hat',4,40,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,771,'bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm;',NULL,NULL);

File diff suppressed because it is too large Load Diff