fixed
free access to the guild dungeons git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1179 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -34,6 +34,9 @@ Other Ppl
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Date Added
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Date Added
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======
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02/26
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* Now players can reach Guilds Dungeons only trough their own captured castles. [Lupus]
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Before they coulkd enter the dungeons vie unoccupied castles. Thanks 2Ishizu-chan for fix
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02/16
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02/16
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* Fixed 1 payon castle guardian spawn coords
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* Fixed 1 payon castle guardian spawn coords
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* Fixed Wootan and Beetle King names in the spawn files [Lupus]
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* Fixed Wootan and Beetle King names in the spawn files [Lupus]
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@ -35,7 +35,7 @@ function script F_GldDunSw {
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menu "Yes",-,"No",M_No;
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menu "Yes",-,"No",M_No;
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set @GID, GetCastleData(getarg(0)+".gat",1);
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set @GID, GetCastleData(getarg(0)+".gat",1);
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if (getcharid(2) != @GID) goto L_NotGLead;
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if (@GID == 0 || getcharid(2) != @GID) goto L_NotGLead;
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warp "gld_dun"+getarg(1)+".gat",getarg(2),getarg(3);
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warp "gld_dun"+getarg(1)+".gat",getarg(2),getarg(3);
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end;
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end;
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