* Updated field weapon in table char to default to '0' (bare-handed) rather than '1' (knife) (follow up to r11696).

- Apply upgrade_svn14796.sql to reflect the change on existing setups.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14796 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ai4rei
2011-04-16 18:58:26 +00:00
parent dc6ae732e4
commit 134989d2f8
3 changed files with 4 additions and 1 deletions

View File

@@ -83,7 +83,7 @@ CREATE TABLE IF NOT EXISTS `char` (
`hair` tinyint(4) unsigned NOT NULL default '0',
`hair_color` smallint(5) unsigned NOT NULL default '0',
`clothes_color` smallint(5) unsigned NOT NULL default '0',
`weapon` smallint(6) unsigned NOT NULL default '1',
`weapon` smallint(6) unsigned NOT NULL default '0',
`shield` smallint(6) unsigned NOT NULL default '0',
`head_top` smallint(6) unsigned NOT NULL default '0',
`head_mid` smallint(6) unsigned NOT NULL default '0',