* Izlude Arena updates.
- Added new Izlude coordinates and warps. (follow-up 400d0f0) - Replaced many permanent global variables with mobcount() command. - Removed some unnecessary global variables and OnInit labels. - Commented all invalid label executions. - Brought scripts up to standard with scripting conventions (label naming, spacing, etc.). - Moved all warps from scripts into warps/ folder. Signed-off-by: Euphy <euphy@rathena.org>
This commit is contained in:
parent
32b8d2e713
commit
13b281b31e
@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.3
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//= 1.4
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//===== Compatible With: =====================================
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//= Any Athena Version
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//===== Description: =========================================
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@ -13,11 +13,12 @@
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//= 1.1 Corrected variable typos. (bugreport:4374) [L0ne_w0lf]
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//= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka]
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//= 1.3 Label standardization. [Euphy]
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//= 1.4 Script updates, and removed two level restrictions. [Euphy]
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//============================================================
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arena_room,114,102,0 script onlyaco#arena 45,1,1,{
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OnTouch:
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if (BaseClass == Job_Acolyte && BaseLevel > 9) {
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if (BaseClass == Job_Acolyte) {
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warp "arena_room",135,129;
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end;
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}
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@ -27,13 +28,11 @@ OnTouch:
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}
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}
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arena_room,135,126,0 warp byeaco#arena 1,1,arena_room,111,99
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arena_room,136,138,3 script Acolyte Waiting Room 124,{
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end;
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OnInit:
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waitingroom "Personal Force, Acolyte Class",50,"Acolyte Waiting Room::OnStartArena",1,1000,10,99;
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waitingroom "Personal Force, Acolyte Class",50,"Acolyte Waiting Room::OnStartArena",1,1000,10;
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enablewaitingroomevent;
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end;
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@ -51,7 +50,7 @@ OnStart:
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force_5-1,100,12,0 script arena#aco -1,5,5,{
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OnTouch:
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donpcevent "allkill#aco::OnEnable";
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if (basejob == job_acolyte) {
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if (BaseJob == Job_Acolyte) {
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donpcevent "arena_aco1::OnStart";
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}
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else {
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@ -208,7 +207,7 @@ OnTimerOff:
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OnFailClearStage:
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mapwarp "force_5-1","prt_are_in",177,86;
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donpcevent "Trocco#aco1::OnTimerOff";
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donpcevent "arena_aco1::OnReset";
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//donpcevent "arena_aco1::OnReset";
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donpcevent "Acolyte Waiting Room::OnStart";
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end;
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@ -636,7 +635,7 @@ OnTimerOff:
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OnFailClearStage:
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mapwarp "force_5-1","prt_are_in",177,86;
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donpcevent "Trocco#aco2::OnTimerOff";
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donpcevent "arena_aco2::OnReset";
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//donpcevent "arena_aco2::OnReset";
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donpcevent "Acolyte Waiting Room::OnStart";
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end;
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@ -1029,7 +1028,7 @@ OnMyMobDead:
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force_5-1,62,26,0 script force_08_01#aco 45,1,1,{
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OnTouch:
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warp "force_5-1",40,26;
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if (basejob == job_acolyte) {
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if (BaseJob == Job_Acolyte) {
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enablenpc "force_01start#aco";
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}
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else {
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@ -1038,15 +1037,6 @@ OnTouch:
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end;
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}
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force_5-1,25,44,0 warp force_01_02#aco 1,1,force_5-1,25,69
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force_5-1,25,134,0 warp force_02_03#aco 1,1,force_5-1,25,159
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force_5-1,44,174,0 warp force_03_04#aco 1,1,force_5-1,69,174
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force_5-1,134,174,0 warp force_04_05#aco 1,1,force_5-1,159,174
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force_5-1,174,155,0 warp force_05_06#aco 1,1,force_5-1,174,130
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force_5-1,174,65,0 warp force_06_07#aco 1,1,force_5-1,174,40
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force_5-1,155,26,0 warp force_07_08#aco 1,1,force_5-1,132,26
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force_5-1,99,54,0 warp force_08_09#aco 1,1,force_5-1,99,82
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force_5-1,99,124,0 script force_exit#aco 45,1,1,{
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OnTouch:
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donpcevent "Trocco#aco1::OnTimerOff";
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@ -1150,7 +1140,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
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end;
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}
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else {
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if (basejob == job_acolyte) {
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if (BaseJob == Job_Acolyte) {
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set .@acotop_t,$arn_acotop;
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set .@acotop_n$,$arn_acotopn$;
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}
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@ -1206,7 +1196,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
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mes "name will now be listed";
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mes "under the Time Force Battle";
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mes "Arena - Acolyte Class Record!";
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if (basejob == job_acolyte) {
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if (BaseJob == Job_Acolyte) {
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set $arn_acotop,.@record_timeaco;
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set $arn_acotopn$, strcharinfo(0);
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donpcevent "Vendigos::OnLineRec_aco";
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@ -1365,7 +1355,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
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mes "the Time Force Battle Arena";
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mes "Acolyte Class Records.";
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mes "Congratulations~";
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if (basejob == job_acolyte) {
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if (BaseJob == Job_Acolyte) {
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set $arn_acotop,.@record_timeaco;
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set $arn_acotopn$, strcharinfo(0);
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donpcevent "#Vendigos::OnLineRec_aco";
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@ -1449,7 +1439,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
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donpcevent "allkill#aco::OnEnable";
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donpcevent "Acolyte Waiting Room::OnStart";
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}
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close;
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end;
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}
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}
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@ -1557,8 +1547,8 @@ OnEnable:
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disablenpc "force_08_09#aco";
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disablenpc "force_exit#aco";
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disablenpc "arn_warp_aco"; //050630
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donpcevent "Trocco#aco1::OnStop";
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donpcevent "Trocco#aco2::OnStop";
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donpcevent "Trocco#aco1::OnTimerOff";
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donpcevent "Trocco#aco2::OnTimerOff";
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donpcevent "#arn_timer_aco::OnStop";
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end;
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}
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@ -1579,7 +1569,7 @@ arena_room,94,82,7 script Arena Record Staff#aco 79,{
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mes "Class Arena Challenges?";
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mes "Please choose from the menu.";
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next;
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switch(select("Acolyte Mode:Priest - Level 70 or lower:Priest - Level 80 or lower:Priest - Level 90 or lower:Priest - Level 91 ~ 99")) {
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switch(select("Acolyte Mode:Priest - Level 70 or lower:Priest - Level 80 or lower:Priest - Level 90 or lower:Priest - Level 91 ~ "+(checkre(0)?"160":"99"))) {
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case 1:
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set .@acotop_t,$arn_acotop;
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set .@acotop_n$,$arn_acotopn$;
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@ -1655,7 +1645,7 @@ OnLineRec_pri80:
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end;
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OnLineRec_pri90:
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mapannounce "arena_room","Vendigos: "+$arn_pritopn90$+" has made a new record in the Arena Time Force Battle - Priest: Level 91~99. Congratulations!",bc_map,"0xFFFF00";
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mapannounce "arena_room","Vendigos: "+$arn_pritopn90$+" has made a new record in the Arena Time Force Battle - Priest: Level 91~"+(checkre(0)?"160":"99")+". Congratulations!",bc_map,"0xFFFF00";
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end;
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}
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@ -1702,7 +1692,7 @@ arena_room,140,136,3 script Guide Alias 729,{
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mes "entire stage, you will be";
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mes "warped to the ^3131DDFinale Waiting";
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mes "Room^000000 where you'll be rewarded";
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mes "with Arena Points. But you must^FFFFFFaaaa^000000 get your points within 1 minute.";
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mes "with Arena Points. But you must get your points within 1 minute.";
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next;
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mes "[Alias]";
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mes "Once you're automatically";
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@ -1733,7 +1723,7 @@ arena_room,195,5,3 script log-on-aco#arena 802,{
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mes "particular mode in the";
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mes "Arena Acolyte Class Mode.^000000";
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next;
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switch(select("Cancel:Acolyte:~level 70:~level 80:~level 90:~level 99")) {
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switch(select("Cancel:Acolyte:~level 70:~level 80:~level 90:~level "+(checkre(0)?"160":"99"))) {
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case 1:
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mes "^3355FFCommand has";
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mes "been canceled.^000000";
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= SinSloth
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//===== Current Version: =====================================
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//= 1.2
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//= 1.3
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//===== Compatible With: =====================================
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//= Any Athena Version
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//===== Description: =========================================
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@ -12,6 +12,7 @@
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//= 1.0 First version.
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//= 1.1 Replaced effect numerics with constants. [Samuray22]
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//= 1.2 Label standardization. [Euphy]
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//= 1.3 Script updates. [Euphy]
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//============================================================
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arena_room,64,138,5 script Lv50 Waiting Room 124,{
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@ -36,10 +37,6 @@ OnStart:
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force_1-1,99,20,4 script Heel and Toe#arena 124,{
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end;
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OnInit:
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set $@mapcount50, 0;
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end;
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OnStart:
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initnpctimer;
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set $arena_min50st,gettime(2);
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@ -59,32 +56,28 @@ OnTimer5000:
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end;
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OnTimer60000:
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set $@mapcount50, getmapusers ("force_1-1");
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if ($@mapcount50 == 0) {
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if (getmapusers("force_1-1") == 0) {
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donpcevent "Heel and Toe#arena::OnFailClearStage";
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}
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mapannounce "force_1-1","Remaining Time : 4 minutes ",0;
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end;
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OnTimer120000:
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set $@mapcount50, getmapusers ("force_1-1");
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if ($@mapcount50 == 0) {
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if (getmapusers("force_1-1") == 0) {
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donpcevent "Heel and Toe#arena::OnFailClearStage";
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}
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mapannounce "force_1-1","Remaining Time : 3 minutes ",0;
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end;
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OnTimer180000:
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set $@mapcount50, getmapusers ("force_1-1");
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if ($@mapcount50 == 0) {
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if (getmapusers("force_1-1") == 0) {
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donpcevent "Heel and Toe#arena::OnFailClearStage";
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}
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mapannounce "force_1-1","Remaining Time : 2 minutes ",0;
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end;
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OnTimer240000:
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set $@mapcount50, getmapusers ("force_1-1");
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if ($@mapcount50 == 0) {
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if (getmapusers("force_1-1") == 0) {
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donpcevent "Heel and Toe#arena::OnFailClearStage";
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}
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mapannounce "force_1-1","Remaining Time : 1 minute ",0;
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@ -192,11 +185,9 @@ On09_Start:
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On09_End:
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mapannounce "force_1-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
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end;
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}
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- script arena#50 -1,{
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OnReset_01:
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donpcevent "force_01ex#50::OnReset";
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donpcevent "force_02start#50::OnEnable";
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@ -273,7 +264,7 @@ OnStart:
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donpcevent "force_05ex#50::OnReset";
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donpcevent "force_06ex#50::OnReset";
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donpcevent "force_07ex#50::OnReset";
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donpcevent "force_08ex#50::OnReset";
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//donpcevent "force_08ex#50::OnReset";
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donpcevent "force_09ex#50::OnReset";
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enablenpc "force_08_01#50";
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donpcevent "force_01start#50::OnEnable";
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@ -295,169 +286,142 @@ OnReset_All:
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donpcevent "force_05ex#50::OnReset";
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donpcevent "force_06ex#50::OnReset";
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donpcevent "force_07ex#50::OnReset";
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donpcevent "force_08ex#50::OnReset";
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//donpcevent "force_08ex#50::OnReset";
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donpcevent "force_09ex#50::OnReset";
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end;
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}
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force_1-1,62,26,1 script force_08_01#50 45,1,1,{
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OnTouch:
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donpcevent "Heel and Toe#arena::On01_Start";
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warp "force_1-1",40,26;
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end;
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}
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force_1-1,25,44,1 script force_01_02#50 45,1,1,{
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OnTouch:
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donpcevent "Heel and Toe#arena::On02_Start";
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warp "force_1-1",25,69;
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end;
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}
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force_1-1,25,134,1 script force_02_03#50 45,1,1,{
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OnTouch:
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donpcevent "arena#50::OnReset_02";
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donpcevent "Heel and Toe#arena::On03_Start";
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warp "force_1-1",25,159;
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end;
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}
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force_1-1,44,174,1 script force_03_04#50 45,1,1,{
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OnTouch:
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donpcevent "Heel and Toe#arena::On04_Start";
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warp "force_1-1",69,174;
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end;
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}
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force_1-1,134,174,1 script force_04_05#50 45,1,1,{
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OnTouch:
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donpcevent "Heel and Toe#arena::On05_Start";
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warp "force_1-1",159,174;
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end;
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}
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force_1-1,174,155,1 script force_05_06#50 45,1,1,{
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OnTouch:
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donpcevent "Heel and Toe#arena::On06_Start";
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warp "force_1-1",174,130;
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end;
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}
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force_1-1,174,65,1 script force_06_07#50 45,1,1,{
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OnTouch:
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donpcevent "Heel and Toe#arena::On07_Start";
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warp "force_1-1",174,40;
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end;
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}
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force_1-1,155,26,1 script force_07_08#50 45,1,1,{
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OnTouch:
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donpcevent "Heel and Toe#arena::On08_Start";
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warp "force_1-1",132,26;
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enablenpc "force_08_09#50";
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end;
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}
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force_1-1,99,54,1 script force_08_09#50 45,1,1,{
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OnTouch:
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donpcevent "Heel and Toe#arena::On09_Start";
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warp "force_1-1",99,82;
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end;
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}
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force_1-1,99,124,1 script force_exit#50 45,1,1,{
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OnTouch:
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donpcevent "Heel and Toe#arena::OnTimerOff";
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donpcevent "#arn_timer_50::OnEnable";
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mapwarp "force_1-1","prt_are_in",22,191,0,0;
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end;
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}
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- script force_01start#50 -1,{
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OnEnable:
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donpcevent "force_01mob#50::OnEnable";
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end;
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}
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- script force_01ex#50 -1,{
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OnReset:
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killmonster "force_1-1","force_01ex#50::OnMobEx";
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killmonster "force_1-1","force_01ex#50::OnMyMobDead";
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end;
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OnSummonMob1:
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monster "force_1-1",25,26,"Drops",1572,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",15,25,"Drops",1572,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",30,25,"Drops",1572,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",25,31,"Drops",1572,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",24,19,"Drops",1572,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",25,28,"Drops",1572,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",18,23,"Drops",1572,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",24,25,"Drops",1572,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",23,18,"Drops",1572,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",20,18,"Drops",1572,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",35,31,"Hydra",1579,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",35,28,"Hydra",1579,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",35,25,"Hydra",1579,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",35,21,"Hydra",1579,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",26,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",26,15,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",26,14,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
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monster "force_1-1",23,17,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
|
||||
monster "force_1-1",23,18,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
|
||||
monster "force_1-1",23,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
|
||||
monster "force_1-1",29,20,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
|
||||
monster "force_1-1",23,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
|
||||
monster "force_1-1",19,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
|
||||
monster "force_1-1",32,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
|
||||
monster "force_1-1",25,26,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",15,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",30,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",25,31,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",24,19,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",25,28,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",18,23,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",24,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",23,18,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",20,18,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",35,31,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",35,28,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",35,25,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",35,21,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",26,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",26,15,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",26,14,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",23,17,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",23,18,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",23,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",29,20,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",23,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",19,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
|
||||
monster "force_1-1",32,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script force_01mob#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_01ex#50::OnSummonMob1";
|
||||
monster "force_1-1",25,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
|
||||
monster "force_1-1",18,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
|
||||
monster "force_1-1",32,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
|
||||
monster "force_1-1",25,32,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
|
||||
monster "force_1-1",25,18,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
|
||||
set $force_01_50,5;
|
||||
monster "force_1-1",25,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
|
||||
monster "force_1-1",18,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
|
||||
monster "force_1-1",32,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
|
||||
monster "force_1-1",25,32,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
|
||||
monster "force_1-1",25,18,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_01mob#50::OnMobDeath";
|
||||
killmonster "force_1-1","force_01mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_01_50,$force_01_50 -1;
|
||||
if ($force_01_50 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_1-1","force_01mob#50::OnMyMobDead") < 1) {
|
||||
donpcevent "Heel and Toe#arena::On01_End";
|
||||
donpcevent "arena#50::OnReset_01";
|
||||
}
|
||||
@ -465,84 +429,77 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_02start#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_02mob#50::OnSummonMob2";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_02mob#50 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_02mob#50::OnMobEx";
|
||||
killmonster "force_1-1","force_02mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob2:
|
||||
monster "force_1-1",24,76,"Familiar",1419,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",28,76,"Familiar",1419,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",24,86,"Familiar",1419,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",26,86,"Ghoul",1423,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",25,100,"Ghoul",1423,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",26,118,"Ghoul",1423,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",28,79,"Mummy",1393,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",23,87,"Mummy",1393,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",28,99,"Mummy",1393,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",23,112,"Mummy",1393,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",28,128,"Mummy",1393,1,"force_02mob#50::OnMobEx";
|
||||
monster "force_1-1",24,76,"Familiar",1419,1,"force_02mob#50::OnMyMobDead";
|
||||
monster "force_1-1",28,76,"Familiar",1419,1,"force_02mob#50::OnMyMobDead";
|
||||
monster "force_1-1",24,86,"Familiar",1419,1,"force_02mob#50::OnMyMobDead";
|
||||
monster "force_1-1",26,86,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead";
|
||||
monster "force_1-1",25,100,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead";
|
||||
monster "force_1-1",26,118,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead";
|
||||
monster "force_1-1",28,79,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
|
||||
monster "force_1-1",23,87,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
|
||||
monster "force_1-1",28,99,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
|
||||
monster "force_1-1",23,112,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
|
||||
monster "force_1-1",28,128,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_03start#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_03mob#50::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_03ex#50 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_03ex#50::OnMobEx";
|
||||
killmonster "force_1-1","force_03ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_03:
|
||||
monster "force_1-1",26,173,"Hydra",1579,1,"force_03ex#50::OnMobEx";
|
||||
monster "force_1-1",21,173,"Hydra",1579,1,"force_03ex#50::OnMobEx";
|
||||
monster "force_1-1",31,173,"Hydra",1579,1,"force_03ex#50::OnMobEx";
|
||||
monster "force_1-1",26,186,"Marse",1551,1,"force_03ex#50::OnMobEx";
|
||||
monster "force_1-1",26,161,"Marse",1551,1,"force_03ex#50::OnMobEx";
|
||||
monster "force_1-1",13,173,"Marse",1551,1,"force_03ex#50::OnMobEx";
|
||||
monster "force_1-1",38,173,"Marse",1551,1,"force_03ex#50::OnMobEx";
|
||||
monster "force_1-1",29,174,"Marse",1551,1,"force_03ex#50::OnMobEx";
|
||||
monster "force_1-1",26,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead";
|
||||
monster "force_1-1",21,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead";
|
||||
monster "force_1-1",31,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead";
|
||||
monster "force_1-1",26,186,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
|
||||
monster "force_1-1",26,161,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
|
||||
monster "force_1-1",13,173,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
|
||||
monster "force_1-1",38,173,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
|
||||
monster "force_1-1",29,174,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_03mob#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_03ex#50::OnSummonMob_03";
|
||||
monster "force_1-1",23,174,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
|
||||
monster "force_1-1",18,173,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
|
||||
monster "force_1-1",33,173,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
|
||||
monster "force_1-1",26,181,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
|
||||
monster "force_1-1",26,166,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
|
||||
set $force_03_50,5;
|
||||
monster "force_1-1",23,174,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
|
||||
monster "force_1-1",18,173,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
|
||||
monster "force_1-1",33,173,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
|
||||
monster "force_1-1",26,181,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
|
||||
monster "force_1-1",26,166,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_03mob#50::OnMobDeath";
|
||||
killmonster "force_1-1","force_03mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_03_50,$force_03_50 -1;
|
||||
donpcevent "force_03mob#50::OnSummonMob_03";
|
||||
if ($force_03_50 < 1) {
|
||||
OnMyMobDead:
|
||||
//donpcevent "force_03mob#50::OnSummonMob_03";
|
||||
if (mobcount("force_1-1","force_03mob#50::OnMyMobDead") < 1) {
|
||||
donpcevent "Heel and Toe#arena::On03_End";
|
||||
donpcevent "arena#50::OnReset_03";
|
||||
}
|
||||
@ -550,56 +507,50 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_04start#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_04mob#50::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_04ex#50 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_04ex#50::OnMobEx";
|
||||
killmonster "force_1-1","force_04ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_04:
|
||||
monster "force_1-1",99,174,"Familiar",1419,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",103,174,"Familiar",1419,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",107,174,"Familiar",1419,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",111,176,"Familiar",1419,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",115,176,"Familiar",1419,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",119,172,"Familiar",1419,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",95,178,"Familiar",1419,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",100,178,"Familiar",1419,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",105,172,"Familiar",1419,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",110,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",115,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",120,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",125,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",105,178,"Flora",1575,1,"force_04ex#50::OnMobEx";
|
||||
monster "force_1-1",99,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",103,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",107,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",111,176,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",115,176,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",119,172,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",95,178,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",100,178,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",105,172,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",110,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",115,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",120,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",125,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
|
||||
monster "force_1-1",105,178,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script force_04mob#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_04ex#50::OnSummonMob_04";
|
||||
monster "force_1-1",85,172,"Kobold",1547,1,"force_04mob#50::OnMobDeath";
|
||||
monster "force_1-1",95,172,"Kobold",1547,1,"force_04mob#50::OnMobDeath";
|
||||
monster "force_1-1",120,172,"Kobold",1545,1,"force_04mob#50::OnMobDeath";
|
||||
set $force_04_50,3;
|
||||
monster "force_1-1",85,172,"Kobold",1547,1,"force_04mob#50::OnMyMobDead";
|
||||
monster "force_1-1",95,172,"Kobold",1547,1,"force_04mob#50::OnMyMobDead";
|
||||
monster "force_1-1",120,172,"Kobold",1545,1,"force_04mob#50::OnMyMobDead";
|
||||
end;
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_04mob#50::OnMobDeath";
|
||||
killmonster "force_1-1","force_04mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_04_50,$force_04_50 -1;
|
||||
if ($force_04_50 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_1-1","force_04mob#50::OnMyMobDead") < 1) {
|
||||
donpcevent "Heel and Toe#arena::On04_End";
|
||||
donpcevent "arena#50::OnReset_04";
|
||||
}
|
||||
@ -607,112 +558,100 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_05start#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_05mob#50::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_05ex#50 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_05ex#50::OnMobEx";
|
||||
killmonster "force_1-1","force_05ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_05:
|
||||
set $@randmonster50,rand(1,2);
|
||||
switch($@randmonster50) {
|
||||
switch(rand(1,2)) {
|
||||
case 1:
|
||||
monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMobEx";
|
||||
monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMyMobDead";
|
||||
break;
|
||||
case 2:
|
||||
monster "force_1-1",173,173,"Zerom",1470,1,"force_05ex#50::OnMobEx";
|
||||
monster "force_1-1",173,173,"Zerom",1470,1,"force_05ex#50::OnMyMobDead";
|
||||
break;
|
||||
}
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_05mob#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
monster "force_1-1",173,166,"Hydra",1579,1,"force_05mob#50::OnMobDeath";
|
||||
monster "force_1-1",171,170,"Hydra",1579,1,"force_05mob#50::OnMobDeath";
|
||||
monster "force_1-1",177,170,"Hydra",1579,1,"force_05mob#50::OnMobDeath";
|
||||
monster "force_1-1",183,173,"Orc Lady",1452,1,"force_05mob#50::OnMobDeath";
|
||||
monster "force_1-1",173,173,"Orc Lady",1452,1,"force_05mob#50::OnMobDeath";
|
||||
monster "force_1-1",181,173,"Golem",1540,1,"force_05mob#50::OnMobDeath";
|
||||
monster "force_1-1",171,177,"Golem",1540,1,"force_05mob#50::OnMobDeath";
|
||||
set $force_05_50,7;
|
||||
monster "force_1-1",173,166,"Hydra",1579,1,"force_05mob#50::OnMyMobDead";
|
||||
monster "force_1-1",171,170,"Hydra",1579,1,"force_05mob#50::OnMyMobDead";
|
||||
monster "force_1-1",177,170,"Hydra",1579,1,"force_05mob#50::OnMyMobDead";
|
||||
monster "force_1-1",183,173,"Orc Lady",1452,1,"force_05mob#50::OnMyMobDead";
|
||||
monster "force_1-1",173,173,"Orc Lady",1452,1,"force_05mob#50::OnMyMobDead";
|
||||
monster "force_1-1",181,173,"Golem",1540,1,"force_05mob#50::OnMyMobDead";
|
||||
monster "force_1-1",171,177,"Golem",1540,1,"force_05mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_05mob#50::OnMobDeath";
|
||||
killmonster "force_1-1","force_05mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_05_50,$force_05_50 -1;
|
||||
if ($force_05_50 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_1-1","force_05mob#50::OnMyMobDead") < 1) {
|
||||
donpcevent "Heel and Toe#arena::On05_End";
|
||||
donpcevent "arena#50::OnReset_05";
|
||||
}
|
||||
else donpcevent "force_05ex#50::OnSummonMob_05";
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script force_06start#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_06mob#50::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_06ex#50 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_06ex#50::OnMobEx";
|
||||
killmonster "force_1-1","force_06ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_06:
|
||||
monster "force_1-1",173,118,"Smokie",1561,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",173,108,"Smokie",1561,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",173,99,"Smokie",1561,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",171,108,"Golem",1540,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",171,99,"Skel Worker",1469,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",171,85,"Skel Worker",1469,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",171,90,"Golem",1540,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",171,79,"Scorpion",1559,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",175,118,"Scorpion",1559,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",175,108,"Sandman",1558,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",175,99,"Sandman",1558,1,"force_06ex#50::OnMobEx";
|
||||
monster "force_1-1",173,118,"Smokie",1561,1,"force_06ex#50::OnMyMobDead";
|
||||
monster "force_1-1",173,108,"Smokie",1561,1,"force_06ex#50::OnMyMobDead";
|
||||
monster "force_1-1",173,99,"Smokie",1561,1,"force_06ex#50::OnMyMobDead";
|
||||
monster "force_1-1",171,108,"Golem",1540,1,"force_06ex#50::OnMyMobDead";
|
||||
monster "force_1-1",171,99,"Skel Worker",1469,1,"force_06ex#50::OnMyMobDead";
|
||||
monster "force_1-1",171,85,"Skel Worker",1469,1,"force_06ex#50::OnMyMobDead";
|
||||
monster "force_1-1",171,90,"Golem",1540,1,"force_06ex#50::OnMyMobDead";
|
||||
monster "force_1-1",171,79,"Scorpion",1559,1,"force_06ex#50::OnMyMobDead";
|
||||
monster "force_1-1",175,118,"Scorpion",1559,1,"force_06ex#50::OnMyMobDead";
|
||||
monster "force_1-1",175,108,"Sandman",1558,1,"force_06ex#50::OnMyMobDead";
|
||||
monster "force_1-1",175,99,"Sandman",1558,1,"force_06ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_06mob#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_06ex#50::OnSummonMob_06";
|
||||
monster "force_1-1",173,90,"Drops",1572,1,"force_06mob#50::OnMobDeath";
|
||||
monster "force_1-1",173,79,"Drops",1572,1,"force_06mob#50::OnMobDeath";
|
||||
monster "force_1-1",172,70,"Drops",1572,1,"force_06mob#50::OnMobDeath";
|
||||
monster "force_1-1",175,70,"Drops",1572,1,"force_06mob#50::OnMobDeath";
|
||||
monster "force_1-1",171,118,"Drops",1572,1,"force_06mob#50::OnMobDeath";
|
||||
set $force_06_50,5;
|
||||
monster "force_1-1",173,90,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
|
||||
monster "force_1-1",173,79,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
|
||||
monster "force_1-1",172,70,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
|
||||
monster "force_1-1",175,70,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
|
||||
monster "force_1-1",171,118,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_06mob#50::OnMobDeath";
|
||||
killmonster "force_1-1","force_06mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_06_50,$force_06_50 -1;
|
||||
if ($force_06_50 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_1-1","force_06mob#50::OnMyMobDead") < 1) {
|
||||
donpcevent "Heel and Toe#arena::On06_End";
|
||||
donpcevent "arena#50::OnReset_06";
|
||||
}
|
||||
@ -720,62 +659,57 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_07start#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_07mob#50::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_07ex#50 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_07ex#50::OnMobEx";
|
||||
killmonster "force_1-1","force_07ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_07:
|
||||
monster "force_1-1",163,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",167,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",171,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",175,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",179,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",183,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",183,32,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",183,28,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",183,24,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",183,20,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",183,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",179,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",175,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",171,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",167,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",163,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",163,20,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",163,24,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",163,28,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",163,32,"Hydra",1579,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",163,31,"Punk",1481,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",163,23,"Punk",1481,1,"force_07ex#50::OnMobEx";
|
||||
monster "force_1-1",163,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",167,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",171,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",175,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",179,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",183,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",183,32,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",183,28,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",183,24,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",183,20,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",183,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",179,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",175,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",171,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",167,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",163,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",163,20,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",163,24,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",163,28,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",163,32,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",163,31,"Punk",1481,1,"force_07ex#50::OnMyMobDead";
|
||||
monster "force_1-1",163,23,"Punk",1481,1,"force_07ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_07mob#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_07ex#50::OnSummonMob_07";
|
||||
monster "force_1-1",174,25,"Red Plant",1078,1,"force_07mob#50::OnMobDeath";
|
||||
set $force_07_50,1;
|
||||
monster "force_1-1",174,25,"Red Plant",1078,1,"force_07mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_07mob#50::OnMobDeath";
|
||||
killmonster "force_1-1","force_07mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_07_50,$force_07_50 -1;
|
||||
if ($force_07_50 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_1-1","force_07mob#50::OnMyMobDead") < 1) {
|
||||
donpcevent "Heel and Toe#arena::On07_End";
|
||||
donpcevent "arena#50::OnReset_07";
|
||||
}
|
||||
@ -783,69 +717,62 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_08start#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_08ex#50::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_08ex#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "arena#50::OnReset_08";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09start#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_09mob#50::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09ex#50 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_09ex#50::OnMobEx";
|
||||
killmonster "force_1-1","force_09ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_09:
|
||||
monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",105,94,"Familiar",1419,1,"force_09ex#50::OnMobEx";
|
||||
monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
monster "force_1-1",105,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09mob#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
monster "force_1-1",99,99,"Vocal",1581,1,"force_09mob#50::OnMobDeath";
|
||||
monster "force_1-1",99,99,"Vocal",1581,1,"force_09mob#50::OnMyMobDead";
|
||||
donpcevent "force_09ex#50::OnSummonMob_09";
|
||||
set $force_09_50,1;
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_1-1","force_09mob#50::OnMobDeath";
|
||||
killmonster "force_1-1","force_09mob#50::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_09_50,$force_09_50 -1;
|
||||
if ($force_09_50 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_1-1","force_09mob#50::OnMyMobDead") < 1) {
|
||||
donpcevent "Heel and Toe#arena::On09_End";
|
||||
donpcevent "arena#50::OnReset_09";
|
||||
donpcevent "arena#50::OnReset_All";
|
||||
@ -856,7 +783,6 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
prt_are_in,129,188,3 script Staff#50-1 67,{
|
||||
|
||||
mes "[Staff]";
|
||||
mes "You did a good job.";
|
||||
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
|
||||
@ -878,29 +804,19 @@ prt_are_in,129,188,3 script Staff#50-1 67,{
|
||||
}
|
||||
|
||||
prt_are_in,25,188,3 script Staff#50-2 67,{
|
||||
|
||||
if($arena_min50end < $arena_min50st)
|
||||
{
|
||||
if($arena_sec50end < $arena_sec50st)
|
||||
{
|
||||
if($arena_min50end < $arena_min50st) {
|
||||
if($arena_sec50end < $arena_sec50st) {
|
||||
set @record_min50,60 - $arena_min50st + $arena_min50end -1;
|
||||
set @record_sec50,60 - $arena_sec50st + $arena_sec50end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set @record_min50,60 - $arena_min50st + $arena_min50end;
|
||||
set @record_sec50,$arena_sec50end - $arena_sec50st;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if($arena_sec50end < $arena_sec50st)
|
||||
{
|
||||
} else {
|
||||
if($arena_sec50end < $arena_sec50st) {
|
||||
set @record_min50,$arena_min50end - $arena_min50st -1;
|
||||
set @record_sec50,60 - $arena_sec50st + $arena_sec50end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set @record_min50,$arena_min50end - $arena_min50st;
|
||||
set @record_sec50,$arena_sec50end - $arena_sec50st;
|
||||
}
|
||||
@ -937,9 +853,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
|
||||
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
||||
mes "Thank you.";
|
||||
close2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set arena_point, arena_point + 20;
|
||||
mes "[Staff]";
|
||||
mes "Let me reward you some arena points.";
|
||||
@ -957,9 +871,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
|
||||
donpcevent "alloff#50::OnEnable";
|
||||
donpcevent "Lv50 Waiting Room::OnStart";
|
||||
end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
emotion e_omg;
|
||||
mes "[Staff]";
|
||||
mes "Wow! You have renewed the record!";
|
||||
@ -984,9 +896,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
|
||||
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
||||
mes "Thank you.";
|
||||
close2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
mes "[Staff]";
|
||||
mes "Let me reward you with some arena points.";
|
||||
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
|
||||
@ -1012,7 +922,6 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
|
||||
}
|
||||
|
||||
- script #arn_timer_50 -1,{
|
||||
|
||||
OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
@ -1040,11 +949,9 @@ OnTimer60000:
|
||||
OnStop:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script arn_warp_50 -1,{
|
||||
|
||||
OnOut:
|
||||
areawarp "prt_are_in",14,195,29,178,"arena_room",100,75;
|
||||
end;
|
||||
@ -1066,7 +973,6 @@ OnNomal2:
|
||||
}
|
||||
|
||||
- script alloff#50 -1,{
|
||||
|
||||
OnEnable:
|
||||
mapwarp "force_1-1","prt_are_in",126,190,0,0;
|
||||
donpcevent "force_01mob#50::OnReset";
|
||||
@ -1083,7 +989,7 @@ OnEnable:
|
||||
donpcevent "force_05ex#50::OnReset";
|
||||
donpcevent "force_06ex#50::OnReset";
|
||||
donpcevent "force_07ex#50::OnReset";
|
||||
donpcevent "force_08ex#50::OnReset";
|
||||
//donpcevent "force_08ex#50::OnReset";
|
||||
donpcevent "force_09ex#50::OnReset";
|
||||
donpcevent "Heel and Toe#arena::OnTimerOff";
|
||||
disablenpc "Heel and Toe#arena";
|
||||
@ -1105,5 +1011,4 @@ OnEnable:
|
||||
OnInit:
|
||||
if(!$top_50min && !$top_50sec) set $top_50min,5;
|
||||
end;
|
||||
|
||||
}
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= SinSloth
|
||||
//===== Current Version: =====================================
|
||||
//= 1.3
|
||||
//= 1.4
|
||||
//===== Compatible With: =====================================
|
||||
//= Any Athena Version
|
||||
//===== Description: =========================================
|
||||
@ -13,6 +13,7 @@
|
||||
//= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf]
|
||||
//= 1.2 Replaced effect numerics with constants. [Samuray22]
|
||||
//= 1.3 Label standardization. [Euphy]
|
||||
//= 1.4 Script updates. [Euphy]
|
||||
//============================================================
|
||||
|
||||
arena_room,38,88,5 script Lv60 Waiting Room 124,{
|
||||
@ -37,10 +38,6 @@ OnStart:
|
||||
force_2-1,99,20,4 script Minilover#arena 124,{
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
set $@mapcount60, 0;
|
||||
end;
|
||||
|
||||
OnStart:
|
||||
initnpctimer;
|
||||
set $arena_min60st,gettime(2);
|
||||
@ -60,40 +57,35 @@ OnTimer5000:
|
||||
end;
|
||||
|
||||
OnTimer60000:
|
||||
set $@mapcount60, getmapusers ("force_2-1");
|
||||
if ($@mapcount60 == 0) {
|
||||
if (getmapusers("force_2-1") == 0) {
|
||||
donpcevent "Minilover#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_2-1","Remaining Time : 5 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer120000:
|
||||
set $@mapcount60, getmapusers ("force_2-1");
|
||||
if ($@mapcount60 == 0) {
|
||||
if (getmapusers("force_2-1") == 0) {
|
||||
donpcevent "Minilover#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_2-1","Remaining Time : 4 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer180000:
|
||||
set $@mapcount60, getmapusers ("force_2-1");
|
||||
if ($@mapcount60 == 0) {
|
||||
if (getmapusers("force_2-1") == 0) {
|
||||
donpcevent "Minilover#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_2-1","Remaining Time : 3 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer240000:
|
||||
set $@mapcount60, getmapusers ("force_2-1");
|
||||
if ($@mapcount60 == 0) {
|
||||
if (getmapusers("force_2-1") == 0) {
|
||||
donpcevent "Minilover#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_2-1","Remaining Time : 2 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer300000:
|
||||
set $@mapcount60, getmapusers ("force_2-1");
|
||||
if ($@mapcount60 == 0) {
|
||||
if (getmapusers("force_2-1") == 0) {
|
||||
donpcevent "Minilover#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_2-1","Remaining Time : 1 minute ",0;
|
||||
@ -201,11 +193,9 @@ On09_Start:
|
||||
On09_End:
|
||||
mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script arena#60 -1,{
|
||||
|
||||
OnReset_01:
|
||||
donpcevent "force_01ex#60::OnReset";
|
||||
donpcevent "force_01mob#60::OnReset";
|
||||
@ -277,14 +267,14 @@ OnStart:
|
||||
donpcevent "force_05mob#60::OnReset";
|
||||
donpcevent "force_06mob#60::OnReset";
|
||||
donpcevent "force_07mob#60::OnReset";
|
||||
donpcevent "force_08mob#60::OnReset";
|
||||
//donpcevent "force_08mob#60::OnReset";
|
||||
donpcevent "force_09mob#60::OnReset";
|
||||
donpcevent "force_01ex#60::OnReset";
|
||||
donpcevent "force_03ex#60::OnReset";
|
||||
donpcevent "force_04ex#60::OnReset";
|
||||
donpcevent "force_05ex#60::OnReset";
|
||||
donpcevent "force_06ex#60::OnReset";
|
||||
donpcevent "force_08ex#60::OnReset";
|
||||
//donpcevent "force_08ex#60::OnReset";
|
||||
donpcevent "force_09ex#60::OnReset";
|
||||
enablenpc "force_08_01#60";
|
||||
donpcevent "force_01start#60::OnEnable";
|
||||
@ -299,21 +289,19 @@ OnReset_All:
|
||||
donpcevent "force_05mob#60::OnReset";
|
||||
donpcevent "force_06mob#60::OnReset";
|
||||
donpcevent "force_07mob#60::OnReset";
|
||||
donpcevent "force_08mob#60::OnReset";
|
||||
//donpcevent "force_08mob#60::OnReset";
|
||||
donpcevent "force_09mob#60::OnReset";
|
||||
donpcevent "force_01ex#60::OnReset";
|
||||
donpcevent "force_03ex#60::OnReset";
|
||||
donpcevent "force_04ex#60::OnReset";
|
||||
donpcevent "force_05ex#60::OnReset";
|
||||
donpcevent "force_06ex#60::OnReset";
|
||||
donpcevent "force_08ex#60::OnReset";
|
||||
//donpcevent "force_08ex#60::OnReset";
|
||||
donpcevent "force_09ex#60::OnReset";
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_2-1,62,26,1 script force_08_01#60 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Minilover#arena::On01_Start";
|
||||
warp "force_2-1",40,26;
|
||||
@ -321,7 +309,6 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,25,44,1 script force_01_02#60 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Minilover#arena::On02_Start";
|
||||
warp "force_2-1",25,69;
|
||||
@ -329,7 +316,6 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,25,134,1 script force_02_03#60 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "arena#60::OnReset_02";
|
||||
donpcevent "Minilover#arena::On03_Start";
|
||||
@ -338,7 +324,6 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,44,174,1 script force_03_04#60 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Minilover#arena::On04_Start";
|
||||
warp "force_2-1",69,174;
|
||||
@ -346,7 +331,6 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,134,174,1 script force_04_05#60 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Minilover#arena::On05_Start";
|
||||
warp "force_2-1",159,174;
|
||||
@ -354,7 +338,6 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,174,155,1 script force_05_06#60 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Minilover#arena::On06_Start";
|
||||
warp "force_2-1",174,130;
|
||||
@ -362,7 +345,6 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,174,65,1 script force_06_07#60 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Minilover#arena::On07_Start";
|
||||
warp "force_2-1",174,40;
|
||||
@ -370,7 +352,6 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,155,26,1 script force_07_08#60 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Minilover#arena::On08_Start";
|
||||
warp "force_2-1",132,26;
|
||||
@ -379,7 +360,6 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,99,54,1 script force_08_09#60 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Minilover#arena::On09_Start";
|
||||
warp "force_2-1",99,82;
|
||||
@ -387,7 +367,6 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,99,124,1 script force_exit#60 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Minilover#arena::OnTimerOff";
|
||||
donpcevent "#arn_timer_60::OnEnable";
|
||||
@ -396,50 +375,45 @@ OnTouch:
|
||||
}
|
||||
|
||||
- script force_01start#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_01mob#60::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_01ex#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_01ex#60::OnMobEx";
|
||||
killmonster "force_2-1","force_01ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMobEx";
|
||||
monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_01mob#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_01mob#60::OnMobDeath";
|
||||
killmonster "force_2-1","force_01mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_01ex#60::OnEnable";
|
||||
monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath";
|
||||
monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
|
||||
monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
|
||||
monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
|
||||
monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
|
||||
monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
|
||||
monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
|
||||
monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath";
|
||||
monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
|
||||
monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMobDeath";
|
||||
set $force_01_60,5;
|
||||
monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead";
|
||||
monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
|
||||
monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
|
||||
monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
|
||||
monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
|
||||
monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
|
||||
monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead";
|
||||
monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
|
||||
monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_01_60,$force_01_60 -1;
|
||||
if ($force_01_60 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_2-1","force_01mob#60::OnMyMobDead") < 6) {
|
||||
donpcevent "Minilover#arena::On01_End";
|
||||
donpcevent "arena#60::OnReset_01";
|
||||
}
|
||||
@ -447,102 +421,95 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_02start#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_02mob#60::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_02mob#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_02mob#60::OnMobEx";
|
||||
killmonster "force_2-1","force_02mob#60::OnMyMobDead";
|
||||
end;
|
||||
OnEnable:
|
||||
monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
|
||||
monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
|
||||
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_03start#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_03mob#60::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_03ex#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_03ex#60::OnMobEx";
|
||||
killmonster "force_2-1","force_03ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
|
||||
monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
|
||||
monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
|
||||
monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
|
||||
monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
|
||||
monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
|
||||
monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
|
||||
monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
|
||||
monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
|
||||
monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
|
||||
monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
||||
monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
||||
monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
||||
monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
||||
monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
||||
monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
||||
monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
|
||||
monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
|
||||
monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
|
||||
monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_03mob#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_03ex#60::OnEnable";
|
||||
monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
|
||||
monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
|
||||
monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
|
||||
monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
|
||||
set $force_03_60,4;
|
||||
monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
|
||||
monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
|
||||
monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
|
||||
monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_mob01#60::OnMobDeath";
|
||||
killmonster "force_2-1","force_mob01#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_03_60,$force_03_60 -1;
|
||||
if ($force_03_60 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_2-1","force_03mob#60::OnMyMobDead") < 1) {
|
||||
donpcevent "Minilover#arena::On03_End";
|
||||
donpcevent "arena#60::OnReset_03";
|
||||
}
|
||||
@ -550,48 +517,43 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_04start#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_04mob#60::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_04ex#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_04ex#60::OnMobEx";
|
||||
killmonster "force_2-1","force_04ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMobEx";
|
||||
monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMobEx";
|
||||
monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx";
|
||||
monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx";
|
||||
monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMobEx";
|
||||
monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMobEx";
|
||||
monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMobEx";
|
||||
monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead";
|
||||
monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead";
|
||||
monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead";
|
||||
monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead";
|
||||
monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMyMobDead";
|
||||
monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead";
|
||||
monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_04mob#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_04mob#60::OnMobDeath";
|
||||
killmonster "force_2-1","force_04mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_04ex#60::OnEnable";
|
||||
monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMobDeath";
|
||||
monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMobDeath";
|
||||
set $force_04_60,2;
|
||||
monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMyMobDead";
|
||||
monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_04_60,$force_04_60 -1;
|
||||
if ($force_04_60 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_2-1","force_04mob#60::OnMyMobDead") < 1) {
|
||||
donpcevent "force_04ex#60::OnReset";
|
||||
donpcevent "Minilover#arena::On04_End";
|
||||
donpcevent "arena#60::OnReset_04";
|
||||
@ -600,56 +562,51 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_05start#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_05mob#60::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_05ex#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_05ex#60::OnMobEx";
|
||||
killmonster "force_2-1","force_05ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_05:
|
||||
monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMobEx";
|
||||
monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
||||
monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_05mob#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_05mob#60::OnMobDeath";
|
||||
killmonster "force_2-1","force_05mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_05ex#60::OnSummonMob_05";
|
||||
monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMobDeath";
|
||||
monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMobDeath";
|
||||
monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath";
|
||||
monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath";
|
||||
monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMobDeath";
|
||||
set $force_05_60,5;
|
||||
monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMyMobDead";
|
||||
monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMyMobDead";
|
||||
monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead";
|
||||
monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead";
|
||||
monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_05_60,$force_05_60 -1;
|
||||
if ($force_05_60 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_2-1","force_05mob#60::OnMyMobDead") < 1) {
|
||||
donpcevent "Minilover#arena::On05_End";
|
||||
donpcevent "arena#60::OnReset_05";
|
||||
}
|
||||
@ -657,112 +614,101 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_06start#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_06mob#60::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_06ex#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_06ex#60::OnMobEx";
|
||||
killmonster "force_2-1","force_06ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
Onsubon:
|
||||
set $@randmonster60,rand(1,3);
|
||||
switch($@randmonster60) {
|
||||
OnSubOn:
|
||||
switch(rand(1,3)) {
|
||||
case 1:
|
||||
monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMyMobDead";
|
||||
break;
|
||||
case 2:
|
||||
monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMyMobDead";
|
||||
break;
|
||||
case 3:
|
||||
monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMobEx";
|
||||
monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMyMobDead";
|
||||
break;
|
||||
}
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_06mob#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_06mob#60::OnMobDeath";
|
||||
killmonster "force_2-1","force_06mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_06ex#60::OnEnable";
|
||||
monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath";
|
||||
monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath";
|
||||
set $force_06_60,2;
|
||||
monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead";
|
||||
monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_06_60,$force_06_60 -1;
|
||||
if ($force_06_60 < 1) {
|
||||
set door, 1;
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_2-1","force_06mob#60::OnMyMobDead") < 1) {
|
||||
donpcevent "Minilover#arena::On06_End";
|
||||
donpcevent "arena#60::OnReset_06";
|
||||
}
|
||||
else donpcevent "force_06ex#60::Onsubon";
|
||||
else donpcevent "force_06ex#60::OnSubOn";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_07start#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_07mob#60::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_07mob#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_07mob#60::OnMobDeath";
|
||||
killmonster "force_2-1","force_07mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath";
|
||||
monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath";
|
||||
monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMobDeath";
|
||||
monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMobDeath";
|
||||
set $force_07_50,4;
|
||||
monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead";
|
||||
monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead";
|
||||
monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMyMobDead";
|
||||
monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_07_50,$force_07_50 -1;
|
||||
if ($force_07_50 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_2-1","force_07mob#60::OnMyMobDead") < 1) {
|
||||
donpcevent "Minilover#arena::On07_End";
|
||||
donpcevent "arena#60::OnReset_07";
|
||||
}
|
||||
@ -770,80 +716,73 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_08start#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_08ex#60::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_08ex#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "arena#60::OnReset_08";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09start#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_09mob#60::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09ex#60 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_09ex#60::OnMobEx";
|
||||
killmonster "force_2-1","force_09ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_09:
|
||||
monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
|
||||
monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09mob#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_09ex#60::OnSummonMob_09";
|
||||
monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMobDeath";
|
||||
set $force_09_60,1;
|
||||
monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_2-1","force_09mob#60::OnMobDeath";
|
||||
killmonster "force_2-1","force_09mob#60::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_09_60,$force_09_60 -1;
|
||||
if ($force_09_60 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_2-1","force_09mob#60::OnMyMobDead") < 1) {
|
||||
donpcevent "Minilover#arena::On09_End";
|
||||
donpcevent "arena#60::OnReset_09";
|
||||
donpcevent "arena#60::OnReset_All";
|
||||
@ -854,7 +793,6 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
prt_are_in,129,135,3 script Staff#60-1 67,{
|
||||
|
||||
mes "[Staff]";
|
||||
mes "You did a good job.";
|
||||
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
|
||||
@ -876,29 +814,19 @@ prt_are_in,129,135,3 script Staff#60-1 67,{
|
||||
}
|
||||
|
||||
prt_are_in,25,135,3 script Staff#60-2 67,{
|
||||
|
||||
if($arena_min60end < $arena_min60st)
|
||||
{
|
||||
if($arena_sec60end < $arena_sec60st)
|
||||
{
|
||||
if($arena_min60end < $arena_min60st) {
|
||||
if($arena_sec60end < $arena_sec60st) {
|
||||
set @record_min60,60 - $arena_min60st + $arena_min60end -1;
|
||||
set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set @record_min60,60 - $arena_min60st + $arena_min60end;
|
||||
set @record_sec60,$arena_sec60end - $arena_sec60st;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if($arena_sec60end < $arena_sec60st)
|
||||
{
|
||||
} else {
|
||||
if($arena_sec60end < $arena_sec60st) {
|
||||
set @record_min60,$arena_min60end - $arena_min60st -1;
|
||||
set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set @record_min60,$arena_min60end - $arena_min60st;
|
||||
set @record_sec60,$arena_sec60end - $arena_sec60st;
|
||||
}
|
||||
@ -935,9 +863,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
|
||||
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
||||
mes "Thank you.";
|
||||
close2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set arena_point, arena_point + 20;
|
||||
mes "[Staff]";
|
||||
mes "Let me reward you some arena points.";
|
||||
@ -955,9 +881,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
|
||||
donpcevent "alloff#60::OnEnable";
|
||||
donpcevent "Lv60 Waiting Room::OnStart";
|
||||
end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
emotion e_omg;
|
||||
mes "[Staff]";
|
||||
mes "Wow! You have renewed the record!";
|
||||
@ -982,9 +906,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
|
||||
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
||||
mes "Thank you.";
|
||||
close2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
mes "[Staff]";
|
||||
mes "Let me reward you with some arena points.";
|
||||
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
|
||||
@ -1007,11 +929,9 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
|
||||
donpcevent "Lv60 Waiting Room::OnStart";
|
||||
end;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
- script #arn_timer_60 -1,{
|
||||
|
||||
OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
@ -1030,7 +950,7 @@ OnTimer4000:
|
||||
|
||||
OnTimer60000:
|
||||
donpcevent "cast#60::OnTimeOver2";
|
||||
donpcevent "arn_warp_60::Onout";
|
||||
donpcevent "arn_warp_60::OnOut";
|
||||
donpcevent "#arn_timer_60::OnStop";
|
||||
donpcevent "alloff#60::OnEnable";
|
||||
donpcevent "Lv60 Waiting Room::OnStart";
|
||||
@ -1042,14 +962,12 @@ OnStop:
|
||||
}
|
||||
|
||||
- script arn_warp_60 -1,{
|
||||
|
||||
Onout:
|
||||
OnOut:
|
||||
areawarp "prt_are_in",14,143,29,126,"arena_room",100,75;
|
||||
end;
|
||||
}
|
||||
|
||||
- script cast#60 -1,{
|
||||
|
||||
OnTimeOver1:
|
||||
mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
|
||||
end;
|
||||
@ -1068,7 +986,6 @@ OnTimeOver2:
|
||||
}
|
||||
|
||||
- script alloff#60 -1,{
|
||||
|
||||
OnEnable:
|
||||
mapwarp "force_2-1","prt_are_in",126,139,0,0;
|
||||
donpcevent "force_01mob#60::OnReset";
|
||||
@ -1078,14 +995,14 @@ OnEnable:
|
||||
donpcevent "force_05mob#60::OnReset";
|
||||
donpcevent "force_06mob#60::OnReset";
|
||||
donpcevent "force_07mob#60::OnReset";
|
||||
donpcevent "force_08mob#60::OnReset";
|
||||
//donpcevent "force_08mob#60::OnReset";
|
||||
donpcevent "force_09mob#60::OnReset";
|
||||
donpcevent "force_01ex#60::OnReset";
|
||||
donpcevent "force_03ex#60::OnReset";
|
||||
donpcevent "force_04ex#60::OnReset";
|
||||
donpcevent "force_05ex#60::OnReset";
|
||||
donpcevent "force_06ex#60::OnReset";
|
||||
donpcevent "force_08ex#60::OnReset";
|
||||
//donpcevent "force_08ex#60::OnReset";
|
||||
donpcevent "force_09ex#60::OnReset";
|
||||
donpcevent "Minilover#arena::OnTimerOff";
|
||||
disablenpc "Minilover#arena";
|
||||
@ -1107,5 +1024,4 @@ OnEnable:
|
||||
OnInit:
|
||||
if(!$top_60min && !$top_60sec) set $top_60min,6;
|
||||
end;
|
||||
|
||||
}
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= SinSloth
|
||||
//===== Current Version: =====================================
|
||||
//= 1.2
|
||||
//= 1.3
|
||||
//===== Compatible With: =====================================
|
||||
//= Any Athena Version
|
||||
//===== Description: =========================================
|
||||
@ -12,6 +12,7 @@
|
||||
//= 1.0 First version.
|
||||
//= 1.1 Replaced effect numerics with constants. [Samuray22]
|
||||
//= 1.2 Label standardization. [Euphy]
|
||||
//= 1.3 Script updates. [Euphy]
|
||||
//============================================================
|
||||
|
||||
arena_room,52,42,7 script Lv70 Waiting Room 124,{
|
||||
@ -36,10 +37,6 @@ OnStart:
|
||||
force_3-1,99,20,4 script Cadillac#arena 124,{
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
set $@mapcount70, 0;
|
||||
end;
|
||||
|
||||
OnStart:
|
||||
initnpctimer;
|
||||
set $arena_min70st,gettime(2);
|
||||
@ -59,48 +56,42 @@ OnTimer7000:
|
||||
end;
|
||||
|
||||
OnTimer60000:
|
||||
set $@mapcount70, getmapusers ("force_3-1");
|
||||
if ($@mapcount70 == 0) {
|
||||
if (getmapusers("force_3-1") == 0) {
|
||||
donpcevent "Cadillac#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_3-1","Remaining Time : 6 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer120000:
|
||||
set $@mapcount70, getmapusers ("force_3-1");
|
||||
if ($@mapcount70 == 0) {
|
||||
if (getmapusers("force_3-1") == 0) {
|
||||
donpcevent "Cadillac#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_3-1","Remaining Time : 5 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer180000:
|
||||
set $@mapcount70, getmapusers ("force_3-1");
|
||||
if ($@mapcount70 == 0) {
|
||||
if (getmapusers("force_3-1") == 0) {
|
||||
donpcevent "Cadillac#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_3-1","Remaining Time : 4 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer240000:
|
||||
set $@mapcount70, getmapusers ("force_3-1");
|
||||
if ($@mapcount70 == 0) {
|
||||
if (getmapusers("force_3-1") == 0) {
|
||||
donpcevent "Cadillac#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_3-1","Remaining Time : 3 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer300000:
|
||||
set $@mapcount70, getmapusers ("force_3-1");
|
||||
if ($@mapcount70 == 0) {
|
||||
if (getmapusers("force_3-1") == 0) {
|
||||
donpcevent "Cadillac#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_3-1","Remaining Time : 2 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer360000:
|
||||
set $@mapcount70, getmapusers ("force_3-1");
|
||||
if ($@mapcount70 == 0) {
|
||||
if (getmapusers("force_3-1") == 0) {
|
||||
donpcevent "Cadillac#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_3-1","Remaining Time : 1 minute ",0;
|
||||
@ -208,13 +199,11 @@ On09_Start:
|
||||
On09_End:
|
||||
mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script arena#70 -1,{
|
||||
|
||||
OnReset_01:
|
||||
donpcevent "force_01ex#70::OnReset";
|
||||
//donpcevent "force_01ex#70::OnReset";
|
||||
donpcevent "force_02start#70::OnEnable";
|
||||
enablenpc "force_01_02#70";
|
||||
end;
|
||||
@ -275,7 +264,7 @@ OnStart:
|
||||
disablenpc "force_08_09#70";
|
||||
disablenpc "force_exit#70";
|
||||
donpcevent "Cadillac#arena::OnTimerOff";
|
||||
donpcevent "force_09mob#70::OnTimerOff";
|
||||
//donpcevent "force_09mob#70::OnTimerOff";
|
||||
donpcevent "force_01mob#70::OnReset";
|
||||
donpcevent "force_02mob#70::OnReset";
|
||||
donpcevent "force_03mob#70::OnReset";
|
||||
@ -283,16 +272,16 @@ OnStart:
|
||||
donpcevent "force_05mob#70::OnReset";
|
||||
donpcevent "force_06mob#70::OnReset";
|
||||
donpcevent "force_07mob#70::OnReset";
|
||||
donpcevent "force_08mob#70::OnReset";
|
||||
//donpcevent "force_08mob#70::OnReset";
|
||||
donpcevent "force_09mob#70::OnReset";
|
||||
donpcevent "force_01ex#70::OnReset";
|
||||
//donpcevent "force_01ex#70::OnReset";
|
||||
donpcevent "force_02ex#70::OnReset";
|
||||
donpcevent "force_03ex#70::OnReset";
|
||||
donpcevent "force_04ex#70::OnReset";
|
||||
donpcevent "force_05ex#70::OnReset";
|
||||
donpcevent "force_06ex#70::OnReset";
|
||||
donpcevent "force_07ex#70::OnReset";
|
||||
donpcevent "force_08ex#70::OnReset";
|
||||
//donpcevent "force_08ex#70::OnReset";
|
||||
donpcevent "force_09ex#70::OnReset";
|
||||
enablenpc "force_08_01#70";
|
||||
donpcevent "force_01start#70::OnEnable";
|
||||
@ -308,136 +297,111 @@ OnReset_All:
|
||||
donpcevent "force_06mob#70::OnReset";
|
||||
donpcevent "force_07mob#70::OnReset";
|
||||
donpcevent "force_09mob#70::OnReset";
|
||||
donpcevent "force_01ex#70::OnReset";
|
||||
//donpcevent "force_01ex#70::OnReset";
|
||||
donpcevent "force_02ex#70::OnReset";
|
||||
donpcevent "force_03ex#70::OnReset";
|
||||
donpcevent "force_04ex#70::OnReset";
|
||||
donpcevent "force_05ex#70::OnReset";
|
||||
donpcevent "force_06ex#70::OnReset";
|
||||
donpcevent "force_07ex#70::OnReset";
|
||||
donpcevent "force_08ex#70::OnReset";
|
||||
//donpcevent "force_08ex#70::OnReset";
|
||||
donpcevent "force_09ex#70::OnReset";
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_3-1,62,26,1 script force_08_01#70 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Cadillac#arena::On01_Start";
|
||||
warp "force_3-1",40,26;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_3-1,25,44,1 script force_01_02#70 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Cadillac#arena::On02_Start";
|
||||
warp "force_3-1",25,69;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_3-1,25,134,1 script force_02_03#70 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Cadillac#arena::On03_Start";
|
||||
warp "force_3-1",25,159;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_3-1,44,174,1 script force_03_04#70 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Cadillac#arena::On04_Start";
|
||||
warp "force_3-1",69,174;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_3-1,134,174,1 script force_04_05#70 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Cadillac#arena::On05_Start";
|
||||
warp "force_3-1",159,174;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_3-1,174,155,1 script force_05_06#70 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Cadillac#arena::On06_Start";
|
||||
warp "force_3-1",174,130;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_3-1,174,65,1 script force_06_07#70 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Cadillac#arena::On07_Start";
|
||||
warp "force_3-1",174,40;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_3-1,155,26,1 script force_07_08#70 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Cadillac#arena::On08_Start";
|
||||
warp "force_3-1",132,26;
|
||||
enablenpc "force_08_09#70";
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_3-1,99,54,1 script force_08_09#70 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Cadillac#arena::On09_Start";
|
||||
warp "force_3-1",99,82;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_3-1,99,124,1 script force_exit#70 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Cadillac#arena::OnTimerOff";
|
||||
donpcevent "#arn_timer_70::OnEnable";
|
||||
mapwarp "force_3-1","prt_are_in",22,87,0,0;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script force_01start#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_01mob#70::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_01mob#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath";
|
||||
monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath";
|
||||
monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMobDeath";
|
||||
monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMobDeath";
|
||||
monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMobDeath";
|
||||
set $force_01_70,5;
|
||||
monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead";
|
||||
monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead";
|
||||
monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMyMobDead";
|
||||
monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMyMobDead";
|
||||
monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_01mob#70::OnMobDeath";
|
||||
killmonster "force_3-1","force_01mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_01_70,$force_01_70 -1;
|
||||
if ($force_01_70 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_3-1","force_01mob#70::OnMyMobDead") < 1) {
|
||||
donpcevent "Cadillac#arena::On01_End";
|
||||
donpcevent "arena#70::OnReset_01";
|
||||
}
|
||||
@ -445,53 +409,48 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_02start#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_02mob#70::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_02ex#70 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_02ex#70::OnMobEx";
|
||||
killmonster "force_3-1","force_02ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob2:
|
||||
monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
|
||||
monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
|
||||
monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_02mob#70 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_02mob#70::OnMobDeath";
|
||||
killmonster "force_3-1","force_02mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath";
|
||||
monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath";
|
||||
monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMyMobDead";
|
||||
monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMyMobDead";
|
||||
donpcevent "force_02ex#70::OnSummonMob2";
|
||||
set $force_02_70,2;
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_02_70,$force_02_70 -1;
|
||||
if ($force_02_70 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_3-1","force_02mob#70::OnMyMobDead") < 1) {
|
||||
donpcevent "Cadillac#arena::On02_End";
|
||||
donpcevent "arena#70::OnReset_02";
|
||||
}
|
||||
@ -499,45 +458,40 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_03start#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_03mob#70::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_03ex#70 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_03ex#70::OnMobEx";
|
||||
killmonster "force_3-1","force_03ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_03:
|
||||
monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx";
|
||||
monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx";
|
||||
monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead";
|
||||
monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_03mob#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_03ex#70::OnSummonMob_03";
|
||||
monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMobDeath";
|
||||
monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMobDeath";
|
||||
monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMobDeath";
|
||||
set $force_03_70,3;
|
||||
monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMyMobDead";
|
||||
monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMyMobDead";
|
||||
monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_03mob#70::OnMobDeath";
|
||||
killmonster "force_3-1","force_03mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_03_70,$force_03_70 -1;
|
||||
OnMyMobDead:
|
||||
donpcevent "force_03ex#70::OnSummonMob_03";
|
||||
if ($force_03_70 < 1) {
|
||||
if (mobcount("force_3-1","force_03mob#70::OnMyMobDead") < 1) {
|
||||
donpcevent "Cadillac#arena::On03_End";
|
||||
donpcevent "arena#70::OnReset_03";
|
||||
}
|
||||
@ -545,49 +499,42 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_04start#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_04mob#70::OnEnable";
|
||||
end;
|
||||
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_04ex#70 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_04ex#70::OnMobEx";
|
||||
killmonster "force_3-1","force_04ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_04:
|
||||
monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx";
|
||||
monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx";
|
||||
monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMobEx";
|
||||
monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMobEx";
|
||||
monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMobEx";
|
||||
monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMobEx";
|
||||
monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
||||
monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
||||
monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
||||
monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
||||
monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
||||
monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script force_04mob#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_04ex#70::OnSummonMob_04";
|
||||
monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
|
||||
monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
|
||||
monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
|
||||
set $force_04_70,3;
|
||||
monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead";
|
||||
monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead";
|
||||
monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead";
|
||||
end;
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_04mob#70::OnMobDeath";
|
||||
killmonster "force_3-1","force_04mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_04_70,$force_04_70 -1;
|
||||
if ($force_04_70 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_3-1","force_04mob#70::OnMyMobDead") < 1) {
|
||||
donpcevent "Cadillac#arena::On04_End";
|
||||
donpcevent "arena#70::OnReset_04";
|
||||
}
|
||||
@ -595,109 +542,97 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_05start#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_05mob#70::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_05ex#70 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_05ex#70::OnMobEx";
|
||||
killmonster "force_3-1","force_05ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_05:
|
||||
set $@randmonster70,rand(1,2);
|
||||
switch($@randmonster70) {
|
||||
switch(rand(1,2)) {
|
||||
case 1:
|
||||
monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMobEx";
|
||||
monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMyMobDead";
|
||||
break;
|
||||
case 2:
|
||||
monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMobEx";
|
||||
monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMyMobDead";
|
||||
break;
|
||||
}
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_05mob#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
|
||||
monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
|
||||
monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
|
||||
monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
|
||||
monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
|
||||
set $force_05_70,5;
|
||||
monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
|
||||
monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
|
||||
monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
|
||||
monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
|
||||
monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_05mob#70::OnMobDeath";
|
||||
killmonster "force_3-1","force_05mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_05_70,$force_05_70 -1;
|
||||
if ($force_05_70 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_3-1","force_05mob#70::OnMyMobDead") < 1) {
|
||||
donpcevent "Cadillac#arena::On05_End";
|
||||
donpcevent "arena#70::OnReset_05";
|
||||
}
|
||||
else donpcevent "force_05ex#70::OnSummonMob_05";
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script force_06start#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_06mob#70::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_06ex#70 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_06ex#70::OnMobEx";
|
||||
killmonster "force_3-1","force_06ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_06:
|
||||
monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx";
|
||||
monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx";
|
||||
monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMobEx";
|
||||
monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMobEx";
|
||||
monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMobEx";
|
||||
monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMobEx";
|
||||
monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMobEx";
|
||||
monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMobEx";
|
||||
monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMobEx";
|
||||
monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMobEx";
|
||||
monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMyMobDead";
|
||||
monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMyMobDead";
|
||||
monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMyMobDead";
|
||||
monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMyMobDead";
|
||||
monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMyMobDead";
|
||||
monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMyMobDead";
|
||||
monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMyMobDead";
|
||||
monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead";
|
||||
monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMyMobDead";
|
||||
monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_06mob#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_06ex#70::OnSummonMob_06";
|
||||
monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
|
||||
monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
|
||||
monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
|
||||
monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
|
||||
monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
|
||||
set $force_06_70,5;
|
||||
monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
|
||||
monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
|
||||
monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
|
||||
monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
|
||||
monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_06mob#70::OnMobDeath";
|
||||
killmonster "force_3-1","force_06mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_06_70,$force_06_70 -1;
|
||||
if ($force_06_70 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_3-1","force_06mob#70::OnMyMobDead") < 1) {
|
||||
donpcevent "Cadillac#arena::On06_End";
|
||||
donpcevent "arena#70::OnReset_06";
|
||||
}
|
||||
@ -705,53 +640,49 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_07start#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_07mob#70::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_07ex#70 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_07ex#70::OnMobEx";
|
||||
killmonster "force_3-1","force_07ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_07:
|
||||
monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
|
||||
monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
||||
monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_07mob#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_07ex#70::OnSummonMob_07";
|
||||
monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMobDeath";
|
||||
set $force_07_70,1;
|
||||
monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_07mob#70::OnMobDeath";
|
||||
killmonster "force_3-1","force_07mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_07_70,$force_07_70 -1;
|
||||
if ($force_07_70 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_3-1","force_07mob#70::OnMyMobDead") < 1) {
|
||||
donpcevent "Cadillac#arena::On07_End";
|
||||
donpcevent "arena#70::OnReset_07";
|
||||
}
|
||||
@ -759,71 +690,64 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_08start#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_08ex#70::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_08ex#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "arena#70::OnReset_08";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09start#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_09mob#70::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09ex#70 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_09ex#70::OnMobEx";
|
||||
killmonster "force_3-1","force_09ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_09:
|
||||
monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMobEx";
|
||||
monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09mob#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMobDeath";
|
||||
monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMobDeath";
|
||||
monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMobDeath";
|
||||
monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMobDeath";
|
||||
monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMyMobDead";
|
||||
monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMyMobDead";
|
||||
monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMyMobDead";
|
||||
monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMyMobDead";
|
||||
donpcevent "force_09ex#70::OnSummonMob_09";
|
||||
set $force_09_70,4;
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_3-1","force_09mob#70::OnMobDeath";
|
||||
killmonster "force_3-1","force_09mob#70::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_09_70,$force_09_70 -1;
|
||||
if ($force_09_70 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_3-1","force_09mob#70::OnMyMobDead") < 1) {
|
||||
donpcevent "Cadillac#arena::On09_End";
|
||||
donpcevent "arena#70::OnReset_09";
|
||||
donpcevent "arena#70::OnReset_All";
|
||||
@ -834,7 +758,6 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
prt_are_in,129,83,3 script Staff#70-1 67,{
|
||||
|
||||
mes "[Staff]";
|
||||
mes "You did a good job.";
|
||||
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
|
||||
@ -856,29 +779,19 @@ prt_are_in,129,83,3 script Staff#70-1 67,{
|
||||
}
|
||||
|
||||
prt_are_in,25,84,3 script Staff#70-2 67,{
|
||||
|
||||
if($arena_min70end < $arena_min70st)
|
||||
{
|
||||
if($arena_sec70end < $arena_sec70st)
|
||||
{
|
||||
if($arena_min70end < $arena_min70st) {
|
||||
if($arena_sec70end < $arena_sec70st) {
|
||||
set @record_min70,60 - $arena_min70st + $arena_min70end -1;
|
||||
set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set @record_min70,60 - $arena_min70st + $arena_min70end;
|
||||
set @record_sec70,$arena_sec70end - $arena_sec70st;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if($arena_sec70end < $arena_sec70st)
|
||||
{
|
||||
} else {
|
||||
if($arena_sec70end < $arena_sec70st) {
|
||||
set @record_min70,$arena_min70end - $arena_min70st -1;
|
||||
set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set @record_min70,$arena_min70end - $arena_min70st;
|
||||
set @record_sec70,$arena_sec70end - $arena_sec70st;
|
||||
}
|
||||
@ -915,9 +828,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
|
||||
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
||||
mes "Thank you.";
|
||||
close2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set arena_point, arena_point + 20;
|
||||
mes "[Staff]";
|
||||
mes "Let me reward you some arena points.";
|
||||
@ -935,9 +846,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
|
||||
donpcevent "alloff#70::OnEnable";
|
||||
donpcevent "Lv70 Waiting Room::OnStart";
|
||||
end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
emotion e_omg;
|
||||
mes "[Staff]";
|
||||
mes "Wow! You have renewed the record!";
|
||||
@ -962,9 +871,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
|
||||
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
||||
mes "Thank you.";
|
||||
close2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
mes "[Staff]";
|
||||
mes "Let me reward you with some arena points.";
|
||||
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
|
||||
@ -990,7 +897,6 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
|
||||
}
|
||||
|
||||
- script #arn_timer_70 -1,{
|
||||
|
||||
OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
@ -1018,11 +924,9 @@ OnTimer60000:
|
||||
OnStop:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script arn_warp_70 -1,{
|
||||
|
||||
OnOut:
|
||||
areawarp "prt_are_in",14,91,29,74,"arena_room",100,75;
|
||||
end;
|
||||
@ -1044,7 +948,6 @@ OnNomal2:
|
||||
}
|
||||
|
||||
- script alloff#70 -1,{
|
||||
|
||||
OnEnable:
|
||||
mapwarp "force_3-1","prt_are_in",126,190,0,0;
|
||||
donpcevent "force_01mob#70::OnReset";
|
||||
@ -1054,16 +957,16 @@ OnEnable:
|
||||
donpcevent "force_05mob#70::OnReset";
|
||||
donpcevent "force_06mob#70::OnReset";
|
||||
donpcevent "force_07mob#70::OnReset";
|
||||
donpcevent "force_08mob#70::OnReset";
|
||||
//donpcevent "force_08mob#70::OnReset";
|
||||
donpcevent "force_09mob#70::OnReset";
|
||||
donpcevent "force_01ex#70::OnReset";
|
||||
//donpcevent "force_01ex#70::OnReset";
|
||||
donpcevent "force_02ex#70::OnReset";
|
||||
donpcevent "force_03ex#70::OnReset";
|
||||
donpcevent "force_04ex#70::OnReset";
|
||||
donpcevent "force_05ex#70::OnReset";
|
||||
donpcevent "force_06ex#70::OnReset";
|
||||
donpcevent "force_07ex#70::OnReset";
|
||||
donpcevent "force_08ex#70::OnReset";
|
||||
//donpcevent "force_08ex#70::OnReset";
|
||||
donpcevent "force_09ex#70::OnReset";
|
||||
donpcevent "Cadillac#arena::OnTimerOff";
|
||||
disablenpc "Cadillac#arena";
|
||||
@ -1085,6 +988,4 @@ OnEnable:
|
||||
OnInit:
|
||||
if(!$top_70min && !$top_70sec) set $top_70min,7;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= SinSloth
|
||||
//===== Current Version: =====================================
|
||||
//= 1.2
|
||||
//= 1.3
|
||||
//===== Compatible With: =====================================
|
||||
//= Any Athena Version
|
||||
//===== Description: =========================================
|
||||
@ -12,13 +12,14 @@
|
||||
//= 1.0 First version.
|
||||
//= 1.1 Replaced effect numerics with constants. [Samuray22]
|
||||
//= 1.2 Label standardization. [Euphy]
|
||||
//= 1.3 Script updates, and removed a level restriction. [Euphy]
|
||||
//============================================================
|
||||
|
||||
arena_room,147,42,1 script Lv80 Waiting Room 124,{
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
waitingroom "Individual; Level 80 to 99",50,"Lv80 Waiting Room::OnStartArena",1,1000,80,99;
|
||||
waitingroom "Individual; Level 80 to "+(checkre(0)?"160":"99"),50,"Lv80 Waiting Room::OnStartArena",1,1000,80;
|
||||
enablewaitingroomevent;
|
||||
end;
|
||||
|
||||
@ -36,10 +37,6 @@ OnStart:
|
||||
force_4-1,99,20,4 script Octus#arena 124,{
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
set $@mapcount80, 0;
|
||||
end;
|
||||
|
||||
OnStart:
|
||||
initnpctimer;
|
||||
set $arena_min80st,gettime(2);
|
||||
@ -59,56 +56,49 @@ OnTimer8000:
|
||||
end;
|
||||
|
||||
OnTimer60000:
|
||||
set $@mapcount80, getmapusers ("force_4-1");
|
||||
if ($@mapcount80 == 0) {
|
||||
if (getmapusers("force_4-1") == 0) {
|
||||
donpcevent "Octus#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_4-1","Remaining Time : 7 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer120000:
|
||||
set $@mapcount80, getmapusers ("force_4-1");
|
||||
if ($@mapcount80 == 0) {
|
||||
if (getmapusers("force_4-1") == 0) {
|
||||
donpcevent "Octus#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_4-1","Remaining Time : 6 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer180000:
|
||||
set $@mapcount80, getmapusers ("force_4-1");
|
||||
if ($@mapcount80 == 0) {
|
||||
if (getmapusers("force_4-1") == 0) {
|
||||
donpcevent "Octus#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_4-1","Remaining Time : 5 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer240000:
|
||||
set $@mapcount80, getmapusers ("force_4-1");
|
||||
if ($@mapcount80 == 0) {
|
||||
if (getmapusers("force_4-1") == 0) {
|
||||
donpcevent "Octus#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_4-1","Remaining Time : 4 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer300000:
|
||||
set $@mapcount80, getmapusers ("force_4-1");
|
||||
if ($@mapcount80 == 0) {
|
||||
if (getmapusers("force_4-1") == 0) {
|
||||
donpcevent "Octus#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_4-1","Remaining Time : 3 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer360000:
|
||||
set $@mapcount80, getmapusers ("force_4-1");
|
||||
if ($@mapcount80 == 0) {
|
||||
if (getmapusers("force_4-1") == 0) {
|
||||
donpcevent "Octus#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_4-1","Remaining Time : 2 minutes ",0;
|
||||
end;
|
||||
|
||||
OnTimer420000:
|
||||
set $@mapcount80, getmapusers ("force_4-1");
|
||||
if ($@mapcount80 == 0) {
|
||||
if (getmapusers("force_4-1") == 0) {
|
||||
donpcevent "Octus#arena::OnFailClearStage";
|
||||
}
|
||||
mapannounce "force_4-1","Remaining Time : 1 minute ",0;
|
||||
@ -216,11 +206,9 @@ On09_Start:
|
||||
On09_End:
|
||||
mapannounce "force_4-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script arena#80 -1,{
|
||||
|
||||
OnReset_01:
|
||||
donpcevent "force_01ex#80::OnReset";
|
||||
donpcevent "force_02start#80::OnEnable";
|
||||
@ -254,7 +242,7 @@ OnReset_05:
|
||||
OnReset_06:
|
||||
enablenpc "force_06_07#80";
|
||||
donpcevent "force_07start#80::OnEnable";
|
||||
donpcevent "force_06ex#80::OnReset";
|
||||
//donpcevent "force_06ex#80::OnReset";
|
||||
end;
|
||||
|
||||
OnReset_07:
|
||||
@ -283,7 +271,7 @@ OnStart:
|
||||
disablenpc "force_08_09#80";
|
||||
disablenpc "force_exit#80";
|
||||
donpcevent "Octus#arena::OnTimerOff";
|
||||
donpcevent "force_09mob#80::OnTimerOff";
|
||||
//donpcevent "force_09mob#80::OnTimerOff";
|
||||
donpcevent "force_01mob#80::OnReset";
|
||||
donpcevent "force_02mob#80::OnReset";
|
||||
donpcevent "force_03mob#80::OnReset";
|
||||
@ -291,14 +279,14 @@ OnStart:
|
||||
donpcevent "force_05mob#80::OnReset";
|
||||
donpcevent "force_06mob#80::OnReset";
|
||||
donpcevent "force_07mob#80::OnReset";
|
||||
donpcevent "force_08mob#80::OnReset";
|
||||
//donpcevent "force_08mob#80::OnReset";
|
||||
donpcevent "force_09mob#80::OnReset";
|
||||
donpcevent "force_01ex#80::OnReset";
|
||||
donpcevent "force_03ex#80::OnReset";
|
||||
donpcevent "force_04ex#80::OnReset";
|
||||
donpcevent "force_05ex#80::OnReset";
|
||||
donpcevent "force_07ex#80::OnReset";
|
||||
donpcevent "force_08ex#80::OnReset";
|
||||
//donpcevent "force_08ex#80::OnReset";
|
||||
donpcevent "force_09ex#80::OnReset";
|
||||
enablenpc "force_08_01#80";
|
||||
donpcevent "force_01start#80::OnEnable";
|
||||
@ -319,41 +307,33 @@ OnReset_All:
|
||||
donpcevent "force_04ex#80::OnReset";
|
||||
donpcevent "force_05ex#80::OnReset";
|
||||
donpcevent "force_07ex#80::OnReset";
|
||||
donpcevent "force_08ex#80::OnReset";
|
||||
//donpcevent "force_08ex#80::OnReset";
|
||||
donpcevent "force_09ex#80::OnReset";
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_4-1,62,26,1 script force_08_01#80 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Octus#arena::On01_Start";
|
||||
warp "force_4-1",40,26;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_4-1,25,44,1 script force_01_02#80 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Octus#arena::On02_Start";
|
||||
warp "force_4-1",25,69;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_4-1,25,134,1 script force_02_03#80 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Octus#arena::On03_Start";
|
||||
warp "force_4-1",25,159;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_4-1,44,174,1 script force_03_04#80 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Octus#arena::On04_Start";
|
||||
warp "force_4-1",69,174;
|
||||
@ -362,106 +342,88 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_4-1,134,174,1 script force_04_05#80 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Octus#arena::On05_Start";
|
||||
warp "force_4-1",159,174;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_4-1,174,155,1 script force_05_06#80 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Octus#arena::On06_Start";
|
||||
warp "force_4-1",174,130;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_4-1,174,65,1 script force_06_07#80 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Octus#arena::On07_Start";
|
||||
warp "force_4-1",174,40;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_4-1,155,26,1 script force_07_08#80 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Octus#arena::On08_Start";
|
||||
warp "force_4-1",132,26;
|
||||
enablenpc "force_08_09#80";
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_4-1,99,54,1 script force_08_09#80 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Octus#arena::On09_Start";
|
||||
warp "force_4-1",99,82;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
force_4-1,99,124,1 script force_exit#80 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Octus#arena::OnTimerOff";
|
||||
donpcevent "#arn_timer_80::OnEnable";
|
||||
mapwarp "force_4-1","prt_are_in",73,192,0,0;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script force_01start#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_01mob#80::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_01ex#80 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_01ex#80::OnMobEx";
|
||||
killmonster "force_4-1","force_01ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob1:
|
||||
monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
|
||||
monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
|
||||
monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
|
||||
monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
|
||||
monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
|
||||
monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead";
|
||||
monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead";
|
||||
monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead";
|
||||
monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead";
|
||||
monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script force_01mob#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
|
||||
monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
|
||||
monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
|
||||
monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
|
||||
monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
|
||||
set $force_01_80,5;
|
||||
monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead";
|
||||
monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead";
|
||||
monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead";
|
||||
monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead";
|
||||
monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead";
|
||||
donpcevent "force_01ex#80::OnSummonMob1";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_01mob#80::OnMobDeath";
|
||||
killmonster "force_4-1","force_01mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_01_80,$force_01_80 -1;
|
||||
if ($force_01_80 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_4-1","force_01mob#80::OnMyMobDead") < 1) {
|
||||
donpcevent "Octus#arena::On01_End";
|
||||
donpcevent "arena#80::OnReset_01";
|
||||
}
|
||||
@ -469,40 +431,36 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_02start#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_02mob#80::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_02mob#80 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_02mob#80::OnMobDeath";
|
||||
killmonster "force_4-1","force_02mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
|
||||
monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMobDeath";
|
||||
set $force_02_80,15;
|
||||
monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
|
||||
monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_02_80,$force_02_80 -1;
|
||||
if ($force_02_80 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_4-1","force_02mob#80::OnMyMobDead") < 1) {
|
||||
donpcevent "Octus#arena::On02_End";
|
||||
donpcevent "arena#80::OnReset_02";
|
||||
}
|
||||
@ -510,50 +468,45 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_03start#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_03mob#80::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_03ex#80 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_03ex#80::OnMobEx";
|
||||
killmonster "force_4-1","force_03ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_03:
|
||||
monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx";
|
||||
monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMobEx";
|
||||
monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx";
|
||||
monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMobEx";
|
||||
monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMobEx";
|
||||
monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMobEx";
|
||||
monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMobEx";
|
||||
monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMobEx";
|
||||
monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMyMobDead";
|
||||
monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMyMobDead";
|
||||
monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMyMobDead";
|
||||
monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead";
|
||||
monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead";
|
||||
monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead";
|
||||
monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMyMobDead";
|
||||
monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_03mob#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_03ex#80::OnSummonMob_03";
|
||||
monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMobDeath";
|
||||
monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMobDeath";
|
||||
set $force_03_80,2;
|
||||
monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMyMobDead";
|
||||
monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_03mob#80::OnMobDeath";
|
||||
killmonster "force_4-1","force_03mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_03_80,$force_03_80 -1;
|
||||
OnMyMobDead:
|
||||
donpcevent "force_03ex#80::OnSummonMob_03";
|
||||
if ($force_03_80 < 1) {
|
||||
if (mobcount("force_4-1","force_03mob#80::OnMyMobDead") < 1) {
|
||||
donpcevent "Octus#arena::On03_End";
|
||||
donpcevent "arena#80::OnReset_03";
|
||||
}
|
||||
@ -561,52 +514,47 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_04start#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_04mob#80::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_04ex#80 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_04ex#80::OnMobEx";
|
||||
killmonster "force_4-1","force_04ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_04:
|
||||
monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
|
||||
monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
|
||||
monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
|
||||
monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
|
||||
monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
|
||||
monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMobEx";
|
||||
monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMobEx";
|
||||
monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMobEx";
|
||||
monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMobEx";
|
||||
monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead";
|
||||
monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead";
|
||||
monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead";
|
||||
monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead";
|
||||
monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead";
|
||||
monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMyMobDead";
|
||||
monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMyMobDead";
|
||||
monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMyMobDead";
|
||||
monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script force_04mob#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_04ex#80::OnSummonMob_04";
|
||||
monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
|
||||
monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
|
||||
monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
|
||||
monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
|
||||
set $force_04_80,4;
|
||||
monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead";
|
||||
monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead";
|
||||
monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead";
|
||||
monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead";
|
||||
end;
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_04mob#80::OnMobDeath";
|
||||
killmonster "force_4-1","force_04mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_04_80,$force_04_80 -1;
|
||||
if ($force_04_80 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_4-1","force_04mob#80::OnMyMobDead") < 1) {
|
||||
donpcevent "Octus#arena::On04_End";
|
||||
donpcevent "arena#80::OnReset_04";
|
||||
}
|
||||
@ -614,46 +562,41 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_05start#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_05mob#80::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_05ex#80 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_05ex#80::OnMobEx";
|
||||
killmonster "force_4-1","force_05ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_05:
|
||||
monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMobEx";
|
||||
monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMobEx";
|
||||
monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMobEx";
|
||||
monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMobEx";
|
||||
monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMyMobDead";
|
||||
monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMyMobDead";
|
||||
monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMyMobDead";
|
||||
monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_05mob#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMobDeath";
|
||||
monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMobDeath";
|
||||
monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMobDeath";
|
||||
monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMobDeath";
|
||||
set $force_05_80,4;
|
||||
monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMyMobDead";
|
||||
monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMyMobDead";
|
||||
monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMyMobDead";
|
||||
monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_05mob#80::OnMobDeath";
|
||||
killmonster "force_4-1","force_05mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_05_80,$force_05_80 -1;
|
||||
if ($force_05_80 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_4-1","force_05mob#80::OnMyMobDead") < 1) {
|
||||
donpcevent "Octus#arena::On05_End";
|
||||
donpcevent "arena#80::OnReset_05";
|
||||
}
|
||||
@ -663,33 +606,35 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_06start#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_06mob#80::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_06mob#80 -1,{
|
||||
|
||||
- script force_06ex#80 -1,{
|
||||
OnEnable:
|
||||
monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath";
|
||||
monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath";
|
||||
monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath";
|
||||
monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath";
|
||||
monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath";
|
||||
monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMobDeath";
|
||||
monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMobDeath";
|
||||
monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMobDeath";
|
||||
set $force_06_80,8;
|
||||
donpcevent "Octus#arena::On06_start";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_06mob#80 -1,{
|
||||
OnEnable:
|
||||
monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead";
|
||||
monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead";
|
||||
monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead";
|
||||
monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMyMobDead";
|
||||
monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMyMobDead";
|
||||
monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMyMobDead";
|
||||
monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMyMobDead";
|
||||
monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_06mob#80::OnMobDeath";
|
||||
killmonster "force_4-1","force_06mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_06_80,$force_06_80 -1;
|
||||
if ($force_06_80 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_4-1","force_06mob#80::OnMyMobDead") < 1) {
|
||||
donpcevent "Octus#arena::On06_End";
|
||||
donpcevent "arena#80::OnReset_06";
|
||||
}
|
||||
@ -697,45 +642,40 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_07start#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_07mob#80::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_07ex#80 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_07ex#80::OnMobEx";
|
||||
killmonster "force_4-1","force_07ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_07:
|
||||
monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMobEx";
|
||||
monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMobEx";
|
||||
monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMobEx";
|
||||
monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMyMobDead";
|
||||
monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMyMobDead";
|
||||
monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_07mob#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_07ex#80::OnSummonMob_07";
|
||||
monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath";
|
||||
monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath";
|
||||
monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath";
|
||||
set $force_07_80,3;
|
||||
monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead";
|
||||
monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead";
|
||||
monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_07mob#80::OnMobDeath";
|
||||
killmonster "force_4-1","force_07mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_07_80,$force_07_80 -1;
|
||||
if ($force_07_80 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_4-1","force_07mob#80::OnMyMobDead") < 1) {
|
||||
donpcevent "Octus#arena::On07_End";
|
||||
donpcevent "arena#80::OnReset_07";
|
||||
}
|
||||
@ -743,59 +683,52 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
- script force_08start#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_08ex#80::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_08ex#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "arena#80::OnReset_08";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09start#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
donpcevent "force_09mob#80::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09ex#80 -1,{
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_09ex#80::OnMobEx";
|
||||
killmonster "force_4-1","force_09ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnSummonMob_09:
|
||||
monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMobEx";
|
||||
monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMobEx";
|
||||
monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMobEx";
|
||||
monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMobEx";
|
||||
monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMobEx";
|
||||
monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMyMobDead";
|
||||
monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMyMobDead";
|
||||
monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMyMobDead";
|
||||
monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMyMobDead";
|
||||
monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobEx:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
- script force_09mob#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMobDeath";
|
||||
monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMyMobDead";
|
||||
donpcevent "force_09ex#80::OnSummonMob_09";
|
||||
set $force_09_80,1;
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
killmonster "force_4-1","force_09mob#80::OnMobDeath";
|
||||
killmonster "force_4-1","force_09mob#80::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnMobDeath:
|
||||
set $force_09_80,$force_09_80 -1;
|
||||
if ($force_09_80 < 1) {
|
||||
OnMyMobDead:
|
||||
if (mobcount("force_4-1","force_09mob#80::OnMyMobDead") < 1) {
|
||||
donpcevent "Octus#arena::On09_End";
|
||||
donpcevent "arena#80::OnReset_09";
|
||||
donpcevent "arena#80::OnReset_All";
|
||||
@ -806,7 +739,6 @@ OnMobDeath:
|
||||
}
|
||||
|
||||
prt_are_in,181,188,3 script Staff#80-1 67,{
|
||||
|
||||
mes "[Staff]";
|
||||
mes "You did a good job.";
|
||||
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
|
||||
@ -828,29 +760,19 @@ prt_are_in,181,188,3 script Staff#80-1 67,{
|
||||
}
|
||||
|
||||
prt_are_in,77,187,3 script Staff#80-2 67,{
|
||||
|
||||
if($arena_min80end < $arena_min80st)
|
||||
{
|
||||
if($arena_sec80end < $arena_sec80st)
|
||||
{
|
||||
if($arena_min80end < $arena_min80st) {
|
||||
if($arena_sec80end < $arena_sec80st) {
|
||||
set @record_min80,60 - $arena_min80st + $arena_min80end -1;
|
||||
set @record_sec80,60 - $arena_sec80st + $arena_sec80end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set @record_min80,60 - $arena_min80st + $arena_min80end;
|
||||
set @record_sec80,$arena_sec80end - $arena_sec80st;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if($arena_sec80end < $arena_sec80st)
|
||||
{
|
||||
} else {
|
||||
if($arena_sec80end < $arena_sec80st) {
|
||||
set @record_min80,$arena_min80end - $arena_min80st -1;
|
||||
set @record_sec80,60 - $arena_sec80st + $arena_sec80end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set @record_min80,$arena_min80end - $arena_min80st;
|
||||
set @record_sec80,$arena_sec80end - $arena_sec80st;
|
||||
}
|
||||
@ -887,9 +809,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
|
||||
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
||||
mes "Thank you.";
|
||||
close2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
set arena_point, arena_point + 20;
|
||||
mes "[Staff]";
|
||||
mes "Let me reward you some arena points.";
|
||||
@ -907,9 +827,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
|
||||
donpcevent "alloff#80::OnEnable";
|
||||
donpcevent "Lv80 Waiting Room::OnStart";
|
||||
end;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
emotion e_omg;
|
||||
mes "[Staff]";
|
||||
mes "Wow! You have renewed the record!";
|
||||
@ -934,9 +852,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
|
||||
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
||||
mes "Thank you.";
|
||||
close2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
mes "[Staff]";
|
||||
mes "Let me reward you with some arena points.";
|
||||
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
|
||||
@ -962,7 +878,6 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
|
||||
}
|
||||
|
||||
- script #arn_timer_80 -1,{
|
||||
|
||||
OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
@ -990,11 +905,9 @@ OnTimer60000:
|
||||
OnStop:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script arn_warp_80 -1,{
|
||||
|
||||
OnOut:
|
||||
areawarp "prt_are_in",66,195,81,178,"arena_room",100,75;
|
||||
end;
|
||||
@ -1016,7 +929,6 @@ OnNomal2:
|
||||
}
|
||||
|
||||
- script alloff#80 -1,{
|
||||
|
||||
OnEnable:
|
||||
mapwarp "force_4-1","prt_are_in",126,190,0,0;
|
||||
donpcevent "force_01mob#80::OnReset";
|
||||
@ -1026,14 +938,14 @@ OnEnable:
|
||||
donpcevent "force_05mob#80::OnReset";
|
||||
donpcevent "force_06mob#80::OnReset";
|
||||
donpcevent "force_07mob#80::OnReset";
|
||||
donpcevent "force_08mob#80::OnReset";
|
||||
//donpcevent "force_08mob#80::OnReset";
|
||||
donpcevent "force_09mob#80::OnReset";
|
||||
donpcevent "force_01ex#80::OnReset";
|
||||
donpcevent "force_03ex#80::OnReset";
|
||||
donpcevent "force_04ex#80::OnReset";
|
||||
donpcevent "force_05ex#80::OnReset";
|
||||
donpcevent "force_07ex#80::OnReset";
|
||||
donpcevent "force_08ex#80::OnReset";
|
||||
//donpcevent "force_08ex#80::OnReset";
|
||||
donpcevent "force_09ex#80::OnReset";
|
||||
donpcevent "Octus#arena::OnTimerOff";
|
||||
disablenpc "Octus#arena";
|
||||
@ -1055,6 +967,4 @@ OnEnable:
|
||||
OnInit:
|
||||
if(!$top_80min && !$top_80sec) set $top_80min,8;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -19,4 +19,5 @@ npc: npc/pre-re/warps/fields/veins_fild.txt
|
||||
npc: npc/pre-re/warps/fields/yuno_fild.txt
|
||||
|
||||
// --------------------------- Others ---------------------------
|
||||
npc: npc/pre-re/warps/other/arena.txt
|
||||
npc: npc/pre-re/warps/other/sign.txt
|
||||
|
16
npc/pre-re/warps/other/arena.txt
Normal file
16
npc/pre-re/warps/other/arena.txt
Normal file
@ -0,0 +1,16 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Arena Warps
|
||||
//===== By: ==================================================
|
||||
//= Euphy
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= Warp Points related to Izlude Arena.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version, Pre-Renewal warps.
|
||||
//============================================================
|
||||
|
||||
izlude,128,226,0 warp welcome_arena 1,1,arena_room,100,30
|
||||
arena_room,99,24,0 warp bye_arena 2,2,izlude,128,220
|
@ -35,6 +35,7 @@ npc: npc/re/warps/fields/veins_fild.txt
|
||||
npc: npc/re/warps/fields/yuno_fild.txt
|
||||
|
||||
// --------------------------- Others ---------------------------
|
||||
npc: npc/re/warps/other/arena.txt
|
||||
npc: npc/re/warps/other/jobquests.txt
|
||||
npc: npc/re/warps/other/paradise.txt
|
||||
npc: npc/re/warps/other/s_workshop.txt
|
||||
|
20
npc/re/warps/other/arena.txt
Normal file
20
npc/re/warps/other/arena.txt
Normal file
@ -0,0 +1,20 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Arena Warps
|
||||
//===== By: ==================================================
|
||||
//= Euphy
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= Warp Points related to Izlude Arena.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version, Renewal warps.
|
||||
//============================================================
|
||||
|
||||
izlude,213,161,0 warp welcome_arena 1,1,arena_room,100,30
|
||||
izlude_a,213,161,0 warp welcome_arena_a 1,1,arena_room,100,30
|
||||
izlude_b,213,161,0 warp welcome_arena_b 1,1,arena_room,100,30
|
||||
izlude_c,213,161,0 warp welcome_arena_c 1,1,arena_room,100,30
|
||||
izlude_d,213,161,0 warp welcome_arena_d 1,1,arena_room,100,30
|
||||
arena_room,99,24,0 warp bye_arena 2,2,izlude,209,161
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= SinSloth
|
||||
//===== Current Version: =====================================
|
||||
//= 1.2
|
||||
//= 1.3
|
||||
//===== Compatible With: =====================================
|
||||
//= Any Athena Version
|
||||
//===== Description: =========================================
|
||||
@ -12,10 +12,11 @@
|
||||
//= 1.0 First version, done by SinSloth. [MasterOfMuppets]
|
||||
//= 1.1 updated welcome_arena warp coords (was 128,126) [Lupus]
|
||||
//= 1.2 Made some updates due to Izlude Battle Arena release. [SinSloth]
|
||||
//= 1.3 Split Izlude warps into Pre-Renewal/Renewal paths. [Euphy]
|
||||
//============================================================
|
||||
|
||||
izlude,128,226,0 warp welcome_arena 1,1,arena_room,100,30
|
||||
arena_room,99,24,0 warp bye_arena 2,2,izlude,128,220
|
||||
// Main Room Warps
|
||||
//============================================================
|
||||
arena_room,84,103,0 warp arn_room_11_1 1,1,arena_room,63,130
|
||||
arena_room,63,126,0 warp arn_room_11_2 1,1,arena_room,87,100
|
||||
arena_room,76,87,0 warp arn_room_9_1 1,1,arena_room,46,87
|
||||
@ -28,44 +29,66 @@ arena_room,123,88,0 warp arn_room_3_1 1,1,arena_room,153,87
|
||||
arena_room,150,87,0 warp arn_room_3_2 1,1,arena_room,120,87
|
||||
prt_are_in,54,13,0 warp toarn_room 1,1,arena_room,100,77
|
||||
|
||||
sec_in02,79,180,3 script #arenacontrol 81,{
|
||||
// Acolyte Warps
|
||||
//============================================================
|
||||
arena_room,135,126,0 warp byeaco#arena 1,1,arena_room,111,99
|
||||
force_5-1,25,44,0 warp force_01_02#aco 1,1,force_5-1,25,69
|
||||
force_5-1,25,134,0 warp force_02_03#aco 1,1,force_5-1,25,159
|
||||
force_5-1,44,174,0 warp force_03_04#aco 1,1,force_5-1,69,174
|
||||
force_5-1,134,174,0 warp force_04_05#aco 1,1,force_5-1,159,174
|
||||
force_5-1,174,155,0 warp force_05_06#aco 1,1,force_5-1,174,130
|
||||
force_5-1,174,65,0 warp force_06_07#aco 1,1,force_5-1,174,40
|
||||
force_5-1,155,26,0 warp force_07_08#aco 1,1,force_5-1,132,26
|
||||
force_5-1,99,54,0 warp force_08_09#aco 1,1,force_5-1,99,82
|
||||
|
||||
DLGTEMP:
|
||||
input @input_arena;
|
||||
if (@input_arena < 0 || @input_arena > 2000) goto DLGTEMP; //CHECK
|
||||
if (@input_arena == 0)
|
||||
{
|
||||
// Party Warps
|
||||
//============================================================
|
||||
force_1-2,85,26,0 warp force_00_01 1,1,force_1-2,37,26
|
||||
force_1-2,114,26,0 warp force_00_02 1,1,force_1-2,162,26
|
||||
force_1-2,99,40,0 warp force_00_03 1,1,force_1-2,99,66
|
||||
force_1-2,41,26,0 warp force_01_00 1,1,force_1-2,89,26
|
||||
force_1-2,158,26,0 warp force_02_00 1,1,force_1-2,110,26
|
||||
force_1-2,99,63,0 warp force_03_00 1,1,force_1-2,99,36
|
||||
force_1-2,84,78,0 warp force_03_05 1,1,force_1-2,37,78
|
||||
force_1-2,115,78,0 warp force_03_04 1,1,force_1-2,162,78
|
||||
force_1-2,158,77,0 warp force_04_03 1,1,force_1-2,110,78
|
||||
force_1-2,41,77,0 warp force_05_03 1,1,force_1-2,37,78
|
||||
force_1-2,25,93,0 warp force_05_06 1,1,force_1-2,26,118
|
||||
force_1-2,49,130,0 warp force_06_07 1,1,force_1-2,91,125
|
||||
force_1-2,107,145,0 warp force_07_08 1,1,force_1-2,173,118
|
||||
force_1-2,158,178,0 warp force_08_09 1,1,force_1-2,133,178
|
||||
force_1-2,55,178,0 warp force_09_10 1,1,force_1-2,29,178
|
||||
force_1-2,33,178,0 warp force_10_09 1,1,force_1-2,59,178
|
||||
|
||||
// GM Control Panel
|
||||
//============================================================
|
||||
sec_in02,79,180,3 script #arenacontrol 81,{
|
||||
input .@input;
|
||||
if (.@input == 0) {
|
||||
mes "Error!";
|
||||
close;
|
||||
}
|
||||
else if (@input_arena == 1357)
|
||||
{
|
||||
} else if (.@input == 1357) {
|
||||
mes "Opening Control Panel";
|
||||
mes "' A - R - E - N - A '";
|
||||
next;
|
||||
mes "Please select a";
|
||||
mes "state for the arena.";
|
||||
next;
|
||||
switch( select( "Open.","Closed.") )
|
||||
{
|
||||
case 1:
|
||||
mes "Currently";
|
||||
mes "opening arena.";
|
||||
misceffect EF_ENHANCE; //CHECK
|
||||
enablenpc "welcome_arena";
|
||||
next;
|
||||
break;
|
||||
case 2:
|
||||
mes "Currently";
|
||||
mes "closing arena.";
|
||||
misceffect EF_EXIT; //CHECK
|
||||
disablenpc "welcome_arena";
|
||||
next;
|
||||
break;
|
||||
switch(select("Open.:Closed.")) {
|
||||
case 1:
|
||||
mes "Currently";
|
||||
mes "opening arena.";
|
||||
specialeffect EF_ENHANCE;
|
||||
enablenpc "welcome_arena";
|
||||
close;
|
||||
case 2:
|
||||
mes "Currently";
|
||||
mes "closing arena.";
|
||||
specialeffect EF_EXIT;
|
||||
disablenpc "welcome_arena";
|
||||
close;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
mes "Closing control panel.";
|
||||
close;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user